Jump to content
THIS IS THE TEST SITE OF EUROBRICKS! ×
THIS IS THE TEST SITE OF EUROBRICKS!

Recommended Posts

Posted

"In some very rare cases, but most people don't like to talk about those.

So, in other words, Mr. Sunshine. Go away or I will beat you right back into the afterlife. I'm sure hell has a nice, warm vacancy for wonderful folks like you."

  • Replies 371
  • Created
  • Last Reply

Top Posters In This Topic

Posted

OOC: I could use my consumables on Romulus and we could just have him attack the wight as he has the only light weapon. If the wight starts chanting and we end up inflicted with doomed, I'll use my remedy so he'll remain safe and we can hope that he defeats the wight in time.

Posted

I believe that any elemental weapon is able to damage an undead. Additionally, Grimwald can heal the Wight to damage it. The biggest danger is having the cart be afflicted with Doom or damaged in an AoE, but yeah, Doom. We could always just smoke-bomb out and see where that gets us.

Posted

QM Note: Whoops, it would appear I one piece of loot from the previous fight. Endgame, if you could hand it off to someone.

heroica-neutralizer.jpg Neutralizer - Removes all temporary effects from all allies and all opponents. Costs 50 gold.

Posted

OOC:We could have Grimwald make the wight frail and then just buff Sorrow who then goes on to kill the Wight solo to prevent any extra damage to us.

Posted

"Someone dump a mead on Romulus, he'll get a x4 multiplier."

I down a Smelling Salts and attack the Wight, back.

Order:

Mizuki

Thormanil

Grimwald

Sorrow

Romulus

Posted

QM Note: Just to clarify in case there was any confusion. When the purge effect says it neutralizes all temporary effects, it means ALL temporary effects, for everyone.

Posted

"I'd argue that yer gonna waste yer Nostrums that way. If he ain't chantin', we've got a decent chance to lose all buffs. If he is chantin', we've got two rounds to buff up Grim (Salts, Mead, Nostrum) and have him heal the 35 damage outta the wight with relative ease. Even if he somehow manages to land a Doom curse on us, we've got 3 whole rounds afterwards to clear it and use the Neutralizer."

Posted

Results of Round 1 of Wight Fight!:

>Mizuki - Nostrum on Sorrow

Thormanil vs Wight - Damage (30 - 3 = 27 dmg)

Grimwald - Frailty on Wight (Success)

>Sorrow - Smelling Salts

>Sorrow vs Wight - Gold Reaper/Aim No KO, No Gold Stolen

>Romulus - Nostrum

>Mac - Nothing

>Cart - Nothing

Purge - Failure

Most of the party decides to take advantage of the verbal discourse to dope up on stimulants, while Thormanil makes a lunge towards his prey. The wight easily sidesteps the telegraphed attack and cuts a deep gash into Thormanil's left arm with his scythe. Sorrow tries to loot the pockets of the undead monstrosity, only to find the beast has no pockets

Quest2NPC16.jpg "You only prolong the inevitable!"

Wight, Level 30 Undead *Immune to Insta-kill and Stun* Fragile *3 Rounds Remaining*

HP: 750/750

Special: Chant - The wight begins chanting an ancient curse making incorporeal (Immune to elemental damage) for 2 rounds.

Passive Specials:

Purge - At the end of each round the wight is not chanting, there is a 1/3 chance of neutralizing all temporary effects.

Condemned - If the wight manages to successfully complete his curse (is incorporeal for 2 full rounds) he will inflict doom on the entire party.

Distraction - If the wight receives a total of 35 damage while incorporeal, he will break his chant and return to a corporeal form.

Drops: Wight Scythe (WP 6, can damage undead), Gold Locket (Value: 50 Gold)

The Party:

V916GDK.jpgSorrow(Endgame) *Party Leader*

428 years old undead Assassin

Level 23 *Immune to Light and Blinded* *Lucky* *Hastened

Power Bonus: +1

Defense: 6

Health: 34/34 (7+21+5)

Gold: 1239 (Owed 200 gold by Karie)

Equipment: Mockthril Longbow (WP: 25 Ice and Darkness Elemental), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Night’s Helmet (SP:6, immunity to light and blinded; headwear)

Inventory: Longsword (WP: 5), Armor of the Croise (SP: 1, +2 power; bodywear), Dark Cloak (Backwear, SP:1, Max Health +1, Power +1, suitable for rogues and barbarians), Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Grand Potion x6, Health Core, Tonic, Ether Core, Remedy x5, Phoenix Essence x3, Venom x2, Deadly Venom, Mead x8, Smelling Salts x6, Nostrum x4, Dragon Scale x1, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, Neutralizer

7932686900_57081d2403_t.jpgRomulus Dean(TheBoyWonder)

Level 18 Raider *Immune to Fragile* *Lucky*

Power Bonus: 0

Defense: 5

Health: 32/32 (7+16+7+1)

Gold: 319 (30 to Loreal)

Equipment: Meteor Blade (WP:10, Light), Sticky Gloves , Heavy Armour (SP5 protects from Fragile)

Inventory: Bedroll, Venom x3, Potion, Nostrum x3, Sylvania's Cowl(grants Animal Talk to Wearer), Phoenix Essence, Throwing Dagger (WP: 6), Scarlet Hood (Headwear, Power +4, Protects from Stunned), Combrys (WP:15, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Spiked Club (WP:10, Earth), Big Blockin' Axe (WP 5)

8605602704_4e09abb709_t.jpgGrimwald Gjinko(LordoftheNoobs)

69 year old male gnome Cleric

Level 9

Power Bonus: +1

Defense: 0

Health: 17/17 (9+5)

Ether: 12/13 (5+5)

Gold: 0 (Owes Arthur 50 gold)

Equipment: Knotted Broom (WP: 5), Medal of Glory (Wearer gains triple experience, accessory)

Inventory: Staff of The Frog Paladin (WP:6, 1/6 chance of Amphibiannoc's Blessing (protects from damage)), Broomstick (WP: 3), Scroll of Frailty, Scroll of Sleep, Remedy, Potion x2, Bone x2, Grand Potion, Bunch of Cherries (10/10 cherries that each restore 1 ether when eaten, up to the user to choose how many are eaten at a time), Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, Tricorne (suitable for anyone, SP: 3, headwear)

Mizuki_Fancy_Ava2.jpgMizuki Kimura(zakura)

21-year-old female human Assassin

Level 18

Power Bonus: 0

Health: 30/30 (7+16+5+1)

Gold: 352

Equipment: Explosive Handcannon (WP:8/16 to Rock Monsters), Sticky Gloves( Increases the amount of gold stolen by 50% (rounded up)), Magic Viper Skin (accessory, heals 1 health to wearer each round of battle, unless knocked out)

Inventory: Top Hat (WP: 14. 50% Stun chance, retrievable), Sylph Shuriken (WP:12, wind- and light-elemental, retrievable), Dagger (WP:10), Grand Potion, 2 Phoenix Essences, 3 Venoms, Deadly Venom, 5 Nostrums, 1 Remedy, 2 Holy Bombs, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Death Progg Claw, Trial Brew, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Heavy Shield (SP 5)

7928526094_0c2174ef6b_t.jpgThormanil Nihai, Dragonslayer (Played by swils)

Level 30.25 Raider *Natural Respite**Immune to Darkness, Bound, and Slowed*

Power Bonus: +1

Defense: 3

Health: 18/45 (8+29+7+1)

Gold: 2423

Equipment: Thundering Totem (WP:9, lightning), Winged Sandals (Wearer is immune to bound and slowed effects), Sticky Gloves( Increases the amount of gold stolen by 50% (rounded up)), Bright Armor (SP: 3, Null Darkness)

Inventory:

Weapons & Shields:Frozen Saber (WP: 9; Stuns enemies), Wyvern's Tailblade (WP: 12, suitable for Barbarians & Knights), Tongue on a Stick (WP:1, Miss -> "Aim"), Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Wooden Shield (SP:5, immune to wood elemental), Ammit (Greatsword, WP 6, gains 5 Ether for each kill)

Artifacts: Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Fighter’s Boots(Footwear, +10 damage to melee attacks. Suitable for QMs only), Aqua Gear (Wearer deals and is immune to water elemental damage),

Consumables: Smelling Salts(1), Nostrum (1), Deadly Venom(2), Phoenix Essence(2), Remedy(5), 2pc&biscuit(1), Jinxy Juice(1) (Q35), Fire Bomb(2), Milk(1), Potion(3), Venom(3), Lightning Bomb, Grand Potion(1), Smoke Bomb(1), Ice Bomb(1), Bones(3), Water Bombs(5), Mead(2), Tiger Balm(1)

Misc:Pickaxe, Shovel, Amethyst, Grating Stone, Teleportapple

Quest2NPC2.jpgMac, Mechanic (Controlled by swils)

Level 11.5 Mechanic

Power Bonus: 0

Defense: 0

Health: 20/20 (10+9)

Gold: 0

Equipment: Hammer (WP 3)

Inventory: Duck Tape x9

Quest2NPC3.jpgMac's Cart, Mechanic (Controlled by Endgame)

Level 0 Cart

Health: 65/65

Ability: Protect - The cart can protect 1 hero each round. Any damage dealt to the hero that round will be split evenly between the hero and the cart, rounding up for the cart.

Notes:

The cart must always be placed in the battle order, even if it is not protecting a hero.

If the cart is protecting a hero, the cart will be in the same row as that hero.

If the cart's Health reaches 0, the cargo will be damaged and you will have failed the quest.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.

Announcements

  • THIS IS THE TEST SITE OF EUROBRICKS!

×
×
  • Create New...