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78 members have voted

  1. 1. How much realism do you want to see in historical sets made by Lego?

    • Real events with strictly accurate history
      9
    • Real history but with a few little anachronisms
      8
    • History with authentic mythology from the time period
      31
    • History and mythology updated by movies and modern pop-culture
      18
    • Anything that is exciting and cool, including crazy new stuff Lego just made up!
      12


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Posted (edited)

I almost forgot to do the minifigures... There's enough brick-building to justify at least 80 of them total... They'll all have a minimum of 8, or possibly 10.

I'll fill in the missing ones as soon as I have a chance. The grey spaces are for additional suggested minifigs, in case they are willing to add a few more.

If you have suggestions for any that you want to see, go ahead and shout 'em out now! It might be especially fun to add more Non-Greco-Roman gods!

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Edited by The Real Indiana Jones
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Posted

Obsession can be an interesting thing when viewed from a distance, the fact that you can't recognize it as such, and defend it so vehemently, makes it very compelling.

Posted (edited)

Obsession can be an interesting thing when viewed from a distance, the fact that you can't recognize it as such, and defend it so vehemently, makes it very compelling.

Oh, absolutely... I'm obsessed with creating top-quality freelance design work for the experimental crowdsourcing initiative of a major global corporation that promotes education, helps children learn, and gives millions to wonderful charitable causes worldwide every year!

Woo hoo!! Lovin' it!!

Plus, it is a contest I am trying to win...!

:laugh: :laugh: :laugh:

Edited by The Real Indiana Jones
Posted (edited)

The fact that you don't understand the difference between Bionicle/Chima and Cuusso makes me think either you don't "get it" or are not dealing with reality.

Edited by pogie
Posted (edited)

Hmm... Also, one more thing that strikes me immediately is that the author of that book you mention specifically calls Bionicle "the toy that saved Lego"... And yet, if there are two things that distinguish Bionicle, then those are:

1) It had an outrageously complex back-story that spanned over many years, and across several sub-themes, prompting entire wikis dedicated to the back-story.

2) Each set unto itself had just one robot in it, and so it had no immediate story-telling capacity right out of the box.

So then why was Bionicle so successful? In fact, it continues with Hero Factory, so it's still a successful money-maker after well over a decade, even though it breaks all of your self-imposed rules.

Another perfect example here is Chima. It has a very complex back story, spanning at least 10 different factions just so far, and many of the sets are just "physical challenge" type sets with names like "whirling vines" or "target practice" with no story angle whatsoever. And yet it is successful, with a TV show, and more sets this year than any other theme including Star Wars. So again, Chima has a huge back-story, and the individual sets usually only have a limited story-telling capacity right out of the box. Again, it breaks all of the self-imposed rules you assert, but it is very successful. Explain yourself.

You completely missed Robertsons point regarding Bionacle. It was the toy that saved Lego initially, when the patents on the bricks expired. But it's complex backstory and difficulty of entry several years into the theme became an anchor, such that by 2003 it had started to become a major financial drain on the company. So much so that it was one of the contributors to Lego's near bankruptcy in 2003. They continued the positives of the Bionacle line in other forms. But they have since largely abandoned the negative. Preferring to more limit product life cycles in order to avoid building up such convoluted stories. (Chima may be a move away from that newer policy, it also may not be a rousing success.)

You claim to be a real archaeologist. Great. You obviously know history very well. Many of the people giving you advise here are real business people, with a greater understanding of how products get to market, and what is required to get them there. They are waving massive red flags at you shouting that while impressive, and stunning as MOCs what you have here is very unworkable as a product. Particularly so given your entry point of CuuSoo.

You claim to want to "intend to win" this contest. Great, enthusiasm will get you far. But this is not the way to have any hope of doing it. Take 1 single set. Just 1. Something around 500 pieces or less, that has 2-5 Minifigs and a play element. Take that 1 set and just that one set and polish it. Something that stands out like the Odysseus set with the boat. And yes chances are very good that it will have to be a Greek or Roman mythology type set. I'm sorry, I know you love history. But the mechanisms for this "contest" that you are determined to "win" require a high degree of audience familiarity and pop culture buy in. Small polished and well presented are the watchwords.

Edited by Faefrost
Posted (edited)

..... Robertson's point regarding Bionicle .....

..... the difference between Bionicle/Chima and Cuusso .....

These are all interesting debates... I am zeroing in on some factual errors and bad logic, but at this point I really want to hear from the VOX POPULI. I'd love to hear from all the people who have come to look at this 8,200 times so far, and just not chimed in yet. Do those 8,000+ people think this is cool or uncool? And do those 8,000+ people think that your objections are valid or frivolous?

Going by my overall ratios on Cuusoo, I would have to conclude that a minimum of 300+ people really like it, then about 5 people say they don't, and then the vast majority haven't voiced an opinion. So at this point, if only 5 people out of 8,000+ viewers are vocally unhappy, then that's a stellar satisfaction rate. It's totally normal for at least 1% or 2% or more of the customers in any business to be just terminally un-satisfiable.

And so in the end, if you can't get more than 0.0625% of the other readers here to agree with you, then it may just be that they think that your assertions are off-base, or blatantly factually incorrect, or perhaps just personally motivated in some unique way. And if they do not think that the points you are raising are really all that important, or worth responding to, or even worth reading, then I am going to have to conclude that they are not mission-critical issues.

I'll be able to say a bit more after I've listed to the audio-book you've recommended.

In the meantime, "I call on the VOX POPULI." :laugh:

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Edited by The Real Indiana Jones
Posted (edited)

..... Something around 500 pieces or less, that has 2-5 minifigs .....

Ah-ha, there is where you are exactly wrong. The top-ranked set on Cuusoo right now is the beautiful "Japanese Old-Style Architecture" with almost 8,400 votes. I've been supporting it since the start... Go vote for it now, because I can't wait to buy it! It will almost certainly pass this quarter, it is an obvious green-light, and it will become a historical-civ-themed modular-style-building for right about $180 just like the other existing modulars. And it will probably have 6-8 minifigs in it, even if he only shows 3-4. After that, everyone will start rushing to submit larger-sized sets, and this temporary trend of $50 sets that everyone seems to be mentally locked into will be shattered for good. More ambitious sets will become standard in the future.

Congratulations to Taxon55 for the inevitable win!

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Edited by The Real Indiana Jones
Posted (edited)

These are all interesting debates... I am zeroing in on some factual errors and bad logic, but at this point I really want to hear from the VOX POPULI. I'd love to hear from all the people who have come to look at this 8,200 times so far, and just not chimed in yet. Do those 8,000+ people think this is cool or uncool? And do those 8,000+ people think that your objections are valid or frivolous?

Going by my overall ratios on Cuusoo, I would have to conclude that a minimum of 300+ people really like it, then about 5 people say they don't, and then the vast majority haven't voiced an opinion. So at this point, if only 5 people out of 8,000+ viewers are vocally unhappy, then that's a stellar satisfaction rate. It's totally normal for at least 1% or 2% or more of the customers in any business to be just terminally un-satisfiable.

And so in the end, if you can't get more than 0.0625% of the other readers here to agree with you, then it may just be that they think that your assertions are off-base, or blatantly factually incorrect, or perhaps just personally motivated in some unique way. And if they do not think that the points you are raising are really all that important, or worth responding to, or even worth reading, then I am going to have to conclude that they are not mission-critical issues.

I'll be able to say a bit more after I've listed to the audio-book you've recommended.

In the meantime, "I call on the VOX POPULI." :laugh:

Wow? You are basing your overall success on the number of page hits to this thread? With no allowances for multiple single person views? Plus your operating assumption is that anyone who has not posted or spoken up is in favor of your approach and fully supports you as Vox Populi! Whereas only the individuals who offer you constructive criticism are counted as against. I'm starting to understand your preference for the "soft sciences" where observational bias can easily be manipulated.

Here is the summary of your overall CuuSoo projects.

http://lego.cuusoo.com/profile/therealindy#projects

That is the hard number of "supporters" you have for these as presented. Your best project has 6,108 page views and 120 votes. Pretty much all of the others have somewhere between 1000 and 2500 views and a vote spread between 20 and 40 total. These results are with the 8,000 page reads here. Chances are those number will not change much if the number of page hits on this thread goes to 10,000 or 20,000. You have about 20-25 core supporters. That's your "Vox Populi" you probably pick up another 5-10 of the ever present "me too!" And "I'm number 5" type voters. Beyond that you are getting fairly low conversion while your projects are prominent on the easy to find first page of discovery. Compare that with a similar project such as this Medusa's Temple

http://lego.cuusoo.com/profile/Strider#projects

He's over 1400 votes in. Granted that's over a year, but he is still tripling your votes and views per month. Simply because it is a simpler and cleaner project. It is presented cleanly with white space such that the first picture can catch the viewers eye and attract them to investigate further. That first pictured isn't a horrid cluttered mess of cgi, too many subjects, overpowering logos and banners, dark distracting or oddly colored backgrounds, etc.

You seem to have this obsession that more and bigger is better. In the worlds of design, production, manufacture and marketing this is not the case. The most import thing in these worlds are knowing when to stop. When to say no. How to apply limits in order to polish and refine the desired end product. If you ever study great designers such as Steve Jobs or Bill Gates, you quickly learn that more than anything else their greatest gift to innovation and product development was knowing when to say no. When and what to cut. What limits to bells and whistles were needed. They understood how to distill their products down to their core necessities. And that is what you need to do with your projects if you are determined to "win" at CuuSoo.

Edited by Faefrost
Posted (edited)

Ah-ha, there is where you are exactly wrong. The top-ranked set on Cuusoo right now is the beautiful "Japanese Old-Style Architecture" with almost 8,400 votes. I've been supporting it since the start... Go vote for it now, because I can't wait to buy it! It will almost certainly pass this quarter, it is an obvious green-light, and it will become a historical-civ-themed modular-style-building for right about $180 just like the other existing modulars. And it will probably have 6-8 minifigs in it, even if he only shows 3-4. After that, everyone will start rushing to submit larger-sized sets, and this temporary trend of $50 sets that everyone seems to be mentally locked into will be shattered for good. More ambitious sets will become standard in the future

/beats head against the wall

/sigh

Is this just a contest of ego for you? Or do you actually want to see one of your sets as an actual boxed product one day? Because if its the former, and all you are looking for us an ego boost. Each vote says they like your MOC then by all means carry on. If you ever want to see something have a chance as a retail product, then yeah 500 pieces, 2-5 Minifigs. I can pretty much guarantee that that will be pretty close to the sweet spot for their maximum risk for a typical CuuSoo project without some very specific underlying business data.

They will go larger only in the extremely rare case where they have very very solid real world data from similar products showcasing a strong or specific market for them to be able to fully and quickly sell out a short 10k to 20k production run. Right now I would postulate that the only set types that they have this sort of data for, and perceive a very clear repeatable consumer for would be a large Technic set (such as 41999) or just barely possibly a Modular Building set. TLG has good market data on these types of sets and knows probably down to mailing address exactly who the consumers of them are. Maybe, just barely maybe they may look at something like the Sydney Opera house. But that seems doubtful for a CuuSoo project. Just too much risk into an unknown return.

They will never under any circumstances go for such high cost, high risk products on an untried subject with virtually no data. Especially without it having any sort of media or pop culture tie in.

It always amazes me how so many supposedly professional academics particularly analytical ones such as scientists somehow fail to grasp the levels and types of analysis that do go on in the business world. (Hint! There's a reason why large companies have been scarfing up all of the math and physics majors.)

Edited by Faefrost
Posted

I find it amusing that you are "honing in on factual errors and bad logic" when the aforementioned is yours to any rational observer. I can barely figure out how to post pics and I know the difference between page hits and unique users. Faefrost has pretty much summed up what I was going to say more eloquently than I would have. When you say projects are "obvious green lights" that is just random speculation. You have no better insight into what TLG will do, and from reading this thread I realize you have absolutely no clue what Lego will do as you seem to think that they would actually put out your theme if it somehow made it to 10k votes. If the success of your project is predicated on page hits, keep on bumping it to the top as you seem determined to do.

Posted (edited)

..... your operating assumption is that anyone who has not posted or spoken up is in favor of your approach and fully supports you as Vox Populi! Whereas only the individuals who offer you constructive criticism are counted as against.

Nope. Since I can't see the stats for individual viewers, I am forced to extrapolate. And what I said was, "I would have to conclude that a minimum of 300+ people really like it, then about 5 people say they don't, and then the vast majority [i.e., at least 1,000 people] haven't voiced an opinion." Probably a lot of them would just be neutral, and then the rest would probably break down in line with the numbers known so far. At this point, you are obviously not really reading, you're just ranting on about imagined ego trips, and pretending to be able to read TLG's mind, when you have no more basis for your assertions than anyone else.

Also, your biggest objection seems to be that my images are still incomplete and experimental, even though they are clearly labeled as "prototypes" and "under construction" on various pages, and they will be fixed soon enough... So thank you again for that implied vote of confidence!

And dude, you can ad hominem me all you like, but don't insult all of the non-tech majors in the Forum, That is just plain rude. So what did you do in college?

Edited by The Real Indiana Jones
Posted (edited)

And dude, you can ad hominem me all you like, but don't insult all of the non-tech majors in the Forum, That is just plain rude. So what did you do in college?

Non tech majors? Ummm I have degrees in Political Science and Business Administration (well ok also an Associates in Fire Engineering and Paramedic but I can't see those being relevant.) I may be comming down harshly on you, and I apologize for that, but you are triggering one of my pet peeves from Academia. So many of the "Soft or Social Sciences" completely ignore Economic theory or training or even the vaguest concept of how business decisions are made. All they do is a generic "corporations are evil" screed and somehow discount how it all interrelates in the real world. Both historically and in the modern era. You have some brilliant designs and a wonderful sense of history in your projects. But somehow you seem completely detached from the reality of what constitutes a viable consumer product, or what is reasonable to get not just through the 10k voting process, but also through the review. This is not simply a matter of "Vox Populi" stepping up. It is a matter of clear clean business presentation and a touch of real world common sense.

How much risk they assign to sets or themes is largely a factor of how much they calculate they can get back from sales. And they do not really guess with this sort of thing. They do detailed analysis based on whatever data they have available. The better the data the more likely they are to take on a degree of risk ( in the case of CuuSoo price a product into a higher price point). The more they can clearly identify a market for said product the more risk they are willing to entertain. But even with that said CuuSoo is obviously an experimental area of TLG and one somewhat isolated from the main development departments. Given it's 4 production slots per year and what we have seen in comments from officials and the nature of sets that have passed review, we can safely surmise that CuuSoo's risk budget is probably fairly small and controlled. While CuuSoo may be able to price or apply a risk point on a project of $200 chances are that would have the potential to limit other projects. So they will only spend that much budget on an absolute sure thing.

And that is where you run into a problem. Because while fascinating, what you are proposing is something that they have no pre existing data on, and no real outside market, merchandising or fanbase to use as a replacement for their own lack of data. Simply calling anything that might have some historical context a History project that counts as a data set toward yours is probably not how they will do it. Beyond looking at the aftermarket sales data of 2 or 3 blind bag CMF's they really have no data to work with for your projects. (And no CuuSoo votes are not viable data for future sales predictors. They are simply a vague gauge of interest to screen out projects for review.) So with no data they will be really limited in what they can or will produce should one of your projects reach 10k. The closer you get to realistically estimating and matching that limit, the better your chances in review.

You may be having great fun making these huge elaborate and detailed projects. But do you simply wish to take a year or two or more to shepherd them to 10k and not pass review because of the business case?

And yes I am harping on your pictures again. Your establishing pictures, the first picture that gets used for the 1 inch thumbnail, all now look like video game splash pages. They look gorgeous for what they are. But in no way can you tell what the project or set is from looking at them in a reduced 1 inch format.

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These are the first things that people browsing through CuuSoo see of your projects. While nice art, they are ill suited to the purpose of quickly clearly telling the viewer what the project is, and enticing them to take a closer look. Contrast those with this digital image from one of GlenBrickers projects

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Love it or hate it, in one quick glance of a small reduced picture you know exactly what the project is, exactly what the set entails and what the property involved is. It is clean. It has a lot of whitespace to let the models stand out. You don't have the bundled in fan base of a pre existing IP. Your first point of contact with the potential consumer or CuuSoo voter has to more clearly show off what your project is.

If I didn't think your ideas had merit I would not be harping on you about points like this. You have some of the most detailed historical projects on CuuSoo. But you are not setting realistic limits on them or presenting them where they will be easily attracting newcomers.

Edited by Faefrost
Posted (edited)

So many of the "Soft or Social Sciences" completely ignore Economic theory or training or even the vaguest concept of how business decisions are made. All they do is a generic "corporations are evil" screed and somehow discount how it all interrelates in the real world. Both historically and in the modern era.

Hmm? A "corporations are evil" attitude? Right at the top of this page I talked about how much I am enjoying contributing to a corporation I love.

It sounds like you are talking about other people you've worked with, not me.

And you're right, I have to render the images on a plain white background using POV-Ray. I've been talking about doing exactly that for a while.

I was planning on reading all the tutorials for it as soon as I have more time.

Edited by The Real Indiana Jones
Posted

Excellent advice from Faefrost, please do take it seriously as it will improve your chances.

In answer to the question of a few pages back, the projects I like most are the Roman and Babylonian ones but I think Rome and Sparta are more viable commercially.

:classic:

Posted

I agree with most of Faefrost points that it is a good idea to focus on one set of about $50 or less in price. From a graphic design perspective, the eye is drawn to white space. The thumbnail image still has to be simple enough to convey the concept and still intrigue.

I mentioned upthread that I shared the Spartan project on a Facebook page that I admin. It got three likes but no jump in support on CUUSOO.

I think you need to other ways to market your project, and it is best to focus on one project though I don't think you have to cancel the others. You might need to an amateur history blogs to cover your project. Other CUUSOO projects jumped in support once they reached out past the AFOL community.

Based on many comments on Eurobricks, there are many AFOLs that have given up on CUUSOO once their favorite project got the 10,000 votes but failed the review.

I support many of your projects and enjoy this thread. But once you complete your design, you need to focus on getting more eyeballs on it. I don't think this thread will get you to 200 supporters. I know that if a thread does not interest me, I don't bother checking it out later.

Posted (edited)

Excellent advice from Faefrost, please do take it seriously as it will improve your chances.

In answer to the question of a few pages back, the projects I like most are the Roman and Babylonian ones but I think Rome and Sparta are more viable commercially.

I agree with most of Faefrost points that it is a good idea to focus on one set of about $50 or less in price. From a graphic design perspective, the eye is drawn to white space. The thumbnail image still has to be simple enough to convey the concept and still intrigue.

I mentioned upthread that I shared the Spartan project on a Facebook page that I admin. It got three likes but no jump in support on CUUSOO.

I think you need to other ways to market your project, and it is best to focus on one project though I don't think you have to cancel the others. You might need to an amateur history blogs to cover your project. Other CUUSOO projects jumped in support once they reached out past the AFOL community.

Based on many comments on Eurobricks, there are many AFOLs that have given up on CUUSOO once their favorite project got the 10,000 votes but failed the review.

I support many of your projects and enjoy this thread. But once you complete your design, you need to focus on getting more eyeballs on it. I don't think this thread will get you to 200 supporters. I know that if a thread does not interest me, I don't bother checking it out later.

Yes, I'm pretty sure they wouldn't let any one single person win more than twice anyway, and I'd definitely presumed that from the start. Naturally, I'll do clean white glossy renderings of them all, without any chapter numbers, just letting each set stand on it's own merits, and then let the subsequent voting decide which ones might win.

It is really tricky to try to predict the success curve, since all unlicensed Cuusoo sets always have a brutal struggle through "The Desert of 300", meaning getting those first 300 critical votes without a popular character to help draw people in. After that, projects normally tend to accelerate dramatically, even geometrically, and sometimes even doing a real and sudden "hockey-stick" pattern.

Over the last three weeks, Sparta and Rome are definitely moving the fastest, with The Odyssey, Real-Historical-Egypt, and Babylon close behind. I love the Stonehenge, but perhaps Competitor GOR will beat me to become the official Celts-versus-Romans set. Competitor LO might also win if they redesign it a lot. If so, then that might just be perfectly fine, since I think it will just stimulate people's appetite for a few more cool Ancient World sets, and that is why I am putting "many irons in the fire" and giving myself several backup plans.

The whole point of uniting all of them into an overarching story was so that it would be clear to Lego that even though we are setting up the thrilling possibility of human-versus-human battles in the sets, that in the official storyline at least, those human-versus-human battles will be set aside in a dramatic and fragile alliance, so that humankind can band together to fight a symbolic common enemy of massive monsters. Kids who want a war can play it however they want, and parents who want an uplifting message get what they want. So it's a "win-win", and I am thinking very squarely in terms of Lego's business needs and PR needs.

Oh, and I'm not trying to use this thread for publicity at all. Every vote absolutely helps, but that is not my goal here. I need feedback before I finalize things, and perhaps even more important, I need to make sure I get all my designs posted in a permanent and public forum, with a publicly visible datestamp, in case any more vicious plagiarism scandals pop up... The last one resulted in the banning of a competitor, and a flurry of bad PR for Lego! In fact, now that the minifigs are up, this thread is essentially done, and I am glad because it was a ton of work, knowing that I could only win once or twice anyway, plus the fighting got really fierce towards the end, didn't it?

Edited by The Real Indiana Jones
Posted

Lego, nor anyone else will understand your overarching story. Consolidate, polish it up, wait. Sound familiar? I know you refuse to hear it but its true. Echo...,,,echo........this thread is like talking to a brick wall.....except the brickwall stays quiet.....and doesn't tell everyone how wrong they are .......nor does it keep adding to the indecipherable mess of a project it's trying to promote.....nvm, not like talking to a brick wall at all.

Posted

I would absolutely love a ancient history theme. It is so frustrating seeing someone with so much passion and design skills yet is so obtuse. I keep reading this thread hoping something will sink in with you, but for naught. IMO your theme as it stands is muddying up the waters for the more cohesive history themes, thereby making their progression harder. I am not reading this thread because I like it. I am reading/posting here in hopes you will improve(by deduction not addition) your project.

Posted (edited)

True, I can be fairly obtuse sometimes! :blush:

OK, so how about making a bullet-point-list of all of the specific changes you would make. In fact, everyone else can go ahead and do the same thing too, and that would be the best. Be specific about what you would change, and how you would like to see it implemented.

I promise not to say anything until we've all heard at least several other people weigh in with their thoughts first. Everyone go ahead and discuss the pros and cons of each possibility. It'll be easier for everyone to discuss things if we talk in terms of specific things we might do.

In the meantime, I am listening to the audiobook version of the book Faefrost recommended. It lasts about 10 hours in total...

Also, I'm trying a new avatar... It looks like that now...

Edited by The Real Indiana Jones
Posted

If you are open to reassessing, please go back and read the entire thread carefully. While my posts tend to be rants, others have given very specific, detailed advice; particularly Faefrost and The_Cook.

I would say that especially for a history based set, you need to be able to step back from your own passions and wants a bit. I myself might think that Cicero haranguing the Senate might be the coolest set ever but I would be in a tiny minority. The grand scope of history is incredibly complex and fascinating, but to try and capture that in all its majesty is problematic. Julius Caesar remains one of the most recognized names in the world today but how do you get him in a set? The story most people today know of him is that he was murdered by fellow Romans on the Ides of March. Cant do a set out of that. Everyone knows he led great armies but all you have there is an army builder set. See what I mean? That is what makes mythology so appealing and far easier to capture in a Cuusso project. The Trojan Horse, the Minotaur, Medusa e.g. You could do a small simple set that tells a story most are familiar with. I realize you have the Trojan Horse. Maybe focus on that and polish it up?

Most of the solid advice is already up thread.

Posted (edited)

Julius Caesar remains one of the most recognized names in the world today but how do you get him in a set? The story most people today know of him is that he was murdered by fellow Romans on the Ides of March. Cant do a set out of that. Everyone knows he led great armies but all you have there is an army builder set. See what I mean?

Most of the solid advice is already up thread.

Hmm? Julius Caesar appears in the Roman Forum set, right where he always was. You get a small legion for him to lead, plus two senators with swords in case you want to do the Ides of March scene.

Anyway, why not go ahead and distill a bullet-point-list like I suggested, so we can bring more people into the discussion, and whoever might want to discuss the pros and cons of each possible course of action.

The last few pages got lost in waves of vicious vitriol and personal attacks, so this is definitely the absolute best way to move forward now! Go ahead and distill a bullet-point-list, and then we'll let everyone here comment openly.

Again, I promise I won't form any opinions until we've all heard at least several people share their thoughts! In the meantime, I'm eager to finish that audio-book Faefrost recommended, and I may fill in the minifig images above via BrickShelf.

Edited by The Real Indiana Jones
Posted

Hmm? Julius Caesar appears in the Roman Forum set, right where he always was. You get a small legion for him to lead, plus two senators with swords in case you want to do the Ides of March scene.

To be perfectly frank, this quote shows me that you really just don't understand what myself and others are telling you. Julius Caesar may appear in your roman forum set, but that does not make it a viable set for a retail environment. I think your passion for the subject matter is clouding an already shallow understanding of TLG, Cuusso, and business practices in general. Good luck with your project.

Posted (edited)

OK, and this is the new upgraded design for "Medusa 3.0". She can shape-shift her body into legs, or a normal-sized Ninjago snake-tail, or a giant brick-built snake-tail.

With this design, she'll have no problems standing up, or holding a pose, or curling very tightly, or gripping onto pillars, which were all problems with the Pharaoh's Quest Cobra.

Plus I've updated a lot of the minifig images up at the very top of this page. There are still some more to add, for a minimum of 80 in total, and I'll do it as soon as I can.

medusa_snake_body.png

Have Fun!

therealindy

Edited by The Real Indiana Jones

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