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Posted

Thanks. How does a Nostrum affect the use of scrolls (50/50 rolled twice)?

Lucky- and jinxed-effects only affect battle skill rolls, unless otherwise specificied.

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Posted

OoC: Can I attack without a weapon? So mechanically my WP will be 0?

Just so we can have consistency on this issue. I don't see any particular issue why this would be a problem, but does anyone else have any thoughts?

Posted

Just so we can have consistency on this issue. I don't see any particular issue why this would be a problem, but does anyone else have any thoughts?

If you don't want to be able to deal any Damage, I think you should just say, "I do nothing". You can always roleplay that you feinted an attack.
Posted

If you don't want to be able to deal any Damage, I think you should just say, "I do nothing". You can always roleplay that you feinted an attack.

I believe that Bricksandparts is actually attacking, only without using a weapon.

Posted

Just so we can have consistency on this issue. I don't see any particular issue why this would be a problem, but does anyone else have any thoughts?

Although, in the arena levels don't make a difference, I believe, so his "attack" would still be 0. :look:

Posted

If you don't want to be able to deal any Damage, I think you should just say, "I do nothing". You can always roleplay that you feinted an attack.

Valid point due to the arena rules, but in quests where it is an issue, thoughts?

Posted

Since Chi Monks fight unarmed and their attack equals their level x2, I would say that all unarmed attacks equal the PC's level.

Yes, let's make that official. I'll add it to the FAQ.

Posted

I believe that Bricksandparts is actually attacking, only without using a weapon.

I know, but if he's going to attack and not do any Damage, he can just do nothing and roleplay the attack.

Valid point due to the arena rules, but in quests where it is an issue, thoughts?

I disagree with allowing anybody to attcak without a weapon, Sandy. If there is any mechanical or statistical, non-roleplaying reason to attack without a weapon, then we shouldn't take away any advantage that Chi Monk has in being able to do that. Attacking without a weapon is a Chi Monk power; it shouldn't now be given to all the classes.

Posted (edited)

Since Chi Monks fight unarmed and their attack equals their level x2, I would say that all unarmed attacks equal the PC's level.

So is this the new way how to fight ancient enemies? :look:

:tongue:

I disagree with allowing anybody to attcak without a weapon, Sandy. If there is any mechanical or statistical, non-roleplaying reason to attack without a weapon, then we shouldn't take away any advantage that Chi Monk has in being able to do that. Attacking without a weapon is a Chi Monk power; it shouldn't now be given to all the classes.

Hmm...good point.

Edited by Palathadric
Posted (edited)

I disagree with allowing anybody to attcak without a weapon, Sandy. If there is any mechanical or statistical, non-roleplaying reason to attack without a weapon, then we shouldn't take away any advantage that Chi Monk has in being able to do that. Attacking without a weapon is a Chi Monk power; it shouldn't now be given to all the classes.

Chi Monks however attack with 2x their level on a basic hit as opposed to other classes which would only strike with hit's equal to their level, I think most people would agree that Chi monks' advantage isn't compromised.

Edited by Waterbrick Down
Posted

I disagree with allowing anybody to attcak without a weapon, Sandy. If there is any mechanical or statistical, non-roleplaying reason to attack without a weapon, then we shouldn't take away any advantage that Chi Monk has in being able to do that. Attacking without a weapon is a Chi Monk power; it shouldn't now be given to all the classes.

But Chi Monk is level x2. Not many players are going to have WP: 30+ weapons when they get to level 30. Chi Monk's basically get high powered weapons plus an upgrade when they gain a level.

Posted

Oh, I forgot about that. Then that makes sense if it's half the Damage dealt for other classes; it equals the handicap of non-ranged classes who attack from the Back Row.

Posted

It's been done in quests where people have had weapons stolen. 23, I think. It worked as described. :thumbup:

Still love that fight. :grin:

Posted

Add the WP, Level, and any Power bonuses. All the other multiplication-based modifiers can be applied after that in any order; it's multiplication, so the answer will still be the same.

(And divide for Row, then subtract for SP, if necessary, after that, of course.)

Posted

Well, you add WP bonus to WP first just in case it's a Critical. I add raw power bonus to level.

Does fragile come into play before or after SP?

SP is the last thing calculated, I think, so before.

Posted (edited)

So

Damage = {({(Weapon Power + WP bonus) x Hit multiplier} +(Level + Power bonus)} x attack mutipliers} - SP

Where;

Weapon power is listed with equiped weapon in equipment

WP bonus is listed with equipped artifacts

Hit multipiers:

Hit = 1

Critical Hit = 2

Extra Critcal Hit = 3

Dragoon High Assault = 5

Infitrator Inspired Critical Hit = number of standing allies

Necromancer Amplified Hit = number of raised dead

Regulator Chaotic Strike = 3

Level is listed in stats (not counted when AIM is rolled)

Power bonus is listed in stats (note: Black Knights count lost health as additional Power Bonus)

Attack multipliers are

attack from back row using melee weapon = 0.5

attacker is encouraged = 2

target is fragile = 2

attacker is weakened = 0.5

weapon/spell/bomb element is effective against target = 2

weapon/spell/bomb element is ineffective against target = 0

Hunter favours target type = 3

Winged warrior flying = 4 (x number of successful flying attempts)

Is that complete?

Edited by Chromeknight
Posted (edited)

((((WP + WP bonus) x critical/extra critical multiplier) + (level + raw power bonus) x (elemental/effects/favored multiplier/divisor)) / (melee from back row, melee into back row)) - (defense).

Edited by CallMePie

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