joeshmoe554 Posted August 14, 2013 Posted August 14, 2013 (edited) It is +4 WP, or at least it was when the item was first created. The original description was "Hunter’s Crossbow (WP: 4/8 against beasts)". I'm guessing it was changed to +4 against beasts since the original WP could be upgraded, but I don't think the +4 modifier was changed from Weapon Power to Power. Edited August 14, 2013 by joeshmoe554 Quote
Sandy Posted August 14, 2013 Author Posted August 14, 2013 Huh? The whole description of Hunter's Crossbow is messed up. The original description (way back in Quest#6 where it was dropped) was "Hunter’s Crossbow (WP: 4/8 against beasts)". So it had the WP of 4 normally, and WP of 8 against beasts. I don't know what has happened to the weapon's description between now and then, but essentially the weapon should now have WP:22 against beasts, since when the WP is upgraded, it affects the second value as well. Sorry for the confusion... Quote
UsernameMDM Posted August 14, 2013 Posted August 14, 2013 I don't know what has happened to the weapon's description between now and then, but essentially the weapon should now have WP:22 against beasts, since when the WP is upgraded, it affects the second value as well. Sorry for the confusion... Congrats WBD/Skrall, you just got buffed! Quote
Brickdoctor Posted August 14, 2013 Posted August 14, 2013 since when the WP is upgraded, it affects the second value as well. Sorry for the confusion... But then how does that affect the cost of WP upgrades? It'd be Buy-One-Get-One-Free upgrades vs. Beasts. (Unless that's how you intended it?) Quote
UsernameMDM Posted August 14, 2013 Posted August 14, 2013 But then how does that affect the cost of WP upgrades? It'd be Buy-One-Get-One-Free upgrades vs. Beasts. (Unless that's how you intended it?) Apparently that is how it is intended. Quote
joeshmoe554 Posted August 14, 2013 Posted August 14, 2013 I don't know what has happened to the weapon's description between now and then This post probably muddled things a bit. "On another note, if I upgrade my hunter's crossbow from WP 4 to 5 does that mean its effectiveness against beasts also upgrades from WP 8 to 9?" Waterbrick Down Yes, that power grows as well. But then how does that affect the cost of WP upgrades? It'd be Buy-One-Get-One-Free upgrades vs. Beasts. (Unless that's how you intended it?) It's similar to a 2x multiplier against beasts, only not quite as powerful since it only doubles the WP and not the total damage. Quote
Waterbrick Down Posted August 14, 2013 Posted August 14, 2013 I always wondered if it was a straight +4 WP vs. beasts or double WP vs. beasts, but I guess that clears it up. I guess it's supposed to be like the Fiery Sawblade or Aquatic Labrys. Quote
Sandy Posted August 14, 2013 Author Posted August 14, 2013 I always wondered if it was a straight +4 WP vs. beasts or double WP vs. beasts, but I guess that clears it up. I guess it's supposed to be like the Fiery Sawblade or Aquatic Labrys. Not really. Both the Fiery Sawblade and Aquatic Labrys deal 4x damage to enemies with a certain elemental weakness, which means they add a 4x multiplier to the total damage output against those enemies. Hunter's Crossbow is like the Sharkjaw Scythe you got from the Bigger Fishes. Quote
JimBee Posted August 14, 2013 Posted August 14, 2013 Well then we were both wrong. I'll update Skrall's stats in the Fields accordingly. Quote
Jebediahs Posted August 14, 2013 Posted August 14, 2013 Well then we were both wrong. I'll update Skrall's stats in the Fields accordingly. Well then, can you upgrade my quarterstaff as well too please? I thought it worked the same way as the WBD's weapon. Drop was originally, (WP:4/8 against humanoids), currently is (WP:12/16 against humanoids) and should be (WP:12/24 against humanoids) :-D Quote
Flipz Posted August 14, 2013 Posted August 14, 2013 (edited) Not really. Both the Fiery Sawblade and Aquatic Labrys deal 4x damage to enemies with a certain elemental weakness, which means they add a 4x multiplier to the total damage output against those enemies. Hunter's Crossbow is like the Sharkjaw Scythe you got from the Bigger Fishes. Or like the Spider Leg dropped in Quest 44 that I have, yes? Edited August 14, 2013 by Flipz Quote
JimBee Posted August 15, 2013 Posted August 15, 2013 Well then, can you upgrade my quarterstaff as well too please? I thought it worked the same way as the WBD's weapon. Drop was originally, (WP:4/8 against humanoids), currently is (WP:12/16 against humanoids) and should be (WP:12/24 against humanoids) :-D Yep! Quote
Sandy Posted August 15, 2013 Author Posted August 15, 2013 Well then, can you upgrade my quarterstaff as well too please? I thought it worked the same way as the WBD's weapon. Drop was originally, (WP:4/8 against humanoids), currently is (WP:12/16 against humanoids) and should be (WP:12/24 against humanoids) :-D Or like the Spider Leg dropped in Quest 44 that I have, yes? Yes, they're both similar items. Quote
Cutcobra Posted August 15, 2013 Posted August 15, 2013 A question about artifacts, if a hero has two of the same body parts, could he wear two artifacts that can only be worn in that body part? For example: A hero with two heads could wear two hats. Quote
Waterbrick Down Posted August 15, 2013 Posted August 15, 2013 A question about artifacts, if a hero has two of the same body parts, could he wear two artifacts that can only be worn in that body part? For example: A hero with two heads could wear two hats. I believe this was ruled as no. Quote
swils Posted August 15, 2013 Posted August 15, 2013 A question about artifacts, if a hero has two of the same body parts, could he wear two artifacts that can only be worn in that body part? For example: A hero with two heads could wear two hats. If you take, for example, a two headed ogre, I'd say no. The two heads never get along, this is practically canon wherever you go (it also provides countless opportunities for funny-making!). They'd obviously be jealous of the other's hat and each would want what the other has. Of course, then they'd want what the other now has, and it would go back and forth until one has both hats and the other has none. Unfortunately, there can only be one hat per head so one of the hats would be discarded as the lesser hat, and the two heads would fight over who gets to wear the one, better, hat. Or, for the sake of balance and simplicity, I'd say no Quote
Brickdoctor Posted August 15, 2013 Posted August 15, 2013 A question about artifacts, if a hero has two of the same body parts, could he wear two artifacts that can only be worn in that body part? For example: A hero with two heads could wear two hats. No, he can't. We were discussing this a little while ago; someone asked "can I wear different gloves on each hand?" and that lead to "can I have four arms?". Quote
Cutcobra Posted August 15, 2013 Posted August 15, 2013 I believe this was ruled as no. Okay, I think I missed the page were that stated so. Quote
Sandy Posted August 19, 2013 Author Posted August 19, 2013 I ran into yet another new situation during rolling battle results, when a dual strike weapon was used against an enemy who has SP. Naturally, since it's two separate hits, the SP would have to be reduced from both of them. I updated the FAQ accordingly: Q: How do weapons with a "dual strike" effect work, exactly? And can a shield be carried with "twin weapons"? A: "Dual strike" deals damage to either the targetted enemy and the enemy next in the order OR two hits to one enemy upon a successful roll. Note that an enemy's defense reduces the damage from both hits. A shield can be wielded with any weapon that doesn't specifically negate its use. Quote
CorneliusMurdock Posted August 19, 2013 Posted August 19, 2013 Would the same thing apply for an enemy that strikes a hero twice? Quote
Pyrovisionary Posted August 20, 2013 Posted August 20, 2013 I ran into yet another new situation during rolling battle results, when a dual strike weapon was used against an enemy who has SP. Naturally, since it's two separate hits, the SP would have to be reduced from both of them. I updated the FAQ accordingly: Q: How do weapons with a "dual strike" effect work, exactly? And can a shield be carried with "twin weapons"? A: "Dual strike" deals damage to either the targetted enemy and the enemy next in the order OR two hits to one enemy upon a successful roll. Note that an enemy's defense reduces the damage from both hits. A shield can be wielded with any weapon that doesn't specifically negate its use. Do you mean that if an enemy with Sp:5 is dealt two 10 damage hits then 15 damage is taken or 10? Quote
Sandy Posted August 20, 2013 Author Posted August 20, 2013 Would the same thing apply for an enemy that strikes a hero twice? Are there enemies that do that? But if there are, then yes. Free Hits work differently, when several enemies attack a hero all at once. The hero can only defend once, whereas with two consecutive hits, the hero can defend from both. Do you mean that if an enemy with Sp:5 is dealt two 10 damage hits then 15 damage is taken or 10? 10 in total. Like I just said, the SP is reduced from both hits. Quote
Waterbrick Down Posted August 20, 2013 Posted August 20, 2013 Are there enemies that do that? But if there are, then yes. Free Hits work differently, when several enemies attack a hero all at once. The hero can only defend once, whereas with two consecutive hits, the hero can defend from both. 10 in total. Like I just said, the SP is reduced from both hits. So an enemy whose Special Damage strikes a hero 1 - # of times has each of their strikes reduced by the hero's SP? Quote
Sandy Posted August 20, 2013 Author Posted August 20, 2013 So an enemy whose Special Damage strikes a hero 1 - # of times has each of their strikes reduced by the hero's SP? We can expand it to that, if it's the most logical solution to you guys. Quote
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