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Posted

OOC: Fair enough Sandy. Guys, if Atramor is gonna be taking on for the team each time using the Pheles Rod, then it's up to all of us to use conditional actions to make sure we aren't leaving too many free hits. Just keep that in mind. Also it's too late for me to put up actions and a battle order, I will have to do that tomorrow, apologies.

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Posted

OOC: Fair enough Sandy. Guys, if Atramor is gonna be taking on for the team each time using the Pheles Rod, then it's up to all of us to use conditional actions to make sure we aren't leaving too many free hits. Just keep that in mind. Also it's too late for me to put up actions and a battle order, I will have to do that tomorrow, apologies.

OoC: I think that maybe Atramor shouldn't be taking all the free hits at this point so that he won't be knocked out again. When there are fewer enemies remaining (ie less free hits) it would probably be a better time for him to soak up the free hits.

Posted

OoC: I think that maybe Atramor shouldn't be taking all the free hits at this point so that he won't be knocked out again. When there are fewer enemies remaining (ie less free hits) it would probably be a better time for him to soak up the free hits.

I'd rather use one Phoenix Essence per round than have to make sure every single person is getting healed consistently...plus, unless our luck completely fails, I'll survive and use a Health Core next round. Now that we've taken down five of them, it'll be a lot easier. If it wasn't for Whirling Flames Atramor still be alive, he only got downed by one free hit last time.

Posted

I'd rather use one Phoenix Essence per round than have to make sure every single person is getting healed consistently...plus, unless our luck completely fails, I'll survive and use a Health Core next round. Now that we've taken down five of them, it'll be a lot easier. If it wasn't for Whirling Flames Atramor still be alive, he only got downed by one free hit last time.

OoC: Alright, if you're sure of it.

Posted

Tarn grimaced as Atramor fell. He knew the Witch had been confident of surviving the pile-on at the end of the round, but it had proven more difficult than he had anticipated. On the bright side, several of their foes were already vanquished. It didn't help that he felt very fuzzy-headed though.

Tarn wielded Lion's Heart, with it's Stun ability and double damage against Humanoids, and attacked Divine Physician from the front row. Then he will attack the Life-taking Judge from the front row.

Lee Long will use Phoenix Essence on Atramor from the back row. Lee will then attack the Tiger Slayer with Darkness from the front row.

Garnetic will attack Rainbow Tiger from front row OR if defeated, Jade Flagbearer from back row

Aquamarq will attack Rainbow Tiger from front row OR if defeated, Jade Flagbearer from back row

Opalix will attack Twin-Tailed Scorpion, back row

Sapphiraz wil attack Twin-Tailed Scorpion, back row

Emeray will attack Sacred Water, front row

Rubio will attack Pilgrim, front row

Topazor will attack Pilgrim, front row

Battle Order (subject to change)

>Benji uses Remedy on Thalion

>Thalion uses Remedy on Tarn

>Thalion uses Remedy on Tesni

>Tesni uses Remedy on Nagure

>Lee uses Phoenix Essence on Atramor

>Atramor (Conspirator) vs. Touching The Sky

Nagure (Stone Hammer) vs. Fiery Eyed Lion

Nagure (Stone Hammer) vs. Fiery Eyed Lion OR if defeated, Rainbow Tiger

Benji vs. Lonely Star

Tesni (Faelan) vs. Faceless

Tarn (Lion's Heart) vs. Divine Physician

Tarn (Lion's Heart) vs. Life-taking Judge

Lee (Darkness) vs. Tiger Slayer

Garnetic vs. Rainbow Tiger OR if defeated, Jade Flagbearer from back row

Aquamarq vs. Rainbow Tiger OR if defeated, Jade Flagbearer from back row

>Opalix vs. Twin-Tailed Scorpion

>Sapphiraz vs. Twin-Tailed Scorpion

>Atramor (Pheles Rod) vs. God of Death

Emeray vs. Sacred Water

Rubio vs. Pilgrim

Topazor vs. Pilgrim

Posted

Atramor rolled over and coughed up a mouthful of Phoenix Essence, head pounding. That had hurt a lot more than he anticipated. McCafferey stared in silence, looking almost exasperated as she sat perched on a crag and shook water out of her feathers. The witch grumbled, snatching the cutlass and rod from beside him and getting back to his feet, power coursing through him as a result of it and the automatons. He took a stab with Conspirator at Touching the Sky from the front row, then rammed the Pheles Rod into the God of Death from the back row.

"Thanks, Lee."

Posted

QM Note: The results of the first round took me several hours to calculate, so unfortunately I cannot do the second round today, as I need to go to bed soon to get up for work early. That means you will have another 15 hours or so to finetune your strategy.

Don't be afraid to use conditional actions, they may save you. :wink:

Posted (edited)

Benji growls in impatience at the seeming not existent response for action by the party's female warrior, who had so shamed him earlier on. He rolls his eyes, if thats possible for a reptile to do, and looks over at Thalion and winks, hoping that the mage would notice.

Edited by Flare
Posted

Results of Round two of the Battle of the Lesser Stars:

>Benji (Beast Form) uses Remedy on Thalion - (Thalion: confused removed)

>Thalion uses Remedy on Tarn - (Tarn: confused removed)

>Thalion uses Remedy on Tesni - (Tesni: confused removed)

>Tesni uses Remedy on Nagure - (Nagure: confused removed)

>Lee uses Phoenix Essence on Atramor - (Atramor: revived with full health)

>Atramor (Conspirator) vs. Touching The Sky - Damage/Critical Poisoned Hit (Touching: 683 health-(58x4/2=116 dmg)=567 health+poisoned+blinded)

Nagure (Stone Hammer) vs. Fiery Eyed Lion - Special Damage/Special Damage (Whirling Flames - Atramor: 96 health+8 SP-(35/2=18 dmg)=86 health+confused; Benji: 108 health+20 SP-(35/2=18 dmg)=108 health; Nagure: no damage+confused; Tarn: 60 health+12 SP-35 dmg=37 health+confused; Tesni: 89 health+28 SP-(35/2=18 dmg)=89 health+confused; Thalion: no damage+confused; Lee: 112 health+20 SP-(35/2=18 dmg)=112 health; Rubio: no effect; Opalix: 92 cond+10 SP-(35/2=18 dmg)=84 cond; Topazor: 87 cond+10 SP-35 dmg=62 cond; Emeray: 87 cond+10 SP-35 dmg=62 cond; Sapphiraz: 92 cond+10 SP-(35/2=18 dmg)=84 cond; Garnetic: 92 cond+10 SP-35 dmg=67 cond; Aquamarq: 92 cond+10 SP-35 dmg=67 cond)

Nagure (Stone Hammer) vs. Fiery Eyed Lion - Deflected Damage/Special Damage (Nagure: 72 health+44 SP-35 dmg=72 health)

Benji (Beast Form) vs. Lonely Star - Shield/Shield (Beast Unleashed - 1 hit; Lonely Star: 505 health-(33x3x2=198 dmg)=307 health; Benji: revert)

Tesni (Faelan) vs. Faceless - Extra Critical Furious Hit/Deflected Damage (Tesni: confused; Faceless Sapphiraz: 84 cond+10 SP-98 dmg=0 cond; All party members: hastened removed)

Tarn (Lion's Heart) vs. Divine Physician - Hit/Shield (Ravage - Tarn: not confused; Conqueror: 1357 health-(50x4=200 dmg)=1157 health+stunned; Physician: 1357 health-(50x4=200 dmg)=1157 health+stunned; Faceless: 1205 health-(50x4=200 dmg)=1005 health; Life-taking Judge: 644 health-(50x4=200 dmg)=444 health+stunned; Lonely Star: 307 health-(50x4=200 dmg)=107 health; Sacred Water: 1426 health-(50x4=200 dmg)=1226 health+stunned; Touching the Sky: 567 health-(50x4/2=100 dmg)=467 health+stunned; Tarn: 39+33+30=102 gold)

Tarn (Lion's Heart) vs. Life-taking Judge

Lee (Darkness) vs. Tiger Slayer

Garnetic vs. Rainbow Tiger - Maintenance (Garnetic: +24 cond)

Aquamarq vs. Rainbow Tiger - Special Damage (Triple Rainbow - Rainbow Tiger: hexed; Third Brother: 171 health-45 dmg=126 health; Lion: no effect; Flagbearer: 375+3 SP-45 dmg=333 health; Rainbow Tiger: no effect; Tiger Slayer: 1584 health-45 dmg=1539 health; Tigress: 1008 health-45 dmg=963 health)

>Opalix vs. Twin-Tailed Scorpion - Special Damage (Twin Stingers - Opalix & Emeray: no effect)

>Sapphiraz vs. Twin-Tailed Scorpion

>Atramor (Pheles Rod) vs. God of Death

Emeray vs. Sacred Water - Special Damage (Waves of Undying Dread - Atramor: no damage+afraid; Benji: 108 health+20 SP-20 dmg=108 health+afraid; Nagure: 72 health+44 SP-20 dmg=72 health+afraid; Tarn: 37 health+12 SP-20 dmg=29 health+afraid; Tesni: 89 health+28 SP-20 dmg=89 health; Thalion: no damage+afraid; Lee: 112 health+20 SP-(20/2=10 dmg)=112 health+afraid; Rubio: 98 cond+10 SP-20 dmg=88 cond; Opalix: 84 cond+10 SP-(20/2=10 dmg)=84 cond; Topazor: 62 cond+10 SP-20 dmg=52 cond; Emeray: 62 cond+10 SP-20 dmg=52 cond; Garnetic: 91 cond+10 SP-20 dmg=81 cond; Aquamarq: no damage)

Rubio vs. Pilgrim - Elemental Hit (Pilgrim: 486 health-29 dmg=457 health)

Topazor vs. Pilgrim - Critical Elemental Hit (Pilgrim: 457 health-(27x2=54 dmg)=403 health)

Demon King of Chaos - Free Hit vs. Atramor (Counterstrike - Atramor: 86 health+8 SP-(51/2=26 dmg)=68 health; Demon King: 2163 health-(28/2x2=28 dmg)=2135 health)

Knife-wielding Demon - Free Hit vs. Benji (Benji: 108 health+20 SP-(24/12 dmg)=108 health)

Living King - Free Hit vs. Nagure (Counterstrike - Nagure: 72 health+44 SP-(44/2=22 dmg)=72 health; Living King: no effect)

Strategist - Free Hit vs. Tarn (Counterstrike - Tarn: 29 health+12 SP-(37/2=19 dmg)=22 health; Strategist: 1009 health+5 SP-(24x2=48 dmg)=966 health)

Yakshini - Free Hit vs. Tesni (Tesni: 89 health+28 SP-27 dmg=89 health)

Conqueror - Recovers from stunned

Life-taking Judge - Recovers from stunned

Daredevil Third Brother (Hexed) - Free Hit vs. Thalion Fiery-eyed Lion (Lion: 816 health-18 health=798 health)

Jade Flagbearer - Free Hit vs. Lee (Lee: 112 health+20 SP-(19/2=10 dmg)=112 health)

Tiger Slayer - Free Hit vs. Rubio (Rubio: 88 cond+10 SP-40 dmg=58 cond)

Tigress - Free Hit vs. Opalix (Opalix: 84 cond+10 SP-(50/2=25 dmg)=69 cond)

Touching the Sky - Blessed, Poisoned (+2 health)

Benji - Blessed & Transcended (+3 health, +1 ether)

Nagure - Blessed & Transcended (+3 health, +1 ether)

Tarn - Blessed & Transcended (+3 health, +1 ether)

Tesni - Blessed & Transcended (+3 health, +1 ether)

Thalion - Blessed & Transcended (+3 health, +1 ether)

Lee - Blessed & Transcended (+3 health, +1 ether)

The heroes manage to get rid of their confused status and revive Atramor. The automata immediately boost Atramor, who in turn debilitates Touching the Sky, but then the Fiery-eyed Lion strikes with her flames again. In her confusion, Tesni smashes the bird-loving Sapphiraz to pieces, and suddenly the heroes feel themselves much slower. They manage to survive, though, thanks to some hexed enemies turning against their allies and Tarn stunning several foes who would have otherwise gotten a Free Hit on them.

Unfortunately, none of the remaining Stars are defeated this round, so the 13 party members still face 21 enemies.

Enemies coming from straight on:

heroicaquest50-star-demonkingofchaos.jpg

Demon King of Chaos
(61
st
Star)

*Immune to all negative effects and sudden death*

Type: Demon

Level: 51

Health: 2135/2163

Special:
Chaos Reigns
– Causes doomed, cursed, badly poisoned, fast asleep, blinded, sealed, confused, weakened, fragile, jinxed, slowed and minimized effects randomly among the opponents.

Drops: 6 Remedies

heroicaquest50-star-godofdeath.jpg

God of Death
(60
th
Star)

*Immune to doomed, petrified, blinded, sealed and sudden death*

Type: Undead

Level: 36

Health: 949/949

Special:
Doomsday
– Causes doomed-effect to all opponents.

Drops: Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear)

heroicaquest50-star-knifewieldingdemon.jpg

Knife-wielding Demon
(81
st
Star)

Type: Demon

Level: 24

Health: 463/463

Special:
Effective Thievery
– Transfers all the target’s temporary effects to himself

Drops: 12 gold

heroicaquest50-star-livingking.jpg

Living King
(31
st
Star)

*Immune to all negative effects and sudden death*

Type: Undead

Level: 44

Health: 1304/1304

Special:
Ghosts of the Past
– Summons the ghost s of three random defeated Stars of Destiny to join the battle. The ghosts will have the same stats as their living counterparts except having only 1 health and an additional undead-type. The ghosts drop nothing.

Drops: Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only.)

heroicaquest50-star-pilgrim.jpg

Pilgrim
(14
th
Star)

Type: Humanoid

Level: 29

Health: 403/486

Special:
Teleport
– The Pilgrim changes the party he fights in randomly.

Drops: Magical Compass

Note: Pilgrim fights from the back row, so all non-ranged attacks will do half damage to him, while his attacks do full damage to heroes in back row.

heroicaquest50-star-strategist.jpg

Strategist
(37
th
Star)

*Lucky*

Type: Humanoid

Level: 37

Defense: 5

Health: 966/1009

Special:
Mastermind
– Reorganizes the allied parties again to even the odds.

Drops: 6 Smoke Bombs

heroicaquest50-star-twintailedscorpion.jpg

Twin-tailed Scorpion
(35
th
Star)

*Immune to poisoned and badly poisoned*

Type: Humanoid/Vermin

Level: 22

Health: 448/448

Special:
Twin Stingers
– Causes badly poisoned-effect to the target and the opponent next in turn.

Drops: 2 Deadly Venoms

heroicaquest50-star-yakshini.jpg

Yakshini
(103
rd
Star)

Type: Dark/Humanoid

Level: 27

Health: 622/629

Special:
Shadow Stitch
– Causes 25 darkness-elemental damage and blinded and sealed to the target.

Drops: Batarang (WP:13, darkness-elemental throwing weapon)

Note: Yakshini fights from the back row, so all non-ranged attacks will do half damage to her, while her attacks do full damage to heroes in back row.

Enemies coming from the left:

heroicaquest50-star-conqueror.jpg

Conqueror
(87
th
Star)

*Immune to blinded and sealed*

Type: Humanoid

Level: 39

Health: 1157/1357

Special:
Command & Conquer
– Uses the target’s Shield-skill against the opponents, ignoring row.

Drops: 39 gold

heroicaquest50-star-divinephysician.jpg

Divine Physician
(56
th
Star)

*Immune to sealed, confused and hexed*
*Stunned*

Type: Humanoid

Level: 42

Health: 1157/1357

Special:
Miracle
– Restores 84 health to all allies in all parties.

Drops: Cannon Parts (quest item)

Note: Divine Physician uses his Free Hits to restore health to a wounded ally equal to his level.

heroicaquest50-star-faceless.jpg

Faceless
(98
th
Star)

*Immune to all effects (negative and positive)*

Type: Humanoid/Icy

Level: 33

Health: 1005/1205

Special:
Ice to Eyes
– 33 ice-elemental damage and blinded-effect to the target

Drops: 33 gold

heroicaquest50-star-lifetakingjudge.jpg

Life-taking Judge
(96
th
Star)

Type: Humanoid

Level: 32

Health: 444/644

Special:
Final Judgment
– Causes sudden death to the target.

Drops: Phoenix Incense

heroicaquest50-star-lonelystar.jpg

Lonely Star
(63
rd
Star)

*Immune to all negative effects*

Type: Humanoid

Level: 30

Health: 107/505

Special:
Duel of Destiny
– The Lonely Star challenges the target to a duel. The loser will be instantly knocked out. The challenged hero must choose one of three strikes, each of which beats one but loses to the other. The moves and their order are: High>Low>Mid>High

Drops: 1 gold

heroicaquest50-star-sacredwater.jpg

Sacred Water
(44
th
Star)

*Immune to sealed, petrified and sudden death*
*Stunned*

Type: Aquatic/Holy

Level: 40

Health: 1226/1426

Special:
Waves of Undying Dread
– Deals 20 water-elemental damage and afraid-effect to all enemies.

Drops: Aquatic Labrys (WP:20, deals 4x damage to enemies weak to water, axe)

heroicaquest50-star-touchingthesky.jpg

Touching the Sky
(83
rd
Star)

*Blessed*
*Poisoned*
*Blinded for 3 rounds*
*Stunned*

Type: Humanoid

Level: 29

Health: 469/683

Special:
Celestial Connection
– Restores 100 health to all allies and gives them the blessed-effect.

Drops: Soma

Note: Touching the Sky fights from the back row, so all non-ranged attacks will do half damage to him, while his attacks do full damage to heroes in back row.

Enemies coming from the right:

heroicaquest50-star-daredevilthirdbrother.jpg

Daredevil
Third
Brother
(33
rd
Star)

Type: Humanoid

Level: 18

Health: 126/195

Special:
Brotherly Bravado
– Deals 36 damage to the target, but also suffers 18 damage.

Drops: 25 gold

Note: Daredevil Third Brother cannot be defeated until Short-lived Second Brother has been slain. Before that happens, the Third Brother has a minimum of 1 health.

heroicaquest50-star-fieryeyedlion.jpg

Fiery-eyed Lion
(49
th
Star)

*Immune to confused*

Type: Humanoid/Fiery

Level: 35

Health: 789/864

Special:
Whirling Flames
– Deals 35 fire-elemental damage and confused-effect to all opponents.

Drops: Kusarigama (WP:10, whip)

heroicaquest50-star-jadeflagbearer.jpg

Jade Flagbearer
(70
th
Star)

*Immune to all negative effects*

Type: Humanoid

Level: 19

Defense: 3

Health: 333/396

Special:
Raise the Flag
– Rallies all allies, giving everyone on his side +3 SP (effect is cumulative)

Drops: Flagpole (WP:3, +3 SP to the whole party whenever equipped, lance)

heroicaquest50-star-rainbowtiger.jpg

Rainbow Tiger
(50
th
Star)

*Immune to asleep, blinded, sealed and confused*

Type: Fiery/Electric/Icy

Level: 46

Health: 1344/1536

Special I:
Rainbow Aura
– Grants encouraged-, hastened- and lucky-effects to self. Used only when Rainbow Leopard is alive.

Special II:
Triple Rainbow
– Deals 45 fire-, lighting- and ice-elemental damage to all opponents regardless of row. Used only when Rainbow Leopard is dead.

Drops: Ruby

heroicaquest50-star-tigerslayer.jpg

Tiger Slayer
(86
th
Star)

Type: Humanoid

Level: 40

Health: 1539/1608

Special:
Feral Strike
– Attacks members of the opposing party 1-6 times, dividing the hits as equally as possible.

Drops: Tiger Slayer (WP:10, double against enemies with “tiger” in their name; spear)

heroicaquest50-star-tigress.jpg

Tigress
(101
st
Star)

*Immune to negative effects and sudden death*

Type: Humanoid

Level: 50

Health: 963/1032

Special:
Eye of the Tiger
– Restores 500 health and grants encouraged- and hastened-effects to self.

Drops: Tiger Claws (WP:12, double against humanoids; dual strike dagger)

Note: Every enemy named “Tiger” killed halves Tigress’ max. health.

Party:

8643866651_ba6babd399_t.jpg

Atramor Gibbin (CallMePie)

30 year old male human Witch

Level 28 1/3
*Poisoned Hits*
*Counterstriking*
*Immune to
Water
,
Lightning
, and
Wood
*
*Negative Effects Last One Round*
*Aura*
*e
ncouraged*
*
transcended*
*
lucky*
*
inspired*
*
reinforced*
*
blessed*
*Confused for 1 round*
*Afraid for 1 round*

Power:
43
(28+15)

Defense:
8
4

Health:
71/96
48/48
(7+27+8+6)

Ether:
25/26
(1+28-3
)

Gold:
100

Equipment:
Conspirator (WP: 15, deals the
Blinded
effect,
darkness
elemental, longsword),
Amulet of the Court
(Suitable for anyone, negative effects last only one round on the wearer, immune to
water
,
lightning
, and
wood
, accessory),
Counterstrike Gloves
(When hit by a Free Hit, immediately deals damage equal to level, handwear),
Rat's Hide
(Suitable for anyone, SP:4, backwear)

Inventory:
Pheles Rod
(WP: 20, user generates an Aura, doubling the user's health but drawing all attacks to them,
fire
,
ice
,
earth
,
wind
,
light
,
darkness
elemental staff),
General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Ratsbane (WP: 10, absorbs 2 health on successful strike, dagger), Robust Shield (SP: 8, shield), Sylvania's Cowl (Suitable for anyone, grants
Animal Talk
, headwear),
Potion,
2 Grand Potions,
3 Health Cores,
2 Grand Tonics,
Ether Core,
Elixir, 2
Phoenix Essences, 3 Smelling Salts, 3 Mulled Wines
,
Deadly Venom,
Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row),
Shovel, Pickaxe,
Toolbox (Repairs one automaton back to perfect condition once)

9173297646_e66d93ed81_o.jpg

Benji Carvenhall
, the Dragonslayer
(Flare)

28 years old male half-elven Beast Warrior

Level 33 2/4
*Natural Respite*
*Gains Triple XP*
*Immune to
Asleep
,
Blinded
,
Confused
,
Fragile
, and
Weakened
Effects
and
Wood
Element*
*e
ncouraged*
*
transcended*
*
lucky*
*
inspired*
*
reinforced*
*
blessed*
*Afraid*

Power:
51
(33+15+3)

Defense:
20
10
(4+6)

Health:
108/108
54/54
(6+31+15+1)

Gold:
1335
(owes 500 to Alexis Fenral)

Equipment:
Crossbow of the Pongcanis (WP:15;
darkness-
,
ice-
,
fire-
,
wind
-,
earth-
elemental
),
Medal of Glory
(accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to
asleep, blinded, confused, frail, and weakened effects)
,
Emerald Hood (SP:4, Immunity to Fragile),
Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors)
, Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors)

Inventory:
Grogmas Handcannon (WP:12 + the number of the round of battle), Ratmancer's Cowl
(headgear, the wearer's physical attacks deal double damage against vermin),
Tricorne (headwear, SP:3),
Topaz (
Lightning
), Diamond (
Light
),
Potion (2),
Grand Potion (12),
Health Core (8),
Remedy (6), Phoenix Essence (4),
Phoenix Incense (2), Dragon Scales (3),
Nostrum (3), Smelling Salts (6), Mead (6), Mulled Wine (3), Venom, Smoke Bomb (2),
Lightning Bomb, Fire Bomb 2x, Water Bomb,
Magic Compass, Pickaxe, Bedroll, Shovel,
Skeleton Decoy, Bone
,
Toolbox (Repairs one automaton back to perfect condition once)

nagure_berserker.jpg

Nagure (Costy)

34 year old Male Yeti Berserker.

Level 19
*Natural Respite*
*Immune to
Ice
,
Fire
,
Fragile and Blindness*
*Counterstriking*
*e
ncouraged*
*
transcended*
*
lucky*
*
inspired*
*
reinforced*
*
blessed*
*Confused for 3 rounds*
*Afraid*

Power:
34
(19+15)

Defense:
44
22
( 12+10)

Health:
72/72
36/36
(8+14+10)

Gold:
4

Equipment:
Stone Hammer (WP: 15,
Earth
&
Darknes
s-elemental, hammer)
,
Shield
(SP:10),
Yeti Fur Coat
(Artefact,
bodywear,
SP:12, immunity to
Ice,
Fire,
Fragile and Blindness
; suitable for yetis only),
C
ounterstrike Gloves
(Artefact,
handwear;
After the wearer is struck by a Free Hit, he counters with strength equal to his Level)

Inventory:
Axe of the Croise (WP: 10,
Light
-elemental axe)
,
Helmet (SP:1), Potion x2, Grand Potion x8, Remedy,
Tiger Balm,
2
Phoenix Essences x2,
Mead x2, Smelling Salts, Deadly Venom x2,
Smoke Bomb x2,
Chaotic Bomb (Causes 100 random elemental damage to all opponents), Pickaxe
,
Toolbox (Repairs one automaton back to perfect condition once)

8686823074_56e2890363_t.jpg

Tarn Valco
(Rumble Strike)
*Party Leader*

22 year old human male Raider

Level 24
*Natural Respite*
*Immune to
Weakened
*
*Counterstriking*
*e
ncouraged*
*
transcended*
*
lucky*
*
inspired*
*
reinforced*
*
blessed*
*Confused for 3 rounds*
*Afraid*

Power:
37
(24+13)

Defense
: 12
6

Health
: 25/80
40/40
(7+23+7+3)

Gold
: 102

Equipment
:
Lion’s Heart
(WP: 13,
darkness
-elemental,
stun
-effect; greatsword),
Darksteel Armor (SP:6, Max. Health +3, Immunity to
Weakened
; bodywear), Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear), Counterstrike Gloves
(handwear, after the wearer is struck by a Free Hit they counter with strength equal to their level)

Inventory
:
Helbaerend
(WP: 10;
water
-,
ice
- and
lightning
-elemental, Hollow Blade; axe, Grand Potion equipped),
Bagpipes (WP:8,
wind
-elemental instrument), Fauxthril Spear (WP: 6, spear),
Amulet of U'Kin Nobility (Grants Diplomacy to wearer when addressing a U'Kin),
Horned Hat (SP +1, Power +1, suitable for barbarians and beast warriors; headwear),
Potion,
Grand Potion 3x,
Health Core,
Grand Tonic,
Phoenix Essence 3x,
Mead 5x, Nostrum 5x, Smelling Salts 5x,
Venom 2x, Smoke Bomb,
Shovel, Pickaxe, Bucket, Bone 2x
,
Toolbox (Repairs one automaton back to perfect condition once)

gallery_4757_182_2350.jpg

Tesni Hightribe (Peppermint_M)

Level 31
*Natural Respite*
*Immune to Afraid*
*e
ncouraged*
*
transcended*
*
lucky*
*
inspired*
*
reinforced*
*
blessed*
*Confused for 3 rounds*

Power
: 58
(31+20+3+4)

Defense
: 28
14
(8+2+4)

Health
: 92/100
50/50
(8+29+10+2)

Gold
: 1090

Equipment
:
Fàelàn (Fiery Sawblade (
Fire
)(WP:20, 8x damage to enemies weak to fire, longsword))
,
Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear)

Inventory
:
Mellt (WP:10,
ice
- and
lightning
-elemental; hammer)
,
Cryfder (WP:6), Dryw ar Zoot (WP:14, light-elemental; longsword), Cysgodion (WP:11, darkness-elemental; greatsword), Party Maracas (WP:4, user is hastened, instrument),
Rebel's Dagger (WP: 5), 2
Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory),
King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes),
Ruby (
Fire
), Scroll of Sleep, Neutralizer, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Aquamarine Lamp of Summoning, Minimizing Dust
,
Toolbox (Repairs one automaton back to perfect condition once)

1aa.jpg

Thalion Dwinlas (-obelix-)

213 years old male elf Sorcerer

Level 18 1/2
*Dual Strike* *
Immune to
Magic
,
Sealed,
Healing
*
*e
ncouraged*
*
transcended*
*
lucky*
*
inspired*
*
reinforced*
*
blessed*
*Confused for 3 rounds*
*Afraid*

Power:
23
(18+5)

Defense
: 10
5
(3+2)

Health:
52/52
26/26
(5+17+4)

Ether:
28/28
(5+17+1+5)

Gold
: 0

Equipment:
Sleeper (WP:5, melee/throwing weapon, deals
Asleep
, Hollow [
Potion
])
Robe of the Archmagi (SP:3, Max. Ether +5, protects from
Se
aled
-effect), Duplovian Helmet of the Guard (SP:2, Immune to
Magic
and
Healing
)
,

Inventory:
Veritas/Equitas (WP:10, Dual Strike, twin sais
)
,
Cloak of Espionage (
allows the wearer to examine enemy stats before a battle; backwear)
,
Snake Eye Charm
(Protects from
Petrified
-effect),
Amethyst (
Darkness
), Diamond (
Light
), Topaz (
Lightning
), Garnet (
Earth
), Ruby (
Fire
), Opal (
Ice
),
Emerald (
Wood
), Aquamarine (
Water
),
Scroll of Sealing, Scroll of Frailty
, Scroll of Weakening
,
Potion, Grand Potion (4)
,
Health Core, Grand Tonic
, Phoenix Essence, Nostrum,
Bedroll
, Bone
,
Toolbox (Repairs one automaton back to perfect condition once)

heroicanpc-leelong.jpg

Lee Long (NPC, controlled by Rumble Strike)

42 years old male human Chi Monk

Level 50 1/5
*Natural Respite*
*Immune to Blinded, Sealed, Confused, Asleep & Weakened*
*Dragons cause halved damage*
*e
ncouraged*
*
transcended*
*
lucky*
*
inspired*
*
reinforced*
*
blessed*
*Afraid*

Power
: 52
(50+2)

Defense
: 20
10

Health
: 115/124
62/62
(12+50)

Ether
: 53/53
(3+50)

Gold
: 0

Equipment
: Chi Facepaint (protects from blinded-, sealed-, confused- & asleep-effect; suitable for Lee only; accessory) Long Changbao (SP:10, halves damage done by enemies named "dragon"; suitable for Lee only; bodywear), Pugilist's Gloves (Power +2, protects from weakened-effect; handwear)

Inventory
: Diamond (
Light
), Amethyst (
Darkness
)

heroicaquest75-rubio.jpg

Rubio (NPC, controlled by Rumble Strike)

Ruby G.E.M. Automaton

Level 29 1/3
*Immune to all effects and
Fire
* *Automatic
encouraged
-effect to allies*

Power: 29

Element:
Fire

Condition: 58/100

Defense: 10

heroicaquest75-opalix.jpg

Opalix (NPC, controlled by Rumble Strike)

Opal G.E.M. Automaton

Level 28 1/3
*Immune to all effects and
Ice
* *Automatic
transcended
-effect to allies*

Power: 28

Element:
Ice

Condition: 69/100

Defense: 10

heroicaquest75-topazor.jpg

Topazor (NPC, controlled by Rumble Strike)

Topaz G.E.M. Automaton

Level 27
*Immune to all effects and
Lightning
* *Automatic
lucky
-effect to allies*

Power: 27

Element:
Lightning

Condition: 52/100

Defense: 10

heroicaquest75-emeray.jpg

Emeray (NPC, controlled by Rumble Strike)

Emerald G.E.M. Automaton

Level 26 1/3
*Immune to all effects and
Wood
* *Automatic
inspired
-effect to allies*

Power: 26

Element:
Wood

Condition: 52/100

Defense: 10

heroicaquest75-sapphiraz.jpg

Sapphiraz (NPC, controlled by Rumble Strike)

Sapphire G.E.M. Automaton

Level 25 1/3
*Immune to all effects and
Wind
* *Automatic
hastened
-effect to allies*

Power: 25

Element:
Wind

Condition: 0/100

Defense: 10

heroicaquest75-garnetic.jpg

Garnetic (NPC, controlled by Rumble Strike)

Garnet G.E.M. Automaton

Level 24 1/3
*Immune to all effects and
Earth
* *Automatic
reinforced
-effect to allies*

Power: 24

Element:
Earth

Condition: 81/100

Defense: 10

heroicaquest75-aquamarq.jpg

Aquamarq (NPC, controlled by Rumble Strike)

Aquamarine G.E.M. Automaton

Level 23 1/3
*Immune to all effects and
Water
* *Automatic
blessed
-effect to allies*

Power: 23

Element:
Water

Condition: 67/100

Defense: 10

Party leader, post the battle order. Everyone, post your actions.

Posted

The battle is almost a blur to Tarn with so much going on. The final battle in Dastan was intense but with so many allies and enemies here means so much confusion. He thinks he sees Tesni smash up the automata that was Hastening them all and winces. We never even got a chance to fix it, he thought.

Fuzzy-minded like before, he shouts to the others. "I think I Stunned a few of the Stars, we don't need to target them this round. Benji, can you Hasten yourself and Remedy someone?"

OOC: Woah, absolute carnage!

Posted (edited)

Would Knife-Wielding Demon steal effect/elemental immunity and 'grants black-effect to all allies? I'm assuming no since they're not effects, but if otherwise, we need to change strategy here.

Atramor sputtered for breath as the party was drenched in a wave of water right after being toasted by the Fiery-Eyed Lion, staring as Saphhiraz bits floated past.

"We can't fight like this. Everyone with Smelling Salts, use them. Tensi, activate that Neutralizer...we only get one shot at it, so from now on we have to be damn careful. It takes effects off enemies too, so we're back to square one here. I can't absorb the free hits this round, we'll just have to be careful what order we go in and avoid area of effect specials. I'll heal Tarn. Tarn, hasten Lee. Nagure, smash the Faceless if ya' could. Benji, finish off Lonely Star. Thalion, try and put the Divine Physician to sleep with the Sleeper. Lee, take down the Conqueror and the Tiger Slayer. The automatons should attack from the back row. Opalix on the Twin-Tailed Scorpion, Garnetic and Aquamarq on the Third Brother, Topazor on the Jade Flagbearer, and Emeray on the Knife-Wielding Demon."

"Order should be

Tesni (From Demon King, 0 free hit damage)

Atramor (From God of Death)

Thalion (From Living King, 12 free hit damage)

Benji (From Pilgrim)

Tarn (From Strategist)

Lee (From Yakshini)

Atramor (From Judge, 26 free hit damage)

Nague (From Sacred Water)

Nagure (From Sky, 25 free hit damage)

Tarn (From Lion, 25 free hit damage)

Lee (From Rainbow Tiger, 53 free hit damage)

Benji (From Tigress, 24 free hit damage)

That all sound good? I figure Lee is likely to channel Chakra anyway, so damage on him isn't as bad."

Edited by CallMePie
Posted (edited)

"I will use my toolkit on Sapphiraz, and then we can save our smelling salts for later."

Benji uses a smelling salts on himself, and attacks the Lonely Star from the back row.

OoC: Almost everyone is confused, whaddawe do?

Edited by Flare
Posted

OoC: Almost everyone is confused, whaddawe do?

Sapphiraz is destroyed, we can't do anything about it. And Tesni has a Neutralizer we can use. We can't afford the time to Remedy every single person individually, most of us are out of Remedies.

Posted

OoC: Can Benji attack the Conqueror, I'd rather he did since the Lonely Star has so little health yet - soneone else could easily take him out.

Also, Sandy, can I use a toolkit to revive thr automaton?

Posted (edited)

OoC: Can Benji attack the Conqueror, I'd rather he did since the Lonely Star has so little health yet - soneone else could easily take him out.

Benji, Nagure, and Lee are the only ones really attacking this round, though. Nagure gets an extra multiplier on the Faceless because he's ice and Lee does about twice as much damage as Benji. Right now it's kind of just a matter of taking out as many enemies as possible regardless of wasted damage to reduce free hits. You'll probably just end up going into Beast Form and doing no damage anyway. :shrug_confused: Not to mention Lee is already attacking the Conqueror.

Edited by CallMePie
Posted (edited)

"As you say!" Thalion nods and uses his stored potion on Tarn before he attacks Divine Physician with Sleeper, from back row.

OOC: Just a heads-up, Thalion has a Potion stored in Sleeper, so if anyone needs it he can use it without spending his turn...

Edited by -obelix-
Posted (edited)

Nagure uses a smelling salt on himself, and attacks Faceless from the back row with his hammer.

Edited by Costy
Posted

OoC: Everyone who isn't immune to confused effect: provide a secondary action in case you are inflicted qith the effect. Use a potion on an enemy and hopefully it will actually work on an ally and still target the enemy.

Posted

OoC: Also, Sandy, can I use a toolkit to revive thr automaton?

QM Note: No, sorry. It was already specified that the toolboxes only restore condition, they cannot mend an automaton that's literally "beyond repair".

You have unfortunately lost Sapphiraz for good.

Posted (edited)

Tarn uses a Smelling Salts on himself from the back row and then uses another Smelling Salts on Lee, again from the back row.

Using Darkness from the back row, Lee attacks Conqueror and then the Tiger Slayer.

Tarn turns to the giant Yeti. "Nagure, I know you feel sufficiently shielded, but would it not be wiser to attack from the back row this round?"

Then back to the Witch: "Atramor, should the automata be attacking individuals rather than ganging up on targets? They won't put them down anyway, and it'll save us some free hits?"

Rubio attacks the Twin-Tailed Scorpion, back row

Opalix attacks the Twin-Tailed Scorpion, back row

Garnetic attacks the Third Brother, back row

Aquamarq attacks the Third Brother, back row

Topazor attacks the Jade Flagbearer, back row

Emeray attacks the Knife-Wielding Demon, back row

Battle Order:

>Tesni uses Neutralizer

>Atramor takes Smelling Salts

>Thalion (Sleeper) uses Potion on Tarn from Hollow Blade, then attacks Divine Physician

>Benji takes Smelling Salts

>Tarn takes Smelling Salts

>Lee (Darkness) attacks Conqueror

>Atramor (Conspirator) heals Tarn

>Nagure takes Smelling Salts

Nagure (Hammer) attacks Faceless

>Tarn uses Smelling Salts on Lee

>Lee (Darkness) attacks Tiger Slayer

>Benji attacks Lonely Star

>Garnetic attacks the Third Brother

>Opalix attacks the Twin-Tailed Scorpion

>Rubio attacks the Twin-Tailed Scorpion

>Aquamarq attacks the Third Brother

>Topazor attacks the Jade Flagbearer

>Emeray attacks the Knife-Wielding Demon

Edited by Rumble Strike
Posted (edited)

Atramor inhaled some Smelling Salts and tried to charge a healing spell through Conspirator at Tarn, both from the back row.

Then back to the Witch: "Atramor, should the automata be attacking individuals rather than ganging up on targets? They won't put them down anyway, and it'll save us some free hits?"

"Tried to spread 'em out as much as I can. Avoidin' free hits is the main goal, but I don't wanna risk any particularly nasty specials again."

Edited by CallMePie
Posted

Tarn nodded, Atramor's reasoning was sound, especially seeing how powerful the specials they had triggered so far had been. He had another idea. "Also Tesni could take a Smelling Salts, but she'd have to be first and second in the order. What do you think?"

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