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Posted

OoC: I'd say just roll with it. You didn't tell her to not attack, so she did. C'est la vie. :wink:

"Shall we go again, Pirate?" asks Boomingham as he repeats his attack. "I feel it's only fair to let you know that I have yet to die, though quite a few of my foes have taken that route."

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Posted

OoC: I don't think the Zap-Tap Badge should affect anyone but the player who has equipped it. Otherwise it's too powerful and too much of a hassle for the QM to deal with.

Ellaria retrieves the horseshoe, after the successful strike on the Dread Pirate.

Posted

if swordspog A had been zap tapped, then the above battle results are wonky...

Also, if I'd had the chance I'd have told Ahvialyn not to attack Indiacca if the swords were down.

QM Note:

I reverted back to Swordsman A not having been killed by Zap-Tap, as Zepher said; I just didn't edit it into the last Round.

She didn't attack Indiacca; she attacked Swordsman B.

Posted

Throlar attacks Dread Pirate Indiacca from the front row with the Morning Star.

(OCC; You're only allowed to have one immunity at a time? What idiot made this hat?)

Posted

OoC: Because that's how it works. :look: I don't understand the question. That's like asking why Heavy Armor defends against fragile... it just does that...

(OCC; well, if the immunities don't stack then why doesn't it say so in the description?)
Posted

OoC: Because I'm not a fan of overly-long descriptions. Everyone else has always understood, and if worse comes to worse, such as now, I can always answer the question. :thumbup:

Posted

OOC: It says it copies "ONE" immunity from the targeted enemy. If you stop targeting that enemy, the immunity goes away.

It's really useful against Zepher enemies, which tend to be immune to the effects they inflict. I'd like to see more enemies that do that, actually, it's good theming and design. :wink:

Posted

no worries, I you just didn't QM note it back before the round.

Again Arthur, can you work with the Duke? Give him direction.

Sir Shawe, if you would be happy to have Lawrence as your squire, he can watch your flank.

Flipz has control of the Duke, Zepher of Shawe

Battle order

Nerwen uses scroll of armour sundering on the Dread Pirate Indiacca

> Arthur casts Ice at the Dread Pirate Indiacca

Boomingham attacks the Dread Pirate Indiacca

> Ellaria attacks retrieves Unlucky Horseshoe

Throlar attacks the Dread Pirate Indiacca

> Alexander attacks the Dread Pirate Indiacca

> Ahvialyn attacks Pongcanis Swordsman B (or pogchief if swordspog is dead)

> Lady Calaryl casts Darkness spell at Pongcanis Swordsman B (or pogchief if swordspog is dead)

Nerwen attacks Pongcanis Swordsman B (or pogchief if swordspog is dead)

Duke Bârbêthân attacks Arthur

Sir Shawe attacks the Dread Pirate Indiacca using the stealthy battle style

Posted

Results of Round Three of the Battle with the Dread Pirate:

Nerwen Calmcacil uses Scroll of Armor Sundering vs. Dread Pirate Indiacca — Failure

>Arthur Justus Regulus VII vs. Dread Pirate Indiacca — Spellblade Spin Damage (4 strikes; 12+27=39 base Damage)

Lord Lawrence Boomingham vs. Dread Pirate Indiacca — Special Damage Special Damage (Rally the Warriors: all enemies Encouraged for 10 Rounds.)

Ellaria Arbour retrieves Undead Horseshoe.

Throlar Wineghlim vs. Dread Pirate Indiacca — Hit Critical Hit ((((10*2)+6)*2)-10=42 Fire-elemental Damage)

>Alexander Vandagant vs. Dread Pirate Indiacca — Aim Aim (7-10=0 Damage)

>Ahvialyn vs. Pongcanis Swordsman B Pongcanis Chieftain — Special Damage (Flogging: 3 hits, ((15/2)-3)*3=15 Damage)

>Lady Calaryl vs. Pongcanis Swordsman B Pongcanis Chieftain — Critical Hit (((7*2)+32)/2=23 Damage)

Nerwen Calmcacil vs. Pongcanis Swordsman B Pongcanis Chieftain Dread Pirate Indiacca — Critical Hit Special Damage ((15*2)+21-10=41 Water-Darkness-elemental Damage)

Duke Bârbêthân vs. Arthur Justus Regulus VII — Miss

Sir Isaac Shawe mimics Stealthy vs. Dread Pirate Indiacca — Damage Damage (70-4=66 Damage)

Some of you are able to land hits on the Jinxed dread pirate — Arthur, you take out the last swordsman while you're at it — but he dodges long enough to take a drink and then land a massive hit on Sir Isaac. Lady Calaryl finishes off the chieftain.

Two Pongcanis Swordsmen will join the battle in 1 Round.

The Enemies:

av-dreadpirateindiacca.png

Dread Pirate Indiacca

Beast
*Immune to
all Poisons
,
Instant Knock-Out
, and
Fragile
*
*Inspired* (9 Rounds)
*Jinxed*
*Encouraged* (10 Rounds)

Level:
35
70

Health:
600/600
1022/1200

Defense:
10

Special I:
Rally the Warriors
— Indiacca's prowess in battle Encourages himself and all the Pongcanae, doubling their Level for 10 Rounds.

Special II:
Subdue the Warriors
— Using both his bare hand and his axe, Indiacca deals 25 Damage ignoring Row to all heroes.

Special III:
Unite the Warriors
— Indiacca's actions Inspire himself and all the Pongcanae, doubling their Health for 10 Rounds.

Special IV:
Call the Warriors
— Indiacca summons a random Pongcanis warrior to join the battle.

Note: Specials are decided randomly.

Passive Special:
Built Up an Immunity to Iocane
— With years of practice strengthening his body, Indiacca is immune to all forms of poison, Fragile, and Instant-KO.

Drops:
200 Gold, Axe of the Minotaur Champion

The Party:

8446391115_66a502300b_t.jpg

Nerwen Calmcacil (Chromeknight)

262 year-old female elven Shaman

Level 21.66
*Restoration*
*May read a scroll in addition to performing an action* *Immune to
Sealed
* *Party Leader*

Power:
36
(Level 21 + WP: 15 +
Power Bonus:
0)

Defense:
3
(SP: 3)

Health:
38/38
(Base HP: 9 + Level bonus: 20 + Class bonus: 9)

Ether:
8/31
(Base Ether: 5 + Level bonus: 20 + Class bonus: 1 + Artifact bonus: 5)

Gold:
251

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; suitable for scroll users; accessory), Barbarian’s Boots (Restoration; footwear)

Inventory:
Spider Leg (WP: 8; doubled vs. Flying enemies; spear), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer),

White Cloak (Max HP +3; backwear), Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory), Shackles of War (prevents anyone fleeing; accessory)

Diamond

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Confusion, Scroll of Frailty, Scroll of Armor Sundering (SP: -5; 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the
Badly Poisoned
-effect; costs 5 Ether)

Grand Tonics (3), Tonic, Potions (3), Elixirs (3), Remedies (4), Phoenix Essences (3), Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Raw Meat (Max HP +5), Double Rainbow, Dragon Scales (2), Mead

Shovel, Bedroll, Magnifying Glass

heroica_2.jpg

Alexander Vandangant (Wedge09)

99 year-old male elven Hunter
*Favors Humanoids*

Level 17

Power:
24
(Level 17 + WP: 7 +
Power Bonus:
0)

Defense:
5
(SP: 2 + SP: 3)

Health:
30/30
(Base HP: 6 + Level bonus: 16 + Class bonus: 6 + Artifact bonus: 2)

Gold:
205

Equipment:
Fauxthril Crossbow (WP: 7;
Darkness
-elemental; Hollow Blade [nothing stored]), Chevalier of Charis Armor (Max HP +2; SP: 2; bodywear), Tricorne (SP: 3; headwear)

Inventory:
Delfrin Crossbow (WP: 5), Giant Club (WP: 8), Standard-Issue Saber (WP: 5; longsword)

Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing)(2), Sterile Gloves (Immune to
Poisoned
and
Badly Poisoned
; handwear),

Grand Potion, Potions (4), Remedies (2), Venoms (4), Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Bones (4), Meads (4), Mithril Shard (1/4 of a piece of Mithril), Big Apple

Bedroll, Shovel

ava-ellaria3.jpg

Ellaria Arbour (Sandy)

22 year-old female human Druid

Level 23.67
*Invisible*
*Immune to
Sealed
*
*Encouraged*

Power:
36
72
(Level 23 + WP: 10 +
Power Bonus:
3)

Defense:
3
(SP: 3)

Health:
24/39
(Base HP: 9 + Level bonus: 22 + Class bonus: 7 + Permanent Bonus: 1)

Ether:
30/35
(Base Ether: 5 + Level bonus: 22 + Class bonus: 1 + Artifact bonus: 5 + Permanent bonus: 2)

Gold:
173

Equipment:
Ignis Fatuus (WP: 10;
Fire-
,
Lighting
-elemental; staff), Black Bandana (Power +3; pirate lingo; headwear), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear), Spirit Robe (Wearer is invisible for the first 3 Rounds of battle so they do not take Free Hits; backwear)

Inventory:
Unlucky Horseshoe (WP: 13; inflicts
Jinxed
; throwing weapon), Sylvania's Crossbow (WP: 7;
Wood
-elemental; crossbow), Wizard's Staff (WP: 1;
Fire
-,
Wind
-,
Water
-,
Earth
-elemental; staff), Pongcanis Spear (WP: 7), Standard-Issue Saber (WP: 5; longsword)

Tricorne (SP: 3; headwear), Sterile Gloves (Immune to
Poisoned
and
Badly Poisoned
; handwear),

Scroll of Inspiration (
Inspired
; costs 10 Ether; 50/50 chance), Scroll of Sealing,

Potions (3), Grand Potions (2), Health Cores (4), Tonic, Grand Tonics (6), Ether Core, Elixir, Remedies (2), Neutralizer, Tiger Balm, Phoenix Essences (2), Soma, Deadly Venom, Smoke Bombs (2), Flash Bomb, Fire Bombs (3), Ice Bomb, Lightning Bombs (2), Water Bombs (2), Holy Bombs (2), Bones(2), Mead

Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass

IMG_1583-1.jpg

Lord Lawrence Boomingham (Zepher)

46 year-old male human Paladin

Level 27.67
*Immune to
Fragile
,
Sleep
,
Weakened
, and
Blindness
*
*Encouraged*

Power:
43
86
(Level 27 + WP: 11 +
Power Bonus:
5)

Defense:
12
(SP: 7 + SP: 5)

Health:
27/50
(Base HP: 10 + Level bonus: 26 + Class bonus: 11 + Permanent bonus: 3)

Ether:
26/26
(Base Ether: 0 + Level/Class bonus: 26)

Gold:
168
(Owes 128 Gold to Arthur Justus Regulus VII [Flipz], 1 Gold to Bartholomew Docken [brickdoctor], and 75 Gold to Sorrow [Endgame])

Equipment:
Scupperer (WP: 11;
Darkness
-,
Fire
-elemental; inflicts
Bleeding
and
Badly Poisoned
; great sword) Round Metal Shield (SP: 7), Heavy Armor (SP: 5; Immune to
Fragile
), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to
Sleep
,
Weakened
, and
Blindness
; accessory), Overkill Gloves (+1 gold for every point of Damage extra when defeating an enemy; handwear), *Pseudo's Blessing's Blessing (+4 Power; not an artifact)*

Inventory:
Frozen Saber (WP: 9;
Light
-,
Ice
-elemental; inflicts
Stunned
; great sword), Pongcanis Whip (WP: 8; whip)

Hood of Belthazar Bluehood (Power +4; Ether -6; headwear),

Garnet
,
Sapphire
,

Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing,

Meads (6), Mulled Wine, Fire Brandy (
Encouraged
, Immune to
Ice
), Emerald Lamp of Summoning, Hamantasch (
Lucky
,
Blessed
), Admantite Shard (1/4 of a piece of Adamantite), Tonic, Milk,

Bedroll

Arthur_TownGuard_Salute_ava_border.jpg

Arthur Justus Regulus VII
, a Hero Who is Actually Worth Something
(Flipz)

21 year-old male human Mystic Knight

Level 27.33
*Immune to
Poisoned
,
Badly Poisoned
, and
Fragile
*
*Counterstriking*

Power:
39
(Level 27 + WP: 12 +
Power Bonus:
0)

Health:
33/42
(Base HP: 5 + Level bonus: 26 + Class bonus: 7 + Permanent bonus: 4)

Ether:
23/32
(Base Ether: 5 + Level bonus: 26 + Class bonus: 1)

Defense:
14
(SP: 9 + SP: 5)

Gold:
508
(Owed 128 Gold by Lord Lawrence Boomingham (Zepher) and 70 Gold by En Sabah Nur (Jebediahs)

Equipment:
Sir Roderick's Sword (WP: 12; longsword), Arm Shield (SP: 9), Duke's Coat-of-Arms ( SP: 5; Immune to
Poisoned
,
Badly Poisoned
, and
Fragile
; suitable for Knights, Dragoons, Skirmishers, and Regulators; bodywear), Zap-Tap Badge (1/2 chance to deal
Electric
-elemental Damage to an opponent who has dealt Damage to a hero, equal to the hero's level; accessory), Counterstrike Gloves

Inventory:
Hollow Blade Dagger (WP: 6; Hollow Blade [Mulled Wine]; dagger), Staff of Ennon (WP: 5;
Light
-elemental; +2 Ether on rolls of 2, 3, 4), Healing Staff (WP: 5; Healing effect), Ammit (WP: 6; +5 Ether for each kill; great sword),

Shackles of War (Prevents anyone from fleeing battles; accessory), Stingy Gloves (Prevents enemies from ever stealing gold from the wearer; handwear)

Opal
,
Amethyst
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Recklessness (
Encouraged
and
Fragile
; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Sleep, Scroll of Weakening, Scroll of Luck (
Lucky
; costs 10 Ether)

Grand Potions (11), Potion, Remedies (9), Elixirs (4), Nostrums (5), Smelling Salts (3), Meads (5), Jinxy Juices (2), Ether Core, Noxious Venom (
Badly Poisoned
and
Confused
; 3 Rounds), Zoot's Plaything, Chaotic Bomb (100 random elemental Damage), Tesla Bomb (20
Lightnng
-elemental Damage), Tonic, Grand Tonics (10), Double Rainbow (
Encouraged
,
Lucky
,
Confused
, and
Poisoned
), Bright Polish, Ambrosia, Exterlate, Phoenix Essences (2), Emergency Essence, Grating Stone, Smoke Bombs (5)

Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass

9165522269_9a75a18289_s.jpg

Throlar Wineghilm (Lord Duvors)

134 year-old male dwarven Knight

Level 6
*Immune to
Fragile
*

Power:
16
(Level 6 + WP: 10 +
Power Bonus:
0)

Health:
15/15
(Base HP: 10 + Level Bonus: 5)

Defense:
5
(SP: 5)

Gold:
42

Equipment:
Mourning Star (WP: 10;
Fire
-elemental; inflicts
Fragile
-effect; mace), Pongcanis Shield (SP: 5), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear)

Inventory:
Mace and Chain (WP: 3)

Potion, Remedy, Smoke Bomb

Bedroll, Pickaxe

av-ladyahvialyn.png

Ahvialyn (NPC)

Female elven Rogue

Level 18.5
*Knocked Out*

Power:
38
(Level 18 + WP: 20 +
Power Bonus:
0)

Health:
0/24
(Base HP: 7 + Level bonus: 17)

Defense:
3
(SP: 3)

Gold:
10

Equipment:
Mythril Dagger (WP: 20; may be used as a melee or a throwing weapon), Elven Plate Armor (SP: 3; bodywear), Cloak of the Elven Spy (Wearer may examine enemy stats before a battle; backwear)

Inventory:
Backup Dagger (WP: 5)

Health Core, Grand Potion, Elixir, Remedy, Smoke Bomb, Venom, Deadly Venom

Bedroll

av-sirisaacshawe.png

Sir Isaac Shawe (NPC)

Male human Mime

Level 50.2

Power:
68
(Level 50 + WP: 18 +
Power Bonus:
0)

Health:
10/76
(Base HP: 7 + Level bonus: 49 + Class bonus: 20)

Defense:
4
(SP: 4)

Ether:
59/59
(Level bonus: 49 + Class bonus: 10)

Gold:
10

Equipment:
Backstabber (WP: 18; pierces SP for the first 5 Rounds of each battle; longsword), Scale Armor (SP: 4; bodywear)

Inventory:
Throwing Knife (WP: 5; throwing dagger)

Grand Potion, Smoke Bombs (3)

Bedroll

av-ladycalaryl.png

Lady Calaryl (NPC)

Female elven Sorcerer

Level 32.25
*Immune to
Sealed
*

Power:
49
(Level 32 + WP: 7 +
Power Bonus:
10)

Health:
28/42
(Base HP: 7 + Level bonus: 31 + Class bonus: 4)

Defense:
6
(SP: 6)

Ether:
32/32
(Level bonus: 31 + Class bonus: 1)

Gold:
0

Equipment:
Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing upon being KO'd; staff), Cloak of the Elven Sorceress (SP: 6; immune to
Sealed
)

Inventory:
Sword of Lord Keveak (WP: 2; longsword),

Amethyst
,
Emerald

Scroll of Sleep, Scroll of Blindness, Scroll of Confusion

av-barbethan.png

Duke Bârbêthân (NPC)

Male human Knight

Level 9

Power:
16
(Level 9 + WP: 7 +
Power Bonus:
0)

Health:
18/18
(Base HP: 10 + Level bonus: 8)

Defense:
2
(SP: 2)

Gold:
10

Equipment:
Rapier (WP: 7; longsword), Round Shield (SP: 2)

Inventory:
Bedroll

Party Leader, choose the order of actions.

All combatants, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, move, heal, cast a magic spell, use an item instead of attacking, or attempt something else outside the box.

Any enemy not targeted will get a Free Hit on the party after everyone has acted.

Posted

"Lady Ellaria, let me give you a Nostrum before you attack Indiacca. That way, we'll have a better chance of getting Lady Ahvialyn up and healing everyone--which we really need to do." Arthur uses a Nostrum on Ellaria from the Back Row.

Posted

"Thank you, Arthur. Indiacca's quite a formidable force now, but we should have luck on our side."

Ellaria attacks Indiacca from the front row with Ignis Fatuus.

Posted

"Master Shawe, if you're not healed by the time your turn comes, you should do nothing; otherwise, you should switch to the Blessed style and heal yourself."

Posted

"Shawe, with me. If Ellaria manages to heal us, it's a full frontal assault. Assuming she can't muster her healing abilities - no trouble either way, my dear - you ought to heal yourself, and I'll do the same."

Posted

"Just do what you did last time, thats what I'm going to do, yeeehaa!"

Throlar repeats.

"O.K., forget what I just said, someone get Ahvialyn back on her feet."

Posted (edited)

Do you think those Pongcanis swordsmen will get here in time to see you fall Indiacca?

Battle order

Nerwen uses scroll of armour sundering on the Dread Pirate Indiacca

Nerwen attacks the Dread Pirate Indiacca

> Arthur uses Nostrum on Ellaria

> Ellaria attacks attacks the Dread Pirate Indiacca using Unlucky Horseshoe

Boomingham attacks the Dread Pirate Indiacca if healed, otherwise heals himself

Sir Shawe attacks the Dread Pirate Indiacca using the stealthy battle style if healed, otherwise he heals himself using the blessed battle style

Throlar attacks the Dread Pirate Indiacca

> Alexander attacks the Dread Pirate Indiacca

> Lady Calaryl casts a Darkness spell at the Dread Pirate Indiacca

Duke Bârbêthân waves hello out the window to the level 50 Paragon under his command

> Ahvialyn is knocked out

Edited by Chromeknight
Posted

Results of Round Four of the Battle with the Dread Pirate:

Nerwen Calmcacil uses Scroll of Armor Sundering vs. Dread Pirate Indiacca — Failure

Nerwen Calmcacil vs. Dread Pirate Indiacca — Meditate Blood Ritual (15+23+9+66=93 Health restored and Damage dealt)

>Arthur Justus Regulus uses Nostrum on Ellaria Arbour.

>Ellaria Arbour vs. Dread Pirate Indiacca — Special Damage Critical Hit Hit Hit ((((10*2)+23)*2)-10=76 Fire Elemental Damage)

Lord Lawrence Boomingham heals self vs. Dread Pirate Indiacca — Critical Hit Damage ((((11*2)+27)*2)-10=88 Darkness-Fire-elemental Damage; Bleeding)

Sir Shawe mimics Blessed and heals self mimics Stealthy vs. Dread Pirate Indiacca — Mug Critical Hit ((18*3)+50=104 Damage and Gold stolen)

Throlar Wineghlim vs. Dread Pirate Indiacca — Damage Miss

>Alexander Vandagant vs. Dread Pirate Indiacca — Special Damage Damage ((70/2)-5=30 Damage)

>Lady Calaryl vs. Dread Pirate Indiacca — Sleight of Hand Critical Hit ((((7*2)+32)/2=23 Damage)

Duke Bârbêthân does nothing.

Dread Pirate Indiacca — Bleeding (-5 Health)

Most of you are able to land hits on Indiacca, and Nerwen, you restore all of your allies' Health, but the minotaur manages to get in one counter, and it's just enough to Knock you Out, Alexander.

Two Pongcanis Swordsmen join the battle.

The Enemies:

av-dreadpirateindiacca.png

Dread Pirate Indiacca

Beast
*Immune to
all Poisons
,
Instant Knock-Out
, and
Fragile
*
*Inspired* (8 Rounds)
*Jinxed*
*Encouraged* (9 Rounds)
*Bleeding*

Level:
35
70

Health:
600/600
721/1200

Defense:
10

Special I:
Rally the Warriors
— Indiacca's prowess in battle Encourages himself and all the Pongcanae, doubling their Level for 10 Rounds.

Special II:
Subdue the Warriors
— Using both his bare hand and his axe, Indiacca deals 25 Damage ignoring Row to all heroes.

Special III:
Unite the Warriors
— Indiacca's actions Inspire himself and all the Pongcanae, doubling their Health for 10 Rounds.

Special IV:
Call the Warriors
— Indiacca summons a random Pongcanis warrior to join the battle.

Note: Specials are decided randomly.

Passive Special:
Built Up an Immunity to Iocane
— With years of practice strengthening his body, Indiacca is immune to all forms of poison, Fragile, and Instant-KO.

Drops:
200 Gold, Axe of the Minotaur Champion

av-pongcanisswordsman.png

Pongcanis Swordsman C

Humanoid Beast

Level:
20

Health:
80/80

Defense:
5

Special:
Cry for Help
— The Pongcanis Swordsman lets loose a high-pitched roaring growl for help. Another Pongcanis Swordsman will join the battle after 2 Rounds.

Drops: 25 Gold

av-pongcanisswordsman.png

Pongcanis Swordsman D

Humanoid Beast

Level:
20

Health:
80/80

Defense:
5

Special:
Cry for Help
— The Pongcanis Swordsman lets loose a high-pitched roaring growl for help. Another Pongcanis Swordsman will join the battle after 2 Rounds.

Drops: 25 Gold

The Party:

8446391115_66a502300b_t.jpg

Nerwen Calmcacil (Chromeknight)

262 year-old female elven Shaman

Level 21.66
*Restoration*
*May read a scroll in addition to performing an action* *Immune to
Sealed
* *Party Leader*

Power:
36
(Level 21 + WP: 15 +
Power Bonus:
0)

Defense:
3
(SP: 3)

Health:
38/38
(Base HP: 9 + Level bonus: 20 + Class bonus: 9)

Ether:
8/31
(Base Ether: 5 + Level bonus: 20 + Class bonus: 1 + Artifact bonus: 5)

Gold:
251

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; suitable for scroll users; accessory), Barbarian’s Boots (Restoration; footwear)

Inventory:
Spider Leg (WP: 8; doubled vs. Flying enemies; spear), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer),

White Cloak (Max HP +3; backwear), Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory), Shackles of War (prevents anyone fleeing; accessory)

Diamond

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Confusion, Scroll of Frailty, Scroll of Armor Sundering (SP: -5; 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the
Badly Poisoned
-effect; costs 5 Ether)

Grand Tonics (3), Tonic, Potions (3), Elixirs (3), Remedies (4), Phoenix Essences (3), Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Raw Meat (Max HP +5), Double Rainbow, Dragon Scales (2), Mead

Shovel, Bedroll, Magnifying Glass

heroica_2.jpg

Alexander Vandangant (Wedge09)

99 year-old male elven Hunter

Level 17
*Favors Humanoids*
*Knocked Out*

Power:
24
(Level 17 + WP: 7 +
Power Bonus:
0)

Defense:
5
(SP: 2 + SP: 3)

Health:
0/30
(Base HP: 6 + Level bonus: 16 + Class bonus: 6 + Artifact bonus: 2)

Gold:
205

Equipment:
Fauxthril Crossbow (WP: 7;
Darkness
-elemental; Hollow Blade [nothing stored]), Chevalier of Charis Armor (Max HP +2; SP: 2; bodywear), Tricorne (SP: 3; headwear)

Inventory:
Delfrin Crossbow (WP: 5), Giant Club (WP: 8), Standard-Issue Saber (WP: 5; longsword)

Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing)(2), Sterile Gloves (Immune to
Poisoned
and
Badly Poisoned
; handwear),

Grand Potion, Potions (4), Remedies (2), Venoms (4), Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Bones (4), Meads (4), Mithril Shard (1/4 of a piece of Mithril), Big Apple

Bedroll, Shovel

ava-ellaria3.jpg

Ellaria Arbour (Sandy)

22 year-old female human Druid

Level 23.67
*Invisible*
*Immune to
Sealed
*
*Encouraged*
*Lucky*

Power:
36
72
(Level 23 + WP: 10 +
Power Bonus:
3)

Defense:
3
(SP: 3)

Health:
39/39
(Base HP: 9 + Level bonus: 22 + Class bonus: 7 + Permanent Bonus: 1)

Ether:
30/35
(Base Ether: 5 + Level bonus: 22 + Class bonus: 1 + Artifact bonus: 5 + Permanent bonus: 2)

Gold:
173

Equipment:
Ignis Fatuus (WP: 10;
Fire-
,
Lighting
-elemental; staff), Black Bandana (Power +3; pirate lingo; headwear), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear), Spirit Robe (Wearer is invisible for the first 3 Rounds of battle so they do not take Free Hits; backwear)

Inventory:
Unlucky Horseshoe (WP: 13; inflicts
Jinxed
; throwing weapon), Sylvania's Crossbow (WP: 7;
Wood
-elemental; crossbow), Wizard's Staff (WP: 1;
Fire
-,
Wind
-,
Water
-,
Earth
-elemental; staff), Pongcanis Spear (WP: 7), Standard-Issue Saber (WP: 5; longsword)

Tricorne (SP: 3; headwear), Sterile Gloves (Immune to
Poisoned
and
Badly Poisoned
; handwear),

Scroll of Inspiration (
Inspired
; costs 10 Ether; 50/50 chance), Scroll of Sealing,

Potions (3), Grand Potions (2), Health Cores (4), Tonic, Grand Tonics (6), Ether Core, Elixir, Remedies (2), Neutralizer, Tiger Balm, Phoenix Essences (2), Soma, Deadly Venom, Smoke Bombs (2), Flash Bomb, Fire Bombs (3), Ice Bomb, Lightning Bombs (2), Water Bombs (2), Holy Bombs (2), Bones(2), Mead

Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass

IMG_1583-1.jpg

Lord Lawrence Boomingham (Zepher)

46 year-old male human Paladin

Level 27.67
*Immune to
Fragile
,
Sleep
,
Weakened
, and
Blindness
*
*Encouraged*

Power:
43
86
(Level 27 + WP: 11 +
Power Bonus:
5)

Defense:
12
(SP: 7 + SP: 5)

Health:
50/50
(Base HP: 10 + Level bonus: 26 + Class bonus: 11 + Permanent bonus: 3)

Ether:
26/26
(Base Ether: 0 + Level/Class bonus: 26)

Gold:
168
(Owes 128 Gold to Arthur Justus Regulus VII [Flipz], 1 Gold to Bartholomew Docken [brickdoctor], and 75 Gold to Sorrow [Endgame])

Equipment:
Scupperer (WP: 11;
Darkness
-,
Fire
-elemental; inflicts Bleeding
[/color]
and
Badly Poisoned
; great sword) Round Metal Shield (SP: 7), Heavy Armor (SP: 5; Immune to
Fragile
), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to
Sleep
,
Weakened
, and
Blindness
; accessory), Overkill Gloves (+1 gold for every point of Damage extra when defeating an enemy; handwear), *Pseudo's Blessing's Blessing (+4 Power; not an artifact)*

Inventory:
Frozen Saber (WP: 9;
Light
-,
Ice
-elemental; inflicts
Stunned
; great sword), Pongcanis Whip (WP: 8; whip)

Hood of Belthazar Bluehood (Power +4; Ether -6; headwear),

Garnet
,
Sapphire
,

Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing,

Meads (6), Mulled Wine, Fire Brandy (
Encouraged
, Immune to
Ice
), Emerald Lamp of Summoning, Hamantasch (
Lucky
,
Blessed
), Admantite Shard (1/4 of a piece of Adamantite), Tonic, Milk,

Bedroll

Arthur_TownGuard_Salute_ava_border.jpg

Arthur Justus Regulus VII
, a Hero Who is Actually Worth Something
(Flipz)

21 year-old male human Mystic Knight

Level 27.33
*Immune to
Poisoned
,
Badly Poisoned
, and
Fragile
*
*Counterstriking*

Power:
39
(Level 27 + WP: 12 +
Power Bonus:
0)

Health:
42/42
(Base HP: 5 + Level bonus: 26 + Class bonus: 7 + Permanent bonus: 4)

Ether:
23/32
(Base Ether: 5 + Level bonus: 26 + Class bonus: 1)

Defense:
14
(SP: 9 + SP: 5)

Gold:
508
(Owed 128 Gold by Lord Lawrence Boomingham (Zepher) and 70 Gold by En Sabah Nur (Jebediahs)

Equipment:
Sir Roderick's Sword (WP: 12; longsword), Arm Shield (SP: 9), Duke's Coat-of-Arms ( SP: 5; Immune to
Poisoned
,
Badly Poisoned
, and
Fragile
; suitable for Knights, Dragoons, Skirmishers, and Regulators; bodywear), Zap-Tap Badge (1/2 chance to deal
Electric
-elemental Damage to an opponent who has dealt Damage to a hero, equal to the hero's level; accessory), Counterstrike Gloves

Inventory:
Hollow Blade Dagger (WP: 6; Hollow Blade [Mulled Wine]; dagger), Staff of Ennon (WP: 5;
Light
-elemental; +2 Ether on rolls of 2, 3, 4), Healing Staff (WP: 5; Healing effect), Ammit (WP: 6; +5 Ether for each kill; great sword),

Shackles of War (Prevents anyone from fleeing battles; accessory), Stingy Gloves (Prevents enemies from ever stealing gold from the wearer; handwear)

Opal
,
Amethyst
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Recklessness (
Encouraged
and
Fragile
; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Sleep, Scroll of Weakening, Scroll of Luck (
Lucky
; costs 10 Ether)

Grand Potions (11), Potion, Remedies (9), Elixirs (4), Nostrums (4), Smelling Salts (3), Meads (5), Jinxy Juices (2), Ether Core, Noxious Venom (
Badly Poisoned
and
Confused
; 3 Rounds), Zoot's Plaything, Chaotic Bomb (100 random elemental Damage), Tesla Bomb (20
Lightnng
-elemental Damage), Tonic, Grand Tonics (10), Double Rainbow (
Encouraged
,
Lucky
,
Confused
, and
Poisoned
), Bright Polish, Ambrosia, Exterlate, Phoenix Essences (2), Emergency Essence, Grating Stone, Smoke Bombs (5)

Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass

9165522269_9a75a18289_s.jpg

Throlar Wineghilm (Lord Duvors)

134 year-old male dwarven Knight

Level 6
*Immune to
Fragile
*

Power:
16
(Level 6 + WP: 10 +
Power Bonus:
0)

Health:
15/15
(Base HP: 10 + Level Bonus: 5)

Defense:
5
(SP: 5)

Gold:
42

Equipment:
Mourning Star (WP: 10;
Fire
-elemental; inflicts
Fragile
-effect; mace), Pongcanis Shield (SP: 5), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear)

Inventory:
Mace and Chain (WP: 3)

Potion, Remedy, Smoke Bomb

Bedroll, Pickaxe

av-ladyahvialyn.png

Ahvialyn (NPC)

Female elven Rogue

Level 18.5
*Knocked Out*

Power:
38
(Level 18 + WP: 20 +
Power Bonus:
0)

Health:
0/24
(Base HP: 7 + Level bonus: 17)

Defense:
3
(SP: 3)

Gold:
10

Equipment:
Mythril Dagger (WP: 20; may be used as a melee or a throwing weapon), Elven Plate Armor (SP: 3; bodywear), Cloak of the Elven Spy (Wearer may examine enemy stats before a battle; backwear)

Inventory:
Backup Dagger (WP: 5)

Health Core, Grand Potion, Elixir, Remedy, Smoke Bomb, Venom, Deadly Venom

Bedroll

av-sirisaacshawe.png

Sir Isaac Shawe (NPC)

Male human Mime

Level 50.2

Power:
68
(Level 50 + WP: 18 +
Power Bonus:
0)

Health:
76/76
(Base HP: 7 + Level bonus: 49 + Class bonus: 20)

Defense:
4
(SP: 4)

Ether:
59/59
(Level bonus: 49 + Class bonus: 10)

Gold:
114

Equipment:
Backstabber (WP: 18; pierces SP for the first 5 Rounds of each battle; longsword), Scale Armor (SP: 4; bodywear)

Inventory:
Throwing Knife (WP: 5; throwing dagger)

Grand Potion, Smoke Bombs (3)

Bedroll

av-ladycalaryl.png

Lady Calaryl (NPC)

Female elven Sorcerer

Level 32.25
*Immune to
Sealed
*

Power:
49
(Level 32 + WP: 7 +
Power Bonus:
10)

Health:
28/42
(Base HP: 7 + Level bonus: 31 + Class bonus: 4)

Defense:
6
(SP: 6)

Ether:
32/32
(Level bonus: 31 + Class bonus: 1)

Gold:
0

Equipment:
Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing upon being KO'd; staff), Cloak of the Elven Sorceress (SP: 6; immune to
Sealed
)

Inventory:
Sword of Lord Keveak (WP: 2; longsword),

Amethyst
,
Emerald

Scroll of Sleep, Scroll of Blindness, Scroll of Confusion

av-barbethan.png

Duke Bârbêthân (NPC)

Male human Knight

Level 9

Power:
16
(Level 9 + WP: 7 +
Power Bonus:
0)

Health:
18/18
(Base HP: 10 + Level bonus: 8)

Defense:
2
(SP: 2)

Gold:
10

Equipment:
Rapier (WP: 7; longsword), Round Shield (SP: 2)

Inventory:
Bedroll

Party Leader, choose the order of actions.

All combatants, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, move, heal, cast a magic spell, use an item instead of attacking, or attempt something else outside the box.

Any enemy not targeted will get a Free Hit on the party after everyone has acted.

Posted

Duke Bârbêthân waves hello out the window to the level 50 Paragon under his command

:laugh_hard: Sometimes you make me laugh, Chromeknight. Sometimes. :tongue:

"Lady Nerwen, you've got the boy's damned lenses, right? Care to make the Pirate Captain weakened and fragile? Might make the process a bit faster, and I can promise you he'll at least bleed out a little quicker. Mean time, we'll keep whittling him down if someone else wouldn't mind whacking off these new beasties." Boomingham turns to his fighting companion. "How are you holding up, Shawe? Ready to go again?"

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