Flipz Posted October 31, 2013 Posted October 31, 2013 Sometimes you make me laugh, Chromeknight. Sometimes. "Lady Nerwen, you've got the boy's damned lenses, right? Care to make the Pirate Captain weakened and fragile? Might make the process a bit faster, and I can promise you he'll at least bleed out a little quicker. Mean time, we'll keep whittling him down if someone else wouldn't mind whacking off these new beasties." Boomingham turns to his fighting companion. "How are you holding up, Shawe? Ready to go again?" "Indiacca's immune to Fragile, but Lord Boomingham's right: Blind him if you can, and then Seal him if that works." Arthur repeats, while the Duke does nothing. Quote
Zepher Posted October 31, 2013 Posted October 31, 2013 "Aw, the boy's right, the pirate's got pretty thick skin, but maybe tire out his muscles a little, huh? Just to make the fellow a little less scary." Quote
Flipz Posted October 31, 2013 Posted October 31, 2013 "Yes, but if we Blind him, he can't hurt us at all." Quote
Zepher Posted October 31, 2013 Posted October 31, 2013 "That brain," Boomingham says shaking his head and smiling mildly. Quote
Sandy Posted October 31, 2013 Posted October 31, 2013 "Just so you know, I've got a Neutralizer in my pocket if things get really hairy." Ellaria continues to attack Indiacca. Quote
Zepher Posted October 31, 2013 Posted October 31, 2013 "I don't know how you young folks got so smart, but I'm impressed, I'll tell you that," Boomingham answers merrily. "Look at how resourceful you've gotten, little Miss Ellaria." Quote
Chromeknight Posted October 31, 2013 Posted October 31, 2013 Are there enemies hairier than Pongcanae? Quote
Duvors Posted October 31, 2013 Posted October 31, 2013 Are there enemies hairier than Pongcanae? "Well, I'm not confident about the enemy part, but if you want more hair then Pogs, look no further than a Tribble.""I think we ought to have our most powerful hitters pile on the Pog swordsmen, we want them out of the way as soon as possible." Throlar repeats. Quote
Chromeknight Posted October 31, 2013 Posted October 31, 2013 (edited) Tribbles? I have heard they can be trouble. Edited October 31, 2013 by Chromeknight Quote
Duvors Posted October 31, 2013 Posted October 31, 2013 (edited) Tribbles? I have heard they can be trouble. "Yes, ship Captains have often had trouble with Tribbles." Edited October 31, 2013 by Lord Duvors Quote
Flipz Posted October 31, 2013 Posted October 31, 2013 OOC: To speed things up, I'm willing to grant full control of Arthur and any other NPCs he controls to Chromeknight for the remainder of the Quest. If the rest of us would do the same, I hope we could be able to finish this Quest up before we miss anything else. Quote
Chromeknight Posted November 1, 2013 Posted November 1, 2013 (edited) Post accidentally edited with later battle order. Edited November 2, 2013 by Chromeknight Quote
Flipz Posted November 1, 2013 Posted November 1, 2013 (edited) OOC: Right, sorry, should have specified. Arthur casts Ice at Indiacca through Sir Roderick's Sword from the Back Row. Edited November 1, 2013 by Flipz Quote
Brickdoctor Posted November 1, 2013 Author Posted November 1, 2013 Sandy. Ellaria's last strike was with the unlucky horse shoe. I assume you're not retrieving it but using a different weapon. Doc. Dread pirate is now jinxed QM Note:The Dread Pirate's already been Jinxed for a couple Rounds now. Sandy said that Ellaria attacked with Ignis Fatuus last Round. Quote
Chromeknight Posted November 1, 2013 Posted November 1, 2013 (edited) Nerwen shook her head to clear the dizziness of the blood ritual. So, pirate. Before you go down, should we have heard of your exploits? Have you done anything of note? Sorry doc! My mistake. Should be good to go then. Edited November 1, 2013 by Chromeknight Quote
Brickdoctor Posted November 1, 2013 Author Posted November 1, 2013 QM Note: I don't have time to run a Round right now, sorry. But I think we should be able to autoroll a few Rounds tomorrow to make up for it. Quote
Brickdoctor Posted November 2, 2013 Author Posted November 2, 2013 Results of Round Five of the Battle with the Dread Pirate: Nerwen Calmcacil uses Scroll of Blindness vs. Dread Pirate Indiacca — Failure Nerwen Calmcacil uses Scroll of Blindness vs. Dread Pirate Indiacca — Success (Dread Pirate Indiacca Blinded; -1 Ether) >Arthur Justus Regulus vs. Dread Pirate Indiacca — Great Spell Special Damage (((12*2)+27)*2-10=92 Ice-elemental Damage) Ellaria Arbour vs. Dread Pirate Indiacca — Hit Critical Hit Hit Critical Hit ((((10*2)+23)*2)-10=76 Fire-Lighting-elemental Damage) Lord Lawrence Boomingham vs. Dread Pirate Indiacca — Meditate Damage (no effect; already full Ether) Sir Isaac Shawe mimics Brutal vs. Dread Pirate Indiacca — Special Damage Damage (no effect; Blinded) Throlar Wineghlim vs. Dread Pirate Indiacca — Sentinel Miss (party immune to Damage next Round) >Lady Calaryl vs. Pongcanis Swordsman D — Damage ((20/2)-6=4 Damage) Duke Bârbêthân does nothing. Pongcanis Swordsman C — Free Hit against Nerwen Calmcacil (20-3=17 Damage) Dread Pirate Indiacca — Bleeding (-5 Health) Nerwen, you finally find success with a Scroll. Arthur and Ellaria, you both are able to cause Damage with the help of magical elements. Throlar, you take up a defensive position for next Round. The Enemies: Dread Pirate Indiacca Beast *Immune to all Poisons, Instant Knock-Out, and Fragile* *Inspired* (7 Rounds) *Jinxed* *Encouraged* (8 Rounds) *Bleeding* *Blinded* Level: 35 70 Health: 600/600 548/1200 Defense: 10 Special I: Rally the Warriors — Indiacca's prowess in battle Encourages himself and all the Pongcanae, doubling their Level for 10 Rounds. Special II: Subdue the Warriors — Using both his bare hand and his axe, Indiacca deals 25 Damage ignoring Row to all heroes. Special III: Unite the Warriors — Indiacca's actions Inspire himself and all the Pongcanae, doubling their Health for 10 Rounds. Special IV: Call the Warriors — Indiacca summons a random Pongcanis warrior to join the battle. Note: Specials are decided randomly. Passive Special: Built Up an Immunity to Iocane — With years of practice strengthening his body, Indiacca is immune to all forms of poison, Fragile, and Instant-KO. Drops: 200 Gold, Axe of the Minotaur Champion Pongcanis Swordsman C Humanoid Beast Level: 20 Health: 80/80 Defense: 5 Special: Cry for Help — The Pongcanis Swordsman lets loose a high-pitched roaring growl for help. Another Pongcanis Swordsman will join the battle after 2 Rounds. Drops: 25 Gold Pongcanis Swordsman D Humanoid Beast Level: 20 Health: 80/80 Defense: 5 Special: Cry for Help — The Pongcanis Swordsman lets loose a high-pitched roaring growl for help. Another Pongcanis Swordsman will join the battle after 2 Rounds. Drops: 25 Gold The Party: Nerwen Calmcacil (Chromeknight) 262 year-old female elven Shaman Level 21.66 *Restoration* *May read a scroll in addition to performing an action* *Immune to Sealed* *Party Leader* Power: 36 (Level 21 + WP: 15 + Power Bonus: 0) Defense: 3 (SP: 3) Health: 21/38(Base HP: 9 + Level bonus: 20 + Class bonus: 9) Ether: 7/31 (Base Ether: 5 + Level bonus: 20 + Class bonus: 1 + Artifact bonus: 5) Gold: 251 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; suitable for scroll users; accessory), Barbarian’s Boots (Restoration; footwear) Inventory: Spider Leg (WP: 8; doubled vs. Flying enemies; spear), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), • White Cloak (Max HP +3; backwear), Crocodile Handbag (Max Ether +2; Immune to Water; accessory), Shackles of War (prevents anyone fleeing; accessory) • Diamond • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Confusion, Scroll of Frailty, Scroll of Armor Sundering (SP: -5; 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned-effect; costs 5 Ether) • Grand Tonics (3), Tonic, Potions (3), Elixirs (3), Remedies (4), Phoenix Essences (3), Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Raw Meat (Max HP +5), Double Rainbow, Dragon Scales (2), Mead • Shovel, Bedroll, Magnifying Glass Alexander Vandangant (Wedge09) 99 year-old male elven Hunter Level 17 *Favors Humanoids* *Knocked Out* Power: 24 (Level 17 + WP: 7 + Power Bonus: 0) Defense: 5 (SP: 2 + SP: 3) Health: 0/30 (Base HP: 6 + Level bonus: 16 + Class bonus: 6 + Artifact bonus: 2) Gold: 205 Equipment: Fauxthril Crossbow (WP: 7; Darkness-elemental; Hollow Blade [nothing stored]), Chevalier of Charis Armor (Max HP +2; SP: 2; bodywear), Tricorne (SP: 3; headwear) Inventory: Delfrin Crossbow (WP: 5), Giant Club (WP: 8), Standard-Issue Saber (WP: 5; longsword) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing)(2), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), • Grand Potion, Potions (4), Remedies (2), Venoms (4), Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Bones (4), Meads (4), Mithril Shard (1/4 of a piece of Mithril), Big Apple • Bedroll, Shovel Ellaria Arbour (Sandy) 22 year-old female human Druid Level 23.67 *Invisible* *Immune to Sealed* *Encouraged* *Lucky* Power: 36 72 (Level 23 + WP: 10 + Power Bonus: 3) Defense: 3 (SP: 3) Health: 39/39 (Base HP: 9 + Level bonus: 22 + Class bonus: 7 + Permanent Bonus: 1) Ether: 30/35 (Base Ether: 5 + Level bonus: 22 + Class bonus: 1 + Artifact bonus: 5 + Permanent bonus: 2) Gold: 173 Equipment: Ignis Fatuus (WP: 10; Fire-, Lighting-elemental; staff), Black Bandana (Power +3; pirate lingo; headwear), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Spirit Robe (Wearer is invisible for the first 3 Rounds of battle so they do not take Free Hits; backwear) Inventory: Unlucky Horseshoe (WP: 13; inflicts Jinxed; throwing weapon), Sylvania's Crossbow (WP: 7; Wood-elemental; crossbow), Wizard's Staff (WP: 1; Fire-, Wind-, Water-, Earth-elemental; staff), Pongcanis Spear (WP: 7), Standard-Issue Saber (WP: 5; longsword) • Tricorne (SP: 3; headwear), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), • Scroll of Inspiration (Inspired; costs 10 Ether; 50/50 chance), Scroll of Sealing, • Potions (3), Grand Potions (2), Health Cores (4), Tonic, Grand Tonics (6), Ether Core, Elixir, Remedies (2), Neutralizer, Tiger Balm, Phoenix Essences (2), Soma, Deadly Venom, Smoke Bombs (2), Flash Bomb, Fire Bombs (3), Ice Bomb, Lightning Bombs (2), Water Bombs (2), Holy Bombs (2), Bones(2), Mead • Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) 46 year-old male human Paladin Level 27.67 *Immune to Fragile, Sleep, Weakened, and Blindness* *Encouraged* Power: 43 86 (Level 27 + WP: 11 + Power Bonus: 5) Defense: 12 (SP: 7 + SP: 5) Health: 50/50 (Base HP: 10 + Level bonus: 26 + Class bonus: 11 + Permanent bonus: 3) Ether: 26/26 (Base Ether: 0 + Level/Class bonus: 26) Gold: 168 (Owes 128 Gold to Arthur Justus Regulus VII [Flipz], 1 Gold to Bartholomew Docken [brickdoctor], and 75 Gold to Sorrow [Endgame]) Equipment: Scupperer (WP: 11; Darkness-, Fire-elemental; inflicts Bleeding[/color] and Badly Poisoned; great sword) Round Metal Shield (SP: 7), Heavy Armor (SP: 5; Immune to Fragile), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Sleep, Weakened, and Blindness; accessory), Overkill Gloves (+1 gold for every point of Damage extra when defeating an enemy; handwear), *Pseudo's Blessing's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Pongcanis Whip (WP: 8; whip) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), • Garnet, Sapphire, • Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Meads (6), Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Tonic, Milk, • Bedroll Arthur Justus Regulus VII, a Hero Who is Actually Worth Something (Flipz) 21 year-old male human Mystic Knight Level 27.33 *Immune to Poisoned, Badly Poisoned, and Fragile* *Counterstriking* Power: 39 (Level 27 + WP: 12 + Power Bonus: 0) Health: 42/42 (Base HP: 5 + Level bonus: 26 + Class bonus: 7 + Permanent bonus: 4) Ether: 23/32 (Base Ether: 5 + Level bonus: 26 + Class bonus: 1) Defense: 14 (SP: 9 + SP: 5) Gold: 508 (Owed 128 Gold by Lord Lawrence Boomingham (Zepher) and 70 Gold by En Sabah Nur (Jebediahs) Equipment: Sir Roderick's Sword (WP: 12; longsword), Arm Shield (SP: 9), Duke's Coat-of-Arms ( SP: 5; Immune to Poisoned, Badly Poisoned, and Fragile; suitable for Knights, Dragoons, Skirmishers, and Regulators; bodywear), Zap-Tap Badge (1/2 chance to deal Electric-elemental Damage to an opponent who has dealt Damage to a hero, equal to the hero's level; accessory), Counterstrike Gloves Inventory: Hollow Blade Dagger (WP: 6; Hollow Blade [Mulled Wine]; dagger), Staff of Ennon (WP: 5; Light-elemental; +2 Ether on rolls of 2, 3, 4), Healing Staff (WP: 5; Healing effect), Ammit (WP: 6; +5 Ether for each kill; great sword), • Shackles of War (Prevents anyone from fleeing battles; accessory), Stingy Gloves (Prevents enemies from ever stealing gold from the wearer; handwear) • Opal, Amethyst, Topaz, Diamond, Garnet, Sapphire, Emerald • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Sleep, Scroll of Weakening, Scroll of Luck (Lucky; costs 10 Ether) • Grand Potions (11), Potion, Remedies (9), Elixirs (4), Nostrums (4), Smelling Salts (3), Meads (5), Jinxy Juices (2), Ether Core, Noxious Venom (Badly Poisoned and Confused; 3 Rounds), Zoot's Plaything, Chaotic Bomb (100 random elemental Damage), Tesla Bomb (20 Lightnng-elemental Damage), Tonic, Grand Tonics (10), Double Rainbow (Encouraged, Lucky, Confused, and Poisoned), Bright Polish, Ambrosia, Exterlate, Phoenix Essences (2), Emergency Essence, Grating Stone, Smoke Bombs (5) • Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Throlar Wineghilm (Lord Duvors) 134 year-old male dwarven Knight Level 6 *Immune to Fragile* *Sentinel* Power: 16 (Level 6 + WP: 10 + Power Bonus: 0) Health: 15/15 (Base HP: 10 + Level Bonus: 5) Defense: 5 (SP: 5) Gold: 42 Equipment: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Pongcanis Shield (SP: 5), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear) Inventory: Mace and Chain (WP: 3) • Potion, Remedy, Smoke Bomb • Bedroll, Pickaxe Ahvialyn (NPC) Female elven Rogue Level 18.5 *Knocked Out* Power: 38 (Level 18 + WP: 20 + Power Bonus: 0) Health: 0/24 (Base HP: 7 + Level bonus: 17) Defense: 3 (SP: 3) Gold: 10 Equipment: Mythril Dagger (WP: 20; may be used as a melee or a throwing weapon), Elven Plate Armor (SP: 3; bodywear), Cloak of the Elven Spy (Wearer may examine enemy stats before a battle; backwear) Inventory: Backup Dagger (WP: 5) • Health Core, Grand Potion, Elixir, Remedy, Smoke Bomb, Venom, Deadly Venom • Bedroll Sir Isaac Shawe (NPC) Male human Mime Level 50.2 Power: 68 (Level 50 + WP: 18 + Power Bonus: 0) Health: 76/76 (Base HP: 7 + Level bonus: 49 + Class bonus: 20) Defense: 4 (SP: 4) Ether: 59/59 (Level bonus: 49 + Class bonus: 10) Gold: 114 Equipment: Backstabber (WP: 18; pierces SP for the first 5 Rounds of each battle; longsword), Scale Armor (SP: 4; bodywear) Inventory: Throwing Knife (WP: 5; throwing dagger) • Grand Potion, Smoke Bombs (3) • Bedroll Lady Calaryl (NPC) Female elven Sorcerer Level 32.25 *Immune to Sealed* Power: 49 (Level 32 + WP: 7 + Power Bonus: 10) Health: 22/42 (Base HP: 7 + Level bonus: 31 + Class bonus: 4) Defense: 6 (SP: 6) Ether: 32/32 (Level bonus: 31 + Class bonus: 1) Gold: 0 Equipment: Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing upon being KO'd; staff), Cloak of the Elven Sorceress (SP: 6; immune to Sealed) Inventory: Sword of Lord Keveak (WP: 2; longsword), • Amethyst, Emerald • Scroll of Sleep, Scroll of Blindness, Scroll of Confusion Duke Bârbêthân (NPC) Male human Knight Level 9 Power: 16 (Level 9 + WP: 7 + Power Bonus: 0) Health: 18/18 (Base HP: 10 + Level bonus: 8) Defense: 2 (SP: 2) Gold: 10 Equipment: Rapier (WP: 7; longsword), Round Shield (SP: 2) Inventory: Bedroll QM Note: I would assume that you'd want to Seal Indiacca next, but you don't have enough Ether to do that, and I can't decide for you to use a consumable, so since Sentinel is up, I'll autoroll with you attacking. Results of Round Six of the Battle with the Dread Pirate: Nerwen Calmcacil uses Scroll of Sealing vs. Dread Pirate Indiacca — Success (Sealed; -1 Ether) Nerwen Calmcacil vs. Pongcanis Swordsman C — Critical Hit ((15*2)+21-5=46 Water-Darkness-elemental Damage) >Arthur Justus Regulus vs. Dread Pirate Indiacca — Spellblade Spin Special Damage (6 Hits, (12+27)*2/2=39 base Ice-elemental Damage) Ellaria Arbour vs. Dread Pirate Indiacca — Aim Damage Hit Aim ((10+23)*2*2-10=122 Fire-Lightning-elemental Damage) Lord Lawrence Boomingham vs. Dread Pirate Indiacca — Meditate Critical Hit ((((11*2)+27)*2*2)-10=186 Fire-Darkness-elemental Damage) Sir Isaac Shawe mimics Brutal vs. Dread Pirate Indiacca — Special Damage Special Damage (Subdue the Warriors: no effect; Sealed) Throlar Wineghlim vs. Dread Pirate Indiacca — Special Damage Miss >Lady Calaryl vs. Pongcanis Swordsman D — Damage (no effect; Sentinel) Duke Bârbêthân does nothing. Dread Pirate Indiacca — Bleeding (-5 Health) Nerwen, you push the Pogs back ahead of Arthur, who slashes furiously multiple times at the beasts. Ellaria and Boomingham, you too strike before the enemies can recover. Now clearly weakening, the Dread Pirate swings his axe attempting to strike you all, but is unable to due to Nerwen's spell. The Enemies: Dread Pirate Indiacca Beast *Immune to all Poisons, Instant Knock-Out, and Fragile* *Inspired* (6 Rounds) *Jinxed* *Encouraged* (7 Rounds) *Bleeding* *Blinded* *Sealed* Level: 35 70 Health: 600/600 92/1200 Defense: 10 Special I: Rally the Warriors — Indiacca's prowess in battle Encourages himself and all the Pongcanae, doubling their Level for 10 Rounds. Special II: Subdue the Warriors — Using both his bare hand and his axe, Indiacca deals 25 Damage ignoring Row to all heroes. Special III: Unite the Warriors — Indiacca's actions Inspire himself and all the Pongcanae, doubling their Health for 10 Rounds. Special IV: Call the Warriors — Indiacca summons a random Pongcanis warrior to join the battle. Note: Specials are decided randomly. Passive Special: Built Up an Immunity to Iocane — With years of practice strengthening his body, Indiacca is immune to all forms of poison, Fragile, and Instant-KO. Drops: 200 Gold, Axe of the Minotaur Champion Pongcanis Swordsman D Humanoid Beast Level: 20 Health: 2/80 Defense: 5 Special: Cry for Help — The Pongcanis Swordsman lets loose a high-pitched roaring growl for help. Another Pongcanis Swordsman will join the battle after 2 Rounds. Drops: 25 Gold The Party: Nerwen Calmcacil (Chromeknight) 262 year-old female elven Shaman Level 21.66 *Restoration* *May read a scroll in addition to performing an action* *Immune to Sealed* *Party Leader* Power: 36 (Level 21 + WP: 15 + Power Bonus: 0) Defense: 3 (SP: 3) Health: 21/38(Base HP: 9 + Level bonus: 20 + Class bonus: 9) Ether: 6/31 (Base Ether: 5 + Level bonus: 20 + Class bonus: 1 + Artifact bonus: 5) Gold: 251 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; suitable for scroll users; accessory), Barbarian’s Boots (Restoration; footwear) Inventory: Spider Leg (WP: 8; doubled vs. Flying enemies; spear), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), • White Cloak (Max HP +3; backwear), Crocodile Handbag (Max Ether +2; Immune to Water; accessory), Shackles of War (prevents anyone fleeing; accessory) • Diamond • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Confusion, Scroll of Frailty, Scroll of Armor Sundering (SP: -5; 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned-effect; costs 5 Ether) • Grand Tonics (3), Tonic, Potions (3), Elixirs (3), Remedies (4), Phoenix Essences (3), Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Raw Meat (Max HP +5), Double Rainbow, Dragon Scales (2), Mead • Shovel, Bedroll, Magnifying Glass Alexander Vandangant (Wedge09) 99 year-old male elven Hunter Level 17 *Favors Humanoids* *Knocked Out* Power: 24 (Level 17 + WP: 7 + Power Bonus: 0) Defense: 5 (SP: 2 + SP: 3) Health: 0/30 (Base HP: 6 + Level bonus: 16 + Class bonus: 6 + Artifact bonus: 2) Gold: 205 Equipment: Fauxthril Crossbow (WP: 7; Darkness-elemental; Hollow Blade [nothing stored]), Chevalier of Charis Armor (Max HP +2; SP: 2; bodywear), Tricorne (SP: 3; headwear) Inventory: Delfrin Crossbow (WP: 5), Giant Club (WP: 8), Standard-Issue Saber (WP: 5; longsword) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing)(2), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), • Grand Potion, Potions (4), Remedies (2), Venoms (4), Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Bones (4), Meads (4), Mithril Shard (1/4 of a piece of Mithril), Big Apple • Bedroll, Shovel Ellaria Arbour (Sandy) 22 year-old female human Druid Level 23.67 *Invisible* *Immune to Sealed* *Encouraged* *Lucky* Power: 36 72 (Level 23 + WP: 10 + Power Bonus: 3) Defense: 3 (SP: 3) Health: 39/39 (Base HP: 9 + Level bonus: 22 + Class bonus: 7 + Permanent Bonus: 1) Ether: 30/35 (Base Ether: 5 + Level bonus: 22 + Class bonus: 1 + Artifact bonus: 5 + Permanent bonus: 2) Gold: 173 Equipment: Ignis Fatuus (WP: 10; Fire-, Lighting-elemental; staff), Black Bandana (Power +3; pirate lingo; headwear), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Spirit Robe (Wearer is invisible for the first 3 Rounds of battle so they do not take Free Hits; backwear) Inventory: Unlucky Horseshoe (WP: 13; inflicts Jinxed; throwing weapon), Sylvania's Crossbow (WP: 7; Wood-elemental; crossbow), Wizard's Staff (WP: 1; Fire-, Wind-, Water-, Earth-elemental; staff), Pongcanis Spear (WP: 7), Standard-Issue Saber (WP: 5; longsword) • Tricorne (SP: 3; headwear), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), • Scroll of Inspiration (Inspired; costs 10 Ether; 50/50 chance), Scroll of Sealing, • Potions (3), Grand Potions (2), Health Cores (4), Tonic, Grand Tonics (6), Ether Core, Elixir, Remedies (2), Neutralizer, Tiger Balm, Phoenix Essences (2), Soma, Deadly Venom, Smoke Bombs (2), Flash Bomb, Fire Bombs (3), Ice Bomb, Lightning Bombs (2), Water Bombs (2), Holy Bombs (2), Bones(2), Mead • Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) 46 year-old male human Paladin Level 27.67 *Immune to Fragile, Sleep, Weakened, and Blindness* *Encouraged* Power: 43 86 (Level 27 + WP: 11 + Power Bonus: 5) Defense: 12 (SP: 7 + SP: 5) Health: 50/50 (Base HP: 10 + Level bonus: 26 + Class bonus: 11 + Permanent bonus: 3) Ether: 26/26 (Base Ether: 0 + Level/Class bonus: 26) Gold: 168 (Owes 128 Gold to Arthur Justus Regulus VII [Flipz], 1 Gold to Bartholomew Docken [brickdoctor], and 75 Gold to Sorrow [Endgame]) Equipment: Scupperer (WP: 11; Darkness-, Fire-elemental; inflicts Bleeding[/color] and Badly Poisoned; great sword) Round Metal Shield (SP: 7), Heavy Armor (SP: 5; Immune to Fragile), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Sleep, Weakened, and Blindness; accessory), Overkill Gloves (+1 gold for every point of Damage extra when defeating an enemy; handwear), *Pseudo's Blessing's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Pongcanis Whip (WP: 8; whip) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), • Garnet, Sapphire, • Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Meads (6), Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Tonic, Milk, • Bedroll Arthur Justus Regulus VII, a Hero Who is Actually Worth Something (Flipz) 21 year-old male human Mystic Knight Level 27.33 *Immune to Poisoned, Badly Poisoned, and Fragile* *Counterstriking* Power: 39 (Level 27 + WP: 12 + Power Bonus: 0) Health: 42/42 (Base HP: 5 + Level bonus: 26 + Class bonus: 7 + Permanent bonus: 4) Ether: 23/32 (Base Ether: 5 + Level bonus: 26 + Class bonus: 1) Defense: 14 (SP: 9 + SP: 5) Gold: 508 (Owed 128 Gold by Lord Lawrence Boomingham (Zepher) and 70 Gold by En Sabah Nur (Jebediahs) Equipment: Sir Roderick's Sword (WP: 12; longsword), Arm Shield (SP: 9), Duke's Coat-of-Arms ( SP: 5; Immune to Poisoned, Badly Poisoned, and Fragile; suitable for Knights, Dragoons, Skirmishers, and Regulators; bodywear), Zap-Tap Badge (1/2 chance to deal Electric-elemental Damage to an opponent who has dealt Damage to a hero, equal to the hero's level; accessory), Counterstrike Gloves Inventory: Hollow Blade Dagger (WP: 6; Hollow Blade [Mulled Wine]; dagger), Staff of Ennon (WP: 5; Light-elemental; +2 Ether on rolls of 2, 3, 4), Healing Staff (WP: 5; Healing effect), Ammit (WP: 6; +5 Ether for each kill; great sword), • Shackles of War (Prevents anyone from fleeing battles; accessory), Stingy Gloves (Prevents enemies from ever stealing gold from the wearer; handwear) • Opal, Amethyst, Topaz, Diamond, Garnet, Sapphire, Emerald • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Sleep, Scroll of Weakening, Scroll of Luck (Lucky; costs 10 Ether) • Grand Potions (11), Potion, Remedies (9), Elixirs (4), Nostrums (4), Smelling Salts (3), Meads (5), Jinxy Juices (2), Ether Core, Noxious Venom (Badly Poisoned and Confused; 3 Rounds), Zoot's Plaything, Chaotic Bomb (100 random elemental Damage), Tesla Bomb (20 Lightnng-elemental Damage), Tonic, Grand Tonics (10), Double Rainbow (Encouraged, Lucky, Confused, and Poisoned), Bright Polish, Ambrosia, Exterlate, Phoenix Essences (2), Emergency Essence, Grating Stone, Smoke Bombs (5) • Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Throlar Wineghilm (Lord Duvors) 134 year-old male dwarven Knight Level 6 *Immune to Fragile* *Sentinel* Power: 16 (Level 6 + WP: 10 + Power Bonus: 0) Health: 15/15 (Base HP: 10 + Level Bonus: 5) Defense: 5 (SP: 5) Gold: 42 Equipment: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Pongcanis Shield (SP: 5), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear) Inventory: Mace and Chain (WP: 3) • Potion, Remedy, Smoke Bomb • Bedroll, Pickaxe Ahvialyn (NPC) Female elven Rogue Level 18.5 *Knocked Out* Power: 38 (Level 18 + WP: 20 + Power Bonus: 0) Health: 0/24 (Base HP: 7 + Level bonus: 17) Defense: 3 (SP: 3) Gold: 10 Equipment: Mythril Dagger (WP: 20; may be used as a melee or a throwing weapon), Elven Plate Armor (SP: 3; bodywear), Cloak of the Elven Spy (Wearer may examine enemy stats before a battle; backwear) Inventory: Backup Dagger (WP: 5) • Health Core, Grand Potion, Elixir, Remedy, Smoke Bomb, Venom, Deadly Venom • Bedroll Sir Isaac Shawe (NPC) Male human Mime Level 50.2 Power: 68 (Level 50 + WP: 18 + Power Bonus: 0) Health: 76/76 (Base HP: 7 + Level bonus: 49 + Class bonus: 20) Defense: 4 (SP: 4) Ether: 59/59 (Level bonus: 49 + Class bonus: 10) Gold: 114 Equipment: Backstabber (WP: 18; pierces SP for the first 5 Rounds of each battle; longsword), Scale Armor (SP: 4; bodywear) Inventory: Throwing Knife (WP: 5; throwing dagger) • Grand Potion, Smoke Bombs (3) • Bedroll Lady Calaryl (NPC) Female elven Sorcerer Level 32.25 *Immune to Sealed* Power: 49 (Level 32 + WP: 7 + Power Bonus: 10) Health: 22/42 (Base HP: 7 + Level bonus: 31 + Class bonus: 4) Defense: 6 (SP: 6) Ether: 32/32 (Level bonus: 31 + Class bonus: 1) Gold: 0 Equipment: Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing upon being KO'd; staff), Cloak of the Elven Sorceress (SP: 6; immune to Sealed) Inventory: Sword of Lord Keveak (WP: 2; longsword), • Amethyst, Emerald • Scroll of Sleep, Scroll of Blindness, Scroll of Confusion Duke Bârbêthân (NPC) Male human Knight Level 9 Power: 16 (Level 9 + WP: 7 + Power Bonus: 0) Health: 18/18 (Base HP: 10 + Level bonus: 8) Defense: 2 (SP: 2) Gold: 10 Equipment: Rapier (WP: 7; longsword), Round Shield (SP: 2) Inventory: Bedroll Party Leader, choose the order of actions. All combatants, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, move, heal, cast a magic spell, use an item instead of attacking, or attempt something else outside the box. Any enemy not targeted will get a Free Hit on the party after everyone has acted. Quote
Flipz Posted November 2, 2013 Posted November 2, 2013 OOC: Hate to say it, but Nerwen isn't Hastened, so she has to use a Scroll as one of her actions. Fortunately, Sealed only costs 1 Ether, so say she did that as her first action. Arthur repeats. Quote
Sandy Posted November 2, 2013 Posted November 2, 2013 Ellaria tries her best to make the Roots of Life come up, as she continues to wale at Indiacca. Quote
Chromeknight Posted November 2, 2013 Posted November 2, 2013 (edited) Sandy, I know English is your second language, and you speak/write it much better than I do Finnish, but since I'd correct a native English (or even american english speaker) I'll say this anyway. Wail= to cry or weep, Whale= big marine mammal, Wale= to hit something hard. Easy mistake, but I read Ellaria as breaking down crying, and Nerwen was about to comfort her when I realised that would only cause confusion. My Lord Duke. Perhaps next time Throlar defends us with his shield you could lend a hand? Now, Dread pirate, you are bleeding and blinded. We could simply walk away and leave you to die alone. Not even having the satisfaction of striking another blow in battle. Should we do that? What is your honour worth? Edited November 2, 2013 by Chromeknight Quote
Sandy Posted November 2, 2013 Posted November 2, 2013 Sandy, I know English is your second language, and you speak/write it much better than I do Finnish, but since I'd correct a native English (or even american english speaker) I'll say this anyway. Wail= to cry or weep, Whale= big marine mammal, Wale= to hit something hard. Easy mistake, but I read Ellaria as breaking down crying, and Nerwen was about to comfort her when I realised that would only cause confusion. OoC: Thanks for pointing it out. A big difference between my language and yours is that in Finnish words are pronounced as they are written, whereas in English the same pronounciation can be written in multiple ways, each with a distinct meaning. So mistakes like this are bound to happen. [/grammartalk] Quote
Brickdoctor Posted November 2, 2013 Author Posted November 2, 2013 Now, Dread pirate, you are bleeding and blinded. We could simply walk away and leave you to die alone. Not even having the satisfaction of striking another blow in battle. Should we do that? What is your honour worth? "The Dread Pirate will live. You cannot kill the Dread Pirate." QM Note: Fixed Nerwen's Ether and actions. Do you want to use an Essence on Alexander, or shall I finish this up? Quote
Chromeknight Posted November 2, 2013 Posted November 2, 2013 "The Dread Pirate will live. You cannot kill the Dread Pirate." QM Note: Fixed Nerwen's Ether and actions. Do you want to use an Essence on Alexander, or shall I finish this up? I expect we cannot but you, master Minotaur will die. I salute your bullheaded refusal to face that. Ellaria, I know you god has power to revive Alexander and Ahvialyn, but it would be a shame for Alexander to miss Indiacca's end. If your prayers are not answered, I will use a phoenix essence on him. Quote
Flipz Posted November 2, 2013 Posted November 2, 2013 (edited) "There's always another 'dread pirate', every criminal and his brother seems to have delusions of grandeur these days. They're as common as dust. And when we're done with them, we'll wipe them off our boots, just like we'll do to you." "I'll raise Lady Ahvialyn. Master Shawe, mind healing Lady Calaryl?" If Ellaria doesn't summon the Roots of Life, Arthur uses a Phoenix Essence on Ahvialyn. If Ellaria does summon the Roots of Life, Arthur casts Ice at Indiacca from the Front Row. Edited November 2, 2013 by Flipz Quote
Duvors Posted November 2, 2013 Posted November 2, 2013 "Sorry everyone, but I have to do this." Throlar throws a smoke bomb. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.