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Posted

"Based on your experience, would the Mopag disband if we took out their warlord? And would he be willing to engage in an honorable duel?"

"I'm going to drink a Mead as well, if no one minds. I need the alcohol if I'm going to deal with any more lunacy today."

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Posted

av-warlordkaherdin.png

"Hello again, heroes. As you can see, just as I predicted, the Mopag have emerged victorious. The Pongcanae are defeated and we have encircled the position where the elven and human leaders are out in the open, away from their keeps and their hideouts. Give me the elven lady and the knight, and I shall let you go. I'll even pay 100 Gold to every hero who helps me in that simple task."

"No, you are not the one who risk his/her life against the pongcanae; therefore the elven lady and the knight won't be in your custody if I can avoid it." says calmly the elven archer and prepares to the battle.

Posted

"No, you are not the one who risk his/her life against the pongcanae; therefore the elven lady and the knight won't be in your custody if I can avoid it." says calmly the elven archer and prepares to the battle.

"I have to agree, and don't think of taking them by force," said Throlar holding his handkerchief-mace-thing above his head,"I don't think your men would think much of a commander who would attack a group under a flag of truce, and there's more too, and I think it would be a wise move for you to listen to what we have to say." said Throlar in a Diplomatic voice.
Posted

Boomingham sips down a mead, just in case. "I'm sorry, Warlord, I just prefer neogtiotions with a little bit of a looser tongue. I'm sure you understand."

av-warlordkaherdin.png

"Of course, excellent idea! You, soldier, bring out the Mead!"

Warlord Kaherdin drinks a Mead as well.

"Based on your experience, would the Mopag disband if we took out their warlord? And would he be willing to engage in an honorable duel?"

av-ladyahvialyn.png

"I have no experienced with the Mopag."

"I think it would be a wise move for you to listen to what we have to say." said Throlar in a Diplomatic voice.

av-warlordkaherdin.png

"Really, dwarf? What does it look like we're doing right now?"

The Party:

8446391115_66a502300b_t.jpg

Nerwen Calmcacil (Chromeknight)

262 year-old female elven Shaman

Level 22
*Restoration*
*May read a scroll in addition to performing an action* *Immune to
Sealed
* *Party Leader*

Power:
37
(Level 22 + WP: 15 +
Power Bonus:
0)

Defense:
3
(SP: 3)

Health:
39/39
(Base HP: 9 + Level bonus: 21 + Class bonus: 9)

Ether:
6/32
(Base Ether: 5 + Level bonus: 21 + Class bonus: 1 + Artifact bonus: 5)

Gold:
370

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; suitable for scroll users; accessory), Barbarian’s Boots (Restoration; footwear)

Inventory:
Spider Leg (WP: 8; doubled vs. Flying enemies; spear), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer),

White Cloak (Max HP +3; backwear), Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory), Shackles of War (prevents anyone fleeing; accessory)

Diamond

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Confusion, Scroll of Frailty, Scroll of Armor Sundering (SP: -5; 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the
Badly Poisoned
-effect; costs 5 Ether)

Grand Tonics (3), Tonic, Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (3), Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Raw Meat (Max HP +5), Double Rainbow, Dragon Scales (2), Mead

Shovel, Bedroll, Magnifying Glass

heroica_2.jpg

Alexander Vandangant (Wedge09)

99 year-old male elven Hunter

Level 17.5
*Favors Humanoids*

Power:
24
(Level 17 + WP: 7 +
Power Bonus:
0)

Defense:
5
(SP: 2 + SP: 3)

Health:
30/30
(Base HP: 6 + Level bonus: 16 + Class bonus: 6 + Artifact bonus: 2)

Gold:
325

Equipment:
Fauxthril Crossbow (WP: 7;
Darkness
-elemental; Hollow Blade [nothing stored]), Chevalier of Charis Armor (Max HP +2; SP: 2; bodywear), Tricorne (SP: 3; headwear)

Inventory:
Delfrin Crossbow (WP: 5), Giant Club (WP: 8), Standard-Issue Saber (WP: 5; longsword)

Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing)(2), Sterile Gloves (Immune to
Poisoned
and
Badly Poisoned
; handwear),

Grand Potion, Potions (4), Remedies (2), Venoms (4), Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Bones (4), Meads (4), Mithril Shard (1/4 of a piece of Mithril), Big Apple

Bedroll, Shovel

ava-ellaria3.jpg

Ellaria Arbour (Sandy)

22 year-old female human Druid

Level 24
*Invisible*
*Immune to
Sealed
*

Power:
37
(Level 24 + WP: 10 +
Power Bonus:
3)

Defense:
3
(SP: 3)

Health:
40/40
(Base HP: 9 + Level bonus: 23 + Class bonus: 7 + Permanent Bonus: 1)

Ether:
30/36
(Base Ether: 5 + Level bonus: 23 + Class bonus: 1 + Artifact bonus: 5 + Permanent bonus: 2)

Gold:
293

Equipment:
Ignis Fatuus (WP: 10;
Fire-
,
Lighting
-elemental; staff), Black Bandana (Power +3; pirate lingo; headwear), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear), Spirit Robe (Wearer is invisible for the first 3 Rounds of battle so they do not take Free Hits; backwear)

Inventory:
Unlucky Horseshoe (WP: 13; inflicts
Jinxed
; throwing weapon), Sylvania's Crossbow (WP: 7;
Wood
-elemental; crossbow), Wizard's Staff (WP: 1;
Fire
-,
Wind
-,
Water
-,
Earth
-elemental; staff), Pongcanis Spear (WP: 7), Standard-Issue Saber (WP: 5; longsword), Minotaur Horn (WP: 2; worth 75 Gold in magic shops; dagger)

Tricorne (SP: 3; headwear), Sterile Gloves (Immune to
Poisoned
and
Badly Poisoned
; handwear),

Scroll of Inspiration (
Inspired
; costs 10 Ether; 50/50 chance), Scroll of Sealing,

Potions (3), Grand Potions (2), Health Cores (4), Tonic, Grand Tonics (6), Ether Core, Elixir, Remedies (2), Neutralizer, Tiger Balm, Phoenix Essences (2), Soma, Deadly Venom, Smoke Bombs (2), Flash Bomb, Fire Bombs (3), Ice Bomb, Lightning Bombs (2), Water Bombs (2), Holy Bombs (2), Bones(2), Mead

Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass

IMG_1583-1.jpg

Lord Lawrence Boomingham (Zepher)

46 year-old male human Paladin

Level 28
*Immune to
Fragile
,
Sleep
,
Weakened
, and
Blindness
*
*Encouraged*

Power:
44
88
(Level 28 + WP: 11 +
Power Bonus:
5)

Defense:
12
(SP: 7 + SP: 5)

Health:
51/51
(Base HP: 10 + Level bonus: 27 + Class bonus: 11 + Permanent bonus: 3)

Ether:
27/27
(Base Ether: 0 + Level/Class bonus: 27)

Gold:
178
(Owes 128 Gold to Arthur Justus Regulus VII [Flipz], 1 Gold to Bartholomew Docken [brickdoctor], and 75 Gold to Sorrow [Endgame])

Equipment:
Scupperer (WP: 11;
Darkness
-,
Fire
-elemental; inflicts
Bleeding
and
Badly Poisoned
; great sword) Round Metal Shield (SP: 7), Heavy Armor (SP: 5; Immune to
Fragile
), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to
Sleep
,
Weakened
, and
Blindness
; accessory), Overkill Gloves (+1 gold for every point of Damage extra when defeating an enemy; handwear), *Pseudo's Blessing's Blessing (+4 Power; not an artifact)*

Inventory:
Frozen Saber (WP: 9;
Light
-,
Ice
-elemental; inflicts
Stunned
; great sword), Pongcanis Whip (WP: 8; whip), Axe of the Minotaur Champion (WP: 40; user is
Slowed
and
Immune to Hastened
; cannot be equipped at the same time as a shield; axe)

Hood of Belthazar Bluehood (Power +4; Ether -6; headwear),

Garnet
,
Sapphire
,

Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing,

Meads (5), Mulled Wine, Fire Brandy (
Encouraged
, Immune to
Ice
), Emerald Lamp of Summoning, Hamantasch (
Lucky
,
Blessed
), Admantite Shard (1/4 of a piece of Adamantite), Tonic, Milk,

Bedroll

Arthur_TownGuard_Salute_ava_border.jpg

Arthur Justus Regulus VII
, a Hero Who is Actually Worth Something
(Flipz)

21 year-old male human Mystic Knight

Level 27.67
*Immune to
Poisoned
,
Badly Poisoned
, and
Fragile
*
*Counterstriking*
*Encouraged*

Power:
39
78
(Level 27 + WP: 12 +
Power Bonus:
0)

Health:
42/42
(Base HP: 5 + Level bonus: 26 + Class bonus: 7 + Permanent bonus: 4)

Ether:
32/32
(Base Ether: 5 + Level bonus: 26 + Class bonus: 1)

Defense:
14
(SP: 9 + SP: 5)

Gold:
628
(Owed 128 Gold by Lord Lawrence Boomingham (Zepher) and 70 Gold by En Sabah Nur (Jebediahs)

Equipment:
Sir Roderick's Sword (WP: 12; longsword), Arm Shield (SP: 9), Duke's Coat-of-Arms ( SP: 5; Immune to
Poisoned
,
Badly Poisoned
, and
Fragile
; suitable for Knights, Dragoons, Skirmishers, and Regulators; bodywear), Zap-Tap Badge (1/2 chance to deal
Electric
-elemental Damage to an opponent who has dealt Damage to a hero, equal to the hero's level; accessory), Counterstrike Gloves

Inventory:
Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing upon being KO'd; staff), Hollow Blade Dagger (WP: 6; Hollow Blade [Mulled Wine]; dagger), Staff of Ennon (WP: 5;
Light
-elemental; +2 Ether on rolls of 2, 3, 4), Healing Staff (WP: 5; Healing effect), Ammit (WP: 6; +5 Ether for each kill; great sword),

Shackles of War (Prevents anyone from fleeing battles; accessory), Stingy Gloves (Prevents enemies from ever stealing gold from the wearer; handwear), Cloak of Deception (Free Hits against the wearer have a 1/6 chance to be redirected to a random opponent; backwear), Ancient Crown (First successful strike of battle deals
Cursed
-effect; headwear), Sticky Gloves (Increases the amount of gold stolen by 50%, suitable for Rogues and Beast Warriors; accessory), Marksman's Monocle (Misses are rerolled)

Opal
,
Amethyst
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Recklessness (
Encouraged
and
Fragile
; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Sleep, Scroll of Weakening, Scroll of Luck (
Lucky
; costs 10 Ether)

Grand Potions (11), Potion, Remedies (9), Elixirs (4), Nostrums (4), Smelling Salts (3), Meads (4), Jinxy Juices (2), Ether Core, Noxious Venom (
Badly Poisoned
and
Confused
; 3 Rounds), Zoot's Plaything, Chaotic Bomb (100 random elemental Damage), Tesla Bomb (20
Lightnng
-elemental Damage), Tonic, Grand Tonics (9), Double Rainbow (
Encouraged
,
Lucky
,
Confused
, and
Poisoned
), Bright Polish, Ambrosia, Exterlate, Phoenix Essences (2), Emergency Essence, Grating Stone, Smoke Bombs (5)

Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass

9165522269_9a75a18289_s.jpg

Throlar Wineghilm (Lord Duvors)

134 year-old male dwarven Knight

Level 7
*Immune to
Fragile
*

Power:
17
(Level 7 + WP: 10 +
Power Bonus:
0)

Health:
16/16
(Base HP: 10 + Level Bonus: 6)

Defense:
5
(SP: 5)

Gold:
162

Equipment:
Mourning Star (WP: 10;
Fire
-elemental; inflicts
Fragile
-effect; mace), Pongcanis Shield (SP: 5), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear)

Inventory:
Mace and Chain (WP: 3)

Potion, Remedy, Smoke Bomb

Bedroll, Pickaxe

av-ladyahvialyn.png

Ahvialyn (NPC)

Female elven Rogue

Level 19

Power:
39
(Level 19 + WP: 20 +
Power Bonus:
0)

Health:
25/25
(Base HP: 7 + Level bonus: 18)

Defense:
3
(SP: 3)

Gold:
10

Equipment:
Mythril Dagger (WP: 20; may be used as a melee or a throwing weapon), Elven Plate Armor (SP: 3; bodywear), Cloak of the Elven Spy (Wearer may examine enemy stats before a battle; backwear)

Inventory:
Backup Dagger (WP: 5)

Health Core, Grand Potion, Elixir, Remedy, Smoke Bomb, Venom, Deadly Venom

Bedroll

av-sirisaacshawe.png

Sir Isaac Shawe (NPC)

Male human Mime

Level 50.4

Power:
68
(Level 50 + WP: 18 +
Power Bonus:
0)

Health:
76/76
(Base HP: 7 + Level bonus: 49 + Class bonus: 20)

Defense:
4
(SP: 4)

Ether:
59/59
(Level bonus: 49 + Class bonus: 10)

Gold:
10

Equipment:
Backstabber (WP: 18; pierces SP for the first 5 Rounds of each battle; longsword), Scale Armor (SP: 4; bodywear)

Inventory:
Throwing Knife (WP: 5; throwing dagger)

Grand Potion, Smoke Bombs (3)

Bedroll

av-ladycalaryl.png

Lady Calaryl (NPC)

Female elven Sorcerer

Level 32.5
*Immune to
Sealed
*

Power:
49
(Level 32 + WP: 7 +
Power Bonus:
10)

Health:
42/42
(Base HP: 7 + Level bonus: 31 + Class bonus: 4)

Defense:
6
(SP: 6)

Ether:
31/32
(Level bonus: 31 + Class bonus: 1)

Gold:
0

Equipment:
Sword of Lord Keveak (WP: 2; longsword), Cloak of the Elven Sorceress (SP: 6; immune to
Sealed
)

Inventory:
Amethyst
,
Emerald

Scroll of Sleep, Scroll of Blindness, Scroll of Confusion

av-barbethan.png

Duke Bârbêthân (NPC)

Male human Knight

Level 10

Power:
17
(Level 10 + WP: 7 +
Power Bonus:
0)

Health:
19/19
(Base HP: 10 + Level bonus: 9)

Defense:
2
(SP: 2)

Gold:
10

Equipment:
Rapier (WP: 7; longsword), Round Shield (SP: 2)

Inventory:
Bedroll

Posted (edited)

av-warlordkaherdin.png

"Really, dwarf? What does it look like we're doing right now?"

"Well, you could be pretending to listen to us but in reality be ignoring us, but enough of that."

"Karhedin, I am not going to try to explain to you how having a prosperous trading town in proximity to Mopag Settlement would be beneficial to you because you will not see why things should be any different with you in control than if it is in the control of the Resistance (who you said did not exist) and the Elves, I will instead warn you."

Short silence.

"If you have read the credentials I gave you, then you will know that I am an ambassador and 137th in line to the Wineghilm throne, but you will not know what it does not tell you."

Another pause.

"Can you guess what I'm talking about?"

His voice, tough still Diplomatic, had be come honey-coated and dripping with odious sweetness.

Edited by Lord Duvors
Posted

"Before you choose to move against me, you should know this, Warlord. I have killed a god. You don't want me as your enemy. And if you are not with me, then you are my enemy. Choose wisely. Don't resort to...how do the children refer to it these days? 'Aggressive negotiations.'" Arthur's tone is cool, calm, and diplomatic.

Posted

"Well, you could be pretending to listen to us but in reality be ignoring us, but enough of that."

"Karhedin, I am not going to try to explain to you...blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah..."

Short silence.

"... blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah..."

Another pause.

"...blah blah blah blah blah blah blah..."

His voice, tough still Diplomatic, had be come honey-coated and dripping with odious sweetness.

av-warlordkaherdin.png

"What was that? I figured there was no point in listening after you said 'not going to try to explain'."

"And if you are not with me, then you are my enemy."

av-warlordkaherdin.png

"Only a villain deals in absolutes. I will do what I must."

Warlord Kaherdin draws his sword with a dramatic flourish and charges at you, Arthur, his actions so sudden and reckless that neither his troops nor the rest of you heroes can at first quite see what's going on.

The Enemies:

av-warlordkaherdin.png

Warlord Kaherdin the Awesome

Humanoid
*Lucky*
*Encouraged*

Level:
24
48

Health:
500/500

Defense:
10

Special I:
Stretch Out with Feelings
— Warlord Kaherdin becomes Lucky. If Warlord Kaherdin is already Lucky, the target becomes Jinxed. If Warlord Kaherdin is already Lucky and the target is already Jinxed, this triggers Special IV.

Special II:
Call It Luck
— Warlord Kaherdin deals 24 Damage ignoring SP and Row and Stuns the target.

Special III:
No Such Thing as Luck
— Warlord Kaherdin flails around and nearly cuts his own head off and is no longer Lucky. If Warlord Kaherdin is already not Lucky, he Stuns himself and deals 50 Damage ignoring SP to himself.

Special IV:
Will of the Force
— Warlord Kaherdin deals 100 Damage to either himself or the target, decided randomly.

Note: Specials are decided randomly.

Drops: Mopagsaber

The Party:

Arthur_TownGuard_Salute_ava_border.jpg

Arthur Justus Regulus VII
, a Hero Who is Actually Worth Something
(Flipz)

21 year-old male human Mystic Knight

Level 27.67
*Immune to
Poisoned
,
Badly Poisoned
, and
Fragile
*
*Counterstriking*
*Encouraged*

Power:
39
78
(Level 27 + WP: 12 +
Power Bonus:
0)

Health:
42/42
(Base HP: 5 + Level bonus: 26 + Class bonus: 7 + Permanent bonus: 4)

Ether:
32/32
(Base Ether: 5 + Level bonus: 26 + Class bonus: 1)

Defense:
14
(SP: 9 + SP: 5)

Gold:
628
(Owed 128 Gold by Lord Lawrence Boomingham (Zepher) and 70 Gold by En Sabah Nur (Jebediahs)

Equipment:
Sir Roderick's Sword (WP: 12; longsword), Arm Shield (SP: 9), Duke's Coat-of-Arms ( SP: 5; Immune to
Poisoned
,
Badly Poisoned
, and
Fragile
; suitable for Knights, Dragoons, Skirmishers, and Regulators; bodywear), Zap-Tap Badge (1/2 chance to deal
Electric
-elemental Damage to an opponent who has dealt Damage to a hero, equal to the hero's level; accessory), Counterstrike Gloves

Inventory:
Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing upon being KO'd; staff), Hollow Blade Dagger (WP: 6; Hollow Blade [Mulled Wine]; dagger), Staff of Ennon (WP: 5;
Light
-elemental; +2 Ether on rolls of 2, 3, 4), Healing Staff (WP: 5; Healing effect), Ammit (WP: 6; +5 Ether for each kill; great sword),

Shackles of War (Prevents anyone from fleeing battles; accessory), Stingy Gloves (Prevents enemies from ever stealing gold from the wearer; handwear), Cloak of Deception (Free Hits against the wearer have a 1/6 chance to be redirected to a random opponent; backwear), Ancient Crown (First successful strike of battle deals
Cursed
-effect; headwear), Sticky Gloves (Increases the amount of gold stolen by 50%, suitable for Rogues and Beast Warriors; accessory), Marksman's Monocle (Misses are rerolled)

Opal
,
Amethyst
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Recklessness (
Encouraged
and
Fragile
; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Sleep, Scroll of Weakening, Scroll of Luck (
Lucky
; costs 10 Ether)

Grand Potions (11), Potion, Remedies (9), Elixirs (4), Nostrums (4), Smelling Salts (3), Meads (4), Jinxy Juices (2), Ether Core, Noxious Venom (
Badly Poisoned
and
Confused
; 3 Rounds), Zoot's Plaything, Chaotic Bomb (100 random elemental Damage), Tesla Bomb (20
Lightnng
-elemental Damage), Tonic, Grand Tonics (9), Double Rainbow (
Encouraged
,
Lucky
,
Confused
, and
Poisoned
), Bright Polish, Ambrosia, Exterlate, Phoenix Essences (2), Emergency Essence, Grating Stone, Smoke Bombs (5)

Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass

Party Leader, choose the order of actions.

All combatants, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, move, heal, cast a magic spell, use an item instead of attacking, or attempt something else outside the box.

Any enemy not targeted will get a Free Hit on the party after everyone has acted.

Posted (edited)

Arthur, drawing his sword, channels his Darkness through it at Khaderin from the Front Row.

Edited by Flipz
Posted

Boomingham smiles tightly and turns to Nerwen. "It's times like this where I like the boy. It seems we have a fight on our hands." Boomingham hollers at Arthur. "Listen, boy-o, you get the first hit, but know that after this I'll be taking my turn." Boomingham steps into the battle.

Posted (edited)

Battle Order

Arthur

Free hits

None

Boomingham joins the battle

Nerwen joins the battle

Lady Calaryl joins the battle

If others are joining, be bold about it!

Nerwen nods

I think Copper Fox needs to work on some diplomacy skills with the knights he has been training.

Sometimes I deal in absolutes, sometimes I do not. I do not deal in absolutes absolutely. Does that make me sometimes a villain? Or a villain only in part? Are there villians that do not deal in absolutes, so all absolutists are villians but not all villians are absolutists? Are there any absolutists that are not villians? Are you absolutely sure there are not?

Nerwen smiles I am sorry Lawrence, it is my nature to be contrary. I sometimes am caught up in discussion for its own sake, and do not consider the feelings of others.

Edited by Chromeknight
Posted

Ahvialyn, can you stick close to Ellaria? She will help you coordinate with us.

Sir Shawe, with Lord Boomingham again.

And my Lord Duke, I would say follow Arthur, but perhaps you had best stay out of this conflict.

Posted

"Wait one moment Karhedin, you say that only villains deal in absolutes, but that very statement is an absolute, so by your logic you are a villain, I do not agree with the reasoning that leads up to that conclusion, because everyone deals in absolutes to some extent, so therefore everyone is a villain, but I do agree with the conclusion itself, because a villain is the only thing you have shown yourself to be, and do you know what we do with villains? EXTERMINATE!"

Posted

OOC: Duvors, can you please just decide whether you're in or out and bold your action? I know we probably won't finish this Quest in three days, but I'd like to try--I really want to get on the Marketplace Quest if at all possible, and the longer you delay us the less likely that becomes. :sad:

Posted

OOC: Duvors, can you please just decide whether you're in or out and bold your action? I know we probably won't finish this Quest in three days, but I'd like to try--I really want to get on the Marketplace Quest if at all possible, and the longer you delay us the less likely that becomes. :sad:

(OCC; Just going to stay on the sidelines unless Arthur seems to be losing.)
Posted

"Wait one moment Karhedin, you say that only villains deal in absolutes, but that very statement is an absolute, so by your logic you are a villain, I do not agree with the reasoning that leads up to that conclusion, because everyone deals in absolutes to some extent, so therefore everyone is a villain, but I do agree with the conclusion itself, because a villain is the only thing you have shown yourself to be, and do you know what we do with villains? EXTERMINATE!"

av-warlordkaherdin.png

"As the dwarf commands it! Commander Pinnock, exterminate the villains!"

Round One of the Battle with the Mopag:

Arthur Justus Regulus VII vs. Warlord Kaherdin the Awesome — Critical Hit Damage (48-14=34 Damage; Zap-Tap Badge: success; 27-10=17 Electric-elemental Damage)

Lord Lawrence Boomingham joins the battle.

Sir Isaac Shawe joins the battle.

Nerwen Calmcacil joins the battle.

Lady Calaryl joins the battle.

Ellaria Arbour joins the battle.

Ahvialyn joins the battle.

Alexander Vandagant joins the battle.

Commander Pinnock joins the battle.

Hoplite Saunterton joins the battle.

Mopag Hoplite A joins the battle.

Mopag Hoplite B joins the battle.

Mopag Hoplite C joins the battle.

Mopag Hoplite D joins the battle.

Mopag Hoplite E joins the battle.

Warlord Kaherdin yells out orders to his troops and doesn't really look where he's going. He stumbles into you, Arthur, with his sword pointing forwards, cutting a large gash in your side even as lightning jumps from your badge to his armor in a shower of sparks.

The Enemies:

av-warlordkaherdin.png

Warlord Kaherdin the Awesome

Humanoid
*Lucky*
*Encouraged*

Level:
24
48

Health:
483/500

Defense:
10

Special I:
Stretch Out with Feelings
— Warlord Kaherdin becomes Lucky. If Warlord Kaherdin is already Lucky, the target becomes Jinxed. If Warlord Kaherdin is already Lucky and the target is already Jinxed, this triggers Special IV.

Special II:
Call It Luck
— Warlord Kaherdin deals 24 Damage ignoring SP and Row and Stuns the target.

Special III:
No Such Thing as Luck
— Warlord Kaherdin flails around and nearly cuts his own head off and is no longer Lucky. If Warlord Kaherdin is already not Lucky, he Stuns himself and deals 50 Damage ignoring SP to himself.

Special IV:
Will of the Force
— Warlord Kaherdin deals 100 Damage to either himself or the target, decided randomly.

Note: Specials are decided randomly.

Drops: Mopagsaber

av-commanderpinnock.png

Commander Pinnock

Humanoid

Level:
25

Health:
200/200

Defense:
7

Special:
Brave, but Foolish
— Commander Pinnock shows his master swordsmanship, dealing 20 Damage ignoring Row and Paralyzing the target for one Round.

Drops: Mopag Helm

av-arthursaunterton.png

Hoplite Saunterton

Humanoid

Level:
18

Health:
100/100

Defense:
5

Special:
This Weapon is Your Life
— Hoplite Saunterton disarms the target, who loses his current weapon. A Turn must be spent in order to retrieve that weapon.

Drops: Mopag Spear

av-mopaghoplite.png

Mopag Hoplite A

Humanoid

Level:
15

Health:
100/100

Defense:
5

Special:
Phalanx
— The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position.

Drops: 25 Gold

av-mopaghoplite.png

Mopag Hoplite B

Humanoid

Level:
15

Health:
100/100

Defense:
5

Special:
Phalanx
— The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position.

Drops: 25 Gold

av-mopaghoplite.png

Mopag Hoplite C

Humanoid

Level:
15

Health:
100/100

Defense:
5

Special:
Phalanx
— The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position.

Drops: 25 Gold

av-mopaghoplite.png

Mopag Hoplite D

Humanoid

Level:
15

Health:
100/100

Defense:
5

Special:
Phalanx
— The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position.

Drops: 25 Gold

av-mopaghoplite.png

Mopag Hoplite E

Humanoid

Level:
15

Health:
100/100

Defense:
5

Special:
Phalanx
— The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position.

Drops: 25 Gold

The Party:

8446391115_66a502300b_t.jpg

Nerwen Calmcacil (Chromeknight)

262 year-old female elven Shaman

Level 22
*Restoration*
*May read a scroll in addition to performing an action* *Immune to
Sealed
* *Party Leader*

Power:
37
(Level 22 + WP: 15 +
Power Bonus:
0)

Defense:
3
(SP: 3)

Health:
39/39
(Base HP: 9 + Level bonus: 21 + Class bonus: 9)

Ether:
6/32
(Base Ether: 5 + Level bonus: 21 + Class bonus: 1 + Artifact bonus: 5)

Gold:
370

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; suitable for scroll users; accessory), Barbarian’s Boots (Restoration; footwear)

Inventory:
Spider Leg (WP: 8; doubled vs. Flying enemies; spear), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer),

White Cloak (Max HP +3; backwear), Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory), Shackles of War (prevents anyone fleeing; accessory)

Diamond

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Confusion, Scroll of Frailty, Scroll of Armor Sundering (SP: -5; 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the
Badly Poisoned
-effect; costs 5 Ether)

Grand Tonics (3), Tonic, Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (3), Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Raw Meat (Max HP +5), Double Rainbow, Dragon Scales (2), Mead

Shovel, Bedroll, Magnifying Glass

heroica_2.jpg

Alexander Vandangant (Wedge09)

99 year-old male elven Hunter

Level 17.5
*Favors Humanoids*

Power:
24
(Level 17 + WP: 7 +
Power Bonus:
0)

Defense:
5
(SP: 2 + SP: 3)

Health:
30/30
(Base HP: 6 + Level bonus: 16 + Class bonus: 6 + Artifact bonus: 2)

Gold:
325

Equipment:
Fauxthril Crossbow (WP: 7;
Darkness
-elemental; Hollow Blade [nothing stored]), Chevalier of Charis Armor (Max HP +2; SP: 2; bodywear), Tricorne (SP: 3; headwear)

Inventory:
Delfrin Crossbow (WP: 5), Giant Club (WP: 8), Standard-Issue Saber (WP: 5; longsword)

Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing)(2), Sterile Gloves (Immune to
Poisoned
and
Badly Poisoned
; handwear),

Grand Potion, Potions (4), Remedies (2), Venoms (4), Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Bones (4), Meads (4), Mithril Shard (1/4 of a piece of Mithril), Big Apple

Bedroll, Shovel

ava-ellaria3.jpg

Ellaria Arbour (Sandy)

22 year-old female human Druid

Level 24
*Invisible*
*Immune to
Sealed
*

Power:
37
(Level 24 + WP: 10 +
Power Bonus:
3)

Defense:
3
(SP: 3)

Health:
40/40
(Base HP: 9 + Level bonus: 23 + Class bonus: 7 + Permanent Bonus: 1)

Ether:
30/36
(Base Ether: 5 + Level bonus: 23 + Class bonus: 1 + Artifact bonus: 5 + Permanent bonus: 2)

Gold:
293

Equipment:
Ignis Fatuus (WP: 10;
Fire-
,
Lighting
-elemental; staff), Black Bandana (Power +3; pirate lingo; headwear), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear), Spirit Robe (Wearer is invisible for the first 3 Rounds of battle so they do not take Free Hits; backwear)

Inventory:
Unlucky Horseshoe (WP: 13; inflicts
Jinxed
; throwing weapon), Sylvania's Crossbow (WP: 7;
Wood
-elemental; crossbow), Wizard's Staff (WP: 1;
Fire
-,
Wind
-,
Water
-,
Earth
-elemental; staff), Pongcanis Spear (WP: 7), Standard-Issue Saber (WP: 5; longsword), Minotaur Horn (WP: 2; worth 75 Gold in magic shops; dagger)

Tricorne (SP: 3; headwear), Sterile Gloves (Immune to
Poisoned
and
Badly Poisoned
; handwear),

Scroll of Inspiration (
Inspired
; costs 10 Ether; 50/50 chance), Scroll of Sealing,

Potions (3), Grand Potions (2), Health Cores (4), Tonic, Grand Tonics (6), Ether Core, Elixir, Remedies (2), Neutralizer, Tiger Balm, Phoenix Essences (2), Soma, Deadly Venom, Smoke Bombs (2), Flash Bomb, Fire Bombs (3), Ice Bomb, Lightning Bombs (2), Water Bombs (2), Holy Bombs (2), Bones(2), Mead

Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass

IMG_1583-1.jpg

Lord Lawrence Boomingham (Zepher)

46 year-old male human Paladin

Level 28
*Immune to
Fragile
,
Sleep
,
Weakened
, and
Blindness
*
*Encouraged*

Power:
44
88
(Level 28 + WP: 11 +
Power Bonus:
5)

Defense:
12
(SP: 7 + SP: 5)

Health:
51/51
(Base HP: 10 + Level bonus: 27 + Class bonus: 11 + Permanent bonus: 3)

Ether:
27/27
(Base Ether: 0 + Level/Class bonus: 27)

Gold:
178
(Owes 128 Gold to Arthur Justus Regulus VII [Flipz], 1 Gold to Bartholomew Docken [brickdoctor], and 75 Gold to Sorrow [Endgame])

Equipment:
Scupperer (WP: 11;
Darkness
-,
Fire
-elemental; inflicts
Bleeding
and
Badly Poisoned
; great sword) Round Metal Shield (SP: 7), Heavy Armor (SP: 5; Immune to
Fragile
), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to
Sleep
,
Weakened
, and
Blindness
; accessory), Overkill Gloves (+1 gold for every point of Damage extra when defeating an enemy; handwear), *Pseudo's Blessing's Blessing (+4 Power; not an artifact)*

Inventory:
Frozen Saber (WP: 9;
Light
-,
Ice
-elemental; inflicts
Stunned
; great sword), Pongcanis Whip (WP: 8; whip), Axe of the Minotaur Champion (WP: 40; user is
Slowed
and
Immune to Hastened
; cannot be equipped at the same time as a shield; axe)

Hood of Belthazar Bluehood (Power +4; Ether -6; headwear),

Garnet
,
Sapphire
,

Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing,

Meads (5), Mulled Wine, Fire Brandy (
Encouraged
, Immune to
Ice
), Emerald Lamp of Summoning, Hamantasch (
Lucky
,
Blessed
), Admantite Shard (1/4 of a piece of Adamantite), Tonic, Milk,

Bedroll

Arthur_TownGuard_Salute_ava_border.jpg

Arthur Justus Regulus VII
, a Hero Who is Actually Worth Something
(Flipz)

21 year-old male human Mystic Knight

Level 27.67
*Immune to
Poisoned
,
Badly Poisoned
, and
Fragile
*
*Counterstriking*
*Encouraged*

Power:
39
78
(Level 27 + WP: 12 +
Power Bonus:
0)

Health:
8/42
(Base HP: 5 + Level bonus: 26 + Class bonus: 7 + Permanent bonus: 4)

Ether:
32/32
(Base Ether: 5 + Level bonus: 26 + Class bonus: 1)

Defense:
14
(SP: 9 + SP: 5)

Gold:
628
(Owed 128 Gold by Lord Lawrence Boomingham (Zepher) and 70 Gold by En Sabah Nur (Jebediahs)

Equipment:
Sir Roderick's Sword (WP: 12; longsword), Arm Shield (SP: 9), Duke's Coat-of-Arms ( SP: 5; Immune to
Poisoned
,
Badly Poisoned
, and
Fragile
; suitable for Knights, Dragoons, Skirmishers, and Regulators; bodywear), Zap-Tap Badge (1/2 chance to deal
Electric
-elemental Damage to an opponent who has dealt Damage to a hero, equal to the hero's level; accessory), Counterstrike Gloves

Inventory:
Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing upon being KO'd; staff), Hollow Blade Dagger (WP: 6; Hollow Blade [Mulled Wine]; dagger), Staff of Ennon (WP: 5;
Light
-elemental; +2 Ether on rolls of 2, 3, 4), Healing Staff (WP: 5; Healing effect), Ammit (WP: 6; +5 Ether for each kill; great sword),

Shackles of War (Prevents anyone from fleeing battles; accessory), Stingy Gloves (Prevents enemies from ever stealing gold from the wearer; handwear), Cloak of Deception (Free Hits against the wearer have a 1/6 chance to be redirected to a random opponent; backwear), Ancient Crown (First successful strike of battle deals
Cursed
-effect; headwear), Sticky Gloves (Increases the amount of gold stolen by 50%, suitable for Rogues and Beast Warriors; accessory), Marksman's Monocle (Misses are rerolled)

Opal
,
Amethyst
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Recklessness (
Encouraged
and
Fragile
; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Sleep, Scroll of Weakening, Scroll of Luck (
Lucky
; costs 10 Ether)

Grand Potions (11), Potion, Remedies (9), Elixirs (4), Nostrums (4), Smelling Salts (3), Meads (4), Jinxy Juices (2), Ether Core, Noxious Venom (
Badly Poisoned
and
Confused
; 3 Rounds), Zoot's Plaything, Chaotic Bomb (100 random elemental Damage), Tesla Bomb (20
Lightnng
-elemental Damage), Tonic, Grand Tonics (9), Double Rainbow (
Encouraged
,
Lucky
,
Confused
, and
Poisoned
), Bright Polish, Ambrosia, Exterlate, Phoenix Essences (2), Emergency Essence, Grating Stone, Smoke Bombs (5)

Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass

av-ladyahvialyn.png

Ahvialyn (NPC)

Female elven Rogue

Level 19

Power:
39
(Level 19 + WP: 20 +
Power Bonus:
0)

Health:
25/25
(Base HP: 7 + Level bonus: 18)

Defense:
3
(SP: 3)

Gold:
10

Equipment:
Mythril Dagger (WP: 20; may be used as a melee or a throwing weapon), Elven Plate Armor (SP: 3; bodywear), Cloak of the Elven Spy (Wearer may examine enemy stats before a battle; backwear)

Inventory:
Backup Dagger (WP: 5)

Health Core, Grand Potion, Elixir, Remedy, Smoke Bomb, Venom, Deadly Venom

Bedroll

av-sirisaacshawe.png

Sir Isaac Shawe (NPC)

Male human Mime

Level 50.4

Power:
68
(Level 50 + WP: 18 +
Power Bonus:
0)

Health:
76/76
(Base HP: 7 + Level bonus: 49 + Class bonus: 20)

Defense:
4
(SP: 4)

Ether:
59/59
(Level bonus: 49 + Class bonus: 10)

Gold:
10

Equipment:
Backstabber (WP: 18; pierces SP for the first 5 Rounds of each battle; longsword), Scale Armor (SP: 4; bodywear)

Inventory:
Throwing Knife (WP: 5; throwing dagger)

Grand Potion, Smoke Bombs (3)

Bedroll

av-ladycalaryl.png

Lady Calaryl (NPC)

Female elven Sorcerer

Level 32.5
*Immune to
Sealed
*

Power:
49
(Level 32 + WP: 7 +
Power Bonus:
10)

Health:
42/42
(Base HP: 7 + Level bonus: 31 + Class bonus: 4)

Defense:
6
(SP: 6)

Ether:
31/32
(Level bonus: 31 + Class bonus: 1)

Gold:
0

Equipment:
Sword of Lord Keveak (WP: 2; longsword), Cloak of the Elven Sorceress (SP: 6; immune to
Sealed
)

Inventory:
Amethyst
,
Emerald

Scroll of Sleep, Scroll of Blindness, Scroll of Confusion

Party Leader, choose the order of actions.

All combatants, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, move, heal, cast a magic spell, use an item instead of attacking, or attempt something else outside the box.

Any enemy not targeted will get a Free Hit on the party after everyone has acted.

Posted

"You aren't listening to me, you're just twisting my words to suit yourself, how sad.

Throlar engages in combat in behalf of the party.

"Stay out of this...you'll just make it harder on the rest of us."

"Lady Ellaria, care to try your luck with that horseshoe of yours? If someone could give Alexander a Smelling Salts, I'll give you one of mine after the battle's end. He should be able to pick off the hoplites with ease. Also, I could do with a heal."

"You're a fool, Warlord. Did you really think you could overcome us? You're not the first lot to have menaced the Free Islands, oh no. There have been so many. And what you've got to ask is...what happened to them? Wren...Vonnetate...the Court of Demons...the Traitor Emperor Roland Emeraldo...the generals of the Wolfgang...Bluehood...the Jolly Roger...even a shard of Ennon himself...all fell...to Heroes."

Though he had been wearing his gear the entire time, it seemed to the rest of the party as if they were seeing him properly for the first time.

9956794973_7922aa3e69_c.jpg

9956635584_f76907c613_o.jpg

"From the undead to the unrighteous, their fates were all the same. So basically...run."

Arthur charges up another Darkness spell from the Front Row, still aiming for Warlord Khaderin.

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