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Posted (edited)

Em reaches out towads the elvish blade, though stops, thinking better of it. "Beautiful craftsmanship," he mutters. He reaches towards one of the books instead, deciding on the unmarked leather one, flipping through the pages.

"Anything down the hole?"

Edited by emjajoas
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Posted

Em reaches out towads the elvish blade, though stops, thinking better of it. "Beautiful craftsmanship," he mutters. He reaches towards one of the books instead, deciding on the unmarked leather one, flipping through the pages.

"Anything down the hole?"

Despite it's bulky size, not a lot's been recorded. The book appears to be a catalog, with a description of items being recorded, the time of their discovery, and when they left the prison, as well as an estimation on price. The last few entry aren't fully filled out.

Day 28

Retrieved: Four gold bars, worth about fifty gold each.

Retrieved: Antique Elvish Blade, imbued with an amethyst, dates back to Moone Elf Kingdom. Checked for curses, none found.

Retrieved: Stone Tablet, image of a jackal carved onto it, followed by untranslatable script IMPORTANT!!!

Retrieved: Wooden Chest, filled with coins and various jewels. Shipped, shortly afterwards. Taken with Captain James Gault Day 28 to show Commodore Hector Comstock.

NOTE: Leave the Tablet ready to be hoisted tomorrow morning when the commodore arrives. We'll have men here before he arrives to ensure it's ready to be brought up. I'd prefer to impress him with some slight theatrical elements. -Captain J.G.

Posted

"Expect company," Em says to the party, looking at the tablet. He gestures to it. "Someone take a look at that, see if you can figure out what's important."

He then picks up the next book, rifling through it.

Posted

Grimwald takes a closer took at the tablet.

Grimwald would look at the tablet... if there was one. Perhaps the party should look back at the clues they were given...

He then picks up the next book, rifling through it.

Looking through it's pages, Em notices various texts, all very old. Most of it is too worn to read, but the last four pages is what intrigues him. The first two are legible, the page to the left containing text, the one to his right containing an illustration of a golden eagle spreading its wings over a horde demons below it, rays of light casting them away.

And thus the evil was sealed as the Wizard Priests of Ennoc cast the demons into the sea, the Mad King destroyed with it. The cities were plundered, yet little was taken due to the dark and vile nature of the relics. Ennoc's holy light cast down the enemies, as they drowned into the sea, leaving little to nothing of the kingdom. Few of the Moon Elves survived, yet the needs of the many outweighed the needs of the few.The ideal of order and justice were championed once again, as evil was purged from the land.

The third and fourth pages are less legible. The words are heavily faded, but the image is still intact. Three paladins in golden armor kneel before an eagle, each one carrying a tablet of some sort. The only lines you can read is the last two.

And so Ennoc gave them their blessing as they went their separate ways, each one sworn to protect their key until the end of days, when their next of kin would protect it. The cycle continues...

Posted (edited)

9336894203_51b2c6dd7d_t.jpg

"I think that sounds like a plan. I'll hoist it up while-

Just as Costello was talking, a two voices rang through the prison.

"Where is the lieutenant, have you seen him?"

"No, sir, he wasn't at the door to meet us."

"Very well, inspect the sewers, I'll take my group and check the mess hall. When your done, meet back up with me."

9568713083_72b1c24c1d_o.jpg

"We need a plan, now! Costello, you stick on the crane and get that crane up! I'll join you lot to assist in defending Costello as he hoists it up. I may not be the most helpful, but I can still do some damage. If you need to buff yourself or heal, do so now! This is going to get a little hectic..."

Edited by Kintobor
Posted

As the party readies themselves, Costello beginning to hoist the tablet up, the party can hear footsteps rushing to door.

"Sir, the protection spell?"

"Walk forward!"

...

"Sir... it's gone!"

"Bust the door down! The tablet could have been stolen!"

battle_1.jpg

The doors swing open as a group of armed guards begin to march towards the party. The lieutenant calls the party out.

9354932008_50e9c93c6d_o.jpg

"What do we have here? A jail break, and theft of private property? We do not tolerate thieves and vagabonds. Guards, dispel these men from this prison at once!"

Prepare for battle!

9354932008_50e9c93c6d_o.jpg

Order Imperial Lieutenant *Immune to Sudden Death*

Level 25 Humanoid

HP: 220/220

SP: 7

Special 1: Military Tactics- The Lieutenant uses his training in the art of combat, and becomes hastened for the next three rounds.

Special 2: Tactical Strike- The Lieutenant uses his training in the art of cobat and stuns the opponent for a round, as well as deal 25 damage.

Drops: Grand Potion, 20 gold

9354932644_a2af13d9ae_o.jpg

Order Imperial Guard (Sword) (A)

Level 18 Humanoid

HP: 150/150

SP: 5

Special: Low Blow- The Order Imperial Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied.

Drops: Potion

9354932644_a2af13d9ae_o.jpg

Order Imperial Guard (Sword) (B)

Level 18 Humanoid

HP: 150/150

SP: 5

Special: Low Blow- The Order Imperial Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied.

Drops: Nothing

9354932644_a2af13d9ae_o.jpg

Order Imperial Guard (Sword) ©

Level 18 Humanoid

HP: 150/150

SP: 5

Special: Low Blow- The Order Imperial Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied.

Drops: 10 Gold

9354931630_6719e907f7_o.jpg

Order Imperial Guard (Crossbowman) (A)

Level 18 Humanoid

HP: 150/150

SP: 5

Special: Triple Shot- The Order Imperial hits the Hero, as well as the hero above and below them in the battle order for 18 damage.

Passive Special: Trained in Marksmanship- The Hinckwell Guard (Crossbowman) attacks from the back row, recieving halved damage from melee weapons from the front row

Drops: Nothing

9354931630_6719e907f7_o.jpg

Order Imperial Guard (Crossbowman) (B)

Level 18 Humanoid

HP: 150/150

SP: 5

Special: Triple Shot- The Order Imperial hits the Hero, as well as the hero above and below them in the battle order for 18 damage.

Passive Special: Trained in Marksmanship- The Hinckwell Guard (Crossbowman) attacks from the back row, recieving halved damage from melee weapons from the front row

Drops: Nothing

9354931630_6719e907f7_o.jpg

Order Imperial Guard (Crossbowman) ©

Level 18 Humanoid

HP: 150/150

SP: 5

Special: Triple Shot- The Order Imperial hits the Hero, as well as the hero above and below them in the battle order for 18 damage.

Passive Special: Trained in Marksmanship- The Hinckwell Guard (Crossbowman) attacks from the back row, recieving halved damage from melee weapons from the front row

Drops: Nothing

NOTE: Reinforcements will arrive in six rounds.

-The Party-

ava-em.jpg

Name: Unknown. Most call him "Em," though his real name remains largely mysterious. -Party Leader-

Unknown age male human ranger

Level 14

Power: 23

SP: 2

Health: 21/21

Gold: 135

Equipment: Aquabow (WP: 7, Water-elemental), Anniversary Medal (Artefact/Accessory) (Power +2, SP +2, Max. Health +2, Max. Ether +2. The values will increase by 1 with each passing year)[/font], Syndicate Cowl (SP: 2, Immune to Doomed effect)Inventory:

Consumables: Smoke bomb, Grating Stone x2, Nostrum x2, Potion x4, Remedy x4, , Venom, Ice Bomb, Grand Potion, Mead x2, Quality Cutlass (WP:6, Dagger)

Equipment:White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters; Headwear), Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by (Asleep), Bedroll, Shovel, Pickaxe,Bow(WP:5), Ranger's Quiver (+1 WP to all Bows/Crossbows)

8605602704_4e09abb709_t.jpg

69 year old male gnome Cleric

Level: 12

Power: 18 (12 + 5 + permanent boost of 1)

SP: 3

Health: 19/19 (9+10)

Ether: 11/15 (5+10)

Gold: 10

Equipment: Knotted Broom (WP: 5), Tricorne (suitable for anyone, SP: 3, headwear)

Inventory: Scroll of Frailty, Scroll of Sleep, Tonic, Remedy x2, Potion x3, Bone x2, Grand Potion, Bunch of Cherries (10/10 cherries that each restore 1 ether when eaten, up to the user to choose how many are eaten at a time), Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, Root beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies.)

V916GDK.jpgSorrow(Endgame)

428 years old undead Assassin

Level 24 *Immune to Light and Blinded* *Encouraged, Hastened, and Lucky*

Power Bonus: +1

Defense: 6

Health: 35/35 (7+21+5)

Gold: 979

Equipment: Mockthril Longbow (WP: 27 Ice and Darkness Elemental), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Night’s Helmet (SP:6, immunity to light and blinded; headwear)

Inventory: Longsword (WP: 5), Armor of the Croise (SP: 1, +2 power; bodywear), Dark Cloak (Backwear, SP:1, Max Health +1, Power +1, suitable for rogues and barbarians), Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Grand Potion x6, Health Core x2, Tonic, Ether Core, Remedy x5, Phoenix Essence x3, Venom x2, Deadly Venom, Mead x5, Smelling Salts x5, Nostrum x5, Dragon Scale x1, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, Neutralizer, Disguise Kit (Accessory. Usable by anyone. Allows the user to disguise them self as the opposite gender.), Root beer(Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies.), Tonic x1

rsz_1elgar.jpg

Elgar Gligin (played by Jedi master Brick)

Level 24 1/3 Druid *Immune to Fragile!*

Power: 34

Defense: 6

Health: 29/38

Ether: 19/24

Gold:296

Equipment: Mockthril Crossbow (WP:11 Permanently Deadly envenomed), Chainmail (SP: 2, Bodywear: half damage from Fire elemental enemies and double from Electric elemental enemies) Emerald Hood (SP: 4, headwear, protects from Fragile)

Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz,,Opal, Aquamarine, Spade, Pickaxe, 3 Potions, Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion (x2), Fireworks, Remedy (x2), Hide of The Regret (halves damage from undead; suitable for anyone, backwear), Tonic, Grand tonic (x5), Fireball Whiskey (Consumable, grants immunity to fire damage for one battle, or can be used as a bomb, dealing 20 fire damage to all enemies) , Root beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies.)

9568713083_72b1c24c1d_o.jpg "Allons- y!"

Connor Etifried (Controlled by emjajoas)

Level 12 Mage

HP: 16/16

Ether: 18/18

Equipment: Basic Wand (WP:3), Grey Cloak (+2 ether. Suitable for Connor Etifried)

Inventory: Topaz, Diamond

Party Leader, please determine party order. Everyone else, choose a target.

As a reminder to Em, you'll have to decide on an action for Connor. If he gets knocked out, you don't fail the quest, so don't be afraid to get him into combat.

Posted

Em attacks Order Imperial Guard Sword A from the back row.

Connor casts a lightning spell on the Lieutenant.

Party order:

Sorrow

Elgar

Grimwald

Em

Connor

Sorrow

Posted

"We have company!"

I whip out my bow, crining as the mummy rot once again takes hold. I aim, struggling to keep my arrow steady....

"Damn infection..." I mutter. "Elgar, you're a druid. Any idea where you could find a sunshine shimmer?"

I attack the Lietunant and Sword B, back.

Posted (edited)

"And we do not tolerate kidnap or murder"

9354932008_50e9c93c6d_o.jpg

"It's a shame you see things that way, although I highly doubt your opinion matters, seeing as you are a pagan worshiper!"

>Sorrow vs. Lieutenant- Damage Aim (27x2-7=47x4=188 Damage)

>Elgar vs. Crossbowman B- Damage (18-6=12 Damage)

>Grimwald vs. Crossbowman A-Damage (18-3=15 damage)

>Em vs. Sword A- Crit. (7x2+14=28-5=23 damage)

>Connor vs. Lieutenant- Hit (3+12-8 electric damage)

>Sorrow vs.Sword B- Crit. Crit. (27x2+24x2-5=151 Damage KO!)

Free Hits

Swordsman C- Sorrow (18/2-6=3 Damage)

Crossbowman C- Elgar (18-6=12 Damage)

A barrage of arrows fly across the room, as the opposing sides clash. Elgar takes two hits from crossbow bolts, while Grimwald and Sorrow take one. Sorrow manages to fire an arrow at the lieutenant, and one right through the neck of a swordsman, who drops dead immediately. Em takes aim at a charging swordsman, hitting him in the knee, sending him back. Connor manages to fire an electric bolt at the lieutenant, giving him a good jolt.

9336894203_51b2c6dd7d_t.jpg

"This may take a while, there's definitely something on this!"

9354932008_50e9c93c6d_o.jpg"Men, keep at it! Don't damage the crane!"

Order Imperial Lieutenant *Immune to Sudden Death*

Level 25 Humanoid

HP: 32/220

SP: 7

Special 1: Military Tactics- The Lieutenant uses his training in the art of combat, and becomes hastened for the next three rounds.

Special 2: Tactical Strike- The Lieutenant uses his training in the art of cobat and stuns the opponent for a round, as well as deal 25 damage.

Drops: Grand Potion, 20 gold

9354932644_a2af13d9ae_o.jpg

Order Imperial Guard (Sword) (A)

Level 18 Humanoid

HP: 150/150

SP: 5

Special: Low Blow- The Order Imperial Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied.

Drops: Potion

9354932644_a2af13d9ae_o.jpg

Order Imperial Guard (Sword) ©

Level 18 Humanoid

HP: 150/150

SP: 5

Special: Low Blow- The Order Imperial Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied.

Drops: 10 Gold

9354931630_6719e907f7_o.jpg

Order Imperial Guard (Crossbowman) (A)

Level 18 Humanoid

HP: 150/150

SP: 5

Special: Triple Shot- The Order Imperial hits the Hero, as well as the hero above and below them in the battle order for 18 damage.

Passive Special: Trained in Marksmanship- The Hinckwell Guard (Crossbowman) attacks from the back row, recieving halved damage from melee weapons from the front row

Drops: Nothing

9354931630_6719e907f7_o.jpg

Order Imperial Guard (Crossbowman) (B)

Level 18 Humanoid

HP: 150/150

SP: 5

Special: Triple Shot- The Order Imperial hits the Hero, as well as the hero above and below them in the battle order for 18 damage.

Passive Special: Trained in Marksmanship- The Hinckwell Guard (Crossbowman) attacks from the back row, recieving halved damage from melee weapons from the front row

Drops: Nothing

9354931630_6719e907f7_o.jpg

Order Imperial Guard (Crossbowman) ©

Level 18 Humanoid

HP: 150/150

SP: 5

Special: Triple Shot- The Order Imperial hits the Hero, as well as the hero above and below them in the battle order for 18 damage.

Passive Special: Trained in Marksmanship- The Hinckwell Guard (Crossbowman) attacks from the back row, recieving halved damage from melee weapons from the front row

Drops: Nothing

NOTE: Reinforcements will arrive in five rounds.

-The Party-

ava-em.jpg

Name: Unknown. Most call him "Em," though his real name remains largely mysterious. -Party Leader-

Unknown age male human ranger

Level 14

Power: 23

SP: 2

Health: 21/21

Gold: 135

Equipment: Aquabow (WP: 7, Water-elemental), Anniversary Medal (Artefact/Accessory) (Power +2, SP +2, Max. Health +2, Max. Ether +2. The values will increase by 1 with each passing year)[/font], Syndicate Cowl (SP: 2, Immune to Doomed effect)

Inventory:

Consumables: Smoke bomb, Grating Stone x2, Nostrum x2, Potion x4, Remedy x4, , Venom, Ice Bomb, Grand Potion, Mead x2, Quality Cutlass (WP:6, Dagger)

Equipment:White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters; Headwear), Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by (Asleep), Bedroll, Shovel, Pickaxe,Bow(WP:5), Ranger's Quiver (+1 WP to all Bows/Crossbows)

8605602704_4e09abb709_t.jpg

69 year old male gnome Cleric

Level: 12

Power: 18 (12 + 5 + permanent boost of 1)

SP: 3

Health: 4/19 (9+10)

Ether: 11/15 (5+10)

Gold: 10

Equipment: Knotted Broom (WP: 5), Tricorne (suitable for anyone, SP: 3, headwear)

Inventory: Scroll of Frailty, Scroll of Sleep, Tonic, Remedy x2, Potion x3, Bone x2, Grand Potion, Bunch of Cherries (10/10 cherries that each restore 1 ether when eaten, up to the user to choose how many are eaten at a time), Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, Root beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies.)

V916GDK.jpgSorrow(Endgame)

428 years old undead Assassin

Level 24 *Immune to Light and Blinded* *Encouraged, Hastened, and Lucky*

Power Bonus: +1

Defense: 6

Health: 32/35 (7+21+5)

Gold: 979

Equipment: Mockthril Longbow (WP: 27 Ice and Darkness Elemental), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Night’s Helmet (SP:6, immunity to light and blinded; headwear)

Inventory: Longsword (WP: 5), Armor of the Croise (SP: 1, +2 power; bodywear), Dark Cloak (Backwear, SP:1, Max Health +1, Power +1, suitable for rogues and barbarians), Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Grand Potion x6, Health Core x2, Tonic, Ether Core, Remedy x5, Phoenix Essence x3, Venom x2, Deadly Venom, Mead x5, Smelling Salts x5, Nostrum x5, Dragon Scale x1, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, Neutralizer, Disguise Kit (Accessory. Usable by anyone. Allows the user to disguise them self as the opposite gender.), Root beer(Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies.), Tonic x1

rsz_1elgar.jpg

Elgar Gligin (played by Jedi master Brick)

Level 24 1/3 Druid *Immune to Fragile!*

Power: 34

Defense: 6

Health: 5/38

Ether: 19/24

Gold:296

Equipment: Mockthril Crossbow (WP:11 Permanently Deadly envenomed), Chainmail (SP: 2, Bodywear: half damage from Fire elemental enemies and double from Electric elemental enemies) Emerald Hood (SP: 4, headwear, protects from Fragile)

Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz,,Opal, Aquamarine, Spade, Pickaxe, 3 Potions, Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion (x2), Fireworks, Remedy (x2), Hide of The Regret (halves damage from undead; suitable for anyone, backwear), Tonic, Grand tonic (x5), Fireball Whiskey (Consumable, grants immunity to fire damage for one battle, or can be used as a bomb, dealing 20 fire damage to all enemies) , Root beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies.)

9568713083_72b1c24c1d_o.jpg "Allons- y!"

Connor Etifried (Controlled by emjajoas)

Level 12 Mage

HP: 16/16

Ether: 18/18

Equipment: Basic Wand (WP:3), Grey Cloak (+2 ether. Suitable for Connor Etifried)

Inventory: Topaz, Diamond

Party Leader, please determine party order. Everyone else, choose a targe

Edited by Kintobor
Posted

I fire once again at the Lietunant and at Sword C, back.

"The ghosts that haunted this place were tougher then these goons." I remark, making sure the lietunant could hear me.

Posted

"The ghosts that haunted this place were tougher then these goons." I remark, making sure the lietunant could hear me.

9354932008_50e9c93c6d_o.jpg

"Still your tongue, wretch! I care not for the spirits of the deceased and your encounters with them. You're an unholy abomination, and if I don't send you back to the grave, the Iron Knuckle will."

Round Two of the Mess Hall Battle!!!

Party Order:

>Sorrow vs. Lieutenant- Shield Damage (No assassination. +43x0.50+43=64 gold.)

>Sorrow vs. Sword C- Aim Damage (27x4=108 Damage)

>Elgar- Heals Self (Less Nurture: +24 health)

>Em vs. Swordsman A- Aim (7+2=9-5=4 damage)

>Connor vs. Crossbowman C- Special (Em: 18-2=16 Damage. Connor and Grimwald KO!)

>Grimwald Vs. Crossbowman A- Miss

The battle continues as Sorrow attempts to assassinate some of the guards. Much to his misfortune, the guards seemed more competent than they first appeared to be, dodging his attacks. He manages to hit another swordsman, dealing a large chunk of damage. Elgar takes the turn to heal himself, while Em deals minimal damage to the opposition. Connor attempts to attack another Crossbowman, only to be hit by a bolt, knocking him out. The marksman takes this time to hit Em and Grimwald, the gnome knocked out by the bolt as well. The party would have to rethink their strategy. The enemy closes in...

9354932008_50e9c93c6d_o.jpg"Surround them, men! Now's our chance!!"

Order Imperial Lieutenant *Immune to Sudden Death*

Level 25 Humanoid

HP: 32/220

SP: 7

Special 1: Military Tactics- The Lieutenant uses his training in the art of combat, and becomes hastened for the next three rounds.

Special 2: Tactical Strike- The Lieutenant uses his training in the art of combat and stuns the opponent for a round, as well as deal 25 damage.

Drops: Grand Potion, 20 gold

9354932644_a2af13d9ae_o.jpg

Order Imperial Guard (Sword) (A)

Level 18 Humanoid

HP: 150/150

SP: 5

Special: Low Blow- The Order Imperial Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied.

Drops: Potion

9354932644_a2af13d9ae_o.jpg

Order Imperial Guard (Sword) ©

Level 18 Humanoid

HP: 42/150

SP: 5

Special: Low Blow- The Order Imperial Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied.

Drops: 10 Gold

9354931630_6719e907f7_o.jpg

Order Imperial Guard (Crossbowman) (A)

Level 18 Humanoid

HP: 150/150

SP: 5

Special: Triple Shot- The Order Imperial hits the Hero, as well as the hero above and below them in the battle order for 18 damage.

Passive Special: Trained in Marksmanship- The Hinckwell Guard (Crossbowman) attacks from the back row, recieving halved damage from melee weapons from the front row

Drops: Nothing

9354931630_6719e907f7_o.jpg

Order Imperial Guard (Crossbowman) (B)

Level 18 Humanoid

HP: 150/150

SP: 5

Special: Triple Shot- The Order Imperial hits the Hero, as well as the hero above and below them in the battle order for 18 damage.

Passive Special: Trained in Marksmanship- The Hinckwell Guard (Crossbowman) attacks from the back row, recieving halved damage from melee weapons from the front row

Drops: Nothing

9354931630_6719e907f7_o.jpg"Two for the price of one..."

Order Imperial Guard (Crossbowman) ©

Level 18 Humanoid

HP: 150/150

SP: 5

Special: Triple Shot- The Order Imperial hits the Hero, as well as the hero above and below them in the battle order for 18 damage.

Passive Special: Trained in Marksmanship- The Hinckwell Guard (Crossbowman) attacks from the back row, recieving halved damage from melee weapons from the front row

Drops: Nothing

NOTE: Reinforcements will arrive in four rounds.

-The Party-

ava-em.jpg

Name: Unknown. Most call him "Em," though his real name remains largely mysterious. -Party Leader-

Unknown age male human ranger

Level 14

Power: 23

SP: 2

Health: 5/21

Gold: 135

Equipment: Aquabow (WP: 7, Water-elemental), Anniversary Medal (Artefact/Accessory) (Power +2, SP +2, Max. Health +2, Max. Ether +2. The values will increase by 1 with each passing year)[/font], Syndicate Cowl (SP: 2, Immune to Doomed effect)

Inventory:

Consumables: Smoke bomb, Grating Stone x2, Nostrum x2, Potion x4, Remedy x4, , Venom, Ice Bomb, Grand Potion, Mead x2, Quality Cutlass (WP:6, Dagger)

Equipment:White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters; Headwear), Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by (Asleep), Bedroll, Shovel, Pickaxe,Bow(WP:5), Ranger's Quiver (+1 WP to all Bows/Crossbows)

8605602704_4e09abb709_t.jpg

69 year old male gnome Cleric KO!

Level: 12

Power: 18 (12 + 5 + permanent boost of 1)

SP: 3

Health: 4/19 (9+10)

Ether: 11/15 (5+10)

Gold: 10

Equipment: Knotted Broom (WP: 5), Tricorne (suitable for anyone, SP: 3, headwear)

Inventory: Scroll of Frailty, Scroll of Sleep, Tonic, Remedy x2, Potion x3, Bone x2, Grand Potion, Bunch of Cherries (10/10 cherries that each restore 1 ether when eaten, up to the user to choose how many are eaten at a time), Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, Root beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies.)

V916GDK.jpgSorrow(Endgame)

428 years old undead Assassin

Level 24 *Immune to Light and Blinded* *Encouraged, Hastened, and Lucky*

Power Bonus: +1

Defense: 6

Health: 32/35 (7+21+5)

Gold: 979

Equipment: Mockthril Longbow (WP: 27 Ice and Darkness Elemental), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Night’s Helmet (SP:6, immunity to light and blinded; headwear)

Inventory: Longsword (WP: 5), Armor of the Croise (SP: 1, +2 power; bodywear), Dark Cloak (Backwear, SP:1, Max Health +1, Power +1, suitable for rogues and barbarians), Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Grand Potion x6, Health Core x2, Tonic, Ether Core, Remedy x5, Phoenix Essence x3, Venom x2, Deadly Venom, Mead x5, Smelling Salts x5, Nostrum x5, Dragon Scale x1, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, Neutralizer, Disguise Kit (Accessory. Usable by anyone. Allows the user to disguise them self as the opposite gender.), Root beer(Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies.), Tonic x1

rsz_1elgar.jpg

Elgar Gligin (played by Jedi master Brick)

Level 24 1/3 Druid *Immune to Fragile!*

Power: 34

Defense: 6

Health: 29/38

Ether: 18/24

Gold:296

Equipment: Mockthril Crossbow (WP:11 Permanently Deadly envenomed), Chainmail (SP: 2, Bodywear: half damage from Fire elemental enemies and double from Electric elemental enemies) Emerald Hood (SP: 4, headwear, protects from Fragile)

Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz,,Opal, Aquamarine, Spade, Pickaxe, 3 Potions, Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion (x2), Fireworks, Remedy (x2), Hide of The Regret (halves damage from undead; suitable for anyone, backwear), Tonic, Grand tonic (x5), Fireball Whiskey (Consumable, grants immunity to fire damage for one battle, or can be used as a bomb, dealing 20 fire damage to all enemies) , Root beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies.)

9568713083_72b1c24c1d_o.jpg

Connor Etifried (Controlled by emjajoas) KO!

Level 12 Mage

HP: 16/16

Ether: 18/18

Equipment: Basic Wand (WP:3), Grey Cloak (+2 ether. Suitable for Connor Etifried)

Inventory: Topaz, Diamond

Party Leader, please determine party order. Everyone else, choose a target!

QM NOTE: Feel free to use conditional orders, and take time to think this through.

Posted (edited)

Party Order:

Sorrow

Sorrow

Elgar

Em

Grimwald

Connor

Em curses under his breath, downing a potion. If Grimwald heals him, he attacks Crossbowman C instead.

Connor uses a Light spell on the Lieutenant from the back row.

Edited by emjajoas

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