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Posted

"So why do you keep saying I'm like your master, even while I apparently have these beasts inside me? You are truly stubborn,"

Althior listened to the explanation of the Spark. "That's impossible... It's not- it can't be real!"

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"As the Necromancer already knows, we Oculoids are only created with two things: our purpose and our vice. Can you guess my vice, heroes?"

"Wrath. Your recently deceased cohort told me before we drove him through."

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Posted

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"The same cohort that is currently splattered all over the witch, I presume. But no matter. I assure you, Necromancer, the Spark is as real as I am... And our Master is only months away from full control of it. It'll be glorious, Necromancer, that I can assure you. The last pieces of humanity that remain inside of you may deny our Final Solution's beauty, but when the day comes you will see just how wonderful our plans truly are.

The irony is amazing, isn't it? The Spark of Life will spell the death of mankind! But enough of this inane bantering...

As the Necromancer said, heroes, I am the Oculoid of Wrath. Hundreds of humans have died at my hands before... What makes you think you'll be any different? Perhaps a demonstration of my power is in order, heroes..."

The inky markings on the ground begin to glow and hiss, pulsating loudly. Even the Oculoids, arranged in perfect formation, do the same.

"We Oculoids have our differences, our power struggles. We all have different vices. And yet, at the end of the day... We all are born from the same spark. We all serve the same master. We all have the same goal. At the end of the day, heroes... We are ONE!"

Black light bursts out of the markings now, the Oculoids diving into the dead soil. The runes slither about the dead land, seemingly grabbing the other Oculoids and pushing them into the center of the formation. The Oculoid Chief absorbs the power of his cohorts, all joining into an inky mass in the middle of the barren wasteland... The massive mound of plasm hisses and sparks, jolts of black magic surging through it. It emits an aura of power, nearly the pushing the heroes of their feet. It becomes obvious what the Chief's incantation on the ground was: A spell to join their collective might!

As the party comes to this horrible realization, four horrible tentacles shoot out of the mass of darkness. The plasm begins to take shape, beginning to hover into the sky...

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And the Oculoid Amalgam was born!

The beast was a terror to behold, hovering menacingly over the party. He was a colossus of ink, trails of color and darkness flowing through his black body. His barbed claws gnash and spark with dark magic, seeming capable of tearing the heroes in two effortlessly. The eye seemed to hold great powers of its own, the heroes feeling their wills slip just looking at the purple iris. The giant barbs in the Amalgam's back spread out like wings, making this nightmarish beast much faster then his subordinates. Small barbed orbs of darkness orbit the beast, seemingly ready to join their master in battle. The demon speaks, his voice omnipresent and menacing... it seemed to echo off of everything in the forest, filling the heroes with a sense of dread like none other.

"It's amazing, isn't it? The mind of a single Oculoid, controlling the powers of an entire horde... I'm more than powerful enough to destroy you all utterly! Do you still wish to fight, heroes? Or will you die at my hands, just like the rest always have and always will?!"

It seems although this beast was the collective strength of the Oculoid horde, only the Chief was controlling this inky monstrosity.

Posted

Althior steps back as Finnegan wets himself, however that's possible.

"Well, I'll see you folks back in the epilogue! Toodle loo!"

Althior takes a Smelling Salts before driving his scepter towards the Beast. "Come on then," He taunted, "Don't have all day now do we?"

Posted (edited)

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"So... You choose to fight. You choose to oppose me?

Hear me, heroes: None of your verminous kind has ever escaped my wrath, and you are no exception! Allow me to demonstrate to you the power that we Oculoids weild!

EN GARDE!"

The Oculoid Amalgam drifts towards the heroes, ready for battle. A ring of satellites surround the collosal inky beast, ready to aid their master... As the party draws their weapons to strike down this absymal monster, they knew that this was the final battle. The fate of the documents... Arnold Keolo... Taurost, and perhaps even the entire forest was staked on this bout!

Prepare For The Final Battle!

khMCX8n.png"You shall pay the price for your meddling!"

Oculoid Amalgam, Level 50 Ancient

HP: 2500/2500

SP: 0

Immune to all Scroll Effects and Hexed!

Specials:

Dark Wave: The Oculoid Amalgam shoots beams of darkness out of its tentacles, sweeping the party with them. All heroes take damage to their level, disregarding row.

Succumbing Sonar: The Oculoid Amalgam emits an odd signal, Hexing 1 random hero for 3 rounds. Another random hero is Confused for 1 round as well. (Both can be remeided or removed for 3 ether.)

Bomb Ring: Instead of spawning Satellites next round, the Oculoid Amalgam gains 2 levels, 2 SP, and spawns 6 Blast Satellites to surround the heroes.

Tree Topple: The Oculoid Amalgam knocks down a tree, crushing the hero who rolled Special Damage. That hero takes damage equal to their level x2 and loses one of their positive effects.

Specials decided by RNG.

Passive Specials:

Toxic Tentacles: Rolls of Damage or Free Hits of a 1/6 chance of Infecting the hero who is recieving damage for 3 rounds. (Can be remedied or removed for 3 ether.)

Tactical Formation: The Oculoid Amalgam spreads out his allies almost flawlessly. Area of Effect attacks only affect the enemy that is beaing targetted, as well as the enemies above and below them in the enemy list.

Endgame Syndrome: ??? (Occurs when the Oculoid Amalgam drops below 1000 HP)

Satellite Summon: At the end of every round, the Oculoid Amalgam summons 5 satellites. The die is rolled for each one to decide which Satellites he summons:

-Blitz Satellite: 1/2 chance.

-Reinforcement Satellite: 1/6 chance.

-Haste Satellite: 1/6 chance.

-Technique Satellite: 1/6 chance.

Drops:

Ectoplasm x2, Emergency Essence x2, 120 gold, Oculoid iris, Amalgam Claw, Lifespark Documets

IlVRxZk.png

Blitz Satellite A, Level 0 Fire

HP: 1/1

Specials:

Devour: The Blitz Satellite gets eaten instantly, transferring its boost.

Passive Specials:

Vigor Boost: At the end of the round, the Blitz Satellite gets devoured by the Oculoid Amalgam, removing it from battle. When devoured it boosts the Oculoid Amalgam's level by 1.

Indigestion: If the Oculoid Amalgam eats a hexed Satellite, it will take an instant 20 damage (disregarding SP) instead of recieving a boost.

Drops: Nothing.

IlVRxZk.png

Blitz Satellite B, Level 0 Fire

HP: 1/1

Specials:

Devour: The Blitz Satellite gets eaten instantly, transferring its boost.

Passive Specials:

Vigor Boost: At the end of the round, the Blitz Satellite gets devoured by the Oculoid Amalgam, removing it from battle. When devoured it boosts the Oculoid Amalgam's level by 1.

Indigestion: If the Oculoid Amalgam eats a hexed Satellite, it will take an instant 20 damage (disregarding SP) instead of recieving a boost.

Drops: Nothing.

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Reinforcement Satellite, Level 0 Rock

HP: 1/1

Specials:

Devour: The Reinforcement Satellite gets eaten instantly, transferring its boost.

Passive Specials:

Defense Boost: At the end of the round, the Reinforcement Satellite gets devoured by the Oculoid Amalgam, removing it from battle. When devoured it boosts the Oculoid Amalgam's SP by 2.

Indigestion: If the Oculoid Amalgam eats a hexed Satellite, it will take an instant 20 damage (disregarding SP) instead of recieving a boost.

Drops: Nothing.

OM8zn3N.png

Haste Satellite, Level 0 Demon

HP: 1/1

Specials:

Devour: The Haste Satellite gets eaten instantly, transferring its boost.

Passive Specials:

Speed Boost: At the end of the round, the Haste Satellite gets devoured by the Oculoid Amalgam, removing it from battle. When devoured it Hastens the Oculoid Amalgam next round. (if two Haste satellites are devoured at once, the effect does not stack).

Indigestion: If the Oculoid Amalgam eats a hexed Satellite, it will take an instant 20 damage (disregarding SP) instead of recieving a boost.

Drops: Nothing.

3blHqOr.png

Technique Satellite, Level 0 Demon

HP: 1/1

Specials:

Devour: The Technique Satellite gets eaten instantly, transferring its boost.

Passive Specials:

Special Boost: At the end of the round, the Technique Satellite gets devoured by the Oculoid Amalgam, removing it from battle. When devoured it allows the Oculoid Amalgam to use one random special.

Indigestion: If the Oculoid Amalgam eats a hexed Satellite, it will take an instant 20 damage (disregarding SP) instead of recieving a boost.

Drops: 5 gold.

NOTE: Not every satellite can be reivved as an undead. Every 5 satellites killed by the heroes, a necromancer can revive a Level 20 Undead Satellite.

Satellites Killed: 0

Technique Satellites Killed: 0

The Party:

8664722617_bb6be3521f_t.jpgAlthior Emorith (And Finnegan) *Lucky!* *Hastened!*

Level 35 3/4 Necromancer *Earns triple XP*

Power: 47 (52 for spells)

Power Bonus: +5 Spells

Defense: 6 (4+2)

Health: 45/45 (5+5+Chicken Drumstick (1)+34)

Ether: 47/48 (5+5+34+4)

Gold: 150

Equipment: Scepter of Divine Affinity (WP:12, Has ⅙ chance to deal Cursed effect on attacks and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear)

Inventory: Dragoro (WP:8, Wand), Skeleton Decoy, Potion x6, Tonic x10, Grand Potion x4, Grand Tonic x2, Ether Core x2, Bedroll, Remedy x9, Mead, Smelling Salts, Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Bone x3, Elixirs x3, Phoenix Incense x2, Dragon Scales, Garnet Lamp of Summoning, Deadly Poison, Grating Stone x2, Tasty Fish

Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Lucky!* *Hastened!*

Level: 25.66

Power: 36 (24+8+4)

Health: 40/40 (24+8+1+7+0)

Shield Power: (5+1)

Ether: ~/0

Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* ), *Natural Respite*

Negative effects: (none)

Gold: 3024 (1726(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M)

Equipment:

Weapon - Sword of Decay (WP:8) - (once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.)

Shield - None

Artefact 1 (L1-9) - Heavy Armour - SP:5, protects from fragile-effect, suitable for barbarians and knights

Artefact 2 (L10-19) - Bravado Boots - 1/6 chance of being Lucky at the beginning of every battle

Artefact 3 (L20-29) - Sticky Gloves - Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors.[

Artefact 4 (L30-39) -

Artefact 5 (L40-49) -

Artefact 6 (L50+) -

Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding - restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone, Scarlet Hood - +4 to power, immunity to stunned

Extra Weapons: Greatsword (WP:3), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages),Gladius (WP: 15, Darkness elemental, 1/3 chance of Fragile on succesful hits), Stalker’s Mallet (WP: 8, usable by Knights, Barbarians, and Harlots. Has a 1/2 chance to seal the enemy) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1)

Consumables: Potion (2), Venom (2), Mead (4), Smelling Salts (9), Nostrum (10), Trial Brew (1), Grand Tonic, Ambrosia, Grand Potion, Deadly Poison

Elements: Aquamarine (1), Emerald (1), Topaz (1)

Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1)

Quest items: Blue Rose

8878153168_75444a509d_t.jpgKarie Alderflask (Played by Kintobor) *Party Leader!* *Encouraged!* *Inspired!* *Lucky!*

22 year old Human Rogue Witch, lvl 17

Power: 24 (lvl 17 + WP: 7)

Health: 23/23 46/46

Ether: 12/23

Gold: 77

Defence: 2

Equipment: Oculoid Palm (WP: 11, Whip, successful hits lowers the target's level. Coils around the user's arm and mimics a tattoo outside of battle.) by 1. Ethereal Cloak (SP +2, Max. Ether +4), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear)

Inventory: Grand Tonic (2), Mead (1), Remedy (1), Venom (7), Smoke bomb (1), Pixie Dust (1), Grand Potion (2) Telescope (1), Bedroll (1)

Quest Items: Entry 11, Map of Brendenton (1), Spider Coin (worth 1 gp), Forest Journal

Aretefacts/Weapons:Heirloom Dagger (WP: 3), Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Lover's Locket (Accessory, Protects from enamoured effect), Trickster's Mask of the Elf (Accessory, changes user's appearance into an Elf) The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches), Sexy (WP: 7, Rapier, Disregards SP, usable by Knights and Rogues),

Gemstones: Topaz

Edited by Endgame
Posted (edited)

OOC: Good to know.

"Alright, so I've thought about this, and we really need to work on those area of effect attacks. Johon and me will cover the stupid hovering satelites, while you Althior keep that big blot busy. As well, Althior, Johon, stay back. I know this sounds pretentious, but this thing looks nasty! I'm going to take a precaution next round, and equip the paper doll, so just as a heads up, lets deal with these blasted satellites quickly. Where's a canooner when you need one!?"

Battle Order

>Johon vs. Haste Satellite

>Althior vs. Technique Satellite

>Johon vs. Reinforcement Satellite

>Althior vs. Amalgam

>Karie vs. Blitz Satellite A if no damage is taken. IF damage is taken, Karie heals the player who took the most damage.

I'm once again going to ask what Special Mirror does in terms of the Amalgam AND the satellites, just in case it gets rolled, because knowing my luck, it will.

Edited by Kintobor
Posted

QM Note: First of all, added the Amalgam's hex immunity. Sorry about that, folks. :blush:

Special Mirror Breakdown:

Dark Wave: All enemies take damage equal to their level.

Succumbing Sonar: One random enemy is hexed, and another is confused.

Bomb Ring: Karie spawns her own bomb squad. If the Amalgam's squad of Blast Satellites is defeated entirely, Karie's bomb squad kamikazes the Amalgam, doing 5 damage disregarding row and SP for each Blast Satellite. (The Amalgam's bombsquad blows up before karie's basically.)

Tree Topple: I'll count it as a critical hit, I suppose - can't have you nuking my boss monsters down to 1 HP instantly. :blush:

(Note that Tree Topple will be directed towards a random hero if the Technique Satellite triggers it.)

Vigor Boost: Karie gains 1 level for the rest of the battle.

Defense Boost: Karie gains 2 SP for the rest of the battle.

Speed Boost: Karie is hastened next round.

Special Boost: Karie gets to use her shield.

So all of them function pretty normally, except Tree Topple.

Yes, karie could theoretically summon a squad of Satellites to kamikaze in her name. :grin:

Posted

QM Note: First of all, added the Amalgam's hex immunity. Sorry about that, folks. :blush:

Boo. Boo! That's no fun!

Special Mirror Breakdown:

Dark Wave: All enemies take damage equal to their level.

Succumbing Sonar: One random enemy is hexed, and another is confused.

Bomb Ring: Karie spawns her own bomb squad. If the Amalgam's squad of Blast Satellites is defeated entirely, Karie's bomb squad kamikazes the Amalgam, doing 5 damage disregarding row and SP for each Blast Satellite. (The Amalgam's bombsquad blows up before karie's basically.)

Tree Topple: I'll count it as a critical hit, I suppose - can't have you nuking my boss monsters down to 1 HP instantly. :blush:

(Note that Tree Topple will be directed towards a random hero if the Technique Satellite triggers it.)

Vigor Boost: Karie gains 1 level for the rest of the battle.

Defense Boost: Karie gains 2 SP for the rest of the battle.

Speed Boost: Karie is hastened next round.

Special Boost: Karie gets to use her shield.

Yes, Karie could theoretically summon a squad of Satellites to kamikaze in her name. :grin:

I can summon my own- then why the hell did I take a Nostrum? :laugh: Thanks again! :thumbup:

Posted

QM Note: Am I forgiven for allowing you to summon up a kamikaze squad? :grin:

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"Strategizing is futile, Witch. Don't you get it? You can't win! Nobody has ever escaped from my clutches... What makes you think your little band of rodents is the exception?!"

Posted

Althior swings his staff at the technique satellite and fires a beam of light at the Oculoid Amalgam, both from the back row. "You say I'm like your master. You follow him blindly because he must hold the power. If I'm like him, then I have the power. Logic. Or are you too stupid to compute that, insect?"

Posted (edited)

QM Note: Lets get this show on the road, shall we? :devil:

Also, link to battle soundtrick in this round's banner below. Give it a click! :classic:

>Johon VS Haste Satellite (back): Damage Steal (No gold earned)

>Althior VS Technique Satellite (back): Hit Hit (12+35=47/2=24 damage)

>Johon VS Reinforcement Satellite (back): Damage Critical Hit (8x3=24+25=49/2=25 damage)

>Althior VS Oculoid Amalgam (back): Meditate Hit (12+35=47x2=94 damage)

>Karie VS Blitz Satellite A (back): Damage Shield: Mass Illusion (Both satellites Hexed!)

The Oculoid Amalgam Devours:

>Blitz Satellite A: Hexed, 20 damage!

>Blitz Satellite B: Hexed, 20 damage!

>Haste Satellite: Oculoid Amalgam Hastened next round!

The Oculoid Amalgam summons:

Blitz Satellite, Technique Satellite, Blitz Satellite, Technique Satellite, Blitz Satellite

The final battle begins! Johon runs at the Haste satellit,e the lesser demon swerving out of the way of Johon's assault. The raider tries to pocket some gold from the beast, but to no avail. Althior cuts straight through the Amalgam's battle formation and shoots down the white-eyed Technique satellite in a burst of light. Johon gathers himself from his previous miss, chasing down the reinforcement Satellite. He narrowly avoids a jab from one of the Amalgam's many tentacles, striking down his target with a migty slash. The Oculoid Amalgam tries to bombard Althior with a flurry of darkness, but the necromancer rolls out of the way of the demon's onslaught of attacks. He lobs a ball of light at the monstrosity, hitting him squarely in the eye. karie conjurs an illsuion, fooling two of the Amalgam's satellites into serving her.

The Oculoid Amalgam greedily snatches up the remaining satellites with his tentacles.His eye momentarily flickers away and the demon opens up its mouth,revealing a gaping maw of serated teeth. The Amalgam only recieves a fireball in his gut for eating the hexed satellites, but the Haste satellite grants him an impressive speed boost. The Oculoid shuts its mouth, the eye fading back into existence.

The Oculoid Amalgam summons up another ring of satellites, the demons orbitting their master.

khMCX8n.png"Only a fool is fearless in the face of death. I will teach you what it truly means to be afraid!"

Oculoid Amalgam, Level 50 Ancient *Hastened! 1 round remaining*

HP: 2366/2500

SP: 0

Immune to all Scroll Effects and Hexed!

Specials:

Dark Wave: The Oculoid Amalgam shoots beams of darkness out of its tentacles, sweeping the party with them. All heroes take damage to their level, disregarding row.

Succumbing Sonar: The Oculoid Amalgam emits an odd signal, Hexing 1 random hero for 3 rounds. Another random hero is Confused for 1 round as well. (Both can be remeided or removed for 3 ether.)

Bomb Ring: Instead of spawning Satellites next round, the Oculoid Amalgam gains 2 levels, 2 SP, and spawns 6 Blast Satellites to surround the heroes.

Tree Topple: The Oculoid Amalgam knocks down a tree, crushing the hero who rolled Special Damage. That hero takes damage equal to their level x2 and loses one of their positive effects.

Specials decided by RNG.

Passive Specials:

Toxic Tentacles: Rolls of Damage or Free Hits of a 1/6 chance of Infecting the hero who is recieving damage for 3 rounds. (Can be remedied or removed for 3 ether.)

Tactical Formation: The Oculoid Amalgam spreads out his allies almost flawlessly. Area of Effect attacks only affect the enemy that is beaing targetted, as well as the enemies above and below them in the enemy list.

Endgame Syndrome: ??? (Occurs when the Oculoid Amalgam drops below 1000 HP)

Satellite Summon: At the end of every round, the Oculoid Amalgam summons 5 satellites. The die is rolled for each one to decide which Satellites he summons:

-Blitz Satellite: 1/2 chance.

-Reinforcement Satellite: 1/6 chance.

-Haste Satellite: 1/6 chance.

-Technique Satellite: 1/6 chance.

Drops:

Ectoplasm x2, Emergency Essence x2, 120 gold, Oculoid iris, Amalgam Claw, Lifespark Documets

IlVRxZk.png

Blitz Satellite A, Level 0 Fire

HP: 1/1

Specials:

Devour: The Blitz Satellite gets eaten instantly, transferring its boost.

Passive Specials:

Vigor Boost: At the end of the round, the Blitz Satellite gets devoured by the Oculoid Amalgam, removing it from battle. When devoured it boosts the Oculoid Amalgam's level by 1.

Indigestion: If the Oculoid Amalgam eats a hexed Satellite, it will take an instant 20 damage (disregarding SP) instead of recieving a boost.

Drops: Nothing.

3blHqOr.png

Technique Satellite A, Level 0 Demon

HP: 1/1

Specials:

Devour: The Technique Satellite gets eaten instantly, transferring its boost.

Passive Specials:

Special Boost: At the end of the round, the Technique Satellite gets devoured by the Oculoid Amalgam, removing it from battle. When devoured it allows the Oculoid Amalgam to use one random special.

Indigestion: If the Oculoid Amalgam eats a hexed Satellite, it will take an instant 20 damage (disregarding SP) instead of recieving a boost.

Drops: 5 gold.

IlVRxZk.png

Blitz Satellite B, Level 0 Fire

HP: 1/1

Specials:

Devour: The Blitz Satellite gets eaten instantly, transferring its boost.

Passive Specials:

Vigor Boost: At the end of the round, the Blitz Satellite gets devoured by the Oculoid Amalgam, removing it from battle. When devoured it boosts the Oculoid Amalgam's level by 1.

Indigestion: If the Oculoid Amalgam eats a hexed Satellite, it will take an instant 20 damage (disregarding SP) instead of recieving a boost.

Drops: Nothing.

3blHqOr.png

Technique Satellite B, Level 0 Demon

HP: 1/1

Specials:

Devour: The Technique Satellite gets eaten instantly, transferring its boost.

Passive Specials:

Special Boost: At the end of the round, the Technique Satellite gets devoured by the Oculoid Amalgam, removing it from battle. When devoured it allows the Oculoid Amalgam to use one random special.

Indigestion: If the Oculoid Amalgam eats a hexed Satellite, it will take an instant 20 damage (disregarding SP) instead of recieving a boost.

Drops: 5 gold.

IlVRxZk.png

Blitz Satellite C, Level 0 Fire

HP: 1/1

Specials:

Devour: The Blitz Satellite gets eaten instantly, transferring its boost.

Passive Specials:

Vigor Boost: At the end of the round, the Blitz Satellite gets devoured by the Oculoid Amalgam, removing it from battle. When devoured it boosts the Oculoid Amalgam's level by 1.

Indigestion: If the Oculoid Amalgam eats a hexed Satellite, it will take an instant 20 damage (disregarding SP) instead of recieving a boost.

Drops: Nothing.

NOTE: Not every satellite can be reivved as an undead. Every 5 satellites killed by the heroes, a necromancer can revive a Level 20 Undead Satellite.

Satellites Killed: 4

Technique Satellites Killed: 1

The Party:

8664722617_bb6be3521f_t.jpgAlthior Emorith (And Finnegan) *Lucky!* *Hastened!*

Level 35 3/4 Necromancer *Earns triple XP*

Power: 47 (52 for spells)

Power Bonus: +5 Spells

Defense: 6 (4+2)

Health: 45/45 (5+5+Chicken Drumstick (1)+34)

Ether: 46/48 (5+5+34+4)

Gold: 150

Equipment: Scepter of Divine Affinity (WP:12, Has ⅙ chance to deal Cursed effect on attacks and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear)

Inventory: Dragoro (WP:8, Wand), Skeleton Decoy, Potion x6, Tonic x10, Grand Potion x4, Grand Tonic x2, Ether Core x2, Bedroll, Remedy x9, Mead, Smelling Salts, Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Bone x3, Elixirs x3, Phoenix Incense x2, Dragon Scales, Garnet Lamp of Summoning, Deadly Poison, Grating Stone x2, Tasty Fish

Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Lucky!* *Hastened!*

Level: 25.66

Power: 36 (24+8+4)

Health: 40/40 (24+8+1+7+0)

Shield Power: (5+1)

Ether: ~/0

Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* ), *Natural Respite*

Negative effects: (none)

Gold: 3024 (1726(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M)

Equipment:

Weapon - Sword of Decay (WP:8) - (once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.)

Shield - None

Artefact 1 (L1-9) - Heavy Armour - SP:5, protects from fragile-effect, suitable for barbarians and knights

Artefact 2 (L10-19) - Bravado Boots - 1/6 chance of being Lucky at the beginning of every battle

Artefact 3 (L20-29) - Sticky Gloves - Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors.[

Artefact 4 (L30-39) -

Artefact 5 (L40-49) -

Artefact 6 (L50+) -

Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding - restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone, Scarlet Hood - +4 to power, immunity to stunned

Extra Weapons: Greatsword (WP:3), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages),Gladius (WP: 15, Darkness elemental, 1/3 chance of Fragile on succesful hits), Stalker’s Mallet (WP: 8, usable by Knights, Barbarians, and Harlots. Has a 1/2 chance to seal the enemy) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1)

Consumables: Potion (2), Venom (2), Mead (4), Smelling Salts (9), Nostrum (10), Trial Brew (1), Grand Tonic, Ambrosia, Grand Potion, Deadly Poison

Elements: Aquamarine (1), Emerald (1), Topaz (1)

Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1)

Quest items: Blue Rose

8878153168_75444a509d_t.jpgKarie Alderflask (Played by Kintobor) *Party Leader!* *Encouraged!* *Inspired!* *Lucky!*

22 year old Human Rogue Witch, lvl 17

Power: 24 (lvl 17 + WP: 7)

Health: 23/23 46/46

Ether: 11/23

Gold: 77

Defence: 2

Equipment: Oculoid Palm (WP: 11, Whip, successful hits lowers the target's level. Coils around the user's arm and mimics a tattoo outside of battle.) by 1. Ethereal Cloak (SP +2, Max. Ether +4), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear)

Inventory: Grand Tonic (2), Mead (1), Remedy (1), Venom (7), Smoke bomb (1), Pixie Dust (1), Grand Potion (2) Telescope (1), Bedroll (1)

Quest Items: Entry 11, Map of Brendenton (1), Spider Coin (worth 1 gp), Forest Journal

Aretefacts/Weapons:Heirloom Dagger (WP: 3), Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Lover's Locket (Accessory, Protects from enamoured effect), Trickster's Mask of the Elf (Accessory, changes user's appearance into an Elf) The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches), Sexy (WP: 7, Rapier, Disregards SP, usable by Knights and Rogues), Paper Doll (Accesory, prevents Hexing)

Gemstones: Topaz

Edited by Endgame
Posted

"Here we go again! Same as before, keep back and focus on the guys in the middle. It'll help us when we get an area of effect attack. Johon, you've got clean up with me, Althior, keep up the pace."

Battle Order

>Johon- Technique Satellite B

>Althior- Amalgam

>Johon- Technique Satellite A

>Althior- Amalgam

>Karie- Blitz Satellite B IF NOT already dealt with. IF defeated, Karie attacks Blitz Satellite A or C. IF A and C are dealt with, Karie heals the hero with lowest health. IF no one is hurt, Karie swaps the Ethereal Cloak for the Paper Doll (which should be in my inventory...)

Posted (edited)

khMCX8n.png

"I find it astonishing, Necromancer... You describe the Witch and the Raider as some of the most pathetic and idiotic creatures you've ever encountered... An accurate assessment. And yet here you are, obeying her orders to the letter. Has the lap dog forgotten he's a wolf? Or are you just as worthless as the heroes and the hall you associate with?"

Edited by Endgame
Posted (edited)

khMCX8n.png

"The words are the Necromancer's, not mine - though I must agree with him. You are the definition of pitiful, both of you. How could such imperfect beings ever hope to defeat me? It is just as the street knave confessed: You two are not defined by your intelligence, your achievements, your meaning... You humans are defined by you flaws. Nothing more!"

>Johon VS Technique Satellite B (back): Steal Ravage (Technique B, Blitz B and C destroyed)

>Althior (Light) VS Oculoid Amalgam (back): Special Damage Special Damage (Bomb Ring!)

>Johon VS Technique Satellite A (back): Steal Hit (Technique Satellite A destroyed)

>Althior (Light) VS Oculoid Amalgam (back): Hit Hit (12+35=47x2=94 damage, no curse)

>Karie VS Blitz Satellite A (back): Critical Hit Shield: Mass Illusion (Blitz Satellite A Hexed)

>Oculoid Amalgam VS Johon (back): 52/2=26-5=21 damage

The Oculoid Amalgam Devours:

>Blitz Satellite A: 20 damage!

The Oculoid Amalgam summons:

Blast Satellite x6

The party once again slashes through the Amalgam's ranks of minions, narrowly avoiding his attacks. Althior triggers a bomb ring. the demon's explosive minions closing in in a tight circle...

khMCX8n.png"My satellites! Surround them!"

Oculoid Amalgam, Level 52 Ancient

HP: 2252/2500

SP: 2

Immune to all Scroll Effects and Hexed!

Specials:

Dark Wave: The Oculoid Amalgam shoots beams of darkness out of its tentacles, sweeping the party with them. All heroes take damage to their level, disregarding row.

Succumbing Sonar: The Oculoid Amalgam emits an odd signal, Hexing 1 random hero for 3 rounds. Another random hero is Confused for 1 round as well. (Both can be remeided or removed for 3 ether.)

Bomb Ring: Instead of spawning Satellites next round, the Oculoid Amalgam gains 2 levels, 2 SP, and spawns 6 Blast Satellites to surround the heroes.

Tree Topple: The Oculoid Amalgam knocks down a tree, crushing the hero who rolled Special Damage. That hero takes damage equal to their level x2 and loses one of their positive effects.

Specials decided by RNG.

Passive Specials:

Toxic Tentacles: Rolls of Damage or Free Hits of a 1/6 chance of Infecting the hero who is recieving damage for 3 rounds. (Can be remedied or removed for 3 ether.)

Tactical Formation: The Oculoid Amalgam spreads out his allies almost flawlessly. Area of Effect attacks only affect the enemy that is beaing targetted, as well as the enemies above and below them in the enemy list.

Endgame Syndrome: ??? (Occurs when the Oculoid Amalgam drops below 1000 HP)

Satellite Summon: At the end of every round, the Oculoid Amalgam summons 5 satellites. The die is rolled for each one to decide which Satellites he summons:

-Blitz Satellite: 1/2 chance.

-Reinforcement Satellite: 1/6 chance.

-Haste Satellite: 1/6 chance.

-Technique Satellite: 1/6 chance.

Drops:

Ectoplasm x2, Emergency Essence x2, 120 gold, Oculoid iris, Amalgam Claw, Lifespark Documets

N3ILwr6.png

Blast Satellite A, Level 0 Demon

HP: 1/1

Specials:

Detonation: The Blast Satellite self-destructs, doing 7 damage (disregarding row and SP) to every hero.

Passive Specials:

Kamikaze: At the end of the round, the Blast Satellite rushes the heroes, doing 7 damage (disregarding row and SP) to every hero.

Dud: If Hexed, the Blast Satellite will simply fizzle out, not exploding at all but still removing itself from battle.

Drops: Nothing.

N3ILwr6.png

Blast Satellite B, Level 0 Demon

HP: 1/1

Specials:

Detonation: The Blast Satellite self-destructs, doing 7 damage (disregarding row and SP) to every hero.

Passive Specials:

Kamikaze: At the end of the round, the Blast Satellite rushes the heroes, doing 7 damage (disregarding row and SP) to every hero.

Dud: If Hexed, the Blast Satellite will simply fizzle out, not exploding at all but still removing itself from battle.

Drops: Nothing.

N3ILwr6.png

Blast Satellite C, Level 0 Demon

HP: 1/1

Specials:

Detonation: The Blast Satellite self-destructs, doing 7 damage (disregarding row and SP) to every hero.

Passive Specials:

Kamikaze: At the end of the round, the Blast Satellite rushes the heroes, doing 7 damage (disregarding row and SP) to every hero.

Dud: If Hexed, the Blast Satellite will simply fizzle out, not exploding at all but still removing itself from battle.

Drops: Nothing.

N3ILwr6.png

Blast Satellite D, Level 0 Demon

HP: 1/1

Specials:

Detonation: The Blast Satellite self-destructs, doing 7 damage (disregarding row and SP) to every hero.

Passive Specials:

Kamikaze: At the end of the round, the Blast Satellite rushes the heroes, doing 7 damage (disregarding row and SP) to every hero.

Dud: If Hexed, the Blast Satellite will simply fizzle out, not exploding at all but still removing itself from battle.

Drops: Nothing.

N3ILwr6.png

Blast Satellite E, Level 0 Demon

HP: 1/1

Specials:

Detonation: The Blast Satellite self-destructs, doing 7 damage (disregarding row and SP) to every hero.

Passive Specials:

Kamikaze: At the end of the round, the Blast Satellite rushes the heroes, doing 7 damage (disregarding row and SP) to every hero.

Dud: If Hexed, the Blast Satellite will simply fizzle out, not exploding at all but still removing itself from battle.

Drops: Nothing.

N3ILwr6.png

Blast Satellite F, Level 0 Demon

HP: 1/1

Specials:

Detonation: The Blast Satellite self-destructs, doing 7 damage (disregarding row and SP) to every hero.

Passive Specials:

Kamikaze: At the end of the round, the Blast Satellite rushes the heroes, doing 7 damage (disregarding row and SP) to every hero.

Dud: If Hexed, the Blast Satellite will simply fizzle out, not exploding at all but still removing itself from battle.

Drops: Nothing.

NOTE: Not every satellite can be reivved as an undead. Every 5 satellites killed by the heroes, a necromancer can revive a Level 20 Undead Satellite.

Satellites Killed: 9

Technique Satellites Killed: 3

The Party:

8664722617_bb6be3521f_t.jpgAlthior Emorith (And Finnegan) *Lucky!* *Hastened!*

Level 35 3/4 Necromancer *Earns triple XP*

Power: 47 (52 for spells)

Power Bonus: +5 Spells

Defense: 6 (4+2)

Health: 45/45 (5+5+Chicken Drumstick (1)+34)

Ether: 45/48 (5+5+34+4)

Gold: 150

Equipment: Scepter of Divine Affinity (WP:12, Has ⅙ chance to deal Cursed effect on attacks and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear)

Inventory: Dragoro (WP:8, Wand), Skeleton Decoy, Potion x6, Tonic x10, Grand Potion x4, Grand Tonic x2, Ether Core x2, Bedroll, Remedy x9, Mead, Smelling Salts, Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Bone x3, Elixirs x3, Phoenix Incense x2, Dragon Scales, Garnet Lamp of Summoning, Deadly Poison, Grating Stone x2, Tasty Fish

Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Lucky!* *Hastened!*

Level: 25.66

Power: 36 (24+8+4)

Health: 19/40 (24+8+1+7+0)

Shield Power: (5+1)

Ether: ~/0

Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* ), *Natural Respite*

Negative effects: (none)

Gold: 3024 (1726(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M)

Equipment:

Weapon - Sword of Decay (WP:8) - (once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.)

Shield - None

Artefact 1 (L1-9) - Heavy Armour - SP:5, protects from fragile-effect, suitable for barbarians and knights

Artefact 2 (L10-19) - Bravado Boots - 1/6 chance of being Lucky at the beginning of every battle

Artefact 3 (L20-29) - Sticky Gloves - Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors.[

Artefact 4 (L30-39) -

Artefact 5 (L40-49) -

Artefact 6 (L50+) -

Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding - restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone, Scarlet Hood - +4 to power, immunity to stunned

Extra Weapons: Greatsword (WP:3), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages),Gladius (WP: 15, Darkness elemental, 1/3 chance of Fragile on succesful hits), Stalker’s Mallet (WP: 8, usable by Knights, Barbarians, and Harlots. Has a 1/2 chance to seal the enemy) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1)

Consumables: Potion (2), Venom (2), Mead (4), Smelling Salts (9), Nostrum (10), Trial Brew (1), Grand Tonic, Ambrosia, Grand Potion, Deadly Poison

Elements: Aquamarine (1), Emerald (1), Topaz (1)

Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1)

Quest items: Blue Rose

8878153168_75444a509d_t.jpgKarie Alderflask (Played by Kintobor) *Party Leader!* *Encouraged!* *Inspired!* *Lucky!*

22 year old Human Rogue Witch, lvl 17

Power: 24 (lvl 17 + WP: 7)

Health: 23/23 46/46

Ether: 11/23

Gold: 77

Defence: 2

Equipment: Oculoid Palm (WP: 11, Whip, successful hits lowers the target's level. Coils around the user's arm and mimics a tattoo outside of battle.) by 1. Ethereal Cloak (SP +2, Max. Ether +4), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear)

Inventory: Grand Tonic (2), Mead (1), Remedy (1), Venom (7), Smoke bomb (1), Pixie Dust (1), Grand Potion (2) Telescope (1), Bedroll (1)

Quest Items: Entry 11, Map of Brendenton (1), Spider Coin (worth 1 gp), Forest Journal

Aretefacts/Weapons:Heirloom Dagger (WP: 3), Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Lover's Locket (Accessory, Protects from enamoured effect), Trickster's Mask of the Elf (Accessory, changes user's appearance into an Elf) The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches), Sexy (WP: 7, Rapier, Disregards SP, usable by Knights and Rogues), Paper Doll (Accesory, prevents Hexing)

Gemstones: Topaz

Edited by Endgame
Posted

OoC: Shouldn't Althior have 2 minions?

I haven't rolled a shield yet, thus I can't have raised any undead.

"Karie, put Johon first in the Battle Order so he can possibly take out some satellites if he ravages," Althior will swing his staff at the first Satellite on the list when it's his turn, then use light on the Amalgam from the back row. If there are no satellites left, he uses light on the Amalgam twice from the back row.

Posted

QM Note: Ater a discussion in the General Discussion topic, the Oculoid Amalgam's Tree Topple special has been modified to better accommodate special mirroring.

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