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Posted (edited)

Okay I wanna join this guild, it's the coolest, and makes the best pie, though I'd rather have cookies. But how do I join, I know I'm stupid.

hey

Just make you a sig fig, take picture and give a backstory and jump on in! And yes we are the best guild.

Edited by Blufiji
Posted

hey

Just make you a sig fig, take picture and give a backstory and jump on in! And yes we are the best guild.

Everyone is free to chose, i guess. But i do need to correct something: Avalonia is the best guild!

Posted

hey

Just make you a sig fig, take picture and give a backstory and jump on in! And yes we are the best guild.

Everyone is free to chose, i guess. But i do need to correct something: Avalonia is the best guild!

Welcome The Steward !

Haha ! I am quite sure Titus V is right Avalonia is the best guild ! :tongue: ! (Some pie did you say ? *Homer Simpson's voice* mmmmmmh... Pie...)

Posted

Everyone is free to chose, i guess. But i do need to correct something: Avalonia is the best guild!

Ok buddy whatever you say haha. If you believe that, I got some ice in Antarctica to sell you ;)

Posted

Everyone is free to chose, i guess. But i do need to correct something: Avalonia is the best guild!

You mean that green guild where everything and everyone looks the same?

Posted

@The Steward: i'm not sure, but i think it IT can be your own creation.

@Blufiji: Mitgardia is the icy guil, we're just cool.

@Jacob Nion: No, we don't look the same. Everyone is just nice. And yes, we're Green, but being green is better then being eaten by your own food!

Posted

Does what I am have to be one of the preexisting tribes or can it be completely my own creation? :hmpf_bad:

You can do pretty much everything you want. Only rule is not to disturb the story line of other people or the main story. And of course you should not make your character an almighty godlike king of half of Historica.

So, if you plan to establish a city or landmark just ask about it to clear up if there's already something on the map.

But Nocturnus is very liberal about it's members. You can be nearly every race you want to be. Even of your a dwarf from Mitgardia or man elf frpm Avalonia who settled down in the east it's ok.

Posted

You can do pretty much everything you want. Only rule is not to disturb the story line of other people or the main story. And of course you should not make your character an almighty godlike king of half of Historica.

So, if you plan to establish a city or landmark just ask about it to clear up if there's already something on the map.

But Nocturnus is very liberal about it's members. You can be nearly every race you want to be. Even of your a dwarf from Mitgardia or man elf frpm Avalonia who settled down in the east it's ok.

So basically I can be anything but a super powerful megagodking. Okay, I'm good with that. :grin:

What is the main story? Could you explain it? Or show me some where I can find out? :sweet:

Like could I be a gigantic stone golem wizard knight who commands a massive goblin horde?

Posted

Welcome!

You could indeed be the stone golem. One of the pinned threads has the story (mostly). All the guilds are going or have been through a civil war. Good ol' Nocty is up next! After the Frozen Beyond challenge!

Posted

Welcome!

You could indeed be the stone golem. One of the pinned threads has the story (mostly). All the guilds are going or have been through a civil war. Good ol' Nocty is up next! After the Frozen Beyond challenge!

Okay thanks!! :grin::thumbup:

Posted

Like could I be a gigantic stone golem wizard knight who commands a massive goblin horde?

Lol, that sounds a bit like my character (or at least what I have in mind for him), haha.

Welcome to the Guilds, Steward! :classic:

So, my first episode of the Exetrius Saga got delayed during holidays, thereafter came exams, but I've finally been able to finish it and now it's ready to check it out :grin:

http://www.eurobricks.com/forum/index.php?showtopic=117026

Posted (edited)

Here are some of the basics of Nocturnus:

#1 Nocturnus, is the darkest guild of the four guilds, so are lands are also the most dangerous to live in.

#2 Are Science and Magic are the most advanced of all the guilds, because we have no restrictions.

#3 We love to make funny of Avalonians A.K.A. Tight wearing, Tree Hugging Hippies.

#4 Nocturnus makes the best pies, " In Nocturnus pumpkin eats you".

#5 Are current enemy is the Black Spire, lead by Lord Raavage, before that, it was the White Hand lead by Victor Revolword, who used four elemental stones, to try and conquer Historica.

#6 Are current ally is the Desert King, because we helped him in the Kaliphlin Civil War.

Here is a link to the story http://www.eurobrick...showtopic=83406

P.S.There is a fifth guild called the Valrio guild, you don't hear about it all that much and I might have it's name wrong.

Edited by Dr.Cogg
Posted

Here are some of the basics of Nocturnus:

#1 Nocturnus, is the darkest guild of the four guilds, so are lands are also the most dangerous to live in.

#2 Are Science and Magic are the most advanced of all the guilds, because we have no restrictions.

#3 We love to make funny of Avalonians A.K.A. Tight wearing, Tree Hugging Hippies.

#4 Nocturnus makes the best pies, " In Nocturnus pumpkin eats you".

#5 Are current enemy is the Black Spire, lead by Lord Raavage, before that, it was the White Hand lead by Victor Revolword, who used four elemental stones, to try and conquer Historica.

#6 Are current ally is the Desert King, because we helped him in the Kaliphlin Civil War.

Here is a link to the story http://www.eurobrick...showtopic=83406

okay thanks!:-)

Posted

Hi! I'm kinda new to Eurobricks and have looked int the guilds, and I must say that Nocturnus seems right for me. How do i join?

Just say that you are joining Nocturnus (in this thread), make a sigfig with a backstory and start building! :classic:

*sudden realisation* Onicius, father... Is that you???

19465040302_4a7daa3ffb_z_d.jpg

I have a character, Onicius that looks the same as your profile picture, I would appreciate it if you would not use the exact same one for your sigfig.

At any rate, Nocturnus welcomes you!

Posted (edited)

My dear fellow Darklanders,

my matter of concern today is our excellent but yet plain map. Our great cartographer in his grace gave us the possibility to put some of our newer settlements on the map a few months ago. But there is still many a nameless landmark which makes it difficult for wanderers to keep the right track when coming to Nocturnus.

Now I would like to have a name for the forest nearby my town, Skavenport in the south eastern edge of the Darklands, rightover the street of Cerberus.

Who has the power to destine a name? Who can choose it? My favorite suggestion would be the Grimwoods.

Perhaps you have some other suggestions? I need that forest for story purpose and would be glad to clear this up soon.

And to Z: would it be possible to have the updated map Balthasar made integrated in the first post? And maybe also some newer players like blufiji and Exetrius and... how was the name of that rat guy..? Thanks!

And thank you all for your attention!

Edited by Jacob Nion
Posted

My dear fellow Darklanders,

my matter of concern today is our excellent but yet plain map. Our great cartographer in his grace gave us the possibility to put some of our newer settlements on the map a few months ago. But there is still many a nameless landmark which makes it difficult for wanderers to keep the right track when coming to Nocturnus.

In a land where trees try to eat you, it is ALWAYS difficukt for wanderers to keep the right track.

:laugh:

But i get you point.

Posted (edited)

Okay ya'll I am joining Nocturnus. :grin:

2189990-o_1a4efe1k8gqg1jn0v9i1c361ki59-thumbnail.JPG

2189999-o_1a4efgo2j1u0j8t21nusoik1f0r4-thumbnail.JPG

Okay, My Character is Dorshov the Dark? Wizard.

Originally he was a random dude named Ron, traveling the world, when he heard tales of great riches hidden deep in the labyrinth that guards the entrance to Nocturnus, so naturally he set out to find this treasure. Unfortunately while he was creeping through the darkest places of the labyrinth, he stumbled into a strange room. In it was the ghost of a Dark Wizard who had died there. The dark wizard's spirit possessed Ron.

Sadly for the Dark Wizard, his power had much diminished as he sat in the middle of the maze for 200 years, so, after a day of Ron rolling on the ground screaming: 'Get out of my head!' Ron's mind was able to cast the intruder out and snuff it out like a wet rag on burning cheese.

Sadly the ordeal had left it's mark on Ron, for his hair had turned white and his eyes now had a, er, haunted look to them. The Dark Wizard's spirit, when it had leapt into Ron's head, had knowing it's powers were weakening transferred them all into Ron. So, now with the Dark Spirit gone, Ron still has the powers of an ancient Dark Wizard.

That's all I got, I hope it ain't too dumb for all you folks.

Edited by The Steward

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