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Posted

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"Magic fell greatly out of favor after he was defeated. There are no magic shops here anymore... Iris is still trying to recharge after her last announcement, so our best bet is to strike her down while we have her peeled from the Echoes."

Posted

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"You people are lucky I keep these maps on me..."

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A: Makeshift Entry

B: Bazaar *We're here.*

C: Echoes Core

D: Stronghold Checkpoint

E: Housing District

F: Deep's Gate

G: The Deeps

H: Food Storage

I: Homeless District *A couple hundred hostiles and brainwashed Proggs are here.*

J: True Entry

K: Tavern: The Granite Keg

L: Reservoir District

M: The Royal Pond

N: The Bunker

X: The Stronghold *Iris is here.*

Posted

"Ok, first off, what was the scroll or piece of paper you had before? It seems that might be what she is going after. Additionally, we need to go attack her immediately, if she has to wait a short while until she can use her hexing again, we may just get lucky enough to strike her down again. If we split our group, some of us can deal with the demons in the Homeless corridor, having some Proggs fight against us would not bid well. Perhaps, we can even get them to help us. I say Fydelle, Em, and Johon go deal with the demons there, while I, Sarge, and Solon stop Iris. Whatever she is looking for, it must hold some value to her, if we can find it before she does, we may have a bargaining disk through which we can gain a slight advantage. Aside from the paper I mentioned before, Solon, is there anything else here that she could possibly want?"

Posted

"Do you think half of our group would be strong enough to stand up to Iris and her minions, or the many oculoids and proggs in the homeless district. Committing our forces to one battle will increase our chances of winning that battle, while splitting up would only weaken us on both fronts."

Posted

"You bring up a fair point, Jeaux. The only problem is that if we attack the Proggs Iris could just use her spell... Wait, that might work. If we fight Iris we stand a much smaller chance, and Iris will have to either waste her spell again and become vulnerable or be confronted with all the proggs."

Posted

"Ok, first off, what was the scroll or piece of paper you had before? It seems that might be what she is going after. Additionally, we need to go attack her immediately, if she has to wait a short while until she can use her hexing again, we may just get lucky enough to strike her down again. If we split our group, some of us can deal with the demons in the Homeless corridor, having some Proggs fight against us would not bid well. Perhaps, we can even get them to help us. I say Fydelle, Em, and Johon go deal with the demons there, while I, Sarge, and Solon stop Iris. Whatever she is looking for, it must hold some value to her, if we can find it before she does, we may have a bargaining disk through which we can gain a slight advantage. Aside from the paper I mentioned before, Solon, is there anything else here that she could possibly want?"

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"You overestimate your abilities. There are atleast two hundred Oculoids there, not to mention a good amount of brainwashed Proggs. We're going to be branded warmongers all over again, thanks to this..."

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"I can think of little else of value besides Animutilav she would want; obviously, the colony's records are all that; citizenship papers, a census or two... But nothing that would hold any true value to those wretched demons."

"You bring up a fair point, Jeaux. The only problem is that if we attack the Proggs Iris could just use her spell... Wait, that might work. If we fight Iris we stand a much smaller chance, and Iris will have to either waste her spell again and become vulnerable or be confronted with all the proggs."

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"As far as we know, Iris can't use off a spell of the magnitude she used earlier... She over-exerted herself with that spell. Obviously she'll have plenty of ether to get a few good licks in, but I don't think she could pull that same trick again..."

Solon sighs.

"Most of the Ohalanx has reporte din here, mortally wounded - along with plenty of citizens. I can only assume the rest are currently locking themselves up in fear, brainwashed, or dead. Like I mentioned earlier this forsaken day: most of our actual fighters were sent out to die during our invasion of Luosh. Our main fighting force has been thwarted, and our citizens turned into maniacs. We're practically on our own."

"Do you think half of our group would be strong enough to stand up to Iris and her minions, or the many oculoids and proggs in the homeless district. Committing our forces to one battle will increase our chances of winning that battle, while splitting up would only weaken us on both fronts."

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"My entire squad got trumped my Iris and he rhorde while you were off in dreamland.

"Let's just go straight to iris. Problem is, if we don't go to the homeless district, then we'll probably miss some vital information or something like that."

"Do you think half of our group would be strong enough to stand up to Iris and her minions, or the many oculoids and proggs in the homeless district. Committing our forces to one battle will increase our chances of winning that battle, while splitting up would only weaken us on both fronts."

Fydelle grunts, and then sighs.

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"Honestly... Just going for an assault on Iris seems like our best bet. The seven of us that are able to hold our own in a fight -"

Suddenly, the door creaks open, and a familiar yellow face slithers in to the room.

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"Eight. Eight *wheeze* fighters." Punii corrects Fydelle.

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" - the eight of us would have to take on Iris. No way in hell we're ever going to liberate the Homeless district. Best take our chance and go straight for the head of the leader."

Solon sighs.

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"So, heroes. Are you ready to head off and dance the final dance?"

Posted

QM Note: What was meant to be a quick trip to the mall spiralled into something a lot bigger - I'lll update in the morning, and your final opposition will be revealed by tomorrow night.

Posted (edited)

QM Note: I only did a fake-out final boss once. Once. :tongue:

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"Lets get a *wheeze* move on, then..."

Fydelle, Solon, and Punii join the party!

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Punii, Beast Bomber Extraordianaire

>Every turn, Punii may be instructed to make a bomb

>He must be instructed which element, which grade, and who to the pass to the bomb to.

>Each grade has a different chance of success:

-Basic Grade: 5 damage (5/6 chance of success)

-Military Grade: 10 damage (1/2 chance of success)

-Destructive Grade: 100 damage (1/12 chanc eof success)

>Punii only makes bombs: he cannot be harmed, nor can he attack or be attacked directly.

The Party:

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Sgt Jon. Mcency (Pyrovisionary)

54 years old male human witch

Level 18.5 *Dual Strike* *Immune to blinded* *Hastened!*

Power: 37 (18+17+2)

Health: 37/38 (7+17+8+3+3)

Ether: 10/19 (18+1)

Gold: 317 (70 owed to Brickington)

Equipment: Demonic Scissors (WP:18, dual strike, Light and Darkness-elemental, Hollow (empty) daggers), Witch's talisman (All attacks Cause the badly poisoned effect), Pegleg of Hastening (Permanent hastened-effect to the user; Immune to Blinded, suitable to Sarge only; footwear)

Inventory: Duplovian Swift Halberd (WP:3, stuns on successful hits, Hollow (-) halberd), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing), Mythril Shield (SP:20), Phoenix Essence, Potion x4, Grand Potion x3, Remedy x5, Venom x3, Deadly Venom, Smoke Bomb, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying glass, Business Card, Bone x2, 2x Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), Counterstrike gloves, Military Grade fire bomb

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Erdathcath Madilinas, 199 years old,

Level 20 Druid *Lucky!*

Power: 30

Health: 34/34

Ether: 22/23

Gold: 359

Equipped: Tritech Handcannon (WP:13), Satchel of Awesomeness (Permanent Lucky-effect; bodywear), Amulet of Optimism (Adds the confused-effect to all attacks; suitable to Erdathcath only; accessory)

Inventory: Longbow (WP:7), Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle), Helmet (+1 max. health), 6 Potions, 3 Grand Potions, 7 Mead, 9 Smelling Salts, 15 Venoms, 3 Deadly Venoms, 1 Super Deadly Venom, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Grand Tonic, Bone, Skeleton Decoy, Bedroll, Shovel, Pickaxe, Telescope, Saber teeth, Scroll of Weakening, Ruby, Snake Eye Charm (protects from petrified), Mage's muffler (protects from sealing), Jinxy Juice, Grand Tonic, Love Potion, Blind Fury

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Name: Unknown. Most call him "Em," though his real name remains largely mysterious.

Unknown age male human ranger

Level 15

Power: 24

SP: 4

Health: 22/22 (6+14+2)

Gold: 70

Equipment: Aquabow (WP: 7, Water-elemental), Anniversary Medal (Artefact/Accessory) (Power +2, SP +2, Max. Health +2, Max. Ether +2. The values will increase by 1 with each passing year), Syndicate Cowl (SP: 2, Immune to Doomed effect)

Inventory:

Consumables: Smoke bomb, Grating Stone x2, Nostrum x2, Potion x3, Remedy x4, Venom, Grand Potion, Mead, Ambrosia, Crystal Sovereign

Weapons: Quality Cutlass (WP:6, Dagger), Bow(WP:5)

Tools: Bedroll, Shovel, Pickaxe,

Equipment:White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters; Headwear), Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by (Asleep), Ranger's Quiver (+1 WP to all Bows/Crossbows), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Frost Helmet (SP: 3, ice immune)

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Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider

Level: 26.33

Power: 38

Health: 41/41 (23+8+1+7+0)

Shield Power: (5+1)

Ether: ~/0

Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* ), *Natural Respite*

Negative effects: (none)

Gold: 1109 (0CB(50))

Equipment:

Weapon - Sword of Decay (WP:8) - (once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.)

Shield - None

Artefact 1 (L1-9) - Heavy Armour - SP:5, protects from fragile-effect, suitable for barbarians and knights

Artefact 2 (L10-19) - Hide of The Bleeding - restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone

Artefact 3 (L20-29) - Sticky Gloves - Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors.[

Artefact 4 (L30-39) -

Artefact 5 (L40-49) -

Artefact 6 (L50+) -

Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Scarlet Hood - +4 to power, immunity to stunned, Bravado Boots - 1/6 chance of being Lucky at the beginning of every battle

Extra Weapons: Greatsword (WP:3), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages),Gladius (WP: 15, Darkness elemental, 1/3 chance of Fragile on succesful hits), Stalker’s Mallet (WP: 8, usable by Knights, Barbarians, and Harlots. Has a 1/2 chance to seal the enemy), Lullaby Wand (WP: 6, causes asleep-effect), Lovelorn Wand (WP: 6, causes enamored-effect.), Scaridy Wand (WP: 6 causes afraid-effect.), Wand of Wrath (WP: 6, causes enraged-effect.)

Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1)

Consumables: Potion (2), Grand Tonic (1), Remedy (0), Mead (10), Smelling Salts (20), Nostrum (20), Venom (2), Deadly Poison (1), Trial Brew (1), Ambrosia (1), Ectoplasm (1)

Elements: Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2)

Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1)

Quest/RP/Misc. items: Blue Rose, Fifty Shades of Bley

Jeaux2.jpg Jeaux Elmfyre (joeshmoe554)

Automaton male, Evoker

Level 16 *Blessed* *Transcended*

Power: 27 (Level 16 + WP: 11)

Defense: 0 (-2)

Health: 24/24 (6 + 3 + 15)

Ether: 17/17 (16 + 1)

Gold: 97

Equipment: Divine Cannonade (WP:11; gives blessed- and transcended-effects to user; Volatile Venom slotted; handcannon), Handy Suitcase (SP-2, use 2 Items; accessory), Enchanted Ring (Accesory, protects against Sealed)

Inventory: Golden Handcannon (WP:9; lightning-elemental), Eminus (WP: 5; bow), Ranger's Quiver (WP+1; backwear), Topaz, Grand Tonic x2, Phoenix Essence, Venom x2, Smoke Bomb, Holy Bomb, Water Bomb, Bedroll, Bone x6, Turdwing (fly familiar; causes confused to one opponent whenever used), Grand Potion x3, Volatile Venom x4, Remedy x2, Blue Jelly

Summons: Thunder Mode

Q7unWqc.png "So, this is it."

Fydelle Dos, Level 28 Black Knight

Power Bonus: 6

SP: 3

Health: 35/35

Equipment: The Patriot (WP: 15), Captain's Carapace (SP + 3, +6 Power)

Inventory: Smelling Salts, Remedy, Grand Potion

NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish.

26YZ5ec.png "We must make haste..."

Solon, Level 35 Mime

Power Bonus: 5

SP: 5

Health: 43/43

Equipment: Psuedo-Gladius (WP: 18), Regent's Carapace (SP + 5, +5 Power)

Inventory: Crystal Sovereign, Mead

NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish.

qi64g.png "To the *wheeze* final act!"

Punii, Beast Bomber Extraordinaire

As the party leaves the subterranena Storeroom, Fydelle stops for a moment while the other go topside. Through the hatch they exitted from, they can hear Fydelle converse with his wounded troops.

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"Sir... This is nothing short of suicide."

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"I'm well aware."

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"But... then, why do this?! Why not linger back in this storeroom's safety, come up with a plan -"

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"This is literally the only thing we can do. It is either linger and become an unsuspecting slave of these bastards... Or go out trying to change something for the better. I'm still wounded. I may very well die. But my brother was able to accept this fate when he was struck down in the invasion; I may not be as good of a fighter as he ever was, but I like to think I'm a better soldier. I'd rather die heading into the chrage than perish in the shackles of another."

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"...Very well, sir."

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"Assuming this all somehow blows over and I'm not here to see it... Your bonusses are in my office. I wish you all the best of uck, and godspeed, gentleman."

Fydelle surfaces, and the collective group all begin their walk to the Stronghold for the final confrontation.

The Colony as now eerily silent, not a single sign of life remaining - even some of the buildings were ransacked and destroyed. Parts of the Colony looke dlike they were never even inhabited now, a stark contrast to the bustling and overcrowded place it was earlier. The party walks along in silence, wondering how much had truly happened while they were a sleep.

However, Solon breaks the silence.

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"...My children respect you heroes a lot, you know. You especially, Em."

Edited by Endgame
Posted

OOC: A couple of corrections: Remove the Golden Handcannon, Blue Jelly, 1 Volative Venom, and the Holy Bomb; Add the Serpenthead Shield, Automaton Armor, Soma, and a Tonic; The Handy Suitcase is not equipped and the Automaton Armor is equipped; Also, Johon tossed both Erdathcath and Jeaux an Amethyst and Diamond back in the Echoes. Jeaux's stats in the Statistics Thread should be accurate and up to date.

"Are you referring to Heroica in general, or us specifically? We have done little to improve your situation here, and unless I am mistaken, it was Heroica who defeated your people before and forced you to live in the shadows now."

Posted (edited)

OoC: there are two Fydelle dos'!

Zip!

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"Acting!"

Johon uses a nostrum, smelling salts, and mead. "Before we head out, I think I have some stuff that will help us in battle." Johon says, removing all of his gems, scrolls, wands, and all of his extra weapons and artifacts. "Borrow what you will, just make sure to get it back to me." Johon then tosses a nostrum and mead to Fydelle and a nostrum and smelling salts to Solon. "Get ready for battle. I don't plan to lose this."

Edited by Bricksandparts

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