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Posted

QM Note: Johon is now about 400 gold richer, Solon is stunned because of the Black Knight's shield skill, and you are correct about the Disciple, Joeshmoe. :classic:

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Posted

My Recommended Battle Order

___________________________

Em attacks Disciple of Iris

Jeaux attacks Jetorix

Johon (Attack who you want to)

Johon

Sarge heals Erdathcath

Sarge attacks Disciple of Iris (Double)

Erdathcath attacks Progg Executioner A

Erdathcath attacks Jetorix

Solon Throws Destructive Light Bomb (OOC: This should kill: Red Oculoid A, and B; Green Oculoid A; Blue Oculoid A, and B. Is that correct?)

Fydelle is Stunned.

Punii Create a Military grade Bomb of Light, and give it to Solon.

Posted (edited)

OOC: Speak up if this doesn't work for anyone.

Recommended Battle Order

Jeaux attacks Jetorix

Sarge heals Erdathcath

Erdathcath attacks Jetorix

Solon Throws Destructive Light Bomb (OOC: This should kill: Red Oculoid A, and B; Green Oculoid A; Blue Oculoid A, and B. Is that correct?)

Em attacks Disciple of Iris

Sarge attacks Disciple of Iris (Double)

Erdathcath attacks Progg Executioner A

Johon attacks Disciple of Iris

Johon attacks Progg Executioner A

Fydelle is Stunned.

Punii Create a Military grade Bomb of Light, and give it to Solon.

Edited by joeshmoe554
Posted

Round Two of The Onslaught

>Jeaux VS Jetorix (back): Critical Hit (11x2=22+16=38-6=32 damage)

>Sarge heals Erdathcath (back): Heal (18+18=36 HP healed)

>Erdathcath VS Jetorix: Special Damage Hit (20+13=33x2=66-6=60 damage)

>Solon tosses Destructive Light Bomb

>Em VS Disciple of Iris (back): Hit (15+7=22+2=24-4=20 damage) (No hexing)

>Sarge VS Disciple of Iris (back, double): Critical Hit (18x2=36+18=54x2=108/2=54-4=50 damage)

>Erdathcath VS Progg Executioner A (back): Special Damage Critical Hit (13x2=26+20=46x2=92-3=89 damage) (No poison)

>Johon VS Disciple of Iris (back): Damage Damage (40/2=20-5=15 damage) (No hex)

>Johon VS Progg Executioner A (back): Special Damage Critical Hit (8x3=24+26=50x2=100/2=50-3=47, Sealed!)

>Punii makes a Military Grade Light Bomb: Success! Handed to Solon.

>Red Oculoid C and D joins the battle!

>Blue Oculoid C and D joins the battle!

>Disciple of Iris B joins the battle!

The party clashes once more with the horde of demons, after letting loose an impressive burst of light. The bomb tears through the lesser minions in the group, reducing them to mere puddles of ink. Johon teeters on the edge, and Jetorix flairs up with fury, but the battle is going smoothly otherwise.

Zof7DUK.png

"Gah, my eyes!"

7lIJ81M.png "Might makes right!"

Red Oculoid C, Level 29 Demon

HP: 160/160

Specials:

Overpower: The Red Oculoid catches the hero who rolled Special Damage by surprise and strangles them, causing that hero to take 50 damage.

Soul Siphon: The Red Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5.

Specials alternate.

Drops:

6 gold.

7lIJ81M.png "We'll wipe your kind off the planet!"

Red Oculoid D, Level 29 Demon

HP: 160/160

Specials:

Overpower: The Red Oculoid catches the hero who rolled Special Damage by surprise and strangles them, causing that hero to take 50 damage.

Soul Siphon: The Red Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5.

Specials alternate.

Drops:

6 gold.

vhPdWxM.png "My brethren!"

Blue Oculoid C, Level 27 Demon

HP: 200/200

Specials:

Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level.

Send In The Cavalry: The Blue Oculoid reduces itself to 1 HP to add two enemies to the "Defeats Needed" counter.

Specials alternate.

Drops:

Remedy

vhPdWxM.png "That kind of power from that runt..."

Blue Oculoid D, Level 27 Demon

HP: 200/200

Specials:

Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level.

Send In The Cavalry: The Blue Oculoid reduces itself to 1 HP to add two enemies to the "Defeats Needed" counter.

Specials alternate.

Drops:

Remedy

ViIiAWI.png "This is absurd!"

Disciple of Iris A, Level 40 Light *Poisoned! 10*

HP: 194/350

SP: 4

Specials:

Blind And Bind: The Disciple attacks in a flurry of strikes, blinding, binding, and dealing 48 damage to the hero who rolled Special Damage.

Dismantle: The Disciple tears the hero's arms out of their sockets, dropping them to 1 HP and removing their positive effects.

Specials decided by die roll.

Passive Specials:

Hypnotic Gaze: Any heroes that targets the Disciple has a 1/6 chance of being hexed.

Drops:

15 gold, Mead

ViIiAWI.png "None may defy our mistress!"

Disciple of Iris B, Level 40 Light

HP: 350/350

SP: 4

Specials:

Blind And Bind: The Disciple attacks in a flurry of strikes, blinding, binding, and dealing 48 damage to the hero who rolled Special Damage.

Dismantle: The Disciple tears the hero's arms out of their sockets, dropping them to 1 HP and removing their positive effects.

Specials decided by die roll.

Passive Specials:

Hypnotic Gaze: Any heroes that targets the Disciple has a 1/6 chance of being hexed.

Drops:

15 gold, Mead

BJgD2Sx.png "Prepostrous..."

Progg Executioner A, Level 45 Beast *Confused! 2 rounds remaining* *Sealed! 3 rounds remaining*

HP: 58/450

SP: 3

Specials:

Sickening Scythe: A smog covered Scythe tears through the party. All heroes take damage equal to their level, and the hero who rolled Special Damage recieves the Poisoned 8 effect.

Execution: The Executioner grapples with the hero who rolled Special Damage, removing their postivie effects. If the Executioner doesn't take 50 damage in the next round, he will instantly knock out the hero who rolled Execution the previous round.

Specials decided by random.

Passive Specials:

Atrocious Aura: The Exectuioner has a poisonous aura around him. Any hero who targets him has a 1/6 chance of recieving the Poisoned 8 effect.

Drops:

15 gold, Deadly Venom

cX0WgvU.png". . ."

Altered Jetorix, Level 47 Mechanical Humanoid *Confused! 3 rounds remaining*

HP: 746/1000

SP: 6

Specials:

Concussion: Altered Jetorix bludgeons the hero who rolled Special Damage with brutal force, reducing their max HP by 10 and doing damage equal to his level.

Battle Frenzy: In a wide, arcing slash, all heroes take 28 damage.

Effective Steal: Altered Jetorix steals the postive effects of the hero who rolled Special Damage (they last for 1 round) and Dooms them.

Passive Specials:

Bloodlust: Altered Jetorix regains 50 HP for every time a hero rolls Damage against him.

Mob Mentality: Altered Jetorix gains 1 level for every enemy destroyed.

Drops:

Grating Stone x2, 50 gold

Onslaught Rules:

-There will always be a minimum of 8 enemies on the field.

-Whenever an enemy is defeated, they will be replaced. A die will be rolled to determine which enemy will join the fray:

1. White Oculoid

2. Red Oculoid

3. Blue Oculoid

4. Green Oculoid

5. Disciple of Iris

6. Progg Executioner

-25 enemies must be defeated for Iris to join the battle.

Enemies Defeated: 7 / 25

-White Oculoid x2 (1 stolen from)

-Blue Oculoid x2

-Green oculoid x1

-Red Oculoid x2

The Party:

9685868729_511c0e1a07_o.jpg

Sgt Jon. Mcency (Pyrovisionary)

54 years old male human witch

Level 18.5 *Dual Strike* *Immune to blinded* *Hastened!*

Power: 37 (18+17+2)

Health: 37/38 (7+17+8+3+3)

Ether: 9/19 (18+1)

Gold: 317 (70 owed to Brickington)

Equipment: Demonic Scissors (WP:18, dual strike, Light and Darkness-elemental, Hollow (empty) daggers), Witch's talisman (All attacks Cause the badly poisoned effect), Pegleg of Hastening (Permanent hastened-effect to the user; Immune to Blinded, suitable to Sarge only; footwear) Conspirator (WP: 15, causes Blinded)

Inventory: Phoenix Essence, Potion x4, Grand Potion x3, Remedy x5, Venom x3, Deadly Venom, Smoke Bomb, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying glass, Business Card, Bone x2, 2x Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), Counterstrike gloves, Military Grade fire bomb

7658311678_af277ff22a_t.jpg

Erdathcath Madilinas, 199 years old,

Level 20 Druid *Lucky!* *Hastened!* *Encouraged!*

Power: 30

Health: 34/34

Ether: 22/23

Gold: 359

Equipped: Tritech Handcannon (WP:13), Satchel of Awesomeness (Permanent Lucky-effect; bodywear), Amulet of Optimism (Adds the confused-effect to all attacks; suitable to Erdathcath only; accessory)

Inventory: Longbow (WP:7), Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle), Helmet (+1 max. health), 6 Potions, 3 Grand Potions, 6 Mead, 8 Smelling Salts, 15 Venoms, 3 Deadly Venoms, 1 Super Deadly Venom, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Grand Tonic, Bone, Skeleton Decoy, Bedroll, Shovel, Pickaxe, Telescope, Saber teeth, Scroll of Weakening, Ruby, Snake Eye Charm (protects from petrified), Mage's muffler (protects from sealing), Jinxy Juice, Grand Tonic, Love Potion, Blind Fury

ava-em.jpg

Name: Unknown. Most call him "Em," though his real name remains largely mysterious.

Unknown age male human ranger

Level 15

Power: 24

SP: 4

Health: 22/22 (6+14+2)

Gold: 70

Equipment: Aquabow (WP: 7, Water-elemental), Anniversary Medal (Artefact/Accessory) (Power +2, SP +2, Max. Health +2, Max. Ether +2. The values will increase by 1 with each passing year), Syndicate Cowl (SP: 2, Immune to Doomed effect)

Inventory:

Consumables: Smoke bomb, Grating Stone x2, Nostrum x2, Potion x3, Remedy x4, Venom, Grand Potion, Mead, Ambrosia, Crystal Sovereign

Weapons: Quality Cutlass (WP:6, Dagger), Bow(WP:5)

Tools: Bedroll, Shovel, Pickaxe,

Equipment:White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters; Headwear), Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by (Asleep), Ranger's Quiver (+1 WP to all Bows/Crossbows), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Frost Helmet (SP: 3, ice immune)

picture_8_inventory.png

Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Encouraged!* *Hastened!* *Nostrum!*

Level: 26.33

Power: 38

Health: 6/41 (23+8+1+7+0)

Shield Power: (5+1)

Ether: ~/0

Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* ), *Natural Respite*

Negative effects: (none)

Gold: 1502 (0CB(50))

Equipment:

Weapon - Sword of Decay (WP:8) - (once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.)

Shield - None

Artefact 1 (L1-9) - Heavy Armour - SP:5, protects from fragile-effect, suitable for barbarians and knights

Artefact 2 (L10-19) - Hide of The Bleeding - restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone

Artefact 3 (L20-29) - Sticky Gloves - Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors.[

Artefact 4 (L30-39) -

Artefact 5 (L40-49) -

Artefact 6 (L50+) -

Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Scarlet Hood - +4 to power, immunity to stunned, Bravado Boots - 1/6 chance of being Lucky at the beginning of every battle

Extra Weapons: Greatsword (WP:3), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages),Gladius (WP: 15, Darkness elemental, 1/3 chance of Fragile on succesful hits), Stalker’s Mallet (WP: 8, usable by Knights, Barbarians, and Harlots. Has a 1/2 chance to seal the enemy), Lullaby Wand (WP: 6, causes asleep-effect), Lovelorn Wand (WP: 6, causes enamored-effect.), Scaridy Wand (WP: 6 causes afraid-effect.), Wand of Wrath (WP: 6, causes enraged-effect.)

Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1)

Consumables: Potion (2), Grand Tonic (1), Remedy (0), Mead (9), Smelling Salts (19), Nostrum 19), Venom (2), Deadly Poison (1), Trial Brew (1), Ambrosia (1), Ectoplasm (1)

Elements: Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2)

Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1)

Quest/RP/Misc. items: Blue Rose, Fifty Shades of Bley

Jeaux2.jpgJeaux Elmfyre (joeshmoe554)

Automaton male, Evoker

Level 16 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused*

Power: 27 (Level 15 + WP: 11)

Defense: 2

Health: 24/24 (6 + 3 + 15)

Ether: 17/17 (16 + 1)

Gold: 97

Equipment: Divine Cannonade (WP:11; gives blessed- and transcended-effects to user; hollow; handcannon), Enchanted Bracelet (protects from sealing; accessory), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear)

Inventory: Eminus (WP: 5; bow), Serpenthead Shield (SP:2, causes poisoned by 2-effect to anyone physically attacking the user), Ranger's Quiver (WP+1; backwear), Topaz, Soma, Tonic, Grand Tonic x2, Grand Potion x3, Phoenix Essence, Remedy x2, Venom x2, Volatile Venom x3, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Handy Suitcase (SP-2, use 2 Items; accessory), Turdwing (fly familiar; causes confused to one opponent whenever used), Amethyst and Diamond(Borrowed from Johon)

Summons: Thunder Mode

Q7unWqc.png "Feeling better."

Fydelle Dos, Level 28 Black Knight

Power Bonus: 6

SP: 3

Health: 35/35

Equipment: The Patriot (WP: 15), Captain's Carapace (SP + 3, +6 Power)

Inventory: Smelling Salts, Remedy, Grand Potion, 6 gold

NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish.

26YZ5ec.png "...Punii, that was... Wow."

Solon, Level 35 Mime

Power Bonus: 5

SP: 5

Health: 43/43

Equipment: Psuedo-Gladius (WP: 18), Regent's Carapace (SP + 5, +5 Power)

Inventory: Crystal Sovereign, Mead, Military Light Bomb

NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish.

qi64g.png "On a *cough* roll!"

Punii, Beast Bomber Extraordinaire

Posted

"Johon, I think Sarge has you covered. That was a great fight everyone! Let's keep this up, we should be able to wipe them out in no time!"

Recommended Battle Order

___________________________

Em (Attack Red Oculoid C or D)

Jeux (Attack Red Oculoid C or D)

Sarge (Heal Johon)

Erdathcath Attacks Jetorix

Johon (Attack Disciple of Iris A)

Johon (Attack Disciple of Iris B)

Sarge (Attack Blue Oculoid D)

Erdathcath Attacks Progg Executioner A

Solon Throws Military grade Bomb of Light

Fydelle Attacks Blue Oculoid C

Punii creates Military grade Bomb of Light and gives it to Fydelle

Posted (edited)

Round Three of The Onslaught

>Em VS Red Oculoid C (back): Damage (29/2=15-4=11 damage)

>Jeaux VS Red Oculoid D (back): Shield: Summon! (Photo Mode summoned)

>Sarge heals Johon (back): Greater Heal (18x2=36+18=54 damage healed)

>Erdathcath VS Jetorix (back): Damage Critical Hit (13x2=26+20=46x2=92-6=86 damage)

>Johon VS Disciple of Iris A (back): Damage Steal (60 gold earned) (Hypnotic Gaze: Failure!)

>Johon VS Disciple of Iris B (back): Special Damage Steal (60 gold) (Hypnotic Gaze: Success!)

>Sarge VS Blue Oculoid D (back): Damage (27/2=14 damage)

>Erdathcath Progg Executioner A (back): Special Damage Critical Hit (13x2=26+20=46x2=92-3=89 damage)

>Solon throws Military Grade bomb of Light

>Fydelle VS Blue Oculoid C (front): Shield: Arrogant Prick (15x4=60+28=88+6=96 damage)

>Punii makes a Military Grade Light Bomb: Success!

>Blue Oculoid E joins the battle!

The party ends the life of the brainwashed Progg Executioner, only for Johon to fall under Iris's hypnotic command. Jeaux's summon joins the brawl, ready to dish out some pain.

Zof7DUK.png

"Obey me, Raider! Kill the heroes!"

7lIJ81M.png "This needs to end..."

Red Oculoid C, Level 29 Demon

HP: 140/160

Specials:

Overpower: The Red Oculoid catches the hero who rolled Special Damage by surprise and strangles them, causing that hero to take 50 damage.

Soul Siphon: The Red Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5.

Specials alternate.

Drops:

6 gold.

7lIJ81M.png "Perish!"

Red Oculoid D, Level 29 Demon

HP: 140/160

Specials:

Overpower: The Red Oculoid catches the hero who rolled Special Damage by surprise and strangles them, causing that hero to take 50 damage.

Soul Siphon: The Red Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5.

Specials alternate.

Drops:

6 gold.

vhPdWxM.png "Enough!"

Blue Oculoid C, Level 27 Demon

HP: 84/200

Specials:

Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level.

Send In The Cavalry: The Blue Oculoid reduces itself to 1 HP to add two enemies to the "Defeats Needed" counter.

Specials alternate.

Drops:

vhPdWxM.png "This is far too easy..."

Blue Oculoid D, Level 27 Demon

HP: 180/200

Specials:

Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level.

Send In The Cavalry: The Blue Oculoid reduces itself to 1 HP to add two enemies to the "Defeats Needed" counter.

Specials alternate.

Drops:

Remedy

vhPdWxM.png "Grrr!"

Blue Oculoid E, Level 27 Demon

HP: 180/200

Specials:

Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level.

Send In The Cavalry: The Blue Oculoid reduces itself to 1 HP to add two enemies to the "Defeats Needed" counter.

Specials alternate.

Drops:

Remedy

ViIiAWI.png "This is absurd!"

Disciple of Iris A, Level 40 Light *Poisoned! 10*

HP: 184/350

SP: 4

Specials:

Blind And Bind: The Disciple attacks in a flurry of strikes, blinding, binding, and dealing 48 damage to the hero who rolled Special Damage.

Dismantle: The Disciple tears the hero's arms out of their sockets, dropping them to 1 HP and removing their positive effects.

Specials decided by die roll.

Passive Specials:

Hypnotic Gaze: Any heroes that targets the Disciple has a 1/6 chance of being hexed.

Drops:

15 gold, Mead

ViIiAWI.png "None may defy our mistress!"

Disciple of Iris B, Level 40 Light

HP: 350/350

SP: 4

Specials:

Blind And Bind: The Disciple attacks in a flurry of strikes, blinding, binding, and dealing 48 damage to the hero who rolled Special Damage.

Dismantle: The Disciple tears the hero's arms out of their sockets, dropping them to 1 HP and removing their positive effects.

Specials decided by die roll.

Passive Specials:

Hypnotic Gaze: Any heroes that targets the Disciple has a 1/6 chance of being hexed.

Drops:

15 gold, Mead

cX0WgvU.png". . ."

Altered Jetorix, Level 53 Mechanical Humanoid *Confused! 2 rounds remaining*

HP: 630/1000

SP: 6

Specials:

Concussion: Altered Jetorix bludgeons the hero who rolled Special Damage with brutal force, reducing their max HP by 10 and doing damage equal to his level.

Battle Frenzy: In a wide, arcing slash, all heroes take 28 damage.

Effective Steal: Altered Jetorix steals the postive effects of the hero who rolled Special Damage (they last for 1 round) and Dooms them.

Passive Specials:

Bloodlust: Altered Jetorix regains 50 HP for every time a hero rolls Damage against him.

Mob Mentality: Altered Jetorix gains 1 level for every enemy destroyed.

Drops:

Grating Stone x2, 50 gold

Onslaught Rules:

-There will always be a minimum of 8 enemies on the field.

-Whenever an enemy is defeated, they will be replaced. A die will be rolled to determine which enemy will join the fray:

1. White Oculoid

2. Red Oculoid

3. Blue Oculoid

4. Green Oculoid

5. Disciple of Iris

6. Progg Executioner

-25 enemies must be defeated for Iris to join the battle.

Enemies Defeated: 8 / 25

-White Oculoid x2 (1 stolen from)

-Blue Oculoid x2

-Green oculoid x1

-Red Oculoid x2

The Party:

9685868729_511c0e1a07_o.jpg

Sgt Jon. Mcency (Pyrovisionary)

54 years old male human witch

Level 18.5 *Dual Strike* *Immune to blinded* *Hastened!*

Power: 37 (18+17+2)

Health: 23/38 (7+17+8+3+3)

Ether: 8/19 (18+1)

Gold: 317 (70 owed to Brickington)

Equipment: Demonic Scissors (WP:18, dual strike, Light and Darkness-elemental, Hollow (empty) daggers), Witch's talisman (All attacks Cause the badly poisoned effect), Pegleg of Hastening (Permanent hastened-effect to the user; Immune to Blinded, suitable to Sarge only; footwear) Conspirator (WP: 15, causes Blinded)

Inventory: Phoenix Essence, Potion x4, Grand Potion x3, Remedy x5, Venom x3, Deadly Venom, Smoke Bomb, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying glass, Business Card, Bone x2, 2x Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), Counterstrike gloves, Military Grade fire bomb

7658311678_af277ff22a_t.jpg

Erdathcath Madilinas, 199 years old,

Level 20 Druid *Lucky!* *Hastened!* *Encouraged!*

Power: 30

Health: 34/34

Ether: 22/23

Gold: 359

Equipped: Tritech Handcannon (WP:13), Satchel of Awesomeness (Permanent Lucky-effect; bodywear), Amulet of Optimism (Adds the confused-effect to all attacks; suitable to Erdathcath only; accessory)

Inventory: Longbow (WP:7), Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle), Helmet (+1 max. health), 6 Potions, 3 Grand Potions, 6 Mead, 8 Smelling Salts, 15 Venoms, 3 Deadly Venoms, 1 Super Deadly Venom, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Grand Tonic, Bone, Skeleton Decoy, Bedroll, Shovel, Pickaxe, Telescope, Saber teeth, Scroll of Weakening, Ruby, Snake Eye Charm (protects from petrified), Mage's muffler (protects from sealing), Jinxy Juice, Grand Tonic, Love Potion, Blind Fury

ava-em.jpg

Name: Unknown. Most call him "Em," though his real name remains largely mysterious.

Unknown age male human ranger

Level 15

Power: 24

SP: 4

Health: 11/22 (6+14+2)

Gold: 70

Equipment: Aquabow (WP: 7, Water-elemental), Anniversary Medal (Artefact/Accessory) (Power +2, SP +2, Max. Health +2, Max. Ether +2. The values will increase by 1 with each passing year), Syndicate Cowl (SP: 2, Immune to Doomed effect)

Inventory:

Consumables: Smoke bomb, Grating Stone x2, Nostrum x2, Potion x3, Remedy x4, Venom, Grand Potion, Mead, Ambrosia, Crystal Sovereign

Weapons: Quality Cutlass (WP:6, Dagger), Bow(WP:5)

Tools: Bedroll, Shovel, Pickaxe,

Equipment:White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters; Headwear), Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by (Asleep), Ranger's Quiver (+1 WP to all Bows/Crossbows), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Frost Helmet (SP: 3, ice immune)

picture_8_inventory.png

Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Encouraged!* *Hastened!* *Lucky!* *Hexed!*

Level: 26.33

Power: 38

Health: 41/41 (23+8+1+7+0)

Shield Power: (5+1)

Ether: ~/0

Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* ), *Natural Respite*

Negative effects: (none)

Gold: 1622 (0CB(50))

Equipment:

Weapon - Sword of Decay (WP:8) - (once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.)

Shield - None

Artefact 1 (L1-9) - Heavy Armour - SP:5, protects from fragile-effect, suitable for barbarians and knights

Artefact 2 (L10-19) - Hide of The Bleeding - restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone

Artefact 3 (L20-29) - Sticky Gloves - Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors.[

Artefact 4 (L30-39) -

Artefact 5 (L40-49) -

Artefact 6 (L50+) -

Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Scarlet Hood - +4 to power, immunity to stunned, Bravado Boots - 1/6 chance of being Lucky at the beginning of every battle

Extra Weapons: Greatsword (WP:3), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages),Gladius (WP: 15, Darkness elemental, 1/3 chance of Fragile on succesful hits), Stalker’s Mallet (WP: 8, usable by Knights, Barbarians, and Harlots. Has a 1/2 chance to seal the enemy), Lullaby Wand (WP: 6, causes asleep-effect), Lovelorn Wand (WP: 6, causes enamored-effect.), Scaridy Wand (WP: 6 causes afraid-effect.), Wand of Wrath (WP: 6, causes enraged-effect.)

Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1)

Consumables: Potion (2), Grand Tonic (1), Remedy (0), Mead (9), Smelling Salts (19), Nostrum 19), Venom (2), Deadly Poison (1), Trial Brew (1), Ambrosia (1), Ectoplasm (1)

Elements: Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2)

Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1)

Quest/RP/Misc. items: Blue Rose, Fifty Shades of Bley

Jeaux2.jpgJeaux Elmfyre (joeshmoe554)

Automaton male, Evoker

Level 16 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused*

Power: 27 (Level 15 + WP: 11)

Defense: 2

Health: 24/24 (6 + 3 + 15)

Ether: 17/17 (16 + 1)

Gold: 97

Equipment: Divine Cannonade (WP:11; gives blessed- and transcended-effects to user; hollow; handcannon), Enchanted Bracelet (protects from sealing; accessory), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear)

Inventory: Eminus (WP: 5; bow), Serpenthead Shield (SP:2, causes poisoned by 2-effect to anyone physically attacking the user), Ranger's Quiver (WP+1; backwear), Topaz, Soma, Tonic, Grand Tonic x2, Grand Potion x3, Phoenix Essence, Remedy x2, Venom x2, Volatile Venom x3, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Handy Suitcase (SP-2, use 2 Items; accessory), Turdwing (fly familiar; causes confused to one opponent whenever used), Amethyst and Diamond(Borrowed from Johon)

Summons: Thunder Mode

LightningModeAvatar.jpg

Thunder Mode: Level 16 Light Summon

Q7unWqc.png "...Spoke too soon."

Fydelle Dos, Level 28 Black Knight *Stunned!*

Power Bonus: 6

SP: 3

Health: 35/35

Equipment: The Patriot (WP: 15), Captain's Carapace (SP + 3, +6 Power)

Inventory: Smelling Salts, Remedy, Grand Potion, 6 gold, Military Light Bomb, Remedy

NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish.

26YZ5ec.png "...Punii, that was... Wow."

Solon, Level 35 Mime

Power Bonus: 5

SP: 5

Health: 43/43

Equipment: Psuedo-Gladius (WP: 18), Regent's Carapace (SP + 5, +5 Power)

Inventory: Crystal Sovereign, Mead

NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish.

qi64g.png "On a *cough* roll!"

Punii, Beast Bomber Extraordinaire

Edited by Endgame
Posted (edited)

OOC: Not sure what Photo Mode is, but since Nilrem's Thunder Mode should have been summoned, I'm just going to go with that for the moment.

LightningModeAvatar.jpg"is. Woah! What happened. Where'd the targets go, or the trees, or the sky for that matter. And what the hell are those things?"

Jeaux2.jpg"I don't have time to cover everything in detail at the moment. Suffice to say we are currently being attacked by these demons and I could use your assistance. Use your powers on the human one there."

LightningModeAvatar.jpg"Excuse me! A please would be nice, you can't just pull me out of a hat in the middle of Ennoc know's where and just start telling me what to do. I have a mind of my own you know, I have feelings too."

Jeaux2.jpg"I fail to see how appending 'please' to my statement would alter our situation in any capacity."

LightningModeAvatar.jpg"You see, This is why nobody likes you."

Nilrem, begrudgingly aimed one of his lightning cannons at Jetorix. Meanwhile, Jeaux retrieves a remedy from within his briefcase and prepares to use it on Johon.

Edited by joeshmoe554
Posted

"So far so good, 8 enemies down, 17 to go! Not to mention, we have taken surprisingly little damage that we weren't able to recover from."

Recommended Battle Order

___________________________

Jeux (Remedy on Johon)

Nilrem attacks Jetorix

Em (Attack Red Oculoid C)

Sarge (Attack Red Oculoid D)

Erdathcath Attacks Jetorix

Johon (Attack Disciple of Iris A)

Johon (Attack Disciple of Iris B)

Sarge (Attack Blue Oculoid D)

Erdathcath Attacks Blue Oculoid C

Solon Throws Military grade Bomb of Light

Solon Attacks Blue Oculoid E

Punii creates Desctructive grade Bomb of Light and gives it to Fydelle

Posted (edited)

QM Note: Ah, my apologies - I was under the impression that an Evoker summons the spirit of whatever gem they were using at the time, so I just threw a possible out there for a Light version of Nilrem. I'll correct that now.

Zof7DUK.png

"Oooh, giant killer robot. scary. Wish we had one back at headquar- oh wait, we do! Bigger than that piddly pile of scrap, as well."

Edited by Endgame
Posted (edited)

OOC: No worries, I figured that was probably the case. The current list of summons are Nilrem (Thunder Mode), (Paladin Mode), and (Demon Mode). When I change the order for one of the other summons, I'll pm you an image of the summon along with an avatar for it.

"On second thought, perhaps you should attack Jetorix before my action. If by some good fortune you restore Johon's sanity, I'll save my remedy and cast another Holy Spell at the Red Oculoid"

If Johon is still jinxed on Jeaux's turn then use a remedy on him; otherwise cast Holy Spell on Red Oculoid D from the back row.

Edited by joeshmoe554
Posted (edited)

Round Four of The Onslaught

>Jeaux remedies Johon

>Nilrem VS Jetorix: 16x2=32-6=26 damage

>Em VS Red Oculoid C (back): Critical Hit (7x2=14+15=29+2=31 damage)

>Sarge VS Red Oculoid D (back): Poison

>Erdathcath VS Jetorix (back): Hit Critical Hit (13x2=26+20=46x2=92-6=86 damage)

>Johon VS Disciple of Iris A (back): Special Damage Shield: Ravage (8+26=34x2=68/2=34 damage, 272 x 1.5 = 408 gold Adjusted: 191 x 1.5=286)

>Johon VS Disciple of Iris B (back): Special Damage Shield: Ravage (8+26=34x2=68/2=34 damage, 272 x 1.5 = 408 gold Adjusted: 191 x 1.5=286)

>Sarge VS Blue Oculoid D (back): Critical Hit (18x2=36+18=54x2=108/2=54 damage)

>Erdathcath VS Blue Oculoid C (back): Special Damage Critical Hit (13x2=26+20=46x2=92)

>Solon doesn't have a light bomb to throw!

>Solon VS Blue Oculoid E (back): Hit (18+35=53+5=58/2=29 damage)

>PUnii makes a Destructive Grade Light Bomb: Success! (Punii's immense lucky streak from 48 continues...)

>Green Oculoid B joins the battle!

Zof7DUK.png

"Jetorix, a failure as always... To think that even going through the Devil Program, we couldn't cure him of his immense incompetence..."

AbG7GqM.png "So many savory souls on display..."

Green Oculoid B, Level 26 Demon

HP: 150/150

SP: 3

Specials:

Toxic Stare: The Green Oculoid gives the party a vicious stare, transmitting the Poisoned 3 effect to everyone.

Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level.

Specials decided by die roll.

Drops:

Potion

7lIJ81M.png "Pitiful!"

Red Oculoid C, Level 29 Demon

HP: 41/160

Specials:

Overpower: The Red Oculoid catches the hero who rolled Special Damage by surprise and strangles them, causing that hero to take 50 damage.

Soul Siphon: The Red Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5.

Specials alternate.

Drops:

6 gold.

7lIJ81M.png "Our numbers dwindle..."

Red Oculoid D, Level 29 Demon *Poisoned! 10*

HP: 62/160

Specials:

Overpower: The Red Oculoid catches the hero who rolled Special Damage by surprise and strangles them, causing that hero to take 50 damage.

Soul Siphon: The Red Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5.

Specials alternate.

Drops:

6 gold.

vhPdWxM.png "Spoke too soon."

Blue Oculoid D, Level 27 Demon

HP: 58/200

Specials:

Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level.

Send In The Cavalry: The Blue Oculoid reduces itself to 1 HP to add two enemies to the "Defeats Needed" counter.

Specials alternate.

Drops:

Remedy

vhPdWxM.png "We grow stronger!"

Blue Oculoid E, Level 27 Demon

HP: 112/200

Specials:

Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level.

Send In The Cavalry: The Blue Oculoid reduces itself to 1 HP to add two enemies to the "Defeats Needed" counter.

Specials alternate.

Drops:

Remedy

ViIiAWI.png Jetorix! Destroy them!"

Disciple of Iris A, Level 40 Light *Poisoned! 10*

HP: 114/350

SP: 4

Specials:

Blind And Bind: The Disciple attacks in a flurry of strikes, blinding, binding, and dealing 48 damage to the hero who rolled Special Damage.

Dismantle: The Disciple tears the hero's arms out of their sockets, dropping them to 1 HP and removing their positive effects.

Specials decided by die roll.

Passive Specials:

Hypnotic Gaze: Any heroes that targets the Disciple has a 1/6 chance of being hexed.

Drops:

15 gold, Mead

ViIiAWI.png "Your thoughts are mine..."

Disciple of Iris B, Level 40 Light

HP: 290/350

SP: 4

Specials:

Blind And Bind: The Disciple attacks in a flurry of strikes, blinding, binding, and dealing 48 damage to the hero who rolled Special Damage.

Dismantle: The Disciple tears the hero's arms out of their sockets, dropping them to 1 HP and removing their positive effects.

Specials decided by die roll.

Passive Specials:

Hypnotic Gaze: Any heroes that targets the Disciple has a 1/6 chance of being hexed.

Drops:

15 gold, Mead

cX0WgvU.png". . ."

Altered Jetorix, Level 53 Mechanical Humanoid *Confused! 1 rounds remaining*

HP: 462/1000

SP: 6

Specials:

Concussion: Altered Jetorix bludgeons the hero who rolled Special Damage with brutal force, reducing their max HP by 10 and doing damage equal to his level.

Battle Frenzy: In a wide, arcing slash, all heroes take 28 damage.

Effective Steal: Altered Jetorix steals the postive effects of the hero who rolled Special Damage (they last for 1 round) and Dooms them.

Passive Specials:

Bloodlust: Altered Jetorix regains 50 HP for every time a hero rolls Damage against him.

Mob Mentality: Altered Jetorix gains 1 level for every enemy destroyed.

Drops:

Grating Stone x2, 50 gold

Onslaught Rules:

-There will always be a minimum of 8 enemies on the field.

-Whenever an enemy is defeated, they will be replaced. A die will be rolled to determine which enemy will join the fray:

1. White Oculoid

2. Red Oculoid

3. Blue Oculoid

4. Green Oculoid

5. Disciple of Iris

6. Progg Executioner

-25 enemies must be defeated for Iris to join the battle.

Enemies Defeated: 8 / 25

-White Oculoid x2 (1 stolen from)

-Blue Oculoid x3 (1 stolen from)

-Green oculoid x1

-Red Oculoid x2

The Party:

9685868729_511c0e1a07_o.jpg

Sgt Jon. Mcency (Pyrovisionary)

54 years old male human witch

Level 18.5 *Dual Strike* *Immune to blinded* *Hastened!*

Power: 37 (18+17+2)

Health: 23/38 (7+17+8+3+3)

Ether: 8/19 (18+1)

Gold: 317 (70 owed to Brickington)

Equipment: Demonic Scissors (WP:18, dual strike, Light and Darkness-elemental, Hollow (empty) daggers), Witch's talisman (All attacks Cause the badly poisoned effect), Pegleg of Hastening (Permanent hastened-effect to the user; Immune to Blinded, suitable to Sarge only; footwear) Conspirator (WP: 15, causes Blinded)

Inventory: Phoenix Essence, Potion x4, Grand Potion x3, Remedy x5, Venom x3, Deadly Venom, Smoke Bomb, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying glass, Business Card, Bone x2, 2x Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), Counterstrike gloves, Military Grade fire bomb

7658311678_af277ff22a_t.jpg

Erdathcath Madilinas, 199 years old,

Level 20 Druid *Lucky!* *Hastened!* *Encouraged!*

Power: 30

Health: 34/34

Ether: 22/23

Gold: 359

Equipped: Tritech Handcannon (WP:13), Satchel of Awesomeness (Permanent Lucky-effect; bodywear), Amulet of Optimism (Adds the confused-effect to all attacks; suitable to Erdathcath only; accessory)

Inventory: Longbow (WP:7), Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle), Helmet (+1 max. health), 6 Potions, 3 Grand Potions, 6 Mead, 8 Smelling Salts, 15 Venoms, 3 Deadly Venoms, 1 Super Deadly Venom, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Grand Tonic, Bone, Skeleton Decoy, Bedroll, Shovel, Pickaxe, Telescope, Saber teeth, Scroll of Weakening, Ruby, Snake Eye Charm (protects from petrified), Mage's muffler (protects from sealing), Jinxy Juice, Grand Tonic, Love Potion, Blind Fury

ava-em.jpg

Name: Unknown. Most call him "Em," though his real name remains largely mysterious.

Unknown age male human ranger

Level 15

Power: 24

SP: 4

Health: 11/22 (6+14+2)

Gold: 70

Equipment: Aquabow (WP: 7, Water-elemental), Anniversary Medal (Artefact/Accessory) (Power +2, SP +2, Max. Health +2, Max. Ether +2. The values will increase by 1 with each passing year), Syndicate Cowl (SP: 2, Immune to Doomed effect)

Inventory:

Consumables: Smoke bomb, Grating Stone x2, Nostrum x2, Potion x3, Remedy x4, Venom, Grand Potion, Mead, Ambrosia, Crystal Sovereign

Weapons: Quality Cutlass (WP:6, Dagger), Bow(WP:5)

Tools: Bedroll, Shovel, Pickaxe,

Equipment:White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters; Headwear), Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by (Asleep), Ranger's Quiver (+1 WP to all Bows/Crossbows), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Frost Helmet (SP: 3, ice immune)

picture_8_inventory.png

Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Encouraged!* *Hastened!* *Lucky!*

Level: 26.33

Power: 38

Health: 41/41 (23+8+1+7+0)

Shield Power: (5+1)

Ether: ~/0

Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* ), *Natural Respite*

Negative effects: (none)

Gold: 2438 (0CB(50))

Equipment:

Weapon - Sword of Decay (WP:8) - (once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.)

Shield - None

Artefact 1 (L1-9) - Heavy Armour - SP:5, protects from fragile-effect, suitable for barbarians and knights

Artefact 2 (L10-19) - Hide of The Bleeding - restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone

Artefact 3 (L20-29) - Sticky Gloves - Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors.[

Artefact 4 (L30-39) -

Artefact 5 (L40-49) -

Artefact 6 (L50+) -

Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Scarlet Hood - +4 to power, immunity to stunned, Bravado Boots - 1/6 chance of being Lucky at the beginning of every battle

Extra Weapons: Greatsword (WP:3), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages),Gladius (WP: 15, Darkness elemental, 1/3 chance of Fragile on succesful hits), Stalker’s Mallet (WP: 8, usable by Knights, Barbarians, and Harlots. Has a 1/2 chance to seal the enemy), Lullaby Wand (WP: 6, causes asleep-effect), Lovelorn Wand (WP: 6, causes enamored-effect.), Scaridy Wand (WP: 6 causes afraid-effect.), Wand of Wrath (WP: 6, causes enraged-effect.)

Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1)

Consumables: Potion (2), Grand Tonic (1), Remedy (0), Mead (9), Smelling Salts (19), Nostrum 19), Venom (2), Deadly Poison (1), Trial Brew (1), Ambrosia (1), Ectoplasm (1)

Elements: Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2)

Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1)

Quest/RP/Misc. items: Blue Rose, Fifty Shades of Bley

Jeaux2.jpgJeaux Elmfyre (joeshmoe554)

Automaton male, Evoker

Level 16 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused*

Power: 27 (Level 15 + WP: 11)

Defense: 2

Health: 24/24 (6 + 3 + 15)

Ether: 17/17 (16 + 1)

Gold: 97

Equipment: Divine Cannonade (WP:11; gives blessed- and transcended-effects to user; hollow; handcannon), Enchanted Bracelet (protects from sealing; accessory), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear)

Inventory: Eminus (WP: 5; bow), Serpenthead Shield (SP:2, causes poisoned by 2-effect to anyone physically attacking the user), Ranger's Quiver (WP+1; backwear), Topaz, Soma, Tonic, Grand Tonic x2, Grand Potion x3, Phoenix Essence, Remedy, Venom x2, Volatile Venom x3, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Handy Suitcase (SP-2, use 2 Items; accessory), Turdwing (fly familiar; causes confused to one opponent whenever used), Amethyst and Diamond(Borrowed from Johon)

Summons: Thunder Mode

LightningModeAvatar.jpg

Thunder Mode: Level 16 Light Summon

Q7unWqc.png "...Spoke too soon."

Fydelle Dos, Level 28 Black Knight

Power Bonus: 6

SP: 3

Health: 35/35

Equipment: The Patriot (WP: 15), Captain's Carapace (SP + 3, +6 Power)

Inventory: Smelling Salts, Remedy, Grand Potion, 6 gold, Military Light Bomb, Remedy

NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish.

26YZ5ec.png "...Punii, that was... Wow."

Solon, Level 35 Mime

Power Bonus: 5

SP: 5

Health: 43/43

Equipment: Psuedo-Gladius (WP: 18), Regent's Carapace (SP + 5, +5 Power)

Inventory: Crystal Sovereign, Mead, Destructive Light Bomb

NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish.

qi64g.png "On a *cough* roll!"

Punii, Beast Bomber Extraordinaire

Edited by Endgame
Posted (edited)

LightningModeAvatar.jpg"What the hell? That barely scratched him. How does a cannon that is literally bigger than he is not annihilate the bastard."

Jeaux2.jpg"Perhaps it is not the size that counts, but how you use it. That is to say, you are a manifestation of ether and the more ether you waste on a grandiose appearance, the effective you will be in combat."

LightningModeAvatar.jpg"Nobody asked you!"

Nilrem, aimed both of his cannons at Jetorix, hoping it may prove more effective. Jeaux directs a holy spell at Red Oculoid D from the back row

OOC: Please place Nilrem ahead of Jeaux in the battle order so in the event of a shield roll, Nilrem will still get an attack before the magic burst

Edited by joeshmoe554

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