The_Customizer Posted January 30, 2014 Posted January 30, 2014 "Jetorix, we have knocked you down before, and we shall continue to knock you down once again!" Recommended Battle Order ___________________________ Solon Throws Destructive grade Bomb of Light (Kills Green Oculoid B, Red Oculoid C,D, Blue Oculoid D,E) Nilrem attacks Jetorix Jeux Attacks Disciple of Iris A Em (Attack Disciple of Iris A) Sarge (Attack Disciple of Iris B) Erdathcath Attacks Jetorix Johon (Attack Jetorix) Johon (Attack Jetorix) Sarge (Attack Disciple of Iris B) Erdathcath Attacks Jetorix Fydelle Attacks Disciple of Iris B Punii creates Desctructive grade Bomb of Light and gives it to Solon. Quote
Emjajoas Posted January 30, 2014 Posted January 30, 2014 (edited) Em changes targets to the Disciple of Iris A. Edited January 30, 2014 by emjajoas Quote
joeshmoe554 Posted January 30, 2014 Posted January 30, 2014 (edited) changing his mind, Jeaux replaces the diamond with an amethyst and casts a darkness spell at Disciple of Iris A from the back row Edited January 30, 2014 by joeshmoe554 Quote
Pyrovisionary Posted January 30, 2014 Posted January 30, 2014 Sarge does as Erdathcath suggests from the back row. Quote
Endgame Posted January 31, 2014 Author Posted January 31, 2014 (edited) "Jetorix, we have knocked you down before, and we shall continue to knock you down once again!" "He can't hear you, little girl. Or at least, he has shut you off entirely. You see, he has been put through a little something called the Devil Program - something our master developed ways back. It was simple: My children bag a competent human, kidnap 'em... Some hexings, surgeries, and manipulation later, they are turned into competent thralls. One human down, turned into something that isn't a complete waste. We've got it down to a science, really... Its all just surgery. Of course, since we needed Jetorix to look human to lead the riots, we couldn't make too many changes to him. Fortunately, when you defeated us during the riot and blew our cover, I was given the pass to do whatever I needed to change Jetorix for the better. A few amputations, transplants, and tranfusions later... Well, I think it speaks for itself. You stand before Devil Jetorix, a finely tuend killing machine. I'm quite proud of my work, honestly... Not half bad for ten minutes worth of surgery. Round Five of The Onslaught >Solon throws Destructive Grade Light Bomb >Nilrem VS Jetorix (back): 16x2=32-6=26 damage >Jeaux VS Disciple of Iris A (Back:) (Darkness:) Critical Hit (11x2=22+16=38x2=76-4=72 damage) (No hex) >Em VS Disciple of Iris A (back): Miss (No hex) >Sarge VS Disciple of Iris B (back): Damage (40/2=20 damage) (No hex) >Erdathcath VS Jetorix (back): Aim Critical Hit (13x2=26+20=46x2=92-6=86 damage) >Johon VS Jetorix (back): Steal Shield: Ravage (8+26=34x2=68/2=34 damage; 207 gold earned Adjusted: 200 gold) >Johon Vs Jetorix (back): Special Damage Damage (58/2=29 damage, Jetorix regains 50 HP) >Sarge VS Disciple of Iris B (back): Critical Hit Critical Hit (18x2=36+18=54x2=108/2=54-4=50 damage) >Erdathcath VS Jetorix (back): Hit Hit (13+20=33x2=66-6=60 damage) >Fydelle VS Disciple of Iris B (back): Shield: Arrogant Prick (15x4=60+28=88+6=94/2=47-4=43 damage, Fydelle Stunned) >Punii tries to make a Destructive Grade Light Bomb: Success! >Green Oculoid B joins the battle! "Children! Make mommy proud; complete mommy's mission and destroy them already!"" "We're not your..." "Don't get her started." "Brethren! We musn't allow these human scum to win!" White Oculoid C, Level 25 Demon HP: 130/130 Specials: Cold Stare: The White Oculoid stares down the hero who rolled Special Damage, filling them with dread. That hero becomes stunned, sealed, and takes 24 damage. Soul Siphon: The White Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5. Specials alternate. Drops: 6 gold. "Absurd." Red Oculoid E, Level 29 Demon HP: 160/160 Specials: Overpower: The Red Oculoid catches the hero who rolled Special Damage by surprise and strangles them, causing that hero to take 50 damage. Soul Siphon: The Red Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5. Specials alternate. Drops: 6 gold. "Brute force hasn't failed me yet!" Red Oculoid F, Level 29 Demon HP: 160/160 Specials: Overpower: The Red Oculoid catches the hero who rolled Special Damage by surprise and strangles them, causing that hero to take 50 damage. Soul Siphon: The Red Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5. Specials alternate. Drops: 6 gold. "Jetorix! I said destroy them!" Disciple of Iris A, Level 40 Light *Poisoned! 10* HP: 2/350 SP: 4 Specials: Blind And Bind: The Disciple attacks in a flurry of strikes, blinding, binding, and dealing 48 damage to the hero who rolled Special Damage. Dismantle: The Disciple tears the hero's arms out of their sockets, dropping them to 1 HP and removing their positive effects. Specials decided by die roll. Passive Specials: Hypnotic Gaze: Any heroes that targets the Disciple has a 1/6 chance of being hexed. Drops: 15 gold, Mead "Obey me!" Disciple of Iris B, Level 40 Light *Poisoned! 10* HP: 153/350 SP: 4 Specials: Blind And Bind: The Disciple attacks in a flurry of strikes, blinding, binding, and dealing 48 damage to the hero who rolled Special Damage. Dismantle: The Disciple tears the hero's arms out of their sockets, dropping them to 1 HP and removing their positive effects. Specials decided by die roll. Passive Specials: Hypnotic Gaze: Any heroes that targets the Disciple has a 1/6 chance of being hexed. Drops: "Die already!" Disciple of Iris C, Level 40 Light HP: 350/350 SP: 4 Specials: Blind And Bind: The Disciple attacks in a flurry of strikes, blinding, binding, and dealing 48 damage to the hero who rolled Special Damage. Dismantle: The Disciple tears the hero's arms out of their sockets, dropping them to 1 HP and removing their positive effects. Specials decided by die roll. Passive Specials: Hypnotic Gaze: Any heroes that targets the Disciple has a 1/6 chance of being hexed. Drops: 15 gold, Mead ". . ." Devil Jetorix, Level 58 Mechanical Humanoid HP: 152/1000 SP: 6 Specials: Concussion: Altered Jetorix bludgeons the hero who rolled Special Damage with brutal force, reducing their max HP by 10 and doing damage equal to his level. Battle Frenzy: In a wide, arcing slash, all heroes take 28 damage. Effective Steal: Altered Jetorix steals the postive effects of the hero who rolled Special Damage (they last for 1 round) and Dooms them. Passive Specials: Bloodlust: Altered Jetorix regains 50 HP for every time a hero rolls Damage against him. Mob Mentality: Altered Jetorix gains 1 level for every enemy destroyed. Drops: Grating Stone x2, 50 gold Onslaught Rules: -There will always be a minimum of 8 enemies on the field. -Whenever an enemy is defeated, they will be replaced. A die will be rolled to determine which enemy will join the fray: 1. White Oculoid 2. Red Oculoid 3. Blue Oculoid 4. Green Oculoid 5. Disciple of Iris 6. Progg Executioner -25 enemies must be defeated for Iris to join the battle. Enemies Defeated: 13 / 25 -White Oculoid x2 (1 stolen from) -Blue Oculoid x5 (1 stolen from) -Green oculoid x2 -Red Oculoid x4 The Party: Sgt Jon. Mcency (Pyrovisionary) 54 years old male human witch Level 18.5 *Dual Strike* *Immune to blinded* *Hastened!* Power: 37 (18+17+2) Health: 3/38 (7+17+8+3+3) Ether: 8/19 (18+1) Gold: 317 (70 owed to Brickington) Equipment: Demonic Scissors (WP:18, dual strike, Light and Darkness-elemental, Hollow (empty) daggers), Witch's talisman (All attacks Cause the badly poisoned effect), Pegleg of Hastening (Permanent hastened-effect to the user; Immune to Blinded, suitable to Sarge only; footwear) Conspirator (WP: 15, causes Blinded) Inventory: Phoenix Essence, Potion x4, Grand Potion x3, Remedy x5, Venom x3, Deadly Venom, Smoke Bomb, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying glass, Business Card, Bone x2, 2x Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), Counterstrike gloves, Military Grade fire bomb Erdathcath Madilinas, 199 years old, Level 20 Druid *Lucky!* *Hastened!* *Encouraged!* Power: 30 Health: 34/34 Ether: 22/23 Gold: 359 Equipped: Tritech Handcannon (WP:13), Satchel of Awesomeness (Permanent Lucky-effect; bodywear), Amulet of Optimism (Adds the confused-effect to all attacks; suitable to Erdathcath only; accessory) Inventory: Longbow (WP:7), Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle), Helmet (+1 max. health), 6 Potions, 3 Grand Potions, 6 Mead, 8 Smelling Salts, 15 Venoms, 3 Deadly Venoms, 1 Super Deadly Venom, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Grand Tonic, Bone, Skeleton Decoy, Bedroll, Shovel, Pickaxe, Telescope, Saber teeth, Scroll of Weakening, Ruby, Snake Eye Charm (protects from petrified), Mage's muffler (protects from sealing), Jinxy Juice, Grand Tonic, Love Potion, Blind Fury Name: Unknown. Most call him "Em," though his real name remains largely mysterious. Unknown age male human ranger Level 15 Power: 24 SP: 4 Health: 11/22 (6+14+2) Gold: 70 Equipment: Aquabow (WP: 7, Water-elemental), Anniversary Medal (Artefact/Accessory) (Power +2, SP +2, Max. Health +2, Max. Ether +2. The values will increase by 1 with each passing year), Syndicate Cowl (SP: 2, Immune to Doomed effect) Inventory: Consumables: Smoke bomb, Grating Stone x2, Nostrum x2, Potion x3, Remedy x4, Venom, Grand Potion, Mead, Ambrosia, Crystal Sovereign Weapons: Quality Cutlass (WP:6, Dagger), Bow(WP:5) Tools: Bedroll, Shovel, Pickaxe, Equipment:White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters; Headwear), Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by (Asleep), Ranger's Quiver (+1 WP to all Bows/Crossbows), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Frost Helmet (SP: 3, ice immune) Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Encouraged!* *Hastened!* *Lucky!* Level: 26.33 Power: 38 Health: 12/41 (23+8+1+7+0) Shield Power: (5+1) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* ), *Natural Respite* Negative effects: (none) Gold: 2645 (0CB(50)) Equipment: Weapon - Sword of Decay (WP:8) - (once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Shield - None Artefact 1 (L1-9) - Heavy Armour - SP:5, protects from fragile-effect, suitable for barbarians and knights Artefact 2 (L10-19) - Hide of The Bleeding - restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone Artefact 3 (L20-29) - Sticky Gloves - Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors.[ Artefact 4 (L30-39) - Artefact 5 (L40-49) - Artefact 6 (L50+) - Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Scarlet Hood - +4 to power, immunity to stunned, Bravado Boots - 1/6 chance of being Lucky at the beginning of every battle Extra Weapons: Greatsword (WP:3), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages),Gladius (WP: 15, Darkness elemental, 1/3 chance of Fragile on succesful hits), Stalker’s Mallet (WP: 8, usable by Knights, Barbarians, and Harlots. Has a 1/2 chance to seal the enemy), Lullaby Wand (WP: 6, causes asleep-effect), Lovelorn Wand (WP: 6, causes enamored-effect.), Scaridy Wand (WP: 6 causes afraid-effect.), Wand of Wrath (WP: 6, causes enraged-effect.) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (2), Grand Tonic (1), Remedy (0), Mead (9), Smelling Salts (19), Nostrum 19), Venom (2), Deadly Poison (1), Trial Brew (1), Ambrosia (1), Ectoplasm (1) Elements: Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) Quest/RP/Misc. items: Blue Rose, Fifty Shades of Bley Jeaux Elmfyre (joeshmoe554) Automaton male, Evoker Level 16 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused* Power: 27 (Level 15 + WP: 11) Defense: 2 Health: 24/24 (6 + 3 + 15) Ether: 17/17 (16 + 1) Gold: 97 Equipment: Divine Cannonade (WP:11; gives blessed- and transcended-effects to user; hollow; handcannon), Enchanted Bracelet (protects from sealing; accessory), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear) Inventory: Eminus (WP: 5; bow), Serpenthead Shield (SP:2, causes poisoned by 2-effect to anyone physically attacking the user), Ranger's Quiver (WP+1; backwear), Topaz, Soma, Tonic, Grand Tonic x2, Grand Potion x3, Phoenix Essence, Remedy, Venom x2, Volatile Venom x3, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Handy Suitcase (SP-2, use 2 Items; accessory), Turdwing (fly familiar; causes confused to one opponent whenever used), Amethyst and Diamond(Borrowed from Johon) Summons: Thunder Mode Thunder Mode: Level 16 Light Summon "...Spoke too soon." Fydelle Dos, Level 28 Black Knight *Stunned!* Power Bonus: 6 SP: 3 Health: 35/35 Equipment: The Patriot (WP: 15), Captain's Carapace (SP + 3, +6 Power) Inventory: Smelling Salts, Remedy, Grand Potion, 6 gold, Military Light Bomb, Remedy, 15 gold, Mead NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish. "...Punii, that was... Wow." Solon, Level 35 Mime Power Bonus: 5 SP: 5 Health: 43/43 Equipment: Psuedo-Gladius (WP: 18), Regent's Carapace (SP + 5, +5 Power) Inventory: Crystal Sovereign, Mead, Destructive Light Bomb NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish. "On a *cough* roll!" Punii, Beast Bomber Extraordinaire Edited February 9, 2014 by Endgame Quote
The_Customizer Posted January 31, 2014 Posted January 31, 2014 "This 'Devil Jetorix' that you have created doesn't seem as amazing as you make him out to be, just a few more hits, and he dies! Again. So remind me why you truly thought you had any chance in this battle? Your minions are being wiped out, a handful at a time, your strongest fighter is nearly dead, and we have barely been touched!" Recommended Battle Order _______________________________ Solon throws Destructive Light Bomb (Kills White Oculoid C, Red Oculoid E,F, Disciple of Iris A) Erdathcath heals Sarge Em (Attack Disciple of Iris B) Nilrem Attacks Jetorix Jeux (Attack Disciple of Iris B) Sarge (Attack Disciple of Iris C) Erdathcath heals Johon Johon (attack Jetorix) Johon (Attack Jetorix) Sarge (Attack Jetorix or Disciple of Iris C) (Fydelle is stunned) Punii creates Military Grade bomb of Light and gives it to Fydelle Quote
Bricksandparts Posted January 31, 2014 Posted January 31, 2014 Johon winces in pain as Jetorix manages to land a hit on his shoulder. He falls backwards a bit, then regains his composure. "Keep at it!" Quote
joeshmoe554 Posted January 31, 2014 Posted January 31, 2014 (edited) Nilrem shouts triumphantly, "HA! Looks like two is better than one!", though Jeaux could not see any greater effectiveness in the most recent attack than the one prior. OOC: Nilrem should have dealt the same damage as last time (26), also Jeaux should be at 16 ether. In his new misplaced confidence, Nilrem fires both cannons again at Jetorix. "There ain't enough room in this cave for three badass machines of destruction, thank gods I'm the only one around.". Jeaux decides not to mention the continued lack of force in Nilrem's attack and decides instead to cast a darkness spell on Disciple of Iris C from the back row. Edited January 31, 2014 by joeshmoe554 Quote
Emjajoas Posted January 31, 2014 Posted January 31, 2014 Em attacks the Disciple of Iris B from the back row. Quote
Pyrovisionary Posted January 31, 2014 Posted January 31, 2014 (edited) Sarge grips at a wound on his forehead, trying to stop the blood going into his eyes "Are you fecking kidding Erdy? I'm not risking meself... " Sarge heals himself twice for the back row Edited January 31, 2014 by Pyrovisionary Quote
joeshmoe554 Posted January 31, 2014 Posted January 31, 2014 Changed Jeaux's target to Disciple C Quote
The_Customizer Posted January 31, 2014 Posted January 31, 2014 "Sarge, I should be able to heal you back to full health. We need you to attack." Quote
Pyrovisionary Posted January 31, 2014 Posted January 31, 2014 Sarge instead does as Erdy suggests from the back row! Quote
Endgame Posted February 1, 2014 Author Posted February 1, 2014 (edited) Round Six of The Onslaught >Solon throws Destructive Light Bomb >Erdathcath heals Sarge (back): No heal Heal Less (20 HP) >Em VS Disciple of Iris B (back): Miss >Nilrem Vs Jetorix: 16x2=32-6=26 damage >Jeaux VS Disciple of Iris B (back): Damage (40/2=20-2=18 damage) >Sarge VS Disciple of Iris C (back): Critical Hit (18x2=36+18=54x2=108/2=54-4=50 damage) >Erdathcath heals Johon: Heal Less Heal (13+20=33 damage healed) >Johon VS Devil Jetorix (back): Critical Hit Shield: Ravage (8+26=34x2=68/2=34-6=28 damage, 271 gold earned Adjusted: 271.) >Johon VS Disciple of Iris B (back): Damage Damage (40/2=20 damage) (No hex!) >Sarge VS Disciple of Iris C (back): Critical Hit (18x2=36+18=54x2=108/2=54-4=50 damage) >Punii creates a Military Grade Light Bomb: Failure! >1 white, 2 red, 2 green, and 1 blue Oculoid joins the battle! The Oculoids get a few good licks in, but it ultimately proves futile. Solon once agin ravages the entire battlefield with a Destructive Light bomb, a holy white light cleansing the entire area. Many of the Oculoids are splattered in a mere instant, bursting like ink filled balloons. The bombs takes its toll on Jetorix as well, the Devil left sputtering and sparking. In one last barbaric rage, Johon sweeps both a Disciple and Jetorix off their feet. The Disciple, exhausted and wounded, succumbs to its wounds - its glowing blue eye flickers out and vanishes, its body melting into white plasm. Jetorix, however, requires one more attack to truly die. Johon smashes down his Stalker's Mallet on Devil Jetorix, shattering his ribcage. A flurry of sparks explodes out of Devil Jetorix, and the altered abomination sputters out one last sentence before he dies. "TH...AN...K ...Y...OU... HE...RO...ES..." With one last moment of clarity, Jetorix topples over, dead. "...Well, that is one more pawn off the chessboard." Iris sulks. "Oh well. It seems Jetorix here didn't enjoy his enslavement after all. Poor darling... But he's dead to me now. Literally." The battle rages on! "For Master!" White Oculoid D, Level 25 Demon HP: 130/130 Specials: Cold Stare: The White Oculoid stares down the hero who rolled Special Damage, filling them with dread. That hero becomes stunned, sealed, and takes 24 damage. Soul Siphon: The White Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5. Specials alternate. Drops: 6 gold. "This is unthinkable..." Red Oculoid G, Level 29 Demon HP: 160/160 Specials: Overpower: The Red Oculoid catches the hero who rolled Special Damage by surprise and strangles them, causing that hero to take 50 damage. Soul Siphon: The Red Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5. Specials alternate. Drops: 6 gold. "Our numbers dwindle..." Red Oculoid H, Level 29 Demon HP: 160/160 Specials: Overpower: The Red Oculoid catches the hero who rolled Special Damage by surprise and strangles them, causing that hero to take 50 damage. Soul Siphon: The Red Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5. Specials alternate. Drops: 6 gold. "You cannot break us!" Green Oculoid C, Level 26 Demon HP: 150/150 SP: 3 Specials: Toxic Stare: The Green Oculoid gives the party a vicious stare, transmitting the Poisoned 3 effect to everyone. Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level. Specials decided by die roll. Drops: Potion "Pathetic whelps!" Green Oculoid D, Level 26 Demon HP: 150/150 SP: 3 Specials: Toxic Stare: The Green Oculoid gives the party a vicious stare, transmitting the Poisoned 3 effect to everyone. Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level. Specials decided by die roll. Drops: Potion "This is so tiresome." Blue Oculoid G, Level 27 Demon HP: 200/200 Specials: Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level. Send In The Cavalry: The Blue Oculoid reduces itself to 1 HP to add two enemies to the "Defeats Needed" counter. Specials alternate. Drops: Remedy "Why will you not fall under my power?!" Disciple of Iris B, Level 40 Light *Poisoned! 10* HP: 113/350 SP: 4 Specials: Blind And Bind: The Disciple attacks in a flurry of strikes, blinding, binding, and dealing 48 damage to the hero who rolled Special Damage. Dismantle: The Disciple tears the hero's arms out of their sockets, dropping them to 1 HP and removing their positive effects. Specials decided by die roll. Passive Specials: Hypnotic Gaze: Any heroes that targets the Disciple has a 1/6 chance of being hexed. Drops: "Kneel!" Disciple of Iris C, Level 40 Light *Poisoned! 10* HP: 210/350 SP: 4 Specials: Blind And Bind: The Disciple attacks in a flurry of strikes, blinding, binding, and dealing 48 damage to the hero who rolled Special Damage. Dismantle: The Disciple tears the hero's arms out of their sockets, dropping them to 1 HP and removing their positive effects. Specials decided by die roll. Passive Specials: Hypnotic Gaze: Any heroes that targets the Disciple has a 1/6 chance of being hexed. Drops: 15 gold, Mead Onslaught Rules: -There will always be a minimum of 8 enemies on the field. -Whenever an enemy is defeated, they will be replaced. A die will be rolled to determine which enemy will join the fray: 1. White Oculoid 2. Red Oculoid 3. Blue Oculoid 4. Green Oculoid 5. Disciple of Iris 6. Progg Executioner -25 enemies must be defeated for Iris to join the battle. Enemies Defeated: 18 / 25 -White Oculoid x3 (1 stolen from) -Blue Oculoid x5 (1 stolen from) -Green Oculoid x2 -Red Oculoid x6 -Disciple Of Iris x1 (1 stolen from) -Progg Executioner x1 -Devil Jetorix The Party: Sgt Jon. Mcency (Pyrovisionary) 54 years old male human witch Level 18.5 *Dual Strike* *Immune to blinded* *Hastened!* Power: 37 (18+17+2) Health: 23/38 (7+17+8+3+3) Ether: 8/19 (18+1) Gold: 317 (70 owed to Brickington) Equipment: Demonic Scissors (WP:18, dual strike, Light and Darkness-elemental, Hollow (empty) daggers), Witch's talisman (All attacks Cause the badly poisoned effect), Pegleg of Hastening (Permanent hastened-effect to the user; Immune to Blinded, suitable to Sarge only; footwear) Conspirator (WP: 15, causes Blinded) Inventory: Phoenix Essence, Potion x4, Grand Potion x3, Remedy x5, Venom x3, Deadly Venom, Smoke Bomb, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying glass, Business Card, Bone x2, 2x Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), Counterstrike gloves, Military Grade fire bomb Erdathcath Madilinas, 199 years old, Level 20 Druid *Lucky!* *Hastened!* *Encouraged!* Power: 30 Health: 34/34 Ether: 20/23 Gold: 359 Equipped: Tritech Handcannon (WP:13), Satchel of Awesomeness (Permanent Lucky-effect; bodywear), Amulet of Optimism (Adds the confused-effect to all attacks; suitable to Erdathcath only; accessory) Inventory: Longbow (WP:7), Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle), Helmet (+1 max. health), 6 Potions, 3 Grand Potions, 6 Mead, 8 Smelling Salts, 15 Venoms, 3 Deadly Venoms, 1 Super Deadly Venom, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Grand Tonic, Bone, Skeleton Decoy, Bedroll, Shovel, Pickaxe, Telescope, Saber teeth, Scroll of Weakening, Ruby, Snake Eye Charm (protects from petrified), Mage's muffler (protects from sealing), Jinxy Juice, Grand Tonic, Love Potion, Blind Fury Name: Unknown. Most call him "Em," though his real name remains largely mysterious. Unknown age male human ranger Level 15 Power: 24 SP: 4 Health: 11/22 (6+14+2) Gold: 70 Equipment: Aquabow (WP: 7, Water-elemental), Anniversary Medal (Artefact/Accessory) (Power +2, SP +2, Max. Health +2, Max. Ether +2. The values will increase by 1 with each passing year), Syndicate Cowl (SP: 2, Immune to Doomed effect) Inventory: Consumables: Smoke bomb, Grating Stone x2, Nostrum x2, Potion x3, Remedy x4, Venom, Grand Potion, Mead, Ambrosia, Crystal Sovereign Weapons: Quality Cutlass (WP:6, Dagger), Bow(WP:5) Tools: Bedroll, Shovel, Pickaxe, Equipment:White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters; Headwear), Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by (Asleep), Ranger's Quiver (+1 WP to all Bows/Crossbows), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Frost Helmet (SP: 3, ice immune) Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Encouraged!* *Hastened!* *Lucky!* Level: 26.33 Power: 38 Health: 21/41 (23+8+1+7+0) Shield Power: (5+1) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* ), *Natural Respite* Negative effects: (none) Gold: 2916 (0CB(50)) Equipment: Weapon - Sword of Decay (WP:8) - (once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Shield - None Artefact 1 (L1-9) - Heavy Armour - SP:5, protects from fragile-effect, suitable for barbarians and knights Artefact 2 (L10-19) - Hide of The Bleeding - restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone Artefact 3 (L20-29) - Sticky Gloves - Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors.[ Artefact 4 (L30-39) - Artefact 5 (L40-49) - Artefact 6 (L50+) - Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Scarlet Hood - +4 to power, immunity to stunned, Bravado Boots - 1/6 chance of being Lucky at the beginning of every battle Extra Weapons: Greatsword (WP:3), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages),Gladius (WP: 15, Darkness elemental, 1/3 chance of Fragile on succesful hits), Stalker’s Mallet (WP: 8, usable by Knights, Barbarians, and Harlots. Has a 1/2 chance to seal the enemy), Lullaby Wand (WP: 6, causes asleep-effect), Lovelorn Wand (WP: 6, causes enamored-effect.), Scaridy Wand (WP: 6 causes afraid-effect.), Wand of Wrath (WP: 6, causes enraged-effect.) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (2), Grand Tonic (1), Remedy (0), Mead (9), Smelling Salts (19), Nostrum 19), Venom (2), Deadly Poison (1), Trial Brew (1), Ambrosia (1), Ectoplasm (1) Elements: Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) Quest/RP/Misc. items: Blue Rose, Fifty Shades of Bley Jeaux Elmfyre (joeshmoe554) Automaton male, Evoker Level 16 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused* Power: 27 (Level 15 + WP: 11) Defense: 2 Health: 9/24 (6 + 3 + 15) Ether: 16/17 (16 + 1) Gold: 97 Equipment: Divine Cannonade (WP:11; gives blessed- and transcended-effects to user; hollow; handcannon), Enchanted Bracelet (protects from sealing; accessory), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear) Inventory: Eminus (WP: 5; bow), Serpenthead Shield (SP:2, causes poisoned by 2-effect to anyone physically attacking the user), Ranger's Quiver (WP+1; backwear), Topaz, Soma, Tonic, Grand Tonic x2, Grand Potion x3, Phoenix Essence, Remedy, Venom x2, Volatile Venom x3, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Handy Suitcase (SP-2, use 2 Items; accessory), Turdwing (fly familiar; causes confused to one opponent whenever used), Amethyst and Diamond(Borrowed from Johon) Summons: Thunder Mode Thunder Mode: Level 16 Light Summon "Lets get on with the show." Fydelle Dos, Level 28 Black Knight Power Bonus: 6 SP: 3 Health: 35/35 Equipment: The Patriot (WP: 15), Captain's Carapace (SP + 3, +6 Power) Inventory: Smelling Salts, Remedy, Grand Potion, 6 gold, Military Light Bomb, Remedy, 15 gold, Mead NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish. "These bombs never fail to impress." Solon, Level 35 Mime Power Bonus: 5 SP: 5 Health: 43/43 Equipment: Psuedo-Gladius (WP: 18), Regent's Carapace (SP + 5, +5 Power) Inventory: Crystal Sovereign, Mead, Destructive Light Bomb NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish. "Oh, sure, can make a devestating bomb but can't *wheeze* even make a *cough* firecracker..." Punii, Beast Bomber Extraordinaire Edited February 9, 2014 by Endgame Quote
Bricksandparts Posted February 1, 2014 Posted February 1, 2014 Johon takes a step backwards, shock in his face. "Rest in peace..." He then looks back at Iris. "You take a good man and turn him into this... What possible good could come from what you do? You make him die for you." Aiming his sword at Iris, Johon takes a new stance. "Prepare to die." Quote
joeshmoe554 Posted February 1, 2014 Posted February 1, 2014 "HA! Who's a pidly pile of scrap now!?". Seeing Jetorix fall, Jeaux decides it would be better to dismiss Nilrem for the moment and utilize the power of light against his foes, than continue to attack with thunder and lightning. Quote
The_Customizer Posted February 1, 2014 Posted February 1, 2014 Erdathcath throws her arm into the air in victory, "HA! We have defeated Jetorix, and soon Iris, you will be next! Your measly minions can do nothing to us now. prepare to face your death!" She turns to her companions, "We REALLY need some heavy hitting right now, and unless I do a large amount of healing, we could be in a bit of trouble." Battle Order _______________________________ Fydelle throws Military Grade Bomb of Light (From Back Row) Solon attacks Disciple of Iris B Erdathcath heals Jeux Em (Attack Green Oculoid C) Jeux (Attack Red Oculoid G) Sarge (Attack Disciple of Iris C) Erdathcath heals Johon Johon (attack Blue Oculoid G) Johon (Attack Green Oculoid D) Sarge (Attack Red Oculoid H) Punii creates Destructive Grade bomb of Light and gives it to Fydelle Quote
Emjajoas Posted February 1, 2014 Posted February 1, 2014 Em attacks Green Oculoid C from the back row. Quote
joeshmoe554 Posted February 1, 2014 Posted February 1, 2014 OOC: Jeaux should be at 9 HP thanks to Blessed, and 16 Ether Jeaux changes his mind and decides to cast a holy spell on Red Oculoid G from the back row shortly after Nilrem attacks Disciple of Iris B. Quote
Pyrovisionary Posted February 1, 2014 Posted February 1, 2014 Sarge does as suggested by Erdathcath from the back row! Quote
Endgame Posted February 2, 2014 Author Posted February 2, 2014 (edited) "Good person? Jetorix? Don't make me laugh! He was racist, a bigot, a drunkard, a fiend - the reason why we ensalved him in the first place was because we knew people wouldn't get suspicious when he was willing to wipe out a perfectly capable settlement on pride and bigotry alone. We took a disgusting human being and made him into something useful, and you killed him. We gave him meaning to his sad life, and you took it away from him. Honestly, when I strike you down, I don't plan on killing you. Maybe some of the more annoying ones, sure, like Fydelle and Solon. But the rest of you darlings... You'll be transformed into Devils. We will esnalve you, remake you into something superior. By sundown tomorrow, you will all be kissing my feet, begging for orders. Won't that be grand?! We will remake you - and the rest of this diseased planet - as we see fit." "You're insane!" Solon hisses. Round Seven of The Onslaught >Fydelle throws Military Grade Light Bomb (back) >Solon VS Disciple of Iris B (back): Hit (18+5=23+35=58/2=29-4=25 damage) >Erdathcath heals Jeaux (back): Heal Greater Heal (13x2=26+20=46 HP healed) >Em VS Green Oculoid C (back): Miss >Nilrem VS Disciple of Iris B (back): 16-4=12 damage >Jeaux VS Red Oculoid G (back) (Darkness): Critical Hit (11x2=22+16=38x2=76 damage) >Sarge VS Disciple of Iris C (back): Hit (18+18=36x2=72/2=36-4=32 damage) (Hexed!) >Erdathcath heals Johon (back): No heal No heal >Johon VS Blue Oculoid G (back): Damage Hit (8+26=34x2=68/2=34 damage) >Johon VS Green Oculoid D (back): Special Damage Damage (26/2=13-5=8 damage) >Sarge VS Erdathcath (front): Hit (18+18=36/2=18 damage to Erdathcath) >Punii creates a Destructive Grade Light Bomb: Failure! >Red Oculoid H VS Fydelle: 29/2=15-3=12 damage) The round is abysmal for the hereos. The new wave of Oculoids feels a surge of valor as their half human "leader" is vanquished, doing signifcant damage to the party. Sarge manages to hack at one of Iris' Disciples, but he makes the mistake of making eye contact with the demon. His eyes gain a ghoulish purple glow as he lashes out at Erdathcath, slicing p the druid's torso. "The old witch is on our side now - destory them, my pet!" The battle rages on! "Master will not be pleased..." White Oculoid D, Level 25 Demon HP: 110/130 Specials: Cold Stare: The White Oculoid stares down the hero who rolled Special Damage, filling them with dread. That hero becomes stunned, sealed, and takes 24 damage. Soul Siphon: The White Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5. Specials alternate. Drops: 6 gold. "Accursed light..." Red Oculoid G, Level 29 Demon HP: 64/160 Specials: Overpower: The Red Oculoid catches the hero who rolled Special Damage by surprise and strangles them, causing that hero to take 50 damage. Soul Siphon: The Red Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5. Specials alternate. Drops: 6 gold. "Too afraid to engage in combat with me, huh?" Red Oculoid H, Level 29 Demon HP: 140/160 Specials: Overpower: The Red Oculoid catches the hero who rolled Special Damage by surprise and strangles them, causing that hero to take 50 damage. Soul Siphon: The Red Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5. Specials alternate. Drops: 6 gold. "Ehhehehehehe!" Green Oculoid C, Level 26 Demon HP: 130/150 SP: 3 Specials: Toxic Stare: The Green Oculoid gives the party a vicious stare, transmitting the Poisoned 3 effect to everyone. Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level. Specials decided by die roll. Drops: Potion "Suffer for your sins!" Green Oculoid D, Level 26 Demon HP: 130/150 SP: 3 Specials: Toxic Stare: The Green Oculoid gives the party a vicious stare, transmitting the Poisoned 3 effect to everyone. Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level. Specials decided by die roll. Drops: Potion "Still so tiresome." Blue Oculoid G, Level 27 Demon HP: 146/200 Specials: Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level. Send In The Cavalry: The Blue Oculoid reduces itself to 1 HP to add two enemies to the "Defeats Needed" counter. Specials alternate. Drops: Remedy "This confounded poison..." Disciple of Iris B, Level 40 Light *Poisoned! 10* HP: 66/350 SP: 4 Specials: Blind And Bind: The Disciple attacks in a flurry of strikes, blinding, binding, and dealing 48 damage to the hero who rolled Special Damage. Dismantle: The Disciple tears the hero's arms out of their sockets, dropping them to 1 HP and removing their positive effects. Specials decided by die roll. Passive Specials: Hypnotic Gaze: Any heroes that targets the Disciple has a 1/6 chance of being hexed. Drops: "Ahahahaha - Obey me, Witch! Do as our mutual Mistress commands, and annihlate them!" Disciple of Iris C, Level 40 Light *Poisoned! 10* HP: 168/350 SP: 4 Specials: Blind And Bind: The Disciple attacks in a flurry of strikes, blinding, binding, and dealing 48 damage to the hero who rolled Special Damage. Dismantle: The Disciple tears the hero's arms out of their sockets, dropping them to 1 HP and removing their positive effects. Specials decided by die roll. Passive Specials: Hypnotic Gaze: Any heroes that targets the Disciple has a 1/6 chance of being hexed. Drops: 15 gold, Mead Onslaught Rules: -There will always be a minimum of 8 enemies on the field. -Whenever an enemy is defeated, they will be replaced. A die will be rolled to determine which enemy will join the fray: 1. White Oculoid 2. Red Oculoid 3. Blue Oculoid 4. Green Oculoid 5. Disciple of Iris 6. Progg Executioner -25 enemies must be defeated for Iris to join the battle. Enemies Defeated: 18 / 25 -White Oculoid x3 (1 stolen from) -Blue Oculoid x5 (1 stolen from) -Green Oculoid x2 -Red Oculoid x6 -Disciple Of Iris x1 (1 stolen from) -Progg Executioner x1 -Devil Jetorix The Party: Sgt Jon. Mcency (Pyrovisionary) 54 years old male human witch Level 18.5 *Dual Strike* *Immune to blinded* *Hastened!* *Hexed!* Power: 37 (18+17+2) Health: 23/38 (7+17+8+3+3) Ether: 8/19 (18+1) Gold: 317 (70 owed to Brickington) Equipment: Demonic Scissors (WP:18, dual strike, Light and Darkness-elemental, Hollow (empty) daggers), Witch's talisman (All attacks Cause the badly poisoned effect), Pegleg of Hastening (Permanent hastened-effect to the user; Immune to Blinded, suitable to Sarge only; footwear) Conspirator (WP: 15, causes Blinded) Inventory: Phoenix Essence, Potion x4, Grand Potion x3, Remedy x5, Venom x3, Deadly Venom, Smoke Bomb, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying glass, Business Card, Bone x2, 2x Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), Counterstrike gloves, Military Grade fire bomb Erdathcath Madilinas, 199 years old, Level 20 Druid *Lucky!* *Hastened!* *Encouraged!* Power: 30 Health: 16/34 Ether: 19/23 Gold: 359 Equipped: Tritech Handcannon (WP:13), Satchel of Awesomeness (Permanent Lucky-effect; bodywear), Amulet of Optimism (Adds the confused-effect to all attacks; suitable to Erdathcath only; accessory) Inventory: Longbow (WP:7), Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle), Helmet (+1 max. health), 6 Potions, 3 Grand Potions, 6 Mead, 8 Smelling Salts, 15 Venoms, 3 Deadly Venoms, 1 Super Deadly Venom, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Grand Tonic, Bone, Skeleton Decoy, Bedroll, Shovel, Pickaxe, Telescope, Saber teeth, Scroll of Weakening, Ruby, Snake Eye Charm (protects from petrified), Mage's muffler (protects from sealing), Jinxy Juice, Grand Tonic, Love Potion, Blind Fury Name: Unknown. Most call him "Em," though his real name remains largely mysterious. Unknown age male human ranger Level 15 Power: 24 SP: 4 Health: 11/22 (6+14+2) Gold: 70 Equipment: Aquabow (WP: 7, Water-elemental), Anniversary Medal (Artefact/Accessory) (Power +2, SP +2, Max. Health +2, Max. Ether +2. The values will increase by 1 with each passing year), Syndicate Cowl (SP: 2, Immune to Doomed effect) Inventory: Consumables: Smoke bomb, Grating Stone x2, Nostrum x2, Potion x3, Remedy x4, Venom, Grand Potion, Mead, Ambrosia, Crystal Sovereign Weapons: Quality Cutlass (WP:6, Dagger), Bow(WP:5) Tools: Bedroll, Shovel, Pickaxe, Equipment:White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters; Headwear), Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by (Asleep), Ranger's Quiver (+1 WP to all Bows/Crossbows), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Frost Helmet (SP: 3, ice immune) Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Encouraged!* *Hastened!* *Lucky!* Level: 26.33 Power: 38 Health: 13/41 (23+8+1+7+0) Shield Power: (5+1) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* ), *Natural Respite* Negative effects: (none) Gold: 2916 (0CB(50)) Equipment: Weapon - Sword of Decay (WP:8) - (once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Shield - None Artefact 1 (L1-9) - Heavy Armour - SP:5, protects from fragile-effect, suitable for barbarians and knights Artefact 2 (L10-19) - Hide of The Bleeding - restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone Artefact 3 (L20-29) - Sticky Gloves - Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors.[ Artefact 4 (L30-39) - Artefact 5 (L40-49) - Artefact 6 (L50+) - Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Scarlet Hood - +4 to power, immunity to stunned, Bravado Boots - 1/6 chance of being Lucky at the beginning of every battle Extra Weapons: Greatsword (WP:3), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages),Gladius (WP: 15, Darkness elemental, 1/3 chance of Fragile on succesful hits), Stalker’s Mallet (WP: 8, usable by Knights, Barbarians, and Harlots. Has a 1/2 chance to seal the enemy), Lullaby Wand (WP: 6, causes asleep-effect), Lovelorn Wand (WP: 6, causes enamored-effect.), Scaridy Wand (WP: 6 causes afraid-effect.), Wand of Wrath (WP: 6, causes enraged-effect.) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (2), Grand Tonic (1), Remedy (0), Mead (9), Smelling Salts (19), Nostrum 19), Venom (2), Deadly Poison (1), Trial Brew (1), Ambrosia (1), Ectoplasm (1) Elements: Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) Quest/RP/Misc. items: Blue Rose, Fifty Shades of Bley Jeaux Elmfyre (joeshmoe554) Automaton male, Evoker Level 16 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused* Power: 27 (Level 15 + WP: 11) Defense: 2 Health: 24/24 (6 + 3 + 15) Ether: 15/17 (16 + 1) Gold: 97 Equipment: Divine Cannonade (WP:11; gives blessed- and transcended-effects to user; hollow; handcannon), Enchanted Bracelet (protects from sealing; accessory), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear) Inventory: Eminus (WP: 5; bow), Serpenthead Shield (SP:2, causes poisoned by 2-effect to anyone physically attacking the user), Ranger's Quiver (WP+1; backwear), Topaz, Soma, Tonic, Grand Tonic x2, Grand Potion x3, Phoenix Essence, Remedy, Venom x2, Volatile Venom x3, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Handy Suitcase (SP-2, use 2 Items; accessory), Turdwing (fly familiar; causes confused to one opponent whenever used), Amethyst and Diamond(Borrowed from Johon) Summons: Thunder Mode Thunder Mode: Level 16 Light Summon "Nnnrgah, they got me..." Fydelle Dos, Level 28 Black Knight Power Bonus: 6 SP: 3 Health: 23/35 Equipment: The Patriot (WP: 15), Captain's Carapace (SP + 3, +6 Power) Inventory: Smelling Salts, Remedy, Grand Potion, 6 gold, Military Light Bomb, Remedy, 15 gold, Mead NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish. "Sarge! Fight it!" Solon, Level 35 Mime Power Bonus: 5 SP: 5 Health: 43/43 Equipment: Psuedo-Gladius (WP: 18), Regent's Carapace (SP + 5, +5 Power) Inventory: Crystal Sovereign, Mead, NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish. "No, *wheeze* Sarge!" Punii, Beast Bomber Extraordinaire Edited February 3, 2014 by Endgame Quote
joeshmoe554 Posted February 2, 2014 Posted February 2, 2014 "Em, think you can remedy Sarge, if Erdathcath doesn't take care of him first?" Nilrem fires a shot at Disciple of Iris C while Jeaux attacks Red Oculoid G with another Holy Spell from the back row Quote
Emjajoas Posted February 2, 2014 Posted February 2, 2014 "Aye," Em grunts, remedying Sarge from the back row. Quote
Bricksandparts Posted February 2, 2014 Posted February 2, 2014 (edited) "But he's not a monster, you are. Now you are going to die." Music! Repeat. "We're beating them! Heal me when you get the chance ok?" Edited February 2, 2014 by Bricksandparts Quote
Endgame Posted February 2, 2014 Author Posted February 2, 2014 "Why do you continue talking, you blithering fool? I once found you termites' chittering amusing, but now it is simply so boring, darlings. Truly. You can call me a monster all you want, but not even complete denial will stop my children from dismantling you. Perhaps I'll brainwash you into a footstool when we're done here, Raider. A silent one. Trust me, a mindless piece of furniture is better fate than what most people who cross my receive!" Quote
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