CMP Posted November 18, 2013 Posted November 18, 2013 (edited) "Let's go right, then, and see if we can get back to Fazirbar. I bet Nizam was that damn drunk." Edited November 18, 2013 by CallMePie
Pandora Posted November 18, 2013 Posted November 18, 2013 "I agree we need to get back to find the real guide, but we really should refill our canteens again while we're here, seeing as it doesn't cost me Ether that I can use to blow stuff up." As if to demonstrate, Nyx goes to refill her canteen and motions the others to follow her. "Oh, and Docken, can you ask the snake or the spider or the birdies if they have any idea which way to go out of here?"
Quarryman Posted November 19, 2013 Posted November 19, 2013 "Yes, let's refill our canteens, I guess Docken has enough to get to Farzibar without a refill though." "And Atramor, I'm not sure what you mean by going right? I think going North-West should take us close to the coast, and then we can just follow that until we get to Farzibar. Sound good? OoC: a) can we please use north, south, east and west instead of left and right? It makes it much easier to plot our progress on the map that way. And b) can we go diagonally?
Brickdoctor Posted November 19, 2013 Posted November 19, 2013 I refill my canteen and use Animal Talk. <Good day, wandering reptiles, arachnids, and birds. We wonder if you would be able to help us decide which way to go to get back to Farzibar.>
Sandy Posted November 19, 2013 Author Posted November 19, 2013 QM Note: You can only move horizontally or vertically on the map. The heroes refill their canteens, and Docken addresses the various birds and critters inhabiting the oasis. One of the parakeets replies. "Chirp-chirp! [Walk to any direction long enough and you'll eventually find yourself where you entered the desert. This place is cursed like that.]" Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 *Immune to Fire, Earth, Wind, Light, Darkness, and Doomed* *Battle Style: Chaotic* Power: 50 (30+20) Defense: 21 (6+12+3) Health: 60/60 (7+29+12+6+6) Gold: 20 Water: 3/3 Equipment: Pheles Rod (WP: 20, has 1/2 chance of inflicting Aura each turn, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear),Tricorne (SP: 3, headwear) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Sylvania's Cowl (Grants Animal Talk, headwear), Rat's Hide (SP: 4, backwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Pickaxe, Shovel, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), 2 Elixirs, Ether Core, 3 Health Cores, 2 Mulled Wines, 2 Phoenix Essences, Potion, Remedy, Smoke Bomb, Soma Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 33 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 43 (33+10) Defense: 23 (20+3) Health: 64/64 (6+32+8+18) Gold: 1108 Water: 6/6 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Cobweb Cowl (immune to Instant-KO; Backwear), , Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essence, Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 34 *Immune to Fire, Earth, Wind and Sealed* *Lucky* Power: 49 (34+15) Defence: 8 (5+3) Health: 48/48 (5+33+5+5) Ether: 49/49 (5+33+1+1+5) Gold: 855 Water: 3/3 Equipment: Empyreal Staff (WP:15), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Crystal Mace (WP:25 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning elemental), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), 2x Sabre (WP:8, longsword), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (gain triple XP; accessory), Amethyst, Emerald, Topaz,Garnet,Diamond,Sapphire,Ruby, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 2 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 5 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.), Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Saracen Nomad A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Sabredancer A (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Sabredancer B (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Pyromancer (Undead, controlled by Namyrra) Level: 40 Element: Darkness Saladdin, the Prince of Thieves (Undead, controlled by Namyrra) Level: 50 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 2/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Confused and Hexed* Power: 44 (15+28+1) Defense: 4 Health: 39/39 (5+27+5+2) Ether: 38/39 (5+27+1+5+1) Gold: 516 Water: 3/3 Equipment: Zee Standard (WP: 15, ice- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear),Chef’s Apron (Immunity to fire and poisons; bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Ruby,Diamond,Amethyst, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, 3 Meads, 2 Nostrums, Smelling Salts, Doomshroom Cap (+1 max Ether when consumed), Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP),2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 2/4 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* *Fragile* *Weakened* *Slowed* Power: 60 (30+30) Health: 40/40 (10+29+1) Ether: 34/40 (10+29+1) Gold: 0 Water: 3/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 1/5 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 48/48 (42+6) Gold: 1730 Water: 3/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs
Quarryman Posted November 20, 2013 Posted November 20, 2013 "Right, seems going north-west isn't an option, I guess we'll go west instead, I think life is more peaceful there. It will also leave us with at least two options that will take us back to Farzibar straight away, and one option that takes us closer."
Sandy Posted November 20, 2013 Author Posted November 20, 2013 The party moved west from the oasis. Nothing happened. Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 *Immune to Fire, Earth, Wind, Light, Darkness, and Doomed* *Battle Style: Chaotic* Power: 50 (30+20) Defense: 21 (6+12+3) Health: 60/60 (7+29+12+6+6) Gold: 20 Water: 2/3 Equipment: Pheles Rod (WP: 20, has 1/2 chance of inflicting Aura each turn, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear),Tricorne (SP: 3, headwear) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Sylvania's Cowl (Grants Animal Talk, headwear), Rat's Hide (SP: 4, backwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Pickaxe, Shovel, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), 2 Elixirs, Ether Core, 3 Health Cores, 2 Mulled Wines, 2 Phoenix Essences, Potion, Remedy, Smoke Bomb, Soma Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 33 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 43 (33+10) Defense: 23 (20+3) Health: 64/64 (6+32+8+18) Gold: 1108 Water: 5/6 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Cobweb Cowl (immune to Instant-KO; Backwear), , Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essence, Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 34 *Immune to Fire, Earth, Wind and Sealed* *Lucky* Power: 49 (34+15) Defence: 8 (5+3) Health: 48/48 (5+33+5+5) Ether: 49/49 (5+33+1+1+5) Gold: 855 Water: 2/3 Equipment: Empyreal Staff (WP:15), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Crystal Mace (WP:25 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning elemental), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), 2x Sabre (WP:8, longsword), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (gain triple XP; accessory), Amethyst, Emerald, Topaz,Garnet,Diamond,Sapphire,Ruby, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 2 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 5 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.), Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Saracen Nomad A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Sabredancer A (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Sabredancer B (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Pyromancer (Undead, controlled by Namyrra) Level: 40 Element: Darkness Saladdin, the Prince of Thieves (Undead, controlled by Namyrra) Level: 50 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 2/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Confused and Hexed* Power: 44 (15+28+1) Defense: 4 Health: 39/39 (5+27+5+2) Ether: 38/39 (5+27+1+5+1) Gold: 516 Water: 2/3 Equipment: Zee Standard (WP: 15, ice- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear),Chef’s Apron (Immunity to fire and poisons; bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Ruby,Diamond,Amethyst, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, 3 Meads, 2 Nostrums, Smelling Salts, Doomshroom Cap (+1 max Ether when consumed), Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP),2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 2/4 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* *Fragile* *Weakened* *Slowed* Power: 60 (30+30) Health: 40/40 (10+29+1) Ether: 34/40 (10+29+1) Gold: 0 Water: 2/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 1/5 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 48/48 (42+6) Gold: 1730 Water: 2/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs
CMP Posted November 20, 2013 Posted November 20, 2013 Atramor looks left and right, as if surprised the party hadn't been consumed in a sandstorm. Again. "Huh. West again, then?"
Sandy Posted November 20, 2013 Author Posted November 20, 2013 The party walked westbound, and suddenly saw the village of Farzibar ahead. They returned to the Drunken Monkey Bar. Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 *Immune to Fire, Earth, Wind, Light, Darkness, and Doomed* *Battle Style: Chaotic* Power: 50 (30+20) Defense: 21 (6+12+3) Health: 60/60 (7+29+12+6+6) Gold: 20 Water: 1/3 Equipment: Pheles Rod (WP: 20, has 1/2 chance of inflicting Aura each turn, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear),Tricorne (SP: 3, headwear) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Sylvania's Cowl (Grants Animal Talk, headwear), Rat's Hide (SP: 4, backwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Pickaxe, Shovel, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), 2 Elixirs, Ether Core, 3 Health Cores, 2 Mulled Wines, 2 Phoenix Essences, Potion, Remedy, Smoke Bomb, Soma Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 33 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 43 (33+10) Defense: 23 (20+3) Health: 64/64 (6+32+8+18) Gold: 1108 Water: 4/6 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Cobweb Cowl (immune to Instant-KO; Backwear), , Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essence, Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 34 *Immune to Fire, Earth, Wind and Sealed* *Lucky* Power: 49 (34+15) Defence: 8 (5+3) Health: 48/48 (5+33+5+5) Ether: 49/49 (5+33+1+1+5) Gold: 855 Water: 1/3 Equipment: Empyreal Staff (WP:15), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Crystal Mace (WP:25 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning elemental), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), 2x Sabre (WP:8, longsword), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (gain triple XP; accessory), Amethyst, Emerald, Topaz,Garnet,Diamond,Sapphire,Ruby, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 2 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 5 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.), Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Saracen Nomad A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Sabredancer A (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Sabredancer B (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Pyromancer (Undead, controlled by Namyrra) Level: 40 Element: Darkness Saladdin, the Prince of Thieves (Undead, controlled by Namyrra) Level: 50 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 2/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Confused and Hexed* Power: 44 (15+28+1) Defense: 4 Health: 39/39 (5+27+5+2) Ether: 38/39 (5+27+1+5+1) Gold: 516 Water: 1/3 Equipment: Zee Standard (WP: 15, ice- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear),Chef’s Apron (Immunity to fire and poisons; bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Ruby,Diamond,Amethyst, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, 3 Meads, 2 Nostrums, Smelling Salts, Doomshroom Cap (+1 max Ether when consumed), Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP),2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 2/4 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* *Fragile* *Weakened* *Slowed* Power: 60 (30+30) Health: 40/40 (10+29+1) Ether: 34/40 (10+29+1) Gold: 0 Water: 1/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 1/5 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 48/48 (42+6) Gold: 1730 Water: 1/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs
Pandora Posted November 20, 2013 Posted November 20, 2013 "Yaaays, we found the pub! Let's have a drink. Oh, and maybe go back to Eubric for some shopping. And more drinking. And then we can find this guide dude, head back into the desert, kick some demon butt and be home in time for cocktails? Sound like a plan?" Nyx grins and looks around expectantly.
Quarryman Posted November 21, 2013 Posted November 21, 2013 "I agree, going back to Eubric for some shopping would be most beneficial considering that Elphaba tends to visit the market at this time of year, and I'd love to get some more gems to upgrade this mace of mine. However, even though I'd love to sit down to have a drink I think we should wait with that until after we've kicked the demon butt." "But yes, let's go back to Eubric to visit the market."
Sandy Posted November 21, 2013 Author Posted November 21, 2013 The heroes decide to return to Eubric through the portal house. They meet the Oracle and her priestesses as they pass the sanctum. She seems unphased about their sudden appearance. "There is something peculiar going on at the Marketplace, but it should not concern you. Have fun shopping - that's one my secret vices as well." The Oracle winks at them. QM Note: You are free to post in the Marketplace and Heroica Hall topics now.
Quarryman Posted November 21, 2013 Posted November 21, 2013 After a quick visit to the marketplace Namyrra returned to patiently wait for the others to finish whatever they were doing. Updated stats: Crystal Mace is now WP:45 and imbued with all gems. And Namyrra now has a scroll of frailty and a scroll of weakening. Gold left: 55.
CMP Posted November 21, 2013 Posted November 21, 2013 (edited) Only a few minutes after returning to Eubric through the strange portal, Atramor made his way back to the Shrine from the Hall, a fresh bottle of rum in hand. "Ready. Namyrra, mind if I hold onto onna those Sabres?" Edited November 21, 2013 by CallMePie
Pandora Posted November 21, 2013 Posted November 21, 2013 OoC: Link to my purchases (sorry, quite a few). "Yup, I'm ready and raring to go again too. I'd still like a drink, though, but I can wait."
Sandy Posted November 22, 2013 Author Posted November 22, 2013 QM Note: Sorry, another busy weekend for me. I'll update on Sunday.
Brickdoctor Posted November 23, 2013 Posted November 23, 2013 OoC: My purchases here. I swap out my Desert Cloak for my Cobweb Cowl.
Sandy Posted November 24, 2013 Author Posted November 24, 2013 Catnip, who had stayed behind in Farzibar, was waiting at the portal house for everyone to return. "Has everyone splurged enough? I don't know about you, but I cannot wait around forever. I have a mission to accomplish." "Care to tell us more about this mysterious mission of yours, Miss Everdream?" "No." "Oh, alright then..." Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 *Immune to Fire, Earth, Wind, Light, Darkness, and Doomed* *Battle Style: Chaotic* Power: 50 (30+20) Defense: 21 (6+12+3) Health: 60/60 (7+29+12+6+6) Gold: 20 Water: 1/3 Equipment: Pheles Rod (WP: 20, has 1/2 chance of inflicting Aura each turn, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear),Tricorne (SP: 3, headwear) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Sabre (WP:8, longsword), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Sylvania's Cowl (Grants Animal Talk, headwear), Rat's Hide (SP: 4, backwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Pickaxe, Shovel, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), 2 Elixirs, Ether Core, 3 Health Cores, 2 Mulled Wines, 2 Phoenix Essences, Potion, Remedy, Smoke Bomb, Soma Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 33 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Sudden Death, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 43 (33+10) Defense: 23 (20+3) Health: 64/64 (6+32+8+18) Gold: 658 Water: 4/6 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Cobweb Cowl (immune to sudden death; backwear), Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essence, Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 34 *Immune to Fire, Earth, Wind and Sealed* *Lucky* Power: 49 (34+15) Defence: 8 (5+3) Health: 48/48 (5+33+5+5) Ether: 49/49 (5+33+1+1+5) Gold: 55 Water: 1/3 Equipment: Empyreal Staff (WP:15), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Sabre (WP:8, longsword), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (gain triple XP; accessory), Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Frailty, Scroll of Weakening, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 2 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 5 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.), Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Saracen Nomad A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Sabredancer A (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Sabredancer B (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Pyromancer (Undead, controlled by Namyrra) Level: 40 Element: Darkness Saladdin, the Prince of Thieves (Undead, controlled by Namyrra) Level: 50 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 2/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Confused and Hexed* Power: 44 (15+28+1) Defense: 4 Health: 39/39 (5+27+5+2) Ether: 38/39 (5+27+1+5+1) Gold: 16 Water: 1/3 Equipment: Zee Standard (WP: 15, ice-, light- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero, suitable to everyone), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row); staff), Lullaby Wand (WP:6, inflicts asleep; wand), Healing Staff (WP: 5; staff), Dagger of the Blue Assassin (WP: 4, Aims become Hits; dagger), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear),Chef’s Apron (Immunity to fire and poisons; bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Ruby, Diamond, 2 Amethysts, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, 3 Meads, 2 Nostrums, Smelling Salts, Doomshroom Cap (+1 max Ether when consumed), Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 2/4 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* *Fragile* *Weakened* *Slowed* Power: 60 (30+30) Health: 40/40 (10+29+1) Ether: 34/40 (10+29+1) Gold: 0 Water: 1/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 1/5 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 48/48 (42+6) Gold: 1730 Water: 1/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs
Quarryman Posted November 24, 2013 Posted November 24, 2013 "Yes Catnip, I believe we're all done now, so let's go back to the bar and see if we can find our real guide." "And Byblos, I picked up a couple of new scrolls in Eubric, I figure you'll be able to put them to better use than me, so here, you can use them for now."
Sandy Posted November 24, 2013 Author Posted November 24, 2013 "And Byblos, I picked up a couple of new scrolls in Eubric, I figure you'll be able to put them to better use than me, so here, you can use them for now." "Why, thank you! The very thought of going back to that godsforsaken desert feels painful, but I think in such powerful presence I can manage..." The heroes enter the Drunken Monkey, and see that Hathor has reclaimed her rightful position behind the counter. "Ah, I thought you'd be back, with Nizam still snoring over there in the corner. Did you really brave the desert without a guide? Why, Byblos, I always thought you were the smartest one in the family! Anyway, I'm glad to see you're all in one piece. Would anyone care for a drink?" "Make the strongest one you've got for me, Hathor. I'm going to need it." The real Nizam sleeps with his head on the corner table, with drool hanging out of his mouth. "Zzzgarblegarblezzz...." Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 *Immune to Fire, Earth, Wind, Light, Darkness, and Doomed* *Battle Style: Chaotic* Power: 50 (30+20) Defense: 21 (6+12+3) Health: 60/60 (7+29+12+6+6) Gold: 20 Water: 1/3 Equipment: Pheles Rod (WP: 20, has 1/2 chance of inflicting Aura each turn, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear),Tricorne (SP: 3, headwear) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Sabre (WP:8, longsword), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Sylvania's Cowl (Grants Animal Talk, headwear), Rat's Hide (SP: 4, backwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Pickaxe, Shovel, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), 2 Elixirs, Ether Core, 3 Health Cores, 2 Mulled Wines, 2 Phoenix Essences, Potion, Remedy, Smoke Bomb, Soma Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 33 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Sudden Death, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 43 (33+10) Defense: 23 (20+3) Health: 64/64 (6+32+8+18) Gold: 658 Water: 4/6 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Cobweb Cowl (immune to sudden death; backwear), Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essence, Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 34 *Immune to Fire, Earth, Wind and Sealed* *Lucky* Power: 49 (34+15) Defence: 8 (5+3) Health: 48/48 (5+33+5+5) Ether: 49/49 (5+33+1+1+5) Gold: 55 Water: 1/3 Equipment: Empyreal Staff (WP:15), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Sabre (WP:8, longsword), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (gain triple XP; accessory), Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 2 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 5 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.), Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Saracen Nomad A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Sabredancer A (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Sabredancer B (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Pyromancer (Undead, controlled by Namyrra) Level: 40 Element: Darkness Saladdin, the Prince of Thieves (Undead, controlled by Namyrra) Level: 50 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 2/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Confused and Hexed* Power: 44 (15+28+1) Defense: 4 Health: 39/39 (5+27+5+2) Ether: 38/39 (5+27+1+5+1) Gold: 16 Water: 1/3 Equipment: Zee Standard (WP: 15, ice-, light- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Mirage Cloak (Immunity to fire-, earth- andwind-elements and confused- and hexed-effects), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero, suitable to everyone), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row); staff), Lullaby Wand (WP:6, inflicts asleep; wand), Healing Staff (WP: 5; staff), Dagger of the Blue Assassin (WP: 4, Aims become Hits; dagger), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear),Chef’s Apron (Immunity to fire and poisons; bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Ruby, Diamond, 2Amethysts, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, 3 Meads, 2 Nostrums, Smelling Salts, Doomshroom Cap (+1 max Ether when consumed), Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 2/4 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* *Fragile* *Weakened* *Slowed* Power: 60 (30+30) Health: 40/40 (10+29+1) Ether: 34/40 (10+29+1) Gold: 0 Water: 1/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 1/5 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 48/48 (42+6) Gold: 1730 Water: 1/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs
Pandora Posted November 24, 2013 Posted November 24, 2013 "To the bar! I'm never going to argue with that suggestion. Oh and we should top up our canteens while we're there, assuming we can." "Oh, we're there. Yes, I'd love a drink please Hathor!" Nyx eyes the snoring Nizam, planning to gently awaken him once she has a drink.
Quarryman Posted November 24, 2013 Posted November 24, 2013 Namyrra walks over to Nizam and gently nudges him to wake him up.
CMP Posted November 24, 2013 Posted November 24, 2013 "Always in the mood for a drink." Atramor walked past Namyrra, his annoyance with blundering around in the desert blindly for hours getting the better of him and causing him to slap Nizam in the back of the head. "Get the hell up."
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