Sandy Posted December 2, 2013 Author Posted December 2, 2013 QM Note: Sorry, Pandora, but you have to specify an actual target. That's just too vague. I'll have Nyx aim at Scorpion B since it currently has the lowest health. Round Five of the Scorpion Battle: Saladdin hits Crimson Scorpion B - (Scorpion B: 142 health-50 dmg=92 health; Namyrra: -1 ether) Pyromancer hits Crimson Scorpion B - (Scorpion B: 92 health-40 dmg=52 health; Namyrra: -1 ether) Nomad A hits Crimson Scorpion B - (Scorpion B: 52 health-27 dmg=25 health; Namyrra: -1 ether) Scorpion A hits Crimson Scorpion B - (Scorpion B: 25 health-27 dmg=0 health; Namyrra: -1 ether) >Docken vs. Scorpiodemon B - Hit (Scorpiodemon B: 493 health-43 dmg=450 health+blinded) >Atramor vs. Crimson Scorpion D - Hit (Atramor: Aura; Scorpion D: 364 health-(50x4/2=100 dmg)=264 health) >Nyx (Ice) vs. Crimson Scorpion B C - Shield (Circle of Might & Magic - Scorpion C: 270 health-((44x2=88 dmg)+(44x2=88dmg)=176 dmg)=94 health; Scorpion D: 264 health-((44x2=88 dmg)+(44x2=88dmg)=176 dmg)=88 health; Scorpion E: 352-((44x2=88 dmg)+(44x2=88dmg)=176 dmg)=176 health; Scorpion F: 352-((44x2=88 dmg)+(44x2=88dmg)=176 dmg)=176 health; Scorpiodemon A: 853 health-((44x2=88 dmg)+(44x2=88dmg)=176 dmg)=677 health; Scorpiodemon B: 450 health-((44x2=88 dmg)+(44x2=88dmg)=176 dmg)=274 health; Nyx: -1 ether) >Byblos (Pandemonicon) vs. Scorpiodemon A - Aim (Scorpiodemon A: 677 health-(30/2=15 dmg)=662 health+hexed) >Catnip vs. Scorpiodemon A - Critical Hit (Scorpiodemon A: 662 health-(78x6=486 dmg)=176 health) >Namyrra (Wind) vs. Crimson Scorpion E - Shield/Special Damage (Raise the Undead - Crimson Scorpion B raised) Crimson Scorpion F - Free Hit vs. Docken (Docken: 127 health-23 SP-(27/4=7 dmg)=127 health) Atramor - Poisoned (-1 dmg) Docken - Poisoned (-1 dmg) Namyrra - Poisoned (-1 dmg) Byblos - Poisoned (-1 dmg) Catnip - Poisoned (-1 dmg) Another scorpion is slain by the undead. Atramor makes up another aura. Nyx deals some serious hurt on all the enemies with her Circle of Might & Magic. Byblos hexes the other demon, while Namyrra raises another scorpion to her side. Six enemies remain, all greatly weakened. Enemies: Crimson Scorpion C *Immune to poisoned and badly poisoned* Type: Vermin Level: 27 Health: 94/442 Special: Poison Spray – Causes poisoned-effect to all opponents. Drops: Venom Crimson Scorpion D *Immune to poisoned and badly poisoned* Type: Vermin Level: 27 Health: 88/442 Special: Poison Spray – Causes poisoned-effect to all opponents. Drops: Venom Crimson Scorpion E *Immune to poisoned and badly poisoned* Type: Vermin Level: 27 Health: 176/442 Special: Poison Spray – Causes poisoned-effect to all opponents. Drops: Venom Crimson Scorpion F *Immune to poisoned and badly poisoned* Type: Vermin Level: 27 Health: 176/442 Special: Poison Spray – Causes poisoned-effect to all opponents. Drops: Venom Scorpiodemon A *Immune to poisoned and badly poisoned* *Sealed for 1 round* *Hexed* Type: Demon/Vermin Level: 49 Health: 176/853 Special I: Scorpion King – Summon three Crimson Scorpions to join the battle. Used if the target is not poisoned. Special II: Deadly Dose – Instantly knocks out the target. Used if the target is poisoned. Drops: Deadly Venom Note: Scorpiodemon’s attacks are poisonous. Scorpiodemon B *Immune to poisoned and badly poisoned* *Blinded for 3 rounds* Type: Demon/Vermin Level: 49 Health: 274/853 Special I: Scorpion King – Summon three Crimson Scorpions to join the battle. Used if the target is not poisoned. Special II: Deadly Dose – Instantly knocks out the target. Used if the target is poisoned. Drops: Deadly Venom Note: Scorpiodemon’s attacks are poisonous. Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 *Immune to Fire, Earth, Wind, Light, Darkness, and Doomed* *Battle Style: Orderly* *Poisoned* *Aura* Power: 50 (30+20) Defense: 21 (6+12+3) Health: 115/120 (7+29+12+6+6) Gold: 20 Water: 2/3 Equipment: Pheles Rod (WP: 20, has 1/2 chance of inflicting Aura each turn, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear),Tricorne (SP: 3, headwear) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Sabre (WP:8, longsword), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Sylvania's Cowl (Grants Animal Talk, headwear), Rat's Hide (SP: 4, backwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Pickaxe, Shovel, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), 2 Elixirs, Ether Core, 2 Health Cores, 2 Mulled Wines, 2 Phoenix Essences, Potion, Remedy, Smoke Bomb, Soma Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 33 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Sudden Death, Confusion, Blindness, Badly Poisoned, and Fragile* *Poisoned* Power: 43 (33+10) Defense: 23 (20+3) Health: 64/64 (6+32+8+18) Gold: 578 Water: 5/6 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Cobweb Cowl (immune to sudden death; backwear), Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essence, Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 34 *Immune to Fire, Earth, Wind and Sealed* *Lucky* *Poisoned* Power: 79 (34+45) Defence: 8 (5+3) Health: 45/48 (5+33+5+5) Ether: 30/49 (5+33+1+1+5) Gold: 55 Water: 2/3 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Sabre (WP:8, longsword), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (gain triple XP; accessory), Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 2 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 5 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.), Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Crimson Scorpion A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Crimson Scorpion B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Sabredancer A (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Sabredancer B (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Pyromancer (Undead, controlled by Namyrra) Level: 40 Element: Darkness Saladdin, the Prince of Thieves (Undead, controlled by Namyrra) Level: 50 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 2/3 *Natural Respite* *Immune to Fire, Earth, Wind, Poisoned, Badly Poisoned, Confused and Hexed* Power: 44 (15+28+1) Defense: 0 Health: 39/39 (5+27+5+2) Ether: 32/35 (5+27+1+1+1) Gold: 16 Water: 2/3 Equipment: Zee Standard (WP: 15, ice-, light- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Chef’s Apron (Immunity to fire and poisons; bodywear), Mirage Cloak (Immunity to fire-, earth- andwind-elements and confused- and hexed-effects), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero, suitable to everyone), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row); staff), Lullaby Wand (WP:6, inflicts asleep; wand), Healing Staff (WP: 5; staff), Dagger of the Blue Assassin (WP: 4, Aims become Hits; dagger), Shiny Helmet (+1 max health; headwear), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Ruby, Diamond, 2Amethysts, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, 3 Meads, 3 Nostrums, Smelling Salts, Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 2/4 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* *Fragile* *Weakened* *Slowed* *Poisoned* Power: 60 (30+30) Health: 37/40 (10+29+1) Ether: 32/40 (10+29+1) Gold: 0 Water: 2/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 1/5 *Favours demons* *Immune to Fire, Earth & Wind* *Reinforced* *Poisoned* Power: 60 (42+18) Health: 46/48 (42+6) Gold: 1620 Water: 2/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs Party leader, post the battle order. Everyone, post your actions.
Quarryman Posted December 2, 2013 Posted December 2, 2013 "Right, definitely getting somewhere now. Guys, leave scorpions C and D alone, my undead will take care of them." Saladdin and Pyromancer attack Scorpion D Scorpions A and B, and Nomads A and B attack Scorpion C Namyrra sends Light spell at Scorpiodemon A, if Scorpiodemon A is dead wind at spell Scorpion E, if Scorpion E is also dead wind spell at Scorpion F, if all three are dead does nothing, and everything from the back row. "Byblos, I guess you'll need to rest this round to recover? But if you're feeling up for it it would be great if you could seal Scorpiodemon B from the back row." "Catnip, repeat please." Battle order: Undead horde Docken Atramor Nyx Catnip Namyrra
CMP Posted December 2, 2013 Posted December 2, 2013 Atramor pinned one of the scorpions to the ground with his staff briefly, stomping on it in vengeance before swinging the vermin into the air just in time for it to be frozen and shattered by Nyx in a split second. He smirked as the battle began to turn, bashing Crimson Scorpion E into the sand from the front row.
Pandora Posted December 3, 2013 Posted December 3, 2013 So much coldness. Both the spells and the icy Standard, but they flowed. It felt so right, like a dance. It seemed to almost slow down and speed up as she moved and struck and spun and iced. The feeling was as powerful as her rage, but within its force there was serenity, as if she'd just tipped off the scale. A perfect union of her aggression in physical and magical form, and the most wonderful feeling she had ever experienced. She gasps. "I have never done that before." she looks a little stunned, but soon breaks into a broad grin "That was incredible." she sighs happily. After some thought: "I'm bloody cold now, though." Nyx repeats her action, this time aimed at Crimson Scorpion E, still from the back row. OoC: No worries Sandy, thought it was worth a try. Thanks.
Sandy Posted December 3, 2013 Author Posted December 3, 2013 QM Note: Argh, I counted Nyx's "Circle of Might & Magic" wrong! She is standing on the back row so she should have only dealt half damage on the second blow... Well, I'm too lazy to fix it now, so I'll just let it slide this time. "Uhh, sorry Namyrra... Still feeling awfully weak. Maybe a remedy would do the trick?" Round Six of the Scorpion Battle: Saladdin hits Crimson Scorpion D - (Scorpion D: 88 health-50 dmg=38 health; Namyrra: -1 ether) Pyromancer hits Crimson Scorpion D - (Scorpion D: 38 health-40 dmg=0 health; Namyrra: -1 ether) Crimson Scorpion A hits Crimson Scorpion C - (Scorpion C: 94 health-27 dmg=67 health; Namyrra: -1 ether) Crimson Scorpion B hits Crimson Scorpion C - (Scorpion C: 67 health-27 dmg=40 health; Namyrra: -1 ether) Nomad A hits Crimson Scorpion C - (Scorpion C: 40 health-27 dmg=13 health; Namyrra: -1 ether) Nomad B hits Crimson Scorpion C - (Scorpion C: 13 health-27 dmg=0 health; Namyrra: -1 ether) >Docken vs. Scorpiodemon B - Special Damage (Deadly Dose - Docken Atramor: sudden death) Atramor vs. Crimson Scorpion E >Nyx (Ice) vs. Crimson Scorpion E - Shield (Circle of Might & Magic - Scorpion E: 176 health-((44x2=88 dmg)+(44x2/2=44 dmg)=132 dmg)=44 health; Scorpion F: 176 health-((44x2=88 dmg)+(44x2/2=44 dmg)=132 dmg)=44 health; Scorpiodemon A: 176 health-((44x2=88 dmg)+(44x2/2=44 dmg)=132 dmg)=44 health; Scorpiodemon B: 274 health-((44x2=88 dmg)+(44x2/2=44 dmg)=132 dmg)=142 health; Nyx: -1 ether) >Catnip vs. Scorpiodemon A - Shield (Marking the Favored - Scorpiodemon A: 44 health-(96x6=576 dmg)=0 health) >Namyrra (Wind) vs. Crimson Scorpion E - Special Damage (Poison Spray - no effect) >Byblos is slowed Crimson Scorpion F - Free Hit vs. Docken (Docken: 127 health-23 SP-(27/4=7 dmg)=127 health) Docken - Poisoned (-1 dmg) Namyrra - Poisoned (-1 dmg) Byblos - Poisoned (-1 dmg) Catnip - Poisoned (-1 dmg) Namyrra slays two more scorpions with her undead minions. One of the scorpiodemons prepares to give a deadly dose of poison to Docken, but Atramor jumps in the way and is knocked out instead. Nyx whips up another devastating circle, and Catnip makes short work of the other scorpiodemon. Namyrra misses, and Docken receives another futile Free Hit. Three enemies are left. Enemies: Crimson Scorpion E *Immune to poisoned and badly poisoned* Type: Vermin Level: 27 Health: 44/442 Special: Poison Spray – Causes poisoned-effect to all opponents. Drops: Venom Crimson Scorpion F *Immune to poisoned and badly poisoned* Type: Vermin Level: 27 Health: 44/442 Special: Poison Spray – Causes poisoned-effect to all opponents. Drops: Venom Scorpiodemon B *Immune to poisoned and badly poisoned* *Blinded for 2 rounds* Type: Demon/Vermin Level: 49 Health: 142/853 Special I: Scorpion King – Summon three Crimson Scorpions to join the battle. Used if the target is not poisoned. Special II: Deadly Dose – Instantly knocks out the target. Used if the target is poisoned. Drops: Deadly Venom Note: Scorpiodemon’s attacks are poisonous. Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 *Immune to Fire, Earth, Wind, Light, Darkness, and Doomed* *Battle Style: Orderly* *Knocked Out* Power: 50 (30+20) Defense: 21 (6+12+3) Health: 0/60 (7+29+12+6+6) Gold: 20 Water: 2/3 Equipment: Pheles Rod (WP: 20, has 1/2 chance of inflicting Aura each turn, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear),Tricorne (SP: 3, headwear) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Sabre (WP:8, longsword), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Sylvania's Cowl (Grants Animal Talk, headwear), Rat's Hide (SP: 4, backwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Pickaxe, Shovel, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), 2 Elixirs, Ether Core, 2 Health Cores, 2 Mulled Wines, 2 Phoenix Essences, Potion, Remedy, Smoke Bomb, Soma Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 33 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Sudden Death, Confusion, Blindness, Badly Poisoned, and Fragile* *Poisoned* Power: 43 (33+10) Defense: 23 (20+3) Health: 63/64 (6+32+8+18) Gold: 578 Water: 5/6 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Cobweb Cowl (immune to sudden death; backwear), Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essence, Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 34 *Immune to Fire, Earth, Wind and Sealed* *Lucky* *Poisoned* Power: 79 (34+45) Defence: 8 (5+3) Health: 44/48 (5+33+5+5) Ether: 24/49 (5+33+1+1+5) Gold: 55 Water: 2/3 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Sabre (WP:8, longsword), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (gain triple XP; accessory), Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 2 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 5 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.), Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Crimson Scorpion A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Crimson Scorpion B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Sabredancer A (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Sabredancer B (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Pyromancer (Undead, controlled by Namyrra) Level: 40 Element: Darkness Saladdin, the Prince of Thieves (Undead, controlled by Namyrra) Level: 50 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 2/3 *Natural Respite* *Immune to Fire, Earth, Wind, Poisoned, Badly Poisoned, Confused and Hexed* Power: 44 (15+28+1) Defense: 0 Health: 39/39 (5+27+5+2) Ether: 31/35 (5+27+1+1+1) Gold: 16 Water: 2/3 Equipment: Zee Standard (WP: 15, ice-, light- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Chef’s Apron (Immunity to fire and poisons; bodywear), Mirage Cloak (Immunity to fire-, earth- andwind-elements and confused- and hexed-effects), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero, suitable to everyone), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row); staff), Lullaby Wand (WP:6, inflicts asleep; wand), Healing Staff (WP: 5; staff), Dagger of the Blue Assassin (WP: 4, Aims become Hits; dagger), Shiny Helmet (+1 max health; headwear), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Ruby, Diamond, 2Amethysts, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, 3 Meads, 3 Nostrums, Smelling Salts, Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 2/4 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* *Fragile* *Weakened* *Slowed* *Poisoned* Power: 60 (30+30) Health: 36/40 (10+29+1) Ether: 32/40 (10+29+1) Gold: 0 Water: 2/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 1/5 *Favours demons* *Immune to Fire, Earth & Wind* *Reinforced* *Poisoned* Power: 60 (42+18) Health: 45/48 (42+6) Gold: 1620 Water: 2/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs Party leader, post the battle order. Everyone, post your actions.
Quarryman Posted December 4, 2013 Posted December 4, 2013 "Okay, so we're almost done here. Nyx, could you get Atramor up again? He's never going to learn anything from these battles if he's either running away or getting knocked out all the time.." Saladdin attacks Scorpion E Scorpions A and B attacks Scorpion F Namyrra switches medal of glory for water canteen Byblos seals Scorpiodemon B from the back row "Catnip if you'd be so kind, go ahead and shoot that silly Scorpiodemon from the back row." Battle order: Undead horde Byblos Namyrra Docken Nyx Atramor Catnip OoC: I guess you might want to autoroll after this, so just keep the same battle order and have Namyrra cast Light spells at the Scorpiodemon until it's dead. If there's as much as two more rounds after the next Byblos will blind the Scorpiodemon again. Namyrra will also keep asking Catnip politely to keep shooting at the Scorpiodemon from the back row. The undeads will do nothing after this round.
Pandora Posted December 4, 2013 Posted December 4, 2013 Nyx shivers, both with delight and with the cold, but her joy is cut short as she sees Atramor fall. She turns around to Namyrra "Uhm, Namyrra, you're a Necromancer, right? Isn't this kinda what you do? He does need to get up, yes, he should be alive when we win this, yes, but you can do this, surely?" Nyx looks confused as to why Namyrra wouldn't want to use her inherent abilities. "We have time in hand if you still want to put your medal on, I'll even try very hard not to attack if you want me to, but... you're a Necromancer. "
Quarryman Posted December 4, 2013 Posted December 4, 2013 "Doh, you are very correct. For some absurd and illogical reason that may indicate that there is a God and that he has a weird sense of humour I can revive people in battle, but not when we're not fighting. ( ) I shall attempt to revive Atramor right away." "Catnip, this means you shouldn't do anything this round."
CMP Posted December 4, 2013 Posted December 4, 2013 Atramor does nothing from the back row if successfully revived.
Brickdoctor Posted December 4, 2013 Posted December 4, 2013 I swap my Large Water Canteen for my Medal of Glory from the Back Row.
Pandora Posted December 4, 2013 Posted December 4, 2013 Nyx grips her Healing Staff, preparing to belt Atramor from the back row, worrying he may be revived with very little health. Otherwise, she does nothing.
Quarryman Posted December 4, 2013 Posted December 4, 2013 OoC: in the interest of getting this done, actions until Scorpiodemon is dead: This round: Namyrra revives Atramor, Byblos seals Scorpiodemon B from the back row, undead horde does as already specified, Catnip does nothing. Next round: if revival failed Namyrra tries to revive Atramor again, if it didn't fail she switches her water canteen for medal of glory. Byblos does nothing, undead horde does nothing, Catnip does nothing. Next round after that: if revival failed in first round Namyrra switches water canteen for medal of glory, else Namyrra tries to cast a Light spell at Scorpiodemon from the back row, Byblos blinds Scorpiodemon from the back row, Catnip shoots at Scorpiodemon from the back row. (this should be enough to kill the Scorpiodemon, and give Namyrra a chance at raising more undead, but I don't think it's worth having this drag on for ages just to get more undead).
Sandy Posted December 4, 2013 Author Posted December 4, 2013 "If there's a demon in sight, I kill it as fast as possible. Life has taught me not to give the spawns of Azazot any quarter." Round Seven of the Scorpion Battle: Saladdin hits Crimson Scorpion E - (Scorpion D: 44 health-50 dmg=0 health; Namyrra: -1 ether) Crimson Scorpion A hits Crimson Scorpion F - (Scorpion C: 44 health-27 dmg=17 health; Namyrra: -1 ether) Crimson Scorpion B hits Crimson Scorpion F - (Scorpion C: 17 health-27 dmg=0 health; Namyrra: -1 ether) Namyrra revives Atramor - Amplified Revival (Atramor: revived with up to 394 health; Namyrra: -5 ether) >Docken switches Large Water Canteen for Medal of Glory >Nyx does nothing >Atramor does nothing - (Atramor: no Aura) >Byblos uses Scroll of Sealing on Scorpiodemon B - Success (Scorpiodemon B: sealed; Byblos: -1 ether) >Catnip vs. Scorpiodemon B - Hit (Scorpiodemon B: 142 health-(60x6=360 dmg)=0 health) Docken - Poisoned (-1 dmg) Namyrra - Poisoned (-1 dmg) Byblos - Poisoned (-1 dmg) Catnip - Poisoned (-1 dmg) The undead Saracen Prince and the two undead scorpions take care of the remaining Crimson Scorpions. Namyrra revives Atramor, and Docken switches to his experience-boosting medal. Byblos seals the Scorpiodemon, but the stubborn demon huntress slays it instantly. The poison in the heroes' blood fades. THE BATTLE IS VICTORIOUS! Catnip gains a fifth of a level, Docken gains three fourths, Atramor, Byblos and Namyrra gain a fourth and Nyx gains a third of a level. Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 1/4 *Immune to Fire, Earth, Wind, Light, Darkness, and Doomed* *Battle Style: Orderly* Power: 50 (30+20) Defense: 21 (6+12+3) Health: 60/60 (7+29+12+6+6) Gold: 20 Water: 2/3 Equipment: Pheles Rod (WP: 20, has 1/2 chance of inflicting Aura each turn, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear),Tricorne (SP: 3, headwear) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Sabre (WP:8, longsword), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Sylvania's Cowl (Grants Animal Talk, headwear), Rat's Hide (SP: 4, backwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Pickaxe, Shovel, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), 2 Elixirs, Ether Core, 2 Health Cores, 2 Mulled Wines, 2 Phoenix Essences, Potion, Remedy, Smoke Bomb, Soma Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 33 3/4 *Gains Triple Experience* *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Sudden Death, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 43 (33+10) Defense: 23 (20+3) Health: 62/64 (6+32+8+18) Gold: 578 Water: 5/6 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Cobweb Cowl (immune to sudden death; backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essence, Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 34 1/3 *Immune to Fire, Earth, Wind and Sealed* Power: 79 (34+45) Defence: 8 (5+3) Health: 43/48 (5+33+5+5) Ether: 16/49 (5+33+1+1+5) Gold: 55 Water: 2/3 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Sabre (WP:8, longsword), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (gain triple XP; accessory), Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 2 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 5 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.), Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Crimson Scorpion A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Crimson Scorpion B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Sabredancer A (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Sabredancer B (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Pyromancer (Undead, controlled by Namyrra) Level: 40 Element: Darkness Saladdin, the Prince of Thieves (Undead, controlled by Namyrra) Level: 50 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 29 *Natural Respite* *Immune to Fire, Earth, Wind, Poisoned, Badly Poisoned, Confused and Hexed* Power: 45 (15+29+1) Defense: 0 Health: 40/40 (5+28+5+2) Ether: 32/36 (5+28+1+1+1) Gold: 16 Water: 2/3 Equipment: Zee Standard (WP: 15, ice-, light- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Chef’s Apron (Immunity to fire and poisons; bodywear), Mirage Cloak (Immunity to fire-, earth- andwind-elements and confused- and hexed-effects), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero, suitable to everyone), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row); staff), Lullaby Wand (WP:6, inflicts asleep; wand), Healing Staff (WP: 5; staff), Dagger of the Blue Assassin (WP: 4, Aims become Hits; dagger), Shiny Helmet (+1 max health; headwear), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Ruby, Diamond, 2Amethysts, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, 3 Meads, 3 Nostrums, Smelling Salts, Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 3/4 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* *Fragile* *Weakened* *Slowed* Power: 60 (30+30) Health: 35/40 (10+29+1) Ether: 31/40 (10+29+1) Gold: 0 Water: 2/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 2/5 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 44/48 (42+6) Gold: 1620 Water: 2/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs Party leader, please divide the spoils of the battle: 6x Venom (Use on a weapon to make it cause a poisoned-effect on any enemy it hits for the duration of one battle. A poisoned enemy loses 1 health each turn.) 2x Deadly Venom (Use on a weapon to make it cause the badly poisoned-effect on any enemy it hits for the duration of one battle. A badly poisoned enemy loses 10 health each turn.) "Phew! Glad we have Lady Everdream here with us! Shall we continue east, then?" "Bah! I'm no lady, just a woman on a vendetta."
Quarryman Posted December 4, 2013 Posted December 4, 2013 "Right, I don't think any of us has any need for the normal, weak venom, so I'll just hold onto those and sell them once we get home and split the gold between us. As for the deadly venoms I'll take one myself, and Atramor, you can have the other one." Loot distribution: Namyrra 6 venom (for selling later), 1 deadly venom Atramor: 1 deadly venom "Now, as soon as Docken gets his canteen ready again I say we go east. If we don't run into a sandstorm or get attacked by demons there I say we go north immediately."
CMP Posted December 4, 2013 Posted December 4, 2013 Atramor spat a mouthful of sand as he pushed himself to his feet, accepting the bottle of venom. "Thanks. Damn vermin."
Sandy Posted December 4, 2013 Author Posted December 4, 2013 After the venoms have been dealt and Docken has re-equipped his canteen, the party heads east, where nothing happens. There they head north and reach the oasis where the marks of their battle against the Saracens are still clearly visible. Ororo's corpse is being devoured by various kinds of creepy crawlers. "Uh, what in all hells happened here?! I hope that body hasn't besmirched the water on the oasis." The party's canteens are now empty, save for the large one Docken carries. Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 1/4 *Immune to Fire, Earth, Wind, Light, Darkness, and Doomed* *Battle Style: Orderly* Power: 50 (30+20) Defense: 21 (6+12+3) Health: 60/60 (7+29+12+6+6) Gold: 20 Water: 0/3 Equipment: Pheles Rod (WP: 20, has 1/2 chance of inflicting Aura each turn, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear),Tricorne (SP: 3, headwear) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Sabre (WP:8, longsword), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Sylvania's Cowl (Grants Animal Talk, headwear), Rat's Hide (SP: 4, backwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Potion, 2 Health Cores, Ether Core, Remedy, 2 Elixirs, 2 Phoenix Essences, Soma, 2 Mulled Wines, Deadly Venom, Smoke Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Pickaxe, Shovel Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 33 3/4 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Sudden Death, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 43 (33+10) Defense: 23 (20+3) Health: 62/64 (6+32+8+18) Gold: 578 Water: 3/6 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Cobweb Cowl (immune to sudden death; backwear), Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) • Grand Potions (5), Health Cores (3), Remedies (5), Phoenix Essence, Phoenix Incense, Smoke Bombs (3), Bones (7), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 34 1/3 *Immune to Fire, Earth, Wind and Sealed* Power: 79 (34+45) Defence: 8 (5+3) Health: 43/48 (5+33+5+5) Ether: 16/49 (5+33+1+1+5) Gold: 55 Water: 0/3 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Sabre (WP:8, longsword), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (gain triple XP; accessory), Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 2 Phoenix Essence, Phoenix Incense, 7 Meads, 7 Smelling Salts, 5 Nostrum, 2 Ambrosia, 11 Venom, Deadly Venom, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones Crimson Scorpion A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Crimson Scorpion B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Sabredancer A (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Sabredancer B (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Pyromancer (Undead, controlled by Namyrra) Level: 40 Element: Darkness Saladdin, the Prince of Thieves (Undead, controlled by Namyrra) Level: 50 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 29 *Natural Respite* *Immune to Fire, Earth, Wind, Poisoned, Badly Poisoned, Confused and Hexed* Power: 45 (15+29+1) Defense: 0 Health: 40/40 (5+28+5+2) Ether: 32/36 (5+28+1+1+1) Gold: 16 Water: 0/3 Equipment: Zee Standard (WP: 15, ice-, light- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Chef’s Apron (Immunity to fire and poisons; bodywear), Mirage Cloak (Immunity to fire-, earth- andwind-elements and confused- and hexed-effects), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero, suitable to everyone), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row); staff), Lullaby Wand (WP:6, inflicts asleep; wand), Healing Staff (WP: 5; staff), Dagger of the Blue Assassin (WP: 4, Aims become Hits; dagger), Shiny Helmet (+1 max health; headwear), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Ruby, Diamond, 2Amethysts, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 4 Phoenix Essences, Oneupshroom Cap (works as a Phoenix Essence when eaten), 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 3 Meads, 3 Nostrums, Smelling Salts, Deadly Venoms, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 3/4 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* *Fragile* *Weakened* *Slowed* Power: 60 (30+30) Health: 35/40 (10+29+1) Ether: 31/40 (10+29+1) Gold: 0 Water: 0/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 2/5 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 44/48 (42+6) Gold: 1620 Water: 0/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs
CMP Posted December 4, 2013 Posted December 4, 2013 The regulator stooped down to fill up his canteen in the oasis. "That, my friend, is what happens when traitorous bastards posing as guides try to double-cross us..," suggested Atramor.
Quarryman Posted December 4, 2013 Posted December 4, 2013 "Nah, if the body had ruined the water we would already have been in trouble, so I'm sure we're fine." "Now, let's fill our canteens, Docken, you should fill yours too. And afterwards I need to take a short nap in my bedroll, wouldn't want to run into more demons without first replenishing my ethereal energies. Then, once we're all rested and with full canteens we can go east. And go east again afterwards if we don't run into a sandstorm or demons, and still keep going east after that too, with the same conditions regarding sandstorms and demons."
Pandora Posted December 5, 2013 Posted December 5, 2013 Nyx steps behind a palm tree to make a quick change back into her Robe of the Archmagi, stowing her Chef's Apron in her pack. She too fills her canteen at the oasis before settling down for a quick snooze on her bedroll. On wakening, she drinks a refreshing Nostrum, remembering to toast Catnip's health with it. "Your very good health, Lady Everdream, thank you for this." she smiles, raising the drink "So, you seem pretty determined to destroy the demons of Azazot. Is there any particular reason? I mean, they need to be destroyed, and it's fun to do so, but I just wondered if there was something particular driving your determination?"
Brickdoctor Posted December 5, 2013 Posted December 5, 2013 I too fill my Large Canteen, equip it in place of my Medal of Glory, and Rest.
Pandora Posted December 6, 2013 Posted December 6, 2013 OoC: I am out of the country (and probably not at a computer) this weekend starting very soon and returning late on Sunday. CallMePie can control Nyx in the meantime, until I return. Hopefully Nyx and Catnip can continue their conversation at some point when I'm back.
Sandy Posted December 6, 2013 Author Posted December 6, 2013 QM Note: Duh, I've totally forgotten that Hunters have Natural Respite as well, and thus do not need bedrolls to rest. After the party has refilled their canteens and are taking a nap under the shade of the palmtrees, Catnip lays to rest next to Nyx. "So, you seem pretty determined to destroy the demons of Azazot. Is there any particular reason? I mean, they need to be destroyed, and it's fun to do so, but I just wondered if there was something particular driving your determination?" "Ah, Nyx... Vengeance is all I have left. Demons destroyed everything I got: my home, my family, my love. But that is the nature of demons, they thrive on destruction. I do not blame them. I blame the foolish mortals who first thought of making pacts with them. Whoever first opened a breach between our world and Azazot, I damn that person to an eternal suffering in whatever hell he or she lays in. We mortals are so drawn to power that it corrupts us. We forget the consequences in our thirst to have everything. Look at this place. This was all a beautiful, verdant forestland once. I visited Azzurat as a young girl, over twenty years ago. It is ironic how fate has brought me back here, after the demons destroyed this place like they destroyed my home. I may not look like, Nyx, but my heart is breaking with sadness." The demon huntress falls silent. Nyx notices Byblos looking at them from a distance, then turning away with shame reflecting in his eyes. After everyone has rested, save for Byblos, the party continues their trek. They head east, where nothing happens. Continuing to walk eastward, they come across a tall obelisk jutting out of the sand. "Can you believe this obelisk once stood fifty feet tall? Now only the tip is showing. The sand demons really did their job well... This obelisk marks the border of Azzurat as it was during the reign of King Nebukadnezzar III, ten generations of kings ago. There is another obelisk like this to the south-west of us, built by Nebukadnezzar IX. We can use the two obelisks as guideposts if we ever get lost in the desert." Byblos walks closer to the stone pillar. "Look, there is something inscribed to the surface. ARA UMZEBAK MYTHA, UNFTU ELNAK YASTU. EBTTKA RTOL AQF. Hmm, it doesn't sound like any language I know... It must be in code." Catnip spits to the sand. "Reeks of demons." Will the party attempt to solve the mystic message, or move on? Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 1/4 *Immune to Fire, Earth, Wind, Light, Darkness, and Doomed* *Battle Style: Orderly* Power: 50 (30+20) Defense: 21 (6+12+3) Health: 60/60 (7+29+12+6+6) Gold: 20 Water: 1/3 Equipment: Pheles Rod (WP: 20, has 1/2 chance of inflicting Aura each turn, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear),Tricorne (SP: 3, headwear) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Sabre (WP:8, longsword), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Sylvania's Cowl (Grants Animal Talk, headwear), Rat's Hide (SP: 4, backwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Potion, 2 Health Cores, Ether Core, Remedy, 2 Elixirs, 2 Phoenix Essences, Soma, 2 Mulled Wines, Deadly Venom, Smoke Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Pickaxe, Shovel Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 33 3/4 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Sudden Death, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 43 (33+10) Defense: 23 (20+3) Health: 64/64 (6+32+8+18) Gold: 578 Water: 4/6 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Cobweb Cowl (immune to sudden death; backwear), Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) • Grand Potions (5), Health Cores (3), Remedies (5), Phoenix Essence, Phoenix Incense, Smoke Bombs (3), Bones (7), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 34 1/3 *Immune to Fire, Earth, Wind and Sealed* Power: 79 (34+45) Defence: 8 (5+3) Health: 48/48 (5+33+5+5) Ether: 49/49 (5+33+1+1+5) Gold: 55 Water: 1/3 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Sabre (WP:8, longsword), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (gain triple XP; accessory), Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 2 Phoenix Essence, Phoenix Incense, 7 Meads, 7 Smelling Salts, 5 Nostrum, 2 Ambrosia, 11 Venom, Deadly Venom, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones Crimson Scorpion A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Crimson Scorpion B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Sabredancer A (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Sabredancer B (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Pyromancer (Undead, controlled by Namyrra) Level: 40 Element: Darkness Saladdin, the Prince of Thieves (Undead, controlled by Namyrra) Level: 50 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 29 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Confused and Hexed* *Lucky* Power: 45 (15+29+1) Defense: 4 Health: 40/40 (5+28+5+2) Ether: 41/41 (5+28+5+1+1+1) Gold: 16 Water: 1/3 Equipment: Zee Standard (WP: 15, ice-, light- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Mirage Cloak (Immunity to fire-, earth- andwind-elements and confused- and hexed-effects), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero, suitable to everyone), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row); staff), Lullaby Wand (WP:6, inflicts asleep; wand), Healing Staff (WP: 5; staff), Dagger of the Blue Assassin (WP: 4, Aims become Hits; dagger), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Chef’s Apron (Immunity to fire and poisons; bodywear) ,Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Ruby, Diamond, 2Amethysts, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 4 Phoenix Essences, Oneupshroom Cap (works as a Phoenix Essence when eaten), 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 3 Meads, 2 Nostrums, Smelling Salts, Deadly Venoms, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 3/4 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* *Fragile* *Weakened* *Slowed* Power: 60 (30+30) Health: 35/40 (10+29+1) Ether: 31/40 (10+29+1) Gold: 0 Water: 1/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 2/5 *Natural Respite* *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 44/48 (42+6) Gold: 1620 Water: 1/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs
Quarryman Posted December 7, 2013 Posted December 7, 2013 "I think we should make an attempt at decoding the message, it can't be that hard."
Sandy Posted December 7, 2013 Author Posted December 7, 2013 "I think we should make an attempt at decoding the message, it can't be that hard." QM Note: Umm, be my guest...?
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