Sandy Posted January 21, 2014 Author Posted January 21, 2014 Results of Round Two of the Naamah Battle: Saladdin hits Nebukadnezzar - (Nebukadnezzar Babool: 852 health+4 SP-(50x2=100 dmg)=756 health; Namyrra: -1 ether) Pyromancer hits Nebukadnezzar - (Nebukadnezzar Babool: 756 health+4 SP-(40x2=80 dmg)=680 health; Namyrra: -1 ether) >Atramor (Pheles Rod) vs. Ghoul Guard Babool - Hit (Atramor: no Aura; Babool: 680 health+4 SP-(50x4/2=100 dmg)=584 health) >Docken vs. Naamah - Critical Hit (Naamah: 2353 health-54 dmg=2299 health) >Namyrra (Light) vs. Naamah - Amplified Spell (Naamah: 2299 health-(440x2=880 dmg)=1419 health; Namyrra: -1 ether) >Nyx (Darkness) vs. Ghoul Guard Abeb - Greater Spell (Abeb: 762 health+4 SP-(77x2=154 dmg)=612 health; Nyx: -1 ether) >Byblos is slowed Nebukadnezzar - Free Hit vs. Atramor (Atramor: 120 health+25 SP-(64/2=32 dmg)=113 health) The heroes deliver great hits on the enemies, but none of them falls. Atramor shakes off the slowing effect, becoming properly hastened. Enemies: Ghoul Guard Abeb *Immune to poisoned, doomed and sudden death* Type: Undead/Humanoid Level: 52 Defense: 4 Health: 612/852 Special I: Cover – The guard takes damage instead of King Nebukadnezzar until the end of the next round. Used only if the king is standing. Special II: Long Live the King – The guard sacrifices himself to revive King Nebukadnezzar with as much health as the guard had left. Drops: Helmet of Azzurat (SP:4, immune to poisoned, headwear) Ghoul Guard Babool *Immune to poisoned, doomed and sudden death* Type: Undead/Humanoid Level: 52 Defense: 4 Health: 584/852 Special I: Cover – The guard takes damage instead of King Nebukadnezzar until the end of the next round. Used only if the king is standing. Special II: Long Live the King – The guard sacrifices himself to revive King Nebukadnezzar with as much health as the guard had left. Drops: Helmet of Azzurat (SP:4, immune to poisoned, headwear) Ghoul of King Nebukadnezzar XIII Azzurati *Immune to all negative effects and sudden death* Type: Undead/Humanoid Level: 64 Health: 1103/1283 Special: The book is mine! – Forcibly takes the Pandemonicon from Byblos, knocking him out (unless the book has not been retrieved) and changing the special skill. Drops: Crown (Worth 300 gold), Golden Keyring (quest item) Naamah the Greedy Widow *Immune to all negative effects and sudden death* Type: Demon/Rock Level: 76 Health: 1419/2407 Ether: 7/10 Special I: Sands of Time – Causes either hastened- or slowed-effect to each combatant. Hastened and slowed negate each other. Costs 3 ether. Special II: Web of Fate – Causes doomed -effect to all opponents. Costs 2 ether. Special III: Tears of Sand – Causes 76 earth-elemental damage and bound-effect to the target regardless of row. Costs 1 ether. Drops: Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether) Note: Special is randomly chosen. Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 3/4 *Immune to Fire, Water, Lightning, Wood, Light, Darkness, and Doomed* *Negative Effects Last 1 Round* *Battle Style: Orderly* *Inspired* *Hastened* Power: 50 (30+20) Defense: 25 (6+12+3+4) Health: 113/120 54/60 (7+29+12+6+6) Gold: 23 Equipment: Pheles Rod (WP: 20, has 1/2 chance of inflicting Aura each turn, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear),Rat's Hide (SP: 4, backwear), Tricorne (SP: 3, headwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Sylvania's Cowl (Grants Animal Talk, headwear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Health Core, 2 Elixirs, Phoenix Essence, Smoke Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Agni Bomb, Gaia Bomb, Pickaxe, Shovel Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 34 3/4 *Takes Halved Damage from Free Hits* *Gain Triple Experience* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Sudden Death, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 44 (34+10) Defense: 23 (20+3) Health: 45/65 (6+33+8+18) Gold: 581 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Cobweb Cowl (immune to sudden death; backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club), Iris Shield (SP:0; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack.) • Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, he counters with strength equal to his Level; Handwear) • Grand Potions (5), Health Cores (3), Remedies (5), Phoenix Incense, Smoke Bombs (3), Bones (7), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 35 3/4 *Immune to Sealed* *Gain Triple Experience* Power: 80 (35+45) Defence: 10 (5+3+2) Health: 40/49 (5+34+5+5) Ether: 9/52 (5+34+1+1+5+4) Gold: 58 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Sabre (WP:8, longsword), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire,Ruby, Aquamarine, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, Remedy, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 3 Nostrum, 3 Ambrosia, 11 Venom, Deadly Venom, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones Crimson Scorpion A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Crimson Scorpion B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Sabredancer A (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Sabredancer B (Undead, controlled by Namyrra) Level: 28 Element: Darkness Dune Ghoul A (Undead, controlled by Namyrra) Level: 38 Element: Darkness Saracen Pyromancer (Undead, controlled by Namyrra) Level: 40 Element: Darkness Saladdin, the Prince of Thieves (Undead, controlled by Namyrra) Level: 50 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 30 *Natural Respite* *Immune to Fire, Earth, Wind, Poisoned, Asleep, Fast Asleep, Confused and Hexed* Power: 47 (15+30+1+1) Defense: 4 Health: 41/41 (5+29+5+2) Ether: 24/42 (5+29+5+1+1+1) Gold: 19 Equipment: Zee Standard (WP: 15, ice-, light- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Chef’s Apron (Immunity to fire and poison; bodywear), Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects), Sandman's Parasol (Immune to asleep and fast asleep; accessory), High Heels (+1 power; footwear) Inventory: Lullaby Wand (WP:6, inflicts asleep; wand), Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero, suitable to everyone), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row); staff), Healing Staff (WP: 5; staff), Dagger of the Blue Assassin (WP: 4, Aims become Hits; dagger), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), , Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Robe of the Archmagi (SP:4, Max. Ether +5, immune to sealed; bodywear), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Ruby, Diamond, 2Amethysts, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 4 Phoenix Essences, Oneupshroom Cap (works as a Phoenix Essence when eaten), 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 2 Meads, Nostrum, Smelling Salts, Ambrosia, Deadly Venom, Smoke Bomb ,Fire Bomb, Rudra Bomb, Skadi Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 31 2/4 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* *Fragile* *Weakened* *Slowed* Power: 61 (31+30) Health: 41/41 (10+30+1) Ether: 25/41 (10+30+1) Gold: 0 Water: 1/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening
Pandora Posted January 21, 2014 Posted January 21, 2014 "Ok, so we just keep going, right?" Nyx repeats.
Quarryman Posted January 21, 2014 Posted January 21, 2014 "Yes, let's keep up the good work." "Byblos, try throwing the pandemonicon at guard Abeb from the back row." Undeads repeat. Namyrra repeats. Same battle order.
CMP Posted January 21, 2014 Posted January 21, 2014 I should deal x2 damage to Babool, the Pheles Rod is both light and darkness-elemental. Atramor strikes Babool once from the front row, and then again from the back.
Sandy Posted January 22, 2014 Author Posted January 22, 2014 QM Note: Fixed the last round. Results of Round Three of the Naamah Battle: Saladdin hits Nebukadnezzar - (Nebukadnezzar: 1103 health-(50x2=100 dmg)=1003 health; Namyrra: -1 ether) Pyromancer hits Nebukadnezzar - (Nebukadnezzar: 1003 health-(40x2=80 dmg)=923 health; Namyrra: - 1 ether) Atramor (Pheles Rod) vs. Ghoul Guard Babool - Optimism (Atramor: Aura, Free Hits have no effect) >Docken vs. Naamah - Damage (Docken Atramor: 226 health+25 SP-(76/2=38 dmg)=213 health) >Namyrra (Light) vs. Naamah - Meditate (Namyrra: +1 ether) >Nyx (Darkness) vs. Ghoul Guard Abeb - Spell (Abeb: 612 health+4 SP-(47x2=94 dmg)=522 health; Nyx: -1 ether) >Byblos vs. Ghoul Guard Abeb - Hit (Abeb: 522 health+4 SP-62 dmg=464 dmg) >Atramor vs. Ghoul Guard Babool - Hit (Babool: 584 health+4 SP-(50x4/2=100 dmg)=488 health; Atramor: no Aura) Nebukadnezzar - Free Hit vs. Atramor (no effect) As the undead continue to wail on the undead king, Atramor dons an aura and becomes optimistic. He then takes damage instead of Docken. Namyrra meditates and Nyx and Byblos's attacks connect, even though Byblos is very reluctant of throwing the Pandemonicon. On his secon turn Atramor delivers a hit as well, but loses his aura. All enemies still stand on two or more feet. Enemies: Ghoul Guard Abeb *Immune to poisoned, doomed and sudden death* Type: Undead/Humanoid Level: 52 Defense: 4 Health: 464/852 Special I: Cover – The guard takes damage instead of King Nebukadnezzar until the end of the next round. Used only if the king is standing. Special II: Long Live the King – The guard sacrifices himself to revive King Nebukadnezzar with as much health as the guard had left. Drops: Helmet of Azzurat (SP:4, immune to poisoned, headwear) Ghoul Guard Babool *Immune to poisoned, doomed and sudden death* Type: Undead/Humanoid Level: 52 Defense: 4 Health: 488/852 Special I: Cover – The guard takes damage instead of King Nebukadnezzar until the end of the next round. Used only if the king is standing. Special II: Long Live the King – The guard sacrifices himself to revive King Nebukadnezzar with as much health as the guard had left. Drops: Helmet of Azzurat (SP:4, immune to poisoned, headwear) Ghoul of King Nebukadnezzar XIII Azzurati *Immune to all negative effects and sudden death* Type: Undead/Humanoid Level: 64 Health: 923/1283 Special: The book is mine! – Forcibly takes the Pandemonicon from Byblos, knocking him out (unless the book has not been retrieved) and changing the special skill. Drops: Crown (Worth 300 gold), Golden Keyring (quest item) Naamah the Greedy Widow *Immune to all negative effects and sudden death* Type: Demon/Rock Level: 76 Health: 1419/2407 Ether: 7/10 Special I: Sands of Time – Causes either hastened- or slowed-effect to each combatant. Hastened and slowed negate each other. Costs 3 ether. Special II: Web of Fate – Causes doomed -effect to all opponents. Costs 2 ether. Special III: Tears of Sand – Causes 76 earth-elemental damage and bound-effect to the target regardless of row. Costs 1 ether. Drops: Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether) Note: Special is randomly chosen. Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 3/4 *Immune to Fire, Water, Lightning, Wood, Light, Darkness, and Doomed* *Negative Effects Last 1 Round* *Battle Style: Orderly* *Inspired* *Hastened* Power: 50 (30+20) Defense: 25 (6+12+3+4) Health: 120/120 54/60 (7+29+12+6+6) Gold: 23 Equipment: Pheles Rod (WP: 20, has 1/2 chance of inflicting Aura each turn, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear),Rat's Hide (SP: 4, backwear), Tricorne (SP: 3, headwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Sylvania's Cowl (Grants Animal Talk, headwear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Health Core, 2 Elixirs, Phoenix Essence, Smoke Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Agni Bomb, Gaia Bomb, Pickaxe, Shovel Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 34 3/4 *Takes Halved Damage from Free Hits* *Gain Triple Experience* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Sudden Death, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 44 (34+10) Defense: 23 (20+3) Health: 45/65 (6+33+8+18) Gold: 581 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Cobweb Cowl (immune to sudden death; backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club), Iris Shield (SP:0; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack.) • Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, he counters with strength equal to his Level; Handwear) • Grand Potions (5), Health Cores (3), Remedies (5), Phoenix Incense, Smoke Bombs (3), Bones (7), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 35 3/4 *Immune to Sealed* *Gain Triple Experience* Power: 80 (35+45) Defence: 10 (5+3+2) Health: 40/49 (5+34+5+5) Ether: 8/52 (5+34+1+1+5+4) Gold: 58 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Sabre (WP:8, longsword), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire,Ruby, Aquamarine, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, Remedy, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 3 Nostrum, 3 Ambrosia, 11 Venom, Deadly Venom, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones Crimson Scorpion A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Crimson Scorpion B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Sabredancer A (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Sabredancer B (Undead, controlled by Namyrra) Level: 28 Element: Darkness Dune Ghoul A (Undead, controlled by Namyrra) Level: 38 Element: Darkness Saracen Pyromancer (Undead, controlled by Namyrra) Level: 40 Element: Darkness Saladdin, the Prince of Thieves (Undead, controlled by Namyrra) Level: 50 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 30 *Natural Respite* *Immune to Fire, Earth, Wind, Poisoned, Asleep, Fast Asleep, Confused and Hexed* Power: 47 (15+30+1+1) Defense: 4 Health: 41/41 (5+29+5+2) Ether: 23/42 (5+29+5+1+1+1) Gold: 19 Equipment: Zee Standard (WP: 15, ice-, light- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Chef’s Apron (Immunity to fire and poison; bodywear), Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects), Sandman's Parasol (Immune to asleep and fast asleep; accessory), High Heels (+1 power; footwear) Inventory: Lullaby Wand (WP:6, inflicts asleep; wand), Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero, suitable to everyone), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row); staff), Healing Staff (WP: 5; staff), Dagger of the Blue Assassin (WP: 4, Aims become Hits; dagger), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), , Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Robe of the Archmagi (SP:4, Max. Ether +5, immune to sealed; bodywear), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Ruby, Diamond, 2Amethysts, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 4 Phoenix Essences, Oneupshroom Cap (works as a Phoenix Essence when eaten), 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 2 Meads, Nostrum, Smelling Salts, Ambrosia, Deadly Venom, Smoke Bomb ,Fire Bomb, Rudra Bomb, Skadi Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 31 2/4 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* *Fragile* *Weakened* *Slowed* Power: 62 (31+31) Health: 41/41 (10+30+1) Ether: 25/41 (10+30+1) Gold: 0 Water: 1/3 Equipment: Pandemonicon (WP:31 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening
Quarryman Posted January 22, 2014 Posted January 22, 2014 Undeads repeat. Namyrra repeats. Byblos does nothing in the back row. Same battle order
Sandy Posted January 23, 2014 Author Posted January 23, 2014 Results of Round Four of the Naamah Battle: Saladdin hits Nebukadnezzar - (Nebukadnezzar: 923 health-(50x2=100 dmg)=823 health; Namyrra: -1 ether) Pyromancer hits Nebukadnezzar - (Nebukadnezzar: 823 health-(40x2=80 dmg)=743 health; Namyrra: - 1 ether) Atramor (Pheles Rod) vs. Ghoul Guard Babool - Shield (Internal Conflict - Babool: 488/2=244 health; Atramor: chaotic battle style, Aura) >Docken vs. Naamah - Critical Hit (Naamah: 1419 health-54 dmg=1365 health) >Namyrra (Light) vs. Naamah - Special Damage (Tears of Sand - Namyrra Atramor: 240 health+25 SP-76 dmg=189 health+bound; Naamah: -1 ether) >Nyx (Darkness) vs. Ghoul Guard Abeb - Special Damage (Cover - Abeb: covers Nebukadnezzar for 1 round) >Byblos is slowed Atramor vs. Ghoul Guard Babool - Critical Hit (Atramor: bound, Aura) Nebukadnezzar - Free Hit vs. Atramor (Atramor: 189 health+25 SP-64 dmg=150 health) The heroes continue to slowly chip away the enemies' health. One of the guards covers the king from damage. Atramor draws in Naamah's tears of sand, getting half-buried in them. Atramor is unable to attack normally or switch his position. All enemies still remain. Enemies: Ghoul Guard Abeb *Immune to poisoned, doomed and sudden death* Type: Undead/Humanoid Level: 52 Defense: 4 Health: 464/852 Special I: Cover – The guard takes damage instead of King Nebukadnezzar until the end of the next round. Used only if the king is standing. Special II: Long Live the King – The guard sacrifices himself to revive King Nebukadnezzar with as much health as the guard had left. Drops: Helmet of Azzurat (SP:4, immune to poisoned, headwear) Ghoul Guard Babool *Immune to poisoned, doomed and sudden death* Type: Undead/Humanoid Level: 52 Defense: 4 Health: 244/852 Special I: Cover – The guard takes damage instead of King Nebukadnezzar until the end of the next round. Used only if the king is standing. Special II: Long Live the King – The guard sacrifices himself to revive King Nebukadnezzar with as much health as the guard had left. Drops: Helmet of Azzurat (SP:4, immune to poisoned, headwear) Ghoul of King Nebukadnezzar XIII Azzurati *Immune to all negative effects and sudden death* *Covered by Abeb for 1 round* Type: Undead/Humanoid Level: 64 Health: 743/1283 Special: The book is mine! – Forcibly takes the Pandemonicon from Byblos, knocking him out (unless the book has not been retrieved) and changing the special skill. Drops: Crown (Worth 300 gold), Golden Keyring (quest item) Naamah the Greedy Widow *Immune to all negative effects and sudden death* Type: Demon/Rock Level: 76 Health: 1365/2407 Ether: 6/10 Special I: Sands of Time – Causes either hastened- or slowed-effect to each combatant. Hastened and slowed negate each other. Costs 3 ether. Special II: Web of Fate – Causes doomed -effect to all opponents. Costs 2 ether. Special III: Tears of Sand – Causes 76 earth-elemental damage and bound-effect to the target regardless of row. Costs 1 ether. Drops: Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether) Note: Special is randomly chosen. Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 3/4 *Immune to Fire, Water, Lightning, Wood, Light, Darkness, and Doomed* *Negative Effects Last 1 Round* *Battle Style: Chaotic* *Inspired* *Hastened* *Aura* *Bound for 1 round* Power: 50 (30+20) Defense: 25 (6+12+3+4) Health: 150/240 54/60 (7+29+12+6+6) Gold: 23 Equipment: Pheles Rod (WP: 20, has 1/2 chance of inflicting Aura each turn, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear),Rat's Hide (SP: 4, backwear), Tricorne (SP: 3, headwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Sylvania's Cowl (Grants Animal Talk, headwear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Health Core, 2 Elixirs, Phoenix Essence, Smoke Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Agni Bomb, Gaia Bomb, Pickaxe, Shovel Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 34 3/4 *Takes Halved Damage from Free Hits* *Gain Triple Experience* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Sudden Death, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 44 (34+10) Defense: 23 (20+3) Health: 45/65 (6+33+8+18) Gold: 581 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Cobweb Cowl (immune to sudden death; backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club), Iris Shield (SP:0; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack.) • Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, he counters with strength equal to his Level; Handwear) • Grand Potions (5), Health Cores (3), Remedies (5), Phoenix Incense, Smoke Bombs (3), Bones (7), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 35 3/4 *Immune to Sealed* *Gain Triple Experience* Power: 80 (35+45) Defence: 10 (5+3+2) Health: 40/49 (5+34+5+5) Ether: 6/52 (5+34+1+1+5+4) Gold: 58 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Sabre (WP:8, longsword), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire,Ruby, Aquamarine, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, Remedy, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 3 Nostrum, 3 Ambrosia, 11 Venom, Deadly Venom, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones Crimson Scorpion A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Crimson Scorpion B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Sabredancer A (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Sabredancer B (Undead, controlled by Namyrra) Level: 28 Element: Darkness Dune Ghoul A (Undead, controlled by Namyrra) Level: 38 Element: Darkness Saracen Pyromancer (Undead, controlled by Namyrra) Level: 40 Element: Darkness Saladdin, the Prince of Thieves (Undead, controlled by Namyrra) Level: 50 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 30 *Natural Respite* *Immune to Fire, Earth, Wind, Poisoned, Asleep, Fast Asleep, Confused and Hexed* Power: 47 (15+30+1+1) Defense: 4 Health: 41/41 (5+29+5+2) Ether: 23/42 (5+29+5+1+1+1) Gold: 19 Equipment: Zee Standard (WP: 15, ice-, light- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Chef’s Apron (Immunity to fire and poison; bodywear), Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects), Sandman's Parasol (Immune to asleep and fast asleep; accessory), High Heels (+1 power; footwear) Inventory: Lullaby Wand (WP:6, inflicts asleep; wand), Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero, suitable to everyone), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row); staff), Healing Staff (WP: 5; staff), Dagger of the Blue Assassin (WP: 4, Aims become Hits; dagger), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), , Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Robe of the Archmagi (SP:4, Max. Ether +5, immune to sealed; bodywear), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Ruby, Diamond, 2Amethysts, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 4 Phoenix Essences, Oneupshroom Cap (works as a Phoenix Essence when eaten), 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 2 Meads, Nostrum, Smelling Salts, Ambrosia, Deadly Venom, Smoke Bomb ,Fire Bomb, Rudra Bomb, Skadi Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 31 2/4 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* *Fragile* *Weakened* *Slowed* Power: 62 (31+31) Health: 41/41 (10+30+1) Ether: 25/41 (10+30+1) Gold: 0 Water: 1/3 Equipment: Pandemonicon (WP:31 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening
CMP Posted January 23, 2014 Posted January 23, 2014 My battle style should be Chaotic now. Atramor grumbled as the giant spider cried him a river of sand. He swallowed an Elixir, giving him the strength to escape, and swung again at Babool from the back row.
Quarryman Posted January 23, 2014 Posted January 23, 2014 Namyrra repeats Undeads repeat (yes, I know this means they'll hit Abeb insted, but it's easier then to have them repeat again next round ) "Byblos, your scrolls won't work against the king or the spider bitch, but you can make Abeb fragile from the back row." Battle order: Atramor Docken Byblos Undeads Namyrra Nyx
Pandora Posted January 23, 2014 Posted January 23, 2014 Nyx keeps on going with her Darkness attacks as before.
Sandy Posted January 23, 2014 Author Posted January 23, 2014 Results of Round Five of the Naamah Battle: Atramor uses Elixir on himself - (Atramor: +50 health, negative effects removed, Aura) >Atramor (Pheles Rod) vs. Ghoul Guard Babool - Chaotic Strike (Nebukadnezzar Abeb: 464 health+4 SP-(90x4/2=180 dmg)=288 health; Atramor: Aura) >Docken vs. Naamah - Aim (Naamah: 1365 health-10 dmg=1355 health) >Byblos uses Scroll of Frailty on Ghoul Guard Abeb - Success (Abeb: fragile; Byblos: -1 ether) Saladdin hits Nebukadnezzar - (Nebukadnezzar Abeb: 288 health+4 SP-(50x4=200 dmg)=92 health; Namyrra: -1 ether) Pyromancer hits Nebukadnezzar - (Nebukadnezzar Abeb: 92 health-(40x4=160 dmg)=0 health; Namyrra: - 1 ether) >Namyrra (Light) vs. Naamah - Amplified Spell (Naamah: 1355 health-(440x2=880 dmg)=475 health; Namyrra: -1 ether) >Nyx (Darkness) vs. Ghoul Guard Abeb Babool - Greater Spell (Babool: 244 health+4 SP-(77x2=154 dmg)=94 health; Nyx: -1 ether) Nebukadnezzar - Free Hit vs. Atramor (Atramor: 200 health+25 SP-(64/2=32 dmg)=193 health) Atramor heals himself with an Elixir. He and the undead then take out the ghoul guard protecting King Nebukadnezzar. Namyrra and Nyx unleash a pair of successful spells. The Pandemonicon, lying discarded on the floor, begins to mutter. "You are losing your chance again, Byblos. The archdemon is almost done for..." "You are losing your chance again, Byblos. The archdemon is almost done for..." "You are losing your chance again, Byblos. The archdemon is almost done for..." "I am... trying... I am just so... exhausted..." "Mortal weakness once again stands in the way of everlasting greatness. Pity." "Mortal weakness once again stands in the way of everlasting greatness. Pity." "Mortal weakness once again stands in the way of everlasting greatness. Pity." Three enemies remain. Enemies: Ghoul Guard Babool *Immune to poisoned, doomed and sudden death* Type: Undead/Humanoid Level: 52 Defense: 4 Health: 94/852 Special I: Cover – The guard takes damage instead of King Nebukadnezzar until the end of the next round. Used only if the king is standing. Special II: Long Live the King – The guard sacrifices himself to revive King Nebukadnezzar with as much health as the guard had left. Drops: Helmet of Azzurat (SP:4, immune to poisoned, headwear) Ghoul of King Nebukadnezzar XIII Azzurati *Immune to all negative effects and sudden death* Type: Undead/Humanoid Level: 64 Health: 743/1283 Special: The book is mine! – Forcibly takes the Pandemonicon from Byblos, knocking him out (unless the book has not been retrieved) and changing the special skill. Drops: Crown (Worth 300 gold), Golden Keyring (quest item) Naamah the Greedy Widow *Immune to all negative effects and sudden death* Type: Demon/Rock Level: 76 Health: 475/2407 Ether: 6/10 Special I: Sands of Time – Causes either hastened- or slowed-effect to each combatant. Hastened and slowed negate each other. Costs 3 ether. Special II: Web of Fate – Causes doomed -effect to all opponents. Costs 2 ether. Special III: Tears of Sand – Causes 76 earth-elemental damage and bound-effect to the target regardless of row. Costs 1 ether. Drops: Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether) Note: Special is randomly chosen. Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 3/4 *Immune to Fire, Water, Lightning, Wood, Light, Darkness, and Doomed* *Negative Effects Last 1 Round* *Battle Style: Chaotic* *Inspired* *Hastened* *Aura* Power: 50 (30+20) Defense: 25 (6+12+3+4) Health: 193/240 54/60 (7+29+12+6+6) Gold: 23 Equipment: Pheles Rod (WP: 20, has 1/2 chance of inflicting Aura each turn, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear),Rat's Hide (SP: 4, backwear), Tricorne (SP: 3, headwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Sylvania's Cowl (Grants Animal Talk, headwear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Health Core, Elixir, Phoenix Essence, Smoke Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Agni Bomb, Gaia Bomb, Pickaxe, Shovel Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 34 3/4 *Takes Halved Damage from Free Hits* *Gain Triple Experience* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Sudden Death, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 44 (34+10) Defense: 23 (20+3) Health: 45/65 (6+33+8+18) Gold: 581 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Cobweb Cowl (immune to sudden death; backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club), Iris Shield (SP:0; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack.) • Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, he counters with strength equal to his Level; Handwear) • Grand Potions (5), Health Cores (3), Remedies (5), Phoenix Incense, Smoke Bombs (3), Bones (7), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 35 3/4 *Immune to Sealed* *Gain Triple Experience* Power: 80 (35+45) Defence: 10 (5+3+2) Health: 40/49 (5+34+5+5) Ether: 3/52 (5+34+1+1+5+4) Gold: 58 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Sabre (WP:8, longsword), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire,Ruby, Aquamarine, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, Remedy, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 3 Nostrum, 3 Ambrosia, 11 Venom, Deadly Venom, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones Crimson Scorpion A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Crimson Scorpion B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Sabredancer A (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Sabredancer B (Undead, controlled by Namyrra) Level: 28 Element: Darkness Dune Ghoul A (Undead, controlled by Namyrra) Level: 38 Element: Darkness Saracen Pyromancer (Undead, controlled by Namyrra) Level: 40 Element: Darkness Saladdin, the Prince of Thieves (Undead, controlled by Namyrra) Level: 50 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 30 *Natural Respite* *Immune to Fire, Earth, Wind, Poisoned, Asleep, Fast Asleep, Confused and Hexed* Power: 47 (15+30+1+1) Defense: 4 Health: 41/41 (5+29+5+2) Ether: 22/42 (5+29+5+1+1+1) Gold: 19 Equipment: Zee Standard (WP: 15, ice-, light- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Chef’s Apron (Immunity to fire and poison; bodywear), Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects), Sandman's Parasol (Immune to asleep and fast asleep; accessory), High Heels (+1 power; footwear) Inventory: Lullaby Wand (WP:6, inflicts asleep; wand), Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero, suitable to everyone), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row); staff), Healing Staff (WP: 5; staff), Dagger of the Blue Assassin (WP: 4, Aims become Hits; dagger), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), , Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Robe of the Archmagi (SP:4, Max. Ether +5, immune to sealed; bodywear), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Ruby, Diamond, 2Amethysts, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 4 Phoenix Essences, Oneupshroom Cap (works as a Phoenix Essence when eaten), 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 2 Meads, Nostrum, Smelling Salts, Ambrosia, Deadly Venom, Smoke Bomb ,Fire Bomb, Rudra Bomb, Skadi Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 31 2/4 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* *Fragile* *Weakened* *Slowed* Power: 62 (31+31) Health: 41/41 (10+30+1) Ether: 24/41 (10+30+1) Gold: 0 Water: 1/3 Equipment: Pandemonicon (WP:31 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening
CMP Posted January 23, 2014 Posted January 23, 2014 Atramor turns away from the doomed guards, looking to the King. He sheaths the Pheles Rod, pulling out the vicious Tiger Claws, tearing into the rotting corpse twice....twice from the front row.
Pandora Posted January 23, 2014 Posted January 23, 2014 Nyx continues, switching her focus to Ghoul Guard Babool. "Byblos, if you're supposed to do something awesome, now really is the time dude. Metasimian up, and draw on everything you have; you are of Heroica, dammit, and you're more than capable of demonstrating your power to a book. So dig down, deep inside, draw on whatever the hell you need to, and do whatever it is you're supposed to do."
Quarryman Posted January 23, 2014 Posted January 23, 2014 "Yes Byblos, it's now or never. One more hit from me and the demon will be gone, back to whatever Hell she crawled out from." "And Nyx, I think it's a waste of your considerable and brilliant talents to go after that silly guard now, I'll have Saladdin kill him instead." Saladdin kills Babool Pyromancer attacks Nebukadnezzar Namyrra consumes an ether core in the back row Byblos does nothing(?) in the back row Battle order: Undead horde Atramor Docken Namyrra Nyx Byblos
Pandora Posted January 23, 2014 Posted January 23, 2014 Nyx nods and switches her focus to King Nebukadnezzar, attacking as before.
Sandy Posted January 24, 2014 Author Posted January 24, 2014 "Byblos, if you're supposed to do something awesome, now really is the time dude. Metasimian up, and draw on everything you have; you are of Heroica, dammit, and you're more than capable of demonstrating your power to a book. So dig down, deep inside, draw on whatever the hell you need to, and do whatever it is you're supposed to do." "Yes Byblos, it's now or never. One more hit from me and the demon will be gone, back to whatever Hell she crawled out from." "B-but... I can't! I need the Pandemonicon! And I'm too weak to act now. Urgh, I feel my insides turning... Please, give me one more remedy." The archdemon laughs again as Byblos almost topples over. "HA HA HA! SUCH A PATHETIC CREATURE CARRYING A PANDEMONICON! THIS WILL BE A JOKE OF THE WEEK BACK IN AZAZOT!" Results of Round Six of the Naamah Battle: Saladdin hits Babool - (Babool: 94 health+4 SP-(50x4=200 dmg)=0 health; Namyrra: -1 ether) Pyromancer hits Nebukadnezzar - (Nebukadnezzar: 743 health-(40x4=160 dmg)=583 health; Namyrra: - 1 ether) Atramor (Tiger Claws) vs. Nebukadnezzar (twice) - Deflected Damage (Atramor: no deflection, 120 health+25 SP-64 dmg=81 health) Atramor (Tiger Claws) vs. Nebukadnezzar (twice) - Critical Hit (Nebukadnezzar: 583 health-(90x2=180+180=360 dmg)=223 health) >Docken vs. Naamah - Hit (Naamah: 475 health-44 dmg=431 health) >Namyrra uses Ether Core on herself - (Namyrra: full ether restored) >Nyx (Darkness) vs. Nebukadnezzar - Greater Spell (Nebukadnezzar: 223 health-(77x2=154 dmg)=69 health; Nyx: -1 ether) >Byblos is slowed With the second guard defeated and the king and his demon bride heavily injured, the enemies are almost done for. Now the heroes must decide whether to help Byblos become the master of the Pandemonicon or not. The consequences of their choice are a mystery to everyone... Enemies: Ghoul of King Nebukadnezzar XIII Azzurati *Immune to all negative effects and sudden death* Type: Undead/Humanoid Level: 64 Health: 69/1283 Special: The book is mine! – Forcibly takes the Pandemonicon from Byblos, knocking him out (unless the book has not been retrieved) and changing the special skill. Drops: Crown (Worth 300 gold), Golden Keyring (quest item) Naamah the Greedy Widow *Immune to all negative effects and sudden death* Type: Demon/Rock Level: 76 Health: 431/2407 Ether: 6/10 Special I: Sands of Time – Causes either hastened- or slowed-effect to each combatant. Hastened and slowed negate each other. Costs 3 ether. Special II: Web of Fate – Causes doomed -effect to all opponents. Costs 2 ether. Special III: Tears of Sand – Causes 76 earth-elemental damage and bound-effect to the target regardless of row. Costs 1 ether. Drops: Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether) Note: Special is randomly chosen. Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 3/4 *Immune to Fire, Water, Lightning, Wood, Light, Darkness, and Doomed* *Negative Effects Last 1 Round* *Battle Style: Chaotic* *Inspired* *Hastened* Power: 45 (30+15) Defense: 25 (6+12+3+4) Health: 81/120 54/60 (7+29+12+6+6) Gold: 23 Equipment: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Robust Shield (SP: 12, shield), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear),Rat's Hide (SP: 4, backwear), Tricorne (SP: 3, headwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory) Inventory: Pheles Rod (WP: 20, has 1/2 chance of inflicting Aura each turn, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Sylvania's Cowl (Grants Animal Talk, headwear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Health Core, Elixir, Phoenix Essence, Smoke Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Agni Bomb, Gaia Bomb, Pickaxe, Shovel Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 34 3/4 *Takes Halved Damage from Free Hits* *Gain Triple Experience* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Sudden Death, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 44 (34+10) Defense: 23 (20+3) Health: 45/65 (6+33+8+18) Gold: 581 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Cobweb Cowl (immune to sudden death; backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club), Iris Shield (SP:0; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack.) • Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, he counters with strength equal to his Level; Handwear) • Grand Potions (5), Health Cores (3), Remedies (5), Phoenix Incense, Smoke Bombs (3), Bones (7), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 35 3/4 *Immune to Sealed* *Gain Triple Experience* Power: 80 (35+45) Defence: 10 (5+3+2) Health: 40/49 (5+34+5+5) Ether: 52/52 (5+34+1+1+5+4) Gold: 58 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Sabre (WP:8, longsword), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire,Ruby, Aquamarine, 5 Potions, 5 Grand Potions, Health Core, Tonic, 3 Ether Cores, Remedy, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 3 Nostrum, 3 Ambrosia, 11 Venom, Deadly Venom, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones Crimson Scorpion A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Crimson Scorpion B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Sabredancer A (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Sabredancer B (Undead, controlled by Namyrra) Level: 28 Element: Darkness Dune Ghoul A (Undead, controlled by Namyrra) Level: 38 Element: Darkness Saracen Pyromancer (Undead, controlled by Namyrra) Level: 40 Element: Darkness Saladdin, the Prince of Thieves (Undead, controlled by Namyrra) Level: 50 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 30 *Natural Respite* *Immune to Fire, Earth, Wind, Poisoned, Asleep, Fast Asleep, Confused and Hexed* Power: 47 (30+15+1+1) Defense: 4 Health: 41/41 (5+29+5+2) Ether: 21/42 (5+29+5+1+1+1) Gold: 19 Equipment: Zee Standard (WP: 15, ice-, light- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Chef’s Apron (Immunity to fire and poison; bodywear), Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects), Sandman's Parasol (Immune to asleep and fast asleep; accessory), High Heels (+1 power; footwear) Inventory: Lullaby Wand (WP:6, inflicts asleep; wand), Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero, suitable to everyone), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row); staff), Healing Staff (WP: 5; staff), Dagger of the Blue Assassin (WP: 4, Aims become Hits; dagger), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), , Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Robe of the Archmagi (SP:4, Max. Ether +5, immune to sealed; bodywear), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Ruby, Diamond, 2Amethysts, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 4 Phoenix Essences, Oneupshroom Cap (works as a Phoenix Essence when eaten), 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 2 Meads, Nostrum, Smelling Salts, Ambrosia, Deadly Venom, Smoke Bomb ,Fire Bomb, Rudra Bomb, Skadi Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 31 2/4 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* *Fragile* *Weakened* *Slowed* Power: 62 (31+31) Health: 41/41 (10+30+1) Ether: 24/41 (10+30+1) Gold: 0 Water: 1/3 Equipment: Pandemonicon (WP:31 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening
CMP Posted January 24, 2014 Posted January 24, 2014 "No way in hell, mate. You'll be better off without that thing," remarks Atramor, tearing his claws from the rotted flesh of the undead king.
Brickdoctor Posted January 24, 2014 Posted January 24, 2014 "It's not worth the negative impact on your stats, Master Byblos. Buy the appropriate scrolls and have them imbued into your robes first." I repeat.
Pandora Posted January 24, 2014 Posted January 24, 2014 "Byblos, if I had a Remedy to give you, I would." She looks imploringly at the others. "Guys, don't you think it would be nice for Byblos to be able to unleash his potential? I mean, what's the worst that can happen? Some big bad appears and we just belt it back to whichever realm it's come from? And maybe if he controlled the Pandemonicon it wouldn't affect him so badly? Maybe he might be able to draw some power from it, in fact? I really think we're missing something by not helping out our Metasimian fellow Heroican here." Nyx looks at the remaining baddies and decides to instead belt Atramor with her Healing Staff from the back row.
Quarryman Posted January 24, 2014 Posted January 24, 2014 "I'm with Nyx here, I'll give him this one chance." Namyrra uses her last remedy on Byblos "Now Byblos, go ahead and retrieve that book. But don't you dare turning on us now, or I swear I'll kill you myself, and then raise you from the dead to kill you again." Saladdin kills Nebukadnezzar Battle order: Undead horde Namyrra Byblos Atramor Docken Nyx
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