Pandora Posted November 6, 2013 Posted November 6, 2013 "Gnargh!" Nyx growls as yet another spell fails to connect "It's not like he's even bloody moving! Gaaaah!" Nyx eyes the improved Byblos, pleased to see him looking better, and listens to Namyrra's suggestion. "Namyyra, I'm willing to bet that as soon as Byblos picks up that bloody book he will go back to being moody and grumpy Byblos, with all that Weak and Fragile and Slowed stuff too. I know it's a heavy tome, but he might feel better throwing another book at the baddies, like that poison one maybe? He can pick up the Pandemonicon at the end of the battle, maybe?" Nyx prepares to repeat her action yet again.
Quarryman Posted November 6, 2013 Posted November 6, 2013 "Dearest Nyx, that does sound like a brilliant plan!" "Byblos, change of plan! Throw 100 venoms for beginners at Ororo instead! Still from the back row though!"
CMP Posted November 7, 2013 Posted November 7, 2013 Atramor again swings at Sabredancer A from the front row.
Sandy Posted November 7, 2013 Author Posted November 7, 2013 Round Five of the Saracen Battle: >Docken vs. Saladdin - Shield (Aura) Atramor (Pheles Rod) vs. Sabredancer A - Shield (Internal Conflict - Sabredancer: 66/2=33 health; Atramor: Chaotic Battle Style) >Nyx (Darkness) vs. Pyromancer - Spell Counter (Pyromancer: asleep, 516 health-(44x2=88 dmg)=428 health, awoken; Nyx: -1 ether, Firewall has no effect) >Catnip vs. Nomad A - Aim (Nomad: 162 health-18 dmg=144 health) >Byblos (100 Venoms For Beginners) vs. Ororo - Special Damage (Follow The Mirage - Byblos Atramor: removed from battle; Ororo: -1 ether) >Namyrra (Darkness) vs. Sabredancer B - Damage (Namyrra Docken: 126 health+23 SP-(28/2=14 dmg)=126 health) Docken creates another aura. Atramor switches battle styles again. Nyx gets a hit on the sleeping Pyromancer, waking him up. The Pyromancer's Firewall has no effect on her. Catnip scrapes her target. Ororo then tries to make Byblos follow a mirage into oblivion, but Atramor steps into the librarians way, getting struck by the spell instead. The dazed Atramor runs off into the horizon, ignoring his allies' cries. Despite the distraction, Docken fends off an attack that one of the sabredancers aims at Namyrra. Six enemies remain to face five heroes. Enemies: Saracen Nomad A *Immune to sealed* Type: Humanoid Level: 27 Health: 144/318 Special: Quick Pilfer – Steal 27 gold from the target and cause hastened-effect to self. Drops: 10 gold Saracen Sabredancer A *Immune to blinded* Type: Humanoid Level: 28 Health: 33/427 Special: Dance of Blades – Hit all opponents on the target’s row for 24 damage each, regardless of distance. Drops: 20 gold, Sabre (WP:8, longsword) Saracen Sabredancer B *Immune to blinded* Type: Humanoid Level: 28 Health: 247/427 Special: Dance of Blades – Hit all opponents on the target’s row for 24 damage each, regardless of distance. Drops: 20 gold, Sabre (WP:8, longsword) Saracen Pyromancer *Immune to blinded, sealed and confused* *Firewall 4/5* Type: Humanoid/Fiery Level: 40 Health: 428/752 Ether: 2/3 Special I: Firewall – Forms an aura of fire around the Pyromancer that causes 50 fire-elemental damage to the next five attackers that score a hit against him. Costs 1 ether. Special II: Inner Fire – Causes encouraged-effect to all allies. Costs 1 ether. Used only if Firewall is already in effect. Drops: 30 gold, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.) Saracen Mirager Ororo *Immune to all elements, asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid/Ethereal Level: 45 Health: 923/923 Ether: 4/5 Special I: Sandstorm – Causes 45 earth- and wind-elemental damage to all opponents regardless of row. Removes all positive effects from them as well. Costs 2 ether. Special II: Mirage Oasis – Restores full health to all allies and removes all negative effects from them. Costs 2 ether. Special III: Follow The Mirage – Removes the target from the combat, sending them to another location on the desert. Costs 1 ether. Special IV: Ethereal Fountain – Restores full ether to all allies. Drops: 40 gold, Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects) Note: Special is randomly selected. Saladdin, the Prince of Thieves *Immune to stunned, asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid Level: 50 Health: 497/1181 Special I: Heart Stealer – Steal 50 gold and cause enamored-effect to the target. Special II: Life Stealer – Instantly kills the target. Drops: 50 gold, Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) Note: Specials alternate. Party: Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 32 1/4 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile* *Aura* Power: 42 (32+10) Defense: 23 (20+3) Health: 126/126 63/63 (6+31+8+18) Gold: 1068 Water: 2/3 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Cobweb Cowl (immune to Instant-KO; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essence, Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 33 1/4 *Immune to Fire, Earth, Wind and Sealed* Power: 58 (33+25) Defence: 8 (5+3) Health: 40/47 (5+32+5+5) Ether: 42/48 (5+32+1+1+5) Gold: 815 Water: 0/3 Equipment: Crystal Mace (WP:25 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (earns triple XP; accessory), Amethyst, Emerald, Topaz,Garnet,Diamond,Sapphire,Ruby, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 3 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 6 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 1/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Asleep and Fast Asleep* Power: 44 (15+28+1) Defense: 4 Health: 39/39 (5+27+5+2) Ether: 37/39 (5+27+1+5+1) Gold: 476 Water: 0/3 Equipment: Zee Standard (WP: 15, ice- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear),Chef’s Apron (Immunity to fire and poisons; bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Ruby,Diamond,Amethyst, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, 3 Meads, 2 Nostrums, Smelling Salts, Doomshroom Cap (+1 max Ether when consumed), Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* Power: 60 (30+30) Health: 40/40 (10+29+1) Ether: 38/40 (10+29+1) Gold: 0 Water: 0/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 48/48 (42+6) Gold: 1670 Water: 0/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs Party leader, post the battle order. Everyone, post your actions. ***** Atramor comes to his senses somewhere in the middle of the desert. What he thought were the enemies escaping turns out to have been just an illusion. Now he sees nothing but sand all around him. Worse yet, his canteen is empty, so if he attempts to move any more, he will be knocked out by dehydration. Lost Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 *Immune to Fire, Earth, Wind, Light, Darkness, and Doomed* *Battle Style: Chaotic* *Aura* Power: 50 (30+20) Defense: 21 (6+3+12) Health: 104/120 60/60 (7+29+12+6+6) Gold: 20 Water: 0/3 Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear), Tricorne (SP: 3, headwear) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Sylvania's Cowl (Grants Animal Talk, headwear), Rat's Hide (SP: 4, backwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Pickaxe, Shovel, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), 2 Elixirs, Ether Core, 3 Health Cores, 2 Mulled Wines, 2 Phoenix Essences, Potion, Remedy, Smoke Bomb, Soma
CMP Posted November 7, 2013 Posted November 7, 2013 (edited) Atramor comes to his senses somewhere in the middle of the desert. What he thought were the enemies escaping turns out to have been just an illusion. Now he sees nothing but sand all around him. Worse yet, his canteen is empty, so if he attempts to move any more, he will be knocked out by dehydration. Gee, this sure is the intense and thrilling battle with the demonic forces of evil amidst the vast crumbling ruins of an ancient civilization buried in an exotic and foreign country that was advertised. "I have you now, you two-faced son of a- wha-?" The Pheles Rod passed right through Saladdin's head even as he and his band ran off. Atramor stumbled to a halt even as they dissipated into the air. The regulator blinked, then turned. Nothing but sand. He came to the realization of what must've happened fairly quickly. "Oh, damn it." '<It was at least amusing,>' remarked McCafferey, hopping off his shoulders and fluttering onto the ground. He merely grumbled, also dropping down to the ground, casting the Pheles Rod to the side as he sat. He'd rather the purple-eyed bitch knock him out than send him running off to who the hell knows where. Atramor popped open his canteen idly, though he had no delusions about what was inside. He gave the container a few vigorous shakes before stuffing it back into his cloak. "The hell do I keep ending up separated from everyone but you?" '<The same reason the weak-willed scholar ended up along with you. The same reason you continuously deny despite all evidence to the con->' "Fate. Aye. Right. Forget I asked, this ain't the time for another philosophical debate, I got enough of those fightin' Wren." Atramor scratched his chin. "Can't leave this spot without passin' out. Can't get any more water without our resident pyromaniac around, ironically. Can't talk with anyone but you and the weapon that got me into this in the first place..." '<Perhaps you need to expand your definition of talk.>' The regulator stared for a moment, then blinked, an idea springing to mind. He dug around in his cloak and pulled out the raggedy, neglected Sylvania's Cowl. He swapped it out from the crumpled Tricorne that'd been stuffed underneath his hat, getting to his feet and sliding his Shovel out from its spot slung across his back. He jammed the tool into the sand and began to dig (as much as he could without being dehydrated), occasionally speaking to the ground using his Animal Talk to try and find...something. "<Anythin' down there? Desert bugs? Sand mice? Angry demons, at least?>" Edited November 7, 2013 by CallMePie
Quarryman Posted November 7, 2013 Posted November 7, 2013 "Oh crap, why did he have to run away now? This battle really isn't going our way.. I guess we should leave Ororo alone until we have an undead or two to deal with her." "Catnip, repeat please." Namyrra sends a darkness spell at Saracen Sabredancer A. Byblos throws 100 venoms for beginners at Saracen Sabredancer A Battle order: Namyrra Docken Byblos Catnip Nyx
Pandora Posted November 7, 2013 Posted November 7, 2013 Nyx fails to suppress a snigger. "That is absolutely hila.. terrible" her expression changes from amusement to not very convincing seriousness in a heartbeat "It's terrible, tragic. Awful, even. So we'll obviously have to go rescue him after this." Nyx coughs and looks around shiftily. "Hey, look! I hit him! Ok, so I woke him up, but I did actually managed to hit him again." a hopeful look "I guess I'll try that again, then. Fingers crossed everybody." Battle order: Namyrra Docken Byblos Catnip *cough*
Sandy Posted November 7, 2013 Author Posted November 7, 2013 The regulator stared for a moment, then blinked, an idea springing to mind. He dug around in his cloak and pulled out the raggedy, neglected Sylvania's Cowl. He swapped it out from the crumpled Tricorne that'd been stuffed underneath his hat, getting to his feet and sliding his Shovel out from its spot slung across his back. He jammed the tool into the sand and began to dig (as much as he could without being dehydrated), occasionally speaking to the ground using his Animal Talk to try and find...something. "<Anythin' down there? Desert bugs? Sand mice? Angry demons, at least?>" Atramor dug and dug in the desert heat, sweat dropping down his forehead. McCafferey had taken shelter inside his hat that he had abandoned in place of the cowl. He began to feel woozy and nauseous, so eventually he had to stop. There was not a living thing in sight. The regulator turned his face towards the merciless sun that seemed to fill the sky. He started to see it as a great big eye, staring down at him as if it were just waiting to see him give up and die. Then Atramor heard a voice that he hadn't heard in a while. He wasn't sure if he was hallucinating again, but he was too exhausted and thirsty to care. "YOU PATHETIC MORTAL, WHY DID YOU BRING ME HERE? THIS PLACE WILL BE THE END OF BOTH OF US! THIS DESERT IS AHRIMAN'S DOMINION. I CAN SENSE HIS PRESENCE IN THE AIR. SOMETHING MUST HAVE SUMMONED HIM FROM THE VOID INTO THE PHYSICAL WORLD. YOU CANNOT HOPE TO DEFEAT HIM IN SUCH A SORRY STATE YOU'RE IN, AND MY POWERS ARE WANING AS WELL. AHRIMAN IS NOT CALLED THE ENVIOUS EYE FOR NOTHING. HE SAPS POWER FROM OTHERS LIKE A LEECH, NOT WANTING ANYONE TO OUTMATCH HIM - NOT EVEN OTHER ARCHDEMONS. YOU'RE IN DEEP TROUBLE NOW, AND I CANNOT PULL YOU OUT OF IT." The Pheles Rod has lost some of it's power, now being able to inflict the aura-effect only half of the time. Lost Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 *Immune to Fire, Earth, Wind, Light, Darkness, and Doomed* *Battle Style: Chaotic* Power: 50 (30+20) Defense: 18 (6+12) Health: 60/60 (7+29+12+6+6) Gold: 20 Water: 0/3 Equipment: Pheles Rod (WP: 20, has 1/2 chance of inflicting Aura each turn, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear), Sylvania's Cowl (Grants Animal Talk, headwear) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Tricorne (SP: 3, headwear), Rat's Hide (SP: 4, backwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Pickaxe, Shovel, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), 2 Elixirs, Ether Core, 3 Health Cores, 2 Mulled Wines, 2 Phoenix Essences, Potion, Remedy, Smoke Bomb, Soma
Quarryman Posted November 7, 2013 Posted November 7, 2013 *cough* "Nasty cough you have there Nyx, remind me to give you some medicine once we're done killing these idiots."
Pandora Posted November 7, 2013 Posted November 7, 2013 "Nasty cough you have there Nyx, remind me to give you some medicine once we're done killing these idiots." "Nah, just get me a drink Namyrra. Medicinal brandy or somesuch. "
CMP Posted November 8, 2013 Posted November 8, 2013 "Pull me outta it? Pull me outta it? When have ya' ever pulled me OUT of trouble? If anythin', whenever the hell I decide to pick you up everyone seems to aim AT me. You're the damn reason I'm in this mess in the first place. Ya' know, just because you're weakenin' doesn't mean I am. You've been killed by heroes twice, once by me, so forgive me if I don't give a damn about your superiors in whatever hellhole ya'll crawled out of. I've been in worse situations than this, against enemies at least as bad as a giant friggin' eyeball, so if ya' shut up and help me out as best as ya' damn well can, we've got a reasonable chance of not gettin' destroyed. Again." Atramor tiredly kicked the Pheles Rod a few feet across the sand, and turned his back on it. '<Well handled.>' "Shut up," snapped the regulator in annoyance, sitting back down. "Ya'd think bein' the lost in the middle of the desert would be a good place for some quiet. No, instead, I've got no less than two demons for company. Three, if ya' count Airman," Atramor flipped off the sun in a useless gesture of defiance, then wiped off his forehead. "That damn ape owes me one for this. Probably would've shriveled up and died by now."
Sandy Posted November 8, 2013 Author Posted November 8, 2013 Round Six of the Saracen Battle: >Namyrra (Darkness) vs. Sabredancer A - Shield (Raise the Undead - Nomad B: raised) >Docken vs. Saladdin - Critical Hit (Saladdin: 497 health-52 dmg=445 health) >Byblos (100 Venoms For Beginners) vs. Sabredancer A - Aim (Sabredancer A: 33 health-10 dmg=23 health+badly poisoned) >Catnip vs. Nomad A - Damage (Catnip Docken: 126 health+23 SP-(27/2=14 dmg)=126 health) >Nyx (Darkness) vs. Pyromancer - Damage (Nyx Docken: 126 health+23 SP-(40/2=20 dmg)=126 health) Sabredancer B+Ororo - Free Hit vs. Docken (Docken: 126 health+23 SP-(28+45=73/2=37 dmg)=89 health) Sabredancer A - Badly Poisoned (-10 health) Namyrra raises the fallen nomad to fight on the party's side. Docken injures Saladdin while Byblos's book damages and badly poisons one of the sabredancers. Docken then absorbs a flurry of attacks before his aura fades. Enemies: Saracen Nomad A *Immune to sealed* Type: Humanoid Level: 27 Health: 144/318 Special: Quick Pilfer – Steal 27 gold from the target and cause hastened-effect to self. Drops: 10 gold Saracen Sabredancer A *Immune to blinded* *badly poisoned* Type: Humanoid Level: 28 Health: 13/427 Special: Dance of Blades – Hit all opponents on the target’s row for 24 damage each, regardless of distance. Drops: 20 gold, Sabre (WP:8, longsword) Saracen Sabredancer B *Immune to blinded* Type: Humanoid Level: 28 Health: 247/427 Special: Dance of Blades – Hit all opponents on the target’s row for 24 damage each, regardless of distance. Drops: 20 gold, Sabre (WP:8, longsword) Saracen Pyromancer *Immune to blinded, sealed and confused* *Firewall 4/5* Type: Humanoid/Fiery Level: 40 Health: 428/752 Ether: 2/3 Special I: Firewall – Forms an aura of fire around the Pyromancer that causes 50 fire-elemental damage to the next five attackers that score a hit against him. Costs 1 ether. Special II: Inner Fire – Causes encouraged-effect to all allies. Costs 1 ether. Used only if Firewall is already in effect. Drops: 30 gold, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.) Saracen Mirager Ororo *Immune to all elements, asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid/Ethereal Level: 45 Health: 923/923 Ether: 4/5 Special I: Sandstorm – Causes 45 earth- and wind-elemental damage to all opponents regardless of row. Removes all positive effects from them as well. Costs 2 ether. Special II: Mirage Oasis – Restores full health to all allies and removes all negative effects from them. Costs 2 ether. Special III: Follow The Mirage – Removes the target from the combat, sending them to another location on the desert. Costs 1 ether. Special IV: Ethereal Fountain – Restores full ether to all allies. Drops: 40 gold, Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects) Note: Special is randomly selected. Saladdin, the Prince of Thieves *Immune to stunned, asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid Level: 50 Health: 445/1181 Special I: Heart Stealer – Steal 50 gold and cause enamored-effect to the target. Special II: Life Stealer – Instantly kills the target. Drops: 50 gold, Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) Note: Specials alternate. Party: Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 32 1/4 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 42 (32+10) Defense: 23 (20+3) Health: 63/63 (6+31+8+18) Gold: 1068 Water: 2/3 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Cobweb Cowl (immune to Instant-KO; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essence, Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 33 1/4 *Immune to Fire, Earth, Wind and Sealed* Power: 58 (33+25) Defence: 8 (5+3) Health: 40/47 (5+32+5+5) Ether: 42/48 (5+32+1+1+5) Gold: 815 Water: 0/3 Equipment: Crystal Mace (WP:25 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (earns triple XP; accessory), Amethyst, Emerald, Topaz,Garnet,Diamond,Sapphire,Ruby, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 3 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 6 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 1/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Asleep and Fast Asleep* Power: 44 (15+28+1) Defense: 4 Health: 39/39 (5+27+5+2) Ether: 37/39 (5+27+1+5+1) Gold: 476 Water: 0/3 Equipment: Zee Standard (WP: 15, ice- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear),Chef’s Apron (Immunity to fire and poisons; bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Ruby,Diamond,Amethyst, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, 3 Meads, 2 Nostrums, Smelling Salts, Doomshroom Cap (+1 max Ether when consumed), Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* Power: 60 (30+30) Health: 40/40 (10+29+1) Ether: 38/40 (10+29+1) Gold: 0 Water: 0/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 48/48 (42+6) Gold: 1670 Water: 0/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs Party leader, post the battle order. Everyone, post your actions.
Pandora Posted November 8, 2013 Posted November 8, 2013 Nyx just shakes her head. So damn unlucky, but at least no-one got hurt. Resignedly, she just prepares to repeat again, but fearing the worst.
Quarryman Posted November 8, 2013 Posted November 8, 2013 OoC: undead can't be used to soak up free hits, right? "Hmm, I think taking down the poisoned sabredancer is just as good, another dead enemy is always good, even though he'll drop dead soon from the poison anyway." Nomad B attacks Sabredancer A Namyrra casts darkness on Sabredancer B "Catnip, repeat please." Byblos uses scroll of sleep on Pyromancer Battle order: Nomad B Docken Namyrra Catnip Byblos Nyx
CMP Posted November 9, 2013 Posted November 9, 2013 Atramor scratched his head, still at a loss, and took a glance at his footprints to determine in which direction he came from, and if there were any others in the sand.
Sandy Posted November 9, 2013 Author Posted November 9, 2013 OoC: undead can't be used to soak up free hits, right? QM Note: Actually, they can be, just like Evoker's summons. I have a feeling I should change that, though. Atramor scratched his head, still at a loss, and took a glance at his footprints to determine in which direction he came from, and if there were any others in the sand. Atramor sees his footsteps clear on the sandy dunes. He could probably follow them back to the oasis if he wasn't out of water. There are no other footprints on the sand.
CMP Posted November 9, 2013 Posted November 9, 2013 Atramor sees his footsteps clear on the sandy dunes. He could probably follow them back to the oasis if he wasn't out of water. I meant in a literal direction kind of way. If I can get into unmapped territory I'll end up in Farzibar. Where hopefully someone can revive me.
Sandy Posted November 9, 2013 Author Posted November 9, 2013 QM Note: Actually, they can be, just like Evoker's summons. I have a feeling I should change that, though. QM Note: And I changed it. Sorry. I meant in a literal direction kind of way. If I can get into unmapped territory I'll end up in Farzibar. Where hopefully someone can revive me. QM Note: You're lost and the sun is high up on the sky. There's no way for Atters to determine the direction short of "that-a-way".
Brickdoctor Posted November 9, 2013 Posted November 9, 2013 I attack Saladdin, Prince of Thieves from the Back Row with my Darksteel Crossbow.
Sandy Posted November 10, 2013 Author Posted November 10, 2013 "My prince, they use dark magic to turn our fallen comrades against us! We should flee while we can!" "No, if these people are demonologists, we have all the more reason to defeat them!" "Ha, the sheer ignorance! I kill demons and bandits alike." Round Seven of the Saracen Battle: Nomad B vs. Sabredancer A - (Sabredancer A: 13 health-(27x2=54 dmg)=0 health; Namyrra: -1 ether) >Docken vs. Saladdin - Critical Hit (Saladdin: 445 health-52 dmg=393 health) >Namyrra (Darkness) vs. Sabredancer B - Special Damage (Dance of Blades - Docken: 63 health+23 SP-24 dmg=62 health; Namyrra: 40 health+8 SP-24 dmg=24 health; Nyx: 39 health+4 SP-24 dmg=19 health; Byblos: 40 health-24 dmg=16 health; Catnip: 48 health-24 dmg=24 health) >Catnip vs. Nomad A - Hit (Nomad A: 144 health-60 dmg=84 health) >Byblos uses Scroll of Sleep on Pyromancer - Success (Pyromancer: asleep; Byblos: -1 ether) >Nyx (Darkness) vs. Pyromancer - Spell (Pyromancer: 428 health-(44x2=88 dmg)=340 health, awoken; Nyx: Firewall has no effect, -1 ether) Ororo - Free Hit vs. Docken (Docken: 62 health+23 SP-(45/2=23 dmg)=62 health) The undead nomad slays his old companion. Docken hits Saladdin. Then the sabredancer performs a Dance of Blades, wounding all heroes. Catnip also scores a hit. Byblos puts the Pyromancer to sleep again, but Nyx's spell wakes him up right away. Five enemies are left. Enemies: Saracen Nomad A *Immune to sealed* Type: Humanoid Level: 27 Health: 84/318 Special: Quick Pilfer – Steal 27 gold from the target and cause hastened-effect to self. Drops: 10 gold Saracen Sabredancer B *Immune to blinded* Type: Humanoid Level: 28 Health: 247/427 Special: Dance of Blades – Hit all opponents on the target’s row for 24 damage each, regardless of distance. Drops: 20 gold, Sabre (WP:8, longsword) Saracen Pyromancer *Immune to blinded, sealed and confused* *Firewall 3/5* Type: Humanoid/Fiery Level: 40 Health: 340/752 Ether: 2/3 Special I: Firewall – Forms an aura of fire around the Pyromancer that causes 50 fire-elemental damage to the next five attackers that score a hit against him. Costs 1 ether. Special II: Inner Fire – Causes encouraged-effect to all allies. Costs 1 ether. Used only if Firewall is already in effect. Drops: 30 gold, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.) Saracen Mirager Ororo *Immune to all elements, asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid/Ethereal Level: 45 Health: 923/923 Ether: 4/5 Special I: Sandstorm – Causes 45 earth- and wind-elemental damage to all opponents regardless of row. Removes all positive effects from them as well. Costs 2 ether. Special II: Mirage Oasis – Restores full health to all allies and removes all negative effects from them. Costs 2 ether. Special III: Follow The Mirage – Removes the target from the combat, sending them to another location on the desert. Costs 1 ether. Special IV: Ethereal Fountain – Restores full ether to all allies. Drops: 40 gold, Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects) Note: Special is randomly selected. Saladdin, the Prince of Thieves *Immune to stunned, asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid Level: 50 Health: 393/1181 Special I: Heart Stealer – Steal 50 gold and cause enamored-effect to the target. Special II: Life Stealer – Instantly kills the target. Drops: 50 gold, Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) Note: Specials alternate. Party: Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 32 1/4 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 42 (32+10) Defense: 23 (20+3) Health: 62/63 (6+31+8+18) Gold: 1068 Water: 2/3 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Cobweb Cowl (immune to Instant-KO; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essence, Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 33 1/4 *Immune to Fire, Earth, Wind and Sealed* Power: 58 (33+25) Defence: 8 (5+3) Health: 24/47 (5+32+5+5) Ether: 41/48 (5+32+1+1+5) Gold: 815 Water: 0/3 Equipment: Crystal Mace (WP:25 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (earns triple XP; accessory), Amethyst, Emerald, Topaz,Garnet,Diamond,Sapphire,Ruby, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 3 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 6 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 1/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Asleep and Fast Asleep* Power: 44 (15+28+1) Defense: 4 Health: 19/39 (5+27+5+2) Ether: 36/39 (5+27+1+5+1) Gold: 476 Water: 0/3 Equipment: Zee Standard (WP: 15, ice- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear),Chef’s Apron (Immunity to fire and poisons; bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Ruby,Diamond,Amethyst, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, 3 Meads, 2 Nostrums, Smelling Salts, Doomshroom Cap (+1 max Ether when consumed), Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* Power: 60 (30+30) Health: 16/40 (10+29+1) Ether: 37/40 (10+29+1) Gold: 0 Water: 0/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 24/48 (42+6) Gold: 1670 Water: 0/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs Party leader, post the battle order. Everyone, post your actions.
Pandora Posted November 10, 2013 Posted November 10, 2013 "What have you got against demonologists, Saladdin? Not that I study demons, I prefer blowing them up, but demonologists seems to be a strange group of people to take a disliking to." Nyx looks around the small battlefield. A few people could do with healing, including her, but there were still a good number of annoyances around. She eyes up the remaining Nomad, figuring she has the best chance of taking him out in one go and also survive any damage. She aims a Darkness spell at Saracen Nomad A through her Standard from the back row.
Brickdoctor Posted November 10, 2013 Posted November 10, 2013 "Perhaps Master Byblos could Seal Saracen Mirager Ororo instead of again temporarily disabling the Pyromancer. The Pyromancer's Free Hit doesn't deal as much Damage as the Mirager's does, anyways, though it doesn't make a difference if I take the Free Hit; and we were already taking the risk of triggering Inner Fire before with Miss Nyx attacking the Pyromancer not knowing if Master Byblos would successfully Seal him or not." I attack Saladdin, Prince of Thieves from the Back Row with my Darksteel Crossbow.
Pandora Posted November 10, 2013 Posted November 10, 2013 "Perhaps Master Byblos could Seal Saracen Mirager Ororo instead of again temporarily disabling the Pyromancer. The Pyromancer's Free Hit doesn't deal as much Damage as the Mirager's does, anyways, though it doesn't make a difference if I take the Free Hit; and we were already taking the risk of triggering Inner Fire before with Miss Nyx attacking the Pyromancer not knowing if Master Byblos would successfully Seal him or not." "It's a great idea but that woman is immune to pretty much everything, including sleep and sealed. Mind you the great thing about Byblos is that he's 100% guaranteed to read a scroll successfully - a skill I'd love to pick up myself. I'm giving up on fire-pants for now anyway, so maybe Byblos should put him back to sleep so he stops bothering us." Nyx shrugs.
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