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THIS IS THE TEST SITE OF EUROBRICKS! ×
THIS IS THE TEST SITE OF EUROBRICKS!

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Posted (edited)

I got few of these gears 41666 and 41667, amassed from both my bionicle collection and some service parts sets from Lego EDU. In some rare Bionicle models, they're used in 'meshing/working' conditions, though most often they're used simply for aesthetics (aka non functional). Have you found/build anything useful ot of these? I am sure some limited motion (not full rotation) robotic contraptions (even GBCs) coud use them ... but haven't seen any yet. Any such neat applications?

Edited by DrJB
Posted (edited)

I've tried before, they don't work with other gears and tbh they're rubbish. :/

Edit: sorry, I was thinking of another bionicle gear. Its about the size of a normal 12t gear but it only has 8 teeth.

Edited by MrNumbskull13
Posted (edited)

They are working, but they make only in very special applications sense. But why bionicle? Ihave had these parts not from an bionicle set. But dont ask me in which set i have get it.

Edited by efferman
Posted (edited)

Over the weekend I will look through the boxes and show a neat steering mechanism we made using bionicle gears, technic gears and other bionicle/technic parts... won't have time until then to sit down and play. It worked really well. We just decided not to use it because there was a bit too much 'slop' in the mechanism.

Edited by TasV
Posted (edited)

This is something really simple my Son and I were playing with to make steering (H.O.G. mostly but it could be motorised easily), for smaller vehicles. Bionicle parts are 44137 and 44810. Works well and gives vehicles a nice small turning circle. The pin joining one part to the other is low friction and turns easily and smoothly.

bioste12.jpg

Edited by TasV
Posted

Well, the Ø10.2 mm ball is part of the TECHNIC system, as is every part developed for e.g. Bionicle, Hero Factory or other constraction sets.

Erland

Part Design.

Posted

Well, because the whole axle is turning, the wheels are very far from the turning point, which means you need very big wheelarchs :tongue:

Anyway, the solution is great and I like the simplicity of it. :thumbup:

Posted

We haven't actually used any of these... so putting them into a model would be tricky given their range of turning is so large... maybe a technic billy cart ;)

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