Berthil Posted November 3, 2018 Posted November 3, 2018 7 hours ago, Ankoku said: Does Josh DaVid post here? I don't think so. His Miniloops are nice and usually with clever ideas but technically they are not GBCs. He's also selling the instructions instead of making them freely available. Quote
Ankoku Posted November 3, 2018 Posted November 3, 2018 Yeah. I generally don't post them, but he has done 2 I like and this is one of them. I still see it as a GBC thing. I still use his vids for inspiration for doing GBC stuff. I will admit that they don't follow the GBC standard for events. That said, neither does Akiyuki's ball factory. Quote
RohanBeckett Posted November 4, 2018 Posted November 4, 2018 some of his recent modules appear to have alternate outputs, to link to the next module It's almost as if it could be a new standard for 'miniloop' style GBC.... with a different rate/speed, and no requirement for handling bulk balls Quote
dr_spock Posted November 4, 2018 Posted November 4, 2018 Standards are important if you plan to connect your GBC module to others at events. If you're doing your own thing, then not so much. Quote
RohanBeckett Posted November 4, 2018 Posted November 4, 2018 Very much so! but I think there is scope and room for a 2nd GBC standard, for these mini modules... and to be honest, if they can handle 1Ball Per Second.. there's no reason why you couldn't incorporate them into a regular GBC layout, You'd just need an 'adapter' module at each end, of a chain of MiniLoopGBC, to convert back to regular standard That said.. a lot of Josh David Miniloops are far slower than 1BPS Quote
Ankoku Posted November 4, 2018 Posted November 4, 2018 I don't really see them as being things you would show at events. They are just too small. I have seen one video where someone has linked up 4 of them I think into a square loop. I like the idea of branching off to a mini-loop, but I don't really see these things as being for events. Just something attainable for those not wanting to spend too much on GBC. Not many bits needed, not many balls needed. As for events, standards are absolutely essential and I like designs which have the ability to handle large quantities of balls, have overflow systems etc. Those standards make people think carefully about how their machine will operate under those conditions. Quote
Ankoku Posted November 17, 2018 Posted November 17, 2018 Not sure if MindStork posts here, not that I could tell. Although not as smooth as I would like, this is quite a unique design: Quote
doug72 Posted November 17, 2018 Posted November 17, 2018 (edited) 1 hour ago, Ankoku said: Not sure if MindStork posts here, not that I could tell. Although not as smooth as I would like, this is quite a unique design: I like it, it has possibilities for a train GBC. Not having much progress with my current attempt to build a version of the Akiyuki Crane Train module for use with Type 2 trains and would use a crank lever system to lift ball hopper of the train, swing it over to load and back again onto the train. Edited November 17, 2018 by Doug72 Quote
Ankoku Posted November 17, 2018 Posted November 17, 2018 A distraction project could be the perfect solution! Quote
doug72 Posted November 17, 2018 Posted November 17, 2018 (edited) 1 hour ago, Ankoku said: A distraction project could be the perfect solution! Agree, my work area is a mess at the moment with discarded parts and needs a good tidy up. The crank system he uses has about the same angular movement that I require, so I will build a test rig to see if it would work for my project. Edited November 17, 2018 by Doug72 Quote
Ankoku Posted November 17, 2018 Posted November 17, 2018 Could be a handy site!http://507movements.com/index02.html Quote
doug72 Posted November 18, 2018 Posted November 18, 2018 12 hours ago, Ankoku said: Could be a handy site!http://507movements.com/index02.html Interesting, I have this book which contains many of them, its useful source for ideas etc. https://www.amazon.co.uk/Curious-Mechanical-Movements-G-Hiscox/dp/0917914406 Quote
Ankoku Posted November 22, 2018 Posted November 22, 2018 I will add the book to my Christmas list! :) In a previous video post, someone mentioned they liked the mechanism of one of the machines in it. Seems we now have a video of the machine in question. Quote
Great Ball Pit Posted November 22, 2018 Posted November 22, 2018 I question the reliability of that module based on the amount of force and shaking that is happening in the video. Quote
Ankoku Posted November 23, 2018 Posted November 23, 2018 I am not a fan of it as I like things nice and smooth. That said, he was running it at an event. Quote
Ankoku Posted November 25, 2018 Posted November 25, 2018 Although NXT, this looks like it could be interesting. Always love a good over flow system. Quote
Frequenzberater Posted November 27, 2018 Posted November 27, 2018 A small bucket factory module. I love it. Quote
Frequenzberater Posted November 28, 2018 Posted November 28, 2018 At least it is the smallest module I have seen so far :) Perhaps I will try it to build from my spare parts. Quote
Ankoku Posted November 30, 2018 Posted November 30, 2018 It seems that AWS re:Invent (2018 in Vegas) had some LEGO GBC action: Seems like they were big on basic bricks and Technic bricks. I get the feeling that they wanted everything to be new, rather than copying identically existing stuff. The only exception being the Akiyuki ZigZag which is very noticeable. The spiral lifts are interesting. Quote
Ankoku Posted December 4, 2018 Posted December 4, 2018 He has done his mini-circuit: I quite like the wheel design. Amazed I hadn't thought about something like that myself, since I have a bunch of that piece. Quote
Captainowie Posted January 8, 2019 Posted January 8, 2019 11 hours ago, Ankoku said: Kinda cool, GBC at Brickfest 2006. Nice. Some old favourites in there. Surprisingly large layout, given that the concept was only a couple of years old at that point. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.