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Posted

As the Dualis Sceptres are dual-striking, Haldor should have done the same damage to the next enemy in the order too.

"I'll cover Zasies, if the rest of you lot can bide me some time!"

He crouches behind the nearest cover and makes to heal the Selkreeth from the back row.

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Posted

As the Dualis Sceptres are dual-striking, Haldor should have done the same damage to the next enemy in the order too.

I assume you use both attacks on a single target unless you specify; I'll go back and change that.

Actually, there is no next enemy in order.

Posted

I assume you use both attacks on a single target unless you specify; I'll go back and change that.

Actually, there is no next enemy in order.

So that means he should have inflicted 368 damage, correct?

Haldor scratches his nose.

Posted

So that means he should have inflicted 368 damage, correct?

No, I already accounted for the dual strike, that's what the second multiplier is for.

Posted (edited)

Wait, effects get removed when you're KO'd?

And you've playing Heroica for how long!? :poke:

Benji casts a sidewards glance at Alexis, who, stumbling around quite hilariously, had caught his attention. 'Those essences do have a strong kick to them...' he thought to himself.

Edited by Flare
Posted

Fastening his coinpurse tight, Thormanil attacks Pillager A from the front row (Trident), while Knife-Tongue attacks Pillagers C&D from the back row.

Bah, an un-jinxed Pillager. That's what I get for posting late! :tongue:

Posted (edited)

OoC: Check everything, it has (thankfully) been a long time since I've run a battle this large. :grin:

Round Three of Massive Magpie Mix-up

Olmstyr v. Viking Sailor A - Special Damage (Olmstyr is knocked over board, [30/2]=15 damage)

Alexandre v. Viking Pillager B - Hit/Critical Hit ([10*2]+23=43 Damage, Badly Poisoned, +1 Gold)

>Hoke v. Viking Pillager A - Enchant (4 ether spent, Flagpole now WP: 4)

Nerwen uses Scroll of Confusion on Bagnav - Successful (1, 1 ether spent, Bagnav confused)

Guts uses Phoenix Essence on Alexis

Guts does nothing

Thormanil v. Viking Pillager A - Critical Hit (High Assault)

Benji v. Viking Sailor A - Critical Hit (Massacre: 35*2=70 Damage All Enemies [sP calculations taken into consideration], Sailor A KO'd [36 gold gained])

Jess v. Viking Sailor F - Critical Hit (6: No Assassination, [14*2]+19=47)

Alexis uses a Nostrum

>Dyric v. Ognar - Aim/Critical Hit ([([20*2]+22)*2]-20=106 Damage)

>Gocklo v. Bagnav - Critical Hit ([([20*2]+52)*2]-5=179 Damage)

Capt v. Bagnav - Riposte (Bagnav takes 95 Damage, Remains Confused)

>Knife-tongue v. Viking Pillagers C & D - Damage (25+25=50 Damage, KO'd)

Zasies v. Viking Whelp I - Special Damage (Whelp Gains 2 Defense)

>Haldor heals Zasies - Failure (6)

Bagnav v. Alexandre - 100-14=86 Damage, KO'd

Ognar summons a Whelp

Gombard and Sailor F lose one health to poison

The Vikings begin this round of the scuffle strong by picking up Olmstyr and tossing him over the edge of the ship. Alexandre lands a solid hit on his foe as Nerwen chants, causing Bagnav to get light headed. Hoke also chants, warding off an attack as he feels his flagpole grow stronger. Guts drags Alexis to her feet and she immediately swigs down a Nostrum to get the foul taste of death out of her mouth. Thromnail and his dragon prepare for an attack, hovering just barely out of reach, and Benji, in best form, tears through some enemies. Dyric, Gocklo and the Captain land some solid hits, but the foes drop Knife-Tongue and Alexandre in response.

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"Haha! Look how these hairless men fall!"

Enemies

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Warlord Ognar the Hairy

Level 75 Icy Humanoid

Health: 2488/3060

Defense: 20

Special I: CHARGE! - Ognar leads his remaining forces into a fierce charge. Each enemy will deal an additional free hit at the end of the current round.

Special II: A Hairy Situation – Ognar entangles the hero in his glorious beard, causing them to be Bound and Slowed until Ognar is defeated. Use when CHARGE! Is already in effect.

Passive Special: Warlord – Ognar will call an additional random viking to combat at the end of every round; a Whelp, a Sailor, or a Pillager.

Drops: 100 gold, Ognar’s Beard (Suitable for men, +8 power, gives the wearer the Enraged effect, headwear), Warblade (WP: 20, greatsword),

Immune to all negative effects and instant kill.

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Gombur Gizzard-Gut *Deals the Poisoned effect* *Poisoned* *Confused, 2 rounds*

Level 50 Humanoid

Health: 1695/2295

Special I: Blunt the Knives, Bend the Forks – Gombur permanently reduces the WP of the hero’s equipped weapon by one.

Special II: Smash the Bottles and Burn the Corks – Gombur destroys one random consumable in the hero’s inventory.

Special III: Chip the Glasses and Crack the Plates – Gombur permanently reduces the SP of the hero’s equipped shield by one.

Specials used in order. Specials II and III only occur if the hero has a consumable in their inventory and has a shield.

Drops: 5 Meads

Immune to sealed, poisoned, badly poisoned, bleeding, and instant kill.

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Bagnav the Bloody *Hastened* *Confused (3 Rounds)*

Level 100 Humanoid Beast

Health: 516/1912

Defense: 5

Special I: War Cry – Bagnav encourages one random enemy.

Special II: Beatdown – Bagnav instantly knocks out the hero. All other heroes gain the afraid-effect. Used when all enemies are encouraged.

Drops: 5 Meads

Immune to blinded, weakened, fragile, and instant kill.

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Viking Pillager A

Level 50 Humanoid

Health: 119/765

Special: Pillage – Viking Pillager steals gold equal to the hero’s level, and gains levels equal to the amount of gold stolen

Drops: 50 gold, Potion

Immune to instant kill.

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Viking Pillager B *Jinxed* *Badly Poisoned*

Level 50 Humanoid

Health: 54/765

Special: Pillage – Viking Pillager steals gold equal to the hero’s level, and gains levels equal to the amount of gold stolen

Drops: 50 gold, Potion

Immune to instant kill.

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Viking Pillager C

Level 50 Humanoid

Health: 99/765

Special: Pillage – Viking Pillager steals gold equal to the hero’s level, and gains levels equal to the amount of gold stolen

Drops: 50 gold, Potion

Immune to instant kill.

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Viking Pillager D

Level 50 Humanoid

Health: 119/765

Special: Pillage – Viking Pillager steals gold equal to the hero’s level, and gains levels equal to the amount of gold stolen

Drops: 50 gold, Potion

Immune to instant kill.

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Viking Sailor F *Poisoned*

Level 30 Aquatic Humanoid

Health: 8/612

Special: Man Overboard – Viking Sailor knocks the hero off the ship, dealing 30 water-elemental damage ignoring row and defense. The hero is removed from combat, and must take the duration of the next round to return.

Drops: Mulled Wine

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Viking Whelp I

Level 20 Humanoid

Health: 313/383

Defense: 2

Special: Band Together – Viking Whelp gains permanent defense equal to the number of Whelps in battle times two.

Drops: 10 gold

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Viking Whelp J

Level 20 Humanoid

Health: 383/383

Defense: 2

Special: Band Together – Viking Whelp gains permanent defense equal to the number of Whelps in battle times two.

Drops: 10 gold

Party

hoke_ableword_1b.jpgHoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM) *Party Leader*

Level 29 Mystic Knight *Immune to Darkness, Fragile, Weakened, Sealed, and Confused*

Power Bonus: 8

Defense: 28

Health: 29/48

Ether: 25/29

Gold: 278

Equipment: Flagpole (WP:4, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 20, immune to darkness), Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile)

Inventory: Vintul (WP: 16; greatsword), Warrior's Treads (SP:2, Health +1), Gladiator Trident (WP: 11, causes the Bleeding effect; spear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Counterstrike Gloves, Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), 2x Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth), Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep, 4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, Phoenix Incense, Mead, 4x Ether Core, Dragon Scale (Grants lucky- and blessed-effects when consumed), Grating Stone, Zoot's Plaything (Special 3/4 Edition), Water Bomb, Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, Kraken Fang (grants hastened- and reinforced-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb

9173297646_e66d93ed81_o.jpg Benji Carvenhall, the Dragonslayer

Level 35 Beastwarrior *Natural Respite* *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *BEAST FORM*

Power: 51 (35+16)

Defense: 9 (3+6)

Health: 58/61 (6+34+15+6)

Gold: 263 (owes 500 to Alexis Fenral)

Equipment: Meduiak (Precision Bow; WP:16; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Tricorne (headwear, SP:3), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors)

Inventory: Crossbow of the Pongcanis (WP:15; earth-, wood-, water-, lightning-, light-elemental), Kusarigama (WP:10, whip), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (artefact, accessory), Health Core (8), Grand Potion (14), Potion (2), Remedy (6), Phoenix Essence (5), Phoenix Incense (2), Dragon Scales (3), Nostrum (3), Smelling Salts (3), Mead (5), Mulled Wine (3), Venom, Smoke Bomb (3), Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone, Magic Compass, Pickaxe, Bedroll, Shovel

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Tesni Hightribe, Level 32 2/4 Beserker *Restoration* *Immune to Afraid* *KO'D*

Power: 59

Power Bonus: 0

Defense: 14

Health: 0/51

Gold: 1426

Equipment: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)),Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory: Mellt (WP:10, ice- and lightning-elemental; hammer), Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Remedy, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 2 Meads, 2 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only)

8446391115_66a502300b_t.jpgNerwen Calmcacil (played by Chromeknight)

Level 23.33 Shaman *Immune to Sealed* *Restoration*

Power bonus: 0

Defense: 3 (3(Robe of the Archmage)

Health: 39/39 (Base Cleric 9 +Level bonus 22 +Shaman Bonus 9)

Ether: 33/34 (Base Cleric 5 +Level bonus 22 +Shaman Bonus 1 +5(Robe of the Archmage))

Gold: 245

Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Barbarian’s Boots (Restoration; footwear)

Inventory: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Grogmas Handcannon (WP:12 + the number of the round of battle), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe)

White Cloak (Max HP +3; backwear), Crocodile Handbag (Max Ether +2; Immune to Water; accessory)

Opal, Topaz, Diamond, Garnet, Sapphire, Emerald

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion

Grand Tonics (3), Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (2), Phoenix Incense, Tiger Balm, Neutralizers (2), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Dragon Scales (2), Mead

Shovel, Bedroll, Magnifying Glass

ava-jess.jpgJess Islanti (Sisco)

Level 19.5 Assassin *Immune to Weakened Effect*

Power: 37 (+4) (19+14+2+2)

Health: 31/31(+1) (7+18+5+1)

Gold: 176

Equipment: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect)

Inventory: Mercutio's Dagger of Mugging (WP:5, Mug Ability +5), Diamond of Thoric, 2 Venoms, Mead, Smelling Salts, Remedy, 4 Grand Potions, Dragonfire Stew (Gives the consumer the encouraged and inspired effects for the duration of one battle)

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Gocklo *Immune to Hexed* *Cannot Mimic Blessed*

Male kobold Mime

Level 52

Power Bonus: 0

Health: 23/53

Ether: 53/53

Equipment: Witchbane (WP: 20, deals badly poisoned, dagger), Loincloth (Immune to Hexed)

Inventory: Ruby, Deci (Throwing Knife, WP: 14), Nona (Throwing Knife, WP: 14), Morta (Throwing Knife, WP: 14)

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Guts Holla (Scubacarrot) *Immune to Weakened, Fragile, Asleep, Confused and Blinded* *Immune to all elements* *Second Party Leader*

44 year old male human Raider

Level 28.33

Power Bonus: +4

Health: 42/42

Defense: 4

Gold: 710

Equipment: Lifestealer (WP: 32, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightningand Ice Elemental Damage, footwear), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear)

Inventory: Stag Antlers (WP:10, Intimidation, halberd), Twin Sai (WP: 10, dual strike, dagger), 2x Ambrosia 7x Mead, 6x Smelling Salts, 7x Nostrum, 22x Grand Potion, 4x Health Core, 2x Elixir, 1x Grand Tonic, 1x Ether Core, 14x Remedy, 2x Phoenix Essence, 5x Smoke Bomb, 4x Deadly Venom, 2x Neutralizer, Shovel, Telescope, Magic Compass, Magnifying Glass, Pickaxe, Bedroll, 4x Mythril Shard, Metasimian Ale, 5x Grating Stone, Voucher to the Guild of Invision (Good for one lesson in Alchemy), Chauncey's Diamond Lamp of Summoning (Summons ???), Clippard's Poison (When applied to a weapon, all damage dealt will instantly KO enemies unless they are immune to poison, deadly poison, or sudden death. Can be applied 3 more times), Crimson Serum (Grants Mutated Effect for one battle.) Copy of the Eubric Herald (Grants transcended and inspired effects for one battle), 3x Pumpkin Bomb

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Thormanil Nihai, Dragonslayer (Played by swils) and Arx the Hatchling *Immune to Darkness, Wood, Asleep, Confused, Fragile, Weakened, Blinded, Bound, and Slowed* *In the Air*

Level 30.5 Dragoon

Power Bonus: +1

Defense: 8

Health: 53/53

Gold: 1283

Equipment: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Wooden Shield (SP:5, Null Wood), Bright Armor (SP: 3, Null Darkness), Winged Sandals (Wearer is immune to bound, slowed, asleep, confused, fragile, weakened, and blinded effects)., Medal of Glory (Wearer gains triple experience, accessory)

Inventory:

Weapons & Shields: Gladiator Trident (WP: 11, Spear, causes bleeding effect), Wyvern's Tailblade (WP: 12, Greatsword, suitable for Barbarians & Knights), Thundering Totem (WP:9, lightning, axe), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP: 9, longsword, Stuns enemies)

Artefacts: Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Fighter’s Boots(Footwear, +10 damage to melee attacks. Suitable for QMs only), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water elemental damage)

Consumables: Smelling Salts(1), Nostrum (1), Deadly Venom(2), Phoenix Essence(2), Remedy(5), Jinxy Juice(1) (Q35), Fire Bomb(2), Milk(1), Potion(2), Venom(3), Lightning Bomb, Grand Potion(2), Smoke Bomb(1), Ice Bomb(1), Bones(3), Water Bombs(5), Mead(1), Tiger Balm(1), Neutralizer (1), Aquamarine, Emerald, Garnet, Opal, Ruby, Sapphire, Diamond, Amethyst.

Misc.: Pickaxe, Shovel, Amethyst, Grating Stone, Teleportapple

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Haldor Skovgaard (Played by Scorpiox) *Immune to Stunned, Fragile, and Blinded*

34 year old male human Nord Shaman

Level 29

Power Bonus: +4

Defense: 7

Health: 48/48

Ether: 38/38

Gold: 96

Equipment: Zoot er Isen (WP: 15, Ice and Light Elemental) Ethereal Cloak (SP: 2, +4 Ether, Protects from Blindness), Scarlet Hood (+4 Power, Protects from Stunning), Heavy Armour (SP: 5, Protects from Fragility)

Weapons: Heavy Metal Rod (WP: 12, Water Elemental), Dualis Sceptres (WP: 13, darkness-elemental, Dual-Striking), Bear Claw Gloves (WP: 8, SP: 2)

Artefacts: Pugilist's Gloves (+2 Power, Protects from Weakening), Gladiator's Helmet (SP: 3) (x2)

Consumables: Health Core (x2), Potion (x4), Remedy (x6), Venom, Tonic, Grand Tonic (x2), Ether Core, Smelling Salts, Mead, Phoenix Esscence, Grating Stone.

Inventory: Scutum Shield (SP: 9), Shovel, Pickaxe, Bedroll, Scroll of Sealing, Scroll of Sleep

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Alexis Fenral (Masked Builder) *Immune to Fragile and Blinded* *Counterstriking* *Lucky*

20 year old female elven Harlot

Level 35.5

Power Bonus: 0

Defense: 3

Health: 64/64

Gold: 697

GP: 9

Equipment: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects fromblinded), Counterstrike Gloves

Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory) Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, 2 Remedies, 2 Somas, 8 Water Bombs, 2x Lightning Bomb, 2x Fire Bomb, 3 Dirt Bombs, Smoke Bomb, 4x Venom, 2x Deadly Venom, Health Core, 3x Potion, 2x Grand Potion, Phoenix Essence, 3 Nostrums, 8 Meads, 3 Smelling Salts, 10 Remedies, 6 Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable), Winged Sandals (artifact; footwear; protects from bound and slowed effects), 2xTitan Heart (Grants encouraged- and inspired-effects when consumed), 3x Level Up Mushroom, Dragonfire Stew (Gives the consumer the encouraged and inspired effects for the duration of one battle)

black_knight.jpg

Alexandre le Chevalier (Played by Capt.JohnPaul) *Immune to Stunned* *KO'd*

20 year old elf male Black Knight

Level 23.33

Power Bonus: 0

Defense: 14

Health: 41/41

Gold: 30

Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, badly poisoned, +1 gold per successful strike), Cross Heater Shield (SP: 10), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Black Knight Armor (SP:4, protects from Stunned effect.)

Inventory: Potions (5), Bedroll, Smoke Bomb 2x, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x2, Tome of The Regret, Volatile Venom x5, Mead 4x, Nostrum 3x, Smelling Salts x1, Grand Potion 3x, Emerald (Wood), Mulled Wine, 1 fine Montresorian Wine,Ambrosia, Remedy

8665348867_7a3fe1b756_t.jpg

Dyric Rone (Played by The Legonator) *Immune to all elements* *Lucky* *Steals 50% more gold*

Level 22.33 Assassin

Power Bonus: 0

Defense: 3

Health: 34/34

Gold: 1146

Equipment: Requiem (WP: 20; wood, light and darkness-elemental, ranged), Lucky Die, Tricorne (SP:3, Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness - elemental) Sticky Gloves (Increases amount of gold stolen by 50%; handwear)

Inventory: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Aquamarine (Water), Diamond, 4 Potions, 5 Grand Potions, Elixir, 2 Remedies, 2 Meads, 2 Venoms, Smoke Bomb, Skeleton Decoy, 3 Mythril Shards (3/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Winged Sandals, Smelling Salt Bedroll, Shovel, Banana (Restores full health to target), Diamond Lamp of Summoning (1/3 Uses Left), Tonic, Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), 1 Military Grade Light Bomb, 1 Military Grade Darkness Bomb

11059402815_f8acbd14af_t.jpg

Olmstyr (NPC, uncontrollable/takes suggestions) *Overboard*

33 years old male orc Warden

Level 27.66

Power Bonus: 0

Defense: 10

Health: 17/44

Gold: 0

Equipment: Serstyr (WP: 20, light-elemental, longsword), Traveller’s Cloak (SP: 1, backwear), Orc-Made Chainmail (Suitable for Olmstyr, SP: 9, half damage from humans, bodywear)

Inventory: 3 Grand Potions, Elixir

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Captain Illdria (NPC, controlled by Scubacarrot)

26 years old female human Marauder *Immune to weakened, fragile, enamored, and confused*

Level 30

Power Bonus: 0

Health: 46/46

Gold: 488

Equipment: Rapier (WP: 13, longsword), Flayer (WP: 10, whip), Corset of Kickass (Suitable for Illdria, wearer deals the enamored-effect, bodywear), Cap'n’s Sash (Suitable for Illdria, immune to weakened, fragile, enamored, and confused, grants Command, accessory)

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Knife-Tongue (NPC, controlled by swils)

37 years old male hobgoblin Marauder *Immune to jinxed* *KO'd*

Level 12

Power Bonus: 0

Health: 0/27

Gold: 16

Equipment: Shank (WP: 7, dagger), Shiv (WP: 5, dagger), Coat of Misfortune (Suitable for Knife-Tongue, wearer has a 1/6 chance to deal the jinxed-effect on successful hits, immune to jinxed, bodywear)

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Zasies (NPC, controlled by Flare)

72 years old female Selkreeth Berserker *Immune to fragile* "Grr. One who threw me dead. Fine, I kill his friends, then."

Level 22

Power Bonus: +5

Health: 6/36

Gold: 38

Equipment: Ungodly Spiky Mace (WP: 15, deals the bleeding-effect, dealing 5 points of damage each round until remedied or fully healed, mace), Heavy Gauntlets (Suitable for Zasies, +5 power, immune to fragile, handwear)

Everyone, please choose an action. Party leader, please create a battle order. Scuba, swils, Chromekight, and Flare, take note you have NPC control. At the end of 24 hours, party leader/secondary party leader, please recommend actions for heroes that have not posted yet.

Edited by Zepher
Posted

Was poor Knife-Tongue really so unlucky to have rolled 5 or 6 twice against the jinxed Pillager B? That's some nasty luck! 1/36 chance, if I do recall correctly! :grin:

Posted (edited)

Fixed.

And no, he wasn't, because you had him attack C and D, not B. And I believe he only gets one roll.

Edited by Zepher
Posted

Was poor Knife-Tongue really so unlucky to have rolled 5 or 6 twice against the jinxed Pillager B? That's some nasty luck! 1/36 chance, if I do recall correctly! :grin:

Knife-Tongue didn't attack Pillager B. But yes, he is that unlucky. :tongue: Did you roll for Bagnav's confusion, Zepher?

Posted

You're entirely right, Zeph, I was just having an early-onset senior moment. Just the one roll, yeah.

Arx struggles to lift Thormanil more than a few inches off the ground, though even that was an impressive feat for the little hatchling.

<Why do you carry all this junk around with you?! You're heavy enough as it is!>

"Hah! The view's lovely from all the way up here! Let's hope they don't stretch their arms out a little bit further, they might reach us!" Thormanil chuckles as he prepares to 'descend' upon the viking.

<Keep laughing, just wait til I fly away with your dinner later.>

Posted

I believe you forgot about the Overkill gloves I have equipped :wink:

Benji attacks Viking Sailor F from the front. If he is dead, Benji will attack Gombur front row.

Zasies repeats.

Posted

Is Alexandre knocked out or not? Note that he has special dodge as well.

Yes, he's knocked out. It was the free hit that did him in, not a special.

Posted

Haldor grits his teeth.

"That bald one's dropping folks like flies, I'll put him down for a couple of rounds!"

The nord sweeps forwards, unfurling his scroll of sleep as he does so.

Posted

I realize but his health is still at 41/41. Was the confused for the free hit rolled for?

"Stick to what you're good at, Alexandre, back row." Guts uses a phoenix essence on Alexandre. "Captain, repeat your attack, Olmstyr, get back on board, now."

Posted

I realize but his health is still at 41/41. Was the confused for the free hit rolled for?

And the guy who hit him is level 100. :tongue:

Zepher rolled for that.

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