The Legonater Posted March 31, 2014 Posted March 31, 2014 Well, then. I fire at the pilgrim from the back row.
Capt.JohnPaul Posted March 31, 2014 Posted March 31, 2014 Alexandre applies Deadly Venom, back row. "Cover Me. "
CMP Posted March 31, 2014 Author Posted March 31, 2014 (edited) Sorry Scorpiox, I failed to account you're accumulating experience slower now. You're actually at level 30.75 as of the start of this battle. Round One of Wandering Shadows >Jaret is stunned >Thormanil is stunned >Alexandre uses Deadly Venom on Blademaster >Dyric vs. Pilgrim - Hit Shield: Grim Reaper - (No assassination) Alexis vs. Pilgrim - Kiss and Make Up (82 x 2 = 164 damage, Pilgrim enamored with Alexis) >Guts uses Clippard's Venom on Lifestealer >Guts vs. Pilgrim - Special Damage Extra Critical Hit (256 damage, Pilgrim KO'd) Olmstyr vs. Pilgrim - Haldor vs. Pilgrim - The Pilgrim easily avoids Dyric's arrow, but his dodging doesn't help him against Alexis, who leaves a deep cut on his arm. He fails to avoid Guts' single, brutal swing as well. THE BATTLE IS VICTORIOUS! Everyone gains experience. The enemies drop a Magic Compass. Party leader, how will the loot be divided? Magic Compass The Party: Guts Holla (Scubacarrot) *Immune to Weakened, Fragile, Asleep, Confused and Blinded* *Immune to all elements* *Party Leader* 44 year old male human Raider Level 30.33 Power Bonus: +2 Health: 44/44 Defense: 4 Gold: 695 Equipment: Lifestealer (WP: 32, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightningand Ice Elemental Damage, footwear), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear) Inventory: Stag Antlers (WP:10, Intimidation, halberd), Twin Sai (WP: 10, dual strike, dagger), Ambrosia 4x Mead, 2x Smelling Salts, Nostrum, 22x Grand Potion, 4x Health Core, 2x Elixir, 10x Remedy, 5x Smoke Bomb, 5x Deadly Venom, 2x Neutralizer, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, 4x Mythril Shard, 15x Grating Stone, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Blessed Amulet, Beholder's Eye, Cosmic Essence, Agni Bomb, Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Gold Chalice, Gold Bar, Black Pearl Thormanil Nihai, Dragonslayer (Played by swils) and Arx the Hatchling *Immune to Darkness, Wood, Asleep, Confused, Fragile, Weakened, Blinded, Bound, and Slowed* Level 35.25 Dragoon Power Bonus: +1 Defense: 8 Health: 58/58 Gold: 1713 Equipment: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Wooden Shield (SP:5, Null Wood), Bright Armor (SP: 3, Null Darkness), Winged Sandals (Wearer is immune to bound, slowed, asleep, confused, fragile, weakened, and blinded effects)., Medal of Glory (Wearer gains triple experience, accessory) Inventory: Weapons & Shields: Gladiator Trident (WP: 11, Spear, causes bleeding effect), Thundering Totem (WP:9, lightning, axe), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP: 9, longsword, Stuns enemies), Shishkebab (WP: 16, darkness-elemental, dual-strike, lance) Artefacts: Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Aqua Gear (Wearer deals and is immune to water elemental damage) Consumables: Smelling Salts, Deadly Venom(2), Remedy (2), Jinxy Juice(1) (Q35), Fire Bomb(2), Milk(1), Potion(2), Venom(3), Lightning Bomb, Grand Potion(2), Smoke Bomb(2), Ice Bomb(1), Bones(3), Water Bombs(5), Mead(2), Tiger Balm(1), Neutralizer (1), Aquamarine, Emerald, Garnet, Opal, Ruby, Sapphire, Diamond, Amethyst., Mulled Wine, Elixir Misc.: Pickaxe, Shovel, Amethyst, Grating Stone, Teleportapple Haldor Skovgaard (Played by Scorpiox) *Immune to Stunned and Blinded* 34 year old male human Nord Shaman Level 31 Power Bonus: +4 Defense: 2 Health: 52/52 Ether: 28/42 Gold: 241 Equipment: Zoot er Isen (WP: 15, Ice and Light Elemental) Ethereal Cloak (SP: 2, +4 Ether, Protects from Blindness), Scarlet Hood (+4 Power, Protects from Stunning), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable to shamans only; bodywear) Weapons: Heavy Metal Rod (WP: 12, Water Elemental), Dualis Sceptres (WP: 13, darkness-elemental, Dual-Striking), Bear Claw Gloves (WP: 8, SP: 2) Artefacts: Pugilist's Gloves (+2 Power, Protects from Weakening), Gladiator's Helmet (SP: 3), Ognar's Beard (+8 power, wearer enraged, headwear, suitable for men), Heavy Armour (SP: 5, Protects from Fragility), Consumables: Health Core (x2), Potion (x4), Remedy (x8), Venom, Tonic, Grand Tonic (x4), Ether Core, Smelling Salts, Mead, Grating Stone, Elixir, Cosmic Essence Inventory: Scutum Shield (SP: 9), Shovel, Pickaxe, Bedroll, Scroll of Sealing, Scroll of Sleep, Emerald Alexis Fenral (Masked Builder) *Immune to Blinded* *Counterstriking* 20 year old female elven Harlot Level 42.25 Power Bonus: 0 Defense: 0 Health: 71/71 Gold: 722 GP: 9 Equipment: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Ring of Sight (protects fromblinded), Counterstrike Gloves, Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles) Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff),, Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, Remedy, 2 Somas, 8 Water Bombs, 2x Lightning Bomb, 2x Fire Bomb, 3 Dirt Bombs, Smoke Bomb, 4x Venom, 2x Deadly Venom, Health Core, 4x Potion, Grand Potion, Nostrum, 9 Meads, 3 Smelling Salts, 9 Remedies, 7 Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable), Winged Sandals (artifact; footwear; protects from bound and slowed effects), 2xTitan Heart (Grants encouraged- and inspired-effects when consumed), Mulled Wine, 2 Grating Stones, Lieutenant's Helmet (SP:3, protects from fragile) Alexandre le Chevalier (Played by Capt.JohnPaul) *Immune to Stunned, Slowed, and Bound* 20 year old elf male Black Knight Level 25.66 Power Bonus: 0 Defense: 14 Health: 43/43 Gold: 232 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike, Poisoned -10), Cross Heater Shield (SP: 10), Black Knight Armor (SP:4, protects from Stunned effect.), Winged Sandals (Protects from bound- and slowed-effects; footwear) Inventory: Potions (7), Bedroll, Smoke Bomb 3x, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x5, Tome of The Regret, Volatile Venom x4, Mead 2x, Nostrum, Smelling Salts, Grand Potion 2x, Emerald (Wood), Mulled Wine, 1 fine Montresorian Wine, Ambrosia, 4 Grating Stones, Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Remedy x2 Dyric Rone (Played by The Legonator) *Immune to all elements* *Lucky* *Steals 50% more gold* Level 24.66 Assassin Power Bonus: 0 Defense: 3 Health: 36/36 Gold: 2005 Equipment: Requiem (WP: 20; wood, light and darkness-elemental, ranged), Lucky Die, Tricorne (SP:3, Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness - elemental) Sticky Gloves (Increases amount of gold stolen by 50%; handwear) Inventory: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Aquamarine (Water), Diamond, 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, 3 Meads, Nostrum, 2 Venoms, Smoke Bomb, Skeleton Decoy, 3 Mythril Shards (3/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Winged Sandals, Smelling Salts, Bedroll, Shovel, Banana (Restores full health to target), Diamond Lamp of Summoning (1/3 Uses Left), Tonic, Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), 1 Military Grade Light Bomb, 1 Military Grade Darkness Bomb, 3 Cosmic Essences, Mulled Wine, Soma, 2 Bones Olmstyr (NPC, uncontrollable/takes suggestions) *Encouraged* *Enraged* 33 years old male orc Warden Level 29 Power Bonus: 0 Defense: 10 Health: 46/46 Gold: 0 Equipment: Serstyr (WP: 21, light-elemental, longsword), Traveller’s Cloak (SP: 1, backwear), Orc-Made Chainmail (Suitable for Olmstyr, SP: 9, half damage from humans, bodywear) Jaret (NPC, controlled by swils) *Immune to poisoned, bleeding, confused, hexed, enamored, and doomed* 26 years old male human Rogue Level 18.5 Power Bonus: 0 Defense: 7 Health: 6/40 Gold: 3790 Equipment: Crimson Longsword (WP: 9, double damage to enemies with ether, longsword), Crimson Diplomat's Cloak (SP: 7, immune to poisoned, bleeding, and doomed, grants Diplomacy, suitable for members of the Crimson Crown, backwear), Metal Implant (+15 max health, immune to confused, hexed, and enamored, suitable for the mortally wounded, accessory) Inventory: 7 Crimson Venoms (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle) The Pilgrim stumbles back from Guts' strike, yet no blood escapes his open wounds. He stows his crossbow, giving an almost impressed look at the party before jumping right off the balcony into the blackness of the city below. Jaret coughs, standing. "...You have my thanks. The agents of the Wandering Silence are well trained...but I doubt they expected six well-prepared heroes to be protecting me." He tossed a vial of Crimson Venom to each party member. "A token of my gratitude...the Crimson Crown does not forget its associates. Not even those bearing the taint of ether, no offense to you, my friend." Edited April 1, 2014 by CallMePie
Capt.JohnPaul Posted March 31, 2014 Posted March 31, 2014 "You are very welcome. But perhaps you don't mind telling us what that was all about? Who are the Wandering Silence and why did they want to kill you?"
CMP Posted March 31, 2014 Author Posted March 31, 2014 "You are very welcome. But perhaps you don't mind telling us what that was all about? Who are the Wandering Silence and why did they want to kill you?" "They're a monastic order....supposedly. All we've run into are their agents, like the one you've just seen here. We can only assume they disagree with our views, as our only contact with them - if you can call it that - is them trying to kill several high-ranking members of our order. When they're not sending their own people to kill us, they're hiring Blue Assassins to do it for them, or they're pruning our network of contacts."
swils Posted March 31, 2014 Posted March 31, 2014 Ignoring the conversation, Thormanil grabs the Compass, hoping it would direct him towards Karstaal.
CMP Posted March 31, 2014 Author Posted March 31, 2014 Ignoring the conversation, Thormanil grabs the Compass, hoping it would direct him towards Karstaal. The needle spun around to point at the wing of the palace Olmstyr specified as the study.
Scubacarrot Posted April 1, 2014 Posted April 1, 2014 "We should be moving on. Give the compass to Dyric, when you're done. Let's go."
swils Posted April 1, 2014 Posted April 1, 2014 He tosses the compass to Dyric. "Let's get to that study."
CMP Posted April 2, 2014 Author Posted April 2, 2014 "Of course. If you'll excuse me, I must go ensure there is still order among the civilians..." Jaret left the party. Olmstyr led the heroes up to the study, a tall building that towered over any other in all of Imaestym. From here, the party had a clear, if darkened view of the smoking, devastated city. Tarvalk's reinforcements hurried to douse the raging fires, while survivors in hiding were pulled from the ruins of their homes, alive or otherwise. Olmstyr looked over the city with obvious grief. "This was my hometown once. Then my capital, my cause. Then my motivation. If Imaestym was to endure, I knew we had to try and maintain the peace, but....look at it now. The first casualty of another war. My city burned while we ran around trying to solve problems we couldn't fix. Maybe if I was here..." He looked back at the palace, full of fresh bodies, then closed his eyes. "Is war all we know? Is it all we ever can know?" The heroes approached the door to the study, to find Tra-Serral guarding the door. Olmstyr made for it at once, but she held out her gloved hand, speaking for the first time, voice unfeeling and hoarse under her hood. "Stay." What will the party do? The Party: Guts Holla (Scubacarrot) *Immune to Weakened, Fragile, Asleep, Confused and Blinded* *Immune to all elements* *Party Leader* 44 year old male human Raider Level 30.33 Power Bonus: +2 Health: 44/44 Defense: 4 Gold: 695 Equipment: Lifestealer (WP: 32, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightningand Ice Elemental Damage, footwear), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear) Inventory: Stag Antlers (WP:10, Intimidation, halberd), Twin Sai (WP: 10, dual strike, dagger), Ambrosia 4x Mead, 2x Smelling Salts, Nostrum, 22x Grand Potion, 4x Health Core, 2x Elixir, 10x Remedy, 5x Smoke Bomb, 5x Deadly Venom, 2x Neutralizer, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, 4x Mythril Shard, 15x Grating Stone, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Blessed Amulet, Beholder's Eye, Cosmic Essence, Agni Bomb, Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Gold Chalice, Gold Bar, Black Pearl, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle) Thormanil Nihai, Dragonslayer (Played by swils) and Arx the Hatchling *Immune to Darkness, Wood, Asleep, Confused, Fragile, Weakened, Blinded, Bound, and Slowed* Level 35.25 Dragoon Power Bonus: +1 Defense: 8 Health: 58/58 Gold: 1713 Equipment: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Wooden Shield (SP:5, Null Wood), Bright Armor (SP: 3, Null Darkness), Winged Sandals (Wearer is immune to bound, slowed, asleep, confused, fragile, weakened, and blinded effects)., Medal of Glory (Wearer gains triple experience, accessory) Inventory: Weapons & Shields: Gladiator Trident (WP: 11, Spear, causes bleeding effect), Thundering Totem (WP:9, lightning, axe), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP: 9, longsword, Stuns enemies), Shishkebab (WP: 16, darkness-elemental, dual-strike, lance) Artefacts: Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Aqua Gear (Wearer deals and is immune to water elemental damage) Consumables: Smelling Salts, Deadly Venom(2), Remedy (2), Jinxy Juice(1) (Q35), Fire Bomb(2), Milk(1), Potion(2), Venom(3), Lightning Bomb, Grand Potion(2), Smoke Bomb(2), Ice Bomb(1), Bones(3), Water Bombs(5), Mead(2), Tiger Balm(1), Neutralizer (1), Aquamarine, Emerald, Garnet, Opal, Ruby, Sapphire, Diamond, Amethyst., Mulled Wine, Elixir, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle) Misc.: Pickaxe, Shovel, Amethyst, Grating Stone, Teleportapple Haldor Skovgaard (Played by Scorpiox) *Immune to Stunned and Blinded* 34 year old male human Nord Shaman Level 31 Power Bonus: +4 Defense: 2 Health: 52/52 Ether: 28/42 Gold: 241 Equipment: Zoot er Isen (WP: 15, Ice and Light Elemental) Ethereal Cloak (SP: 2, +4 Ether, Protects from Blindness), Scarlet Hood (+4 Power, Protects from Stunning), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable to shamans only; bodywear) Weapons: Heavy Metal Rod (WP: 12, Water Elemental), Dualis Sceptres (WP: 13, darkness-elemental, Dual-Striking), Bear Claw Gloves (WP: 8, SP: 2) Artefacts: Pugilist's Gloves (+2 Power, Protects from Weakening), Gladiator's Helmet (SP: 3), Ognar's Beard (+8 power, wearer enraged, headwear, suitable for men), Heavy Armour (SP: 5, Protects from Fragility), Consumables: Health Core (x2), Potion (x4), Remedy (x8), Venom, Tonic, Grand Tonic (x4), Ether Core, Smelling Salts, Mead, Grating Stone, Elixir, Cosmic Essence, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle) Inventory: Scutum Shield (SP: 9), Shovel, Pickaxe, Bedroll, Scroll of Sealing, Scroll of Sleep, Emerald Alexis Fenral (Masked Builder) *Immune to Blinded* *Counterstriking* 20 year old female elven Harlot Level 42.25 Power Bonus: 0 Defense: 0 Health: 71/71 Gold: 722 GP: 9 Equipment: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Ring of Sight (protects fromblinded), Counterstrike Gloves, Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles) Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff),, Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, Remedy, 2 Somas, 8 Water Bombs, 2x Lightning Bomb, 2x Fire Bomb, 3 Dirt Bombs, Smoke Bomb, 4x Venom, 2x Deadly Venom, Health Core, 4x Potion, Grand Potion, Nostrum, 9 Meads, 3 Smelling Salts, 9 Remedies, 7 Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable), Winged Sandals (artifact; footwear; protects from bound and slowed effects), 2xTitan Heart (Grants encouraged- and inspired-effects when consumed), Mulled Wine, 2 Grating Stones, Lieutenant's Helmet (SP:3, protects from fragile), Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle) Alexandre le Chevalier (Played by Capt.JohnPaul) *Immune to Stunned, Slowed, and Bound* 20 year old elf male Black Knight Level 25.66 Power Bonus: 0 Defense: 14 Health: 43/43 Gold: 232 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike, Poisoned -10), Cross Heater Shield (SP: 10), Black Knight Armor (SP:4, protects from Stunned effect.), Winged Sandals (Protects from bound- and slowed-effects; footwear) Inventory: Potions (7), Bedroll, Smoke Bomb 3x, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x5, Tome of The Regret, Volatile Venom x4, Mead 2x, Nostrum, Smelling Salts, Grand Potion 2x, Emerald (Wood), Mulled Wine, 1 fine Montresorian Wine, Ambrosia, 4 Grating Stones, Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Remedy x2, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle) Dyric Rone (Played by The Legonator) *Immune to all elements* *Lucky* *Steals 50% more gold* Level 24.66 Assassin Power Bonus: 0 Defense: 3 Health: 36/36 Gold: 2005 Equipment: Requiem (WP: 20; wood, light and darkness-elemental, ranged), Lucky Die, Tricorne (SP:3, Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness - elemental) Sticky Gloves (Increases amount of gold stolen by 50%; handwear) Inventory: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Aquamarine (Water), Diamond, 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, 3 Meads, Nostrum, 2 Venoms, Smoke Bomb, Skeleton Decoy, 3 Mythril Shards (3/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Winged Sandals, Smelling Salts, Bedroll, Shovel, Banana (Restores full health to target), Diamond Lamp of Summoning (1/3 Uses Left), Tonic, Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), 1 Military Grade Light Bomb, 1 Military Grade Darkness Bomb, 3 Cosmic Essences, Mulled Wine, Soma, 2 Bones, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Magic Bompass Olmstyr (NPC, uncontrollable/takes suggestions) *Encouraged* *Enraged* 33 years old male orc Warden Level 29 Power Bonus: 0 Defense: 10 Health: 46/46 Gold: 0 Equipment: Serstyr (WP: 21, light-elemental, longsword), Traveller’s Cloak (SP: 1, backwear), Orc-Made Chainmail (Suitable for Olmstyr, SP: 9, half damage from humans, bodywear) Inventory: Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle)
swils Posted April 2, 2014 Posted April 2, 2014 "Stay, my megablocks. Don't make me break through another barrier. Where's Karstaal?"
Scorpiox Posted April 2, 2014 Posted April 2, 2014 "Why? Why shouldn't we just barge in? We fulfilled our side of the bargain."
CMP Posted April 2, 2014 Author Posted April 2, 2014 "Stay, my megablocks. Don't make me break through another barrier. Where's Karstaal?" "Inside." "Why? Why shouldn't we just barge in? We fulfilled our side of the bargain." "Father said for others to be kept outside." The heroes could hear obvious signs of struggle from indoors. Olmstyr tried to push past Tra-Serral, but she merely leveled her katar at him. "Stay." "We're not leaving. We need to get to Karstaal, now! Tarok knows what's going on in there!"
Scubacarrot Posted April 2, 2014 Posted April 2, 2014 Guts grabbed a hold of his halberd, and said slightly intimidatingly: "Look girl. We're with you and your father, but there's battle in there. We need to make sure that the Orcs come out of this on tip, not the sodding Kingdoms. There's assassins and Gods knows what else out there. We're going in, with you, or through you."
CMP Posted April 2, 2014 Author Posted April 2, 2014 Guts grabbed a hold of his halberd, and said slightly intimidatingly: "Look girl. We're with you and your father, but there's battle in there. We need to make sure that the Orcs come out of this on tip, not the sodding Kingdoms. There's assassins and Gods knows what else out there. We're going in, with you, or through you." "I understand. But father is conducting business and does not wish to be disturbed." "We don't have time for this! This is my home, Tra-Serral, I won't be kept out of it!" Olmstyr again tried to force his way to the door, but Tra-Serral rammed her fist into his throat, pulling his sword from its sheath as he stumbled backward, casting it aside. "Stay. You have never known when not to interfere, Olmstyr."
Scubacarrot Posted April 2, 2014 Posted April 2, 2014 "Sod it." Guts takes out a smoke bomb, and throws it as close to Tra-Serral as possible, before making a break for it.
CMP Posted April 2, 2014 Author Posted April 2, 2014 "Sod it." Guts takes out a smoke bomb, and throws it as close to Tra-Serral as possible, before making a break for it. A break for what? The door she's standing in front of?
Scubacarrot Posted April 2, 2014 Posted April 2, 2014 A break for what? The door she's standing in front of? Obviously knocking her aside in the confusion.
CMP Posted April 2, 2014 Author Posted April 2, 2014 (edited) "...This isn't getting us anywhere. Heroes, I-" "Sod it." Guts takes out a smoke bomb, and throws it as close to Tra-Serral as possible, before making a break for it. Guts abandons his fruitless negotiation, chucking it right at Tra-Serral's feet. She stumbles backward against the door, giving Guts a chance to get close, but with surprising strength, she grabs him by the front of his shirt, throwing him backward against the ground. She takes a step towards him, katar in hand, but then her figure distorts and disappears. Aside from a loud crash, the heroes can barely tell what's going on through the thick, billowing smoke... ...but when it clears, Tra-Serral is gone, along with Olmstyr. What will the party do? Edited April 2, 2014 by CallMePie
Scubacarrot Posted April 2, 2014 Posted April 2, 2014 "Well. Something tells me they went over the edge. Can't help them right now. Let's just go in."
The Legonater Posted April 2, 2014 Posted April 2, 2014 Well handled, boss. Next time do you intend to bomb the door?
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