Scubacarrot Posted December 7, 2013 Posted December 7, 2013 "Ablesword! How about we make this interesting, the party that kills the most of these clowns get all the loot!" The raider raises an inquisitive eyebrow at the other party leader, then continues shouting orders. "Olmstyr, I want you to attack Pillager B, back row. Captain, appreciate it if you could take Gombur, front row." Guts grins, then rushes into the fray, swinging at Viking Sailor D, then Bagnav, from the front row, with Lifestealer.
UsernameMDM Posted December 8, 2013 Posted December 8, 2013 "Ablesword! How about we make this interesting, the party that kills the most of these clowns get all the loot!" The raider raises an inquisitive eyebrow at the other party leader, then continues shouting orders. "Olmstyr, I want you to attack Pillager B, back row. Captain, appreciate it if you could take Gombur, front row." Guts grins, then rushes into the fray, swinging at Viking Sailor D, then Bagnav, from the front row, with Lifestealer. "Looks like there is only one party right now," Hoke says with a wink.
Scubacarrot Posted December 8, 2013 Posted December 8, 2013 "I'll take that as a no then... Guess it would be a tad unfair..."
CMP Posted December 8, 2013 Author Posted December 8, 2013 It takes a turn to switch artifacts, doesn't it? Yes. Also, as noted, you're in charge of Knife-Tongue's actions.
swils Posted December 8, 2013 Posted December 8, 2013 Yes. Also, as noted, you're in charge of Knife-Tongue's actions. Whoops, missed that. Knife-Tongue, Pillagers B & C, back row.
Zepher Posted December 8, 2013 Posted December 8, 2013 "Seeing as there doesn't happen to be a witch in this Nord group, doesn't matter much matter who I off. Your wish is my command, lady!" OoC: Nerwen may dictate Gocklo's actions.
Chromeknight Posted December 8, 2013 Posted December 8, 2013 (edited) Battle Order: >Hoke Amethyst, Pillager A, Enchant Flagpole if a 4 is rolled. >Olmstyr (suggest) Pillager B Tesni Alexandre Viking Whelp H Guts Viking Sailor D Guts Bagnav Thormanil Viking Sailor B Benji Jess Alexis Viking Sailor C >Dyric arrow at Ognar with Requiem. Gocklo (CK)Pilager D stealthy Capt (suggest) Gombur > Knife-tongue (swils) Pillager C Zasies (flare) Nerwen Viking Sailor E Haldor Viking Sailor A, front row Moved: Nerwen and Haldor to End of battle order to heal hurt heroes if sheild rolled. Moved :Olmstyr up order to take a free hit, high SP plus takes half damage from Humanoids. Current Double-ups: none Current free hits: Whelps A-G, "Seeing as there doesn't happen to be a witch in this Nord group, doesn't matter much matter who I off. Your wish is my command, lady!" Yes Precious. Take that witchbane of yours and try something stealthy on those pillagers. Nerwen attacks viking sailor E with MourningStar Gocklo attacks Pillager D using stealthy battle style Please check my equipped artifacts. to be immune to water I need croc handbag on, which means not wearing white cloak, both of which change my max Health and max Ether. Edited December 8, 2013 by Chromeknight
Flare Posted December 8, 2013 Posted December 8, 2013 (edited) Benji attacks Viking Whelp A from the back row. Zasies attacks Viking Whelp B from the front row. Edited December 8, 2013 by Flare
UsernameMDM Posted December 8, 2013 Posted December 8, 2013 "Agreed." Battle Order: >Hoke Amethyst, Pillager A, Enchant Flagpole if a 4 is rolled. >Olmstyr (suggest) Pillager B Tesni Alexandre Viking Whelp H Guts Viking Sailor D Guts Bagnav Thormanil Viking Sailor B Benji Jess Alexis Viking Sailor C >Dyric arrow at Ognar with Requiem. Gocklo (CK)Pilager D stealthy Capt (suggest) Gombur > Knife-tongue (swils) Pillager C Zasies (flare) Nerwen Viking Sailor E Haldor Viking Sailor A, front row
UsernameMDM Posted December 8, 2013 Posted December 8, 2013 Please update Hoke's stats: Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM) Mystic Knight Level 29 *Immune Fragile, Weakened, Confused, Sealed, Dark* Power Bonus: 8 (+2 Grand Zoot's Cookie, +2 Pugilist Gloves, +4 Samurai Helmet) Defense: 28 Health: 48/48 (+2 Chicken Drumsticks) Ether: 29/29 Gold: 278 Equipment: Flagpole (WP:3, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 20), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile) Inventory: Vintul (WP: 16; greatsword), Warrior's Treads (SP:2, Health +1), Gladiator Trident (WP: 11, causes the Bleeding effect; spear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Counterstrike Gloves, Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth), Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep, 4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, Phoenix Incense, Mead, 4x Ether Core, Dragon Scale (Grants lucky- and blessed-effects when consumed), Grating Stone, Zoot's Plaything (Special 3/4 Edition), Water Bomb, Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, Kraken Fang (grants hastened- and reinforced-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb
CMP Posted December 8, 2013 Author Posted December 8, 2013 (edited) Please update Hoke's stats: Where're all these immunities coming from? Also, you or Scuba can choose actions for Tesni and Jess now. Edited December 8, 2013 by CallMePie
Sisco Posted December 8, 2013 Posted December 8, 2013 My power is back on and I will be posting regularly again. Jess roared a challenge and lunged at Viking Whelp C from the front row.
UsernameMDM Posted December 8, 2013 Posted December 8, 2013 Where're all these immunities coming from? Also, you or Scuba can choose actions for Tesni and Jess now. Should I rename the shield & list the items imbued? Hoke enters the Marketplace to prepare for the quest: Anwyl- Amethyst imbued to Shield. -50 gp Fabian- Scroll of confusion and Scroll of Sealing imbued to Shield. -100 gp Elphaba- Scroll of confusion and scroll of sealing -100 gp 528-100-50-100 = 278 "Tesni! Do some damage!" Fàelàn, Bagnav, front row.
CMP Posted December 8, 2013 Author Posted December 8, 2013 (edited) MDM, you can't imbue scrolls into shields, so you may want to sort that out first. I missed a few things when finalizing enemy stats. I forgot the Pillager clause where something happens if the hero's out of gold, but that one's really on me, so it'll slide. Sailors deal damage equal to their level on their Special. And I have Bagnav holding a spear in the picture, so I've moved the Warblade drop to Ognar. Round One of Massive Magpie Mix-up >Hoke vs. Pillager A (Darkness) - Damage (50/2 - 31= 0 damage) >Olmstyr vs. Pillager B (Serstyr) - Hit (47/2 = 23 damage) Tesni vs. Bagnav (Faelan) - Deflected Counter (No counter, 100 - 17 = 83 damage Tesni KO'd) Alexandre vs. Viking Whelp H (Blademaster) - Critical Hit (43 damage, Viking Whelp H badly poisoned, Viking Whelp H deals badly poisoned, +1 gold) Guts vs. Viking Sailor D (Lifestealer) - Steal Shield: Ravage (96 x 2 = 192 ice/dark/light damage to all enemies, Whelps KO'd, 435 gold stolen) Guts vs. Bagnav (Lifestealer) - Damage Damage (100 - 7 = 93 damage, Guts KO'd) Thormanil vs. Viking Sailor B (Trident) - Hit (42 damage, Sailor B bleeding) >Benji vs. Viking Whelp A Sailor E (Meduik) - Damage (30/2 - 12 = 3 damage) Jess vs. Viking Whelp C Sailor E (Blodhhurm) - Lethal Aim (14 damage, no assassination, Sailor E poisoned) Alexis vs. Viking Sailor C (Steel Fan) - Hit (55 x 4 = 220 damage) >Dyric vs. Ognar (Requiem) - Lethal Critical Hit Lethal Critical Hit (62 x 2 - 20 = 104 damage) Gocklo vs. Pillager D (Stealthy, Witchbane) - Special Damage: Pillage (No gold) Captain vs. Gombur (Rapier/Flayer) - Riposte (50 damage, Gombur confused and poisoned) >Knife-Tongue vs. Pillager B and Pillager C (Shank/Shiv) - Dual Critical Hit (26/2 = 13 damage to Pillager B, no jinx, 24/2 = 12 damage to Pillager C, no jinx) Zasies vs. Viking Whelp B Sailor E (Spiky Mace) - Special Damage: Man Overboard (30 water-elemental damage, Zasies knocked Overboard) Nerwen vs. Viking Sailor E (Mourning Star) - Hit (33 damage, Sailor E fragile) Haldor vs. Viking Sailor A (Dualis) - Meditate (No effect) Bagnav vs. Hoke - (100/2 - 31 = 19 damage) Gombur poisoned - (1 damage) Sailor E poisoned and fragile - (2 damage) Sailor B bleeding - (5 damage) Warlord - Sailor F summoned The battle begins explosively. The vikings throw themselves violently against the hero's (thanks to Hoke) considerable defenses. The Mystic Knight leads Olmstyr, Gocklo, and Knife-Tongue, an unlikely group, against the vicious pillagers. Alexandre forces the clean-shaven whelps backwards, as Jess, Benji, Nerwen, and Zasies team up on one of the sailors. He receives a cut and a gash from the first and third, but Benji's just in time to duck beneath his axe, taking only a slice across the scalp. Zasies moves in to help him out, but is promptly grabbed and thrown off the ship by the annoyed sailor. Thormanil and Alexis end up back-to-back, holding off the rest of them even as Ognar calls another aboard. The leader is left growling as Dyric lands an arrow in his side. The captain, meanwhile, duels with his overweight second-in-command, the greasy cook's head spinning as Illdria expertly uses his own weapon against him. Bagnav turns to Guts, who's busy cutting through the horde of whelps, and drives his enormous spear through the raider's back, roaring in fury as he falls to the deck. He takes a swing at Hoke, leaving a deep slash through both armor and flesh, and finally another sweep at Tesni, who falls instantly. Haldor munches some popcorn and watches the battle. Enemies Warlord Ognar the Hairy Level 75 Icy Humanoid Health: 2784/3060 Defense: 20 Special I: CHARGE! - Ognar leads his remaining forces into a fierce charge. Each enemy will deal an additional free hit at the end of the current round. Special II: A Hairy Situation – Ognar entangles the hero in his glorious beard, causing them to be Bound and Slowed until Ognar is defeated. Use when CHARGE! Is already in effect. Passive Special: Warlord – Ognar will call an additional random viking to combat at the end of every round; a Whelp, a Sailor, or a Pillager. Drops: 100 gold, Ognar’s Beard (Suitable for men, +8 power, gives the wearer the Enraged effect, headwear), Warblade (WP: 20, greatsword), Immune to all negative effects and instant kill. Gombur Gizzard-Gut *Deals the Poisoned effect* *Poisoned* *Confused, 3 rounds* Level 50 Humanoid Health: 1860/2295 Special I: Blunt the Knives, Bend the Forks – Gombur permanently reduces the WP of the hero’s equipped weapon by one. Special II: Smash the Bottles and Burn the Corks – Gombur destroys one random consumable in the hero’s inventory. Special III: Chip the Glasses and Crack the Plates – Gombur permanently reduces the SP of the hero’s equipped shield by one. Specials used in order. Specials II and III only occur if the hero has a consumable in their inventory and has a shield. Drops: 5 Meads Immune to sealed, poisoned, badly poisoned, bleeding, and instant kill. Bagnav the Bloody *Hastened* Level 100 Humanoid Beast Health: 1149/1912 Defense: 5 Special I: War Cry – Bagnav encourages one random enemy. Special II: Beatdown – Bagnav instantly knocks out the hero. All other heroes gain the afraid-effect. Used when all enemies are encouraged. Drops: 5 Meads Immune to blinded, weakened, fragile, and instant kill. Viking Pillager A Level 50 Humanoid Health: 381/765 Special: Pillage – Viking Pillager steals gold equal to the hero’s level, and gains levels equal to the amount of gold stolen Drops: 50 gold, Potion Immune to instant kill. Viking Pillager B Level 50 Humanoid Health: 368/765 Special: Pillage – Viking Pillager steals gold equal to the hero’s level, and gains levels equal to the amount of gold stolen Drops: 50 gold, Potion Immune to instant kill. Viking Pillager C Level 50 Humanoid Health: 369/765 Special: Pillage – Viking Pillager steals gold equal to the hero’s level, and gains levels equal to the amount of gold stolen Drops: 50 gold, Potion Immune to instant kill. Viking Pillager D Level 50 Humanoid Health: 381/765 Special: Pillage – Viking Pillager steals gold equal to the hero’s level, and gains levels equal to the amount of gold stolen Drops: 50 gold, Potion Immune to instant kill. Viking Sailor A Level 30 Aquatic Humanoid Health: 228/612 Special: Man Overboard – Viking Sailor knocks the hero off the ship, dealing 30 water-elemental damage ignoring row and defense. The hero is removed from combat, and must take the duration of the next round to return. Drops: Mulled Wine Viking Sailor B *Bleeding* Level 30 Aquatic Humanoid Health: 181/612 Special: Man Overboard – Viking Sailor knocks the hero off the ship, dealing 30 water-elemental damage ignoring row and defense. The hero is removed from combat, and must take the duration of the next round to return. Drops: Mulled Wine Viking Sailor C Level 30 Aquatic Humanoid Health: 8/612 Special: Man Overboard – Viking Sailor knocks the hero off the ship, dealing 30 water-elemental damage ignoring row and defense. The hero is removed from combat, and must take the duration of the next round to return. Drops: Mulled Wine Viking Sailor D Level 30 Aquatic Humanoid Health: 228/612 Special: Man Overboard – Viking Sailor knocks the hero off the ship, dealing 30 water-elemental damage ignoring row and defense. The hero is removed from combat, and must take the duration of the next round to return. Drops: Mulled Wine Viking Sailor E *Poisoned* *Fragile, 3 rounds* Level 30 Aquatic Humanoid Health: 179/612 Special: Man Overboard – Viking Sailor knocks the hero off the ship, dealing 30 water-elemental damage ignoring row and defense. The hero is removed from combat, and must take the duration of the next round to return. Drops: Mulled Wine Viking Sailor F Level 30 Aquatic Humanoid Health: 612/612 Special: Man Overboard – Viking Sailor knocks the hero off the ship, dealing 30 water-elemental damage ignoring row and defense. The hero is removed from combat, and must take the duration of the next round to return. Drops: Mulled Wine Party Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM) *Party Leader* Level 29 Mystic Knight *Immune to Darkness, Fragile, Weakened, Sealed, and Confused* Power Bonus: 8 Defense: 28 Health: 29/48 Ether: 29/29 Gold: 278 Equipment: Flagpole (WP:3, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 20, immune to darkness), Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile) Inventory: Vintul (WP: 16; greatsword), Warrior's Treads (SP:2, Health +1), Gladiator Trident (WP: 11, causes the Bleeding effect; spear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Counterstrike Gloves, Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), 2x Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth), Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep, 4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, Phoenix Incense, Mead, 4x Ether Core, Dragon Scale (Grants lucky- and blessed-effects when consumed), Grating Stone, Zoot's Plaything (Special 3/4 Edition), Water Bomb, Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, Kraken Fang (grants hastened- and reinforced-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb Benji Carvenhall, the Dragonslayer Level 35 Beastwarrior *Natural Respite* *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* Power: 51 (35+16) Defense: 9 (3+6) Health: 58/61 (6+34+15+6) Gold: 227 (owes 500 to Alexis Fenral) Equipment: Meduiak (Precision Bow; WP:16; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Tricorne (headwear, SP:3), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors) Inventory: Crossbow of the Pongcanis (WP:15; earth-, wood-, water-, lightning-, light-elemental), Kusarigama (WP:10, whip), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (artefact, accessory), Health Core (8), Grand Potion (14), Potion (2), Remedy (6), Phoenix Essence (5), Phoenix Incense (2), Dragon Scales (3), Nostrum (3), Smelling Salts (3), Mead (5), Mulled Wine (3), Venom, Smoke Bomb (3), Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone, Magic Compass, Pickaxe, Bedroll, Shovel Tesni Hightribe, Level 32 2/4 Beserker *Restoration* *Immune to Afraid* *KO'D* Power: 59 Power Bonus: 0 Defense: 14 Health: 0/51 Gold: 1426 Equipment: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)),Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors). Inventory: Mellt (WP:10, ice- and lightning-elemental; hammer), Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Remedy, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 2 Meads, 2 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only) -Nerwen Calmcacil (played by Chromeknight) Level 23.33 Shaman *Immune to Sealed* *Restoration* Power bonus: 0 Defense: 3 (3(Robe of the Archmage) Health: 39/39 (Base Cleric 9 +Level bonus 22 +Shaman Bonus 9) Ether: 34/34 (Base Cleric 5 +Level bonus 22 +Shaman Bonus 1 +5(Robe of the Archmage)) Gold: 245 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Barbarian’s Boots (Restoration; footwear) Inventory: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Grogmas Handcannon (WP:12 + the number of the round of battle), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe) • White Cloak (Max HP +3; backwear), Crocodile Handbag (Max Ether +2; Immune to Water; accessory) • Opal, Topaz, Diamond, Garnet, Sapphire, Emerald • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion • Grand Tonics (3), Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (3), Phoenix Incense, Tiger Balm, Neutralizers (2), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Dragon Scales (2), Mead • Shovel, Bedroll, Magnifying Glass Jess Islanti (Sisco) Level 19.5 Assassin *Immune to Weakened Effect* Power: 37 (+4) (19+14+2+2) Health: 31/31(+1) (7+18+5+1) Gold: 176 Equipment: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect) Inventory: Mercutio's Dagger of Mugging (WP:5, Mug Ability +5), Diamond of Thoric, 2 Venoms, Mead, Smelling Salts, Remedy, 4 Grand Potions, Dragonfire Stew (Gives the consumer the encouraged and inspired effects for the duration of one battle) Gocklo *Immune to Hexed* *Cannot Mimic Blessed* Male kobold Mime Level 52 Power Bonus: 0 Health: 53/53 Ether: 53/53 Equipment: Witchbane (WP: 20, deals badly poisoned, dagger), Loincloth (Immune to Hexed) Inventory: Ruby, Deci (Throwing Knife, WP: 14), Nona (Throwing Knife, WP: 14), Morta (Throwing Knife, WP: 14) Guts Holla (Scubacarrot) *Immune to Weakened, Fragile, Asleep, Confused and Blinded* *KO'D* *Immune to all elements* *Second Party Leader* 44 year old male human Raider Level 28.33 Power Bonus: +4 Health: 0/42 Defense: 4 Gold: 445 Equipment: Lifestealer (WP: 32, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightningand Ice Elemental Damage, footwear), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear) Inventory: Stag Antlers (WP:10, Intimidation, halberd), Twin Sai (WP: 10, dual strike, dagger), 2x Ambrosia 7x Mead, 6x Smelling Salts, 7x Nostrum, 22x Grand Potion, 4x Health Core, 2x Elixir, 1x Grand Tonic, 1x Ether Core, 14x Remedy, 3x Phoenix Essence, 5x Smoke Bomb, 4x Deadly Venom, 2x Neutralizer, Shovel, Telescope, Magic Compass, Magnifying Glass, Pickaxe, Bedroll, 4x Mythril Shard, Metasimian Ale, 5x Grating Stone, Voucher to the Guild of Invision (Good for one lesson in Alchemy), Chauncey's Diamond Lamp of Summoning (Summons ???), Clippard's Poison (When applied to a weapon, all damage dealt will instantly KO enemies unless they are immune to poison, deadly poison, or sudden death. Can be applied 3 more times), Crimson Serum (Grants Mutated Effect for one battle.) Copy of the Eubric Herald (Grants transcended and inspired effects for one battle), 3x Pumpkin Bomb Thormanil Nihai, Dragonslayer (Played by swils) and Arx the Hatchling *Immune to Darkness, Wood, Asleep, Confused, Fragile, Weakened, Blinded, Bound, and Slowed* Level 30.5 Dragoon Power Bonus: +1 Defense: 8 Health: 53/53 Gold: 1283 Equipment: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Wooden Shield (SP:5, Null Wood), Bright Armor (SP: 3, Null Darkness), Winged Sandals (Wearer is immune to bound, slowed, asleep, confused, fragile, weakened, and blinded effects)., Medal of Glory (Wearer gains triple experience, accessory) Inventory: Weapons & Shields: Gladiator Trident (WP: 11, Spear, causes bleeding effect), Wyvern's Tailblade (WP: 12, Greatsword, suitable for Barbarians & Knights), Thundering Totem (WP:9, lightning, axe), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP: 9, longsword, Stuns enemies) Artefacts: Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Fighter’s Boots(Footwear, +10 damage to melee attacks. Suitable for QMs only), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water elemental damage) Consumables: Smelling Salts(1), Nostrum (1), Deadly Venom(2), Phoenix Essence(2), Remedy(5), Jinxy Juice(1) (Q35), Fire Bomb(2), Milk(1), Potion(2), Venom(3), Lightning Bomb, Grand Potion(2), Smoke Bomb(1), Ice Bomb(1), Bones(3), Water Bombs(5), Mead(1), Tiger Balm(1), Neutralizer (1), Aquamarine, Emerald, Garnet, Opal, Ruby, Sapphire, Diamond, Amethyst. Misc.: Pickaxe, Shovel, Amethyst, Grating Stone, Teleportapple Haldor Skovgaard (Played by Scorpiox) *Immune to Stunned, Fragile, and Blinded* 34 year old male human Nord Shaman Level 29 Power Bonus: +4 Defense: 7 Health: 48/48 Ether: 38/38 Gold: 96 Equipment: Zoot er Isen (WP: 15, Ice and Light Elemental) Ethereal Cloak (SP: 2, +4 Ether, Protects from Blindness), Scarlet Hood (+4 Power, Protects from Stunning), Heavy Armour (SP: 5, Protects from Fragility) Weapons: Heavy Metal Rod (WP: 12, Water Elemental), Dualis Sceptres (WP: 13, darkness-elemental, Dual-Striking), Bear Claw Gloves (WP: 8, SP: 2) Artefacts: Pugilist's Gloves (+2 Power, Protects from Weakening), Gladiator's Helmet (SP: 3) (x2) Consumables: Health Core (x2), Potion (x4), Remedy (x6), Venom, Tonic, Grand Tonic (x2), Ether Core, Smelling Salts, Mead, Phoenix Esscence, Grating Stone. Inventory: Scutum Shield (SP: 9), Shovel, Pickaxe, Bedroll, Scroll of Sealing, Scroll of Sleep Alexis Fenral (Masked Builder) *Immune to Fragile and Blinded* *Counterstriking* 20 year old female elven Harlot Level 35.5 Power Bonus: 0 Defense: 3 Health: 64/64 Gold: 697 GP: 9 Equipment: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects fromblinded), Counterstrike Gloves Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory) Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, 2 Remedies, 2 Somas, 8 Water Bombs, 2x Lightning Bomb, 2x Fire Bomb, 3 Dirt Bombs, Smoke Bomb, 4x Venom, 2x Deadly Venom, Health Core, 3x Potion, 2x Grand Potion, Phoenix Essence, 4 Nostrums, 8 Meads, 2 Smelling Salts, 10 Remedies, 6 Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable), Winged Sandals (artifact; footwear; protects from bound and slowed effects), 2xTitan Heart (Grants encouraged- and inspired-effects when consumed), 3x Level Up Mushroom, Dragonfire Stew (Gives the consumer the encouraged and inspired effects for the duration of one battle) Alexandre le Chevalier (Played by Capt.JohnPaul) *Immune to Stunned* 20 year old elf male Black Knight Level 23.33 Power Bonus: 0 Defense: 14 Health: 41/41 Gold: 29 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, badly poisoned, +1 gold per successful strike), Cross Heater Shield (SP: 10), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Black Knight Armor (SP:4, protects from Stunned effect.) Inventory: Potions (5), Bedroll, Smoke Bomb 2x, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x2, Tome of The Regret, Volatile Venom x5, Mead 4x, Nostrum 3x, Smelling Salts x1, Grand Potion 3x, Emerald (Wood), Mulled Wine, 1 fine Montresorian Wine,Ambrosia, Remedy Dyric Rone (Played by The Legonator) *Immune to all elements* *Lucky* *Steals 50% more gold* Level 22.33 Assassin Power Bonus: 0 Defense: 3 Health: 34/34 Gold: 1146 Equipment: Requiem (WP: 20; wood, light and darkness-elemental, ranged), Lucky Die, Tricorne (SP:3, Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness - elemental) Sticky Gloves (Increases amount of gold stolen by 50%; handwear) Inventory: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Aquamarine (Water), Diamond, 4 Potions, 5 Grand Potions, Elixir, 2 Remedies, 2 Meads, 2 Venoms, Smoke Bomb, Skeleton Decoy, 3 Mythril Shards (3/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Winged Sandals, Smelling Salt Bedroll, Shovel, Banana (Restores full health to target), Diamond Lamp of Summoning (1/3 Uses Left), Tonic, Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), 1 Military Grade Light Bomb, 1 Military Grade Darkness Bomb Olmstyr (NPC, uncontrollable/takes suggestions) 33 years old male orc Warden Level 27.66 Power Bonus: 0 Defense: 10 Health: 44/44 Gold: 0 Equipment: Serstyr (WP: 20, light-elemental, longsword), Traveller’s Cloak (SP: 1, backwear), Orc-Made Chainmail (Suitable for Olmstyr, SP: 9, half damage from humans, bodywear) Inventory: 3 Grand Potions, Elixir, Phoenix Essence Captain Illdria (NPC, controlled by Scubacarrot) 26 years old female human Marauder *Immune to weakened, fragile, enamored, and confused* Level 30 Power Bonus: 0 Health: 46/46 Gold: 488 Equipment: Rapier (WP: 13, longsword), Flayer (WP: 10, whip), Corset of Kickass (Suitable for Illdria, wearer deals the enamored-effect, bodywear), Cap'n’s Sash (Suitable for Illdria, immune to weakened, fragile, enamored, and confused, grants Command, accessory) Knife-Tongue (NPC, controlled by swils) 37 years old male hobgoblin Marauder *Immune to jinxed* Level 12 Power Bonus: 0 Health: 27/27 Gold: 16 Equipment: Shank (WP: 7, dagger), Shiv (WP: 5, dagger), Coat of Misfortune (Suitable for Knife-Tongue, wearer has a 1/6 chance to deal the jinxed-effect on successful hits, immune to jinxed, bodywear) Zasies (NPC, controlled by Flare) 72 years old female Selkreeth Berserker *Immune to fragile* *Overboard, 1 round* Level 22 Power Bonus: +5 Health: 6/36 Gold: 38 Equipment: Ungodly Spiky Mace (WP: 15, deals the bleeding-effect, dealing 5 points of damage each round until remedied or fully healed, mace), Heavy Gauntlets (Suitable for Zasies, +5 power, immune to fragile, handwear) Everyone, please choose an action. Party leader, please create a battle order. Scuba, swils, and Flare, take note you have NPC control. At the end of 24 hours, party leader/secondary party leader, please recommend actions for heroes that have not posted yet. Edited December 9, 2013 by CallMePie
Peppermint_M Posted December 8, 2013 Posted December 8, 2013 "An iced up guy! Fàelàn time to take down some hairy chap!" Front Row Warlord Ognar the Hairy. (unless there are better tactics?)
Sisco Posted December 8, 2013 Posted December 8, 2013 Jess shook the blood off of her sword, and lunged at Viking Sailor F from the Front Row.
Scorpiox Posted December 8, 2013 Posted December 8, 2013 Haldor has a go at Viking Sailor E, from the front row.
UsernameMDM Posted December 8, 2013 Posted December 8, 2013 MDM, you can't imbue scrolls into shields, so you may want to sort that out first. Ugh. Can I transfer the imbued scrolls to other artefacts? "An iced up guy! Fàelàn time to take down some hairy chap!" Front Row Warlord Ognar the Hairy. (unless there are better tactics?) You're KO'd Same Order. Repeat.
CMP Posted December 8, 2013 Author Posted December 8, 2013 Ugh. Can I transfer the imbued scrolls to other artefacts? Yeah. And yes, I'll list the immunities in the artifact description, you don't need to rename it if you don't want.
swils Posted December 8, 2013 Posted December 8, 2013 Just to complicate things, I did specify the Gladiator's Trident, so there should be 41(42? if you rounded up) damage, and the bleed effect. Thormanil attacks Viking Sailor B, front row, Gladiator's Trident & Knife-Tongue attacks Pillagers B&C, back row.
Capt.JohnPaul Posted December 8, 2013 Posted December 8, 2013 Viking Pillager D, Back row. "KO'd already!? Guys, how many Phoenix Essences do we got?"
UsernameMDM Posted December 8, 2013 Posted December 8, 2013 Yeah. And yes, I'll list the immunities in the artifact description, you don't need to rename it if you don't want. Scroll of Confusion and Scroll of Sealing to Samurai Helmet.
Scubacarrot Posted December 8, 2013 Posted December 8, 2013 Guts looks down, after cutting down eight enemies, and severely damaging the others, and sees a spear sticking out of his belly. Moments later, he falls to the ground, black before his eyes. There are a few words the ones closest to him can make out, before the raider passes out: "Gonna.. leave a mark... women love... scars..." There the raider lay, in the middle of the deck, in a pile of blood.
The Legonater Posted December 8, 2013 Posted December 8, 2013 I believe I should have done double damage, due to having a darkness-elemental weapon? Charge! Keep it up! I repeat my attack.
CMP Posted December 8, 2013 Author Posted December 8, 2013 I believe I should have done double damage, due to having a darkness-elemental weapon? You did.
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