Flare Posted February 3, 2014 Posted February 3, 2014 (edited) Benji shouts but as he transforms into a large reptilian monster it turns into a mighty roar as the help comes. Benji repeats his attack on Harpy H. OoC: Dammit Zepher, stop making me attack Harpy C! Harpy C doesn't even exist for the last couple rounds! I was attacking Harpy H! Which means it got no free hit. Ugh. Edited February 3, 2014 by Flare Quote
UsernameMDM Posted February 3, 2014 Posted February 3, 2014 Matthias lifts his crossbow towards the swarming nightmares, but hesitates as they swoop and scream. "Which one should I shoot?!" he yells to Cinna and the flagpole knight. "We have the South and part of the North covered. If the South is cleared we will be joined by a few more soldiers. The hags on the cliff are annoyingly raking their talons across our defenses." Quote
Vash the Stampede Posted February 3, 2014 Posted February 3, 2014 "We have the South and part of the North covered. If the South is cleared we will be joined by a few more soldiers. The hags on the cliff are annoyingly raking their talons across our defenses." Dreyrugr turns to attack Harpy J from the front row. Quote
Chromeknight Posted February 3, 2014 Posted February 3, 2014 Stars shine on our meeting Nagure. It is good to see you again. I look forward to meeting your companions after we have dealt with these. Nerwen strikes Harpy B confident that if her target falls before she reaches it! the next harpy was an equally good choice. Quote
Zepher Posted February 3, 2014 Author Posted February 3, 2014 OoC: Harpy C lives on in our hearts and minds. I'm sorry, I guess I got some of that cerebral wiring crossed. Fixed, Tesni up a health, and from here on in your crusade against Harpy H will be recognized! Quote
Darkdragon Posted February 3, 2014 Posted February 3, 2014 Cinna's eyes widen at the battle in front of her. She hopes this wasn't a mistake to lead the team to assist, glancing around she is happy to see some friends that she hasn't talked to in a long time. "Fear not, friends, we are here to help! Boris, you must keep track of Grinshod while we assist here." With that, she let's loose a Lightening bolt at Harpy J from the back row. (if Enchantment is rolled, go for the Turtle Shield) Quote
Waterbrick Down Posted February 3, 2014 Posted February 3, 2014 (edited) Cinna's eyes widen at the battle in front of her. She hopes this wasn't a mistake to lead the team to assist, glancing around she is happy to see some friends that she hasn't talked to in a long time. "Fear not, friends, we are here to help! Boris, you must keep track of Grinshod while we assist here." With that, she let's loose a Lightening bolt at Harpy J. (if Enchantment is rolled, go for the Turtle Shield) "Will do, but I don't think he's really got anywhere to go at the moment." Edited February 3, 2014 by Waterbrick Down Quote
Darkdragon Posted February 3, 2014 Posted February 3, 2014 "Will do, but I don't think he's really got anywhere to go at the moment." "Well, just to be safe. He did say he'd take any chance to try and leave us." Quote
Peppermint_M Posted February 3, 2014 Posted February 3, 2014 "Hey, new people." Tesni grinned "Ok Mellt, Harpy I needs to be whacked good." Quote
UsernameMDM Posted February 3, 2014 Posted February 3, 2014 "Lady Darkdragon, order your party after mine attacks if you will." Quote
Purpearljellyblob Posted February 3, 2014 Posted February 3, 2014 (edited) Purpearl hands the Opal back to Cinna. One by one, her party charges forward. Purpearl turns to Cinna, "I will return the Opal to you after we defeat those abominations." Purpearl casts Scroll of Weakening at Harpy F from the back row. "Buzz off!" Edited February 3, 2014 by Purpearljellyblob Quote
Darkdragon Posted February 3, 2014 Posted February 3, 2014 "Hold your attacks until after Hoke's party has a chance!" Battle Order Nagure Cinna Dreyrugr Purpearl Baradock Matthias Quote
StickFig Posted February 4, 2014 Posted February 4, 2014 (edited) "Hold your attacks until after Hoke's party has a chance!" Matthias dutifully keeps his finger off the trigger until everyone else has attacked, then looses a bolt at Harpy E. OoC: Newbie question, does our half of the party get the +3SP bonus from Hoke's Flagpole? Edited February 4, 2014 by nstickney Quote
Cryos Posted February 4, 2014 Posted February 4, 2014 Baradock focuses in on Harpy D, waiting for the moment to attack the winged shrew from the front row. Just received some upsetting news which may make me unable to post at my leisure, at points during the battle If I am the only one left to post an action I give control of Baradock to Darkdragon. Quote
Zepher Posted February 4, 2014 Author Posted February 4, 2014 Cliffside Combat Round Six Hoke v. Harpy B - Shield (1+2= 3 Hits, [6+4+29+4]*2*2=172 Damage B [KO], 172 Damage Damage H, 344 Damage D [KO]) Nerwen v. Harpy I - Hit ([15+24]*2=78) Tesni v. Harpy I - Counter ([10+3+33]*2*2=184) Benji v. Harpy H - Shield (35*2*2=140 Damage) Mint v. Harpy D - Special Damage (No Effect) Jess v. Harpy I - Damage (No Effect) Nagure does nothing Cinna v. Harpy J - Special Damage (No Effect) Dreyrugr v. Harpy J - Hide Purpearl uses Scroll of Weakening - Failure (Roll of 6, -1 ether) Baradock v. Harpy D - Damage (No Effect) Matthias v. Harpy E - Damage (No Effect) The new heroes are apparently not prepared to fight Harpies... The Enemies Harpy H (South) Level 21 Flying Health: 42/354 Special: Feral Strike – Attacks members of the opposing party 1-6 times, dividing the hits as equally as possible. Drops: Smelling Salts Harpy I (North) Level 21 Flying Health: 64/354 Special: Feral Strike – Attacks members of the opposing party 1-6 times, dividing the hits as equally as possible. Drops: Smelling Salts Harpy E (Cliff Face) Level 21 Flying Health: 319/354 Special: Feral Strike – Attacks members of the opposing party 1-6 times, dividing the hits as equally as possible. Drops: Smelling Salts Harpy F (Cliff Face) Level 21 Flying Health: 354/354 Special: Feral Strike – Attacks members of the opposing party 1-6 times, dividing the hits as equally as possible. Drops: Smelling Salts Harpy J (Cliff Face) Level 21 Flying Health: 354/354 Special: Feral Strike – Attacks members of the opposing party 1-6 times, dividing the hits as equally as possible. Drops: Smelling Salts The Party Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM) *Party Leader* Level 29.66 Mystic Knight *Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+3 Defense* *Encouraged* Power Bonus: 4 (+4 WP) Defense: 25 28 Health: 48/48 Ether: 18/29 Gold: 348 Equipment: Flagpole (WP:6, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 20, immune to darkness), Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile) Inventory: Vintul (WP: 16; greatsword), Warrior's Treads (SP:2, Health +1), Gladiator Trident (WP: 11, causes the Bleeding effect; spear), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Counterstrike Gloves, Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), 2x Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth), Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep, 4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, Phoenix Incense, 4x Mead, 4x Ether Core, x4 Dragon Scale (Grants lucky- and blessed-effects when consumed), Grating Stone, Zoot's Plaything (Special 3/4 Edition), Water Bomb, Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, Kraken Fang (grants hastened- and reinforced-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy Benji Carvenhall, the Dragonslayer Level 35.75 Beastwarrior *Natural Respite* *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *+3 Defense* *Inspired* *Encouraged* Power: 51 (35+16) Defense: 9 12 (3+6) Health: 68/122 (6+34+15+6) Gold: 502 (owes 500 to Alexis Fenral) Equipment: Meduiak (Precision Bow; WP:16; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Tricorne (headwear, SP:3), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors) Inventory: Crossbow of the Pongcanis (WP:15; earth-, wood-, water-, lightning-, light-elemental), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (artefact, accessory), Health Core (5), Grand Potion (9), Potion (2), Remedy (6), Phoenix Essence (5), Phoenix Incense (2), Dragon Scales (3), Nostrum (4), Smelling Salts (4), Mead (5), Mulled Wine (4), Venom, Smoke Bomb (3), Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone, Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia Tesni Hightribe, Level 33 Beserker *Restoration* *Immune to Afraid* *+3 Defense* *Encouraged* Power: 60 Power Bonus: 0 (+3 WP) Defense: 14 20 Health: 46/52 Gold: 1456 Equipment: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)),Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors). Inventory: Mellt (WP:10, ice- and lightning-elemental; hammer), Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 4 Meads, 2 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies Nerwen Calmcacil (played by Chromeknight) Level 24 Paladin *Immune to Sealed* *+3 Defense* *Reinforced* *Transcended* *Inspired* *Encouraged* Power bonus: 0 Defense: 17 34 Health: 45/45 90/90 Ether: 35/35 70/70 Gold: 218 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), White Cloak (Max HP +3; backwear), Orc Barbed Shield (SP: 11) Inventory: Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind), • Crocodile Handbag (Max Ether +2; Immune to Water; accessory) • Opal, Topaz, Diamond, Garnet, Sapphire, Emerald • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion • Grand Tonics (4), Potions (3), Elixirs (3), Remedies (7), Potion, Phoenix Essences (2), Phoenix Incense, Tiger Balm, Neutralizers (2), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Copy of Eubric herald (inspired and transcended, one battle), Grand potion, Phoenix Essence, Venom, Ambrosia • Shovel, Bedroll, Magnifying Glass Jess Islanti (Sisco) Level 20.66 Assassin *Immune to Weakened Effect* *+3 Defense* *Encouraged* Power Bonus: 2 Health: 16/32 Defense: 3 Gold: 201 Equipment: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience) Inventory: 2 Venoms, 3 Meads, 3 Grand Potions, Dragonfire Stew (Gives the consumer the encouraged and inspired effects for the duration of one battle), Mulled Wine, 11 Potions, 11 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy General Mint Level 55.2 Beserker *Immune to Fragile* *+3 Defense* *Encouraged* Power: 67 Health: 59/72 Defense: 5 8 Gold: 70 Equipment: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Heavy Armor (SP: 5, Immune to Fragile) Inventory: x6 Mead, The Steel Stone (WP: 12, Earth Elemental, Greatsword) Cinna the Dark (darkdragon) *Party Leader* Level 26 *Immune to Stunned, Lightning and Earth* *+3 Defense* Power Bonus: 2 Defense: 15 Health: 45/45 Ether: 39/39 Gold: 135 Equipment: Mauryl (WP:19 + Darkness, broomstick), Turtleshell Shield (SP:12), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory) Inventory: Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, Ether Core, 5 Grand Potions, 5 Remedies, Elixir, Phoenix Essence, 5 Meads, Smelling Salt, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Ambrosia Dreyrugr (Vash the Stampede) Level 20 1/3 Black Knight *Immune to Stunned, Water, Wind, and Fire* *+3 Defense* Power Bonus: 0 Defense: 16 Health: 39/39 Gold: 195 Equipment: Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Dragonbrand Shield (SP: 8, immune to wind and fire, shield), Black Knight's Armour (SP:4, protects from stunned-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone) Inventory: Venom x3, Bedroll, Remedy, 5x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour, Neutralizer Nagure (Costy) Level 22 Berserker *Natural Respite* *Trap Evasion* *Immune to Ice,Fire, Earth,Petrified, Fragile, Blinded, Confused and Asleep* *Counterstrike* *+3 Defense* Power Bonus: 0 Defense: 28 Health: 36/44 Gold: 48 GP: 4 Equipment: Xiaolin's Bident (WP:16; instantly kills Aoi; ice- and lightning-elemental spear), Yeti Fur Coat (SP:12, immunity to Ice, Fire, FragileBlinded, Confused and Asleep; suitable for yetis only, bodywear), Counterstrike Gloves; handwear), White Dragon's Greaves (SP:3, avoid traps on the ground, immunity to earth and petrified; suitable to knights, dragoons, skirmishers and winged warriors; footwear), Shield (SP:10) Inventory: Stone Hammer (WP: 15, Earth & Darkness-elemental, hammer), Tiger Slayer (WP:10/20 against enemies with “tiger” in their name; spear), Axe of the Croise (WP: 10, Light-elemental axe),Helmet (SP:1), Potion x2, Grand Potion x8, Remedy x4, Elixir, Phoenix Essences x2, Mead x3, Deadly Venom x2, Smoke Bomb x5, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Pickaxe, Lightning Bomb x2, Smelling Salts, Venom, Phoenix Incense x2, Teleportapple, Ambrosia Purpearl Berthadhiell (Purpearljellyblob) Level 5 Mage *+3 Defense* Power Bonus: 1 Health: 9/9 Defense: 3 Ether: 8/9 Gold: 43 Equipment: Crimson Arcanon (Wand WP:3), High Heels (Power +1, suitable for women; footwear) Inventory: Bedroll, Potion, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Opal (Ice), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, Mead, Ambrosia Baradok Segul Cannari (Cryos) Level 6 Barbarian *+3 Defense* Power Bonus: 0 Defense: 5 Health: 12/12 Gold: 293 Equipment: Calcified Club (WP: 5, Earth-Elemental) Light Armor (SP:2) Inventory: Potion x2, Remedy, Phenoix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether), Mead Matthias (nstickney) Level 3 Ranger *+3 Defense* Power Bonus: 0 Defense: 7 Health: 8/8 Gold: 43 Equipment: Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) Inventory: Potion, Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevents the first negative effect inflicted on the wearer during a battle, headware), Mead Quote
Purpearljellyblob Posted February 5, 2014 Posted February 5, 2014 Purpearl keeps her eyes glued on her target as she casts Scroll of Weakening at Harpy F from the back row. Quote
UsernameMDM Posted February 5, 2014 Posted February 5, 2014 Hoke's armor crackles with energy as he releases a few powerful bolts at the Harpies to the south. Topaz, H. Repeat Battle Order. Jess & Mint Both attack H if still alive after Hoke's attack. Quote
Darkdragon Posted February 5, 2014 Posted February 5, 2014 Cinna: Lightening bolt at Harpy J from the back row. (if Enchantment is rolled, go for the Turtle Shield) Baradok: Attacks Harpy D from the back row. (unless Cryos comes back and posts another action) Battle Order Nagure Cinna Dreyrugr Purpearl Baradock Matthias Quote
StickFig Posted February 5, 2014 Posted February 5, 2014 Matthias v. Harpy E - Damage (No Effect) Matthias is flustered momentarily as the harpy rakes at him, but comes away unscathed. He manages not to lose sight of his target and fires another bolt at Harpy E. OoC: Another newbie question - I'm not certain why I took no damage: (21/2)=10.5, 10.5-7=4.5... I'm sure I'm never supposed to question the quest master, but I'm just trying to understand the mechanics. Quote
Zepher Posted February 5, 2014 Author Posted February 5, 2014 Nerwen rolled Shield last round, which granted the party safety! Paladins are a handy-dandy class to have around, and everyone should always take them on the most exciting and rewarding quests in my opinion. Quote
Vash the Stampede Posted February 5, 2014 Posted February 5, 2014 Dreyrugr attacks Harpy J from the front row. Quote
Flare Posted February 5, 2014 Posted February 5, 2014 Benji laughs out loud as he turns back into his human form. Now that the heroes had the advantage of superior numbers, it would be easy to take down these creatures. He carefully targets Harpy I with Meduiak. Quote
Chromeknight Posted February 5, 2014 Posted February 5, 2014 Seraphiel flitted from side to side, deflecting the incoming blows. The new party joining them was particularly well defended. Some of them seemed to be in the very beginning of their heroic careers. Nerwen focussed again on the task at hand. You have lost more health Master Carvenhall, but Miss Islanti is in more danger from a wayward blow. I shall heal her after I heal you. Nerwen heals Jess. Quote
Peppermint_M Posted February 5, 2014 Posted February 5, 2014 "Ah, hear the clatter of claws on good steel? Mellt, smash 'em down!" Again Quote
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