Waterbrick Down Posted February 6, 2014 Posted February 6, 2014 (edited) Cliffside Combat Round Seven Hoke v. Harpy H - Special Damage (4)(Hoke: 48+28 HP-(21 Damage)=48 HP)(Nerwen: 90+34 HP-(21 Damage)=90 HP)(Tensi: 46+20 HP-(21 Damage)=45 HP)(Benji: 68+12 HP-(21 Damage)=59 HP) Nerwen v. Jess - Guardian Angel Tesni v. Harpy I - War Cry (Allies Encouraged) Benji v. Harpy I - Damage (Benji: 59+12 HP-(21 Damage)=50 HP) Mint v. Harpy H - Deflected Counter (Mint: 59+8 HP-(21 Damage)=46 HP)(Harpy H: 42-(65 Damage)=0 HP) Jess v. Harpy H I - Damage (Jess: 16+3 HP-(21 Damage)= 0 HP) Nagure does nothing Cinna v. Harpy J - Special Damage (6)(Cinna: 45+15 HP-(21 Damage)=39 HP)(Dreyrugr: 39+16 HP-(21 Damage)=34 HP)(Purpearl: 9+3 HP-(21 Damage)=0 HP)(Baradock: 12+5 HP-(21 Damage)=0 HP)(Matthias: 7+8 HP-(21 Damage)=0 HP) Dreyrugr v. Harpy J - Damage (Dreyrugr: 34+16 HP-(21 Damage)=29 HP) Purpearl uses Scroll of Weakening - Failure (Roll of 6, -1 ether) Baradock v. Harpy D - Damage (No Effect) Matthias v. Harpy E - Damage (No Effect) Hoke - Free Hits (Harpy E)(Hoke: 48+28 HP-(21 Damage)=48 HP) Nerwen - Free Hits (Harpy F)(Nerwen: 90+34 HP-(21 Damage)= 90 HP) Harpy K Joins the battle Nerwen's guardian angel again arrives back on the scene as Tensi rallies her new comrades. The holy servant arrives too late however to protect the newer heroes who fall under the onslaught of the winged monstrosities. The Enemies Harpy I (North) Level 21 Flying Health: 64/354 Special: Feral Strike – Attacks members of the opposing party 1-6 times, dividing the hits as equally as possible. Drops: Smelling Salts Harpy E (Cliff Face) Level 21 Flying Health: 319/354 Special: Feral Strike – Attacks members of the opposing party 1-6 times, dividing the hits as equally as possible. Drops: Smelling Salts Harpy F (Cliff Face) Level 21 Flying Health: 354/354 Special: Feral Strike – Attacks members of the opposing party 1-6 times, dividing the hits as equally as possible. Drops: Smelling Salts Harpy J (Cliff Face) Level 21 Flying Health: 354/354 Special: Feral Strike – Attacks members of the opposing party 1-6 times, dividing the hits as equally as possible. Drops: Smelling Salts Harpy K (South) Level 21 Flying Health: 354/354 Special: Feral Strike – Attacks members of the opposing party 1-6 times, dividing the hits as equally as possible. Drops: Smelling Salts The Party Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM) *Party Leader* Level 29.66 Mystic Knight *Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+3 Defense* *Encouraged* Power Bonus: 4 (+4 WP) Defense: 25 28 Health: 48/48 Ether: 18/29 Gold: 348 Equipment: Flagpole (WP:6, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 20, immune to darkness), Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile) Inventory: Vintul (WP: 16; greatsword), Warrior's Treads (SP:2, Health +1), Gladiator Trident (WP: 11, causes the Bleeding effect; spear), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Counterstrike Gloves, Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), 2x Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth), Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep, 4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, Phoenix Incense, 4x Mead, 4x Ether Core, x4 Dragon Scale (Grants lucky- and blessed-effects when consumed), Grating Stone, Zoot's Plaything (Special 3/4 Edition), Water Bomb, Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, Kraken Fang (grants hastened- and reinforced-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy Benji Carvenhall, the Dragonslayer Level 35.75 Beastwarrior *Natural Respite* *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *+3 Defense* *Inspired* *Encouraged* Power: 51 (35+16) Defense: 9 12 (3+6) Health: 50/122 (6+34+15+6) Gold: 502 (owes 500 to Alexis Fenral) Equipment: Meduiak (Precision Bow; WP:16; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Tricorne (headwear, SP:3), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors) Inventory: Crossbow of the Pongcanis (WP:15; earth-, wood-, water-, lightning-, light-elemental), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (artefact, accessory), Health Core (5), Grand Potion (9), Potion (2), Remedy (6), Phoenix Essence (5), Phoenix Incense (2), Dragon Scales (3), Nostrum (4), Smelling Salts (4), Mead (5), Mulled Wine (4), Venom, Smoke Bomb (3), Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone, Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia Tesni Hightribe, Level 33 Beserker *Restoration* *Immune to Afraid* *+3 Defense* *Encouraged* Power: 60 Power Bonus: 0 (+3 WP) Defense: 14 20 Health: 45/52 Gold: 1456 Equipment: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)),Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors). Inventory: Mellt (WP:10, ice- and lightning-elemental; hammer), Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 4 Meads, 2 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies Nerwen Calmcacil (played by Chromeknight) Level 24 Paladin *Immune to Sealed* *+3 Defense* *Reinforced* *Transcended* *Inspired* *Encouraged* *Guardian Angel* Power bonus: 0 Defense: 17 34 Health: 45/45 90/90 Ether: 35/35 70/70 Gold: 218 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), White Cloak (Max HP +3; backwear), Orc Barbed Shield (SP: 11) Inventory: Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind), • Crocodile Handbag (Max Ether +2; Immune to Water; accessory) • Opal, Topaz, Diamond, Garnet, Sapphire, Emerald • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion • Grand Tonics (4), Potions (3), Elixirs (3), Remedies (7), Potion, Phoenix Essences (2), Phoenix Incense, Tiger Balm, Neutralizers (2), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Copy of Eubric herald (inspired and transcended, one battle), Grand potion, Phoenix Essence, Venom, Ambrosia • Shovel, Bedroll, Magnifying Glass Jess Islanti (Sisco) Level 20.66 Assassin *Immune to Weakened Effect* *KO* Power Bonus: 2 Health: 0/32 Defense: 3 Gold: 201 Equipment: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience) Inventory: 2 Venoms, 3 Meads, 3 Grand Potions, Dragonfire Stew (Gives the consumer the encouraged and inspired effects for the duration of one battle), Mulled Wine, 11 Potions, 11 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy General Mint Level 55.2 Beserker *Immune to Fragile* *+3 Defense* *Encouraged* Power: 67 Health: 46/72 Defense: 5 8 Gold: 70 Equipment: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Heavy Armor (SP: 5, Immune to Fragile) Inventory: x6 Mead, The Steel Stone (WP: 12, Earth Elemental, Greatsword) Cinna the Dark (darkdragon) *Party Leader* Level 26 *Immune to Stunned, Lightning and Earth* *+3 Defense* *Encouraged* Power Bonus: 2 Defense: 15 Health: 39/45 Ether: 39/39 Gold: 135 Equipment: Mauryl (WP:19 + Darkness, broomstick), Turtleshell Shield (SP:12), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory) Inventory: Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, Ether Core, 5 Grand Potions, 5 Remedies, Elixir, Phoenix Essence, 5 Meads, Smelling Salt, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Ambrosia Dreyrugr (Vash the Stampede) Level 20 1/3 Black Knight *Immune to Stunned, Water, Wind, and Fire* *+3 Defense* *Encouraged* Power Bonus: 0 Defense: 16 Health: 29/39 Gold: 195 Equipment: Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Dragonbrand Shield (SP: 8, immune to wind and fire, shield), Black Knight's Armour (SP:4, protects from stunned-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone) Inventory: Venom x3, Bedroll, Remedy, 5x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour, Neutralizer Nagure (Costy) Level 22 Berserker *Natural Respite* *Trap Evasion* *Immune to Ice,Fire, Earth,Petrified, Fragile, Blinded, Confused and Asleep* *Counterstrike* *+3 Defense* *Encouraged* Power Bonus: 0 Defense: 28 Health: 36/44 Gold: 48 GP: 4 Equipment: Xiaolin's Bident (WP:16; instantly kills Aoi; ice- and lightning-elemental spear), Yeti Fur Coat (SP:12, immunity to Ice, Fire, FragileBlinded, Confused and Asleep; suitable for yetis only, bodywear), Counterstrike Gloves; handwear), White Dragon's Greaves (SP:3, avoid traps on the ground, immunity to earth and petrified; suitable to knights, dragoons, skirmishers and winged warriors; footwear), Shield (SP:10) Inventory: Stone Hammer (WP: 15, Earth & Darkness-elemental, hammer), Tiger Slayer (WP:10/20 against enemies with “tiger” in their name; spear), Axe of the Croise (WP: 10, Light-elemental axe),Helmet (SP:1), Potion x2, Grand Potion x8, Remedy x4, Elixir, Phoenix Essences x2, Mead x3, Deadly Venom x2, Smoke Bomb x5, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Pickaxe, Lightning Bomb x2, Smelling Salts, Venom, Phoenix Incense x2, Teleportapple, Ambrosia Purpearl Berthadhiell (Purpearljellyblob) Level 5 Mage *KO'd* Power Bonus: 1 Health: 0/9 Defense: 3 Ether: 8/9 Gold: 43 Equipment: Crimson Arcanon (Wand WP:3), High Heels (Power +1, suitable for women; footwear) Inventory: Bedroll, Potion, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Opal (Ice), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, Mead, Ambrosia Baradok Segul Cannari (Cryos) Level 6 Barbarian *KO'd* Power Bonus: 0 Defense: 5 Health: 0/12 Gold: 293 Equipment: Calcified Club (WP: 5, Earth-Elemental) Light Armor (SP:2) Inventory: Potion x2, Remedy, Phenoix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether), Mead Matthias (nstickney) Level 3 Ranger *KO'd* Power Bonus: 0 Defense: 7 Health: 0/8 Gold: 43 Equipment: Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) Inventory: Potion, Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevents the first negative effect inflicted on the wearer during a battle, headware), Mead Edited February 6, 2014 by Waterbrick Down Quote
Chromeknight Posted February 6, 2014 Posted February 6, 2014 Nerwen rounds on her angelic companion, her voice low and taut with anger. who do you serve? Once again you block my attempt to heal my companion and this time your intransigence leads to her falling. You arrive to protect but do not protect the weaker party members from the other party who fall before you. Who do you serve? Am I not best protected by having allies standing beside me? Seraphiel's stance in front of the party remained unchanged. She did not even turn her head to reply. i failed to heal Miss Islanti. I shall revive her. Nerwen uses Phoenix essence on Jess. Quote
Flare Posted February 6, 2014 Posted February 6, 2014 Benji winces as he is ripped at by the harpies, but he still stands strong. He decides to attacks Harpy K with Meduiak. Quote
UsernameMDM Posted February 6, 2014 Posted February 6, 2014 (We defeated the South harpies in battle. Should Hamilton have joined us before the other harpy showed up?) Quote
Zepher Posted February 6, 2014 Author Posted February 6, 2014 OoC: Yes, he should have. I can't edit the post because WBD did it, but assume that he has joined! Hamilton bursts forward through the Harpies and gives a smart salute. "Hello there, heroes! Glad to see you're doing well." General Hamilton Level 42.25 Guardian Knight *Immune to Fire, Ice and Blinded* *Reinforced* *+3 Defense* Power: 55 Health: 64/69 Defense: 7 20 Gold: 20 Equipment: Lizard's Tongue (WP: 13, Fire-Elemental, Longsword), Shield of the Red Lizard (SP: 2, Immune to Blind), Armor of the Red Lizard (SP: 3, Immune to Fire and Ice) Inventory: x1 Nostrum, Quote
Purpearljellyblob Posted February 6, 2014 Posted February 6, 2014 OOC: Shouldn't Cinna, Baradock, Matthias and Purpearl get half the damage from Feral Strike since they attacked from the back row? Quote
Waterbrick Down Posted February 6, 2014 Posted February 6, 2014 (edited) OOC: Shouldn't Cinna, Baradock, Matthias and Purpearl get half the damage from Feral Strike since they attacked from the back row? QM Note: Currently the back row is unavailable until all the Harpies on the cliffs have been killed. Apparently the note stating such was only in the first round. Edited February 6, 2014 by Waterbrick Down Quote
Darkdragon Posted February 6, 2014 Posted February 6, 2014 Cinna watches in horror as the Harpy she attacks annihilates her team even with the glow of the Paladin protecting them, or so she thought. For a split moment she considered just dying on the spot, but instead summons her rage to cast Lightening at Harpy J again. Battle Order Nagure Cinna Dreyrugr Purpearl (ko) Baradock (ko) Matthias (ko) ooc: if costy isn't going to participate, can someone else control his character for now? Quote
Purpearljellyblob Posted February 7, 2014 Posted February 7, 2014 QM Note: Currently the back row is unavailable until all the Harpies on the cliffs have been killed. Apparently the note stating such was only in the first round. Right. Trying hard to target the harpies with scroll in hand and reading it at the same time, Purpearl feels frustrated by her inexperience. In the midst of confusion, one of the harpies does a flanking manoeuvre and strikes Purpearl and her party by surprise. Dizziness sets in immediately and everything seems to be a blur. Her knees plunge into the icy ground, and all she could barely see is her fellow party members being struck down as the remaining heroes charge forward. "Nelyvn..." and Purpearl's face smashes into the ground. Quote
UsernameMDM Posted February 7, 2014 Posted February 7, 2014 Topaz, E Battle Order: Hoke Nerwen Mint - F Hamilton - I Tesni Benji Jess - do nothing Quote
Waterbrick Down Posted February 7, 2014 Posted February 7, 2014 (edited) QM Note: Darkdragon, feel free to manage Nagure's actions. Right. Trying hard to target the harpies with scroll in hand and reading it at the same time, Purpearl feels frustrated by her inexperience. In the midst of confusion, one of the harpies does a flanking manoeuvre and strikes Purpearl and her party by surprise. Dizziness sets in immediately and everything seems to be a blur. Her knees plunge into the icy ground, and all she could barely see is her fellow party members being struck down as the remaining heroes charge forward. "Nelyvn..." and Purpearl's face smashes into the ground. Nelvyn leaps off of the circus's wagon, tumbling and dodging the harpies' attacks. "Sod, looking after the green-skin. Cinna who should I take care of?" Nelvyn joins the battle! Nelvyn *Dodgy (1/3 chance to avoid rolls of Damage)* *Controlled by Darkdragon* Level 15 1/2 Assassin Power Bonus: 0 Defense: 0 Health: 30/30 Gold: 128 Equipment:Unobtrusive Dagger (WP 5), Tunic of the Elvin Acrobat (+4 HP, Provides Dodgy effect, Torsowear) Inventory: Smelling Salt, Smoke Bomb Edited February 7, 2014 by Waterbrick Down Quote
Peppermint_M Posted February 7, 2014 Posted February 7, 2014 "Ha ha! Hear that Harpies, I'd flutter on back to your nests before I finish you off!" Again Quote
Darkdragon Posted February 7, 2014 Posted February 7, 2014 "Sod, looking after the green-skin. Cinna who should I take care of?" "Go ahead and attack Harpy F. Thanks for the assistance! Nagure, please attack Harpy F as well!" Battle Order Nagure Cinna Nelvyn Dreyrugr Purpearl (ko) Baradock (ko) Matthias (ko) Quote
StickFig Posted February 8, 2014 Posted February 8, 2014 Matthias, fixated on his target, has no chance to avoid the crushing blow as Cinna is overpowered by the fierce swarm. His tiny body, thrown and crushed by the whirling wings of the harpies, shows no sign of life. Quote
Chromeknight Posted February 8, 2014 Posted February 8, 2014 Nerwen speaks quietly to the purple robed mystic knight. You are not going to revive your companions? Quote
Waterbrick Down Posted February 8, 2014 Posted February 8, 2014 QM Note: Both Jess and Dreyrugr have yet to post actions. I will run the next round in 9 hours. Quote
Vash the Stampede Posted February 8, 2014 Posted February 8, 2014 QM Note: Both Jess and Dreyrugr have yet to post actions. I will run the next round in 9 hours. .......I swear I definitely did this already. Apologies. Dreyrugr attacks harpy J again from the front row. Quote
Waterbrick Down Posted February 8, 2014 Posted February 8, 2014 Cliffside Combat Round Eight Hoke v. Harpy E - Deflected Damage (Guardian Angel) Nerwen v. Jess - Phoenix Essence (Jess Revived) Tesni v. Harpy I - Enraged Hit (Harpy I: 64 HP-(10+3+33=46 x4=184 Damage)=0 HP) Benji v. Harpy I E - Steal (Harpy E carries no gold) Mint v. Harpy F - Enraged Hit (Harpy F: 354 HP-(10+55=65 x2=130 Damage)=224 HP) Hamilton v. Harpy I E - Shield Bash (Harpy E: 319 HP-(2 Damage)=317 HP, Stunned) Jess does nothing Nagure v. Harpy F Deflected Counter (Guardian Angel)(Harpy F: 224 HP-(16+22=38 Damage)=186 HP) Cinna v. Harpy J - Enchantment (Turtle Shield SP 13, -13 ether) Nelyvn v. Harpy F - Grimm Reaper (No Gold Stolen, Harpy J assassinated) Dreyrugr v. Harpy K - Hide Harpy L joins the battle The barbarians lead the assault this time with Tensi, Mint, and Nagure all dealing out blows to the feathered menaces. Nerwen quickly revives Jess as her Guardian angel stands silently by, protecting the party from further harm. Hamilton manages to stun one of the beasts for a brief moment while Nelvyn goes into a flurry of acrobatic stunts leaving a bloody trail as Harpy J falls dead. The heroes respite is short lived however as another harpy joins from the north. The Enemies Harpy E (Cliff Face) *Stunned* Level 21 Flying Health: 317/354 Special: Feral Strike – Attacks members of the opposing party 1-6 times, dividing the hits as equally as possible. Drops: Smelling Salts Harpy F (Cliff Face) Level 21 Flying Health: 186/354 Special: Feral Strike – Attacks members of the opposing party 1-6 times, dividing the hits as equally as possible. Drops: Smelling Salts Harpy K (South) Level 21 Flying Health: 354/354 Special: Feral Strike – Attacks members of the opposing party 1-6 times, dividing the hits as equally as possible. Drops: Smelling Salts Harpy L (North) Level 21 Flying Health: 354/354 Special: Feral Strike – Attacks members of the opposing party 1-6 times, dividing the hits as equally as possible. Drops: Smelling Salts The Party Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM) *Party Leader* Level 29.66 Mystic Knight *Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+3 Defense* *Encouraged* *+2 Defense* Power Bonus: 4 (+4 WP) Defense: 25 30 Health: 48/48 Ether: 18/29 Gold: 348 Equipment: Flagpole (WP:6, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 20, immune to darkness), Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile) Inventory: Vintul (WP: 16; greatsword), Warrior's Treads (SP:2, Health +1), Gladiator Trident (WP: 11, causes the Bleeding effect; spear), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Counterstrike Gloves, Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), 2x Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth), Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep, 4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, Phoenix Incense, 4x Mead, 4x Ether Core, x4 Dragon Scale (Grants lucky- and blessed-effects when consumed), Grating Stone, Zoot's Plaything (Special 3/4 Edition), Water Bomb, Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, Kraken Fang (grants hastened- and reinforced-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy Benji Carvenhall, the Dragonslayer Level 35.75 Beastwarrior *Natural Respite* *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *+3 Defense* *Inspired* *Encouraged* Power: 51 (35+16) Defense: 9 12 (3+6) Health: 50/122 (6+34+15+6) Gold: 502 (owes 500 to Alexis Fenral) Equipment: Meduiak (Precision Bow; WP:16; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Tricorne (headwear, SP:3), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors) Inventory: Crossbow of the Pongcanis (WP:15; earth-, wood-, water-, lightning-, light-elemental), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (artefact, accessory), Health Core (5), Grand Potion (9), Potion (2), Remedy (6), Phoenix Essence (5), Phoenix Incense (2), Dragon Scales (3), Nostrum (4), Smelling Salts (4), Mead (5), Mulled Wine (4), Venom, Smoke Bomb (3), Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone, Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia Tesni Hightribe, Level 33 Beserker *Restoration* *Immune to Afraid* *+3 Defense* *Encouraged* Power: 60 Power Bonus: 0 (+3 WP) Defense: 14 20 Health: 45/52 Gold: 1456 Equipment: Mellt (WP:10, ice- and lightning-elemental; hammer),Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors). Inventory: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)), Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 4 Meads, 2 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies Nerwen Calmcacil (played by Chromeknight) Level 24 Paladin *Immune to Sealed* *+3 Defense* *Reinforced* *Transcended* *Inspired* *Encouraged* Power bonus: 0 Defense: 17 34 Health: 45/45 90/90 Ether: 35/35 70/70 Gold: 218 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), White Cloak (Max HP +3; backwear), Orc Barbed Shield (SP: 11) Inventory: Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind), • Crocodile Handbag (Max Ether +2; Immune to Water; accessory) • Opal, Topaz, Diamond, Garnet, Sapphire, Emerald • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion • Grand Tonics (4), Potions (3), Elixirs (3), Remedies (7), Potion, Phoenix Essences (2), Phoenix Incense, Tiger Balm, Neutralizers (2), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Copy of Eubric herald (inspired and transcended, one battle), Grand potion, Phoenix Essence, Venom, Ambrosia • Shovel, Bedroll, Magnifying Glass Jess Islanti (Sisco) Level 20.66 Assassin *Immune to Weakened Effect* *+3 SP* Power Bonus: 2 Health: 32/32 Defense: 3 Gold: 201 Equipment: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience) Inventory: 2 Venoms, 3 Meads, 3 Grand Potions, Dragonfire Stew (Gives the consumer the encouraged and inspired effects for the duration of one battle), Mulled Wine, 11 Potions, 11 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy General Mint Level 55.2 Beserker *Immune to Fragile* *+3 Defense* *Encouraged* Power: 67 Health: 46/72 Defense: 5 8 Gold: 70 Equipment: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Heavy Armor (SP: 5, Immune to Fragile) Inventory: x6 Mead, The Steel Stone (WP: 12, Earth Elemental, Greatsword) General Hamilton Level 42.25 Guardian Knight *Immune to Fire, Ice and Blinded* *Reinforced* *+3 Defense* Power: 55 Health: 64/69 Defense: 7 20 Gold: 20 Equipment: Lizard's Tongue (WP: 13, Fire-Elemental, Longsword), Shield of the Red Lizard (SP: 2, Immune to Blind), Armor of the Red Lizard (SP: 3, Immune to Fire and Ice) Inventory: x1 Nostrum, Cinna the Dark (darkdragon) *Party Leader* Level 26 *Immune to Stunned, Lightning and Earth* *+3 Defense* *Encouraged* Power Bonus: 2 Defense: 16 Health: 39/45 Ether: 26/39 Gold: 135 Equipment: Mauryl (WP:19 + Darkness, broomstick), Turtleshell Shield (SP:13), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory) Inventory: Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, Ether Core, 5 Grand Potions, 5 Remedies, Elixir, Phoenix Essence, 5 Meads, Smelling Salt, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Ambrosia Dreyrugr (Vash the Stampede) Level 20 1/3 Black Knight *Immune to Stunned, Water, Wind, and Fire* *+3 Defense* *Encouraged* Power Bonus: 0 Defense: 16 Health: 29/39 Gold: 195 Equipment: Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Dragonbrand Shield (SP: 8, immune to wind and fire, shield), Black Knight's Armour (SP:4, protects from stunned-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone) Inventory: Venom x3, Bedroll, Remedy, 5x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour, Neutralizer Nagure (Costy) Level 22 Berserker *Natural Respite* *Trap Evasion* *Immune to Ice,Fire, Earth,Petrified, Fragile, Blinded, Confused and Asleep* *Counterstrike* *+3 Defense* *Encouraged* Power Bonus: 0 Defense: 28 Health: 44/44 Gold: 48 GP: 4 Equipment: Xiaolin's Bident (WP:16; instantly kills Aoi; ice- and lightning-elemental spear), Yeti Fur Coat (SP:12, immunity to Ice, Fire, FragileBlinded, Confused and Asleep; suitable for yetis only, bodywear), Counterstrike Gloves; handwear), White Dragon's Greaves (SP:3, avoid traps on the ground, immunity to earth and petrified; suitable to knights, dragoons, skirmishers and winged warriors; footwear), Shield (SP:10) Inventory: Stone Hammer (WP: 15, Earth & Darkness-elemental, hammer), Tiger Slayer (WP:10/20 against enemies with “tiger” in their name; spear), Axe of the Croise (WP: 10, Light-elemental axe),Helmet (SP:1), Potion x2, Grand Potion x8, Remedy x4, Elixir, Phoenix Essences x2, Mead x3, Deadly Venom x2, Smoke Bomb x5, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Pickaxe, Lightning Bomb x2, Smelling Salts, Venom, Phoenix Incense x2, Teleportapple, Ambrosia Purpearl Berthadhiell (Purpearljellyblob) Level 5 Mage *KO'd* Power Bonus: 1 Health: 0/9 Defense: 3 Ether: 8/9 Gold: 43 Equipment: Crimson Arcanon (Wand WP:3), High Heels (Power +1, suitable for women; footwear) Inventory: Bedroll, Potion, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Opal (Ice), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, Mead, Ambrosia Baradok Segul Cannari (Cryos) Level 6 Barbarian *KO'd* Power Bonus: 0 Defense: 5 Health: 0/12 Gold: 293 Equipment: Calcified Club (WP: 5, Earth-Elemental) Light Armor (SP:2) Inventory: Potion x2, Remedy, Phenoix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether), Mead Matthias (nstickney) Level 3 Ranger *KO'd* Power Bonus: 0 Defense: 7 Health: 0/8 Gold: 43 Equipment: Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) Inventory: Potion, Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevents the first negative effect inflicted on the wearer during a battle, headware), Mead Nelvyn *Dodgy (1/3 chance to avoid rolls of Damage)* *Controlled by Darkdragon* Level 15 1/2 Assassin Power Bonus: 0 Defense: 0 Health: 30/30 Gold: 128 Equipment:Unobtrusive Dagger (WP 5), Tunic of the Elvin Acrobat (+4 HP, Provides Dodgy effect, Torsowear) Inventory: Smelling Salt, Smoke Bomb Quote
UsernameMDM Posted February 8, 2014 Posted February 8, 2014 (edited) Topaz, E Battle Order: Hoke Nerwen Mint - F Hamilton - E Tesni Benji Jess - E Edited February 8, 2014 by UsernameMDM Quote
Darkdragon Posted February 8, 2014 Posted February 8, 2014 Cinna sighs in frustration with her inability to hit these creatures. "Oh come on! At least you took one out, Nelvyn." She quickly checks on the remaining enemies. "Alright, I will use l lightening on Harpy F, which is also where your attacks will go, Nelvyn and Nagure." Battle Order Nagure Cinna Nelvyn Dreyrugr Purpearl (ko) Baradock (ko) Matthias (ko) Quote
Chromeknight Posted February 8, 2014 Posted February 8, 2014 Nerwen heals Benji Are we focusing on the ones by the cliff so that we can shelter some of the weaker heroes? Quote
UsernameMDM Posted February 8, 2014 Posted February 8, 2014 Nerwen heals Benji Are we focusing on the ones by the cliff so that we can shelter some of the weaker heroes? "That would be correct Lady Nerwen." Quote
Vash the Stampede Posted February 9, 2014 Posted February 9, 2014 Dreyrugr attacks Harpy E from the front row. Quote
Costy Posted February 9, 2014 Posted February 9, 2014 Nagure attacks Harpy F from the front row using Xiaolin's Bident. Quote
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