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Posted

OoC: Hey everyone I'm back. It would've been nice if someone would've controlled Benji until now :sceptic: But now I'm back from my trip. And PvP, glad I didn't miss it!!

Benji does as Hoke says

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Posted (edited)

QM Note: I noticed an error from the last round concerning a free hit on Tensi and have corrected it.

Battle for Grishnod Round 3:

Mint v. Cinna - War Cry (([([10*4]+55)*2/2]/10)-16=0 Damage, Cinna Fragile)

Baradok uses a potion

Baradok v. Cinna - Special Damage (6 Hits, [19+26]*2=70 Damage, Baradock: 5 Damage, Soldier A: 65 Damage, Soldier B: 65 Damage, Heavy A: 60 Damage, Heavy B: 60 Damage, Mint: 2 Damage)

Tesni does nothing

>Hoke v. Mint - Great Spell [([([10*2]+30+4)]/10)-5= 0 Damage]

>Benji does nothing v. War Dog B - Aim [52x4=208 Damage, 88 gold gained, KO'd]

>Cinna uses a Phoenix Essence on Dreyrugr - Success

>Dreyrugr v. Soldier A - Deflected Damage ([20*2/2]-13=7 Damage)

Nerwen uses a Neutralizer - Success

Purpearl uses Scroll of Weakening on Heavy A - Failure (Roll of 5, -1 ether)

Matthias v. War Dog A - Damage ([7/2]-7=0 Damage)

Heavy A v. Tensi (40-17=23 Damage)

Heavy B v. Hoke (40/2=20-28=0 Damage)

Soldier B v. Benji - ([20/2]-12=0 Damage)

Jess joins Hamilton's Party!

The battle drags on with new participants joining in. Benji manages to take out one of the dogs as Nerwen lets off a Neutralizer that evens the playing field. Tensi is beat near a point of exhaustion as Jess joins the fight.

The Mint Party

085580c5-5f5b-4b41-8287-857be9e00450_zps1da534c1.jpg

General Mint
(Takes Suggestions from Baradok)

Level 55.4 Beserker *Immune to Fragile*

Power
: 67

Health
: 60/72

Defense
: 5

Gold
: 70

Equipment
: Mourning Star (WP: 10;
Fire
-elemental; inflicts
Fragile
-effect; mace), Heavy Armor (SP: 5, Immune to Fragile)

Inventory
:

Screen_Shot_2013_11_19_at_7_33_22_PM.png

Baradok Segul Cannari
(Cryos) *Party Leader*

Level 6 Barbarian

Power Bonus:
0

Defense:
2

Health:
7/12

Gold:
293

Equipment:
Calcified Club (WP: 5,
Earth
-Elemental) Light Armor (SP:2)

Inventory:
Remedy, Phenoix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether), Mead, Grand Potion

Four Boulder Heavy A

Level 45 Humanoid

Health: 204/450

Defense: 10

Special Damage: Heavy Boulder - The Four Boulder Heavy deals a powerful strike, giving the stunned, weakened and fragile effect.

Drops: Grating Stone

Four Boulder Heavy B

Level 45 Humanoid

Health: 330/450

Defense: 10

Special Damage: Heavy Boulder - The Four Boulder Heavy deals a powerful strike, giving the stunned, weakened and fragile effect.

Drops: Grating Stone

Four Boulder Soldier A

Level 20 Humanoid

Health: 55/250

Defense: 5

Special Damage: Light Boulder - The Soldier, wearing lighter armor, is able to deal a swift strike, dealing 40 damage and becoming hastened for the next three rounds.

Drops: Grand Potion

Four Boulder Soldier B

Level 20 Humanoid

Health: 125/250

Defense: 5

Special Damage: Light Boulder - The Soldier, wearing lighter armor, is able to deal a swift strike, dealing 40 damage and becoming hastened for the next three rounds.

Drops: Grand Potion

Four Boulder War Dog A

Level 7 Beast

Health: 114/120

Special: Nasty bite - The War Dog deals a nasty bite, dealing 7 damage and giving the bleeding for 5 effect.

Passive Special: Pack-less - The War Dog does not take damage from AoE attacks.

Drops: Bone

The Hamilton Party

hoke_ableword_1b.jpg

Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM)
*Party Leader*

Level 30 Mystic Knight
*Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+3 Defense*

Power Bonus:
4 (+4 WP)

Defense
:
25
28

Health
: 49/49

Ether
: 19/30

Gold
: 348

Equipment
:
Flagpole (WP:6, +3 SP to the whole party whenever equipped, lance)
, Steel Buckler (SP: 20, immune to
darkness
),
Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors)
, Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile)

Inventory
:
Vintul (WP: 16; greatsword)
,
Warrior's Treads (SP:2, Health +1)
, Gladiator Trident (WP: 11, causes the Bleeding effect; spear),
Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),
Cultist Hat (damage vs undead),
Opal (
Ice
), Ruby (
Fire
), Sapphire (
Wind
), Emerald (
Wood
), Aquamarine (
Water
), Amethyst (
Darkness
), Diamond (
Light
), Topaz (
Lightning
),
Garnet (
Earth
)
,
Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep,
4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, Phoenix Incense, 4x Mead, 4x Ether Core, x4 Dragon Scale
(
Grants lucky- and blessed-effects when consumed)
, Grating Stone, Zoot's Plaything (Special 3/4 Edition), Water Bomb, Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, Kraken Fang (grants hastened- and reinforced-effects when consumed),
2x
Titan Heart
(
Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy, Smelling Salts

gallery_4757_182_2350.jpg

Tesni Hightribe
, Level 33.25 Beserker *Restoration* *Immune to Afraid* *+3 Defense*

Power
: 60

Power Bonus
: 0 (+3 WP)

Defense
:
14
17

Health
: 3/52

Gold
: 1456

Equipment
: Mellt (WP:10, ice- and lightning-elemental; hammer),Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory
: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)), Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies

9173297646_e66d93ed81_o.jpg

Benji Carvenhall
, the Dragonslayer

Level 36.5 Beastwarrior
*Natural Respite*
*Gains Triple XP*
*Immune to
Asleep
,
Blinded
,
Confused
,
Fragile
, and
Weakened
Effects
* *+3 Defenses*

Power:
52
(36+16)

Defense:
9
12
(3+6)

Health:
40/62
(6+34+15+6)

Gold:
804
(owes 500 to Alexis Fenral)

Equipment:
Meduiak (Precision Bow; WP:16; AIM's become HIT's;
darkness-
,
ice-
,
fire-
,
wind
-
elemental
)
,
Medal of Glory
(accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to
asleep, blinded, confused, fragile, and weakened effects)
, Tricorne (headwear, SP:3), Overkill Gloves
[borrowed from Galen]
(handwear, +1 gold for every point of damage done extra when defeating an enemy)
, Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors)

Inventory:
Crossbow of the Pongcanis (WP:15;
earth-,
wood-,
water-
,
lightning-,
light-
elemental),
Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors),
Ratmancer's Cowl
(headgear, the wearer's physical attacks deal double damage against vermin),
Trickster's Mask of the Gender Swap (artefact, accessory),
Health Core (5),
Grand Potion (6),
Potion (2),
Remedy (6), Phoenix Essence (5),
Phoenix Incense (2), Dragon Scales (3),
Nostrum (4), Smelling Salts (4), Mead (5), Mulled Wine (4), Venom, Smoke Bomb (3),
Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone,
Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia

11848567465_ee55225c16_o.jpg

Nerwen Calmcacil (played by Chromeknight)

Level 24.33 Paladin
*Immune to Sealed*
*+3 Defense*

Power bonus:
0

Defense:
14
17

Health:
45/45

Ether:
34/35

Gold:
218

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), White Cloak (Max HP +3; backwear), Orc Barbed Shield (SP: 11)

Inventory:
Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind),

Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory)

Opal
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion

Grand Tonics (4), Potions (3), Elixirs (3), Remedies (7), Potion, Phoenix Essences (2), Phoenix Incense, Tiger Balm, Neutralizers (1), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Copy of Eubric herald (inspired and transcended, one battle), Grand potion, Phoenix Essence, Venom, Ambrosia, Smelling Salts

Shovel, Bedroll, Magnifying Glass

ava-jess.jpg

Jess Islanti (Sisco)

Level 21 Assassin
*Immune to Weakened Effect* *+3 SP*

Power Bonus
: 2

Health
: 33/33

Defense
: 3

Gold
: 201

Equipment
: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience)

Inventory
: 2 Venoms, 3 Meads, 3 Grand Potions,
Dragonfire Stew (Gives the consumer the
encouraged
and
inspired
effects for the duration of one battle), Mulled Wine, 11 Potions, 11 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy, Smelling Salts

a3501f92-2af4-44f7-b269-8eac02552cbe_zps9489be9c.jpg

General Hamilton
(Takes suggestions from Nerwen)

Level 42.5 Guardian Knight *Immune to Fire, Ice and Blinded* *+3 Defense* *KO'd*

Power
: 55

Health
: )/69

Defense
:
7
20

Gold
: 20

Equipment
: Lizard's Tongue (WP: 13, Fire-Elemental, Longsword), Shield of the Red Lizard (SP: 2, Immune to Blind), Armor of the Red Lizard (SP: 3, Immune to Fire and Ice)

Inventory
: x1 Nostrum,

7799445022_26c70f4173_o.jpg

Cinna the Dark (darkdragon) *Party Leader*

Level 26.33 Mystic Knight
*Immune to Stunned,
Lightning
and
Earth
* *Fragile* *+3 Defense*

Power Bonus:
2

Defense:
13
16

Health:
39/45

Ether:
26/39

Gold:
135

Equipment:
Mauryl (WP:19 +
Darkness
, broomstick), Turtleshell Shield (SP:13), Black Dragon Robe (Max. Health +6; immunity to
earth
; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory)

Inventory:
Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8,
wood
-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (
Darkness
), Topaz (
Lightning
), Ruby (
Fire
), Emerald (
Wood
), Diamond(
Light
), Sapphire (
Wind
), Garnet (
Earth
), Aquamarine (
Water
), Opal (
Ice
), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, Ether Core, 5 Grand Potions, 5 Remedies, Elixir, 5 Meads, 2 Smelling Salts, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Ambrosia

photo-thumb-28776.jpg?_r=1355571591

Dreyrugr
(Vash the Stampede)

Level 20.66 Black Knight
*Immune to
Stunned
,
Water
,
Wind
, and
Fire
*

Power Bonus:
0

Defense
: 13

Health:
32/39

Gold:
195

Equipment:
Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies,
Darkness,
Ice
), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to
Water
, Usable by anyone, Handgear), Dragonbrand Shield (SP: 8, immune to
wind
and
fire
, shield), Black Knight's Armour (SP:4, protects from
stunned
-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone)

Inventory:
Venom x3, Bedroll, Remedy, 6x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5,
Wind
), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour, Neutralizer, x5 Mead, The Steel Stone (WP: 12, Earth Elemental, Greatsword)

9526423509_a47eccbb56_o.png

Purpearl Berthadhiell
(Purpearljellyblob)

Level 5 Mage *+3 Defense*

Power Bonus:
1

Health:
9/9

Defense:
0
3

Ether:
6/9

Gold:
43

Equipment:
Crimson Arcanon (Wand WP:3), High Heels (Power +1, suitable for women; footwear)

Inventory:
Bedroll, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (
Fire
), Topaz (
Lightning
)
, Amethyst (
Darkness
), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, Mead, Ambrosia, Smelling Salts, Grand Potion

10913595963_3c6ce2dfd9_o.png

Matthias
(nstickney)

Level 3 Ranger *+3 Defense*

Power Bonus:
0

Defense:
4
7

Health:
8/8

Gold:
43

Equipment:
Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors)

Inventory:
Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevents the first negative effect inflicted on the wearer during a battle, headware), Mead, Smelling Salts x2, Grand Potion

PvP

-All damage dealt by a hero to another hero will be divided by 10.

-The rounds will alternate which party acts first. This round, the Mint Party will act first. Enemies who have their stats structured as "enemies" will not get an "action" - they will only act when the other party acts (free hits, damage, special damage, etc.)

-Any hero can join the fight on either side. That will count as their turn for that round.

Edited by Waterbrick Down
Posted (edited)

OoC: Three things. One - in the first round I didn't have enough SP so I received too much damage. Two - my overkill gold please? :sweet: Three - note that a roll of 4 with Meduiak becomes a roll of 3, please recalculate the damage caused (which affects my overkill gold :tongue:)

Benji attacks Soldier B from the back row with Meduiak

Edited by Flare
Posted

OoC: Three things. One - in the first round I didn't have enough SP so I received too much damage. Two - my overkill gold please? :sweet: Three - note that a roll of 4 with Meduiak becomes a roll of 3, please recalculate the damage caused (which affects my overkill gold :tongue:)

QM Note: The first round Benji only had 9 SP as Hoke did not join the battle until the end of the round. Also, I did take into account that your aim became a hit, I just didn't write it out, however you did do the appropriate damage. Overkill gold has been added.

Posted

How did you calculate Hoke's damage vs Mint? Flagpole is WP:6, Samurai Helmet is + WP: 4, Hoke has a base power of +2 from the Grand Zoot's Cookie, and +2 Power from the Pugilist Gloves. Why was Hoke's damage divided by 10? Should be at least quadruple damage with the Great Spell + Amethyst.

Posted

QM Note: The first round Benji only had 9 SP as Hoke did not join the battle until the end of the round. Also, I did take into account that your aim became a hit, I just didn't write it out, however you did do the appropriate damage. Overkill gold has been added.

Alright, danke :sweet:

How did you calculate Hoke's damage vs Mint? Flagpole is WP:6, Samurai Helmet is + WP: 4, Hoke has a base power of +2 from the Grand Zoot's Cookie, and +2 Power from the Pugilist Gloves. Why was Hoke's damage divided by 10? Should be at least quadruple damage with the Great Spell + Amethyst.

His damage was divied by 10 because Mint has character stats and not enemy stats.

Posted

How did you calculate Hoke's damage vs Mint? Flagpole is WP:6, Samurai Helmet is + WP: 4, Hoke has a base power of +2 from the Grand Zoot's Cookie, and +2 Power from the Pugilist Gloves. Why was Hoke's damage divided by 10? Should be at least quadruple damage with the Great Spell + Amethyst.

QM Note: Flare is correct, though I forgot to add your WP: 4 from you helmet and accidentally included an extra x2 factor, so Mint actually took 0 damage during the last round from Hoke's hit.

Posted (edited)

QM Note: Flare is correct, though I forgot to add your WP: 4 from you helmet and accidentally included an extra x2 factor, so Mint actually took 0 damage during the last round from Hoke's hit.

So who can damage Mint?

Edited by UsernameMDM
Posted

He is actually forgetting to use the multiplier for the darkness elemental spell. You would have dealt 5 damage.

QM Note: Last time I checked, heroes are not weak to any elements and great spells only multiply WP by 2. :look:

Posted

Still looks like the math is wrong.

Flagpole WP:6

Samurai Helmet WP: +4

Pugilist Gloves +2 Power

Grand Zoot's Cookie +2 Power

Level 30

Amethyst multiplier?

Great Spell multiplier

Looks like I should have done some damage, depending on the Amethyst multiplier.

Posted

Still looks like the math is wrong.

Flagpole WP:6

Samurai Helmet WP: +4

Pugilist Gloves +2 Power

Grand Zoot's Cookie +2 Power

Level 30

Amethyst multiplier?

Great Spell multiplier

Looks like I should have done some damage, depending on the Amethyst multiplier.

QM Note: [{(WP*Great Spell Factor)+(Level)+(Power Bonus)}/(PvP factor)]-[Target SP] = [{([6+4}x2)+(30)+(2+2)}/(10)]-[5]=0 Damage*

No Amethyst multiplier

*Always round down

Posted (edited)

So who can damage Mint?

I did some damage to Mint earlier but I'd rather not do that again seeing how well it worked out last time.

Dreyrugr attacks Soldier A from the back row.

Edited by Vash the Stampede
Posted (edited)

Battle for Grishnod Round 4:

>Hoke v. Heavy B - Damage (45/2-28=0)

Jess does nothing

Tesni does nothing

>Hamilton v. Heavy A - Mirror Sentinel

>Benji v. Soldier B - Beast Form

>Cinna v. Soldier A - Great Spell ((([19*2]+26)*2)-5=123, KO, -1 ether)

>Dreyrugr v. Soldier A B - Special Damage (Soldier Hastened, [40/2]-13=7 Damage)

Nerwen uses Phoenix Essence on Hamilton

Purpearl uses Scroll of Weakening against Heavy A

Matthias v. War Dog A - Shield (6 Damage Dog A, No Damage Mint/Baradok)

Mint v. Cinna - Shield (All Enemies Encouraged)

Baradok does nothing

The battle continues, and Mint once more yells encouragement to his men.

085580c5-5f5b-4b41-8287-857be9e00450_zps1da534c1.jpg

"Fight for the lives of your country men!" he growls.

The Mint Party

085580c5-5f5b-4b41-8287-857be9e00450_zps1da534c1.jpg

General Mint
(Takes Suggestions from Baradok)

Level 55.4 Beserker *Immune to Fragile* *Encouraged*

Power
: 67

Health
: 60/72

Defense
: 5

Gold
: 70

Equipment
: Mourning Star (WP: 10;
Fire
-elemental; inflicts
Fragile
-effect; mace), Heavy Armor (SP: 5, Immune to Fragile)

Inventory
:

Screen_Shot_2013_11_19_at_7_33_22_PM.png

Baradok Segul Cannari
(Cryos) *Party Leader*

Level 6 Barbarian *Encouraged*

Power Bonus:
0

Defense:
2

Health:
7/12

Gold:
293

Equipment:
Calcified Club (WP: 5,
Earth
-Elemental) Light Armor (SP:2)

Inventory:
Remedy, Phenoix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether), Mead, Grand Potion

Four Boulder Heavy A

Level 45 Humanoid *Encouraged*

Health: 204/450

Defense: 10

Special Damage: Heavy Boulder - The Four Boulder Heavy deals a powerful strike, giving the stunned, weakened and fragile effect.

Drops: Grating Stone

Four Boulder Heavy B

Level 45 Humanoid *Encouraged*

Health: 330/450

Defense: 10

Special Damage: Heavy Boulder - The Four Boulder Heavy deals a powerful strike, giving the stunned, weakened and fragile effect.

Drops: Grating Stone

Four Boulder Soldier B

Level 20 Humanoid *Hastened (3 Rounds)* *Encouraged*

Health: 125/250

Defense: 5

Special Damage: Light Boulder - The Soldier, wearing lighter armor, is able to deal a swift strike, dealing 40 damage and becoming hastened for the next three rounds.

Drops: Grand Potion

Four Boulder War Dog A

Level 7 Beast *Encouraged*

Health: 108/120

Special: Nasty bite - The War Dog deals a nasty bite, dealing 7 damage and giving the bleeding for 5 effect.

Passive Special: Pack-less - The War Dog does not take damage from AoE attacks.

Drops: Bone

The Hamilton Party

hoke_ableword_1b.jpg

Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM)
*Party Leader*

Level 30 Mystic Knight
*Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+3 Defense*

Power Bonus:
4 (+4 WP)

Defense
:
25
28

Health
: 49/49

Ether
: 19/30

Gold
: 348

Equipment
:
Flagpole (WP:6, +3 SP to the whole party whenever equipped, lance)
, Steel Buckler (SP: 20, immune to
darkness
),
Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors)
, Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile)

Inventory
:
Vintul (WP: 16; greatsword)
,
Warrior's Treads (SP:2, Health +1)
, Gladiator Trident (WP: 11, causes the Bleeding effect; spear),
Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),
Cultist Hat (damage vs undead),
Opal (
Ice
), Ruby (
Fire
), Sapphire (
Wind
), Emerald (
Wood
), Aquamarine (
Water
), Amethyst (
Darkness
), Diamond (
Light
), Topaz (
Lightning
),
Garnet (
Earth
)
,
Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep,
4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, Phoenix Incense, 4x Mead, 4x Ether Core, x4 Dragon Scale
(
Grants lucky- and blessed-effects when consumed)
, Grating Stone, Zoot's Plaything (Special 3/4 Edition), Water Bomb, Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, Kraken Fang (grants hastened- and reinforced-effects when consumed),
2x
Titan Heart
(
Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy, Smelling Salts

gallery_4757_182_2350.jpg

Tesni Hightribe
, Level 33.25 Beserker *Restoration* *Immune to Afraid* *+3 Defense*

Power
: 60

Power Bonus
: 0 (+3 WP)

Defense
:
14
17

Health
: 3/52

Gold
: 1456

Equipment
: Mellt (WP:10, ice- and lightning-elemental; hammer),Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory
: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)), Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies

9173297646_e66d93ed81_o.jpg

Benji Carvenhall
, the Dragonslayer

Level 36.5 Beastwarrior
*Natural Respite*
*Gains Triple XP*
*Immune to
Asleep
,
Blinded
,
Confused
,
Fragile
, and
Weakened
Effects
* *+3 Defenses* *Beast Form*

Power:
52
(36+16)

Defense:
9
12
(3+6)

Health:
40/62
(6+34+15+6)

Gold:
804
(owes 500 to Alexis Fenral)

Equipment:
Meduiak (Precision Bow; WP:16; AIM's become HIT's;
darkness-
,
ice-
,
fire-
,
wind
-
elemental
)
,
Medal of Glory
(accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to
asleep, blinded, confused, fragile, and weakened effects)
, Tricorne (headwear, SP:3), Overkill Gloves
[borrowed from Galen]
(handwear, +1 gold for every point of damage done extra when defeating an enemy)
, Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors)

Inventory:
Crossbow of the Pongcanis (WP:15;
earth-,
wood-,
water-
,
lightning-,
light-
elemental),
Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors),
Ratmancer's Cowl
(headgear, the wearer's physical attacks deal double damage against vermin),
Trickster's Mask of the Gender Swap (artefact, accessory),
Health Core (5),
Grand Potion (6),
Potion (2),
Remedy (6), Phoenix Essence (5),
Phoenix Incense (2), Dragon Scales (3),
Nostrum (4), Smelling Salts (4), Mead (5), Mulled Wine (4), Venom, Smoke Bomb (3),
Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone,
Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia

11848567465_ee55225c16_o.jpg

Nerwen Calmcacil (played by Chromeknight)

Level 24.33 Paladin
*Immune to Sealed*
*+3 Defense*

Power bonus:
0

Defense:
14
17

Health:
45/45

Ether:
34/35

Gold:
218

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), White Cloak (Max HP +3; backwear), Orc Barbed Shield (SP: 11)

Inventory:
Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind),

Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory)

Opal
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion

Grand Tonics (4), Potions (3), Elixirs (3), Remedies (7), Potion, Phoenix Essences (2), Phoenix Incense, Tiger Balm, Neutralizers (1), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Copy of Eubric herald (inspired and transcended, one battle), Grand potion, Phoenix Essence, Venom, Ambrosia, Smelling Salts

Shovel, Bedroll, Magnifying Glass

ava-jess.jpg

Jess Islanti (Sisco)

Level 21 Assassin
*Immune to Weakened Effect* *+3 SP*

Power Bonus
: 2

Health
: 33/33

Defense
: 3

Gold
: 201

Equipment
: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience)

Inventory
: 2 Venoms, 3 Meads, 3 Grand Potions,
Dragonfire Stew (Gives the consumer the
encouraged
and
inspired
effects for the duration of one battle), Mulled Wine, 11 Potions, 11 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy, Smelling Salts

a3501f92-2af4-44f7-b269-8eac02552cbe_zps9489be9c.jpg

General Hamilton
(Takes suggestions from Nerwen)

Level 42.5 Guardian Knight *Immune to Fire, Ice and Blinded* *+3 Defense* *KO'd*

Power
: 55

Health
: 69/69

Defense
:
7
20

Gold
: 20

Equipment
: Lizard's Tongue (WP: 13, Fire-Elemental, Longsword), Shield of the Red Lizard (SP: 2, Immune to Blind), Armor of the Red Lizard (SP: 3, Immune to Fire and Ice)

Inventory
: x1 Nostrum,

7799445022_26c70f4173_o.jpg

Cinna the Dark (darkdragon) *Party Leader*

Level 26.33 Mystic Knight
*Immune to Stunned,
Lightning
and
Earth
* *Fragile* *+3 Defense*

Power Bonus:
2

Defense:
13
16

Health:
39/45

Ether:
25/39

Gold:
135

Equipment:
Mauryl (WP:19 +
Darkness
, broomstick), Turtleshell Shield (SP:13), Black Dragon Robe (Max. Health +6; immunity to
earth
; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory)

Inventory:
Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8,
wood
-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (
Darkness
), Topaz (
Lightning
), Ruby (
Fire
), Emerald (
Wood
), Diamond(
Light
), Sapphire (
Wind
), Garnet (
Earth
), Aquamarine (
Water
), Opal (
Ice
), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, Ether Core, 5 Grand Potions, 5 Remedies, Elixir, 5 Meads, 2 Smelling Salts, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Ambrosia

photo-thumb-28776.jpg?_r=1355571591

Dreyrugr
(Vash the Stampede)

Level 20.66 Black Knight
*Immune to
Stunned
,
Water
,
Wind
, and
Fire
*

Power Bonus:
0

Defense
: 13

Health:
25/39

Gold:
195

Equipment:
Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies,
Darkness,
Ice
), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to
Water
, Usable by anyone, Handgear), Dragonbrand Shield (SP: 8, immune to
wind
and
fire
, shield), Black Knight's Armour (SP:4, protects from
stunned
-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone)

Inventory:
Venom x3, Bedroll, Remedy, 6x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5,
Wind
), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour, Neutralizer, x5 Mead, The Steel Stone (WP: 12, Earth Elemental, Greatsword)

9526423509_a47eccbb56_o.png

Purpearl Berthadhiell
(Purpearljellyblob)

Level 5 Mage *+3 Defense*

Power Bonus:
1

Health:
9/9

Defense:
0
3

Ether:
6/9

Gold:
43

Equipment:
Crimson Arcanon (Wand WP:3), High Heels (Power +1, suitable for women; footwear)

Inventory:
Bedroll, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (
Fire
), Topaz (
Lightning
)
, Amethyst (
Darkness
), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, Mead, Ambrosia, Smelling Salts, Grand Potion

10913595963_3c6ce2dfd9_o.png

Matthias
(nstickney)

Level 3 Ranger *+3 Defense*

Power Bonus:
0

Defense:
4
7

Health:
8/8

Gold:
43

Equipment:
Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors)

Inventory:
Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevents the first negative effect inflicted on the wearer during a battle, headware), Mead, Smelling Salts x2, Grand Potion

PvP

-All damage dealt by a hero to another hero will be divided by 10.

-The rounds will alternate which party acts first. This round, the Mint Party will act first. Enemies who have their stats structured as "enemies" will not get an "action" - they will only act when the other party acts (free hits, damage, special damage, etc.)

-Any hero can join the fight on either side. That will count as their turn for that round.

Edited by Zepher

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