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THIS IS THE TEST SITE OF EUROBRICKS!

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Posted

OoC: Sorry, I generally try to catch that sort of stuff too - it should in theory be the upside to my NPCs who sometimes ignore orders. :blush:

Round Seven Sons of Light Battle

>Hoke v. Son D - Shield (1+5=6 Hits, ([8+8+30]*2)-5=87 Damage All Foes, Son B and F KO'd)

>Nerwen remedies Gocklo

>Benji v. Son F E - Damage (3 Damage)

>Jess v. Son C - Hit (Assassination!)

>Tesni v. Son E - Special Damage (Tesni Confused)

>Gocklo retrieves his knives

Bolivar is blind

The enemies powerful offensive finally falters as Hoke covers them all in a cloud of darkness. Upon lifting it, two of the sons have joined their horses. Benji is repelled back, but Jess, emboldened and fierce now, races forward and, through some jumps and tumbles, gets behind another Son, sinking her blade into the place between the back of his helmet and his shoulders. Tesni is once more confused by the Sons' maneuvers and Gocklo seizes the moment to collect all of his knives.

13316883134_fcdfdccd87_t.jpg

Sir Bolivar, Son of Light

Level 70 Humanoid *Will Not Target Horses* *Immune to Fragile, Weakened, Jinxed and Instant Kill* *Blinded (3 Rounds)*

SP: 5

Health: 463/550

Special:
My Kingdom for a Horse
- If on horseback, Bolivar does damage to the party members above and below the attacker. If not on a horse, Sir Bolivar does 140 damage to the attacker.

Drops: Helm of the Lord of Light (Immune to Light and Jinxed, Headwear, Suitable for Knights)

13316495133_601fd85be6_t.jpg

Son of Light D

Level 30 Humanoid

SP: 5

Health: 86/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

13316495133_601fd85be6_t.jpg

Son of Light E

Level 30 Humanoid

SP: 5

Health: 254/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

The Party

hoke_ableword_1b.jpg

Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM)
*Party Leader*

Level 30 2/4 Mystic Knight
*Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+3 Defense*

Power Bonus:
4 (+4 WP)

Defense
:
27
30

Health
: 5/50

Ether
: 0/30

Gold
: 393

Equipment
:
Flagpole (WP:8, +3 SP to the whole party whenever equipped, lance)
, Steel Buckler (SP: 20, immune to
darkness
),
Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors)
, Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile), Warrior Treads (Footwear, SP: 2, Health +1)

Inventory
:
Vintul (WP: 16; greatsword)
,
Gladiator Trident (WP: 11, causes the Bleeding effect; spear),
Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),
Cultist Hat (damage vs undead),
Opal (
Ice
), Ruby (
Fire
), Sapphire (
Wind
), Emerald (
Wood
), Aquamarine (
Water
), Amethyst (
Darkness
), Diamond (
Light
), Topaz (
Lightning
),
Garnet (
Earth
)
,
Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep,
4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, 4x Mead, 4x Ether Core, x4 Dragon Scale
(
Grants lucky- and blessed-effects when consumed)
, Grating Stone, Zoot's Plaything (Special 3/4 Edition), Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel,
2x
Titan Heart
(
Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy, Smelling Salts, Grand Potion, 2x Ambrosia

gallery_4757_182_2350.jpg

Tesni Hightribe
, Level 33.75 Beserker *Restoration* *Immune to Afraid* *+3 Defense* *Confused*

Power
: 60

Power Bonus
: 0 (+3 WP)

Defense
:
14
17

Health
: 52/52

Gold
: 1495

Equipment
: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory
: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies, Sharp Axe (WP: 14, Ice/Fire Elemental), Potion

9173297646_e66d93ed81_o.jpg

Benji Carvenhall
, the Dragonslayer

Level 38 Beastwarrior
*Natural Respite*
*Gains Triple XP*
*Immune to
Asleep
,
Blinded
,
Confused
,
Fragile
, and
Weakened
Effects
* *+3 Defense* *Immune to Ice and Water*

Power:
54
(36+16)

Defense:
9
12
(3+6)

Health:
52/64
(6+34+15+6)

Gold:
839
(owes 500 to Alexis Fenral)

Equipment:
Meduiak (Precision Bow; WP:16; AIM's become HIT's;
darkness-
,
ice-
,
fire-
,
wind
-
elemental
)
,
Medal of Glory
(accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to
asleep, blinded, confused, fragile, and weakened effects)
, Overkill Gloves
[borrowed from Galen]
(handwear, +1 gold for every point of damage done extra when defeating an enemy)
, Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors), Nordic Stomach Guard (SP: 3, Bodywear, Immunity to Ice and Water, Suitable for Barbarians, Beast Warriors and Regulators)

Inventory:
Crossbow of the Pongcanis (WP:15;
earth-,
wood-,
water-
,
lightning-,
light-
elemental),
Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors),
Ratmancer's Cowl
(headgear, the wearer's physical attacks deal double damage against vermin),
Trickster's Mask of the Gender Swap (artefact, accessory),
Health Core (5),
Grand Potion (6),
Potion (3),
Remedy (6), Phoenix Essence (5),
Phoenix Incense (2), Dragon Scales (3),
Nostrum (4), Smelling Salts (3), Mead (5), Mulled Wine (3), Venom, Smoke Bomb (3),
Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone,
Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Po
wer, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia, Grating Stone, Tricorne (headwear, SP:3)

11848567465_ee55225c16_o.jpg

Nerwen Calmcacil (played by Chromeknight)

Level 25 Paladin
*+3 Defense* *Immune to Fragile* *Transcended* *Blessed* *Inspired*

Power bonus:
0

Defense:
16
19

Health:
92/92

Ether:
31/31

Gold:
288

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), White Cloak (Max HP +3; backwear), Orc Barbed Shield (SP: 11), Heavy Armor (SP:5, Immune to Fragile)

Inventory:
Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind), Mourning Star (WP: 10, Fire-Elemental, Inflicts Fragile), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear),

Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory),

Opal
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion

Grand Tonics (4), Potions (3), Elixirs (3), Remedies (6), Potion, Phoenix Incense, Tiger Balm, Neutralizers (1), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Grand potion, Phoenix Essence, Venom, Ambrosia (2), Smelling Salts

Shovel, Bedroll, Magnifying Glass

ava-jess.jpg

Jess Islanti (Sisco)

Level 21 2/3 Assassin
*Immune to Weakened Effect* *+3 SP*

Power Bonus
: 2

Health
: 21/33

Defense
: 3

Gold
: 601

Equipment
: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience)

Inventory
: 2 Venoms, 3 Meads, 3 Grand Potions,
Mulled Wine, 13 Potions, 9 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy, Smelling Salts, Nasal Helmet (SP: 1, Headwear)

11157845374_5dfcf7b614_t.jpg

Gocklo
*Immune to
Hexed
* *Cannot Mimic Blessed*

Male kobold Mime

Level 52.4

Power Bonus:
0

Health:
23/53

Ether:
53/53

Equipment:
Witchbane (WP: 20, deals
badly poisoned
, dagger), Loincloth (Immune to Hexed)

Inventory:
Ruby, Deci (Throwing Knife, WP: 14), Nona (Throwing Knife, WP: 14), Morta (Throwing Knife, WP: 14)
Posted (edited)

Feeling physically and mentally drained, Hoke reaches into his pouch once again. He quickly downs the contents and chunks the empty bottle at the enemy.

Tonic, Back Row.

Edited by UsernameMDM
Posted

Perhaps we all ought target Sir Bolivar. He cannot hurt us. And the others cannot penetrate Sir Ablesword, or my defences. That would put and end to this distraction.

Nerwen leads the way, striking Bolivar.

Try that trick with the knives again, Precious.

Gocklo, throws a knife at Bolivar, ranged style, back row.

Posted

Perhaps we all ought target Sir Bolivar. He cannot hurt us. And the others cannot penetrate Sir Ablesword, or my defences. That would put and end to this distraction.

"Agreed. Tesni, just hold tight for now and defend our position."

Battle Order:

Hoke

Nerwen

Tesni (do nothing)

Jess - Bolivar, Front Row

Benji - Bolivar, Front Row

Gocklo

Posted

Round Eight Sons of Light Battle

>Hoke takes a tonic (+5 ether)

Nerwen v. Bolivar - Meditate

>Tesni does nothing

Jess v. Bolivar - Damage (Blinded, No Effect)

Benji v. Bolivar - Hit (([16+38]*2)-5=103 Damage)

>Gocklo v. Bolivar - Special Damage (140/2=70, Gocklo KO'd)

Free Hits

Son D v. Hoke - 0 Damage

Son E v. Nerwen - 30-19=11 Damage

Nerwen regains 3 health due to blessed

The heroes find it hard to hit Bolivar, until Benji sinks a bolt into his left shoulder. Bolivar, in blind rage (hahaha) brings his sword down hard, cleaving a huge slice down Gocklo's back.

13316883134_fcdfdccd87_t.jpg

Sir Bolivar, Son of Light

Level 70 Humanoid *Will Not Target Horses* *Immune to Fragile, Weakened, Jinxed and Instant Kill* *Blinded (1 Rounds)*

SP: 5

Health: 360/550

Special:
My Kingdom for a Horse
- If on horseback, Bolivar does damage to the party members above and below the attacker. If not on a horse, Sir Bolivar does 140 damage to the attacker.

Drops: Helm of the Lord of Light (Immune to Light and Jinxed, Headwear, Suitable for Knights)

13316495133_601fd85be6_t.jpg

Son of Light D

Level 30 Humanoid

SP: 5

Health: 86/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

13316495133_601fd85be6_t.jpg

Son of Light E

Level 30 Humanoid

SP: 5

Health: 254/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

The Party

hoke_ableword_1b.jpg

Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM)
*Party Leader*

Level 30 2/4 Mystic Knight
*Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+3 Defense*

Power Bonus:
4 (+4 WP)

Defense
:
27
30

Health
: 5/50

Ether
: 0/30

Gold
: 393

Equipment
:
Flagpole (WP:8, +3 SP to the whole party whenever equipped, lance)
, Steel Buckler (SP: 20, immune to
darkness
),
Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors)
, Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile), Warrior Treads (Footwear, SP: 2, Health +1)

Inventory
:
Vintul (WP: 16; greatsword)
,
Gladiator Trident (WP: 11, causes the Bleeding effect; spear),
Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),
Cultist Hat (damage vs undead),
Opal (
Ice
), Ruby (
Fire
), Sapphire (
Wind
), Emerald (
Wood
), Aquamarine (
Water
), Amethyst (
Darkness
), Diamond (
Light
), Topaz (
Lightning
),
Garnet (
Earth
)
,
Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep,
4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, 4x Mead, 4x Ether Core, x4 Dragon Scale
(
Grants lucky- and blessed-effects when consumed)
, Grating Stone, Zoot's Plaything (Special 3/4 Edition), Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel,
2x
Titan Heart
(
Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy, Smelling Salts, Grand Potion, 2x Ambrosia

gallery_4757_182_2350.jpg

Tesni Hightribe
, Level 33.75 Beserker *Restoration* *Immune to Afraid* *+3 Defense* *Confused*

Power
: 60

Power Bonus
: 0 (+3 WP)

Defense
:
14
17

Health
: 52/52

Gold
: 1495

Equipment
: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory
: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies, Sharp Axe (WP: 14, Ice/Fire Elemental), Potion

9173297646_e66d93ed81_o.jpg

Benji Carvenhall
, the Dragonslayer

Level 38 Beastwarrior
*Natural Respite*
*Gains Triple XP*
*Immune to
Asleep
,
Blinded
,
Confused
,
Fragile
, and
Weakened
Effects
* *+3 Defense* *Immune to Ice and Water*

Power:
54
(36+16)

Defense:
9
12
(3+6)

Health:
52/64
(6+34+15+6)

Gold:
839
(owes 500 to Alexis Fenral)

Equipment:
Meduiak (Precision Bow; WP:16; AIM's become HIT's;
darkness-
,
ice-
,
fire-
,
wind
-
elemental
)
,
Medal of Glory
(accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to
asleep, blinded, confused, fragile, and weakened effects)
, Overkill Gloves
[borrowed from Galen]
(handwear, +1 gold for every point of damage done extra when defeating an enemy)
, Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors), Nordic Stomach Guard (SP: 3, Bodywear, Immunity to Ice and Water, Suitable for Barbarians, Beast Warriors and Regulators)

Inventory:
Crossbow of the Pongcanis (WP:15;
earth-,
wood-,
water-
,
lightning-,
light-
elemental),
Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors),
Ratmancer's Cowl
(headgear, the wearer's physical attacks deal double damage against vermin),
Trickster's Mask of the Gender Swap (artefact, accessory),
Health Core (5),
Grand Potion (6),
Potion (3),
Remedy (6), Phoenix Essence (5),
Phoenix Incense (2), Dragon Scales (3),
Nostrum (4), Smelling Salts (3), Mead (5), Mulled Wine (3), Venom, Smoke Bomb (3),
Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone,
Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Po
wer, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia, Grating Stone, Tricorne (headwear, SP:3)

11848567465_ee55225c16_o.jpg

Nerwen Calmcacil (played by Chromeknight)

Level 25 Paladin
*+3 Defense* *Immune to Fragile* *Transcended* *Blessed* *Inspired*

Power bonus:
0

Defense:
16
19

Health:
84/92

Ether:
31/31

Gold:
288

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), White Cloak (Max HP +3; backwear), Orc Barbed Shield (SP: 11), Heavy Armor (SP:5, Immune to Fragile)

Inventory:
Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind), Mourning Star (WP: 10, Fire-Elemental, Inflicts Fragile), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear),

Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory),

Opal
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion

Grand Tonics (4), Potions (3), Elixirs (3), Remedies (6), Potion, Phoenix Incense, Tiger Balm, Neutralizers (1), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Grand potion, Phoenix Essence, Venom, Ambrosia (2), Smelling Salts

Shovel, Bedroll, Magnifying Glass

ava-jess.jpg

Jess Islanti (Sisco)

Level 21 2/3 Assassin
*Immune to Weakened Effect* *+3 SP*

Power Bonus
: 2

Health
: 21/33

Defense
: 3

Gold
: 601

Equipment
: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience)

Inventory
: 2 Venoms, 3 Meads, 3 Grand Potions,
Mulled Wine, 13 Potions, 9 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy, Smelling Salts, Nasal Helmet (SP: 1, Headwear)

11157845374_5dfcf7b614_t.jpg

Gocklo
*Immune to
Hexed
* *Cannot Mimic Blessed* *KO'd*

Male kobold Mime

Level 52.4

Power Bonus:
0

Health:
0/53

Ether:
53/53

Equipment:
Witchbane (WP: 20, deals
badly poisoned
, dagger), Loincloth (Immune to Hexed)

Inventory:
Ruby, Deci (Throwing Knife, WP: 14), Nona (Throwing Knife, WP: 14), Morta (Throwing Knife, WP: 14)
Posted

Q: How do the effects differ when applied to enemies?

A: Not all effects work the same way as they on heroes when they are used on an enemy. Here is a comprehensive list of the differences:

Hastened
- The enemy will perform a single Free Hit if it is targetted during the round, and two Free Hits if it is not targetted.

Lucky
- Everyone targetting the enemy will roll twice and perform the worse result of the two.

KO
- Not usually applicable to enemies. Once their health is depleted to zero, enemies cannot be revived except where explicitly stated otherwise.

Stunned
- The enemy misses on the next DAMAGE or SPECIAL DAMAGE rolled for it. If nobody targets it, the enemy loses its Free Hit.

Asleep
- The enemy is unable to act for three rounds unless it is woken up by an attack.

Fast Asleep
- The enemy is unable to act for six rounds unless it is woken up by an attack.

Blinded
- The enemy misses on every DAMAGE rolled for it for three rounds. This also applies to Free Hits.

Sealed
- The enemy misses on every SPECIAL DAMAGE rolled for it for three rounds.

Bound
- Not applicable to enemies.

Confused
- The enemy has a 1/2 chance of hitting a random ally instead of the target with every DAMAGE or SPECIAL DAMAGE rolled for it or with Free Hits for three rounds.

Slowed
- The enemy cannot perform a Free Hit even if nobody targets it.

Jinxed
- Everyone targetting the enemy will roll twice and perform the better result of the two.

Minimized
- The enemy's level, max. health and max. ether are reduced to 10% (rounded up) for three rounds, after which the values are restored, except any health or ether lost during the minimized phase.

Encouraged, Blessed, Transcended, Inspired, Reinforced, Doomed, Petrified, Poisoned, Bleeding, Cursed, Afraid, Enraged, Enamored, Hexed, Weakened and Fragile have no difference when applied to enemies.

Posted

:thumbup: You're the boss! Missed that part in the Rules; just looked at negative effects for PCs. Game on!

Amethyst, Son D, Back Row

Battle Order:

Hoke

Nerwen

Tesni (do nothing)

Benji

Jess

Gocklo (if revived)

Posted

Round Nine Sons of Light Battle

>Hoke v. Son D - Enchant (Not Enough Ether, Nothing Happens)

Nerwen uses Scroll of Sealing on Bolivar - Failure (Roll of 4, -1 ether)

>Tesni does nothing

>Jess v. Son E - Damage ([30/2]-3=12 Damage)

Benji v. Bolivar - Critical Hit (([[16*2]+38]*2)-5=135)

Free Hits

Bolivar v. Hoke - Blinded

Nerwen regains 3 health due to blessed

Nerwen regains 1 ether

Bolivar continues to fight courageously (if foolishly), and the other surviving sons continue to repel the heroes!

11157845374_5dfcf7b614_t.jpg

Sir Bolivar, Son of Light

Level 70 Humanoid *Will Not Target Horses* *Immune to Fragile, Weakened, Jinxed and Instant Kill*

SP: 5

Health: 225/550

Special:
My Kingdom for a Horse
- If on horseback, Bolivar does damage to the party members above and below the attacker. If not on a horse, Sir Bolivar does 140 damage to the attacker.

Drops: Helm of the Lord of Light (Immune to Light and Jinxed, Headwear, Suitable for Knights)

9173297646_e66d93ed81_o.jpg

Son of Light D

Level 30 Humanoid

SP: 5

Health: 86/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

hoke_ableword_1b.jpg

Son of Light E

Level 30 Humanoid

SP: 5

Health: 254/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

The Party

smiling_sancho.jpg

Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM)
*Party Leader*

Level 30 2/4 Mystic Knight
*Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+3 Defense*

Power Bonus:
4 (+4 WP)

Defense
:
27
30

Health
: 5/50

Ether
: 5/30

Gold
: 393

Equipment
:
Flagpole (WP:8, +3 SP to the whole party whenever equipped, lance)
, Steel Buckler (SP: 20, immune to
darkness
),
Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors)
, Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile), Warrior Treads (Footwear, SP: 2, Health +1)

Inventory
:
Vintul (WP: 16; greatsword)
,
Gladiator Trident (WP: 11, causes the Bleeding effect; spear),
Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),
Cultist Hat (damage vs undead),
Opal (
Ice
), Ruby (
Fire
), Sapphire (
Wind
), Emerald (
Wood
), Aquamarine (
Water
), Amethyst (
Darkness
), Diamond (
Light
), Topaz (
Lightning
),
Garnet (
Earth
)
,
Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep,
4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, 4x Mead, 4x Ether Core, x4 Dragon Scale
(
Grants lucky- and blessed-effects when consumed)
, Grating Stone, Zoot's Plaything (Special 3/4 Edition), Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel,
2x
Titan Heart
(
Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy, Smelling Salts, Grand Potion, 2x Ambrosia

13316883134_fcdfdccd87_t.jpg

Tesni Hightribe
, Level 33.75 Beserker *Restoration* *Immune to Afraid* *+3 Defense* *Confused*

Power
: 60

Power Bonus
: 0 (+3 WP)

Defense
:
14
17

Health
: 52/52

Gold
: 1495

Equipment
: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory
: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies, Sharp Axe (WP: 14, Ice/Fire Elemental), Potion

gallery_11254_206_17653.png

Benji Carvenhall
, the Dragonslayer

Level 38 Beastwarrior
*Natural Respite*
*Gains Triple XP*
*Immune to
Asleep
,
Blinded
,
Confused
,
Fragile
, and
Weakened
Effects
* *+3 Defense* *Immune to Ice and Water*

Power:
54
(36+16)

Defense:
9
12
(3+6)

Health:
52/64
(6+34+15+6)

Gold:
839
(owes 500 to Alexis Fenral)

Equipment:
Meduiak (Precision Bow; WP:16; AIM's become HIT's;
darkness-
,
ice-
,
fire-
,
wind
-
elemental
)
,
Medal of Glory
(accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to
asleep, blinded, confused, fragile, and weakened effects)
, Overkill Gloves
[borrowed from Galen]
(handwear, +1 gold for every point of damage done extra when defeating an enemy)
, Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors), Nordic Stomach Guard (SP: 3, Bodywear, Immunity to Ice and Water, Suitable for Barbarians, Beast Warriors and Regulators)

Inventory:
Crossbow of the Pongcanis (WP:15;
earth-,
wood-,
water-
,
lightning-,
light-
elemental),
Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors),
Ratmancer's Cowl
(headgear, the wearer's physical attacks deal double damage against vermin),
Trickster's Mask of the Gender Swap (artefact, accessory),
Health Core (5),
Grand Potion (6),
Potion (3),
Remedy (6), Phoenix Essence (5),
Phoenix Incense (2), Dragon Scales (3),
Nostrum (4), Smelling Salts (3), Mead (5), Mulled Wine (3), Venom, Smoke Bomb (3),
Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone,
Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Po
wer, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia, Grating Stone, Tricorne (headwear, SP:3)

heroicanpc-byblos.jpg

Nerwen Calmcacil (played by Chromeknight)

Level 25 Paladin
*+3 Defense* *Immune to Fragile* *Transcended* *Blessed* *Inspired*

Power bonus:
0

Defense:
16
19

Health:
87/92

Ether:
31/31

Gold:
288

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), White Cloak (Max HP +3; backwear), Orc Barbed Shield (SP: 11), Heavy Armor (SP:5, Immune to Fragile)

Inventory:
Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind), Mourning Star (WP: 10, Fire-Elemental, Inflicts Fragile), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear),

Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory),

Opal
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion

Grand Tonics (4), Potions (3), Elixirs (3), Remedies (6), Potion, Phoenix Incense, Tiger Balm, Neutralizers (1), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Grand potion, Phoenix Essence, Venom, Ambrosia (2), Smelling Salts

Shovel, Bedroll, Magnifying Glass

11848567465_ee55225c16_o.jpg

Jess Islanti (Sisco)

Level 21 2/3 Assassin
*Immune to Weakened Effect* *+3 SP*

Power Bonus
: 2

Health
: 9/33

Defense
: 3

Gold
: 601

Equipment
: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience)

Inventory
: 2 Venoms, 3 Meads, 3 Grand Potions,
Mulled Wine, 13 Potions, 9 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy, Smelling Salts, Nasal Helmet (SP: 1, Headwear)

7150541551_4df831fd85_t.jpg

Gocklo
*Immune to
Hexed
* *Cannot Mimic Blessed* *KO'd*

Male kobold Mime

Level 52.4

Power Bonus:
0

Health:
0/53

Ether:
53/53

Equipment:
Witchbane (WP: 20, deals
badly poisoned
, dagger), Loincloth (Immune to Hexed)

Inventory:
Ruby, Deci (Throwing Knife, WP: 14), Nona (Throwing Knife, WP: 14), Morta (Throwing Knife, WP: 14)
Posted

Round Ten Sons of Light Battle

>Hoke v. Son D - Special Damage (Hoke Immune to Confuse, 0 Damage)

Nerwen uses Scroll of Sealing on Bolivar - Failure (Roll of 6, -1 ether)

>Tesni does nothing

>Jess v. Son E - Special Damage (12 Damage, Jess Confused)

Benji v. Bolivar - Shield (Beast Form)

Nerwen regains 3 health due to blessed

Nerwen regains 1 ether

In an outrageously confusing round, a ton of the heroes get muddled, confused, and damaged, and Jess drops! The Sons still give up an impressive fight!

13316883134_fcdfdccd87_t.jpg

Sir Bolivar, Son of Light

Level 70 Humanoid *Will Not Target Horses* *Immune to Fragile, Weakened, Jinxed and Instant Kill*

SP: 5

Health: 225/550

Special:
My Kingdom for a Horse
- If on horseback, Bolivar does damage to the party members above and below the attacker. If not on a horse, Sir Bolivar does 140 damage to the attacker.

Drops: Helm of the Lord of Light (Immune to Light and Jinxed, Headwear, Suitable for Knights)

13316495133_601fd85be6_t.jpg

Son of Light D

Level 30 Humanoid

SP: 5

Health: 86/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

13316495133_601fd85be6_t.jpg

Son of Light E

Level 30 Humanoid

SP: 5

Health: 254/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

The Party

hoke_ableword_1b.jpg

Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM)
*Party Leader*

Level 30 2/4 Mystic Knight
*Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+3 Defense*

Power Bonus:
4 (+4 WP)

Defense
:
27
30

Health
: 5/50

Ether
: 5/30

Gold
: 393

Equipment
:
Flagpole (WP:8, +3 SP to the whole party whenever equipped, lance)
, Steel Buckler (SP: 20, immune to
darkness
),
Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors)
, Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile), Warrior Treads (Footwear, SP: 2, Health +1)

Inventory
:
Vintul (WP: 16; greatsword)
,
Gladiator Trident (WP: 11, causes the Bleeding effect; spear),
Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),
Cultist Hat (damage vs undead),
Opal (
Ice
), Ruby (
Fire
), Sapphire (
Wind
), Emerald (
Wood
), Aquamarine (
Water
), Amethyst (
Darkness
), Diamond (
Light
), Topaz (
Lightning
),
Garnet (
Earth
)
,
Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep,
4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, 4x Mead, 4x Ether Core, x4 Dragon Scale
(
Grants lucky- and blessed-effects when consumed)
, Grating Stone, Zoot's Plaything (Special 3/4 Edition), Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel,
2x
Titan Heart
(
Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy, Smelling Salts, Grand Potion, 2x Ambrosia

gallery_4757_182_2350.jpg

Tesni Hightribe
, Level 33.75 Beserker *Restoration* *Immune to Afraid* *+3 Defense* *Confused*

Power
: 60

Power Bonus
: 0 (+3 WP)

Defense
:
14
17

Health
: 52/52

Gold
: 1495

Equipment
: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory
: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies, Sharp Axe (WP: 14, Ice/Fire Elemental), Potion

9173297646_e66d93ed81_o.jpg

Benji Carvenhall
, the Dragonslayer

Level 38 Beastwarrior
*Natural Respite*
*Gains Triple XP*
*Immune to
Asleep
,
Blinded
,
Confused
,
Fragile
, and
Weakened
Effects
* *+3 Defense* *Immune to Ice and Water* *Beast Form*

Power:
54
(36+16)

Defense:
9
12
(3+6)

Health:
52/64
(6+34+15+6)

Gold:
839
(owes 500 to Alexis Fenral)

Equipment:
Meduiak (Precision Bow; WP:16; AIM's become HIT's;
darkness-
,
ice-
,
fire-
,
wind
-
elemental
)
,
Medal of Glory
(accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to
asleep, blinded, confused, fragile, and weakened effects)
, Overkill Gloves
[borrowed from Galen]
(handwear, +1 gold for every point of damage done extra when defeating an enemy)
, Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors), Nordic Stomach Guard (SP: 3, Bodywear, Immunity to Ice and Water, Suitable for Barbarians, Beast Warriors and Regulators)

Inventory:
Crossbow of the Pongcanis (WP:15;
earth-,
wood-,
water-
,
lightning-,
light-
elemental),
Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors),
Ratmancer's Cowl
(headgear, the wearer's physical attacks deal double damage against vermin),
Trickster's Mask of the Gender Swap (artefact, accessory),
Health Core (5),
Grand Potion (6),
Potion (3),
Remedy (6), Phoenix Essence (5),
Phoenix Incense (2), Dragon Scales (3),
Nostrum (4), Smelling Salts (3), Mead (5), Mulled Wine (3), Venom, Smoke Bomb (3),
Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone,
Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Po
wer, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia, Grating Stone, Tricorne (headwear, SP:3)

11848567465_ee55225c16_o.jpg

Nerwen Calmcacil (played by Chromeknight)

Level 25 Paladin
*+3 Defense* *Immune to Fragile* *Transcended* *Blessed* *Inspired*

Power bonus:
0

Defense:
16
19

Health:
90/92

Ether:
31/31

Gold:
288

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), White Cloak (Max HP +3; backwear), Orc Barbed Shield (SP: 11), Heavy Armor (SP:5, Immune to Fragile)

Inventory:
Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind), Mourning Star (WP: 10, Fire-Elemental, Inflicts Fragile), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear),

Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory),

Opal
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion

Grand Tonics (4), Potions (3), Elixirs (3), Remedies (6), Potion, Phoenix Incense, Tiger Balm, Neutralizers (1), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Grand potion, Phoenix Essence, Venom, Ambrosia (2), Smelling Salts

Shovel, Bedroll, Magnifying Glass

ava-jess.jpg

Jess Islanti (Sisco)

Level 21 2/3 Assassin
*Immune to Weakened Effect* *+3 SP* *KO'd*

Power Bonus
: 2

Health
: 0/33

Defense
: 3

Gold
: 601

Equipment
: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience)

Inventory
: 2 Venoms, 3 Meads, 3 Grand Potions,
Mulled Wine, 13 Potions, 9 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy, Smelling Salts, Nasal Helmet (SP: 1, Headwear)

11157845374_5dfcf7b614_t.jpg

Gocklo
*Immune to
Hexed
* *Cannot Mimic Blessed* *KO'd*

Male kobold Mime

Level 52.4

Power Bonus:
0

Health:
0/53

Ether:
53/53

Equipment:
Witchbane (WP: 20, deals
badly poisoned
, dagger), Loincloth (Immune to Hexed)

Inventory:
Ruby, Deci (Throwing Knife, WP: 14), Nona (Throwing Knife, WP: 14), Morta (Throwing Knife, WP: 14)
Posted (edited)

(CK - Thoughts on actions? Raise Jess, Jess remedy Tesni? Benji just keep on trying to take someone out? The three of us just pile on for now?)

Repeat

Edited by UsernameMDM
Posted

Nerwen blinds Bolivar (from the back row).

Sir Ablesword. Perhaps you might remedy our Ms. Hightribe? We need not worry about free hits, we can withstand those. Let me go first, so that if Bolivar is not blinded and no one else targets him, the hit falls on me.

Posted

Sir Ablesword. Perhaps you might remedy our Ms. Hightribe? We need not worry about free hits, we can withstand those. Let me go first, so that if Bolivar is not blinded and no one else targets him, the hit falls on me.

"As you say"

Remedy, Tesni, Back Row

Battle Order:

Nerwen

Hoke

Tesni

Benji

Posted

Posted at same time, didn't see your post. And hadn't clicked that Jess was KO'd (it's not noted in the battle results, just the description and stats.

Still think we'll be ok, and it's unlikely the battle will end this round and we can revive Jess the next so she doesn't miss XP (is Cisco still on track for that Zeph?)

Posted (edited)

Posted at same time, didn't see your post. And hadn't clicked that Jess was KO'd (it's not noted in the battle results, just the description and stats.

Still think we'll be ok, and it's unlikely the battle will end this round and we can revive Jess the next so she doesn't miss XP (is Cisco still on track for that Zeph?)

Hoke can always throw that Pumpkin Bomb. It's expensive, but would give the party some time to recoup.

The 4 of us should be ok.

Edited by UsernameMDM

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