Sisco Posted December 27, 2013 Posted December 27, 2013 Jess nodded, then did what Benji asked. Quote
Zepher Posted December 27, 2013 Author Posted December 27, 2013 Round Three Nordic Sparring Match >Jess uses a Grand Potion on Benji Benji v. Dion - Damage (65-9=54 Damage) >Jess v. Erik - Special Damage (Jess Burned, Bleeding and Deadly Poisoned) Jess loses 18 Health (Combined Effects) In what seems to be the most back and forth battle possible, the Nords rally and strike back. The "Enemies" "Enough with the potions! Fight!" Erik the Fire Gut Level 42 Fiery Humanoid *Immune to Ice, Water and Instant Kill* Health: 440/440 SP: 4 Special: Fire Gut - Erik cuts a deep gash across the hero's belly, giving them the burning effect (3 damage a round) the bleeding effect (5 damage a round) and the deadly poisoned effect (10 damage a round). Drops: Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), Nasal Helmet (SP: 1, Headwear) "The lizard ain't so tough!" Dion the Burning Heart Level 65 Fiery Humanoid *Deals Fire & Ice Elemental Damage* *Immune to Instant Kill* Health: 264/264 Special: Heart Burn - Dion attacks the hero, dealing 40 damage. The hero's heart is set aflame by the attack, and they receive the fragile and enraged effects. Drops: 75 Gold, Sharp Axe (WP: 14, Fire Ice Elemental) The Party Benji Carvenhall, the Dragonslayer Level 35 Beastwarrior *Natural Respite* *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *Encouraged* Power: 51 (35+16) Defense: 9 (3+6) Health: 7/61 (6+34+15+6) Gold: 313 (owes 500 to Alexis Fenral) Equipment: Meduiak (Precision Bow; WP:16; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Tricorne (headwear, SP:3), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors) Inventory: Crossbow of the Pongcanis (WP:15; earth-, wood-, water-, lightning-, light-elemental), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (artefact, accessory), Health Core (6), Grand Potion (11), Potion, Remedy (6), Phoenix Essence (5), Phoenix Incense (2), Dragon Scales (3), Nostrum (4), Smelling Salts (4), Mead (5), Mulled Wine (4), Venom, Smoke Bomb (3), Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone, Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect) Jess Islanti (Sisco) Level 19.5 Assassin *Immune to Weakened Effect* *Hastened* *Burning (3 Damage)* *Bleeding (5 Damage)* *Deadly Poisoned (10 Damage)* Power: 37 (+4) (19+14+2+2) Health: 12/31 (+1) (7+18+5+1) Gold: 598 Equipment: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect) Inventory: Mercutio's Dagger of Mugging (WP:5, Mug Ability +5), Diamond of Thoric, 2 Venoms, 2 Meads, Remedy, 2 Grand Potions, Dragonfire Stew (Gives the consumer the encouraged and inspired effects for the duration of one battle), Mulled Wine, Potion, Medal of Honor (Accessory, User Gains Triple Experience) Quote
Sisco Posted December 28, 2013 Posted December 28, 2013 Jess grimaced, then turned to Benji. "I can't win this. I'm pretty messed up here... I'm going to have to either concede or flee. I'm sorry." Quote
Zepher Posted December 28, 2013 Author Posted December 28, 2013 (edited) OoC: Get those actions in soon, it's been over 24 hours and I will be a stickler for that this quest as we have another two to keep up with. "I hope you remember to fight with honor," says Heweyrt with a smirk to the heroes. Edited December 28, 2013 by Zepher Quote
Flare Posted December 29, 2013 Posted December 29, 2013 (edited) "We'll fight to the end. No fleeing. Take a remedy. I don't care if its a waste, I'll pay you back later." Benji repeats his attack. BO: Benji - Dion >Jess - Remedy > Jess - Erik OoC: You can feel free to add a couple more things to Benji's inventory from the Grogmas event Chaotic Bomb (Causes 100 random elemental damage to all opponents), Cosmic Essence (Revives a knocked out ally with full health and ether and gives them the blessed-effect) Edited December 29, 2013 by Flare Quote
Sisco Posted December 29, 2013 Posted December 29, 2013 Jess snarled in frustration at Benji's stubbornness. She considered fleeing anyway... On one hand, this shit hurt. A lot. On the other hand, Jess was a stubborn elf herself, and felt the need to prove herself to her questmates, one way or another. Jess does as Benji asks. Quote
Zepher Posted December 29, 2013 Author Posted December 29, 2013 Round Four Nordic Sparring Match Benji v. Dion - Special Damage (40 Damage, KO'd) >Jess takes a Remedy >Jess v. Erik - Hit (No Damage, Fire Elemental, Erik Poisoned) Erik Loses One Health to Poison In what seems to be the most back and forth battle possible, the Nords rally and strike back. The "Enemies" "Now it's just the lady." Erik the Fire Gut Level 42 Fiery Humanoid *Immune to Ice, Water and Instant Kill* Health: 439/440 SP: 4 Special: Fire Gut - Erik cuts a deep gash across the hero's belly, giving them the burning effect (3 damage a round) the bleeding effect (5 damage a round) and the deadly poisoned effect (10 damage a round). Drops: Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), Nasal Helmet (SP: 1, Headwear) "He fell like a sack of meat." Dion the Burning Heart Level 65 Fiery Humanoid *Deals Fire & Ice Elemental Damage* *Immune to Instant Kill* Health: 264/264 Special: Heart Burn - Dion attacks the hero, dealing 40 damage. The hero's heart is set aflame by the attack, and they receive the fragile and enraged effects. Drops: 75 Gold, Sharp Axe (WP: 14, Fire Ice Elemental) The Party Benji Carvenhall, the Dragonslayer Level 35 Beastwarrior *Natural Respite* *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *KO'd* Power: 51 (35+16) Defense: 9 (3+6) Health: 0/61 (6+34+15+6) Gold: 313 (owes 500 to Alexis Fenral) Equipment: Meduiak (Precision Bow; WP:16; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Tricorne (headwear, SP:3), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors) Inventory: Crossbow of the Pongcanis (WP:15; earth-, wood-, water-, lightning-, light-elemental), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (artefact, accessory), Health Core (6), Grand Potion (11), Potion, Remedy (6), Phoenix Essence (5), Phoenix Incense (2), Dragon Scales (3), Nostrum (4), Smelling Salts (4), Mead (5), Mulled Wine (4), Venom, Smoke Bomb (3), Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone, Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence Jess Islanti (Sisco) Level 19.5 Assassin *Immune to Weakened Effect* *Hastened* Power: 37 (+4) (19+14+2+2) Health: 12/31 (+1) (7+18+5+1) Gold: 598 Equipment: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect) Inventory: Mercutio's Dagger of Mugging (WP:5, Mug Ability +5), Diamond of Thoric, 2 Venoms, 2 Meads, 2 Grand Potions, Dragonfire Stew (Gives the consumer the encouraged and inspired effects for the duration of one battle), Mulled Wine, Potion, Medal of Honor (Accessory, User Gains Triple Experience) OoC: Everyone else, please note anything that you lost/gained in the Grogmas exchange. "Gocklo, go run and grab Nerwen. I think we're almost done here." "Looks like they're tougher than the bearded guys hehe!" Gocklo scampers off. Quote
Flare Posted December 29, 2013 Posted December 29, 2013 Benji snarls as the QM somehow keeps rolling Special Damage the norseman hits him with a powerful hit. He falls over with a heavy thud, and as he lays unconscious on the floor he starts to bleed and revert back to his human form. Quote
Sisco Posted December 29, 2013 Posted December 29, 2013 Jess no longer has Mercutio's Dagger or the Diamond of Thoric, and she has not received anything yet. Jess stopped and evaluated her options. Benji was down and Jess had no phoenix essences... "Only one thing for it, then." Jess let out a roar, then attacked both Nords from the front row. Quote
Zepher Posted December 29, 2013 Author Posted December 29, 2013 Round Five Nordic Sparring Match Jess v. Erik - Shield (109 Gold Stolen) Jess v. Dion - Critical Hit (No Damage due to Elemental, Dion is Poisoned) Erik and Dion Lose One Health to Poison Jess pockets some more gold and manages to poison her second foe. The "Enemies" Erik the Fire Gut Level 42 Fiery Humanoid *Immune to Ice, Water and Instant Kill* Health: 438/440 SP: 4 Special: Fire Gut - Erik cuts a deep gash across the hero's belly, giving them the burning effect (3 damage a round) the bleeding effect (5 damage a round) and the deadly poisoned effect (10 damage a round). Drops: Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), Nasal Helmet (SP: 1, Headwear) Dion the Burning Heart Level 65 Fiery Humanoid *Deals Fire & Ice Elemental Damage* *Immune to Instant Kill* Health: 263/264 Special: Heart Burn - Dion attacks the hero, dealing 40 damage. The hero's heart is set aflame by the attack, and they receive the fragile and enraged effects. Drops: 75 Gold, Sharp Axe (WP: 14, Fire Ice Elemental) The Party Benji Carvenhall, the Dragonslayer Level 35 Beastwarrior *Natural Respite* *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *KO'd* Power: 51 (35+16) Defense: 9 (3+6) Health: 0/61 (6+34+15+6) Gold: 313 (owes 500 to Alexis Fenral) Equipment: Meduiak (Precision Bow; WP:16; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Tricorne (headwear, SP:3), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors) Inventory: Crossbow of the Pongcanis (WP:15; earth-, wood-, water-, lightning-, light-elemental), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (artefact, accessory), Health Core (6), Grand Potion (11), Potion, Remedy (6), Phoenix Essence (5), Phoenix Incense (2), Dragon Scales (3), Nostrum (4), Smelling Salts (4), Mead (5), Mulled Wine (4), Venom, Smoke Bomb (3), Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone, Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence Jess Islanti (Sisco) Level 19.5 Assassin *Immune to Weakened Effect* *Hastened* Power: 37 (+4) (19+14+2+2) Health: 12/31 (+1) (7+18+5+1) Gold: 598 Equipment: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect) Inventory: 2 Venoms, 2 Meads, 2 Grand Potions, Dragonfire Stew (Gives the consumer the encouraged and inspired effects for the duration of one battle), Mulled Wine, Potion, Medal of Honor (Accessory, User Gains Triple Experience) Quote
Flare Posted December 29, 2013 Posted December 29, 2013 OoC: I think that sisco isnt expecting to win this battle so its probably wise to just autoroll and move on. Quote
Sisco Posted December 29, 2013 Posted December 29, 2013 OoC: I think that sisco isnt expecting to win this battle so its probably wise to just autoroll and move on. OoC: I don't think it's possible to win, seeing as they're both immune to Blohdhurm because it's fire elemental. So yes, it's best to just autoroll. Assume Jess just keeps running suicidally at them. Quote
UsernameMDM Posted December 29, 2013 Posted December 29, 2013 Minus the chains, Plus a mead & tonic. Still waiting for Vipera to respond. Quote
Zepher Posted December 30, 2013 Author Posted December 30, 2013 OoC: Forgot to add Jess' gold last round. It's added now. At least this was a profitable battle! Round Six Nordic Sparring Match Jess v. Erik - Special Damage (Bleeding, Burning and Dead Poisoned) Jess v. Dion - Shield (+109 Gold) Erik and Dion Lose One Health to Poison Jess is KO'd Jess pockets some further gold and then is downed by her foe's viscous axe. The battle is lost. No one gains experience. The Party Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM) *Party Leader* Level 29.33 Mystic Knight *Immune to Darkness, Fragile, Weakened, Sealed, and Confused* Power Bonus: 8 Defense: 25 Health: 48/48 Ether: 23/29 Gold: 328 Equipment: Flagpole (WP:4, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 20, immune to darkness), Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile) Inventory: Vintul (WP: 16; greatsword), Warrior's Treads (SP:2, Health +1), Gladiator Trident (WP: 11, causes the Bleeding effect; spear), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Counterstrike Gloves, Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), 2x Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth), Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep, 4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, Phoenix Incense, 3x Mead, 4x Ether Core, Dragon Scale (Grants lucky- and blessed-effects when consumed), Grating Stone, Zoot's Plaything (Special 3/4 Edition), Water Bomb, Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, Kraken Fang (grants hastened- and reinforced-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic Benji Carvenhall, the Dragonslayer Level 35 Beastwarrior *Natural Respite* *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *KO'd* Power: 51 (35+16) Defense: 9 (3+6) Health: 1/61 (6+34+15+6) Gold: 313 (owes 500 to Alexis Fenral) Equipment: Meduiak (Precision Bow; WP:16; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Tricorne (headwear, SP:3), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors) Inventory: Crossbow of the Pongcanis (WP:15; earth-, wood-, water-, lightning-, light-elemental), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (artefact, accessory), Health Core (6), Grand Potion (11), Potion, Remedy (6), Phoenix Essence (5), Phoenix Incense (2), Dragon Scales (3), Nostrum (4), Smelling Salts (4), Mead (5), Mulled Wine (4), Venom, Smoke Bomb (3), Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone, Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence Tesni Hightribe, Level 32 3/4 Beserker *Restoration* *Immune to Afraid* Power: 59 Power Bonus: 0 Defense: 14 Health: 51/51 Gold: 1476 Equipment: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)),Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors). Inventory: Mellt (WP:10, ice- and lightning-elemental; hammer), Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Remedy, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 3 Meads, 2 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, Potion Jess Islanti (Sisco) Level 19.5 Assassin *Immune to Weakened Effect* Power: 37 (+4) (19+14+2+2) Health: 1/31 (+1) (7+18+5+1) Gold: 816 Equipment: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect) Inventory: 2 Venoms, 2 Meads, 2 Grand Potions, Dragonfire Stew (Gives the consumer the encouraged and inspired effects for the duration of one battle), Mulled Wine, Potion, Medal of Honor (Accessory, User Gains Triple Experience) Chief Byrne approaches the heroes as they dust themselves off and pick themselves up. "You hardly scratched my warriors, but you fought with honor - two on two, and those who fell remain down. You were brave enough, as well, to fight at all - more than I can say for most of the cowards in this city! I am impressed." Iorek growls his approval as well. "I hear you are here to defend Augustus Bridge. Is this true?" "It is." "Do you heroes know the story of Augustus and the Nords? It is an important tale, and one you must know if you are to be up in these Kingdoms. I will tell it to you. It is a story the Nords hold dear..." --- "When Augustuc came North, he soon saw that he was outmatched in numbers and skill. The Orcs were too many, too fierce, too strong. He saw that he would die here. So he came to us, the Nords, to beg our help. He came with his army and met us on the river that the bridge now spans, the Navaosh River. He begged us for help. And we said, as is our way: no. We asked what he had ever done for us that we should die for him. We asked why our blood should run for his." "His men hissed, told him to take our lives. But King Augustus bowed to us. He told us that he had never done anything for us. He admitted there was no reason for us to save him, and he apologized. His men raised their swords, but he told them to lower them. He let us sail freely, and wished us the best of luck. He then went to face his death." --- "It is a story of respect, heroes. A man cannot ask from another what he himself would not do. That is a rule of the Nords. We help those who help us. We respect those who respect us. We fight with those who fight for us, and fight against those who would do us harm. Respect." "Prince David houses us, but clearly has no love for us. He wishes to use our captive, the Orcish chief, to exchange for his father. He does not respect the spoils of war. He does not know that our honor demands we hold our prisoner. He expects it as a gift. What has he gifted to us? The Warrior Priest too does not respect us. He does not respect our Gods. He looks down on us from his throne of Light." "The General Hamilton does not respect us. Prince Speros does not respect us, and neither does his General Mint. All three of them wish to crush us, and think they could do it easily. They do not recognize the lives they'd lose." "Only King Speros respects us, and so it is him alone that we respect. We raid his coasts, he defends them. He wishes it to end, not due to fear, but because he is a smart man. He wishes to bond with power instead of fight it. He respects us and so we respect him." Chief Flamehead nods to King Speros, who nods back. "Heweyrt too knows we are a force. He will listen to us, and so we listen to him. We tell you this so that you know who our friends our. The Fire Nords do not lie or hide from those they respect. You fought honorably and you fought with respect for your foe. So we make sure that you are friends with our friends." "Thank you for the ringing endorsement, Chief," says Heweyrt, grinning. "And thank you for showing me what my heroes can do. But we've got to get going - it's time for them to cross the river and see the other side. Maybe see who they respect themselves. And they'd like to stock up before going too." "I will meet you at the river as well, heroes. I believe it's time for me to cross and see some action. My axe grows restless, and I tire of being in the same city as Prince David. I must gather some troops first, but I will see you there." King Speros nods respectfully to the Chief and walks off into the city. Would the heroes like to say anything else to the Nordic Chief before they head off to restock and cross the river? Quote
Sisco Posted December 30, 2013 Posted December 30, 2013 Jess nodded respectfully at the warriors she had fought. "Thanks for the gold, boys. I hope we meet again." Jess then turned to address Chief Byrne. "You have treated us with respect even in victory, and I shall treat you with respect in kind. Thank you, Chief." Quote
Flare Posted December 30, 2013 Posted December 30, 2013 (edited) "Thank you Chief, I also respect your respective respectfullity of me." Benji moans half-heartedly, not really sure what he was really saying. He hands to Jess two Grand Potions and a Remedy , and mumbles something asking for a little cash from her. Edited December 30, 2013 by Flare Quote
UsernameMDM Posted December 30, 2013 Posted December 30, 2013 "It was a pleasure to meet your acquaintance Chief. Tis a rare thing to meet such a person so persuaded by honor and nothing else." Quote
Sisco Posted December 30, 2013 Posted December 30, 2013 Jess rolled her eyes, then handed Benji 200 gold. "There you go, don't spend it all in one place." Quote
Zepher Posted December 30, 2013 Author Posted December 30, 2013 OoC: Peppermint, if you want to say some final words retro-actively, that's okay with me! I know the Nords are important to Tesni. The heroes bid farewell to the Nords and get on their way. Heweyrt leads them towards the outer wall again, and begins to laugh as he does so, a vicious and piercing sound that continues as he throws his head back. "He's a smart one, that chief, isn't he? Do you understand what he did there, heroes?" Heweyrt does not wait for them to respond. "He was giving us a little reminder, Speros and I, of why he's here. He wants to be paid to 'protect' the bridge, which essentially means ordering his own Nords to not attack it. He knows that there are those who don't want to negotiate with him, and just kill the Fire Nords. He was reminding us, those who listen to him, that it'd be costly to do that." Heweyrt laughs. "He's smart too. Did you hear how he threw in that bit about raiding the Four Boulder's coast? He's reminding King Speros that paying him off on the bridge would benefit his kingdom in particular. The Chief is honest, that's true, but he knows how to speak the language of politics as well. Needless to say, I like him." Wedged up against the outer wall is a little store. Heweyrt stops before it. "Cheapest prices in the city," he assures them as they begin to pick through the wares. Potion – Restores 10 health to the target. Costs 10 gold. Tonic – Restores 5 ether to the target. Costs 20 gold. Remedy – Removes all negative effects from the target. Costs 10 gold. Phoenix Essence – Revives a fallen ally with full health during a battle. Costs 75 gold. Mead - Causes the encouraged-effect, doubling the target's attack power for the duration of one battle. Costs 10 gold. Flame-distilled Brandy - Causes the encouraged- and the immune to ice-effects for the duration of one battle. Costs 15 gold. Mulled Wine - Causes the inspired-effect, doubling the target's current and maximum health for the duration of one battle. Costs 45 gold. Ambrosia - Causes the reinforced-effect, double the target's defense for the duration of one battle. Costs 55 gold. Military Grade Fire Bomb – Causes 10 points of fire-elemental damage to all enemies, doubled if the target is weak to fire. Costs 10 gold. Quote
Flare Posted December 30, 2013 Posted December 30, 2013 (edited) Benji winks at Jess. "Thankee sweets. Hope to repay you the favor sometime." He grins devilishly. When they arrive to the small market, he turns to the man working there and purchases 4 Flame-Distilled Brandies and an Ambrosia for a total of 115 gold. He asks the fellow a question with a friendly tone of voice. "Hello dear fellow. Do you happen to have any warm shirts or coats for sale? It is a bit chillier up here in the North than I expected." OoC: Does Natural Respite take occurance even though I lost the battle? Edited December 30, 2013 by Flare Quote
Zepher Posted December 30, 2013 Author Posted December 30, 2013 (edited) OoC: Yes, it should, my apologies, just keep after me on that sort of thing. I generally only need to be told once - I've never hosted a Beast Warrior before. "Sorry, sir. The wares advertised are all that I've got." Edited December 30, 2013 by Zepher Quote
Flare Posted December 30, 2013 Posted December 30, 2013 "Alright." Benji turns to Hewyert. "Do you happen to know of any place where we could purchase a warm shirt or coat, or warm armor, or something? It is a bit chillier than I expected, and after that failure of a fight I feel like I might be in need of some better protection" Quote
Zepher Posted December 30, 2013 Author Posted December 30, 2013 "I'm sure I could find one... but we do have a boat to catch. Why don't you just kill someone and loot them? That's how you heroes work, isn't it?" Heweyrt grins and winks. Quote
UsernameMDM Posted December 30, 2013 Posted December 30, 2013 Hoke should be minus the Counterstrike Gloves, but STILL Waiting on a response from VIpera!!! Hoke looks over the merchant's wares and makes a selection. Flame-distilled Brandy x2 Quote
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