Chromeknight Posted January 13, 2014 Posted January 13, 2014 Who the megablocks is Nerven? Also, 4.41kg, 55cm healthy boy! Quote
UsernameMDM Posted January 13, 2014 Posted January 13, 2014 Who the megablocks is Nerven? Also, 4.41kg, 55cm healthy boy! Congrats! First? Quote
Zepher Posted January 13, 2014 Author Posted January 13, 2014 OoC: Congrats, Chromeknight!! Take as much time off from the game as you want/need! As for Nerven... dunno, the w and v aren't even near each other on the keyboard! Round Twelve Bridge Base Skirmish >Hoke v. Osh C - Damage (Negated) >Nerwen v. Dyra A - Shield! (Guardian Angel Again!) King Speros v. Osh C - Special Damage (Negated) King Speros v. Osh C - Special Damage (Already Noted) >Hamilton v. Dyru A - Hit ([13+42]*2-5=105) Jess v. Dyra A - Special Damage (Dyru A Protected Following Round) Tesni v. Dyru B - Hit (([20+3+32]*2)-5=105) >Benji v. Dyra B - Shield (Beast Form!) >Prince v. Drya C - Hit (73 Damage) Free Hit Dyra A -7 health due to poison The party hammers on the enemies as the guardian angel hangs around. The Enemies Orc Oshuultar C Level 40 Humanoid Health: 69/900 Special: Valokuul – Orc Oshuultar charges his target, dealing damage equal to their combined level. Drops: 10 gold Orc Oshuultar D Level 40 Humanoid Health: 900/900 Special: Valokuul – Orc Oshuultar charges his target, dealing damage equal to their combined level. Drops: 10 gold Orc Dyruultar A Level 30 Humanoid Health: 67/600 Defense: 5 Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes Provoked, causing them to be unable to target any other enemy for the duration of the next three rounds. Drops: Potion Orc Dyruultar B Level 30 Humanoid Health: 186/600 Defense: 5 Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes Provoked, causing them to be unable to target any other enemy for the duration of the next three rounds. Drops: Potion Orc Dyraztir A Level 25 Humanoid *-7 Poisoned* Health: 404/900 Defense: 3 Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round. Drops: Remedy Orc Dyraztir B Level 25 Humanoid Health: 742/900 Defense: 3 Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round. Drops: Remedy Orc Dyraztir C Level 25 Humanoid Health: 754/900 Defense: 3 Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round. Drops: Remedy The Party Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM) *Party Leader* Level 29.33 Mystic Knight *Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+5 Defense* *Encouraged* Power Bonus: 4 Defense: 25 30 Health: 43/48 Ether: 18/29 Gold: 328 Equipment: Flagpole (WP:4, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 20, immune to darkness), Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile) Inventory: Vintul (WP: 16; greatsword), Warrior's Treads (SP:2, Health +1), Gladiator Trident (WP: 11, causes the Bleeding effect; spear), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Counterstrike Gloves, Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), 2x Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth), Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep, 4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, Phoenix Incense, 2x Mead, 4x Ether Core, x4 Dragon Scale (Grants lucky- and blessed-effects when consumed), Grating Stone, Zoot's Plaything (Special 3/4 Edition), Water Bomb, Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, Kraken Fang (grants hastened- and reinforced-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy Benji Carvenhall, the Dragonslayer Level 35 Beastwarrior *Natural Respite* *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *+3 Defense* *Encouraged* Power: 51 (35+16) Defense: 9 12 (3+6) Health: 61/61 (6+34+15+6) Gold: 436 (owes 500 to Alexis Fenral) Equipment: Meduiak (Precision Bow; WP:16; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Tricorne (headwear, SP:3), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors) Inventory: Crossbow of the Pongcanis (WP:15; earth-, wood-, water-, lightning-, light-elemental), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (artefact, accessory), Health Core (5), Grand Potion (9), Potion, Remedy (5), Phoenix Essence (5), Phoenix Incense (2), Dragon Scales (3), Nostrum (4), Smelling Salts (4), Mead (4), Mulled Wine (4), Venom, Smoke Bomb (3), Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone, Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia Tesni Hightribe, Level 32 3/4 Beserker *Restoration* *Immune to Afraid* *+3 Defense* *Encouraged* *Provoked Dyru B (3 Rounds)* Power: 59 Power Bonus: 0 Defense: 14 20 Health: 51/51 Gold: 1436 Equipment: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)),Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors). Inventory: Mellt (WP:10, ice- and lightning-elemental; hammer), Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 2 Meads, 2 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies Nerwen Calmcacil (played by Chromeknight) Level 23.66 Paladin *Immune to Sealed* *+3 Defense* *Encouraged* Power bonus: 0 Defense: 5 8 Health: 20/44 Ether: 32/34 Gold: 295 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), Shield of the Red Lizard (SP: 2, Immune to Blind), White Cloak (Max HP +3; backwear) Inventory: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe) • Crocodile Handbag (Max Ether +2; Immune to Water; accessory) • Opal, Topaz, Diamond, Garnet, Sapphire, Emerald • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion • Grand Tonics (4), Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (2), Phoenix Incense, Tiger Balm, Neutralizers (2), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Copy of Eubric herald (inspired and transcended, one battle), Grand potion, Phoenix Essence, Venom • Shovel, Bedroll, Magnifying Glass Jess Islanti (Sisco) Level 19.5 Assassin *Immune to Weakened Effect* *+3 Defense* *Encouraged* *Inspired* Power Bonus: 2 Health: 31/31 62/62 Defense: 3 Gold: 201 Equipment: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience) Inventory: 2 Venoms, 2 Meads, 3 Grand Potions, Dragonfire Stew (Gives the consumer the encouraged and inspired effects for the duration of one battle), Mulled Wine, 11 Potions, 11 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy General Hamilton Level 42 Guardian Knight *Immune to Fire, Ice and Blinded* *Reinforced* *+3 Defense* *Encouraged* Power: 55 Health: 64/69 Defense: 7 20 Gold: 20 Equipment: Lizard's Tongue (WP: 13, Fire-Elemental, Longsword), Shield of the Red Lizard (SP: 2, Immune to Blind), Armor of the Red Lizard (SP: 3, Immune to Fire and Ice) Inventory: x1 Nostrum, King Speros Level 51 Paragon *Immune to Fragile* *+5 Defense* *Encouraged* Power: 76 Power Bonus: 5 Health: 4/85 Defense: 5 10 Gold: 0 Equipment: Axe of the Four Boulders (WP: 20, Duel Strike, User cannot wield a shield), Heavy Armor (SP: 5, Immune to Fragile) Inventory: x1 Fire-Distilled Brandy, x1 Phoenix Essence Prince Frederick Speros Level 24 Black Knight *Immune to Ice, Darkness, Poisoned and Instant Kill* *+3 Defense* *Encouraged* Power: 38 Health: 39/39 Defense: 3 Gold: 528 Equipment: Dirk (WP: 14, Dagger/Longsword), Prince's Cape (Immune to Ice and Darkness Elemental Damage, Immune to Poisoned and Instant Kill) Inventory: x2 Mead, x2 Flame-Distilled Brandy, x1 Remedy Grizzly Armored Man Level 55 Beserker *Immune to Fragile* *+3 Defense* *KO'd* Power: 67 Health: 0/72 Defense: 5 8 Gold: 70 Equipment: The Steel Stone (WP: 12, Earth Elemental, Greatsword), Heavy Armor (SP: 5, Immune to Fragile) Inventory: x6 Mead Round Thirteen Bridge Base Skirmish >Hoke v. Osh C - Special Damage (Negated) >Nerwen v. Dyra A - Meditate (+1 ether) King Speros v. Osh D - Damage (Negated) King Speros v. Osh D - Damage (Already Noted) >Hamilton v. Dyru B - Shield Bash (No Damage) Jess v. Dyra A - Special Damage (Dyru A Protected Following Round) Tesni v. Dyru B - Damage (Negated) >Benji v. Dyra B - Damage (Negated) >Prince v. Drya C - Damage (Negated) Free Hits Negated Dyra A -7 health due to poison In what might be one of the worst rounds in history, the heroes fail to land a single blow... "Oh, will someone get General Mint up?! Clearly we can't do combat without him, for whatever reason." The Enemies Orc Oshuultar C Level 40 Humanoid Health: 69/900 Special: Valokuul – Orc Oshuultar charges his target, dealing damage equal to their combined level. Drops: 10 gold Orc Oshuultar D Level 40 Humanoid Health: 900/900 Special: Valokuul – Orc Oshuultar charges his target, dealing damage equal to their combined level. Drops: 10 gold Orc Dyruultar A Level 30 Humanoid Health: 67/600 Defense: 5 Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes Provoked, causing them to be unable to target any other enemy for the duration of the next three rounds. Drops: Potion Orc Dyruultar B Level 30 Humanoid Health: 186/600 Defense: 5 Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes Provoked, causing them to be unable to target any other enemy for the duration of the next three rounds. Drops: Potion Orc Dyraztir A Level 25 Humanoid *-7 Poisoned* Health: 397/900 Defense: 3 Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round. Drops: Remedy Orc Dyraztir B Level 25 Humanoid Health: 742/900 Defense: 3 Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round. Drops: Remedy Orc Dyraztir C Level 25 Humanoid Health: 754/900 Defense: 3 Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round. Drops: Remedy The Party Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM) *Party Leader* Level 29.33 Mystic Knight *Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+5 Defense* *Encouraged* Power Bonus: 4 Defense: 25 30 Health: 43/48 Ether: 18/29 Gold: 328 Equipment: Flagpole (WP:4, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 20, immune to darkness), Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile) Inventory: Vintul (WP: 16; greatsword), Warrior's Treads (SP:2, Health +1), Gladiator Trident (WP: 11, causes the Bleeding effect; spear), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Counterstrike Gloves, Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), 2x Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth), Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep, 4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, Phoenix Incense, 2x Mead, 4x Ether Core, x4 Dragon Scale (Grants lucky- and blessed-effects when consumed), Grating Stone, Zoot's Plaything (Special 3/4 Edition), Water Bomb, Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, Kraken Fang (grants hastened- and reinforced-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy Benji Carvenhall, the Dragonslayer Level 35 Beastwarrior *Natural Respite* *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *+3 Defense* *Encouraged* Power: 51 (35+16) Defense: 9 12 (3+6) Health: 61/61 (6+34+15+6) Gold: 436 (owes 500 to Alexis Fenral) Equipment: Meduiak (Precision Bow; WP:16; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Tricorne (headwear, SP:3), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors) Inventory: Crossbow of the Pongcanis (WP:15; earth-, wood-, water-, lightning-, light-elemental), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (artefact, accessory), Health Core (5), Grand Potion (9), Potion, Remedy (5), Phoenix Essence (5), Phoenix Incense (2), Dragon Scales (3), Nostrum (4), Smelling Salts (4), Mead (4), Mulled Wine (4), Venom, Smoke Bomb (3), Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone, Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia Tesni Hightribe, Level 32 3/4 Beserker *Restoration* *Immune to Afraid* *+3 Defense* *Encouraged* *Provoked Dyru B (3 Rounds)* Power: 59 Power Bonus: 0 Defense: 14 20 Health: 51/51 Gold: 1436 Equipment: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)),Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors). Inventory: Mellt (WP:10, ice- and lightning-elemental; hammer), Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 2 Meads, 2 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies Nerwen Calmcacil (played by Chromeknight) Level 23.66 Paladin *Immune to Sealed* *+3 Defense* *Encouraged* Power bonus: 0 Defense: 5 8 Health: 20/44 Ether: 33/34 Gold: 295 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), Shield of the Red Lizard (SP: 2, Immune to Blind), White Cloak (Max HP +3; backwear) Inventory: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe) • Crocodile Handbag (Max Ether +2; Immune to Water; accessory) • Opal, Topaz, Diamond, Garnet, Sapphire, Emerald • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion • Grand Tonics (4), Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (2), Phoenix Incense, Tiger Balm, Neutralizers (2), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Copy of Eubric herald (inspired and transcended, one battle), Grand potion, Phoenix Essence, Venom • Shovel, Bedroll, Magnifying Glass Jess Islanti (Sisco) Level 19.5 Assassin *Immune to Weakened Effect* *+3 Defense* *Encouraged* *Inspired* Power Bonus: 2 Health: 31/31 62/62 Defense: 3 Gold: 201 Equipment: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience) Inventory: 2 Venoms, 2 Meads, 3 Grand Potions, Dragonfire Stew (Gives the consumer the encouraged and inspired effects for the duration of one battle), Mulled Wine, 11 Potions, 11 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy General Hamilton Level 42 Guardian Knight *Immune to Fire, Ice and Blinded* *Reinforced* *+3 Defense* *Encouraged* Power: 55 Health: 64/69 Defense: 7 20 Gold: 20 Equipment: Lizard's Tongue (WP: 13, Fire-Elemental, Longsword), Shield of the Red Lizard (SP: 2, Immune to Blind), Armor of the Red Lizard (SP: 3, Immune to Fire and Ice) Inventory: x1 Nostrum, King Speros Level 51 Paragon *Immune to Fragile* *+5 Defense* *Encouraged* Power: 76 Power Bonus: 5 Health: 4/85 Defense: 5 10 Gold: 0 Equipment: Axe of the Four Boulders (WP: 20, Duel Strike, User cannot wield a shield), Heavy Armor (SP: 5, Immune to Fragile) Inventory: x1 Fire-Distilled Brandy, x1 Phoenix Essence Prince Frederick Speros Level 24 Black Knight *Immune to Ice, Darkness, Poisoned and Instant Kill* *+3 Defense* *Encouraged* Power: 38 Health: 39/39 Defense: 3 Gold: 528 Equipment: Dirk (WP: 14, Dagger/Longsword), Prince's Cape (Immune to Ice and Darkness Elemental Damage, Immune to Poisoned and Instant Kill) Inventory: x2 Mead, x2 Flame-Distilled Brandy, x1 Remedy Grizzly Armored Man Level 55 Beserker *Immune to Fragile* *+3 Defense* *KO'd* Power: 67 Health: 0/72 Defense: 5 8 Gold: 70 Equipment: The Steel Stone (WP: 12, Earth Elemental, Greatsword), Heavy Armor (SP: 5, Immune to Fragile) Inventory: x6 Mead OoC: Choose targets if you so choose, next few round somewhere in the next 12-14 hours! 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UsernameMDM Posted January 14, 2014 Posted January 14, 2014 Is there some sort of bonus for reviving the Grizzly? Quote
Zepher Posted January 14, 2014 Author Posted January 14, 2014 (edited) OoC: You don't know, do you? Sometimes you just gotta do things! Not all rewards/punishments are clear, that's why you have to make choices. And some actions don't really have an effect at all. Edited January 14, 2014 by Zepher Quote
Sisco Posted January 14, 2014 Posted January 14, 2014 Jess used a phoenix essence on the Grizzly Armored Man, then went back to her original plan. Now we'll know! Quote
UsernameMDM Posted January 14, 2014 Posted January 14, 2014 Jess used a phoenix essence on the Grizzly Armored Man, then went back to her original plan. Now we'll know! Hoke holds his hand up to Jess. "King Speros, could you revive your comrade as we take care of these remaining orcs? Everyone, target each enemy." Quote
Zepher Posted January 14, 2014 Author Posted January 14, 2014 (edited) King Speros turns away from the enemies and glances at Hoke, the downed man, and finally his son - eyebrow raised, cocky smile hanging unsurely. The King's perpetual frown deepens. "You are right, Hoke. It seems being back in the heat of battle I have forgotten my duty to my men. I will revive the General, you finish the Orcs. I've shed enough blood for today as it is." Edited January 14, 2014 by Zepher Quote
UsernameMDM Posted January 14, 2014 Posted January 14, 2014 "You are right, Hoke. It seems being back in the heat of battle I have forgotten my duty to my men. I will revive the General, you finish the Orcs. I've shed enough blood for today as it is." "You've done well King Speros. I ask out of respect of your man so that he may save face in front of those he has just met. A veteran like himself may not welcome a hand up of a stranger," Hoke says quietly to King Speros. Quote
Zepher Posted January 14, 2014 Author Posted January 14, 2014 OoC: Figured out the mystery of Nerven - apparently that's what my internet autocorrects Nerwen too, though neither appears to be a word, so I don't know why it prefers one over the other. Also, I apologize, I'm still getting into the swing of things with this party and your equipment, never hesitate to correct me if it looks like I made a mistake! I know I sometimes fail to include your helmet in the WP, Hoke, par example. I also don't know if I've been subtracting ether. Whoops. Round Fifteen Bridge Base Skirmish >Hoke v. Osh C - Critical Hit (([(4+4)*2]+29)*2*2=196, -1 ether, KO) >Nerwen heals Nerwen - Failure (Roll of 5...) King Speros uses Phoenix Essence on GAM >Hamilton v. Dyru A - Hit (Protected by Dyra A, Negated) Jess v. Dyra A - Lethal Aim (1, Assassination) Tesni v. Dyru B - Damage (30-20=10 Damage) >Benji v. Dyra B - Massacre (35*2*2=140 Damage Osh D, 135 Damage Dyru B, 137 Damage All Dyra) >Prince v. Drya C - Damage ([25/2]-3=10 Damage) >Grizzly drinks a Mead Free Hits Osh D v. Hoke - ([40/2]-30=0) Hoke finally downs his foe, and Jess lands a similarly powerful attack, but it's really Benji who is the star of the round, crushing and scattering the Orcs before him with his powerful teeth and claws. The Grizzly Armored Man finds himself back on his feet and immediately swigs down a mead. "Glad you left some of the f*ckers for me," he growls, and throws the empty canister at the ground where it shatters. "Thank ya, yer majesty." The Enemies Orc Oshuultar D Level 40 Humanoid Health: 760/900 Special: Valokuul – Orc Oshuultar charges his target, dealing damage equal to their combined level. Drops: 10 gold Orc Dyruultar A Level 30 Humanoid Health: 67/600 Defense: 5 Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes Provoked, causing them to be unable to target any other enemy for the duration of the next three rounds. Drops: Potion Orc Dyruultar B Level 30 Humanoid Health: 51/600 Defense: 5 Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes Provoked, causing them to be unable to target any other enemy for the duration of the next three rounds. Drops: Potion Orc Dyraztir B Level 25 Humanoid Health: 605/900 Defense: 3 Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round. Drops: Remedy Orc Dyraztir C Level 25 Humanoid Health: 617/900 Defense: 3 Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round. Drops: Remedy The Party Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM) *Party Leader* Level 29.33 Mystic Knight *Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+5 Defense* *Encouraged* Power Bonus: 4 (+4 WP) Defense: 25 30 Health: 43/48 Ether: 17/29 Gold: 328 Equipment: Flagpole (WP:4, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 20, immune to darkness), Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile) Inventory: Vintul (WP: 16; greatsword), Warrior's Treads (SP:2, Health +1), Gladiator Trident (WP: 11, causes the Bleeding effect; spear), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Counterstrike Gloves, Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), 2x Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth), Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep, 4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, Phoenix Incense, 2x Mead, 4x Ether Core, x4 Dragon Scale (Grants lucky- and blessed-effects when consumed), Grating Stone, Zoot's Plaything (Special 3/4 Edition), Water Bomb, Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, Kraken Fang (grants hastened- and reinforced-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy Benji Carvenhall, the Dragonslayer Level 35 Beastwarrior *Natural Respite* *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *+3 Defense* *Encouraged* Power: 51 (35+16) Defense: 9 12 (3+6) Health: 61/61 (6+34+15+6) Gold: 436 (owes 500 to Alexis Fenral) Equipment: Meduiak (Precision Bow; WP:16; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Tricorne (headwear, SP:3), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors) Inventory: Crossbow of the Pongcanis (WP:15; earth-, wood-, water-, lightning-, light-elemental), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (artefact, accessory), Health Core (5), Grand Potion (9), Potion, Remedy (5), Phoenix Essence (5), Phoenix Incense (2), Dragon Scales (3), Nostrum (4), Smelling Salts (4), Mead (4), Mulled Wine (4), Venom, Smoke Bomb (3), Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone, Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia Tesni Hightribe, Level 32 3/4 Beserker *Restoration* *Immune to Afraid* *+3 Defense* *Encouraged* *Provoked Dyru B (3 Rounds)* Power: 59 Power Bonus: 0 Defense: 14 20 Health: 41/51 Gold: 1436 Equipment: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)),Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors). Inventory: Mellt (WP:10, ice- and lightning-elemental; hammer), Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 2 Meads, 2 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies Nerwen Calmcacil (played by Chromeknight) Level 23.66 Paladin *Immune to Sealed* *+3 Defense* *Encouraged* Power bonus: 0 Defense: 5 8 Health: 20/44 Ether: 33/34 Gold: 295 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), Shield of the Red Lizard (SP: 2, Immune to Blind), White Cloak (Max HP +3; backwear) Inventory: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe) • Crocodile Handbag (Max Ether +2; Immune to Water; accessory) • Opal, Topaz, Diamond, Garnet, Sapphire, Emerald • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion • Grand Tonics (4), Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (2), Phoenix Incense, Tiger Balm, Neutralizers (2), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Copy of Eubric herald (inspired and transcended, one battle), Grand potion, Phoenix Essence, Venom • Shovel, Bedroll, Magnifying Glass Jess Islanti (Sisco) Level 19.5 Assassin *Immune to Weakened Effect* *+3 Defense* *Encouraged* *Inspired* Power Bonus: 2 Health: 31/31 62/62 Defense: 3 Gold: 201 Equipment: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience) Inventory: 2 Venoms, 2 Meads, 3 Grand Potions, Dragonfire Stew (Gives the consumer the encouraged and inspired effects for the duration of one battle), Mulled Wine, 11 Potions, 11 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy General Hamilton Level 42 Guardian Knight *Immune to Fire, Ice and Blinded* *Reinforced* *+3 Defense* *Encouraged* Power: 55 Health: 64/69 Defense: 7 20 Gold: 20 Equipment: Lizard's Tongue (WP: 13, Fire-Elemental, Longsword), Shield of the Red Lizard (SP: 2, Immune to Blind), Armor of the Red Lizard (SP: 3, Immune to Fire and Ice) Inventory: x1 Nostrum, King Speros Level 51 Paragon *Immune to Fragile* *+5 Defense* *Encouraged* Power: 76 Power Bonus: 5 Health: 4/85 Defense: 5 10 Gold: 0 Equipment: Axe of the Four Boulders (WP: 20, Duel Strike, User cannot wield a shield), Heavy Armor (SP: 5, Immune to Fragile) Inventory: x1 Fire-Distilled Brandy Prince Frederick Speros Level 24 Black Knight *Immune to Ice, Darkness, Poisoned and Instant Kill* *+3 Defense* *Encouraged* Power: 38 Health: 29/39 Defense: 3 Gold: 528 Equipment: Dirk (WP: 14, Dagger/Longsword), Prince's Cape (Immune to Ice and Darkness Elemental Damage, Immune to Poisoned and Instant Kill) Inventory: x2 Mead, x2 Flame-Distilled Brandy, x1 Remedy Grizzly Armored Man Level 55 Beserker *Immune to Fragile* *+3 Defense* *Encouraged* Power: 67 Health: 72/72 Defense: 5 8 Gold: 70 Equipment: The Steel Stone (WP: 12, Earth Elemental, Greatsword), Heavy Armor (SP: 5, Immune to Fragile) Inventory: x5 Mead Round Sixteen Bridge Base Skirmish >Hoke v. Osh D - Shield (4+5=9 Strikes, [4+4+29]*2*2=148 Per Strike, Dyru A & B KO'd >Nerwen heals Nerwen - Shield (Guardian Angel) >King Speros v. Dyra C - Damage ([25/2]-10=3) >King Speros v. Dyra C - Already Noted >Hamilton v. Dyra B - Shield Bash Jess v. Dyra B - Special Damage (Osh D Protected Following Round) Tesni v. Dyra B - Special Damage (Osh D Protected Following Round) >Benji v. Osh D - Massacre (140 Damage Osh D, 137 Damage Dyra) >Prince v. Drya C - Critical Hit ([([14*2]+24)*2]-3=73 Damage) Grizzly v. Osh D - Critical Hit (([12*3]+55)*2=182, KO) Free Hits Hoke's flagpole explodes in a blase of glory, mowing down a huge number of the foes. Grizzly, back on his feet, decapitates another as Benji continues to give the few survivors hell. The Enemies Orc Dyraztir B Level 25 Humanoid Health: 178/900 Defense: 3 Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round. Drops: Remedy Orc Dyraztir C Level 25 Humanoid Health: 190/900 Defense: 3 Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round. Drops: Remedy The Party Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM) *Party Leader* Level 29.33 Mystic Knight *Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+5 Defense* *Encouraged* Power Bonus: 4 (+4 WP) Defense: 25 30 Health: 43/48 Ether: 17/29 Gold: 328 Equipment: Flagpole (WP:4, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 20, immune to darkness), Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile) Inventory: Vintul (WP: 16; greatsword), Warrior's Treads (SP:2, Health +1), Gladiator Trident (WP: 11, causes the Bleeding effect; spear), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Counterstrike Gloves, Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), 2x Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth), Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep, 4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, Phoenix Incense, 2x Mead, 4x Ether Core, x4 Dragon Scale (Grants lucky- and blessed-effects when consumed), Grating Stone, Zoot's Plaything (Special 3/4 Edition), Water Bomb, Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, Kraken Fang (grants hastened- and reinforced-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy Benji Carvenhall, the Dragonslayer Level 35 Beastwarrior *Natural Respite* *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *+3 Defense* *Encouraged* Power: 51 (35+16) Defense: 9 12 (3+6) Health: 61/61 (6+34+15+6) Gold: 436 (owes 500 to Alexis Fenral) Equipment: Meduiak (Precision Bow; WP:16; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Tricorne (headwear, SP:3), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors) Inventory: Crossbow of the Pongcanis (WP:15; earth-, wood-, water-, lightning-, light-elemental), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (artefact, accessory), Health Core (5), Grand Potion (9), Potion, Remedy (5), Phoenix Essence (5), Phoenix Incense (2), Dragon Scales (3), Nostrum (4), Smelling Salts (4), Mead (4), Mulled Wine (4), Venom, Smoke Bomb (3), Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone, Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia Tesni Hightribe, Level 32 3/4 Beserker *Restoration* *Immune to Afraid* *+3 Defense* *Encouraged* *Provoked Dyru B (3 Rounds)* Power: 59 Power Bonus: 0 Defense: 14 20 Health: 41/51 Gold: 1436 Equipment: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)),Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors). Inventory: Mellt (WP:10, ice- and lightning-elemental; hammer), Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 2 Meads, 2 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies Nerwen Calmcacil (played by Chromeknight) Level 23.66 Paladin *Immune to Sealed* *+3 Defense* *Encouraged* Power bonus: 0 Defense: 5 8 Health: 20/44 Ether: 33/34 Gold: 295 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), Shield of the Red Lizard (SP: 2, Immune to Blind), White Cloak (Max HP +3; backwear) Inventory: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe) • Crocodile Handbag (Max Ether +2; Immune to Water; accessory) • Opal, Topaz, Diamond, Garnet, Sapphire, Emerald • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion • Grand Tonics (4), Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (2), Phoenix Incense, Tiger Balm, Neutralizers (2), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Copy of Eubric herald (inspired and transcended, one battle), Grand potion, Phoenix Essence, Venom • Shovel, Bedroll, Magnifying Glass Jess Islanti (Sisco) Level 19.5 Assassin *Immune to Weakened Effect* *+3 Defense* *Encouraged* *Inspired* Power Bonus: 2 Health: 31/31 62/62 Defense: 3 Gold: 201 Equipment: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience) Inventory: 2 Venoms, 2 Meads, 3 Grand Potions, Dragonfire Stew (Gives the consumer the encouraged and inspired effects for the duration of one battle), Mulled Wine, 11 Potions, 11 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy General Hamilton Level 42 Guardian Knight *Immune to Fire, Ice and Blinded* *Reinforced* *+3 Defense* *Encouraged* Power: 55 Health: 64/69 Defense: 7 20 Gold: 20 Equipment: Lizard's Tongue (WP: 13, Fire-Elemental, Longsword), Shield of the Red Lizard (SP: 2, Immune to Blind), Armor of the Red Lizard (SP: 3, Immune to Fire and Ice) Inventory: x1 Nostrum, King Speros Level 51 Paragon *Immune to Fragile* *+5 Defense* *Encouraged* Power: 76 Power Bonus: 5 Health: 4/85 Defense: 5 10 Gold: 0 Equipment: Axe of the Four Boulders (WP: 20, Duel Strike, User cannot wield a shield), Heavy Armor (SP: 5, Immune to Fragile) Inventory: x1 Fire-Distilled Brandy Prince Frederick Speros Level 24 Black Knight *Immune to Ice, Darkness, Poisoned and Instant Kill* *+3 Defense* *Encouraged* Power: 38 Health: 29/39 Defense: 3 Gold: 528 Equipment: Dirk (WP: 14, Dagger/Longsword), Prince's Cape (Immune to Ice and Darkness Elemental Damage, Immune to Poisoned and Instant Kill) Inventory: x2 Mead, x2 Flame-Distilled Brandy, x1 Remedy Grizzly Armored Man Level 55 Beserker *Immune to Fragile* *+3 Defense* *Encouraged* Power: 67 Health: 72/72 Defense: 5 8 Gold: 70 Equipment: The Steel Stone (WP: 12, Earth Elemental, Greatsword), Heavy Armor (SP: 5, Immune to Fragile) Inventory: x5 Mead Quote
Chromeknight Posted January 14, 2014 Posted January 14, 2014 Second. We have a daughter also. Cease your striving. Focus on others Modification to Auto roll AI. Heal other party members in preference to Nerwen. Quote
Flare Posted January 14, 2014 Posted January 14, 2014 (edited) OoC: Congrats Chromeknight. Also... wheres mah overkill!? And also, for clarification, Benji should be attacking from the front row if he is beast, otherwise from the back row. I love to massacre these wimps Edited January 14, 2014 by Flare Quote
UsernameMDM Posted January 14, 2014 Posted January 14, 2014 (edited) Auto roll w/Guardian Angel? "Fight from the back row if you can. I'd rather we not underestimate there remaining orcs. Try to keep one alive so we may questions him." Edited January 14, 2014 by UsernameMDM Quote
Zepher Posted January 14, 2014 Author Posted January 14, 2014 (edited) OoC: Yes, I know auto-roll, but even I must sleep sometimes. Update in a few hours! You didn't actually kill any opponents with your Massacres, MDM took care of all of them, believe it or not. And you have been attacking from the front, sorry, I forgot to change the signage but I believe you'll see that the math is correct! Edited January 14, 2014 by Zepher Quote
Zepher Posted January 14, 2014 Author Posted January 14, 2014 (edited) Round Seventeen Bridge Base Skirmish >Hoke v. Dyra B - Special Damage (Dyra C safe from Damage following round) >Nerwen heals King Speros - Shield (Guardian Angel) >King Speros v. Dyra C - Hit ([76*2]-3=149) >King Speros v. Dyra C - Hit (149, KO) >Hamilton v. Dyra B - Damage (Negated) Jess v. Dyra B - Special Damage (Dyra B Protected Following Round) Tesni v. Dyra B - Critical Hit (([20*3]+32)*2-3=181, KO'd) King Speros and Tesni finish the battle with aplomb. Everyone gains the appropriate amount of experience. The Party Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM) *Party Leader* Level 29.66 Mystic Knight *Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+5 Defense* Power Bonus: 4 (+4 WP) Defense: 25 30 Health: 43/48 Ether: 17/29 Gold: 328 Equipment: Flagpole (WP:4, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 20, immune to darkness), Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile) Inventory: Vintul (WP: 16; greatsword), Warrior's Treads (SP:2, Health +1), Gladiator Trident (WP: 11, causes the Bleeding effect; spear), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Counterstrike Gloves, Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), 2x Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth), Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep, 4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, Phoenix Incense, 2x Mead, 4x Ether Core, x4 Dragon Scale (Grants lucky- and blessed-effects when consumed), Grating Stone, Zoot's Plaything (Special 3/4 Edition), Water Bomb, Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, Kraken Fang (grants hastened- and reinforced-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy Benji Carvenhall, the Dragonslayer Level 35.75 Beastwarrior *Natural Respite* *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *+3 Defense* Power: 51 (35+16) Defense: 9 12 (3+6) Health: 61/61 (6+34+15+6) Gold: 436 (owes 500 to Alexis Fenral) Equipment: Meduiak (Precision Bow; WP:16; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Tricorne (headwear, SP:3), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors) Inventory: Crossbow of the Pongcanis (WP:15; earth-, wood-, water-, lightning-, light-elemental), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (artefact, accessory), Health Core (5), Grand Potion (9), Potion, Remedy (5), Phoenix Essence (5), Phoenix Incense (2), Dragon Scales (3), Nostrum (4), Smelling Salts (4), Mead (4), Mulled Wine (4), Venom, Smoke Bomb (3), Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone, Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia Tesni Hightribe, Level 33 Beserker *Restoration* *Immune to Afraid* *+3 Defense* Power: 60 Power Bonus: 0 Defense: 14 20 Health: 52/52 Gold: 1436 Equipment: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)),Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors). Inventory: Mellt (WP:10, ice- and lightning-elemental; hammer), Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 2 Meads, 2 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies Nerwen Calmcacil (played by Chromeknight) Level 24 Paladin *Immune to Sealed* *+3 Defense* Power bonus: 0 Defense: 5 8 Health: 21/45 Ether: 34/35 Gold: 295 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), Shield of the Red Lizard (SP: 2, Immune to Blind), White Cloak (Max HP +3; backwear) Inventory: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe) • Crocodile Handbag (Max Ether +2; Immune to Water; accessory) • Opal, Topaz, Diamond, Garnet, Sapphire, Emerald • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion • Grand Tonics (4), Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (2), Phoenix Incense, Tiger Balm, Neutralizers (2), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Copy of Eubric herald (inspired and transcended, one battle), Grand potion, Phoenix Essence, Venom • Shovel, Bedroll, Magnifying Glass Jess Islanti (Sisco) Level 20.66 Assassin *Immune to Weakened Effect* *+3 Defense* Power Bonus: 2 Health: 32/32 Defense: 3 Gold: 201 Equipment: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience) Inventory: 2 Venoms, 2 Meads, 3 Grand Potions, Dragonfire Stew (Gives the consumer the encouraged and inspired effects for the duration of one battle), Mulled Wine, 11 Potions, 11 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy General Hamilton Level 42.25 Guardian Knight *Immune to Fire, Ice and Blinded* *Reinforced* *+3 Defense* Power: 55 Health: 64/69 Defense: 7 20 Gold: 20 Equipment: Lizard's Tongue (WP: 13, Fire-Elemental, Longsword), Shield of the Red Lizard (SP: 2, Immune to Blind), Armor of the Red Lizard (SP: 3, Immune to Fire and Ice) Inventory: x1 Nostrum, King Speros Level 51.2 Paragon *Immune to Fragile* *+5 Defense* Power: 76 Power Bonus: 5 Health: 4/85 Defense: 5 10 Gold: 0 Equipment: Axe of the Four Boulders (WP: 20, Duel Strike, User cannot wield a shield), Heavy Armor (SP: 5, Immune to Fragile) Inventory: x1 Fire-Distilled Brandy Prince Frederick Speros Level 24.33 Black Knight *Immune to Ice, Darkness, Poisoned and Instant Kill* *+3 Defense* Power: 38 Health: 29/39 Defense: 3 Gold: 528 Equipment: Dirk (WP: 14, Dagger/Longsword), Prince's Cape (Immune to Ice and Darkness Elemental Damage, Immune to Poisoned and Instant Kill) Inventory: x2 Mead, x2 Flame-Distilled Brandy, x1 Remedy Grizzly Armored Man Level 55.2 Beserker *Immune to Fragile* *+3 Defense* Power: 67 Health: 72/72 Defense: 5 8 Gold: 70 Equipment: The Steel Stone (WP: 12, Earth Elemental, Greatsword), Heavy Armor (SP: 5, Immune to Fragile) Inventory: x5 Mead A few armored men and dogs bound forward, dragging with them the severely wounded Baltar, the only survivor of the attacking raid party. Hey force him to his knees before the young Prince Speros and stand back. King Speros glances between his son, the Orc, and the heroes, but his unmoving stern expression gives little of his thoughts away. "Don't you want to beg for your life, Suuln?" Prince Speros spits out as he holds his sword to Baltar's neck. "All that is done is done correctly by Tarok," growls back the Orc leader. "You measly humans will die, by my hand or by another's. This bridge is a geltz." "What is right by Tarok. Funny, we've got someone like that too, across the river, only they swear Ennoc has got a handle on everything. Can't say I like him any better. Course, that being said... what do we do to Orcs, General Mint?" "Behead them." "Don't think you would have taken me prisoner if you had the chance. I'm more than certain that my head would be on a spike. So, you know, think of it as me just returning the favor." And with one swift motion, Baltar's head slams to the ground and blood paints the snow. There are whoops and hollers from many of the armored men. The heroes note, however, that King Speros remains stone faced, and Hamilton, courageous and bold in combat, has turned a little pale. "Clear this body away. Place the head on a spike at the foot of the bridge. That will prevent some raiders... and the rest, we'll kill," Prince Speros turns to the heroes. "You must be the heroes that Heweyrt kept talking about. He's such an Orc lover, I was afraid you might be here to assist them, but that doesn't look to be the case. Glad to see you're not afraid of getting your hands dirty. Listen, there's an inn, little ways from here that we had some of the boys put up. Serves as a place for the officers to rest up, have a drink, and plan. Once you've finished scavenging, join Mint and I there." Speros turns to his father and Hamilton. "Father, I hope you'll join us for at least one drink. General Hamilton, glad to see that Red Lizard has sent some reinforcements. I'd like a drink with you too, if you don't mind." Prince Speros sweeps around and General Mint falls into line behind him. King Speros watches him go. "My son," he repeats, almost to himself. "Well, loot, and then I'll show you the way to the inn for the night." The Loot Orcish Barbed Shield (SP: 10) x6 Mead 40 Gold x3 Potion x3 Remedies Edited January 16, 2014 by Zepher Quote
Flare Posted January 15, 2014 Posted January 15, 2014 OoC: Gain triple experience "Alright, lets get a move on. This place is starting to smell." Quote
Chromeknight Posted January 15, 2014 Posted January 15, 2014 Sir Ablesword. If you would use your a Ruby to cremate those heads please. We are tasked with protecting the construction of this bridge. We cannot do that most effectively while desecrations are mounted to tempt further raiders to acts of vengeance. It is bad enough that some consider the bridge anathema without adding dishonour to their cause. Turning to the men around them she says, Does anyone dare gain say me, having seen us fight? The top of her magical staff glows In a disquieting way, like the sheen of dark water. In a quieter voice she says I believe I can employ the shield the most effectively. Quote
UsernameMDM Posted January 15, 2014 Posted January 15, 2014 Loot- Hoke - 20 gold, Mead x2 Benji - Mead, Potion, Remedy Tesni - 20 gold, Mead x2 Nerwen - Orc Barbed Shield, Remedy x2 Jess - Mead, Potion x2 (Thoughts?) Hoke's eyes narrow at the Prince as the scene unfolds. Such foolishness. Much could be gained if Blatar would talk, and it seemed like he would have before the Prince lopped off his head. As the men dispersed and their attention turned away, Hoke quickly jabbed his flagpole into the head and shook it loose to fall into the water. He did not want to make a scene to anger the men of the bridge, yet he did not want to leave the grisly mess on display. Quote
Peppermint_M Posted January 15, 2014 Posted January 15, 2014 OoC: Sorry guys, I have been busy with staff stuff when I get on EB properly and running around a million other internet and IRL things otherwise, in between bouts of Winter Yucks illnesses and such (Oh the feelings of sickness, the dizzy vertigo even when sat down!), this just slipped away from me. Tesni took the offred loot and pocketed it. "My thanks." She ignored the body and the boy who had sought to look a man through his actions. An attacker was an attacker in the end and she would have to retire if she ever really sat down to place things into black and white. Quote
Zepher Posted January 16, 2014 Author Posted January 16, 2014 OoC: Gain triple experience "Alright, lets get a move on. This place is starting to smell." OoC: Fixed! Does anyone dare gain say me, having seen us fight? "The men of the bridge won't fight you. Prince Speros is not their sole commander - they are men from both armies who serve their kingdoms. Heweyrt has been in our land long enough that his hired hands will be respected in their wishes." "My son has been in charge over here for the longest stretch, I will give him that. He sometimes forget that because the men follow his orders, it doesn't mean they serve him. He serves the kingdoms, they serve the kingdoms." King Speros shakes his head. "To the inn then, heroes. You can finish your divisions there." King Speros and General Hamilton lead the heroes a short walk away from the base of the bridge and to a rickety lodge nearby. They step inside and find that General Mint and Prince Speros have already started boozing and telling tales of the fight. General Hamilton, welcomed with a gesture from Prince Speros, makes his way towards them, but King Speros pointedly makes his way to the bar. Which party will the heroes pick - King Speros, or his son's table? OoC: Roleplaying for a tad. Some people have stories to tell - you don't all have to sit with the same folk. MDM, if you are happy with your loot distribution (I know you were hoping for commentary) just post something along the lines of "I distribute the loot as planned" in your next post, and I'll post updated stats with that loot distribution. Quote
Flare Posted January 16, 2014 Posted January 16, 2014 (edited) Benji goes to check what drinks there are to order and then sits down by the king. Edited January 16, 2014 by Flare Quote
Chromeknight Posted January 16, 2014 Posted January 16, 2014 Thank you for the shield. Nerwen enters the bar with the party. She sees the division between father and son and makes her way to the Prince's table. You fought well your Higness. And your taciturn comrade also. You can see that I am a paladin. And an elf also. You on the other hand seem to disdain the gods and powers. Why is that? Quote
UsernameMDM Posted January 16, 2014 Posted January 16, 2014 Hoke distributes the loot, hopefully to everyone's satisfaction and for the benefit of the party. Hoke removes his helmet and stows his gear in a corner that he can keep his eyes on. He flicks a coin to a boy huddled under a table and motions to him to watch the gear. He nods and winks and walk towards the bar where he orders a mead and drinks it in silence by the King. Quote
Zepher Posted January 16, 2014 Author Posted January 16, 2014 OoC: Sisco, Peppy, I imagine you're both busy (Peppy in particular, I understand life is busy as you've explained life is busy) but I still do expect you to check in. I'm not trying to be a bad guy, but hosting takes up a lot of time, and I meant for this to be a five person quest, not a three person one. The barkeep looks up as Benji approaches. "Welcome to the Frozen Tear Inn. Are you fellows looking for a drink? Here's what I have," sniffles the barkeep. Mead - Causes the encouraged-effect, doubling the target's attack power for the duration of one battle. Costs 35 gold. Ambrosia - Causes the reinforced-effect, double the target's defense for the duration of one battle. Costs 77 gold. Flame-distilled Brandy - Causes the encouraged- and the immune to ice-effects for the duration of one battle. Costs 34 gold. Mulled Wine - Causes the inspired-effect, doubling the target's current and maximum health for the duration of one battle. Costs 67 gold. "Your first drink is on me," grunts King Speros as he slaps down the gold for Hoke's mead. "You both fought well today. Wish I could say that blood shed is an improper introduction to this side of the river, but it isn't." "Disdain is a strong word, m'lady. I don't mind the Gods and powers, I just don't know what they've got to do with me. Let them strike me down if I've done wrong." He pauses, glances up at the roof of the inn, and then chuckles. "I assume they're alright with me, and so I suppose I'm alright with them. Sit down, sit down. Have a drink - first one is on me. What's your poison?" Quote
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