Waterbrick Down Posted January 11, 2014 Author Posted January 11, 2014 Dreyrugr and Boris make it into the auxillary building unseen. Moments later the two emerge with a duplicate of Borris. "So this is your great plan? From my vantage point, I still see a whole contingent of vikings able to skewer us alive." "I'm sure my fellow companions still have a trick or two up their sleeves, my good orc."
Vash the Stampede Posted January 12, 2014 Posted January 12, 2014 (edited) "So this is your great plan? From my vantage point, I still see a whole contingent of vikings able to skewer us alive." "If you're not happy we could leave you here if that's what you prefer. Other than that this plan could be going a whole lot worse." Dreyrugr goes with Boris and the duplicate back to the rest of the camp. Edit: For the next three days I should have internet but will be checking in less frequently. If necessary Dreyrugr can be controlled by others to speed things up. Edited January 12, 2014 by Vash the Stampede
Waterbrick Down Posted January 13, 2014 Author Posted January 13, 2014 QM Note: The party will need to start doing things in the next 24 hrs as we need to keep on schedule with the other quests. Dreygugr and Boris made it back with Grishnod. "Alright chaps and chapesses, what next? I feel dawn will soon be upon us."
Purpearljellyblob Posted January 13, 2014 Posted January 13, 2014 (edited) "Alright chaps and chapesses, what next? I feel dawn will soon be upon us." Turning towards her companions, Purpearl speaks in a hushed tone, "I am thinking we should make haste out of this camp and travel as far as possible. We will not be dealt with kindly if those Nords catch up to us." Purpearl turns to the Borris, "Where next?" She then turns to Grishnod, "With all due respect, you would need to get dirty for a while, so we could bring you away from the people who held you captive. I suggest you to get comfortable and conceal yourself amongst the crates and wares on the wagon." Edited January 13, 2014 by Purpearljellyblob
Waterbrick Down Posted January 13, 2014 Author Posted January 13, 2014 "Hiding in a filthy wagon? This is no rescue, this is plain cowardice! No we kill these Nords for daring to detain one such as Grishnod Ironnose."
Darkdragon Posted January 13, 2014 Posted January 13, 2014 "We are not all warriors, these Nords are professionals, better to slip out than to be killed or all of us captured." Turning to Boris. "Is your group packed up and ready to go? We should all be prepared for a fight in case we can't slip out as simply as we hope. If everyone is ready, let's head to the gate"
Waterbrick Down Posted January 13, 2014 Author Posted January 13, 2014 (edited) "Better to perish by the sword with honor than to run away like helpless children." "I see we've picked up another hopeless romantic. We're all packed, Miss." "Good work Mirona. Exit stage left everybody." The party moved towards the double doors out of the fort as silently as they could. At the entrance to the gate, they come upon the Nord who first gave them entrance. "Bit early to be leavin' considering the late show last night, no?" Edited January 13, 2014 by Waterbrick Down
Darkdragon Posted January 13, 2014 Posted January 13, 2014 "We have a long way to go for the next show, it's much cooler to travel in these hours, and less people stopping us trying to get free shows."
Waterbrick Down Posted January 14, 2014 Author Posted January 14, 2014 "Perhaps, I should be a little more direct. I don't think yer leaving will be appreciated at all. In fact, you might say we don't want you leaving at any time." The Nord leveled his spear at the party.
Darkdragon Posted January 14, 2014 Posted January 14, 2014 "Sir, we don't want any trouble. We will not be held captive here, let us pass."
Waterbrick Down Posted January 14, 2014 Author Posted January 14, 2014 "I'm sure you do. Can't say it's been a bad day, got some free entertainment and now we're about to get some more." The Nord signaled to the other guards on the wall and four other vikings emerged from the barracks fully armed. Apparently they had been making ready to ravage the party in the early morning. The heroes sat atop their cart, the gate and first Nord before them and eight of the savage brigands behind them.
Darkdragon Posted January 14, 2014 Posted January 14, 2014 "Entertainment? You must enjoy being in pain!" Cinna let's Mauryl fly with a Darkness spell directly at the guard in front of her. "It's a trap! We are under attack! Looks like you get your wish, orc." She calls back to the group in the wagon. ooc: if there are rows, i'm in the back row.
Cryos Posted January 14, 2014 Posted January 14, 2014 "It's a trap! We are under attack! Looks like you get your wish, orc." She calls back to the group in the wagon. In one singular display of crude agility Baradock sprang off the wagon top, simultaneously unslinging his club. Planting his feet with a loud thud, his body arched toward the majority of the Nords--combat ready. Looking over his shoulder at his companions with a foul expression he snapped at the party "And you all not believe me when I said this would happen." He turned back to the Nords, his pupils flicking between each one. Mentally preparing for the inevitable clash.
Purpearljellyblob Posted January 14, 2014 Posted January 14, 2014 (edited) Turning towards the Nords at the back, Purpearl speaks from the top of the cart, "Your granny will be ashamed of you 'cause you raiding like a bunch of teeny, tiny helpless girls!" Edited January 15, 2014 by Purpearljellyblob
StickFig Posted January 15, 2014 Posted January 15, 2014 (edited) the gate and first Nord before them and eight of the savage brigands behind them. Cinna lets Mauryl fly with a Darkness spell directly at the guard in front of her. "It's a trap!" Baradock sprang off the wagon top, simultaneously unslinging his club... mentally preparing for the inevitable clash. Matthias uncertainly raises his crossbow, pointing it towards the Nord between the party and the gate. "Of course it's a trap... Are we fighting all of them? Just this one to get the gate open?" Edited May 13, 2014 by nstickney
Waterbrick Down Posted January 16, 2014 Author Posted January 16, 2014 (edited) "How dare you insult my grandmother! No quarter brothers." The Nords charge the party yelling war cries and raising weapons aloft. PREPARE FOR BATTLE! The Enemy: *Picture* Viking Fort Door Level 25 Door (No Elemental Strength/Weakness) *Counter-Striking* *Immune to Negative Effects & Instant Kill* Health: 300/300 Special Damage: Floor – This is a Door. Nothing happens. Drops: Nothing Note: Viking Fort Door does not get free hits. Bombs do x1.5 damage to Door. Destroying the Door will allow the party to flee or use Smokebombs to escape. Eric Steelbrow Level 60 Humanoid Health: 400/400 Special: Piercing Glance – The Hero is weakened and made fragile for the next 3 rounds Drops: Neutralizer Ralf Copperhand Level 80 Humanoid Health: 500/500 Special: Nordic Chant - All allies are cleared of negative effects Drops: Ambrosia x3 Beorn Bronzebottom Level 55 Humanoid Health: 450/450 Special: Nordic Cleave - Beorn Strikes the target with tremendous force halving their current HP and SP Drops: Smelling Salts x3 Fitz Leadfoot Level 25 Humanoid Health: 300/300 Special: Drink Up - Fitz consumes one of his Meads and encourages himself. Drops: Mead x3 Sigfried Goldtooth Level 20 Humanoid Health: 200/200 Special: Pillage – Viking Pillager steals gold equal to the hero’s level, and gains levels equal to the amount of gold stolen Drops: 100 Gold Viking Wall Guard A Level ?? Humanoid Health: 40/40 Special: Band Together – Viking Wall Guard gains permanent defense equal to the number of Guards in battle times two. Drops: 10 gold Note: Viking Wall Guard's level is equal to opposing hero's x1.5 Viking Wall Guard B Level ?? Humanoid Health: 40/40 Special: Band Together – Viking Wall Guard gains permanent defense equal to the number of Guards in battle times two. Drops: 10 gold Note: Viking Wall Guard's level is equal to opposing hero's x1.5 Viking Wall Guard C Level ?? Humanoid Health: 40/40 Special: Band Together – Viking Wall Guard gains permanent defense equal to the number of Guards in battle times two. Drops: 10 gold Note: Viking Wall Guard's level is equal to opposing hero's x1.5 Viking Wall Guard D Level ?? Humanoid Health: 40/40 Special: Band Together – Viking Wall Guard gains permanent defense equal to the number of Guards in battle times two. Drops: 10 gold Note: Viking Wall Guard's level is equal to opposing hero's x1.5 The Party: Cinna the Dark (darkdragon) *Party Leader* Level 25 2/3 *Immune to Stunned, Lightning and Earth* Power Bonus: 2 Defense: 11 Health: 44/44 Ether: 38/38 Gold: 109 Equipment: Mauryl (WP:19 + Darkness, broomstick), Turtleshell Shield (SP:9), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory) Inventory: Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), High Heels (Power +1, suitable for women; footwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, 2 Ether Cores, 5 Grand Potions, 5 Remedies, Elixir, Phoenix Essence, 5 Meads, Smelling Salt, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether) Dreyrugr (Vash the Stampede) Level 20 Black Knight *Immune to Stunned, Water, Wind, and Fire* Power Bonus: 0 Defense: 13 Health: 39/39 Gold: 172 Equipment: Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Dragonbrand Shield (SP: 8, immune to wind and fire, shield), Black Knight's Armour (SP:4, protects from stunned-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone) Inventory: Venom x3, Bedroll, Remedy, 2x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour Nagure (Costy) Level 21 2/3 Berserker *Natural Respite* *Trap Evasion* *Immune to Ice,Fire, Earth,Petrified, Fragile, Blinded, Confused and Asleep* *Counterstrike* Power Bonus: 0 Defense: 25 Health: 43/43 Gold: 25 GP: 4 Equipment: Xiaolin's Bident (WP:16; instantly kills Aoi; ice- and lightning-elemental spear), Yeti Fur Coat (SP:12, immunity to Ice, Fire, FragileBlinded, Confused and Asleep; suitable for yetis only, bodywear), Counterstrike Gloves; handwear), White Dragon's Greaves (SP:3, avoid traps on the ground, immunity to earth and petrified; suitable to knights, dragoons, skirmishers and winged warriors; footwear), Shield (SP:10) Inventory: Stone Hammer (WP: 15, Earth & Darkness-elemental, hammer), Tiger Slayer (WP:10/20 against enemies with “tiger” in their name; spear), Axe of the Croise (WP: 10, Light-elemental axe),Helmet (SP:1), Potion x2, Grand Potion x8, Remedy x4, Elixir, Phoenix Essences x2, Mead x3, Deadly Venom x2, Smoke Bomb x5, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Pickaxe, Lightning Bomb x2, Smelling Salts, Venom, Phoenix Incense x2, Teleportapple Purpearl Berthadhiell (Purpearljellyblob) Level 4 Mage Power Bonus: 0 Health: 8/8 Ether: 8/8 Gold: 20 Equipment: Crimson Arcanon (Wand WP:3) Inventory: Bedroll, Potion, Tonic, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, Mead Baradok Segul Cannari (Cryos) Level 5 Barbarian Power Bonus: 0 Defense: 2 Health: 11/11 Gold: 270 Equipment: Calcified Club (WP: 5, Earth-Elemental) Light Armor (SP:2) Inventory: Potion x2, Remedy, Phenoix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether) Matthias (nstickney) Level 2 Ranger Power Bonus: 0 Defense: 4 Health: 7/7 Gold: 20 Equipment: Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) Inventory: Potion x2, Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevnts the first negative effect inflicted on the wearer during a battle, headware) Boris the Magnificent *Lucky on Odd Rounds* *Controlled by Darkdragon* Level 25 Sorcerer Power Bonus: 0 Defense: 4 Health: 35/35 Gold: 50 Equipment: Wooden Staff (WP: 10), Boris's Cloak (SP 4, Provides Lucky effect on Odd Rounds, Backwear) Inventory: Diamond, Amethyst, Phoenix Essence, Smoke Bomb Mirona *Controlled by Cryos* Level 10 Barbarian Power Bonus: 0 Defense: 0 Health: 17/17 Gold: 0 Equipment: Lifting Wights (WP 5, Duel Wielding) Inventory: 2 Grand Potions Glup *Immune to Fire, Afraid, and Stunned* *Controlled by nstickny* Level 5 Rogue Power Bonus: 0 Defense: 2 Health: 11/11 Gold: 10 Equipment: Rapier (WP 6), Daredevil Belt (SP 2, Grants immunity to Fire, Afraid, and Stunned, Torsowear) Inventory: Mead, 3x Fire Bombs Nelvin *Dodgy (1/3 chance to avoid rolls of Damage)* *Controlled by Purpearl* Level 15 Assassin Power Bonus: 0 Defense: 0 Health: 30/30 Gold: 20 Equipment:Unobtrusive Dagger (WP 5) Tunic of the Elvin Acrobat (+4 HP, Provides Dodgy effect, Torsowear) Inventory: Smelling Salt, Smoke Bomb Party Leader, please give a battle order. Everyone, please state which action you are performing and from which row as well as the actions of your respective NPC's. Edited January 16, 2014 by Waterbrick Down
Purpearljellyblob Posted January 16, 2014 Posted January 16, 2014 Purpearl casts a Darkness spell at Viking Wall Guard A from the back row. Nelvin attacks Sigfried Goldtooth from the front row.
Cryos Posted January 16, 2014 Posted January 16, 2014 Mirona charges into Siegfried Goldtooth alongside Nelvin, flailing her weights wildly from the front row. Baradock instinctively swings his club at a guard storming straight towards him; Viking Wall Guard C from the front row.
Darkdragon Posted January 16, 2014 Posted January 16, 2014 Cinna's eyes widen as she sees the strong men gathering around to kill them, flashbacks of her mistakes with Bluto threaten to send her reeling off the wagon. Fighting back the encroching darkness in her vision, she mentally tries to figure out if they could quickly destroy the gate and escape. It all looks hopeless, but she knows they must take out some targets before attempting to break down the door. "Boris, you take care of this guard and I'll go after that old man." Cinna: Darkness Spell at Ralf from the back row. (if Enchantment is rolled, enchant falls on my Turtle Shield) Boris: Darkness Spell at Eric from the back row. Battle Order Nagure Cinna Boris Glup Grishnod (if unshackled) Dreyrugr Nelvyn Mirona Baradock Matthias Purpearl ooc: aww I managed no free hit on the guard for attacking before the round started? sad dragon is sad. Also, the orc isn't fighting with us?
Waterbrick Down Posted January 16, 2014 Author Posted January 16, 2014 QM Note: I rolled for it, you rolled special damage, but as he was surprised I didn't have it hit you and thus didn't include it. Also, Grishnod might help if he wasn't manacled, if someone would like to spend an action.
Darkdragon Posted January 16, 2014 Posted January 16, 2014 ooc: oh cool, got that special damage roll out of the way
StickFig Posted January 17, 2014 Posted January 17, 2014 (edited) "We kill these Nords for daring to detain one such as Grishnod Ironnose." "Looks like you get your wish, orc." OoC: Also, Grishnod might help if he wasn't manacled, if someone would like to spend an action. Matthias notices for the first time that the Orcish king is still in manacles, wonders why, then realizes that of course none of his companions have the key. "Can anyone pick the locks on these shackles?" He raises his crossbow and attacks Siegfried Goldtooth from the back row. Glup, rapier in hand, hears Matthias' question and glances towards the orc. "I'll see if I can get him free," she shouts to the party. Edited May 13, 2014 by nstickney
Purpearljellyblob Posted January 17, 2014 Posted January 17, 2014 (edited) Ooc: @Matthias, would you like to target either Viking wall guard B or D from the back row instead of Siegfried? Your armour can help you soak up the damage and we can avoid free hits at the same time. Edited January 17, 2014 by Purpearljellyblob
Vash the Stampede Posted January 17, 2014 Posted January 17, 2014 Seems it was harder to get internet than I thought sorry. Dreyrugr attacks Beorn from the back row.
Costy Posted January 17, 2014 Posted January 17, 2014 Nagure attacks Fitz from the front row, using his hammer.
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