StickFig Posted January 17, 2014 Posted January 17, 2014 Matthias raises his crossbow and attacks Siegfried Goldtooth from the back row. As he's about to pull the trigger, Matthias notices another guard that's not being attacked, and shifts his aim at the last minute to attack Viking Wall Guard B. OoC: Thanks for the tip!
Waterbrick Down Posted January 18, 2014 Author Posted January 18, 2014 (edited) Round 1 of Fortress Breakout: Nagure vs. Fitz - Deflected Counter (Nagure: 43+25 HP-(25 Damage)=43 HP) (Fitz: 300 HP-(27 Damage)=273 HP) >Cinna vs. Ralf - Special Damage (Allies cleared of negative effects) >Boris vs. Eric - Spell Confuse (Eric: 400 HP-(35x2=70 Damage)=330 HP) >Glup frees Grishnod - Grishnod joins the Party >Dreyrugr vs. Beorn - Critical Mortal Hit (Beorn: 450 HP-(15x2=30+20=50x2/2=50 Damage)=400 HP) Nelvyn vs. Siegfried - Gold Reaper (108 Gold Stolen, Eric and Ralf assassinated) >Mirona vs. Siegfried - Miss Baradock vs. Viking Wall Guard C - Special Damage (Viking Wall Guard C gains 8 SP) >Matthias vs. Viking Wall Guard B - Aim (Viking Wall Guard B: 40 HP-(3 Damage)=37 HP) >Purpearl vs.Viking Wall Guard A - Miss (-1 Ether) Viking Wall Guard D vs. Nagure - Free Hit (Nagure: 43+25 HP-(31 Damage)=37 HP)(Viking Wall Guard: 40-(21 Damage)=19 HP) Spells are flung and swords are swung as the heroes slice into the Nords. Glup manages to free Grishnod while Nelvyn manages to bring down two of the more intimidating vikings. Dreyrugr, Nagure, and Boris all manage to land hits while the rest of the party is busy dodging swings or over over shooting their targets. The Enemy: *Picture* Viking Fort Door Level 25 Door (No Elemental Strength/Weakness) *Counter-Striking* *Immune to Negative Effects & Instant Kill* Health: 300/300 Special Damage: Floor – This is a Door. Nothing happens. Drops: Nothing Note: Viking Fort Door does not get free hits. Bombs do x1.5 damage to Door. Destroying the Door will allow the party to flee or use Smokebombs to escape. Beorn Bronzebottom Level 55 Humanoid Health: 400/450 Special: Nordic Cleave - Beorn Strikes the target with tremendous force halving their current HP and SP Drops: Smelling Salts x3 Fitz Leadfoot Level 25 Humanoid Health: 273/300 Special: Drink Up - Fitz consumes one of his Meads and encourages himself. Drops: Mead x3 Sigfried Goldtooth Level 20 Humanoid Health: 200/200 Special: Pillage – Viking Pillager steals gold equal to the hero’s level, and gains levels equal to the amount of gold stolen Drops: 100 Gold Viking Wall Guard A Level ?? Humanoid Health: 40/40 Special: Band Together – Viking Wall Guard gains permanent defense equal to the number of Guards in battle times two. Drops: 10 gold Note: Viking Wall Guard's level is equal to opposing hero's x1.5 Viking Wall Guard B Level ?? Humanoid Health: 37/40 Special: Band Together – Viking Wall Guard gains permanent defense equal to the number of Guards in battle times two. Drops: 10 gold Note: Viking Wall Guard's level is equal to opposing hero's x1.5 Viking Wall Guard C Level ?? Humanoid Health: 40/40 SP: 8 Special: Band Together – Viking Wall Guard gains permanent defense equal to the number of Guards in battle times two. Drops: 10 gold Note: Viking Wall Guard's level is equal to opposing hero's x1.5 Viking Wall Guard D Level ?? Humanoid Health: 21/40 Special: Band Together – Viking Wall Guard gains permanent defense equal to the number of Guards in battle times two. Drops: 10 Gold Note: Viking Wall Guard's level is equal to opposing hero's x1.5 The Party: Cinna the Dark (darkdragon) *Party Leader* Level 25 2/3 *Immune to Stunned, Lightning and Earth* Power Bonus: 2 Defense: 11 Health: 44/44 Ether: 38/38 Gold: 109 Equipment: Mauryl (WP:19 + Darkness, broomstick), Turtleshell Shield (SP:9), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory) Inventory: Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), High Heels (Power +1, suitable for women; footwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, 2 Ether Cores, 5 Grand Potions, 5 Remedies, Elixir, Phoenix Essence, 5 Meads, Smelling Salt, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether) Dreyrugr (Vash the Stampede) Level 20 Black Knight *Immune to Stunned, Water, Wind, and Fire* Power Bonus: 0 Defense: 13 Health: 39/39 Gold: 172 Equipment: Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Dragonbrand Shield (SP: 8, immune to wind and fire, shield), Black Knight's Armour (SP:4, protects from stunned-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone) Inventory: Venom x3, Bedroll, Remedy, 2x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour Nagure (Costy) Level 21 2/3 Berserker *Natural Respite* *Trap Evasion* *Immune to Ice,Fire, Earth,Petrified, Fragile, Blinded, Confused and Asleep* *Counterstrike* Power Bonus: 0 Defense: 25 Health: 37/43 Gold: 25 GP: 4 Equipment: Xiaolin's Bident (WP:16; instantly kills Aoi; ice- and lightning-elemental spear), Yeti Fur Coat (SP:12, immunity to Ice, Fire, FragileBlinded, Confused and Asleep; suitable for yetis only, bodywear), Counterstrike Gloves; handwear), White Dragon's Greaves (SP:3, avoid traps on the ground, immunity to earth and petrified; suitable to knights, dragoons, skirmishers and winged warriors; footwear), Shield (SP:10) Inventory: Stone Hammer (WP: 15, Earth & Darkness-elemental, hammer), Tiger Slayer (WP:10/20 against enemies with “tiger” in their name; spear), Axe of the Croise (WP: 10, Light-elemental axe),Helmet (SP:1), Potion x2, Grand Potion x8, Remedy x4, Elixir, Phoenix Essences x2, Mead x3, Deadly Venom x2, Smoke Bomb x5, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Pickaxe, Lightning Bomb x2, Smelling Salts, Venom, Phoenix Incense x2, Teleportapple Purpearl Berthadhiell (Purpearljellyblob) Level 4 Mage Power Bonus: 0 Health: 8/8 Ether: 7/8 Gold: 20 Equipment: Crimson Arcanon (Wand WP:3) Inventory: Bedroll, Potion, Tonic, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, Mead Baradok Segul Cannari (Cryos) Level 5 Barbarian Power Bonus: 0 Defense: 2 Health: 11/11 Gold: 270 Equipment: Calcified Club (WP: 5, Earth-Elemental) Light Armor (SP:2) Inventory: Potion x2, Remedy, Phenoix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether) Matthias (nstickney) Level 2 Ranger Power Bonus: 0 Defense: 4 Health: 7/7 Gold: 20 Equipment: Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) Inventory: Potion x2, Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevnts the first negative effect inflicted on the wearer during a battle, headware) Boris the Magnificent *Lucky on Odd Rounds* *Controlled by Darkdragon* Level 25 Sorcerer Power Bonus: 0 Defense: 4 Health: 35/35 Ether: 34/35 Gold: 50 Equipment: Wooden Staff (WP: 10), Boris's Cloak (SP 4, Provides Lucky effect on Odd Rounds, Backwear) Inventory: Diamond, Amethyst, Phoenix Essence, Smoke Bomb Mirona *Controlled by Cryos* Level 10 Barbarian Power Bonus: 0 Defense: 0 Health: 17/17 Gold: 0 Equipment: Lifting Wights (WP 5, Duel Strike) Inventory: 2 Grand Potions Glup *Immune to Fire, Afraid, and Stunned* *Controlled by nstickny* Level 5 Rogue Power Bonus: 0 Defense: 2 Health: 11/11 Gold: 10 Equipment: Rapier (WP 6), Daredevil Belt (SP 2, Grants immunity to Fire, Afraid, and Stunned, Torsowear) Inventory: Mead, 3x Fire Bombs Nelvin *Dodgy (1/3 chance to avoid rolls of Damage)* *Controlled by Purpearl* Level 15 Assassin Power Bonus: 0 Defense: 0 Health: 30/30 Gold: 128 Equipment:Unobtrusive Dagger (WP 5) Tunic of the Elvin Acrobat (+4 HP, Provides Dodgy effect, Torsowear) Inventory: Smelling Salt, Smoke Bomb Grishnod *Controlled by Vash the Stampede* Level 20 Raider Power Bonus: 0 Defense: 0 Health: 34/34 Gold: 0 Equipment: Iron Shackles (WP: 5) Inventory: Party Leader, please give a battle order. Everyone, please state which action you are performing and from which row as well as the actions of your respective NPC's. Edited January 19, 2014 by Waterbrick Down
Purpearljellyblob Posted January 18, 2014 Posted January 18, 2014 Purpearl gently knocks Crimson Arcanon against the crates twice. "Wake up, Crimson Arcanon! <Visions of turbidity, vessel of lunacy. Cauldron of darkness, boil forth and deny!>". Purpearl casts a Darkness spell at Viking Wall Guard A from the back row. "That's the way Nelvin! Please take the one that hits Nagure!". Purpearl gestures at Viking Wall Guard D as Nelvin attacks Viking Wall Guard D from the front row.
Waterbrick Down Posted January 18, 2014 Author Posted January 18, 2014 "For you, anything my lovely."
Vash the Stampede Posted January 18, 2014 Posted January 18, 2014 Dreyrugr slices Beorn succesfully and gets ready to once again attack Beorn from the back row.
Purpearljellyblob Posted January 18, 2014 Posted January 18, 2014 "For you, anything my lovely." "Wonderful Nel", Purpearl smiles warmly, her eyes travelling until they meet his.
StickFig Posted January 18, 2014 Posted January 18, 2014 (edited) >Matthias vs. Viking Wall Guard B - Aim (Viking Wall Guard B: 40 HP-(3 Damage)=37 HP) Dreyrugr, Nagure, and Boris all manage to land hits while the rest of the party is busy dodging swings or over over shooting their targets.... Viking Wall Guard B Health: 40/40 OoC: Didn't Matthias at least scratch that guy? Matthias takes more careful aim this time and again attacks Viking Wall Guard B from the back row. "For you, anything my lovely." "Wonderful Nel", Purpearl smiles warmly, her eyes travelling until they meet his. Glup rolls her eyes at the exchange between Purpearl and Nel. "What a pair of sops," she thinks to herself. Looking around, she notes that the party's enemies are all being dealt with so she throws a fire bomb at the Viking Fort Door. "Let's get out of here before the rest of the fortress wakes up!" Edited January 18, 2014 by nstickney
Cryos Posted January 18, 2014 Posted January 18, 2014 Baradock is locked in combat with Viking Wall Guard C, His club darting for the ribcage from the front row. Mirona scratches the ground with her feet vigorously, kicking up dust in her wake, before charging horn-first into Sigfried Goldtooth from the front row.
Darkdragon Posted January 19, 2014 Posted January 19, 2014 "Let's see if we can take some more of these captors out!" Cinna: Darkness Spell at Fitz from the back row. (if Enchantment is rolled, enchant falls on my Turtle Shield) Boris: Darkness Spell at Fitz from the back row. Battle Order Nagure Cinna Boris Glup Grishnod Dreyrugr Nelvyn Mirona Purpearl Baradock Matthias
Costy Posted January 19, 2014 Posted January 19, 2014 OOC: I should have done 21 damage with my counterstrike. Nagure repeats from the front row.
Waterbrick Down Posted January 19, 2014 Author Posted January 19, 2014 OOC: I should have done 21 damage with my counterstrike. QM Note: Fixed. Darkdragon, Purpearl still needs to be put into the battle order. Vash, Grishnod is now under your control.
Vash the Stampede Posted January 19, 2014 Posted January 19, 2014 QM Note: Fixed. Darkdragon, Purpearl still needs to be put into the battle order. Vash, Grishnod is now under your control. Sorry I didn't notice that at all. "Finally, now die scum." Grishnod attacks Fitz from the front row.
Waterbrick Down Posted January 19, 2014 Author Posted January 19, 2014 (edited) Round 2 of Fortress Breakout: Nagure vs. Fitz - Special Damage (Fitz Encourages himself) >Cinna vs. Fitz - Enchant (Turtle Shield SP 10, -10 Ether) >Boris vs. Fitz - Spell (Fitz: 273 HP-(35x2=70 Damage)=203 HP) >Glup vs. Viking Fort Door - Fire Bomb (5 Damage to all enemies, 7 to Door) Grishnod vs. Fitz - Hit (Fitz: 198 HP-(25 Damage)=173 HP) >Dreyrugr vs. Beorn - Mortal Hit (Beorn: 395 HP-(15+20=35x2/2=35 Damage)=360 HP) Nelvyn vs. Viking Wall Guard D - Hit (Viking Wall Guard: 14 HP-(20 Damage)=0 HP) >Mirona vs. Siegfried - Special Damage (No Gold Stolen) >Purpearl vs.Viking Wall Guard A - Great Spell (Viking Wall Guard A: 35 HP-(10x2=20 Damage)=15 HP, -1 Ether) Baradock vs. Viking Wall Guard C - Frenzy (10 Damage to all enemies) >Matthias vs. Viking Wall Guard B - Critical Hit (Viking Wall Guard B: 22 HP-(8 Damage)=14 HP) Fitz downs a mead encouraging himself, while the mages go into a spell slinging hay day, striking multiple targets. Glup flings an incendiary bomb at the door and shards bury themselves in the enemy ranks. Grishnod and Dreyrugr stand back to back cleaving down enemies with their respective manacles and scythe. Nelvyn and Matthais keep their targets busy while Baradock launches himself into the enemy ranks swinging his club violently bashing down the Nords. The Enemy: *Picture* Viking Fort Door Level 25 Door (No Elemental Strength/Weakness) *Counter-Striking* *Immune to Negative Effects & Instant Kill* Health: 283/300 Special Damage: Floor – This is a Door. Nothing happens. Drops: Nothing Note: Viking Fort Door does not get free hits. Bombs do x1.5 damage to Door. Destroying the Door will allow the party to flee or use Smokebombs to escape. Beorn Bronzebottom Level 55 Humanoid Health: 350/450 Special: Nordic Cleave - Beorn Strikes the target with tremendous force halving their current HP and SP Drops: Smelling Salts x3 Fitz Leadfoot Level 25 50 Humanoid Health: 163/300 Special: Drink Up - Fitz consumes one of his Meads and encourages himself. Drops: Mead x2 Sigfried Goldtooth Level 20 Humanoid Health: 185/200 Special: Pillage – Viking Pillager steals gold equal to the hero’s level, and gains levels equal to the amount of gold stolen Drops: 100 Gold Viking Wall Guard A Level ?? Humanoid Health: 5/40 Special: Band Together – Viking Wall Guard gains permanent defense equal to the number of Guards in battle times two. Drops: 10 gold Note: Viking Wall Guard's level is equal to opposing hero's x1.5 Viking Wall Guard B Level ?? Humanoid Health: 14/40 Special: Band Together – Viking Wall Guard gains permanent defense equal to the number of Guards in battle times two. Drops: 10 gold Note: Viking Wall Guard's level is equal to opposing hero's x1.5 Viking Wall Guard C Level ?? Humanoid Health: 33/40 SP: 8 Special: Band Together – Viking Wall Guard gains permanent defense equal to the number of Guards in battle times two. Drops: 10 gold Note: Viking Wall Guard's level is equal to opposing hero's x1.5 The Party: Cinna the Dark (darkdragon) *Party Leader* Level 25 2/3 *Immune to Stunned, Lightning and Earth* Power Bonus: 2 Defense: 11 Health: 44/44 Ether: 28/38 Gold: 109 Equipment: Mauryl (WP:19 + Darkness, broomstick), Turtleshell Shield (SP:10), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory) Inventory: Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), High Heels (Power +1, suitable for women; footwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, 2 Ether Cores, 5 Grand Potions, 5 Remedies, Elixir, Phoenix Essence, 5 Meads, Smelling Salt, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether) Dreyrugr (Vash the Stampede) Level 20 Black Knight *Immune to Stunned, Water, Wind, and Fire* Power Bonus: 0 Defense: 13 Health: 39/39 Gold: 172 Equipment: Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Dragonbrand Shield (SP: 8, immune to wind and fire, shield), Black Knight's Armour (SP:4, protects from stunned-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone) Inventory: Venom x3, Bedroll, Remedy, 2x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour Nagure (Costy) Level 21 2/3 Berserker *Natural Respite* *Trap Evasion* *Immune to Ice,Fire, Earth,Petrified, Fragile, Blinded, Confused and Asleep* *Counterstrike* Power Bonus: 0 Defense: 25 Health: 37/43 Gold: 25 GP: 4 Equipment: Xiaolin's Bident (WP:16; instantly kills Aoi; ice- and lightning-elemental spear), Yeti Fur Coat (SP:12, immunity to Ice, Fire, FragileBlinded, Confused and Asleep; suitable for yetis only, bodywear), Counterstrike Gloves; handwear), White Dragon's Greaves (SP:3, avoid traps on the ground, immunity to earth and petrified; suitable to knights, dragoons, skirmishers and winged warriors; footwear), Shield (SP:10) Inventory: Stone Hammer (WP: 15, Earth & Darkness-elemental, hammer), Tiger Slayer (WP:10/20 against enemies with “tiger” in their name; spear), Axe of the Croise (WP: 10, Light-elemental axe),Helmet (SP:1), Potion x2, Grand Potion x8, Remedy x4, Elixir, Phoenix Essences x2, Mead x3, Deadly Venom x2, Smoke Bomb x5, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Pickaxe, Lightning Bomb x2, Smelling Salts, Venom, Phoenix Incense x2, Teleportapple Purpearl Berthadhiell (Purpearljellyblob) Level 4 Mage Power Bonus: 0 Health: 8/8 Ether: 6/8 Gold: 20 Equipment: Crimson Arcanon (Wand WP:3) Inventory: Bedroll, Potion, Tonic, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, Mead Baradok Segul Cannari (Cryos) Level 5 Barbarian Power Bonus: 0 Defense: 2 Health: 11/11 Gold: 270 Equipment: Calcified Club (WP: 5, Earth-Elemental) Light Armor (SP:2) Inventory: Potion x2, Remedy, Phenoix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether) Matthias (nstickney) Level 2 Ranger Power Bonus: 0 Defense: 4 Health: 7/7 Gold: 20 Equipment: Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) Inventory: Potion x2, Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevnts the first negative effect inflicted on the wearer during a battle, headware) Boris the Magnificent *Lucky on Odd Rounds* *Controlled by Darkdragon* Level 25 Sorcerer Power Bonus: 0 Defense: 4 Health: 35/35 Ether: 33/35 Gold: 50 Equipment: Wooden Staff (WP: 10), Boris's Cloak (SP 4, Provides Lucky effect on Odd Rounds, Backwear) Inventory: Diamond, Amethyst, Phoenix Essence, Smoke Bomb Mirona *Controlled by Cryos* Level 10 Barbarian Power Bonus: 0 Defense: 0 Health: 17/17 Gold: 0 Equipment: Lifting Wights (WP 5, Duel Strike) Inventory: 2 Grand Potions Glup *Immune to Fire, Afraid, and Stunned* *Controlled by nstickny* Level 5 Rogue Power Bonus: 0 Defense: 2 Health: 11/11 Gold: 10 Equipment: Rapier (WP 6), Daredevil Belt (SP 2, Grants immunity to Fire, Afraid, and Stunned, Torsowear) Inventory: Mead, 3x Fire Bombs Nelvin *Dodgy (1/3 chance to avoid rolls of Damage)* *Controlled by Purpearl* Level 15 Assassin Power Bonus: 0 Defense: 0 Health: 30/30 Gold: 128 Equipment:Unobtrusive Dagger (WP 5) Tunic of the Elvin Acrobat (+4 HP, Provides Dodgy effect, Torsowear) Inventory: Smelling Salt, Smoke Bomb Grishnod *Controlled by Vash the Stampede* Level 20 Raider Power Bonus: 0 Defense: 0 Health: 34/34 Gold: 0 Equipment: Iron Shackles (WP: 5) Inventory: Party Leader, please give a battle order. Everyone, please state which action you are performing and from which row as well as the actions of your respective NPC's. Edited January 21, 2014 by Waterbrick Down
StickFig Posted January 19, 2014 Posted January 19, 2014 (edited) Glup flings an incendiary bomb at the door and shards bury themselves in the enemy ranks. "Well, rats, I was hoping that door would catch fire and do some work for us," Glup mutters. "Looks like we'll do this the hard way!" The daredevil grumpkin draws her rapier again and attacks Beorn Bronzebottom with abandon. Matthias winds his crossbow and fires another bolt at Viking Wall Guard B. Edited January 19, 2014 by nstickney
Vash the Stampede Posted January 20, 2014 Posted January 20, 2014 Grishnod attacks Flitz once again except from the back row whilst Dreyrugr attacks Beorn from the back row.
Darkdragon Posted January 20, 2014 Posted January 20, 2014 Cinna: Darkness Spell at Fitz from the back row. (if Enchantment is rolled, enchant falls on my Turtle Shield) Boris: Darkness Spell at Fitz from the back row. Battle Order Nagure Cinna Boris Glup Grishnod Dreyrugr Nelvyn Mirona Purpearl Baradock Matthias
Purpearljellyblob Posted January 20, 2014 Posted January 20, 2014 (edited) Nelvin attacks Viking Wall Guard C from the front row whilst Purpearl casts another Darkness Spell at Viking Wall Guard A from the back row. Edited January 20, 2014 by Purpearljellyblob
Cryos Posted January 20, 2014 Posted January 20, 2014 Baradock's vision slowly becomes clearer, finally focusing out of his relentless assault. Now, somewhat out of the heat of battle he looks for another victim. Promptly flinging himself into Wall Guard B from the front row. Mirona rears her head around charging into Sigfried Goldtooth from the front row once more.
Waterbrick Down Posted January 21, 2014 Author Posted January 21, 2014 (edited) Round 3 of Fortress Breakout: Nagure vs. Fitz - Extra Furious Hit (Fitz: 163 HP-(69 Damage)=94 HP) >Cinna vs. Fitz - Spell (Fitz: 94 HP-(44x2=88 Damage)=6 HP, -1 Ether) >Boris vs. Fitz - Special Damage Damage (Boris: 35+4 HP-(50/2=25 Damage)=14 HP) Glup vs. Beorn - Critical Hit (Beorn: 350 HP-(12+5=17 Damage)=333 HP) >Grishnod vs. Fitz - Damage (Grishnod: 34 HP-(50/2=25 Damage)=9 HP) >Dreyrugr vs. Beorn - Mortal Hit (Beorn: 333 HP-(15+20=35x2/2=35 Damage)=298 HP) Nelvyn vs. Viking Wall Guard C - Hit (Viking Wall Guard: 33+8 HP-(20 Damage)=11 HP) >Mirona vs. Siegfried - Hit (Siegfried: 185 HP-(15 Damage)=170 HP)(Viking Wall Guard A: 15 HP-(15 Damage)=0 HP) >Purpearl vs.Viking Wall Guard A B - Magic Burst (7 Lightning Damage to all enemies, -1 Ether) Baradock vs. Viking Wall Guard B - Frenzy (10 Damage to all enemies) >Matthias vs. Viking Wall Guard C - Tripleshot (0 Damage to Viking Wall Guard C, and 8 Damage to Viking Fort Door, and Beorn) The party continues to lay into the Nords finishing off more of their ranks. Boris is beaten back and Grishnod falls to Fitz's spear just as the 3 younger heroes go on a hyper offensive hewing down the opposing troops. Mirona wades into the vikings with her horns and metal bars clobbering the men as Nelvyn and Glup darts in and out skewering combatants on their blades. The Enemy: *Picture* Viking Fort Door Level 25 Door (No Elemental Strength/Weakness) *Counter-Striking* *Immune to Negative Effects & Instant Kill* Health: 258/300 Special Damage: Floor – This is a Door. Nothing happens. Drops: Nothing Note: Viking Fort Door does not get free hits. Bombs do x1.5 damage to Door. Destroying the Door will allow the party to flee or use Smokebombs to escape. Beorn Bronzebottom Level 55 Humanoid Health: 273/450 Special: Nordic Cleave - Beorn Strikes the target with tremendous force halving their current HP and SP Drops: Smelling Salts x3 Sigfried Goldtooth Level 20 Humanoid Health: 153/200 Special: Pillage – Viking Pillager steals gold equal to the hero’s level, and gains levels equal to the amount of gold stolen Drops: 100 Gold Viking Wall Guard C Level ?? Humanoid Health: 9/40 SP: 8 Special: Band Together – Viking Wall Guard gains permanent defense equal to the number of Guards in battle times two. Drops: 10 gold Note: Viking Wall Guard's level is equal to opposing hero's x1.5 The Party: Cinna the Dark (darkdragon) *Party Leader* Level 25 2/3 *Immune to Stunned, Lightning and Earth* Power Bonus: 2 Defense: 11 Health: 44/44 Ether: 27/38 Gold: 109 Equipment: Mauryl (WP:19 + Darkness, broomstick), Turtleshell Shield (SP:10), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory) Inventory: Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), High Heels (Power +1, suitable for women; footwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, 2 Ether Cores, 5 Grand Potions, 5 Remedies, Elixir, Phoenix Essence, 5 Meads, Smelling Salt, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether) Dreyrugr (Vash the Stampede) Level 20 Black Knight *Immune to Stunned, Water, Wind, and Fire* Power Bonus: 0 Defense: 13 Health: 39/39 Gold: 172 Equipment: Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Dragonbrand Shield (SP: 8, immune to wind and fire, shield), Black Knight's Armour (SP:4, protects from stunned-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone) Inventory: Venom x3, Bedroll, Remedy, 2x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour Nagure (Costy) Level 21 2/3 Berserker *Natural Respite* *Trap Evasion* *Immune to Ice,Fire, Earth,Petrified, Fragile, Blinded, Confused and Asleep* *Counterstrike* Power Bonus: 0 Defense: 25 Health: 37/43 Gold: 25 GP: 4 Equipment: Xiaolin's Bident (WP:16; instantly kills Aoi; ice- and lightning-elemental spear), Yeti Fur Coat (SP:12, immunity to Ice, Fire, FragileBlinded, Confused and Asleep; suitable for yetis only, bodywear), Counterstrike Gloves; handwear), White Dragon's Greaves (SP:3, avoid traps on the ground, immunity to earth and petrified; suitable to knights, dragoons, skirmishers and winged warriors; footwear), Shield (SP:10) Inventory: Stone Hammer (WP: 15, Earth & Darkness-elemental, hammer), Tiger Slayer (WP:10/20 against enemies with “tiger” in their name; spear), Axe of the Croise (WP: 10, Light-elemental axe),Helmet (SP:1), Potion x2, Grand Potion x8, Remedy x4, Elixir, Phoenix Essences x2, Mead x3, Deadly Venom x2, Smoke Bomb x5, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Pickaxe, Lightning Bomb x2, Smelling Salts, Venom, Phoenix Incense x2, Teleportapple Purpearl Berthadhiell (Purpearljellyblob) Level 4 Mage Power Bonus: 0 Health: 8/8 Ether: 5/8 Gold: 20 Equipment: Crimson Arcanon (Wand WP:3) Inventory: Bedroll, Potion, Tonic, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, Mead Baradok Segul Cannari (Cryos) Level 5 Barbarian Power Bonus: 0 Defense: 2 Health: 11/11 Gold: 270 Equipment: Calcified Club (WP: 5, Earth-Elemental) Light Armor (SP:2) Inventory: Potion x2, Remedy, Phenoix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether) Matthias (nstickney) Level 2 Ranger Power Bonus: 0 Defense: 4 Health: 7/7 Gold: 20 Equipment: Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) Inventory: Potion x2, Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevnts the first negative effect inflicted on the wearer during a battle, headware) Boris the Magnificent *Lucky on Odd Rounds* *Controlled by Darkdragon* Level 25 Sorcerer Power Bonus: 0 Defense: 4 Health: 14/35 Ether: 33/35 Gold: 50 Equipment: Wooden Staff (WP: 10), Boris's Cloak (SP 4, Provides Lucky effect on Odd Rounds, Backwear) Inventory: Diamond, Amethyst, Phoenix Essence, Smoke Bomb Mirona *Controlled by Cryos* Level 10 Barbarian Power Bonus: 0 Defense: 0 Health: 17/17 Gold: 0 Equipment: Lifting Wights (WP 5, Duel Strike) Inventory: 2 Grand Potions Glup *Immune to Fire, Afraid, and Stunned* *Controlled by nstickny* Level 5 Rogue Power Bonus: 0 Defense: 2 Health: 11/11 Gold: 10 Equipment: Rapier (WP 6), Daredevil Belt (SP 2, Grants immunity to Fire, Afraid, and Stunned, Torsowear) Inventory: Mead, 2x Fire Bombs Nelvin *Dodgy (1/3 chance to avoid rolls of Damage)* *Controlled by Purpearl* Level 15 Assassin Power Bonus: 0 Defense: 0 Health: 30/30 Gold: 128 Equipment:Unobtrusive Dagger (WP 5) Tunic of the Elvin Acrobat (+4 HP, Provides Dodgy effect, Torsowear) Inventory: Smelling Salt, Smoke Bomb Grishnod *Controlled by Vash the Stampede* Level 20 Raider Power Bonus: 0 Defense: 0 Health: 9/34 Gold: 0 Equipment: Iron Shackles (WP: 5) Inventory: Party Leader, please give a battle order. Everyone, please state which action you are performing and from which row as well as the actions of your respective NPC's. Edited January 21, 2014 by Waterbrick Down
Darkdragon Posted January 21, 2014 Posted January 21, 2014 Cinna: Darkness Spell at Sigfried from the back row. (if Enchantment is rolled, enchant falls on my Turtle Shield) Boris: Darkness Spell at Sigfried from the back row. Battle Order Nagure Cinna Boris Glup Dreyrugr Nelvyn Mirona Purpearl Baradock Matthias
Vash the Stampede Posted January 21, 2014 Posted January 21, 2014 Grishnod attacks Flitz once again except from the back row. Grishnod should still be alive. Grishnod does nothing from the back row whilst Dreyrugr attacks Beorn from the back row.
Purpearljellyblob Posted January 21, 2014 Posted January 21, 2014 (edited) Purpearl casts a Darkness spell at Viking Wall Guard C from the back row. "Time to put your dodgy tunic on, Nelv!" Nelvin attacks Viking Fort Door from the back row. Edited January 21, 2014 by Purpearljellyblob
Cryos Posted January 21, 2014 Posted January 21, 2014 Baradock takes no time to continue his blitzkrieg, removing his club from a Wall Guard's cranium. Hurling after Sigfried Goldtooth from the front row. Mirona scratches the ground once more, revving up for an even more brutal display of her power. Stampeding into Sigfried Goldtooth from the front row.
StickFig Posted January 21, 2014 Posted January 21, 2014 (edited) >Matthias vs. Viking Wall Guard C - Tripleshot (0 Damage to Viking Wall Guard C...) "Curse these tiny bolts," Matthias mutters as he once again reloads his crossbow. Realizing that the remaining Viking Wall Guard has too much armor for his bolts to penetrate, the gnome attacks Beorn from the back row. Glup attacks Beorn from the back row as well. Edited May 13, 2014 by nstickney
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