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Posted

Matthias raises his crossbow and attacks Siegfried Goldtooth from the back row.

As he's about to pull the trigger, Matthias notices another guard that's not being attacked, and shifts his aim at the last minute to attack Viking Wall Guard B.

OoC: Thanks for the tip!

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Posted (edited)

Round 1 of Fortress Breakout:

Nagure vs. Fitz - Deflected Counter (Nagure: 43+25 HP-(25 Damage)=43 HP) (Fitz: 300 HP-(27 Damage)=273 HP)

>Cinna vs. Ralf - Special Damage (Allies cleared of negative effects)

>Boris vs. Eric - Spell Confuse (Eric: 400 HP-(35x2=70 Damage)=330 HP)

>Glup frees Grishnod - Grishnod joins the Party

>Dreyrugr vs. Beorn - Critical Mortal Hit (Beorn: 450 HP-(15x2=30+20=50x2/2=50 Damage)=400 HP)

Nelvyn vs. Siegfried - Gold Reaper (108 Gold Stolen, Eric and Ralf assassinated)

>Mirona vs. Siegfried - Miss

Baradock vs. Viking Wall Guard C - Special Damage (Viking Wall Guard C gains 8 SP)

>Matthias vs. Viking Wall Guard B - Aim (Viking Wall Guard B: 40 HP-(3 Damage)=37 HP)

>Purpearl vs.Viking Wall Guard A - Miss (-1 Ether)

Viking Wall Guard D vs. Nagure - Free Hit (Nagure: 43+25 HP-(31 Damage)=37 HP)(Viking Wall Guard: 40-(21 Damage)=19 HP)

Spells are flung and swords are swung as the heroes slice into the Nords. Glup manages to free Grishnod while Nelvyn manages to bring down two of the more intimidating vikings. Dreyrugr, Nagure, and Boris all manage to land hits while the rest of the party is busy dodging swings or over over shooting their targets.

The Enemy:

*Picture*

Viking Fort Door

Level 25 Door (No Elemental Strength/Weakness) *Counter-Striking* *Immune to Negative Effects & Instant Kill*

Health:
300/300

Special Damage:
Floor – This is a Door. Nothing happens.

Drops
: Nothing

Note:
Viking Fort Door does not get free hits. Bombs do x1.5 damage to Door. Destroying the Door will allow the party to flee or use Smokebombs to escape.

11575113256_c41a0603cc_t.jpg

Beorn Bronzebottom

Level 55 Humanoid

Health:
400/450

Special:
Nordic Cleave - Beorn Strikes the target with tremendous force halving their current HP and SP

Drops:
Smelling Salts x3

11574665344_9efaf289be_t.jpg

Fitz Leadfoot

Level 25 Humanoid

Health:
273/300

Special:
Drink Up - Fitz consumes one of his Meads and encourages himself.

Drops:
Mead x3

11574328015_e5ed8bdbc0_t.jpg

Sigfried Goldtooth

Level 20 Humanoid

Health:
200/200

Special:
Pillage – Viking Pillager steals gold equal to the hero’s level, and gains levels equal to the amount of gold stolen

Drops:
100 Gold

11255407073_c7b8a609b1_t.jpg

Viking Wall Guard A

Level ?? Humanoid

Health:
40/40

Special:
Band Together – Viking Wall Guard gains permanent defense equal to the number of Guards in battle times two.

Drops:
10 gold

Note:
Viking Wall Guard's level is equal to opposing hero's x1.5

11255407073_c7b8a609b1_t.jpg

Viking Wall Guard B

Level ?? Humanoid

Health:
37/40

Special:
Band Together – Viking Wall Guard gains permanent defense equal to the number of Guards in battle times two.

Drops:
10 gold

Note:
Viking Wall Guard's level is equal to opposing hero's x1.5

11255407073_c7b8a609b1_t.jpg

Viking Wall Guard C

Level ?? Humanoid

Health:
40/40

SP:
8

Special
: Band Together – Viking Wall Guard gains permanent defense equal to the number of Guards in battle times two.

Drops:
10 gold

Note:
Viking Wall Guard's level is equal to opposing hero's x1.5

11255407073_c7b8a609b1_t.jpg

Viking Wall Guard D

Level ?? Humanoid

Health:
21/40

Special:
Band Together – Viking Wall Guard gains permanent defense equal to the number of Guards in battle times two.

Drops:
10 Gold

Note:
Viking Wall Guard's level is equal to opposing hero's x1.5

The Party:

7799445022_26c70f4173_o.jpg

Cinna the Dark (darkdragon) *Party Leader*

Level 25 2/3
*Immune to Stunned,
Lightning
and
Earth
*

Power Bonus:
2

Defense:
11

Health:
44/44

Ether:
38/38

Gold:
109

Equipment:
Mauryl (WP:19 +
Darkness
, broomstick), Turtleshell Shield (SP:9), Black Dragon Robe (Max. Health +6; immunity to
earth
; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory)

Inventory:
Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8,
wood
-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), High Heels (Power +1, suitable for women; footwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (
Darkness
), Topaz (
Lightning
), Opal (
Ice
), Ruby (
Fire
), Emerald (
Wood
), Diamond(
Light
), Sapphire (
Wind
), Garnet (
Earth
), Aquamarine (
Water
), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, 2 Ether Cores, 5 Grand Potions, 5 Remedies, Elixir, Phoenix Essence, 5 Meads, Smelling Salt, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether)

photo-thumb-28776.jpg?_r=1355571591

Dreyrugr
(Vash the Stampede)

Level 20 Black Knight
*Immune to
Stunned
,
Water
,
Wind
, and
Fire
*

Power Bonus:
0

Defense
: 13

Health:
39/39

Gold:
172

Equipment:
Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies,
Darkness,
Ice
), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to
Water
, Usable by anyone, Handgear), Dragonbrand Shield (SP: 8, immune to
wind
and
fire
, shield), Black Knight's Armour (SP:4, protects from
stunned
-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone)

Inventory:
Venom x3, Bedroll, Remedy, 2x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5,
Wind
), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour

nagure_berserker.jpg

Nagure
(Costy)

Level 21 2/3 Berserker
*Natural Respite* *Trap Evasion*
*Immune to
Ice
,
Fire
,
Earth
,
Petrified
,
Fragile
,
Blinded
,
Confused
and
Asleep
*
*Counterstrike*

Power Bonus:
0

Defense:
25

Health:
37/43

Gold:
25

GP:
4

Equipment:
Xiaolin's Bident
(WP:16; instantly kills Aoi;
ice
- and
lightning
-elemental spear),
Yeti Fur Coat
(SP:12, immunity to
Ice
,
Fire
,
Fragile
Blinded,
Confused
and
Asleep
; suitable for yetis only, bodywear),
Counterstrike Gloves
; handwear), White Dragon's Greaves (SP:3, avoid traps on the ground, immunity to
earth
and
petrified
; suitable to knights, dragoons, skirmishers and winged warriors; footwear), Shield (SP:10)

Inventory:
Stone Hammer (WP: 15,
Earth
&
Darkness
-elemental, hammer), Tiger Slayer (WP:10/20 against enemies with “tiger” in their name; spear), Axe of the Croise (WP: 10,
Light
-elemental axe),Helmet (SP:1), Potion x2, Grand Potion x8, Remedy x4, Elixir, Phoenix Essences x2, Mead x3, Deadly Venom x2, Smoke Bomb x5, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Pickaxe, Lightning Bomb x2, Smelling Salts, Venom, Phoenix Incense x2, Teleportapple

9526423509_a47eccbb56_o.png

Purpearl Berthadhiell
(Purpearljellyblob)

Level 4 Mage

Power Bonus:
0

Health:
8/8

Ether:
7/8

Gold:
20

Equipment:
Crimson Arcanon (Wand WP:3)

Inventory:
Bedroll, Potion, Tonic, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (
Fire
), Topaz (
Lightning
)
, Amethyst (
Darkness
), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, Mead

Screen_Shot_2013_11_19_at_7_33_22_PM.png

Baradok Segul Cannari
(Cryos)

Level 5 Barbarian

Power Bonus:
0

Defense:
2

Health:
11/11

Gold:
270

Equipment:
Calcified Club (WP: 5,
Earth
-Elemental) Light Armor (SP:2)

Inventory:
Potion x2, Remedy, Phenoix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether)

10913595963_3c6ce2dfd9_o.png

Matthias
(nstickney)

Level 2 Ranger

Power Bonus:
0

Defense:
4

Health:
7/7

Gold:
20

Equipment:
Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors)

Inventory:
Potion x2, Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevnts the first negative effect inflicted on the wearer during a battle, headware)

11459941035_ff877ea9f4_t.jpg

Boris the Magnificent
*Lucky on Odd Rounds*
*Controlled by Darkdragon*

Level 25 Sorcerer

Power Bonus:
0

Defense:
4

Health:
35/35

Ether:
34/35

Gold:
50

Equipment:
Wooden Staff (WP: 10), Boris's Cloak (SP 4, Provides Lucky effect on Odd Rounds, Backwear)

Inventory:
Diamond, Amethyst, Phoenix Essence, Smoke Bomb

11165366485_f549e88af3_t.jpg

Mirona *
Controlled by Cryos*

Level 10 Barbarian

Power Bonus:
0

Defense:
0

Health:
17/17

Gold:
0

Equipment:
Lifting Wights (WP 5, Duel Strike)

Inventory:
2 Grand Potions

11165366635_0825e500ce_t.jpg

Glup *Immune to Fire, Afraid, and Stunned*
*Controlled by nstickny*

Level 5 Rogue

Power Bonus:
0

Defense:
2

Health:
11/11

Gold:
10

Equipment:
Rapier (WP 6), Daredevil Belt (SP 2, Grants immunity to Fire, Afraid, and Stunned, Torsowear)

Inventory
: Mead, 3x Fire Bombs

11165394926_8c6f495cf5_t.jpg

Nelvin *Dodgy (1/3 chance to avoid rolls of Damage)* *
Controlled by Purpearl
*

Level 15 Assassin

Power Bonus:
0

Defense:
0

Health:
30/30

Gold:
128

Equipment
:Unobtrusive Dagger (WP 5) Tunic of the Elvin Acrobat (+4 HP, Provides Dodgy effect, Torsowear)

Inventory:
Smelling Salt, Smoke Bomb

11682172393_d75f96cd7d_t.jpg

Grishnod *
Controlled by Vash the Stampede
*

Level 20 Raider

Power Bonus:
0

Defense:
0

Health:
34/34

Gold:
0

Equipment:
Iron Shackles (WP: 5)

Inventory
:

Party Leader, please give a battle order. Everyone, please state which action you are performing and from which row as well as the actions of your respective NPC's.

Edited by Waterbrick Down
Posted

Purpearl gently knocks Crimson Arcanon against the crates twice.

"Wake up, Crimson Arcanon! <Visions of turbidity, vessel of lunacy. Cauldron of darkness, boil forth and deny!>".

Purpearl casts a Darkness spell at Viking Wall Guard A from the back row.

"That's the way Nelvin! Please take the one that hits Nagure!".

Purpearl gestures at Viking Wall Guard D as Nelvin attacks Viking Wall Guard D from the front row.

Posted (edited)

>Matthias vs. Viking Wall Guard B - Aim (Viking Wall Guard B: 40 HP-(3 Damage)=37 HP)

Dreyrugr, Nagure, and Boris all manage to land hits while the rest of the party is busy dodging swings or over over shooting their targets....

Viking Wall Guard B Health: 40/40

OoC: Didn't Matthias at least scratch that guy?

Matthias takes more careful aim this time and again attacks Viking Wall Guard B from the back row.

"For you, anything my lovely."

"Wonderful Nel", Purpearl smiles warmly, her eyes travelling until they meet his.

Glup rolls her eyes at the exchange between Purpearl and Nel. "What a pair of sops," she thinks to herself. Looking around, she notes that the party's enemies are all being dealt with so she throws a fire bomb at the Viking Fort Door. "Let's get out of here before the rest of the fortress wakes up!"

Edited by nstickney
Posted

Baradock is locked in combat with Viking Wall Guard C, His club darting for the ribcage from the front row.

Mirona scratches the ground with her feet vigorously, kicking up dust in her wake, before charging horn-first into Sigfried Goldtooth from the front row.

Posted

"Let's see if we can take some more of these captors out!"

Cinna: Darkness Spell at Fitz from the back row. (if Enchantment is rolled, enchant falls on my Turtle Shield)

Boris: Darkness Spell at Fitz from the back row.

Battle Order

Nagure

Cinna

Boris

Glup

Grishnod

Dreyrugr

Nelvyn

Mirona

Purpearl

Baradock

Matthias

Posted

QM Note: Fixed. Darkdragon, Purpearl still needs to be put into the battle order. Vash, Grishnod is now under your control.

Sorry I didn't notice that at all.

11682172393_d75f96cd7d_t.jpg"Finally, now die scum." Grishnod attacks Fitz from the front row.

Posted (edited)

Round 2 of Fortress Breakout:

Nagure vs. Fitz - Special Damage (Fitz Encourages himself)

>Cinna vs. Fitz - Enchant (Turtle Shield SP 10, -10 Ether)

>Boris vs. Fitz - Spell (Fitz: 273 HP-(35x2=70 Damage)=203 HP)

>Glup vs. Viking Fort Door - Fire Bomb (5 Damage to all enemies, 7 to Door)

Grishnod vs. Fitz - Hit (Fitz: 198 HP-(25 Damage)=173 HP)

>Dreyrugr vs. Beorn - Mortal Hit (Beorn: 395 HP-(15+20=35x2/2=35 Damage)=360 HP)

Nelvyn vs. Viking Wall Guard D - Hit (Viking Wall Guard: 14 HP-(20 Damage)=0 HP)

>Mirona vs. Siegfried - Special Damage (No Gold Stolen)

>Purpearl vs.Viking Wall Guard A - Great Spell (Viking Wall Guard A: 35 HP-(10x2=20 Damage)=15 HP, -1 Ether)

Baradock vs. Viking Wall Guard C - Frenzy (10 Damage to all enemies)

>Matthias vs. Viking Wall Guard B - Critical Hit (Viking Wall Guard B: 22 HP-(8 Damage)=14 HP)

Fitz downs a mead encouraging himself, while the mages go into a spell slinging hay day, striking multiple targets. Glup flings an incendiary bomb at the door and shards bury themselves in the enemy ranks. Grishnod and Dreyrugr stand back to back cleaving down enemies with their respective manacles and scythe. Nelvyn and Matthais keep their targets busy while Baradock launches himself into the enemy ranks swinging his club violently bashing down the Nords.

The Enemy:

*Picture*

Viking Fort Door

Level 25 Door (No Elemental Strength/Weakness) *Counter-Striking* *Immune to Negative Effects & Instant Kill*

Health:
283/300

Special Damage:
Floor – This is a Door. Nothing happens.

Drops
: Nothing

Note:
Viking Fort Door does not get free hits. Bombs do x1.5 damage to Door. Destroying the Door will allow the party to flee or use Smokebombs to escape.

11575113256_c41a0603cc_t.jpg

Beorn Bronzebottom

Level 55 Humanoid

Health:
350/450

Special:
Nordic Cleave - Beorn Strikes the target with tremendous force halving their current HP and SP

Drops:
Smelling Salts x3

11574665344_9efaf289be_t.jpg

Fitz Leadfoot

Level
25
50 Humanoid

Health:
163/300

Special:
Drink Up - Fitz consumes one of his Meads and encourages himself.

Drops:
Mead x2

11574328015_e5ed8bdbc0_t.jpg

Sigfried Goldtooth

Level 20 Humanoid

Health:
185/200

Special:
Pillage – Viking Pillager steals gold equal to the hero’s level, and gains levels equal to the amount of gold stolen

Drops:
100 Gold

11255407073_c7b8a609b1_t.jpg

Viking Wall Guard A

Level ?? Humanoid

Health:
5/40

Special:
Band Together – Viking Wall Guard gains permanent defense equal to the number of Guards in battle times two.

Drops:
10 gold

Note:
Viking Wall Guard's level is equal to opposing hero's x1.5

11255407073_c7b8a609b1_t.jpg

Viking Wall Guard B

Level ?? Humanoid

Health:
14/40

Special:
Band Together – Viking Wall Guard gains permanent defense equal to the number of Guards in battle times two.

Drops:
10 gold

Note:
Viking Wall Guard's level is equal to opposing hero's x1.5

11255407073_c7b8a609b1_t.jpg

Viking Wall Guard C

Level ?? Humanoid

Health:
33/40

SP:
8

Special
: Band Together – Viking Wall Guard gains permanent defense equal to the number of Guards in battle times two.

Drops:
10 gold

Note:
Viking Wall Guard's level is equal to opposing hero's x1.5

The Party:

7799445022_26c70f4173_o.jpg

Cinna the Dark (darkdragon) *Party Leader*

Level 25 2/3
*Immune to Stunned,
Lightning
and
Earth
*

Power Bonus:
2

Defense:
11

Health:
44/44

Ether:
28/38

Gold:
109

Equipment:
Mauryl (WP:19 +
Darkness
, broomstick), Turtleshell Shield (SP:10), Black Dragon Robe (Max. Health +6; immunity to
earth
; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory)

Inventory:
Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8,
wood
-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), High Heels (Power +1, suitable for women; footwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (
Darkness
), Topaz (
Lightning
), Opal (
Ice
), Ruby (
Fire
), Emerald (
Wood
), Diamond(
Light
), Sapphire (
Wind
), Garnet (
Earth
), Aquamarine (
Water
), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, 2 Ether Cores, 5 Grand Potions, 5 Remedies, Elixir, Phoenix Essence, 5 Meads, Smelling Salt, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether)

photo-thumb-28776.jpg?_r=1355571591

Dreyrugr
(Vash the Stampede)

Level 20 Black Knight
*Immune to
Stunned
,
Water
,
Wind
, and
Fire
*

Power Bonus:
0

Defense
: 13

Health:
39/39

Gold:
172

Equipment:
Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies,
Darkness,
Ice
), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to
Water
, Usable by anyone, Handgear), Dragonbrand Shield (SP: 8, immune to
wind
and
fire
, shield), Black Knight's Armour (SP:4, protects from
stunned
-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone)

Inventory:
Venom x3, Bedroll, Remedy, 2x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5,
Wind
), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour

nagure_berserker.jpg

Nagure
(Costy)

Level 21 2/3 Berserker
*Natural Respite* *Trap Evasion*
*Immune to
Ice
,
Fire
,
Earth
,
Petrified
,
Fragile
,
Blinded
,
Confused
and
Asleep
*
*Counterstrike*

Power Bonus:
0

Defense:
25

Health:
37/43

Gold:
25

GP:
4

Equipment:
Xiaolin's Bident
(WP:16; instantly kills Aoi;
ice
- and
lightning
-elemental spear),
Yeti Fur Coat
(SP:12, immunity to
Ice
,
Fire
,
Fragile
Blinded,
Confused
and
Asleep
; suitable for yetis only, bodywear),
Counterstrike Gloves
; handwear), White Dragon's Greaves (SP:3, avoid traps on the ground, immunity to
earth
and
petrified
; suitable to knights, dragoons, skirmishers and winged warriors; footwear), Shield (SP:10)

Inventory:
Stone Hammer (WP: 15,
Earth
&
Darkness
-elemental, hammer), Tiger Slayer (WP:10/20 against enemies with “tiger” in their name; spear), Axe of the Croise (WP: 10,
Light
-elemental axe),Helmet (SP:1), Potion x2, Grand Potion x8, Remedy x4, Elixir, Phoenix Essences x2, Mead x3, Deadly Venom x2, Smoke Bomb x5, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Pickaxe, Lightning Bomb x2, Smelling Salts, Venom, Phoenix Incense x2, Teleportapple

9526423509_a47eccbb56_o.png

Purpearl Berthadhiell
(Purpearljellyblob)

Level 4 Mage

Power Bonus:
0

Health:
8/8

Ether:
6/8

Gold:
20

Equipment:
Crimson Arcanon (Wand WP:3)

Inventory:
Bedroll, Potion, Tonic, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (
Fire
), Topaz (
Lightning
)
, Amethyst (
Darkness
), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, Mead

Screen_Shot_2013_11_19_at_7_33_22_PM.png

Baradok Segul Cannari
(Cryos)

Level 5 Barbarian

Power Bonus:
0

Defense:
2

Health:
11/11

Gold:
270

Equipment:
Calcified Club (WP: 5,
Earth
-Elemental) Light Armor (SP:2)

Inventory:
Potion x2, Remedy, Phenoix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether)

10913595963_3c6ce2dfd9_o.png

Matthias
(nstickney)

Level 2 Ranger

Power Bonus:
0

Defense:
4

Health:
7/7

Gold:
20

Equipment:
Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors)

Inventory:
Potion x2, Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevnts the first negative effect inflicted on the wearer during a battle, headware)

11459941035_ff877ea9f4_t.jpg

Boris the Magnificent
*Lucky on Odd Rounds*
*Controlled by Darkdragon*

Level 25 Sorcerer

Power Bonus:
0

Defense:
4

Health:
35/35

Ether:
33/35

Gold:
50

Equipment:
Wooden Staff (WP: 10), Boris's Cloak (SP 4, Provides Lucky effect on Odd Rounds, Backwear)

Inventory:
Diamond, Amethyst, Phoenix Essence, Smoke Bomb

11165366485_f549e88af3_t.jpg

Mirona *
Controlled by Cryos*

Level 10 Barbarian

Power Bonus:
0

Defense:
0

Health:
17/17

Gold:
0

Equipment:
Lifting Wights (WP 5, Duel Strike)

Inventory:
2 Grand Potions

11165366635_0825e500ce_t.jpg

Glup *Immune to Fire, Afraid, and Stunned*
*Controlled by nstickny*

Level 5 Rogue

Power Bonus:
0

Defense:
2

Health:
11/11

Gold:
10

Equipment:
Rapier (WP 6), Daredevil Belt (SP 2, Grants immunity to Fire, Afraid, and Stunned, Torsowear)

Inventory
: Mead, 3x Fire Bombs

11165394926_8c6f495cf5_t.jpg

Nelvin *Dodgy (1/3 chance to avoid rolls of Damage)* *
Controlled by Purpearl
*

Level 15 Assassin

Power Bonus:
0

Defense:
0

Health:
30/30

Gold:
128

Equipment
:Unobtrusive Dagger (WP 5) Tunic of the Elvin Acrobat (+4 HP, Provides Dodgy effect, Torsowear)

Inventory:
Smelling Salt, Smoke Bomb

11682172393_d75f96cd7d_t.jpg

Grishnod *
Controlled by Vash the Stampede
*

Level 20 Raider

Power Bonus:
0

Defense:
0

Health:
34/34

Gold:
0

Equipment:
Iron Shackles (WP: 5)

Inventory
:

Party Leader, please give a battle order. Everyone, please state which action you are performing and from which row as well as the actions of your respective NPC's.

Edited by Waterbrick Down
Posted (edited)

Glup flings an incendiary bomb at the door and shards bury themselves in the enemy ranks.

"Well, rats, I was hoping that door would catch fire and do some work for us," Glup mutters. "Looks like we'll do this the hard way!" The daredevil grumpkin draws her rapier again and attacks Beorn Bronzebottom with abandon.

Matthias winds his crossbow and fires another bolt at Viking Wall Guard B.

Edited by nstickney
Posted

Cinna: Darkness Spell at Fitz from the back row. (if Enchantment is rolled, enchant falls on my Turtle Shield)

Boris: Darkness Spell at Fitz from the back row.

Battle Order

Nagure

Cinna

Boris

Glup

Grishnod

Dreyrugr

Nelvyn

Mirona

Purpearl

Baradock

Matthias

Posted

Baradock's vision slowly becomes clearer, finally focusing out of his relentless assault. Now, somewhat out of the heat of battle he looks for another victim. Promptly flinging himself into Wall Guard B from the front row.

Mirona rears her head around charging into Sigfried Goldtooth from the front row once more.

Posted (edited)

Round 3 of Fortress Breakout:

Nagure vs. Fitz - Extra Furious Hit (Fitz: 163 HP-(69 Damage)=94 HP)

>Cinna vs. Fitz - Spell (Fitz: 94 HP-(44x2=88 Damage)=6 HP, -1 Ether)

>Boris vs. Fitz - Special Damage Damage (Boris: 35+4 HP-(50/2=25 Damage)=14 HP)

Glup vs. Beorn - Critical Hit (Beorn: 350 HP-(12+5=17 Damage)=333 HP)

>Grishnod vs. Fitz - Damage (Grishnod: 34 HP-(50/2=25 Damage)=9 HP)

>Dreyrugr vs. Beorn - Mortal Hit (Beorn: 333 HP-(15+20=35x2/2=35 Damage)=298 HP)

Nelvyn vs. Viking Wall Guard C - Hit (Viking Wall Guard: 33+8 HP-(20 Damage)=11 HP)

>Mirona vs. Siegfried - Hit (Siegfried: 185 HP-(15 Damage)=170 HP)(Viking Wall Guard A: 15 HP-(15 Damage)=0 HP)

>Purpearl vs.Viking Wall Guard A B - Magic Burst (7 Lightning Damage to all enemies, -1 Ether)

Baradock vs. Viking Wall Guard B - Frenzy (10 Damage to all enemies)

>Matthias vs. Viking Wall Guard C - Tripleshot (0 Damage to Viking Wall Guard C, and 8 Damage to Viking Fort Door, and Beorn)

The party continues to lay into the Nords finishing off more of their ranks. Boris is beaten back and Grishnod falls to Fitz's spear just as the 3 younger heroes go on a hyper offensive hewing down the opposing troops. Mirona wades into the vikings with her horns and metal bars clobbering the men as Nelvyn and Glup darts in and out skewering combatants on their blades.

The Enemy:

*Picture*

Viking Fort Door

Level 25 Door (No Elemental Strength/Weakness) *Counter-Striking* *Immune to Negative Effects & Instant Kill*

Health:
258/300

Special Damage:
Floor – This is a Door. Nothing happens.

Drops
: Nothing

Note:
Viking Fort Door does not get free hits. Bombs do x1.5 damage to Door. Destroying the Door will allow the party to flee or use Smokebombs to escape.

11575113256_c41a0603cc_t.jpg

Beorn Bronzebottom

Level 55 Humanoid

Health:
273/450

Special:
Nordic Cleave - Beorn Strikes the target with tremendous force halving their current HP and SP

Drops:
Smelling Salts x3

11574328015_e5ed8bdbc0_t.jpg

Sigfried Goldtooth

Level 20 Humanoid

Health:
153/200

Special:
Pillage – Viking Pillager steals gold equal to the hero’s level, and gains levels equal to the amount of gold stolen

Drops:
100 Gold

11255407073_c7b8a609b1_t.jpg

Viking Wall Guard C

Level ?? Humanoid

Health:
9/40

SP:
8

Special
: Band Together – Viking Wall Guard gains permanent defense equal to the number of Guards in battle times two.

Drops:
10 gold

Note:
Viking Wall Guard's level is equal to opposing hero's x1.5

The Party:

7799445022_26c70f4173_o.jpg

Cinna the Dark (darkdragon) *Party Leader*

Level 25 2/3
*Immune to Stunned,
Lightning
and
Earth
*

Power Bonus:
2

Defense:
11

Health:
44/44

Ether:
27/38

Gold:
109

Equipment:
Mauryl (WP:19 +
Darkness
, broomstick), Turtleshell Shield (SP:10), Black Dragon Robe (Max. Health +6; immunity to
earth
; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory)

Inventory:
Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8,
wood
-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), High Heels (Power +1, suitable for women; footwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (
Darkness
), Topaz (
Lightning
), Opal (
Ice
), Ruby (
Fire
), Emerald (
Wood
), Diamond(
Light
), Sapphire (
Wind
), Garnet (
Earth
), Aquamarine (
Water
), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, 2 Ether Cores, 5 Grand Potions, 5 Remedies, Elixir, Phoenix Essence, 5 Meads, Smelling Salt, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether)

photo-thumb-28776.jpg?_r=1355571591

Dreyrugr
(Vash the Stampede)

Level 20 Black Knight
*Immune to
Stunned
,
Water
,
Wind
, and
Fire
*

Power Bonus:
0

Defense
: 13

Health:
39/39

Gold:
172

Equipment:
Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies,
Darkness,
Ice
), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to
Water
, Usable by anyone, Handgear), Dragonbrand Shield (SP: 8, immune to
wind
and
fire
, shield), Black Knight's Armour (SP:4, protects from
stunned
-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone)

Inventory:
Venom x3, Bedroll, Remedy, 2x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5,
Wind
), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour

nagure_berserker.jpg

Nagure
(Costy)

Level 21 2/3 Berserker
*Natural Respite* *Trap Evasion*
*Immune to
Ice
,
Fire
,
Earth
,
Petrified
,
Fragile
,
Blinded
,
Confused
and
Asleep
*
*Counterstrike*

Power Bonus:
0

Defense:
25

Health:
37/43

Gold:
25

GP:
4

Equipment:
Xiaolin's Bident
(WP:16; instantly kills Aoi;
ice
- and
lightning
-elemental spear),
Yeti Fur Coat
(SP:12, immunity to
Ice
,
Fire
,
Fragile
Blinded,
Confused
and
Asleep
; suitable for yetis only, bodywear),
Counterstrike Gloves
; handwear), White Dragon's Greaves (SP:3, avoid traps on the ground, immunity to
earth
and
petrified
; suitable to knights, dragoons, skirmishers and winged warriors; footwear), Shield (SP:10)

Inventory:
Stone Hammer (WP: 15,
Earth
&
Darkness
-elemental, hammer), Tiger Slayer (WP:10/20 against enemies with “tiger” in their name; spear), Axe of the Croise (WP: 10,
Light
-elemental axe),Helmet (SP:1), Potion x2, Grand Potion x8, Remedy x4, Elixir, Phoenix Essences x2, Mead x3, Deadly Venom x2, Smoke Bomb x5, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Pickaxe, Lightning Bomb x2, Smelling Salts, Venom, Phoenix Incense x2, Teleportapple

9526423509_a47eccbb56_o.png

Purpearl Berthadhiell
(Purpearljellyblob)

Level 4 Mage

Power Bonus:
0

Health:
8/8

Ether:
5/8

Gold:
20

Equipment:
Crimson Arcanon (Wand WP:3)

Inventory:
Bedroll, Potion, Tonic, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (
Fire
), Topaz (
Lightning
)
, Amethyst (
Darkness
), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, Mead

Screen_Shot_2013_11_19_at_7_33_22_PM.png

Baradok Segul Cannari
(Cryos)

Level 5 Barbarian

Power Bonus:
0

Defense:
2

Health:
11/11

Gold:
270

Equipment:
Calcified Club (WP: 5,
Earth
-Elemental) Light Armor (SP:2)

Inventory:
Potion x2, Remedy, Phenoix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether)

10913595963_3c6ce2dfd9_o.png

Matthias
(nstickney)

Level 2 Ranger

Power Bonus:
0

Defense:
4

Health:
7/7

Gold:
20

Equipment:
Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors)

Inventory:
Potion x2, Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevnts the first negative effect inflicted on the wearer during a battle, headware)

11459941035_ff877ea9f4_t.jpg

Boris the Magnificent
*Lucky on Odd Rounds*
*Controlled by Darkdragon*

Level 25 Sorcerer

Power Bonus:
0

Defense:
4

Health:
14/35

Ether:
33/35

Gold:
50

Equipment:
Wooden Staff (WP: 10), Boris's Cloak (SP 4, Provides Lucky effect on Odd Rounds, Backwear)

Inventory:
Diamond, Amethyst, Phoenix Essence, Smoke Bomb

11165366485_f549e88af3_t.jpg

Mirona *
Controlled by Cryos*

Level 10 Barbarian

Power Bonus:
0

Defense:
0

Health:
17/17

Gold:
0

Equipment:
Lifting Wights (WP 5, Duel Strike)

Inventory:
2 Grand Potions

11165366635_0825e500ce_t.jpg

Glup *Immune to Fire, Afraid, and Stunned*
*Controlled by nstickny*

Level 5 Rogue

Power Bonus:
0

Defense:
2

Health:
11/11

Gold:
10

Equipment:
Rapier (WP 6), Daredevil Belt (SP 2, Grants immunity to Fire, Afraid, and Stunned, Torsowear)

Inventory
: Mead, 2x Fire Bombs

11165394926_8c6f495cf5_t.jpg

Nelvin *Dodgy (1/3 chance to avoid rolls of Damage)* *
Controlled by Purpearl
*

Level 15 Assassin

Power Bonus:
0

Defense:
0

Health:
30/30

Gold:
128

Equipment
:Unobtrusive Dagger (WP 5) Tunic of the Elvin Acrobat (+4 HP, Provides Dodgy effect, Torsowear)

Inventory:
Smelling Salt, Smoke Bomb

11682172393_d75f96cd7d_t.jpg

Grishnod *
Controlled by Vash the Stampede
*

Level 20 Raider

Power Bonus:
0

Defense:
0

Health:
9/34

Gold:
0

Equipment:
Iron Shackles (WP: 5)

Inventory
:

Party Leader, please give a battle order. Everyone, please state which action you are performing and from which row as well as the actions of your respective NPC's.

Edited by Waterbrick Down
Posted

Cinna: Darkness Spell at Sigfried from the back row. (if Enchantment is rolled, enchant falls on my Turtle Shield)

Boris: Darkness Spell at Sigfried from the back row.

Battle Order

Nagure

Cinna

Boris

Glup

Dreyrugr

Nelvyn

Mirona

Purpearl

Baradock

Matthias

Posted (edited)

Purpearl casts a Darkness spell at Viking Wall Guard C from the back row.

"Time to put your dodgy tunic on, Nelv!"

Nelvin attacks Viking Fort Door from the back row.

Edited by Purpearljellyblob
Posted

Baradock takes no time to continue his blitzkrieg, removing his club from a Wall Guard's cranium. Hurling after Sigfried Goldtooth from the front row.

Mirona scratches the ground once more, revving up for an even more brutal display of her power. Stampeding into Sigfried Goldtooth from the front row.

Posted (edited)

>Matthias vs. Viking Wall Guard C - Tripleshot (0 Damage to Viking Wall Guard C...)

"Curse these tiny bolts," Matthias mutters as he once again reloads his crossbow. Realizing that the remaining Viking Wall Guard has too much armor for his bolts to penetrate, the gnome attacks Beorn from the back row.

Glup attacks Beorn from the back row as well.

Edited by nstickney
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