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THIS IS THE TEST SITE OF EUROBRICKS!

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Posted (edited)

Matthias looks to each end of the bridge and fights feelings of despair. His eyes and thoughts go to Baradock, wondering who might go separate ways now. Desperately he wishes that peace was possible, that all their effort might not be in vain. "Which way?"

Edited by nstickney
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Posted

After handing out the payment to the heroes, Cinna turns to Boris again.

"Do you need escort from here or can you handle it on your own? We'll need to head back and try to get a ship to take us home before we get caught up in much more in this war."

Posted

After handing out the payment to the heroes, Cinna turns to Boris again.

"Do you need escort from here or can you handle it on your own? We'll need to head back and try to get a ship to take us home before we get caught up in much more in this war."

Boris pulled his hand back as Cinna tried to snatch the gold from the illusionist.

11459941035_ff877ea9f4_t.jpg

"Whoa there. I think we've got bigger issues than gold at the moment. We're smack dab in the middle of this war, don't think we're getting anywhere at the moment, plus the ship that brought you here, from my understanding was a one way trip."

Posted

11459941035_ff877ea9f4_t.jpg

"That it is, though the sun is soon dawning. Looks like we're going to have company real soon though." Borris points out two smaller groups one on each end of the bridge moving closer. "Hope you are all prepared."

Posted

"Looks like trouble headed our way."

She pulls out her Doomshroom, Level Up Mushroom, and Ether Core. While consuming the items, she turns to the party.

"I suggest you all do the same if you need to, some of us seem to be weakened still from that last fight. Purpearl, would you hang back at the start of the fight and use this Healing Staff to try and heal Dreyrugr? He doesn't seem to have any potions."

Posted

Baradock swears something foreign under his breath promptly beginning to nibble on his Level Up Mushroom and Tinyshroom.

"Looks like trouble headed our way."

"You are the bit late, fearless leader."

Posted

"You are the bit late, fearless leader."

"Oh, you do speak out loud sometimes. I was thinking maybe all the fights robbed you of your ability to talk to us."

Posted

Matthias looks to each end of the bridge and fights feelings of despair. His eyes and thoughts go to Baradock, wondering who might go separate ways now. Desperately he wishes that peace was possible, that all their effort might not be in vain. "Which way?"

11459941035_ff877ea9f4_t.jpg

"That it is, though the sun is soon dawning. Looks like we're going to have company real soon though." Borris points out two smaller groups one on each end of the bridge moving closer. "Hope you are all prepared."

"That guy in red Borris, is your benefactor I suppose. Looks like he just ditched and left us in the lurch."

She turns her head and looks onto either side, trying to figure out who the approaching groups are. She's worried about what's to come.

She then turns to Matthias and sighs, "The High Kingdom soldiers launched a sneak attack on the orcs. And that guy that paid off Borris, just took all our hard work for granted. I suppose the High Kingdoms hired Borris to hire us to bring back King Valentino, if that's all they've got to offer, I'm with the orcs. Clearly, they need the orcs to fill their ethical void."

"I suggest you all do the same if you need to, some of us seem to be weakened still from that last fight. Purpearl, would you hang back at the start of the fight and use this Healing Staff to try and heal Dreyrugr? He doesn't seem to have any potions."

"Will do."

Purpearl approaches the undead elf, "Nelyvn, will you be coming with me?"

Posted (edited)

"You are the bit late, fearless leader."

"Oh, you do speak out loud sometimes. I was thinking maybe all the fights robbed you of your ability to talk to us."

Matthias cringes to hear Baradock pick at Cinna and Cinna snap at Baradock.

Purpearl approaches the undead elf, "Nelyvn, will you be coming with me?"

The gnome waits for Nelvyn's answer, hoping that whatever the group decides they will stay together - he can't stand the idea of fighting his party-mates if it comes to that. Meanwhile, he fumbles in his bag for a bottle of mead, which he drinks. Buoyed by liquid resolve, he speaks. "I think it's best for all of us if we stick together. We're involved in things a lot bigger than us, and I can't see that any side is wrong or right. As Boris' `friend` noted, no one here is even minded or reasonable on the Kingdoms side, and I can't imagine it's any different on the Orcish. Let's just try to get out of this with our heads still attached to our necks!"

Edited by nstickney
Posted

The heroes see a few figures climbing up the stairs from the Kingdom's side. They prepare to defend themselves, but spy Heweyrt, leading a few familiar faces...

Posted (edited)

Purpearl approaches the undead elf, "Nelyvn, will you be coming with me?"

11165394926_8c6f495cf5_t.jpg

"Whichever side you choose I will gladly follow."

The Circus Party:

7799445022_26c70f4173_o.jpg

Cinna the Dark
(darkdragon)

Level 28.33 Mystic Knight
*Immune to Stunned,
Lightning
and
Earth
*

Power Bonus:
2

Defense:
13

Health:
47/47

Ether:
42/42

Gold:
125

Equipment:
Mauryl (WP: 19 + Darkness, broomstick), Turtleshell Shield (SP:14), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory)

Inventory:
Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Opal (Ice), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, 6 Grand Potions, 3 Remedies, Elixir, 6 Meads, 2 Smelling Salts, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Ambrosia, Bone,

photo-thumb-28776.jpg?_r=1355571591

Dreyrugr
(Vash the Stampede)

Level 21.67 Black Knight
*Immune to
Stunned
,
Water
,
Wind
, and
Fire
*

Power Bonus:
0

Defense
: 8

Health:
27/40

Gold:
215

Equipment:
Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Dragonbrand Shield (SP: 8, immune to wind and fire, shield

Inventory:
Venom x3, Bedroll, Remedy, 6x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour, Neutralizer, Mead, The Steel Stone (WP: 12, Earth Elemental, Greatsword), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), ), Black Knight's Armour (SP:4, protects from stunned-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone), Growshroom

9526423509_a47eccbb56_o.png

Purpearl Berthadhiell
(Purpearljellyblob)

Level 7 Mage

Power Bonus:
1

Health:
12/12

Defense:
0

Ether:
4/11

Gold:
53

Equipment:
Crimson Arcanon (Wand WP:3), High Heels (Power +1, suitable for women; footwear)

Inventory:
Bedroll, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, 2x Mead, Ambrosia, Smelling Salts, Grand Potion, Bone, Thorny Rose (WP: 17, wood-elemental, deals the poisoned by 3 effect, mace), Tinyshroom, Level Up Mushroom, Healing Staff (WP:9, heals target; staff)

10913595963_3c6ce2dfd9_o.png

Matthias
(nstickney)

Level 6 Ranger *Encouraged*

Power Bonus:
1

Defense:
4

Health:
11/11

Gold:
53

Equipment:
Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors)

Inventory:
Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevents the first negative effect inflicted on the wearer during a battle, headware), 2x Mead, Smelling Salts x2, Grating Stone, Remedy

Screen_Shot_2013_11_19_at_7_33_22_PM.png

Baradok Segul Cannari
(Cryos)

Level 8 Barbarian

Power Bonus: 0

Defense:
2

Health:
15/15

Gold:
303

Equipment:
Calcified Club (WP: 5, Earth-Elemental) Light Armor (SP:2)

Inventory:
2 Remedies, Phoenix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether), 2x Mead, Grand Potion
Edited by Waterbrick Down
Posted

Benji, transforming into his reptilian form, belts out a massive roar that can be heard from both sides of the bridge. He growls and looks around to try and see what the situation was.

Posted (edited)

Benji, transforming into his reptilian form, belts out a massive roar that can be heard from both sides of the bridge. He growls and looks around to try and see what the situation was.

Benji notes the circus troupe his party had encountered before as well as the 5 heroes assigned to them sitting with a wagon smack dab in the middle of the two opposing armies.

The Kingdom Party

hoke_ableword_1b.jpg

Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM)
*Party Leader*

Level 30 3/4 Mystic Knight
*Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+3 Defense* *Lucky* *Encouraged* *Hastened* *Reinforced* *Inspired* *Blessed*

Power Bonus:
4 (+4 WP)

Defense
:
27
30
60

Health
: 100/100

Ether
: 30/30

Gold
: 393

Equipment
:
Flagpole (WP:8, +3 SP to the whole party whenever equipped, lance)
, Steel Buckler (SP: 20, immune to
darkness
),
Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors)
, Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile), Warrior Treads (Footwear, SP: 2, Health +1)

Inventory
:
Vintul (WP: 16; greatsword)
,
Gladiator Trident (WP: 11, causes the Bleeding effect; spear),
Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),
Cultist Hat (damage vs undead),
Opal (
Ice
), Ruby (
Fire
), Sapphire (
Wind
), Emerald (
Wood
), Aquamarine (
Water
), Amethyst (
Darkness
), Diamond (
Light
), Topaz (
Lightning
),
Garnet (
Earth
)
,
Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep,
4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, 3x Mead, 3x Ether Core, x3 Dragon Scale
(
Grants lucky- and blessed-effects when consumed)
, Grating Stone, Zoot's Plaything (Special 3/4 Edition), Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel,
2x
Titan Heart
(
Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Tonic, 2x Flame-Distilled Brandy, Grand Potion, Ambrosia, Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Phoenix Incense

gallery_4757_182_2350.jpg

Tesni Hightribe
, Level 34 Beserker *Restoration* *Immune to Afraid* *+3 Defense*

Power
: 61

Power Bonus
: 0 (+3 WP)

Defense
:
14
17

Health
: 53/53

Gold
: 1517

Equipment
: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory
: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies, Sharp Axe (WP: 14, Ice/Fire Elemental), Potion

9173297646_e66d93ed81_o.jpg

Benji Carvenhall
, the Dragonslayer

Level 38 3/4 Beastwarrior
*Natural Respite*
*Gains Triple XP*
*Immune to
Asleep
,
Blinded
,
Confused
,
Fragile
, and
Weakened
Effects
* *+3 Defense* *Immune to Ice and Water* *Beast Form*

Power:
54
(36+16)

Defense:
9
12
(3+6)

Health:
64/64
(6+34+15+6)

Gold:
862
(owes 500 to Alexis Fenral)

Equipment:
Meduiak (Precision Bow; WP:16; AIM's become HIT's;
darkness-
,
ice-
,
fire-
,
wind
-
elemental
)
,
Medal of Glory
(accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to
asleep, blinded, confused, fragile, and weakened effects)
, Overkill Gloves
[borrowed from Galen]
(handwear, +1 gold for every point of damage done extra when defeating an enemy)
, Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors), Nordic Stomach Guard (SP: 3, Bodywear, Immunity to Ice and Water, Suitable for Barbarians, Beast Warriors and Regulators)

Inventory:
Crossbow of the Pongcanis (WP:15;
earth-,
wood-,
water-
,
lightning-,
light-
elemental),
Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors),
Ratmancer's Cowl
(headgear, the wearer's physical attacks deal double damage against vermin),
Trickster's Mask of the Gender Swap (artefact, accessory),
Health Core (5),
Grand Potion (5),
Potion (3),
Remedy (6), Phoenix Essence (5),
Phoenix Incense, Dragon Scales (3),
Nostrum (4), Smelling Salts (3), Mead (5), Mulled Wine (3), Venom, Smoke Bomb (3),
Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone,
Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Po
wer, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia, Grating Stone, Tricorne (headwear, SP:3)

11848567465_ee55225c16_o.jpg

Nerwen Calmcacil (played by Chromeknight)

Level 25 1/3 Paladin
*+3 Defense* *Immune to Fragile* *Lucky* *Encouraged* *Hastened* *Reinforced*

Power bonus:
0

Defense:
16
19
38

Health:
46/46

Ether:
27/31

Gold:
310

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), White Cloak (Max HP +3; backwear), Orc Barbed Shield (SP: 11), Heavy Armor (SP:5, Immune to Fragile)

Inventory:
Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind), Mourning Star (WP: 10, Fire-Elemental, Inflicts Fragile), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear),

Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory),

Opal
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion

Grand Tonics (4), Potions (3), Elixirs (3), Remedies (5), Potion, Tiger Balm, Neutralizers (1), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Ether Core, Grand potion, Phoenix Essence, Venom, Ambrosia

Shovel, Bedroll, Magnifying Glass

ava-jess.jpg

Jess Islanti (Sisco)

Level 22 2/3 Assassin
*Immune to Weakened Effect* *+3 SP*

Power Bonus
: 2

Health
: 34/34

Defense
: 3

Gold
: 623

Equipment
: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience)

Inventory
: 2 Venoms, 3 Meads, 3 Grand Potions,
Mulled Wine, 13 Potions, 9 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy, Smelling Salts, Nasal Helmet (SP: 1, Headwear)
Edited by Waterbrick Down
Posted (edited)

Before the two parties can react much more, the heroes assisting the orcish clans stormed the bridge from the orcish side, coming face to face with their Kingdoms counterparts, plus the Circus and their heroes, all right underneath the tower built right into the middle of the bridge.

The Party:

11051416785_199d687d1a_t.jpg

Guts Holla (Scubacarrot) *Immune to Weakened, Fragile, Asleep, Confused and Blinded* *Immune to all elements* *Hastened* *Encouraged* *Lucky* *Deals Posioned by 10* *Party Leader*

44 year old male human Raider

Level 30.33

Power Bonus: +2

Health: 44/44

Defense: 4

Gold: 695

Equipment: Lifestealer (WP: 32, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightningand Ice Elemental Damage, footwear), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear)

Inventory: Stag Antlers (WP:10, Intimidation, halberd), Twin Sai (WP: 10, dual strike, dagger), Ambrosia 3x Mead, Smelling Salts, 22x Grand Potion, 4x Health Core, 2x Elixir, 10x Remedy, 5x Smoke Bomb, 5x Deadly Venom, 2x Neutralizer, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, 4x Mythril Shard, 15x Grating Stone, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Blessed Amulet, Beholder's Eye, Cosmic Essence, Agni Bomb, Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Gold Chalice, Gold Bar, Black Pearl, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle)

7928526094_0c2174ef6b_t.jpg9394458519_4bc0f05f51_o.png

Thormanil Nihai, Dragonslayer (Played by swils) and Arx the Hatchling *Immune to Darkness, Wood, Asleep, Confused, Fragile, Weakened, Blinded, Bound, and Slowed* *Encouraged* *Inspired*

Level 35.25 Dragoon

Power Bonus: +1

Defense: 8

Health: 58/58

Gold: 1713

Equipment: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Wooden Shield (SP:5, Null Wood), Bright Armor (SP: 3, Null Darkness), Winged Sandals (Wearer is immune to bound, slowed, asleep, confused, fragile, weakened, and blinded effects)., Medal of Glory (Wearer gains triple experience, accessory)

Inventory:

Weapons & Shields: Gladiator Trident (WP: 11, Spear, causes bleeding effect), Thundering Totem (WP:9, lightning, axe), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP: 9, longsword, Stuns enemies), Shishkebab (WP: 16, darkness-elemental, dual-strike, lance)

Artefacts: Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Aqua Gear (Wearer deals and is immune to water elemental damage)

Consumables: Smelling Salts, Deadly Venom(2), Remedy (2), Jinxy Juice(1) (Q35), Fire Bomb(2), Milk(1), Potion(2), Venom(3), Lightning Bomb, Grand Potion(2), Smoke Bomb(2), Ice Bomb(1), Bones(3), Water Bombs(5), Mead, Tiger Balm(1), Neutralizer (1), Aquamarine, Emerald, Garnet, Opal, Ruby, Sapphire, Diamond, Amethyst, Elixir, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle)

Misc.: Pickaxe, Shovel, Amethyst, Grating Stone, Teleportapple

copy_of_pict0550.jpg

Haldor Skovgaard (Played by Scorpiox) *Immune to Stunned and Blinded* *Encouraged*

34 year old male human Nord Shaman

Level 31

Power Bonus: +4

Defense: 2

Health: 52/52

Ether: 32/42

Gold: 241

Equipment: Zoot er Isen (WP: 15, Ice and Light Elemental) Ethereal Cloak (SP: 2, +4 Ether, Protects from Blindness), Scarlet Hood (+4 Power, Protects from Stunning), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable to shamans only; bodywear)

Weapons: Heavy Metal Rod (WP: 12, Water Elemental), Dualis Sceptres (WP: 13, darkness-elemental, Dual-Striking), Bear Claw Gloves (WP: 8, SP: 2)

Artefacts: Pugilist's Gloves (+2 Power, Protects from Weakening), Gladiator's Helmet (SP: 3), Ognar's Beard (+8 power, wearer enraged, headwear, suitable for men), Heavy Armour (SP: 5, Protects from Fragility),

Consumables: Health Core (x2), Potion (x4), Remedy (x8), Venom, Grand Tonic (x4), Ether Core, Smelling Salts, Grating Stone, Elixir, Cosmic Essence, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle)

Inventory: Scutum Shield (SP: 9), Shovel, Pickaxe, Bedroll, Scroll of Sealing, Scroll of Sleep, Emerald

Alexiscold_zps6a0ff8b4.png

Alexis Fenral (Masked Builder) *Immune to Blinded* *Counterstriking*

20 year old female elven Harlot

Level 42.25

Power Bonus: 0

Defense: 0

Health: 71/71

Gold: 722

GP: 9

Equipment: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Ring of Sight (protects fromblinded), Counterstrike Gloves, Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles)

Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff),, Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, Remedy, 2 Somas, 8 Water Bombs, 2x Lightning Bomb, 2x Fire Bomb, 3 Dirt Bombs, Smoke Bomb, 4x Venom, 2x Deadly Venom, Health Core, 4x Potion, Grand Potion, Nostrum, 9 Meads, 3 Smelling Salts, 9 Remedies, 7 Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable), Winged Sandals (artifact; footwear; protects from bound and slowed effects), 2xTitan Heart (Grants encouraged- and inspired-effects when consumed), Mulled Wine, 2 Grating Stones, Lieutenant's Helmet (SP:3, protects from fragile), Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle)

black_knight.jpg

Alexandre le Chevalier (Played by Capt.JohnPaul) *Immune to Stunned, Slowed, and Bound* *Encouraged*

20 year old elf male Black Knight

Level 25.66

Power Bonus: 0

Defense: 14

Health: 43/43

Gold: 232

Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike, Poisoned -10), Cross Heater Shield (SP: 10), Black Knight Armor (SP:4, protects from Stunned effect.), Winged Sandals (Protects from bound- and slowed-effects; footwear)

Inventory: Potions (7), Bedroll, Smoke Bomb 3x, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x5, Tome of The Regret, Volatile Venom x3, Mead 2x, Nostrum, Smelling Salts, Grand Potion 2x, Emerald (Wood), Mulled Wine, 1 fine Montresorian Wine, Ambrosia, 4 Grating Stones, Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Remedy x2, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle)

8665348867_7a3fe1b756_t.jpg

Dyric Rone (Played by The Legonator) *Immune to all elements* *Lucky* *Encouraged* *Steals 50% more gold*

Level 24.66 Assassin

Power Bonus: 0

Defense: 3

Health: 36/36

Gold: 2005

Equipment: Requiem (WP: 20; wood, light and darkness-elemental, ranged), Lucky Die, Tricorne (SP:3, Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness - elemental) Sticky Gloves (Increases amount of gold stolen by 50%; handwear)

Inventory: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Aquamarine (Water), Diamond, 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, 2 Meads, Nostrum, 2 Venoms, Smoke Bomb, Skeleton Decoy, 3 Mythril Shards (3/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Winged Sandals, Smelling Salts, Bedroll, Shovel, Banana (Restores full health to target), Diamond Lamp of Summoning (1/3 Uses Left), Tonic, Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), 1 Military Grade Light Bomb, 1 Military Grade Darkness Bomb, 3 Cosmic Essences, Mulled Wine, Soma, 2 Bones, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Magic Bompass

11059402815_f8acbd14af_t.jpg

Olmstyr (NPC, uncontrollable/takes suggestions) *Deals Poisoned by 7 and Cursed*

33 years old male orc Warden

Level 29

Power Bonus: 0

Defense: 10

Health: 46/46

Gold: 0

Equipment: Serstyr (WP: 21, light-elemental, longsword), Traveller’s Cloak (SP: 1, backwear), Orc-Made Chainmail (Suitable for Olmstyr, SP: 9, half damage from humans, bodywear)

Edited by CallMePie
Posted (edited)

Can we get a map of where everyone is? PCs, Red Lizards, Four Boulders, Orc Clans, Paladins & Raguel?

PCs are in the middle of the bridge, Red Lizards plus Paladins and Raguel on the Kingdoms bank, Orcs on the other side. The Four Boulders aren't present.

Edited by CallMePie
Posted (edited)

Sorry to be away for so long, been sick and busy.

Dreyrugr equips all of his equipment that he had on before they were knocked off him by the hulk and takes a smelling salt, mead, nostrum, soma and mulled wine.

Guts face turned into a sour grin. "So. Here we are. Explain yourselves. Why are you here?"

"There's something of a war going on, heroes have been hired on both sides and you can't put 1 and 1 together? Brains aren't required to be in Heroica it seems. My group just seems to be in the wrong place at the wrong time."

Edited by Vash the Stampede
Posted

"There's something of a war going on, heroes have been hired on both sides and you can't put 1 and 1 together? Brains aren't required to be in Heroica it seems. My group just seems to be in the wrong place at the wrong time."

"Shut up. This is blatantly not the time for you, or any others, to act like little girls."

He turns to others.

"I'm going to cut to the chase. We were just milling around the orcish lands, trying to avoid a situation like this occurring through rash action when these kingdoms that you're working for decided that it was time for some bloodshed. Times like these, you've got to use your head and pick the right side. The kingdoms started this war, and great pain has already been dealt on both sides. Clearly, we're beyond hope of a diplomatic solution, so if you want to support the right side in this war, that'd be the one that's now currently under threat from invasion. Cross over to our bank, before it's too late - undo the wrongs inflicted by the side you find yourself on."

Haldor extended a hand, noticing a certain elf standing amongst the opposite rank.

"Jess, come with me. I need you to trust me, and pretty bloody soon. We've seen first-hand what the kingdoms will do if they manage to punch a hole in the orc forces, this has to end."

Posted

"Shut up. This is blatantly not the time for you, or any others, to act like little girls."

"so if you want to support the right side in this war, that'd be the one that's now currently under threat from invasion. Cross over to our bank, before it's too late - undo the wrongs inflicted by the side you find yourself on."

"Acting like little girls indeed, you seem to be under the stipulation that your side is the right one when you yourself would only have one half of a story. And my group actually isn't even affiliated with a side like I mentioned earlier if you'd have cared to listen, so a bland 'we're right come over to our side' most likely wouldn't have anyone in my group joining you unless you gave a bit more information about why you are 'the good guys'. Either way from what we've heard both sides have their faults."

Posted (edited)

"Haldor. We can at least be civil with each other for now. There's a battle coming either way, and I'm tired of fighting." Guts put a hand on Haldor's shoulder, then spoke up so that everyone on the bridge might hear him.

"However, the shaman's words are true. Our goal in Baltarok was to find a way to unite the orc clans and find a peaceful solution to the threat of the bridge the High Kingdoms had built. We went at great lengths to make sure no war was to come, going as far as to stopping a war party belonging to one of the more fickle orc clans for just that purpose. Peace. Yet then we receive word that there are High Kingdoms knights and soldiers that crossed the bridge and put one of the cities of the orcs to the torch. Killing thousands and thousands of people that did nothing to the High Kingdoms. The Kingdoms attack out of fear that the orcs would attack them, fear that they might retaliate for centuries of wrongings inflicted on them, fear that they might gain strength once again. It is the High Kingdoms that started this war. Do with that knowledge what you must."

When Guts was done talking, he stepped back, waiting for what one of the Heroes that had worked for the High Kingdoms had to say, waiting for what Nerwen would do.

Edited by Scubacarrot
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