Vash the Stampede Posted December 10, 2013 Posted December 10, 2013 "That wasn't optimal. I'll just be hit if I take a potion practically negating it so I'll give on of you a smelling salt that I just stole, the Yeti seems to be able to take a hit so I'll go with you." Dreyrugr uses a smelling salt on Nagure from the back row, unless told otherwise.
StickFig Posted December 10, 2013 Posted December 10, 2013 (edited) Matthias attacks Sleepy Major Tentacle from the front row. Edited December 10, 2013 by nstickney
Cryos Posted December 10, 2013 Posted December 10, 2013 Baradock attacks Happy Major Tentacle from the front row!
Darkdragon Posted December 10, 2013 Posted December 10, 2013 "Let's make sure we at least hit each of them this time!" Cinna throws a Darkness spell at Mr.Ring from the back row. BO Nagure Cinna Dreyrugr Nagure
Costy Posted December 10, 2013 Posted December 10, 2013 Nagure continues his attack on Grimmau from the back row, this time attacking twice.
Darkdragon Posted December 10, 2013 Posted December 10, 2013 "Nagure, if you attack two different enemies, we won't get hit with a free hit from one."
Costy Posted December 11, 2013 Posted December 11, 2013 "Nagure, if you attack two different enemies, we won't get hit with a free hit from one." OOC: I can't because of the Berserker Battle Style (can only attack one enemy until it is dead).
Purpearljellyblob Posted December 11, 2013 Posted December 11, 2013 Matthias attacks Sleepy Major Tentacle from the front row. "Matthias, back row would be a better option, to avoid damage from those tentacles."
Vash the Stampede Posted December 11, 2013 Posted December 11, 2013 "Nagure, if you attack two different enemies, we won't get hit with a free hit from one." OOC: I can't because of the Berserker Battle Style (can only attack one enemy until it is dead). He's in the back row anyway and with that massive defence it doesn't actually matter.
StickFig Posted December 11, 2013 Posted December 11, 2013 (edited) Matthias attacks Sleepy Major Tentacle from the front row. "Matthias, back row would be a better option, to avoid damage from those tentacles." "Yikes, I am too close!" Matthias shifts his position and attacks Sleepy Major Tentacle from the back row. Edited May 13, 2014 by nstickney
Waterbrick Down Posted December 11, 2013 Author Posted December 11, 2013 (edited) Round 4 of the Brigand Battle on the Barge - Ruffians: >Nagure vs. Grimmau - Hit (Grimmau: 172 HP-(21+16=37x2/2=37 Damage)= 125 HP) >Cinna vs. Mr. Ring - Hit (Mr. Ring: 140 HP-(19+2+25=46x2x2=184 Damage)= 0 HP) >Dreyrugr - Uses Smelling Salts on Nagure (Nagure Hastened) >Nagure vs. Grimmau - Deflected Counter (Grimmau: 125-(21+16=37/2=19 Damage)= 106 HP) (Nagure: 43+25-(40/2=20 Damage)= 43 HP) Bisma the Brigand vs. Nagure - Free Hit (Nagure: 43+25 HP-(40/2=20 Damage)=43 HP) (Bisma: 190-(21/2=10 Damage)=180 HP) Cinna blasts the werecrocodile with an arcane bolt of darkness magic, while Nagure deals with the rest of the bandits. The Ruffians: Bisma the Brigand "Great, just our luck." Level 40 Beast Humanoid Health: 180/200 Defense: 0 Special: Circle of Life - Bisma rallies his compatriots all of them restoring up to half their maximum health before doing damage to the heroes that target them equal to their level. Passive Special: Riposte - Bisma has a 1/6 chance of dealing 20 damage regardless of row when hit by a physical attack. Drops: 120 Gold Grimmau the Goons "Is that yer best shot ya walkin' carpet?" Level 40 Beast Humanoid Health: 106/190 Defense: 0 Special: You're gonna die like a dog - Grimmau lunges at the target, Weakening them and the hero after them in the battle order for 3 rounds. Passive Special: Riposte - Grimmau has a 1/6 chance of dealing 20 damage regardless of row when hit by a physical attack. Drops: Grimmau's Clothes Pin (Headwear, prevents the first negative effect inflicted on the wearer during the battle.) The Party: Cinna the Dark (darkdragon) *Party Leader* Level 25 1/3 *Immune to Stunned, Lightning and Earth* *Encouraged* Power Bonus: 2 Defense: 11 Health: 25/44 Ether: 37/38 Gold: 89 Equipment: Mauryl (WP:19 + Darkness, broomstick), Turtleshell Shield (SP:9), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory) Inventory: Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), High Heels (Power +1, suitable for women; footwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Scroll of Sleep,]Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, 2 Ether Cores, 6 Grand Potions, 5 Remedies, Elixir, Phoenix Essence, 5 Meads, Smelling Salt, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs Dreyrugr (Vash the Stampede) Level 19.5 Black Knight *Immune to Stunned, Water, Wind, and Fire* *Encouraged* Power Bonus: 0 Defense: 12 Health: 10/38 Gold: 152 Equipment: Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Dragonbrand Shield (SP: 8, immune to wind and fire, shield), Black Knight's Armour (SP:4, protects from stunned-effect) Inventory: Venom x6, Bedroll, Remedy, 2x Smelling Salts, Mead x2, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion x2, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour Nagure (Costy) Level 21.33 Berserker *Natural Respite* *Trap Evasion* *Immune to Ice,Fire, Earth,Petrified, Fragile, Blinded, Confused and Asleep* *Counterstrike* *Encouraged* Power Bonus: 0 Defense: 25 Health: 43/43 Gold: 5 GP: 4 Equipment: Xiaolin's Bident (WP:16; instantly kills Aoi; ice- and lightning-elemental spear), Yeti Fur Coat (SP:12, immunity to Ice, Fire, FragileBlinded, Confused and Asleep; suitable for yetis only, bodywear), Counterstrike Gloves; handwear), White Dragon's Greaves (SP:3, avoid traps on the ground, immunity to earth and petrified; suitable to knights, dragoons, skirmishers and winged warriors; footwear), Shield (SP:10) Inventory: Stone Hammer (WP: 15, Earth & Darkness-elemental, hammer), Tiger Slayer (WP:10/20 against enemies with “tiger” in their name; spear), Axe of the Croise (WP: 10, Light-elemental axe),Helmet (SP:1), Potion x2, Grand Potion x8, Remedy x4, Elixir, Phoenix Essences x2, Mead x2, Deadly Venom x2, Smoke Bomb x5, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Pickaxe, Lightning Bomb x2, Smelling Salts, Venom, Phoenix Incense x2, Teleportapple Round 3 of the Brigand Battle on the Barge - Sea Monster: >Matthais vs. Sleepy Major Tentacle - Damage (Matthaise: 6+4 HP-(5/2=2 Damage)=6 HP) Baradok vs. Happy Major Tentacle - Miss >Purpearl vs. Dopey Major Tentacle - Great Spell (Dopey Major Tentacle: 8 HP-(6x2=12 Damage)=0 HP, KO'd) Happy Major Tentacle & Doc Minor Tentacle vs. Matthias - Free Hit (Matthias: 6+4 HP-(5+1=6/2=3 Damage)= 6 HP) Grumpy Minor Tentacle & Bashful Minor Tentacle vs. Baradok - Free Hit (Baradok: 10+2 HP-(1+1=2 Damage)=10 HP) Sneezy Minor Tentacle vs. Purpearl - Free Hit (Purpearl: 5 HP-(1/2=1 Damage)= 4 HP) Matthais is beaten back by one of the major tentacles, but his armor holds up under the onslaught of trashing limbs. Bardock's swing wiffs through the air missing his target, but he manages to fend off some of the encroaching smaller tentacles. Purpearl prepares another spell and this time manages to send a bolt of lightning coursing through the Dopey tentacle frying it to a crisp. Sea Monster: Happy Major Tentacle Level 5 Aquatic Monster Health: 21/21 Defense: 0 Special: Happy Squeeze - The target becomes Enamored with Major Tentacle Happy for the next 3 rounds. Passive Special: Slimy - Has a 1/6 chance of avoiding physical attacks. Drops: Sushi (Consumable, Restores 5 health and 5 ether) Sleepy Major Tentacle Level 5 Aquatic Monster Health: 21/21 Defense: Special: Sleepy Squeeze - The target falls Fast Asleep for the next 3 rounds. Passive Special: Slimy - Has a 1/6 chance of avoiding physical attacks Drops: Sushi (Consumable, Restores 5 health and 5 ether) Grumpy Minor Tentacle Level 1 Aquatic Monster Health: 5/5 Defense: 0 Special: Grumpy Squeeze - The target is made Enraged for the next 3 rounds. Passive Special: Slimy - Has a 1/6 chance of avoiding taking damage from physical attacks Drops: Nothing Sneezy Minor Tentacle Level 1 Aquatic Monster Health: 5/5 Defense: 0 Special: Ticklish Squeeze - The target is Stunned for the next round. Passive Special: Slimy - Has a 1/6 chance of avoiding taking damage from physical attacks Drops: Nothing Doc Minor Tentacle Level 1 Aquatic Monster Health: 5/5 Defense: 0 Special: Confounding Squeeze - The target is Confused for the next 3 rounds. Passive Special: Slimy - Has a 1/6 chance of avoiding taking damage from physical attacks Drops: Nothing Bashful Minor Tentacle Level 1 Aquatic Monster Health: 5/5 Defense: 0 Special: Bashful Squeeze - The target is made Afraid for the next 3 rounds. Passive Special: Slimy - Has a 1/6 chance of avoiding taking damage from physical attacks Drops: Nothing Secondary Party: Purpearl Berthadhiell (Purpearljellyblob) *Secondary Party Leader* *Enamored with Happy Major Tentacle 1 round remaining) Level 3 Mage Power Bonus: 0 Health: 4/7 Ether: 4/7 Gold: 0 Equipment: Crimson Arcanon (Wand WP:3) Inventory: Bedroll, 2x Potion, Tonic, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Weakening Baradok Segul Cannari (Cryos) Level 4 Barbarian Power Bonus: 0 Defense: 2 Health: 10/10 Gold: 250 Equipment: Calcified Club (WP: 5, Earth-Elemental *Deals Enraged and Blinded*) Light Armor (SP:2) Inventory: Potion x2, Remedy, Phenoix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs Matthias (nstickney) Level 1 Ranger *Enamored with Happy Major Tentacle 1 round remaining* Power Bonus: 0 Defense: 4 Health: 6/6 Gold: 0 Equipment: Tinker's Crossbow (WP: 3 *Deals Deadly Poisoned*), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) Inventory: Potion x2, Smoke Bomb, Bedroll Everyone please choose an action even if it is no action and state which row you are performing it in, Party Leader and Secondary Party Leader post a battle order. Note that area attacks will only effect those allies and enemies in your current group. Edited December 11, 2013 by Waterbrick Down
Purpearljellyblob Posted December 11, 2013 Posted December 11, 2013 "Baradock, Matthias, doing well on the big ones. Keep them busy, while I clean up the small ones." Purpearl casts a lightning spell at Bashful Minor Tentacle from the back row. Battle Order: Matthias Baradock Purpearl
StickFig Posted December 11, 2013 Posted December 11, 2013 (edited) "I'm on it!" Matthias attacks Sleepy Major Tentacle from the back row. Edited May 13, 2014 by nstickney
Darkdragon Posted December 11, 2013 Posted December 11, 2013 Cinna throws a Darkness spell at Bisma from the back row. BO Nagure Nagure Cinna Dreyrugr
Costy Posted December 11, 2013 Posted December 11, 2013 "Hopefully we can finish one of these guys off!" Nagure attacks Grimmau twice from the back row.
Cryos Posted December 11, 2013 Posted December 11, 2013 Baradock looks over his shoulder at the elf, "Right!" turning round to face his target, he realizes a tentacle was beginning to coil around his foot. He lets out a yell somewhere between anger and fear before instinctively bringing his club down on the limb. Baradock attacks Happy Major Tentacle from the front row!
Vash the Stampede Posted December 12, 2013 Posted December 12, 2013 Dreyrugr drinks a grand potion from the back row.
Waterbrick Down Posted December 12, 2013 Author Posted December 12, 2013 Round 5 of the Brigand Battle on the Barge - Ruffians: >Nagure vs. Grimmau - Hit (Grimmau: 106 HP-(21+16=37x2/2=37 Damage)= 69 HP) >Nagure vs. Grimmau - Deflected Counter (Grimmau: 69-(21+16=37/2=19 Damage)=50 HP) (Nagure: 43+25-(40/2=20 Damage)= 43 HP) >Cinna vs. Bisma - Damage (Cinna: 25+11 HP-(40/2=20 Damage)= 16 HP) >Dreyrugr - Uses Grand Potion Nagure continues to rain down blows on the werewolf, but the beast fights on with the berserking yeti. Bisma skillfully dodges Cinna's darkness spell and manages to bring the mage much closer to danger. The Ruffians: Bisma the Brigand "Great, just our luck." Level 40 Beast Humanoid Health: 180/200 Defense: 0 Special: Circle of Life - Bisma rallies his compatriots all of them restoring up to half their maximum health before doing damage to the heroes that target them equal to their level. Passive Special: Riposte - Bisma has a 1/6 chance of dealing 20 damage regardless of row when hit by a physical attack. Drops: 120 Gold Grimmau the Goons "Is that yer best shot ya walkin' carpet?" Level 40 Beast Humanoid Health: 50/190 Defense: 0 Special: You're gonna die like a dog - Grimmau lunges at the target, Weakening them and the hero after them in the battle order for 3 rounds. Passive Special: Riposte - Grimmau has a 1/6 chance of dealing 20 damage regardless of row when hit by a physical attack. Drops: Grimmau's Clothes Pin (Headwear, prevents the first negative effect inflicted on the wearer during the battle.) The Party: Cinna the Dark (darkdragon) *Party Leader* Level 25 1/3 *Immune to Stunned, Lightning and Earth* *Encouraged* Power Bonus: 2 Defense: 11 Health: 16/44 Ether: 37/38 Gold: 89 Equipment: Mauryl (WP:19 + Darkness, broomstick), Turtleshell Shield (SP:9), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory) Inventory: Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), High Heels (Power +1, suitable for women; footwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Scroll of Sleep,]Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, 2 Ether Cores, 6 Grand Potions, 5 Remedies, Elixir, Phoenix Essence, 5 Meads, Smelling Salt, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs Dreyrugr (Vash the Stampede) Level 19.5 Black Knight *Immune to Stunned, Water, Wind, and Fire* *Encouraged* Power Bonus: 0 Defense: 12 Health: 38/38 Gold: 152 Equipment: Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Dragonbrand Shield (SP: 8, immune to wind and fire, shield), Black Knight's Armour (SP:4, protects from stunned-effect) Inventory: Venom x6, Bedroll, Remedy, 2x Smelling Salts, Mead x2, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour Nagure (Costy) Level 21.33 Berserker *Natural Respite* *Trap Evasion* *Immune to Ice,Fire, Earth,Petrified, Fragile, Blinded, Confused and Asleep* *Counterstrike* *Encouraged* Power Bonus: 0 Defense: 25 Health: 43/43 Gold: 5 GP: 4 Equipment: Xiaolin's Bident (WP:16; instantly kills Aoi; ice- and lightning-elemental spear), Yeti Fur Coat (SP:12, immunity to Ice, Fire, FragileBlinded, Confused and Asleep; suitable for yetis only, bodywear), Counterstrike Gloves; handwear), White Dragon's Greaves (SP:3, avoid traps on the ground, immunity to earth and petrified; suitable to knights, dragoons, skirmishers and winged warriors; footwear), Shield (SP:10) Inventory: Stone Hammer (WP: 15, Earth & Darkness-elemental, hammer), Tiger Slayer (WP:10/20 against enemies with “tiger” in their name; spear), Axe of the Croise (WP: 10, Light-elemental axe),Helmet (SP:1), Potion x2, Grand Potion x8, Remedy x4, Elixir, Phoenix Essences x2, Mead x2, Deadly Venom x2, Smoke Bomb x5, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Pickaxe, Lightning Bomb x2, Smelling Salts, Venom, Phoenix Incense x2, Teleportapple Round 4 of the Brigand Battle on the Barge - Sea Monster: >Matthais vs. Sleepy Major Tentacle - Aim (Sleepy Major Tentacle: 21 HP-(3 Damage)=18 HP, Deadly Poisoned) Baradok vs. Happy Major Tentacle - Damage (Baradok: 10+2 HP-(5 Damage)=7 HP) >Purpearl vs. Bashful Minor Tentacle - Magic Burst (12 Lightning Damage to all enemies, all enemies KO'd except for Sleepy and Happy Major Tentacle) Sleepy Major Tentacle - Deadly Poisoned (Sleepy Major Tentacle: 18 HP-(10 Damage)=8 HP) Matthais manages to poison another of the tentacles as Baradok is hauled upwards and batted around like a pinata. Purpearl draws deep from within her magical reserves and summons a minor lightning storm that electrocutes nearly all of the remaining tentacles. Only two remain and one is poisoned badly. Sea Monster: Happy Major Tentacle Level 5 Aquatic Monster Health: 21/21 Defense: 0 Special: Happy Squeeze - The target becomes Enamored with Major Tentacle Happy for the next 3 rounds. Passive Special: Slimy - Has a 1/6 chance of avoiding physical attacks. Drops: Sushi (Consumable, Restores 5 health and 5 ether) Sleepy Major Tentacle Level 5 Aquatic Monster *Deadly Poisoned* Health: 8/21 Defense: Special: Sleepy Squeeze - The target falls Fast Asleep for the next 3 rounds. Passive Special: Slimy - Has a 1/6 chance of avoiding physical attacks Drops: Sushi (Consumable, Restores 5 health and 5 ether) Secondary Party: Purpearl Berthadhiell (Purpearljellyblob) *Secondary Party Leader* Level 3 Mage Power Bonus: 0 Health: 4/7 Ether: 3/7 Gold: 0 Equipment: Crimson Arcanon (Wand WP:3) Inventory: Bedroll, 2x Potion, Tonic, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Weakening Baradok Segul Cannari (Cryos) Level 4 Barbarian Power Bonus: 0 Defense: 2 Health: 7/10 Gold: 250 Equipment: Calcified Club (WP: 5, Earth-Elemental *Deals Enraged and Blinded*) Light Armor (SP:2) Inventory: Potion x2, Remedy, Phenoix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs Matthias (nstickney) Level 1 Ranger Power Bonus: 0 Defense: 4 Health: 6/6 Gold: 0 Equipment: Tinker's Crossbow (WP: 3 *Deals Deadly Poisoned*), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) Inventory: Potion x2, Smoke Bomb, Bedroll Everyone please choose an action even if it is no action and state which row you are performing it in, Party Leader and Secondary Party Leader post a battle order. Note that area attacks will only effect those allies and enemies in your current group.
Vash the Stampede Posted December 12, 2013 Posted December 12, 2013 Dreyrugr attacks Bisma from the front row.
Purpearljellyblob Posted December 12, 2013 Posted December 12, 2013 Purpearl casts a lightning spell at Happy Major Tentacle from the back row. Battle Order: Matthias Baradock Purpearl
Darkdragon Posted December 12, 2013 Posted December 12, 2013 Cinna drinks a potion. BO Nagure Nagure Cinna Dreyrugr
Costy Posted December 12, 2013 Posted December 12, 2013 Nagure attacks Grimmau twice from the front row.
StickFig Posted December 12, 2013 Posted December 12, 2013 (edited) Matthias raises his crossbow but experiences a momentary disorientation as an internal veil is lifted. "Wha..?" No longer enamored, he shifts his aim and attacks Happy Major Tentacle. "Hey! That tentacle's not one of us!" Edited May 13, 2014 by nstickney
Cryos Posted December 12, 2013 Posted December 12, 2013 Seeing the party aiming their weapons directly at him Baradock begins writhing uncontrollably, slipping loose of the tentacle's grasp. There's the sensation of falling then he hits the ground with a jolt going straight up his spine a second later his rear end slams the ground. In a ungraceful step he's back up on his feet, charging the tentacle. Trying his best to hide the injury in his heel. Baradock attacks Happy Major Tentacle from the front row!
Waterbrick Down Posted December 13, 2013 Author Posted December 13, 2013 Round 5 of the Brigand Battle on the Barge - Ruffians: >Nagure vs. Grimmau - Special Damage (Nagure & Cinna Weakened) >Nagure vs. Grimmau - Extra Critical Hit (Grimmau: 50-(16x3=48+16=62x2/2=62 Damage)=0 HP) >Cinna - Uses Grand Potion >Dreyrugr vs. Bisma - Hide Nagure finally manages to bring the werewolf down, but both he and Cinna take some nasty scrapes that leave them weakened. Dreyrugr tries his luck with the werelion, but finds himself having to quickly hide from Bisma's ferocity. The Ruffians: Bisma the Brigand "Get back here you cowardly undead." Level 40 Beast Humanoid Health: 180/200 Defense: 0 Special: Circle of Life - Bisma rallies his compatriots all of them restoring up to half their maximum health before doing damage to the heroes that target them equal to their level. Passive Special: Riposte - Bisma has a 1/6 chance of dealing 20 damage regardless of row when hit by a physical attack. Drops: 120 Gold The Party: Cinna the Dark (darkdragon) *Party Leader* Level 25 1/3 *Immune to Stunned, Lightning and Earth* *Encouraged* *Weakened 3 rounds remaining* Power Bonus: 2 Defense: 11 Health: 31/44 Ether: 37/38 Gold: 89 Equipment: Mauryl (WP:19 + Darkness, broomstick), Turtleshell Shield (SP:9), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory) Inventory: Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), High Heels (Power +1, suitable for women; footwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, 2 Ether Cores, 5 Grand Potions, 5 Remedies, Elixir, Phoenix Essence, 5 Meads, Smelling Salt, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs Dreyrugr (Vash the Stampede) Level 19.5 Black Knight *Immune to Stunned, Water, Wind, and Fire* *Encouraged* Power Bonus: 0 Defense: 12 Health: 38/38 Gold: 152 Equipment: Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Dragonbrand Shield (SP: 8, immune to wind and fire, shield), Black Knight's Armour (SP:4, protects from stunned-effect) Inventory: Venom x6, Bedroll, Remedy, 2x Smelling Salts, Mead x2, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour Nagure (Costy) Level 21.33 Berserker *Natural Respite* *Trap Evasion* *Immune to Ice,Fire, Earth,Petrified, Fragile, Blinded, Confused and Asleep* *Counterstrike* *Encouraged* *Weakened 3 rounds remaining) Power Bonus: 0 Defense: 25 Health: 43/43 Gold: 5 GP: 4 Equipment: Xiaolin's Bident (WP:16; instantly kills Aoi; ice- and lightning-elemental spear), Yeti Fur Coat (SP:12, immunity to Ice, Fire, FragileBlinded, Confused and Asleep; suitable for yetis only, bodywear), Counterstrike Gloves; handwear), White Dragon's Greaves (SP:3, avoid traps on the ground, immunity to earth and petrified; suitable to knights, dragoons, skirmishers and winged warriors; footwear), Shield (SP:10) Inventory: Stone Hammer (WP: 15, Earth & Darkness-elemental, hammer), Tiger Slayer (WP:10/20 against enemies with “tiger” in their name; spear), Axe of the Croise (WP: 10, Light-elemental axe),Helmet (SP:1), Potion x2, Grand Potion x8, Remedy x4, Elixir, Phoenix Essences x2, Mead x2, Deadly Venom x2, Smoke Bomb x5, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Pickaxe, Lightning Bomb x2, Smelling Salts, Venom, Phoenix Incense x2, Teleportapple Round 4 of the Brigand Battle on the Barge - Sea Monster: >Matthais vs. Happy Major Tentacle - Critical Hit (Happy Major Tentacle: 9 HP-(3x2=6+1=7 Damage)=2 HP, Deadly Poisoned) Baradok vs. Happy Major Tentacle - Special Damage (Baradok Enamored with Happy Major Tentacle) >Purpearl vs. Happy Major Tentacle - Damage (Purpearl: 4 HP-(5/2=2 Damage)=2 HP) Sleepy Major Tentacle - Deadly Poisoned (Sleepy Major Tentacle: 8 HP-(10 Damage)=0 HP) Happy Major Tentacle - Deadly Poisoned (Happy Major Tentacle: 2 HP-(10 Damage)=0 HP) Matthias fires off a flawless shot at the second remaining tentacle causing it to flail in pain. Both Baradok and Purpearl are caught in the flailing and suffer adversely, however not for long. Matthais's poison does the trick and soon the ship is free from the waving tentacles, the deadly poison having finally worked it's way down to the creature beneath the surface of the sea. Purpearl, Baradok, and Matthias may rejoin the other heroes. Secondary Party: Purpearl Berthadhiell (Purpearljellyblob) *Secondary Party Leader* Level 3 Mage Power Bonus: 0 Health: 4/7 Ether: 3/7 Gold: 0 Equipment: Crimson Arcanon (Wand WP:3) Inventory: Bedroll, 2x Potion, Tonic, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Weakening Baradok Segul Cannari (Cryos) Level 4 Barbarian Power Bonus: 0 Defense: 2 Health: 7/10 Gold: 250 Equipment: Calcified Club (WP: 5, Earth-Elemental *Deals Enraged and Blinded*) Light Armor (SP:2) Inventory: Potion x2, Remedy, Phenoix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs Matthias (nstickney) Level 1 Ranger Power Bonus: 0 Defense: 4 Health: 6/6 Gold: 0 Equipment: Tinker's Crossbow (WP: 3 *Deals Deadly Poisoned*), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) Inventory: Potion x2, Smoke Bomb, Bedroll Everyone please choose an action even if it is no action and state which row you are performing it in, Party Leader, please post a battle order.
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