StickFig Posted May 7, 2014 Posted May 7, 2014 (edited) Matthias, slightly surprised that he's finally been noticed but glad to have something worthwhile to do, accepts the essence from Benji, raising his crossbow in a quick salute before turning towards the West end of the bridge. Heweyrt attempts to make Dreyrugr lucky. Edited May 7, 2014 by nstickney
swils Posted May 7, 2014 Posted May 7, 2014 (edited) You're in charge of the Eastern side of the bridge, so you need to post a battle order. Sure enough, I missed that tidbit. Bother, now I have to think about things! I've got a final in a few hours so I can't pick through this too much. If someone feels they have a better/revised order, please adjust accordingly. Guts vs Cassandra x2. Benji Haldor Purpearl Matthias Guts Guts Gocklo Haldor Thormanil Dyric Jess Alexis Boris Cinna Dreyrugr Edit: Added Gocklo Edited May 8, 2014 by swils
Chromeknight Posted May 8, 2014 Posted May 8, 2014 (edited) Gocklo, seeing Matthias accept the essence from Benji shrugs and turns to looks at the last two paladins. She looks enough like a witch. Burn. Gocklo - fire vs. Cassandra Put him in the battle order after Guts. Edited May 8, 2014 by Chromeknight
Waterbrick Down Posted May 8, 2014 Author Posted May 8, 2014 (edited) Round Fourteen of the Battle for the Augustus Bridge Western Line > Nerwen Calmcacil v. Hoke - Heal (40 HP restored, -1 Ether) > Nerwen Calmcacil v. Hoke - Guardian Angel I'll need to ask Pie whether if it affects any row you move to > Hoke Ablesword v. Bastala - Enchant Critical Hit (([14*2]+34)*2=124 Damage, -1 Ether) > Hoke Ablesword v. Bastala - Hit Spell Spin (8 Hits, [14+34]*2=96x8= 768 Damage, Bastala KO'd, -1 Ether) Hoke blessed Hoke manages to finally defeat Bastala as Nerwen's guardian angel swoops in to stand besides her. Central Watchtower Heweyrt makes Dreyrugr Lucky - Failure! Purpearl - Moves to Eastern Border Alexandre - Moves to Eastern Border Eastern Line >Benji - Gives Matthias a Phoenix Essence >Benji - Does Nothing Haldor v. Cassandra - Meditate Hit (100 Damage to Cassandra, hits twice) >Purple - Gives Boris Topaz Matthias - Accepts Phoenix Essence from Benji Guts v. Cassandra - Hit Ravage (108 Damage) Guts v. Cassandra - Damage Damage (52 Damage, Guts KO'd) Gocklo v. Cassandra - Special Damage Special Damage (Cleric, Cassandra restores herself to full health, -1 Ether) Haldor v. Cassandra - Damage Blood Ritual (44 HP transferred from Cassandra to Thormanil, 88 Damage dealt) Thormanil v. Cassandra - High Assault >Dyric - Does Nothing Jess - Does Nothing Alexis v. Cassandra (Cat-o'-Nine-Tails) - Special Damage (Cleric, Cassandra restores herself to full health, -1 Ether) >Borris - Receives Topaz from Purple >Cinna v. Cassandra (Darkness) - Damage (52 Damage) Dreyrugr v. Cassandra - Hide Benji - Free Hits (130 Damage) Raguel heals himself for 100 Guts and Haldor almost manage to take Cassandra out, however the Paladin restores herself with her healing powers before taking the Raider down. Thormanil readies a tremendous attack against Cassandra, but one can only wonder if it will be in time. "Fly you fo..." "Never, the Lord of Light shall fight for me." Orc Territory 30/30 Not Occupied Western Border Tesni Hightribe, Level 34 Beserker *Restoration* *Immune to Afraid* *KO'd* Power: 56 Power Bonus: 4 (+3 WP) Defense: 14 Health: 0/53 Gold: 1517 Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors). Inventory: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies, Sharp Axe (WP: 14, Ice/Fire Elemental), Potion[/size] Western Front Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM) Level 30 3/4 Mystic Knight *Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+3 Defense* *Lucky* *Encouraged* *Hastened* *Reinforced* *Inspired* *Blessed* *Deals Poisoned by 21* Power Bonus: 4 (+4 WP) Defense: 27 30 60 Health: 50/50 92/100 Ether: 1/30 Gold: 393 Equipment: Flagpole (WP:10, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 20, immune to darkness), Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile), Warrior Treads (Footwear, SP: 2, Health +1) Inventory: Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding effect; spear), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth), 4x Potions, 4x Grand Potions, Remedy, 2x Phoenix Essences, 3x Mead, 3x Ether Core, x3 Dragon Scale (Grants lucky- and blessed-effects when consumed), Grating Stone, Zoot's Plaything (Special 3/4 Edition), Dirt Bomb, 2x Smoke Bomb, 2x Venom, Deadly Venom, Bedroll, Pickaxe, Shovel, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Tonic, 2x Flame-Distilled Brandy, Grand Potion, Ambrosia, Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights) Nerwen Calmcacil (played by Chromeknight) Level 25 1/3 Paladin *Immune to Fragile* *Encouraged* *Hastened* *Guardian Angel* Power bonus: 0 Defense: 16 Health: 46/46 Ether: 28/31 Gold: 310 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), White Cloak (Max HP +3; backwear), Orc Barbed Shield (SP: 11), Heavy Armor (SP:5, Immune to Fragile) Inventory: Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind), Mourning Star (WP: 10, Fire-Elemental, Inflicts Fragile), Crocodile Handbag (Max Ether +2; Immune to Water; accessory), Opal, Topaz, Diamond, Garnet, Sapphire, Emerald, Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Grand Tonics (4), Potions (3), Elixirs (3), Remedies (5), Potion, Tiger Balm, Neutralizers (1), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Ether Core, Grand potion, Venom, Ambrosia, Shovel, Bedroll, Magnifying Glass Nerwen's Horse: 1/3 User is Perma-Hastened The horse has a 50% chance to draw damage to itself instead of Nerwen Central Watchtower Heweyrt (Non-Combatant NPC, controlled by Matthias) Heweyrt has a 1/2 chance of encouraging someone Heweyrt has a 1/3 chance of making someone lucky Heweyrt has a 1/6 chance of inspiring someone Baradok Segul Cannari (Cryos) Level 8 Barbarian Power Bonus: 0 Defense: 2 Health: 15/15 Gold: 303 Equipment: Calcified Club (WP: 5, Earth-Elemental) Light Armor (SP:2) Inventory: 2 Remedies, Phoenix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether), 2x Mead, Grand Potion Mirona *Controlled by Cryos* Level 10 1/2 Barbarian Power Bonus: 0 Defense: 0 Health: 17/17 Gold: 0 Equipment: Lifting Wights (WP 5, Duel Strike) Inventory: 2 Grand Potions, The Steel Stone (WP: 12, Earth Elemental, Greatsword), Eastern Front Alexandre le Chevalier (Played by Capt.JohnPaul) *Immune to Stunned, Slowed, and Bound* 20 year old elf male Black Knight Level 25.66 Power Bonus: 0 Defense: 14 Health: 43/43 Gold: 250 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike, Poisoned -10), Cross Heater Shield (SP: 10), Black Knight Armor (SP:4, protects from Stunned effect.), Winged Sandals (Protects from bound- and slowed-effects; footwear) Inventory: Potions (6), Bedroll, Smoke Bomb 3x, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x5, Tome of The Regret, Volatile Venom x3, Mead x2, Grand Potion 3x, Emerald (Wood), Mulled Wine, 1 fine Montresorian Wine, 4 Grating Stones, Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Remedy x2, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Elixir, Heavy Armor, Neutralizer Purpearl Berthadhiell (Purpearljellyblob) *Hastened* Level 7 Mage Power Bonus: 1 Health: 12/12 Defense: 3 Ether: 4/11 Gold: 53 Equipment:Heavy Metal Rod (WP: 12, Water Elemental), Gladiator's Helmet (SP: 3) Inventory: Bedroll, Ruby (Fire), Amethyst (Darkness), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, 2x Mead, Ambrosia, Grand Potion, Bone, Thorny Rose (WP: 17, wood-elemental, deals the poisoned by 3 effect, mace), Tinyshroom, Level Up Mushroom, Healing Staff (WP:9, heals target; staff), Crimson Arcanon (Wand WP:3), High Heels (Power +1, suitable for women; footwear) Gocklo (Controlled by Chromeknight) *Immune to Hexed* *Cannot Mimic Blessed* *Encouraged* *Lucky* Male kobold Mime Level 52.6 Power Bonus: 0 Health: 23/53 Ether: 53/53 Gold: 30 Equipment: Witchbane (WP: 20, deals badly poisoned, dagger), Loincloth (Immune to Hexed) Inventory: Ruby, Deci (Throwing Knife, WP: 14), Nona (Throwing Knife, WP: 14), Morta (Throwing Knife, WP: 14) Matthias (nstickney) Level 6 Ranger *Blessed* Power Bonus: 1 Defense: 4 Health: 11/11 Gold: 53 Equipment: Bow (WP: 4), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) Inventory: Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevents the first negative effect inflicted on the wearer during a battle, headware), 2x Mead, Smelling Salts, Grating Stone, Remedy, Tinker's Crossbow (WP: 3), Phoenix Essence Dyric Rone (Played by The Legonator) *Immune to all elements* *Steals 50% more gold* Level 24.66 Assassin Power Bonus: 0 Defense: 3 Health: 36/36 Gold: 2005 Equipment: Requiem (WP: 20; wood, light and darkness-elemental, ranged), Lucky Die, Tricorne (SP:3, Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness - elemental) Sticky Gloves (Increases amount of gold stolen by 50%; handwear) Inventory: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Aquamarine (Water), Diamond, 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, 2 Meads, Nostrum, 2 Venoms, Smoke Bomb, Skeleton Decoy, 3 Mythril Shards (3/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Winged Sandals, Bedroll, Shovel, Banana (Restores full health to target), Diamond Lamp of Summoning (1/3 Uses Left), Tonic, Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), 1 Military Grade Light Bomb, 1 Military Grade Darkness Bomb, Cosmic Essence, Mulled Wine, Soma, 2 Bones, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Magic Compass Benji Carvenhall, the Dragonslayer Level 38 3/4 Beastwarrior*Natural Respite* *Gains Triple XP**Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *Immune to Ice and Water* *Hastened* *Lucky* *Encouraged* *Reinforced**Inspired* Power: 54 108 Defense: 9 18 Health: 29/128 Gold: 970 (owes 500 to Alexis Fenral) Equipment: Meduiak (Precision Bow; WP:16; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors), Nordic Stomach Guard (SP: 3, Bodywear, Immunity to Ice and Water, Suitable for Barbarians, Beast Warriors and Regulators) Inventory: Crossbow of the Pongcanis (WP:15; earth-, wood-, water-, lightning-, light-elemental),Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (artefact, accessory), Health Core (4), Grand Potion (4), Potion (3), Remedy (6), Phoenix Essence (4), Dragon Scales (3), Nostrum (3), Smelling Salts (2), Mead (4), Mulled Wine (1), Venom, Smoke Bomb (3), Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone, Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Grating Stone, Tricorne (headwear, SP:3) Cinna the Dark (darkdragon) Level 28.33 Mystic Knight *Immune to Earth* Power Bonus: 2 Defense: 16 Health: 37/47 Ether: 32/42 Gold: 125 Equipment: Mauryl (WP: 19 + Darkness, broomstick), Turtleshell Shield (SP:14), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory) Inventory: Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Opal (Ice), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, 6 Grand Potions, 3 Remedies, Elixir, 5 Meads, Smelling Salts, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Ambrosia, Bone, Boris the Magnificent *Lucky on Odd Rounds* *Immune to Sealed* *Controlled by Darkdragon* Level 25 1/3 Sorcerer Power Bonus: 0 Defense: 7 Health: 6/35 Ether: 31/40 Gold: 50 Equipment: Wooden Staff (WP: 10), Boris's Cloak (SP 4, Provides Lucky effect on Odd Rounds, Backwear), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear) Inventory: Diamond, Amethyst, Smoke Bomb, Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep, Topaz Eastern Border Guts Holla (Scubacarrot) *Immune to Weakened, Fragile, Asleep, Confused and Blinded* *Immune to all elements* *Deals Posioned by 10* *Party Leader* *KO'd* 44 year old male human Raider Level 30.33 Power Bonus: +4 Health: 0/44 Defense: 4 Gold: 1570 Equipment: Twin Sai (WP: 10, dual strike, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightningand Ice Elemental Damage, footwear), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear, Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear) Inventory: Stag Antlers (WP:10, Intimidation, halberd), Lifestealer (WP: 32, Ice, Darkness, Light, attacks restore 3 health, dagger), Ambrosia 3x Mead, 22x Grand Potion, 4x Health Core, 2x Elixir, 10x Remedy, 5x Smoke Bomb, 5x Deadly Venom, 2x Neutralizer, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, 4x Mythril Shard, 15x Grating Stone, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Blessed Amulet, Beholder's Eye, Agni Bomb, Gold Chalice, Gold Bar, Black Pearl, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle) Thormanil Nihai, Dragonslayer (Played by swils) and Arx the Hatchling *Immune to Darkness, Wood, Asleep, Confused, Fragile, Weakened, Blinded, Bound, and Slowed* Level 35.25 Dragoon Power Bonus: +1 Defense: 8 Health: 58/58 Gold: 1713 Equipment: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Wooden Shield (SP:5, Null Wood), Bright Armor (SP: 3, Null Darkness), Winged Sandals (Wearer is immune to bound, slowed, asleep, confused, fragile, weakened, and blinded effects)., Medal of Glory (Wearer gains triple experience, accessory) Inventory: Weapons & Shields: Gladiator Trident (WP: 11, Spear, causes bleeding effect), Thundering Totem (WP:9, lightning, axe), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP: 9, longsword, Stuns enemies), Shishkebab (WP: 16, darkness-elemental, dual-strike, lance) Artefacts: Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Aqua Gear (Wearer deals and is immune to water elemental damage), Sticky Gloves Consumables: Smelling Salts, Deadly Venom(2), Remedy (2), Jinxy Juice(1) (Q35), Fire Bomb(2), Milk(1), Potion(2), Venom(3), Lightning Bomb, Smoke Bomb(2), Ice Bomb(1), Bones(3), Water Bombs(5), Mead, Neutralizer (1), Aquamarine, Emerald, Garnet, Opal, Ruby, Sapphire, Diamond, Amethyst, Elixir, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle) Misc.: Pickaxe, Shovel, Amethyst, Grating Stone, Teleportapple Glup *Immune to Fire, Afraid, and Stunned* *Controlled by nstickny* *KO'd* Level 6 Rogue Power Bonus: 0 Defense: 2 Health: 0/11 Gold: 10 Equipment: Rapier (WP 6), Daredevil Belt (SP 2, Grants immunity to Fire, Afraid, and Stunned, Torsowear) Inventory: 2x Fire Bombs Dreyrugr (Vash the Stampede) Level 21.67 Black Knight *Immune to Stunned, Water, Wind, and Fire* *Deals Poisoned by 3* Power Bonus: 0 Defense: 13 Health: 40/40 Gold: 275 Equipment: Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Dragonbrand Shield (SP: 8, immune to wind and fire, shield, Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), ), Black Knight's Armour (SP:4, protects from stunned-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone), Inventory: Bedroll, Remedy, 5x Smelling Salts, Mead x2, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour, Neutralizer, Growshroom Haldor Skovgaard (Played by Scorpiox) *Immune to Stunned, Weakened, and Blinded* *Lucky* 34 year old male human Nord Shaman Level 31 Power Bonus: +6 Defense: 2 Health: 52/52 Ether: 26/42 Gold: 241 Equipment: Dualis Sceptres (WP: 13, darkness-elemental, Dual-Striking), Ethereal Cloak (SP: 2, +4 Ether, Protects from Blindness), Scarlet Hood (+4 Power, Protects from Stunning), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable to shamans only; bodywear), Pugilist's Gloves (+2 Power, Protects from Weakening) Weapons: Zoot er Isen (WP: 15, Ice and Light Elemental), Bear Claw Gloves (WP: 8, SP: 2) Artefacts: Ognar's Beard (+8 power, wearer enraged, headwear, suitable for men), Heavy Armour (SP: 5, Protects from Fragility), Consumables: Health Core (x2), Potion (x4), Remedy (x7), Venom, Grand Tonic (x4), Ether Core, Grating Stone, Elixir, Cosmic Essence, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle) Inventory: Scutum Shield (SP: 9), Shovel, Pickaxe, Bedroll, Scroll of Sealing, Scroll of Sleep, Emerald Olmstyr (NPC, uncontrollable/takes suggestions) *Deals Poisoned by 7 and Cursed* *KO'D* 33 years old male orc Warden Level 29 Power Bonus: 0 Defense: 10 Health: 0/46 Gold: 0 Equipment: Serstyr (WP: 21, light-elemental, longsword), Traveller’s Cloak (SP: 1, backwear), Orc-Made Chainmail (Suitable for Olmstyr, SP: 9, half damage from humans, bodywear) Alexis Fenral (Masked Builder) *Immune to Blinded* *Counterstriking* 20 year old female elven Harlot Level 42.25 Power Bonus: 0 Defense: 0 Health: 71/71 Gold: 729 GP: 9 Equipment: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Ring of Sight (protects fromblinded), Counterstrike Gloves, Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles) Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff),, Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, Remedy, 2 Somas, 8 Water Bombs, 2x Lightning Bomb, 2x Fire Bomb, 3 Dirt Bombs, Smoke Bomb, 4x Venom, 2x Deadly Venom, Health Core, 4x Potion, Grand Potion, Nostrum, 9 Meads, 3 Smelling Salts, 9 Remedies, 7 Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable), Winged Sandals (artifact; footwear; protects from bound and slowed effects), 2xTitan Heart (Grants encouraged- and inspired-effects when consumed), Mulled Wine, 2 Grating Stones, Lieutenant's Helmet (SP:3, protects from fragile), Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle) Jess Islanti (Sisco) Level 22 2/3 Assassin *Immune to Weakened Effect* Power Bonus: 2 Health: 34/34 Defense: 1 Gold: 623 Equipment: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience), Nasal Helmet (SP: 1, Headwear) Inventory: 2 Venoms, 3 Meads, 3 Grand Potions, Mulled Wine, 13 Potions, 9 Remedies, 2 Phoenix Essences, 5 Flame-Distilled Brandy, Smelling Salts Nelvin *Dodgy (1/3 chance to avoid rolls of Damage)* *Controlled by Purpearl* *KO'D* Level 15 1/2 Assassin Power Bonus: 0 Defense: 0 Health: 0/30 Gold: 308 Equipment:Unobtrusive Dagger (WP 5) Tunic of the Elvin Acrobat (+4 HP, Provides Dodgy effect, Torsowear) Inventory: Smoke Bomb Kingdoms Territory 37/37 Cassandra, Daughter of Light Level 52 Humanoid *Immune to Negative Effects and Instant Kill* *Immune to Light Damage* SP: 5 Health: 750/750 Ether: 0/3 Special I: Cleric – If Cassandra has any ether left, she heals her weakest ally to full health and removes all negative effects. Special II: My Kingdom for a Horse - If Cassandra is on horseback, she does 70 damage to the party members above and below the attacker. If Cassandra is not on a horse, she does 140 damage to the attacker. Drops: Helm of the Lord of Light (Immune to Light and Jinxed, Headwear, Suitable for Knights) Raguel, the Warrior Priest Level 130 Light Humanoid *Immune to Negative Effects* *Immune to Light and Darkness Damage* SP: 10 Health: 812/1050 Ether: 1/3 Special I: Guardian Angel – The Sons of Light, Cassandra and Raguel will be protected from damage and negative damage. Special II: Purification – Raguel strips all foes in the same row as the attacker of all positive effects. Special III: Lord of Light – Blinds all foes. Deals 60 damage and 60 light damage. Light damage ignores row. Specials Alternate (Next Special: Guardian Angel) Passive Special I: Healer – At the end of every round, Raguel heals a random ally by 100 health if ether remains. Passive Special II: Warrior – At the end of every round, if no ether remains, Raguel strikes a random target with ether and steals 3 ether from them, replenishing his own stores. Drops: x2 Emergency Essence, x2 Ether Core, Sword of the Warrior of Light (WP: 14, Light Elemental, Meditate becomes hits, longsword) NOTE: Raguel cannot be targeted until the Sons of Light and Cassandra have been defeated. Edited May 9, 2014 by Waterbrick Down
swils Posted May 8, 2014 Posted May 8, 2014 (edited) Thormanil yells down from his lofty position inches above the bridge, doing his best impression of Guts, "Argh, one of you fools get me off the ground right this instant!" But seriously, I'd like to see Guts raised before this battle's over. Also, as a point, should Cassandra really be allowed to heal herself with her special? The wording states "her ally" so by all technicalities, she shouldn't be included among her own allies! From his oh-so-elevated position, Thormanil notices the last of the Orcs dropping to the ground. "Maybe they'll hurry over here and help us stop these pests, like they should've been from the beginning" he thinks to himself. E: Battle order to come tomorrow once some actions roll in Edited May 8, 2014 by swils
UsernameMDM Posted May 8, 2014 Posted May 8, 2014 Hoke cuts down the orc witch with a series of lightning and darkness infused cuts and stabs of the Flagpole. Seeing no more foes standing, he makes his way over to the Western Front and prepares to defend against the paladins. Central Watchtower Eastern Border (or whatever is right on the other side of the Central Watchtower)
Chromeknight Posted May 8, 2014 Posted May 8, 2014 (edited) Hoke cuts down the orc witch with a series of lightning and darkness infused cuts and stabs of the Flagpole. Seeing no more foes standing, he makes his way over to the Western Front and prepares to defend against the paladins. Central Watchtower Eastern Border (or whatever is right on the other side of the Central Watchtower) We've now established you don't have to move section by section, you can go straight to E.Border and begin laying down smack. Let me reinfuse you Sir Ablesword, with a tonic to replenish your ether, you must be nearly spent after spinning so much darkness. Edited May 8, 2014 by Chromeknight
StickFig Posted May 8, 2014 Posted May 8, 2014 (edited) Thormanil yells down from his lofty position inches above the bridge, doing his best impression of Guts, "Argh, one of you fools get me off the ground right this instant!" Matthias imitates Thormanil's imitation of Guts and adds, "And I'm gonna kill that coward elf mage!" The gnome laughs heartily as he heads to the Western Border to revive Tesni. As he passes Purpearl in the Central Tower, the ranger smiles at her and rolls his eyes as if to say, 'That guy is a little much, huh?'. Heweyrt makes Dreyrugr lucky. Also, as a point, should Cassandra really be allowed to heal herself with her special? The wording states "her ally" so by all technicalities, she shouldn't be included among her own allies! I concur with this assessment. We've now established you don't have to move section by section, you can go straight to E.Border and begin laying down smack. If Hoke wants to continue fighting from the back row, he should go to the Eastern Front and then cast a spell at Cassandra. Edited May 13, 2014 by nstickney
UsernameMDM Posted May 8, 2014 Posted May 8, 2014 (edited) Let me reinfuse you Sir Ablesword, with a tonic to replenish your ether, you must be nearly spent after spinning so much darkness. "My thanks Lady Nerwen. Your assistance in the battle has been unparalleled." Move to Eastern Border Amethyst - Cassandra If Hoke pulls off a Spellspin Blade, Raguel will still take damage from Lightning, correct? Edited May 8, 2014 by UsernameMDM
Purpearljellyblob Posted May 8, 2014 Posted May 8, 2014 (edited) Matthias imitates Thormanil's imitation of Guts and adds, "And I'm gonna KILL that coward ELF MAGE!" The gnome laughs heartily as he heads to the Western Border to revive Tesni. As he passes Purpearl in the Central Tower, the ranger smiles at her and rolls his eyes as if to say, 'That guy is a little much, huh?'. Purpearl panics and fumbles with her belongings, incidentally pouring a Grand Potion and hitting Benji with a Healing Staff. Edited May 9, 2014 by Purpearljellyblob
Waterbrick Down Posted May 8, 2014 Author Posted May 8, 2014 If Hoke pulls off a Spellspin Blade, Raguel will still take damage from Lightning, correct? QM Note: Correct
Scorpiox Posted May 8, 2014 Posted May 8, 2014 Haldor grunts in annoyance. "Guts, you're up." He darts away from the fighting for a moment to see to the party leader with a cosmic essence.
Zepher Posted May 8, 2014 Posted May 8, 2014 OoC: Cassandra can heal herself. But she's out of ether, so you're all in luck.
Darkdragon Posted May 8, 2014 Posted May 8, 2014 Cinna: Cassandra w/Fire from the back row. Boris: Cassandra w/Lightening from the back row.
UsernameMDM Posted May 8, 2014 Posted May 8, 2014 OoC: Cassandra can heal herself. But she's out of ether, so you're all in luck. What should her current HP be?
Waterbrick Down Posted May 8, 2014 Author Posted May 8, 2014 What should her current HP be? QM Note: Full health, she healed herself on the last roll of Special Damage
UsernameMDM Posted May 8, 2014 Posted May 8, 2014 (edited) OoC: Cassandra can heal herself. But she's out of ether, so you're all in luck. QM Note: Full health, she healed herself on the last roll of Special Damage OK, so she is NOW out of ether. Got it. Edited May 8, 2014 by UsernameMDM
swils Posted May 8, 2014 Posted May 8, 2014 Hey Chromeknight, would you mind getting this round laid out, now that the entire cast is starting to agglomerate on the eastern half of the bridge? I've got one last final to focus on.
Chromeknight Posted May 9, 2014 Posted May 9, 2014 Seraphael! Follow me. We go to end the apostate. Will do swils. Just need Pie's ruling on if the Guardian angel follows Nerwen if she moves. If so, we don't need to order to take Raguel's free hit and can just pile in...
CMP Posted May 9, 2014 Posted May 9, 2014 The Guardian Angel protects the party in the section it was spawned in.
Capt.JohnPaul Posted May 9, 2014 Posted May 9, 2014 Alexandre moves to the Border. "Anyone need me to soak up free hits?"
Chromeknight Posted May 9, 2014 Posted May 9, 2014 Alexandre, You do not have the armour to take a hit from Raguel, or the health, Especially in the front line there. Purpearl, Haldor, you are both hastened and can act a second time. Up you get old man, there is work to do. Western Line Nerwen - Grand Tonic vs. Hoke Nerwen - moves to Eastern Front Hoke - moves to Eastern Front Tesni Central Watchtower Heweyrt - Lucky vs. Dreyrugr Baradok - Mirona - Eastern Line > Hoke - Darkness vs. Cassandra > Cinna - Fire vs. Cassandra > Boris - Lightning vs. Cassandra > Gocklo - Fire vs. Cassandra Dreyrugr - vs. Cassandra Haldor - Cosmic Essence vs. Guts Haldor - > Purpearl - Grand Potion vs. Benji > Purpearl - Alexis - > Benji - > Benji - > Dyric - Guts - Jess - Thormanil - Matthias moves to Western Border Alexandre moves to Eastern Border Gulp Nelvin Olmstyr Not sure where everyone has gone, there's a lot of actions missing. For those that don't post an action, they attack Cassandra. (even if they risk KOing themselves doing it and miss out on XP) Also, QMs please note. Nerwen's grogmas present finally arrived. "Dear Nerwen,Thank you for your letter, and the fine gifts you sent with it. I shall send them to my daughter Attina to help her in the battles up north. Your loyalty is much appreciated in these dire times when Fort Bonaparte is rapidly losing it's purpose and reputation as the guardian of the surrounding seas. If I may confide in you, I have tried everything in my power to snap my husband out of his melancholy, but so far without success. I do have one ace up my sleeve, though, for I have summoned Nemo's uncle Obero "Blackgull" Bonaparte to return to Eubric from his retirement on the Eversummer Islands. Maybe seeing him will remind Nemo of his duty towards his family. In return for your faithful service, I wish for you to have this medal to speed you forward on your chosen path. It is one of very few ever made. Yours truly, ~Hestia Bonaparte" Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience from battles.)
Flare Posted May 9, 2014 Posted May 9, 2014 For Pete's sakes why were there free hits!? Both enemies were targeted and neither are hastened. Also why didn't the Blood Ritual heal Benji? He was not at full health.
UsernameMDM Posted May 9, 2014 Posted May 9, 2014 For Pete's sakes why were there free hits!? Both enemies were targeted and neither are hastened. I guess you missed the note at the end of Raguel's description. NOTE: Raguel cannot be targeted until the Sons of Light and Cassandra have been defeated.
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