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THIS IS THE TEST SITE OF EUROBRICKS! ×
THIS IS THE TEST SITE OF EUROBRICKS!

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Posted

Purpearl scurries behind Hoke's massive shield and hits Hoke twice with the Healing Staff. (If Hoke's healed to full health at any point, Purpearl stays behind Hoke and stretches her arm as much as she can to hit Benji with the Healing Staff.)

Posted

Nerwen equips the medal of valor instead of the seal.

She then heals Hoke.

If Hoke is healed she heals the hero with the least health left in her section.

Calling out to Heweyrt she says

Perhaps I might be made lucky. It would be advantageous to have Seraphael guard us.

battle order to come tonight when I get home ~8hr.

Posted (edited)

Calling out to Heweyrt she says

Perhaps I might be made lucky. It would be advantageous to have Seraphael guard us.

Hearing Lady Nerwen's request, Heweyrt, pulls himself together and makes Nerwen lucky.

If Glup is raised (i.e. someone uses an incense), she will move to the Central Tower.

Edited by nstickney
Posted

Can someone please get Guts and Cinna up? And make sure he stays on his feet this time?

Western Line

Matthias - Pheonix essence vs. Tesni

Tesni - move to Eastern front

Central Watchtower

Heweyrt - Lucky vs. Nerwen

Baradok - folds a paper swan

Mirona - looks for a stick to play poo-sticks with

Eastern Line

> Hoke - Darkness vs. Cassandra

> Hoke - Darkness vs. Cassandra

> Nerwen - swap Seal of the Warrior Priestess for Medal of Valor

> Nerwen -Heal vs. Hoke

Dreyrugr - counts holes in his cloak made by skirmishers

Haldor - Heal vs. Hoke

> Purpearl - healing staff vs. Hoke (or Benji if Hoke at full health)

> Purpearl - healing staff vs. Hoke (or Benji if Hoke at full health)

Alexis - fan vs. Cassandra

> Benji - Meduiak vs. Cassandra

> Benji - Meduiak vs. Cassandra

> Dyric - chain whip vs. Cassandra

Thormanil -

Alexandre - draws frowny faces on the cobblestones

Cinna

Jess

Gulp

Guts

Boris

Nelvin

Olmstyr

Posted (edited)

Oh, KOs. Right then, scratch that last action.

Thormanil does nothing (within the Border)

Edited by swils
Posted

OoC: I don't have time to auto-roll another round right now, but I might later this evening! :thumbup: And if not, early tomorrow. I think this battle can be done within 24 hours!

Round Sixteen of the Battle for the Augustus Bridge Western Line

Western Line

Matthias uses a Pheonix Essence on Tesni

Tesni moves to Eastern front

Central Watchtower

Heweyrt makes Nerwen Lucky - Success (Roll of 2)

Baradok folds an ornate paper swan - Success

Mirona looks for a stick to play pooh-sticks with - Success!

Eastern Line

> Hoke v. Cassandra - Hit/Hit (([10+8+30]*2*2)-5=187)

> Hoke v. Cassandra - Special Damage/Damage (No Damage)

> Nerwen swaps Seal of the Warrior Priestess for Medal of Valor

> Nerwen heals Hoke - Heal More/Heal More (Hoke to Full Health, -1 ether)

Dreyrugr counts holes in his cloak made by skirmishers - Success

Haldor heals Hoke - Failure/Failure

> Purpearl uses healing staff on Benji - Critical Hit ([9*2]+7=25 Health)

> Purpearl uses healing staff on Benji - Failure (Roll of 6)

Alexis v. Cassandra - Critical Hit ([[20*2]+42]-5=77)

> Benji v. Cassandra - Damage (52/2-24=2)

> Benji v. Cassandra - Damage (2)

> Dyric - chain whip vs. Cassandra - Critical Hit/Special Damage (44-5=39)

Thormanil goes to Eastern Front

Alexandre - draws frowny faces on the cobblestones

Raguel steals 3 ether from Nerwen

The battle draws slowly to a close.

Orc Territory 30/30

Not Occupied

Western Border

10913595963_3c6ce2dfd9_o.png

Matthias (nstickney)

Level 6 Ranger*Blessed*

Power Bonus: 1

Defense: 4

Health: 11/11

Gold: 53

Equipment: Bow (WP: 4), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors)

Inventory: Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevents the first negative effect inflicted on the wearer during a battle, headware), 2x Mead, Smelling Salts, Grating Stone, Remedy, Tinker's Crossbow (WP: 3)

Western Front

Not Occupied

Central Watchtower

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

Heweyrt (Non-Combatant NPC, controlled by Matthias)

Heweyrt has a 1/2 chance of encouraging someone

Heweyrt has a 1/3 chance of making someone lucky

Heweyrt has a 1/6 chance of inspiring someone

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Baradok Segul Cannari (Cryos)

Level 8 Barbarian

Power Bonus: 0

Defense: 2

Health: 15/15

Gold: 303

Equipment: Calcified Club (WP: 5, Earth-Elemental) Light Armor (SP:2)

Inventory: 2 Remedies, Phoenix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether), 2x Mead, Grand Potion

11165366485_f549e88af3_t.jpg

Mirona *Controlled by Cryos*

Level 10 1/2 Barbarian

Power Bonus: 0

Defense: 0

Health: 17/17

Gold: 0

Equipment: Lifting Wights (WP 5, Duel Strike)

Inventory: 2 Grand Potions, The Steel Stone (WP: 12, Earth Elemental, Greatsword),

Eastern Front

black_knight.jpg

Alexandre le Chevalier (Played by Capt.JohnPaul) *Immune to Stunned, Slowed, and Bound*

20 year old elf male Black Knight

Level 25.66

Power Bonus: 0

Defense: 14

Health: 43/43

Gold: 250

Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike, Poisoned -10), Cross Heater Shield (SP: 10), Black Knight Armor (SP:4, protects from Stunned effect.), Winged Sandals (Protects from bound- and slowed-effects; footwear)

Inventory: Potions (6), Bedroll, Smoke Bomb 3x, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x5, Tome of The Regret, Volatile Venom x3, Mead x2, Grand Potion 3x, Emerald (Wood), Mulled Wine, 1 fine Montresorian Wine, 4 Grating Stones, Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Remedy x2, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Elixir, Heavy Armor, Neutralizer

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Purpearl Berthadhiell (Purpearljellyblob) *Hastened*

Level 7 Mage

Power Bonus: 1

Health: 12/12

Defense: 3 6

Ether: 4/11

Gold: 53

Equipment:Heavy Metal Rod (WP: 12, Water Elemental), Gladiator's Helmet (SP: 3)

Inventory: Bedroll, Ruby (Fire), Amethyst (Darkness), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, 2x Mead, Ambrosia, Bone, Thorny Rose (WP: 17, wood-elemental, deals the poisoned by 3 effect, mace), Tinyshroom, Level Up Mushroom, Healing Staff (WP:9, heals target; staff), Crimson Arcanon (Wand WP:3), High Heels (Power +1, suitable for women; footwear)

11157845374_5dfcf7b614_t.jpg

Gocklo (Controlled by Chromeknight) *Immune to Hexed* *Cannot Mimic Blessed* *KO'd*

Male kobold Mime

Level 52.6

Power Bonus: 0

SP: 0 3

Health: 0/53

Ether: 53/53

Gold: 30

Equipment: Witchbane (WP: 20, deals badly poisoned, dagger), Loincloth (Immune to Hexed)

Inventory: Ruby, Deci (Throwing Knife, WP: 14), Nona (Throwing Knife, WP: 14), Morta (Throwing Knife, WP: 14)

9173297646_e66d93ed81_o.jpg Benji Carvenhall, the Dragonslayer

Level 38 3/4 Beastwarrior*Natural Respite* *Gains Triple XP**Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *Immune to Ice and Water* *Hastened* *Lucky* *Encouraged* *Reinforced**Inspired*

Power: 54 108

Defense: 9 12 24

Health: 124/128

Gold: 970 (owes 500 to Alexis Fenral)

Equipment: Meduiak (Precision Bow; WP:16; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors), Nordic Stomach Guard (SP: 3, Bodywear, Immunity to Ice and Water, Suitable for Barbarians, Beast Warriors and Regulators)

Inventory: Crossbow of the Pongcanis (WP:15; earth-, wood-, water-, lightning-, light-elemental),Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (artefact, accessory), Health Core (4), Grand Potion (3), Potion (3), Remedy (6), Phoenix Essence (4), Dragon Scales (3), Nostrum (3), Smelling Salts (2), Mead (4), Mulled Wine (1), Venom, Smoke Bomb (3), Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone, Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Grating Stone, Tricorne (headwear, SP:3)

7799445022_26c70f4173_o.jpg

Cinna the Dark (darkdragon)

Level 28.33 Mystic Knight *Immune to Earth* *KO'd*

Power Bonus: 2

Defense: 16 19

Health: 0/47

Ether: 32/42

Gold: 125

Equipment: Mauryl (WP: 19 + Darkness, broomstick), Turtleshell Shield (SP:14), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory)

Inventory: Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Opal (Ice), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, 6 Grand Potions, 3 Remedies, Elixir, 5 Meads, Smelling Salts, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Ambrosia, Bone,

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Boris the Magnificent *Lucky on Odd Rounds* *Immune to Sealed* *Controlled by Darkdragon* *KO'd*

Level 25 1/3 Sorcerer

Power Bonus: 0

Defense: 7 10

Health: 0/35

Ether: 31/40

Gold: 50

Equipment: Wooden Staff (WP: 10), Boris's Cloak (SP 4, Provides Lucky effect on Odd Rounds, Backwear), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear)

Inventory: Diamond, Amethyst, Smoke Bomb, Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep, Topaz

hoke_ableword_1b.jpgHoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM)

Level 30 3/4 Mystic Knight *Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+3 Defense* *Lucky* *Encouraged* *Hastened* *Reinforced* *Inspired* *Blessed* *Deals Poisoned by 21*

Power Bonus: 4 (+4 WP)

Defense: 27 30 60

Health: 50/50 100/100

Ether: 17/30

Gold: 393

Equipment: Flagpole (WP:10, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 20, immune to darkness), Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile), Warrior Treads (Footwear, SP: 2, Health +1)

Inventory: Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding effect; spear), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth), 4x Potions, 4x Grand Potions, Remedy, 2x Phoenix Essences, 3x Mead, 3x Ether Core, x3 Dragon Scale (Grants lucky- and blessed-effects when consumed), Grating Stone, Zoot's Plaything (Special 3/4 Edition), Dirt Bomb, 2x Smoke Bomb, 2x Venom, Deadly Venom, Bedroll, Pickaxe, Shovel, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Tonic, 2x Flame-Distilled Brandy, Grand Potion, Ambrosia, Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights)

11848567465_ee55225c16_o.jpgNerwen Calmcacil (played by Chromeknight)

Level 25 1/3 Paladin *Immune to Fragile* *Encouraged* *Hastened* *Lucky*

Power bonus: 0

Defense: 16 19

Health: 46/46

Ether: 24/31

Gold: 310

Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), White Cloak (Max HP +3; backwear), Orc Barbed Shield (SP: 11), Heavy Armor (SP:5, Immune to Fragile), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience from battles.)

Inventory: Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind), Mourning Star (WP: 10, Fire-Elemental, Inflicts Fragile), Crocodile Handbag (Max Ether +2; Immune to Water; accessory), Opal, Topaz, Diamond, Garnet, Sapphire, Emerald, Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Grand Tonics (3), Potions (3), Elixirs (3), Remedies (5), Potion, Tiger Balm, Neutralizers (1), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Ether Core, Grand potion, Venom, Ambrosia, Shovel, Bedroll, Magnifying Glass, Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired)

Nerwen's Horse: 1/3

User is Perma-Hastened

The horse has a 50% chance to draw damage to itself instead of Nerwen

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Thormanil Nihai, Dragonslayer (Played by swils) and Arx the Hatchling *Immune to Darkness, Wood, Asleep, Confused, Fragile, Weakened, Blinded, Bound, and Slowed*

Level 35.25 Dragoon

Power Bonus: +1

Defense: 8

Health: 58/58

Gold: 1713

Equipment: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Wooden Shield (SP:5, Null Wood), Bright Armor (SP: 3, Null Darkness), Winged Sandals (Wearer is immune to bound, slowed, asleep, confused, fragile, weakened, and blinded effects)., Medal of Glory (Wearer gains triple experience, accessory)

Inventory:

Weapons & Shields: Gladiator Trident (WP: 11, Spear, causes bleeding effect), Thundering Totem (WP:9, lightning, axe), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP: 9, longsword, Stuns enemies), Shishkebab (WP: 16, darkness-elemental, dual-strike, lance)

Artefacts: Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Aqua Gear (Wearer deals and is immune to water elemental damage), Sticky Gloves

Consumables: Smelling Salts, Deadly Venom(2), Remedy (2), Jinxy Juice(1) (Q35), Fire Bomb(2), Milk(1), Potion(2), Venom(3), Lightning Bomb, Smoke Bomb(2), Ice Bomb(1), Bones(3), Water Bombs(5), Mead, Neutralizer (1), Aquamarine, Emerald, Garnet, Opal, Ruby, Sapphire, Diamond, Amethyst, Elixir, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle)

Misc.: Pickaxe, Shovel, Amethyst, Grating Stone, Teleportapple

Eastern Border

8665348867_7a3fe1b756_t.jpg

Dyric Rone (Played by The Legonator) *Immune to all elements* *Steals 50% more gold* *Lucky*

Level 24.66 Assassin

Power Bonus: 0

Defense: 3 6

Health: 36/36

Gold: 2005

Equipment: Requiem (WP: 20; wood, light and darkness-elemental, ranged), Lucky Die, Tricorne (SP:3, Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness - elemental) Sticky Gloves (Increases amount of gold stolen by 50%; handwear)

Inventory: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Aquamarine (Water), Diamond, 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, 2 Meads, Nostrum, 2 Venoms, Smoke Bomb, Skeleton Decoy, 3 Mythril Shards (3/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Winged Sandals, Bedroll, Shovel, Banana (Restores full health to target), Diamond Lamp of Summoning (1/3 Uses Left), Tonic, Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), 1 Military Grade Light Bomb, 1 Military Grade Darkness Bomb, Cosmic Essence, Mulled Wine, Soma, 2 Bones, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Magic Compass

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Guts Holla (Scubacarrot) *Immune to Weakened, Fragile, Asleep, Confused and Blinded* *Immune to all elements* *Deals Posioned by 10* *Party Leader*

44 year old male human Raider

Level 30.33

Power Bonus: +4

Health: 0/44

Defense: 4

Gold: 1570

Equipment: Twin Sai (WP: 10, dual strike, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightningand Ice Elemental Damage, footwear), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear, Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear)

Inventory: Stag Antlers (WP:10, Intimidation, halberd), Lifestealer (WP: 32, Ice, Darkness, Light, attacks restore 3 health, dagger), Ambrosia 3x Mead, 22x Grand Potion, 4x Health Core, 2x Elixir, 10x Remedy, 5x Smoke Bomb, 5x Deadly Venom, 2x Neutralizer, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, 4x Mythril Shard, 15x Grating Stone, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Blessed Amulet, Beholder's Eye, Agni Bomb, Gold Chalice, Gold Bar, Black Pearl, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle)

11165366635_0825e500ce_t.jpg

Glup *Immune to Fire, Afraid, and Stunned* *Controlled by nstickny* *KO'd*

Level 6 Rogue

Power Bonus: 0

Defense: 2

Health: 0/11

Gold: 10

Equipment: Rapier (WP 6), Daredevil Belt (SP 2, Grants immunity to Fire, Afraid, and Stunned, Torsowear)

Inventory: 2x Fire Bombs

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Dreyrugr (Vash the Stampede)

Level 21.67 Black Knight *Immune to Stunned, Water, Wind, and Fire* *Deals Poisoned by 3*

Power Bonus: 0

Defense: 13

Health: 40/40

Gold: 275

Equipment: Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Dragonbrand Shield (SP: 8, immune to wind and fire, shield, Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), ), Black Knight's Armour (SP:4, protects from stunned-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone),

Inventory: Bedroll, Remedy, 5x Smelling Salts, Mead x2, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour, Neutralizer, Growshroom

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Haldor Skovgaard (Played by Scorpiox) *Immune to Stunned, Weakened, and Blinded* *Lucky*

34 year old male human Nord Shaman

Level 31

Power Bonus: +6

Defense: 2

Health: 52/52

Ether: 26/42

Gold: 241

Equipment: Dualis Sceptres (WP: 13, darkness-elemental, Dual-Striking), Ethereal Cloak (SP: 2, +4 Ether, Protects from Blindness), Scarlet Hood (+4 Power, Protects from Stunning), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable to shamans only; bodywear), Pugilist's Gloves (+2 Power, Protects from Weakening)

Weapons: Zoot er Isen (WP: 15, Ice and Light Elemental), Bear Claw Gloves (WP: 8, SP: 2)

Artefacts: Ognar's Beard (+8 power, wearer enraged, headwear, suitable for men), Heavy Armour (SP: 5, Protects from Fragility),

Consumables: Health Core (x2), Potion (x4), Remedy (x7), Venom, Grand Tonic (x4), Ether Core, Grating Stone, Elixir, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle)

Inventory: Scutum Shield (SP: 9), Shovel, Pickaxe, Bedroll, Scroll of Sealing, Scroll of Sleep, Emerald

11059402815_f8acbd14af_t.jpg

Olmstyr (NPC, uncontrollable/takes suggestions) *Deals Poisoned by 7 and Cursed* *KO'D*

33 years old male orc Warden

Level 29

Power Bonus: 0

Defense: 10

Health: 0/46

Gold: 0

Equipment: Serstyr (WP: 21, light-elemental, longsword), Traveller’s Cloak (SP: 1, backwear), Orc-Made Chainmail (Suitable for Olmstyr, SP: 9, half damage from humans, bodywear)

Alexiscold_zps6a0ff8b4.png

Alexis Fenral (Masked Builder) *Immune to Blinded* *Counterstriking*

20 year old female elven Harlot

Level 42.25

Power Bonus: 0

Defense: 0

Health: 71/71

Gold: 731

GP: 9

Equipment: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Ring of Sight (protects fromblinded), Counterstrike Gloves, Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles)

Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, Remedy, 2 Somas, 8 Water Bombs, 2x Lightning Bomb, 2x Fire Bomb, 3 Dirt Bombs, Smoke Bomb, 4x Venom, 2x Deadly Venom, Health Core, 4x Potion, Grand Potion, Nostrum, 9 Meads, 3 Smelling Salts, 9 Remedies, 7 Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable), Winged Sandals (artifact; footwear; protects from bound and slowed effects), 2xTitan Heart (Grants encouraged- and inspired-effects when consumed), Mulled Wine, 2 Grating Stones, Lieutenant's Helmet (SP:3, protects from fragile), Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle)

ava-jess.jpg Jess Islanti (Sisco)

Level 22 2/3 Assassin *Immune to Weakened Effect* *KO'd*

Power Bonus: 2

Health: 0/34

Defense: 1

Gold: 623

Equipment: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience), Nasal Helmet (SP: 1, Headwear)

Inventory: 2 Venoms, 3 Meads, 3 Grand Potions, Mulled Wine, 13 Potions, 9 Remedies, 2 Phoenix Essences, 5 Flame-Distilled Brandy, Smelling Salts

11165394926_8c6f495cf5_t.jpg

Nelvin *Dodgy (1/3 chance to avoid rolls of Damage)* *Controlled by Purpearl* *KO'D*

Level 15 1/2 Assassin

Power Bonus: 0

Defense: 0

Health: 0/30

Gold: 308

Equipment:Unobtrusive Dagger (WP 5) Tunic of the Elvin Acrobat (+4 HP, Provides Dodgy effect, Torsowear)

Inventory: Smoke Bomb

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Tesni Hightribe, Level 34 Beserker *Restoration* *Immune to Afraid*

Power: 56

Power Bonus: 4 (+3 WP)

Defense: 14

Health: 53/53

Gold: 1517

Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies, Sharp Axe (WP: 14, Ice/Fire Elemental), Potion

Kingdoms Territory 37/37

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Cassandra, Daughter of Light

Level 52 Humanoid *Immune to Negative Effects and Instant Kill* *Immune to Light Damage*

SP: 5

Health: 219/750

Ether: 0/3

Special I: Cleric – If Cassandra has any ether left, she heals her weakest ally to full health and removes all negative effects.

Special II: My Kingdom for a Horse - If Cassandra is on horseback, she does 70 damage to the party members above and below the attacker. If Cassandra is not on a horse, she does 140 damage to the attacker.

Drops: Helm of the Lord of Light (Immune to Light and Jinxed, Headwear, Suitable for Knights)

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Raguel, the Warrior Priest

Level 130 Light Humanoid *Immune to Negative Effects* *Immune to Light and Darkness Damage*

SP: 10

Health: 912/1050

Ether: 3/3

Special I: Guardian Angel – The Sons of Light, Cassandra and Raguel will be protected from damage and negative damage.

Special II: Purification – Raguel strips all foes in the same row as the attacker of all positive effects.

Special III: Lord of Light – Blinds all foes. Deals 60 damage and 60 light damage. Light damage ignores row.

Specials Alternate (Next Special: Guardian Angel)

Passive Special I: Healer – At the end of every round, Raguel heals a random ally by 100 health if ether remains.

Passive Special II: Warrior – At the end of every round, if no ether remains, Raguel strikes a random target with ether and steals 3 ether from them, replenishing his own stores.

Drops: x2 Emergency Essence, x2 Ether Core, Sword of the Warrior of Light (WP: 14, Light Elemental, Meditate becomes hits, longsword)

NOTE: Raguel cannot be targeted until the Sons of Light and Cassandra have been defeated.

Posted

Okay, back to the border *this* round, then! :tongue:

"Let's try and get everyone up before this closes out. Raguel won't be able to blind us all for at least two rounds after we start wailing on him."

Posted (edited)

Did Raguel drop a free hit on Hoke? It's not noted.

Was Alexandre successful or not?

Tesni. Good to have you back. Can you help Master Holla up please?

Master Carvenhall. Can you get Cinna back on her feet please?

Western Line

Matthias - move to Eastern border

Central Watchtower

Heweyrt - lucky vs. Tesni

Mirona - folds a paper hat

Baradok - looks for a stick to challenge Mirona at poo-sticks

Eastern Line

> Hoke - Darkness vs. Cassandra

> Hoke - Darkness vs. Cassandra

> Nerwen - Heal vs. Hoke

> Nerwen - Heal vs. Hoke (or Benji if healed)

Dreyrugr - works on his suntan

Haldor - Heal vs. Hoke or hero with lowest health if Hoke healed.

> Purpearl - healing staff vs. Hoke (or Benji if Hoke at full health)

> Purpearl - healing staff vs. Hoke (or Benji if Hoke at full health)

Alexis - fan vs. Cassandra

> Benji - Pheonix essence vs. Cinna

> Benji - Meduiak vs. Cassandra

> Dyric - chain whip vs. Cassandra

Thormanil - pets his dragonling

Alexandre - cleans his blade

Tesni - phoenix essence vs. Guts.

Guts - does nothing until buffed

Cinna - darkness vs. Cassandra

Jess

Gulp

Boris

Gocklo

Nelvin

Olmstyr

If you want your NPC buddy raised, speak up quickly!

Also, why aren't there any Druids here?

Edited by Chromeknight
Posted (edited)

Matthias - move to Eastern border

Matthias follows Tesni back across the bridge, stopping at the Eastern Front where Cinna, his party leader, lies. He makes eye contact with Purpearl and looks pointedly at Cinna, shaking his head and hoping that someone can heal her. The ranger looks across the border towards Cassandra and Raguel, but realizes there's naught for him to do but get in the way and get stomped on if he tries to help.

Also, why aren't there any Druids here?

Matthias ... makes the decision in this instant to seek training in healing magic, to learn saving power for his comrades.

I've been planning Warden since I signed up for Heroica but after this battle, Matthias is going Druid, definitely.

Edited by nstickney
Posted

Correct me if I'm wrong, but I don't think the Healing Staff works on fallen Heroes, if that is what you are trying to mean, nstickney?

Matthias follows Tesni back across the bridge, stopping at the Eastern Front where Cinna, his party leader, lies. He makes eye contact with Purpearl and looks pointedly at Cinna, shaking his head and hoping that someone can heal her. The ranger looks across the border towards Cassandra and Raguel, but realizes there's naught for him to do but get in the way and get stomped on if he tries to help.

Purpearl continues to stand behind Hoke's shield and notices Matthias. She looks at Cinna and shakes her head in return, "I don't have any essences. Maybe someone can help out with that."

Purpearl hits Hoke with Healing Staff (Benji if Hoke's at full health).

Purpearl hits Benji with Healing Staff.

Posted

Dreyrugr counts holes in his cloak made by skirmishers - Success

Eleven, twelve, thirteen. I probably need a new cloak.

Dreyrugr - works on his suntan

Dreyrugr had a strange thought of getting a suntan pop into his mind. He then wonders why he would even entertain such a painful idea and proceeds to nap.

Posted (edited)

Correct me if I'm wrong, but I don't think the Healing Staff works on fallen Heroes, if that is what you are trying to mean, nstickney?

Nope, was just commiserating - sharing sorrow and a concern for our original party leader. :classic:

Purpearl continues to stand behind Hoke's shield and notices Matthias. She looks at Cinna and shakes her head in return, "I don't have any essences. Maybe someone can help out with that."

"I don't have any either," the gnome agrees, "and I think the whole group is probably almost out of essences as well. We certainly didn't bring enough healers to this battle. I'm glad you had your staff or it might have been worse."

Dreyrugr ... proceeds to nap.

Matthias sees the black knight stretching out and wonders if the vampire is callous by nature or has built cynicism as a result of many battles. Looking around, though, he realizes that it might not be either one - the battle is more or less under control and like himself and Purpearl, Dreyrugr simply knows that he can do no more against the paladins and has no healing powers to help his allies. While Dreyrugr seems content to sleep while others fight and Purpearl has shown restraint throughout the battle, keeping herself alive and helping as much as possible, it weighs heavily on Matthias' mind that he feels so useless, especially with Cinna, Glup, and the others lying in front of him.

Edited by nstickney
Posted

"I don't have any either," the gnome agrees, "and I think the whole group is probably almost out of essences as well."

"Bollocks - we've got enough essences amongst us to raise an army, just seems that some people are too thick to use 'em."

Haldor heals Hoke, or Benji if the former has full health.

Posted

Cinna will hide in the tower if raised, as she heard was instructed.

Weakly from the ground, Cinna calls out "If anyone has an Essence to spare, I will gladly repay you the gold or item if you will raise Boris before the end of the battle."

If raised, Boris will hide in the tower as well, for now.

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