Myrddyn Posted May 13, 2014 Posted May 13, 2014 "Well, why don't I swap teams with Amorith? My rituals may be somewhat more effective healing Drucilla, with her high amount of health, and it may come in handy having some extra brute force on that team, in case they find themselves sealed or something. On that note, Sorsha, may I borrow either the Plunger or your Chair, in case I encounter more of those ethereal creatures?" Quote
-obelix- Posted May 13, 2014 Posted May 13, 2014 He turns to Thalion. "Thalion, would you pass me that lamp please? I have some ideas on getting rid of our 'Greenie ugly genie marry' problem." "It's all yours!" Thalion hands Djiniffer's lamp to Heckz. Quote
Sandy Posted May 13, 2014 Author Posted May 13, 2014 The party decides to split up, and Heckz leads his half of the group to the door they assume is the broom closet. As they open it, they find a whimpering wereskunk among the brooms and cleaning equipment. "Uaaah!!! Huh? Is it you, Dame Drucilla? Who are these people with you? Where did the green flames go?" "Oh, Pepe..." Drucilla sighs, and explains everything to the janitor. "Alright, I guess I will come with you. I just really hope we don't run into any demons..." Pepe Stunkent, the janitor, begins to follow the party, but he will flee if the party gets into a battle. Party at the Broom Closet: Amorith Marvelo (legobodgers) 324 year old elven Sage Level 19 1/2 *Immune to Sealed* *Circle of Mages* Power: 30 (19+10+1) Defense: 9 (6+3) Health: 29/29 (5+18+6) Ether: 11/30 (5+18+2+5) Gold: 31 Equipment: Staff of Light (WP:10), Crow Cursed Cloak (SP:6), Robe of the Archmagi (SP:3 max ether +5, immune to sealed) Inventory: Unholy Parasol (Grants immunity to light, stunned, blinded, sealed and blessed; accessory), Aquamarine (Water), Opal (Ice), Ruby (Fire), Garnet (Earth), Diamond (Light), Amethyst (Darkness), Emerald (Wood), Sapphire (Wind), Topaz (Lightning), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, 4 Potions, 7 Tonics, Ether Core, 4 Remedies, Elixir, Newtralizer (Like a neutralizer but with a 'w' instead of a 'u'), Smelling Salts, 3 Nostrums, 4 Mead, 2 Mulled Wines, Ambrosia, Venom, Ice Bomb, Fire Bomb, Shovel, Bedroll, Banana (Restores full health to the user; consumable) John 'Heckz' Brutenhal, the Ghostbuster and the Super Sleuth (Cutcobra) 32 year old male human Sorcerer *Party Leader* Level 20 1/3 *Immune to Sealed* *Circle of Mages* Power: 29 (20+9) (Spellpower: 34 (20+9+5)) Defense: 3 Health: 28/28 (5+19+4) Ether: 13/31 (5+19+1+5+1) Gold: 199 Equipment: Bone Whip (WP:9, damages undead, whip), Spellbound Gloves (Spellpower +5, handwear), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Ruby Slippers (Can teleport the wearer anywhere they've already been to; footwear) Inventory: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; Darkness-elemental wand), Rat Scepter (WP:3, 4x damage to enemies named “rat”; wand), Lovelorn Wand (WP 6, deals enamored-effect), Pitchfork of Abomination (WP:1, pierces all defenses including SP but breaks after one use; suitable to all classes), Wyrd Shield (SP:4, prevents ether reduction; suitable to mystic knights and paladins), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), , Opal (Ice), Garnet (Earth), Amethyst (Darkness), Diamond (Light), Ruby (Fire), 2 Aquamarines (Water), Ether Core, Elixir, Neutralizer, Soma, Bedroll, Shovel, Wicked Perfume (Makes all male humanoid enemies enamored to the user, but makes all female humanoid enemies encouraged; consumable), Blue Jelly, 6 Bones, Djinnifer's Magic Lamp (quest item) Thalion Dwinlas, the Super Sleuth (-obelix-) 213 years old male elf Sorcerer Level 25 *Immune to Fragile, Sealed, Poisoned, Bleeding* Power: 38 (25+13) Defense: 7 (3+4) Health: 33/33 (5+24+4) Ether: 29/40 (5+24+1+5+5) Gold: 0 Equipment: Alpha and Omega (WP:13, dual healing/spellcasting at the cost of 2 ether; staves), Robe of the Archmagi (SP:3, Max. Ether +5, Immunity to Sealed; bodywear), Emerald Hood (SP:4, Immunity to Fragile; headwear), Sterile Gloves (Immunity toPoisoned and Bleeding; handwear) Inventory: Weapons: Sleeper (WP:5, deals Asleep to enemies it hits, Hollow [Grand Potion], melee/throwing weapon), Ratsbane (WP:10, absorbs 2 health on successful hits, dagger), Batarang (WP:13 darkness-elemental, throwing weapon), Ribcage Shield (SP:9; every time the wielder takes a hit, the shield loses one SP; gives immunity to doomed and sudden death for as long the shield has SP left) Artifacts: Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear), Cloak of Espionage (Allows the wearer to examine enemy stats before a battle; backwear) Gems: Zirconia (Gem containing all elements; cannot be merged into equipment) Scrolls: Scroll of Sealing, Scroll of Blindness, Scroll of Frailty, Scroll of Weakening, Scroll of Confusion, Scroll of Sleep Consumables: Ether Core, 3 Remedies, Elixir, Mead, 2 Nostrums, Smelling Salts, Copy of The Eubric Herald (Gives the target the transcended- and inspired-effects for the duration of one battle), Venom, Smoke Bomb, Sleep Bomb (Deals 5 damage and the asleep-effect to all opponents when used.) Tools: Magic Compass, Shovel, Bedroll Noel Ziegfried, male "Gothic"(NPC, controlled by Cutcobra) 15 years old male half-elven Mage Level 12 1/2 *Immune to Free Hits and Water* *Circle of Mages* Power: 21 (12+9) Defense: 1 Health: 17/17 (5+11+1) Ether: 2/17 (5+11+1) Gold: 274 Equipment: Rawr (WP:9, dagger), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Sharkskin Armour (SP +1, immune to Water; bodywear) Inventory: Pointy Cap (Max. health +1, Max. ether +1; immunity to sealed; usable by Noel only; headwear), Amethyst (Darkness), Garnet (Earth), Opal (Ice), Scroll of Blinding, Potion, 2 Tonics, Big Box (Summon to cause 50 damage and stunned-effect to the target at the cost of 5 ether), Feather of Flight (Allows the user to flee a battle once), Herbal Infusion (Remove negative effects and cause blessed- and transcended-effects) Professor Drucilla Eldritch, Magic & Healing (NPC, controlled by Cutcobra) 31 years old female human Archmage Level 42 4/5 *Arcane Wisdom* *Circle of Mages* Power: 43 (42+1) (Spellpower: 87 (42+45)) Defense: 3 Health: 56/56 (5+41+10) Ether: 35/61 (5+41+10+5) Gold: 922 Equipment: Eldritch Wand (WP:1, Spellpower: 45; suitable to members of the Eldritch family only; wand), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect, suitable for mages, clerics and necromancers.) Inventory: Opal (Ice), Ruby (Fire), Garnet (Earth), Emerald (Wood), Sapphire (Wind), Topaz (Lightning), Aquamarine (Water), Diamond (Light), Amethyst (Darkness), Tonic, Ether Core, Laterna Magica (Pierces through enchanted darkness, causing blindness to whoever it hits at the cost of 1 ether) Followers: Pepe Stunkent, the janitor Back at the planetarium, Karie gathers the pieces of his pride after Heckz transferred second command to her great-great-great-grandfather. "And between you and me, I really like the hat." "THANK YOU, MISS KARIE! I AM GLAD WE ARE IN THE SAME PARTY. MISTER HECKZ IS TOO MUCH OF A CITY-BOY TO MY TASTE." Party at the Planetarium: Erik Tyrvarr (Myrddyn) 19 years old male human Shaman Level 20 1/3 *Immune to Fragile and Hexed* *Natural Respite* Power: 33 (20+13) Defense: 4 Health: 41/41 (8+19+9+5) Ether: 6/21 (20+1) Gold: 35 Equipment: Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Lighter Armor (SP:4, immune to fragile-effect; bodywear), Peacekeeper's Totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment (Protects from hexed-effect; accessory) Inventory: Twin Axe (WP:5, Darkness-elemental dual strike-axe), Torch (WP:2, fire-elemental, breaks after one use, suitable to all), Barbarian's Boots (Natural Respite>Restoration; footwear), Hundred Hero Hymn (Battle Song that gives Inspired-effect to all allies for as long as the song is sung at the cost of 10 ether per round), 4 Tonics, Ether Core, Remedy, Grand Elixir (Restores full health and ether to target and remedies all negative effects), Nostrum, Venom Karie Alderflask (Kintobor) 22 years old female human Witch Level 23 1/3 *Poisonous Attacks* *Nimble* *Immune to Hexed* Power: 34 (23+11) Defense: 2 Health: 39/39 (7+22+8+2) Ether: 21/29 (23+4+2) Gold: 944 Equipment: Oculoid Palm (WP: 11, successful hits lowers the target's level by 1; coils around the user's arm and mimics a tattoo outside of battle; whip), Ethereal Cloak (SP +2, Max. Ether +4), Catsuit (Wearer becomes nimble and has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear),Paper Doll (immunity to hexed; accessory) Inventory: Spring Staff (WP:12, healing someone else through this staff also heals the user by the same amount; water-elemental staff), Sexy (WP: 8, disregards SP; longsword), Heirloom Dagger (WP: 3), Rusty Dagger (WP:2; deals Poisoned by 10 effect, breaks after 3 hits), Doppleganger (WP:10; Retribution: The user inflicts any negative effects he or she has on to the targeted enemy on successful hits; longsword), Glittering Dress (The user's job traits are replaced with those of a Harlot: Promiscuity, Flee and Money Maker; suitable to women only; bodywear), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience from battles. accessory), Trickster's Mask of the Elf (Accessory, changes user's appearance into an Elf), Ruby (Fire), Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Scroll of Confusion, Scroll of Blindness, Scroll of Sealing, Scroll of Newtity (Turns target into a newt for 1 round; costs 10 ether; usable by ex-Amphibians only), 2 Grand Potions, 3 Grand Tonics, Remedy, Phoenix Essence, 2 Nostrum, 8 Venoms, Pumpkin Bomb (causes stunned, poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), 2x Love Potion (Makes target enamoured with user for three rounds), Tasty Pretzel (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), 3 Herbal Infusions (Remove negative effects and cause blessed- and transcended-effects), Telescope, Bedroll, Magnifying Glass Sorrow (Endgame) 428 years old undead Assassin *Party Second-in-Command* Level 27 2/3 *Immune to Light and Blinded* Power: 44 (27+15+2) (59 to aquatic enemies (27+30+2)) Defense: 7 Health: 38/38 (7+26+5) Gold: 667 Equipment: Shark Jaw Scythe (WP 15/30 vs. aquatic monsters), Armor of the Croise (SP:1, +2 power; bodywear), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Night’s Helmet (SP:6, immunity to light and blinded; headwear) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Mockthril Longbow (WP: 27 Ice and Darkness Elemental), Longsword (WP: 5), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Ruby (Fire), 2 Grand Potions, 2 Health Cores, 2 Tonics, 2 Ether Cores, 6 Remedies, Neutralizer, Phoenix Essence, 8 Meads, 4 Smelling Salts, 5 Nostrums, 2 Ambrosia, 2 Venoms, Deadly Venom, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, Silver Ore (Worth 60 gold), Sunset Shimmer (quest item) Nuitan Shadeaux, male "Foureyes" (NPC, controlled by Cutcobra) 18 years old male human Cleric Level 13 *Scares Vermin* Power: 23 (13+10) (Healing Power: 27 (13+10+4)) Defense: 1 Health: 21/21 (9+12) Ether: 6/21 (5+12+4) Gold: 315 Equipment: Grumpy's Staff (WP:10, fire-elemental staff), Spectacular Spectacles (Max. Ether +4; Healing Power +4; suitable to near-sighted people only; accessory), Bumble Fanshirt (SP:1, vermin with level less than half of the wearer's are scared and won't directly attack the wearer; bodywear) Inventory: Scroll of Blinding, Potion, Herbal Infusion (Remove negative effects and cause blessed- and transcended-effects), Sorsha the Savage, female student (NPC, controlled by Cutcobra) 16 years old female human Barbarian Level 12 *Natural Respite* *Immune to Ice, Wind and Water* Power: 15 (12+2+1) Defense: 3 (2+1) Health: 20/20 (8+11+1) Gold: 15 Equipment: Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Woolly Hat (SP:2, immunity to ice, wind and water; suitable to Sorsha only; headwear), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear) Inventory: Chair (WP:4, club), Titanic Axe (WP:11, Earth- abd Light-elemental, has 1/6 chance of inflicting petrified-effect; axe), Potion, Herbal Infusion (Remove negative effects and cause blessed- and transcended-effects), Followers: Missing: 27/73 Found: 46/73 Saved: 36/73 Dead: 5/73 Quote
Kintobor Posted May 13, 2014 Posted May 13, 2014 "Because Karie mocks my fabulous looks. I think that is more than enough reason to not trust her." Karie simply crosses her arms, happy to be away from the vain sorcerer, although she was a little peeved that Heckz denied her the position of second in command. She looks to Sorrow looking a little less stressed. "Sorrow, have you lead a party before? I'm going to assume you have, but incase you haven't I'm more than willing to take the position of Second-In-Command from you. It's not like Heckz is no longer with us. So, while the other party hits the Broom Closet, shall we hit the room opposite? I believe it was the armoury, was it not?" "THANK YOU, MISS KARIE! I AM GLAD WE ARE IN THE SAME PARTY. MISTER HECKZ IS TOO MUCH OF A CITY-BOY TO MY TASTE." Karie blushes, looking a little embarrassed. "Well, I'm glad you feel that way, but I'm not that much less of a city-girl. However, the feelings are mutual, Sorcha. If you need anything, let me know. Same goes for you Nuitan: you've been awfully quiet, everything okay?" She gave Sorcha a smile, looking slightly amused. Quote
Endgame Posted May 13, 2014 Posted May 13, 2014 "I've lead twice. And, uh, I'll try to lead well. I know this is stressful, so... Think happy thoughts? I'll be thinking about Heroicas Hall... To the armory." I take a Mead, Nostrum, and Smelling Salts. Quote
-obelix- Posted May 13, 2014 Posted May 13, 2014 Thalion looks at the wereskunk, "Thalion Dwinlas, we are from Heroica and are here to help." As Drucilla finishes her story and Pepe decides to join, Thalion turns to Heckz, "Shall we continue? We still have a lot of ground to cover..." Quote
Kintobor Posted May 13, 2014 Posted May 13, 2014 Karie's mind meanders to a thought she hoped await her at the end of this ordeal. Me, Masson, and a candlelit dinner... Karie follows Sorrow. Quote
Myrddyn Posted May 13, 2014 Posted May 13, 2014 (edited) Erik follows Sorrow. Edited May 13, 2014 by Myrddyn Quote
Endgame Posted May 13, 2014 Posted May 13, 2014 Karie's mind meanders to a thought she hoped await her at the end of this ordeal. Me, Masson, and a candlelit dinner... Karie follows Sorrow. I give a small smileas I look at the group I was leading. "Looks like someone is heeding my advice, judging by that dreamy expression of yours." Quote
Kintobor Posted May 13, 2014 Posted May 13, 2014 Karie doesn't catch on to Sorrow's comment, but snaps out of her day dream shortly after. "Oh, yeah. Just... daydreaming away. If it even is the day." Quote
Endgame Posted May 13, 2014 Posted May 13, 2014 "Day or night, I suppose it doesn't really matter at this point... I kinda wish my mind could wander off like that, to be honest. Usually when it does, it becomes a bit too painful." Quote
Cutcobra Posted May 14, 2014 Posted May 14, 2014 Heckz closes his nose with both his fingers. His voice sounding a little weird. "Hmm, that's a nice uniform for just a janitor. Wonder how much they pay you." "Shall we head to the Faculty Office? It has been intriguing me for far too long..." Quote
Sandy Posted May 14, 2014 Author Posted May 14, 2014 QM Note: The NPCs in Endgame's party are now controlled by him, to make matters simpler. "Same goes for you Nuitan: you've been awfully quiet, everything okay?" "I-I'm sorry, Miss Karie. I am just so w-wo-worried about Ly. I ex-x-xpect to find him b-be-behind every door we o-open, b-b-bu-but I'm afraid he is s-st-stuck in that overp-p-powering da-da-darkness on the s-second f-fl-floor..." Nuitan's stuttering gets noticeably worse as he speaks about his lost friend. Sorrow leads the party to the armoury, with nobody questioning why there is such a room in the Academy in the first place. As they approach it, they hear metal clashing against metal, accompanied by shouts. Hurrying inside, they see a purple man wielding two swords against walking armours. The floor is littered with broken pieces of armour, but four more stand intact. The purple-skinned man glances back at the heroes, and they see that he is severely wounded. "Maledizione, don't just stand there! If you can fight, help me with these accursed pieces of junk!" "O-of course, Monsignor Fioretto!" "YOU HAVE MY... umm, PLUNGER!" PREPARE FOR BATTLE! Enemies: Living Armour (Bascinet) *Immune to poisoned, blinded, sealed, slowed and hastened* Type: Mechanic Level: 30 Defense: 3 Health: 350/350 Special I: Reinforcement – Gives the reinforced-effect to the Living Armour, doubling its SP. Special II: Take Cover – The next attack against the Living Armour will miss. Used if the Armour is already reinforced. Drops: Helmet (Max. Health +1, headwear), Breastplate (SP:1, bodywear), Greaves (SP:2, immunity to slowed and hastened; footwear)} Note: Each successful hit has 1/3 chance of randomly breaking one of the three drops. The Living Armour’s stats will be affected accordingly. Living Armour (Burgonet) *Immune to poisoned, blinded, sealed, slowed and hastened* Type: Mechanic Level: 30 Defense: 3 Health: 350/350 Special I: Reinforcement – Gives the reinforced-effect to the Living Armour, doubling its SP. Special II: Take Cover – The next attack against the Living Armour will miss. Used if the Armour is already reinforced. Drops: Helmet (Max. Health +1, headwear), Breastplate (SP:1, bodywear), Greaves (SP:2, immunity to slowed and hastened; footwear)} Note: Each successful hit has 1/3 chance of randomly breaking one of the three drops. The Living Armour’s stats will be affected accordingly. Living Armour (Great Helm) *Immune to poisoned, blinded, sealed, slowed and hastened* Type: Mechanic Level: 30 Defense: 3 Health: 350/350 Special I: Reinforcement – Gives the reinforced-effect to the Living Armour, doubling its SP. Special II: Take Cover – The next attack against the Living Armour will miss. Used if the Armour is already reinforced. Drops: Helmet (Max. Health +1, headwear), Breastplate (SP:1, bodywear), Greaves (SP:2, immunity to slowed and hastened; footwear)} Note: Each successful hit has 1/3 chance of randomly breaking one of the three drops. The Living Armour’s stats will be affected accordingly. Living Armour (Kettle Helm) *Immune to poisoned, blinded, sealed, slowed and hastened* Type: Mechanic Level: 30 Defense: 3 Health: 350/350 Special I: Reinforcement – Gives the reinforced-effect to the Living Armour, doubling its SP. Special II: Take Cover – The next attack against the Living Armour will miss. Used if the Armour is already reinforced. Drops: Helmet (Max. Health +1, headwear), Breastplate (SP:1, bodywear), Greaves (SP:2, immunity to slowed and hastened; footwear)} Note: Each successful hit has 1/3 chance of randomly breaking one of the three drops. The Living Armour’s stats will be affected accordingly. Party at the Armoury: Erik Tyrvarr (Myrddyn) 19 years old male human Shaman Level 20 1/3 *Immune to Fragile and Hexed* *Natural Respite* Power: 33 (20+13) Defense: 4 Health: 41/41 (8+19+9+5) Ether: 6/21 (20+1) Gold: 35 Equipment: Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Lighter Armor (SP:4, immune to fragile-effect; bodywear), Peacekeeper's Totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment (Protects from hexed-effect; accessory) Inventory: Twin Axe (WP:5, Darkness-elemental dual strike-axe), Torch (WP:2, fire-elemental, breaks after one use, suitable to all), Barbarian's Boots (Natural Respite>Restoration; footwear), Hundred Hero Hymn (Battle Song that gives Inspired-effect to all allies for as long as the song is sung at the cost of 10 ether per round), 4 Tonics, Ether Core, Remedy, Grand Elixir (Restores full health and ether to target and remedies all negative effects), Nostrum, Venom Karie Alderflask (Kintobor) 22 years old female human Witch Level 23 1/3 *Poisonous Attacks* *Nimble* *Immune to Hexed* Power: 34 (23+11) Defense: 2 Health: 39/39 (7+22+8+2) Ether: 21/29 (23+4+2) Gold: 944 Equipment: Oculoid Palm (WP: 11, successful hits lowers the target's level by 1; coils around the user's arm and mimics a tattoo outside of battle; whip), Ethereal Cloak (SP +2, Max. Ether +4), Catsuit (Wearer becomes nimble and has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear),Paper Doll (immunity to hexed; accessory) Inventory: Spring Staff (WP:12, healing someone else through this staff also heals the user by the same amount; water-elemental staff), Sexy (WP: 8, disregards SP; longsword), Heirloom Dagger (WP: 3), Rusty Dagger (WP:2; deals Poisoned by 10 effect, breaks after 3 hits), Doppleganger (WP:10; Retribution: The user inflicts any negative effects he or she has on to the targeted enemy on successful hits; longsword), Glittering Dress (The user's job traits are replaced with those of a Harlot: Promiscuity, Flee and Money Maker; suitable to women only; bodywear), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience from battles. accessory), Trickster's Mask of the Elf (Accessory, changes user's appearance into an Elf), Ruby (Fire), Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Scroll of Confusion, Scroll of Blindness, Scroll of Sealing, Scroll of Newtity (Turns target into a newt for 1 round; costs 10 ether; usable by ex-Amphibians only), 2 Grand Potions, 3 Grand Tonics, Remedy, Phoenix Essence, 2 Nostrum, 8 Venoms, Pumpkin Bomb (causes stunned, poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), 2x Love Potion (Makes target enamoured with user for three rounds), Tasty Pretzel (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), 3 Herbal Infusions (Remove negative effects and cause blessed- and transcended-effects), Telescope, Bedroll, Magnifying Glass Sorrow (Endgame) 428 years old undead Assassin *Party Second-in-Command* Level 27 2/3 *Immune to Light and Blinded* *Encouraged* *Hastened* *Lucky* Power: 44 (27+15+2) (59 to aquatic enemies (27+30+2)) Defense: 7 Health: 38/38 (7+26+5) Gold: 667 Equipment: Shark Jaw Scythe (WP 15/30 vs. aquatic monsters), Armor of the Croise (SP:1, +2 power; bodywear), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Night’s Helmet (SP:6, immunity to light and blinded; headwear) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Mockthril Longbow (WP: 27 Ice and Darkness Elemental), Longsword (WP: 5), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Ruby (Fire), 2 Grand Potions, 2 Health Cores, 2 Tonics, 2 Ether Cores, 6 Remedies, Neutralizer, Phoenix Essence, 7 Meads, 3 Smelling Salts, 4 Nostrums, 2 Ambrosia, 2 Venoms, Deadly Venom, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, Silver Ore (Worth 60 gold), Sunset Shimmer (quest item) Nuitan Shadeaux, male "Foureyes" (NPC, controlled by Endgame) 18 years old male human Cleric Level 13 *Scares Vermin* Power: 23 (13+10) (Healing Power: 27 (13+10+4)) Defense: 1 Health: 21/21 (9+12) Ether: 6/21 (5+12+4) Gold: 315 Equipment: Grumpy's Staff (WP:10, fire-elemental staff), Spectacular Spectacles (Max. Ether +4; Healing Power +4; suitable to near-sighted people only; accessory), Bumble Fanshirt (SP:1, vermin with level less than half of the wearer's are scared and won't directly attack the wearer; bodywear) Inventory: Scroll of Blinding, Potion, Herbal Infusion (Remove negative effects and cause blessed- and transcended-effects), Sorsha the Savage, female student (NPC, controlled by Endgame) 16 years old female human Barbarian Level 12 *Natural Respite* *Immune to Ice, Wind and Water* Power: 15 (12+2+1) Defense: 3 (2+1) Health: 20/20 (8+11+1) Gold: 15 Equipment: Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Woolly Hat (SP:2, immunity to ice, wind and water; suitable to Sorsha only; headwear), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear) Inventory: Chair (WP:4, club), Titanic Axe (WP:11, Earth- abd Light-elemental, has 1/6 chance of inflicting petrified-effect; axe), Potion, Herbal Infusion (Remove negative effects and cause blessed- and transcended-effects), Syrio Fioretto, Combat & Warfare (NPC, controlled by Endgame) 62 years old male Ombrazzi Marauder Level 45 *Agility* *Nimble* *Immune to Darkness and Light* Power: 62 & 57 (45+17 & 45+12) Defense: 3 Health: 1/69 (10+44+15) Gold: 948 Equipment: Crepuscolo (WP:17 longsword), Alba (WP:12 longsword), Ombracian Hat (SP:3, immunity to darkness and light, suitable to Syrio only; headwear), Mist Cape (Wearer becomes nimble and has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; backwear) Inventory: Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out) Followers: Missing: 26/73 Found: 47/73 Saved: 36/73 Dead: 5/73 EDIT: I edited the note on the Living Armours to decrease the odds of the drops breaking, and also dropped Syrio's current health to one. Quote
Endgame Posted May 14, 2014 Posted May 14, 2014 (edited) I throw open the doors... only to find a purple fellow, being assaulted by living suits of armor. I pull out my bow as the monsters creak and turn towards us, ready for battle. "Shame we had to meet this way, Syrio... But I'm going to have to request that you hang back and do nothing, unless Erik heals you with a blood ritual (In that case, double attack Great Helm from the back row.) Nuitan, heal Syrio from the back row. Sorsha, bash in Kettle Helm's helmet with your Titanic Axe, back. I'll go for Great Helm and Bascinet with my Longbow, back. Battle Order Erik Nuitan Sorrow Karie Syrio "This should be a piece of cake." Edited May 15, 2014 by Endgame Quote
Kintobor Posted May 14, 2014 Posted May 14, 2014 "This should be a piece of cake." "Don't jinx it on us already! Erik, you've got a whole lot of options, so take your pick at any of them. However, if Nuitan fails, perhaps you could take a jab at healing Syrio?" Karie strikes the Burgonet from the back row. Quote
Cutcobra Posted May 14, 2014 Posted May 14, 2014 Heckz hears rumble from far away. "Not my problem." He turns to the party. "Since no one seems to disagree, I'll just move to the Faculty Office." Quote
Myrddyn Posted May 14, 2014 Posted May 14, 2014 (edited) Erik rushes forwards and swings Voltedge at the Burgonet. "My sword will be extra effective against enemies like these." "Sorrow, let me strike first, and then perhaps Syrio will find an opportunity to attack." If I roll Blood Ritual, he'd be healed to full health. So perhaps Syrio could conditionally attack if that happens? Edited May 14, 2014 by Myrddyn Quote
Sandy Posted May 15, 2014 Author Posted May 15, 2014 "Since no one seems to disagree, I'll just move to the Faculty Office." "I beg to disagree, actually. The entrance to the Faculty Office is located at the darkened corridor. Are we prepared to venture in there now, with the Laterna Magica in our possession?" Quote
Kintobor Posted May 15, 2014 Posted May 15, 2014 OOC: I'd wait for our crew to meet up with you guys before you go to the faculty office. I thought we agreed we would clear out the lower floor and then move to the darkened hallway together? Quote
Sandy Posted May 15, 2014 Author Posted May 15, 2014 Result of Round One of the Armoury Battle: Erik vs. Burgonet - Shield (Blood Ritual - Burgonet: 350 health-68 dmg=281 health, Breastplate broken, -1 SP; Syrio: full health restored) >Nuitan heals Syrio - Heal (Syrio: +27 health; Nuitan: -1 ether) >Sorrow (Mockthril Longbow) vs. Great Helm - Critical Lethal Hit/Lethal Aim (Great Helm: 350 health+3 SP-(83x2=166 dmg)=187 health, Breastplate broken, -1 SP) >Sorrow (Mockthril Longbow) vs. Bascinet - Damage/Damage (Sorrow: 38 health+7 SP-(30/2=15 dmg)=30 health) >Karie vs. Burgonet - Damage (Karie: no dodging, 39 health+2 SP-(30/2=15 dmg)=26 health) >Sorsha (Titanic Axe) vs. Kettle Helm - Hit (Kettle Helm: 350 health+3 SP-(25/2=13 dmg)=340 health, Breastplate broken, -1 SP) >Syrio vs. Great Helm (twice) - Riposte (Great Helm: 187 health+2 SP-30 dmg=159 health+confused; Helmet broken, -1 max. health) Everything went according to plan for Erik as he saps health from Burgonet and fully restores Syrio's health. Nuitan heals the teacher at the same time, wasting some ether. Many pieces of armour shatter as the party deals hits to the enemies, but Sorrow and Karie also get some hits themselves. His vitality restored, Syrio performs a riposte on one of the living armours, making it hurt itself. All enemies still remain. Enemies: Living Armour (Bascinet) *Immune to poisoned, blinded, sealed, slowed and hastened* Type: Mechanic Level: 30 Defense: 3 Health: 350/350 Special I: Reinforcement – Gives the reinforced-effect to the Living Armour, doubling its SP. Special II: Take Cover – The next attack against the Living Armour will miss. Used if the Armour is already reinforced. Drops: Helmet (Max. Health +1, headwear), Breastplate (SP:1, bodywear), Greaves (SP:2, immunity to slowed and hastened; footwear)} Note: Each successful hit has 1/3 chance of randomly breaking one of the three drops. The Living Armour’s stats will be affected accordingly. Living Armour (Burgonet) *Immune to poisoned, blinded, sealed, slowed and hastened* Type: Mechanic Level: 30 Defense: 2 Health: 281/350 Special I: Reinforcement – Gives the reinforced-effect to the Living Armour, doubling its SP. Special II: Take Cover – The next attack against the Living Armour will miss. Used if the Armour is already reinforced. Drops: Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear)} Note: Each successful hit has 1/3 chance of randomly breaking one of the three drops. The Living Armour’s stats will be affected accordingly. Living Armour (Great Helm) *Immune to poisoned, blinded, sealed, slowed and hastened* *Confused for 3 rounds* Type: Mechanic Level: 30 Defense: 2 Health: 159/349 Special I: Reinforcement – Gives the reinforced-effect to the Living Armour, doubling its SP. Special II: Take Cover – The next attack against the Living Armour will miss. Used if the Armour is already reinforced. Drops: Greaves (SP:2, immunity to slowed and hastened; footwear)} Note: Each successful hit has 1/3 chance of randomly breaking one of the three drops. The Living Armour’s stats will be affected accordingly. Living Armour (Kettle Helm) *Immune to poisoned, blinded, sealed, slowed and hastened* Type: Mechanic Level: 30 Defense: 2 Health: 340/350 Special I: Reinforcement – Gives the reinforced-effect to the Living Armour, doubling its SP. Special II: Take Cover – The next attack against the Living Armour will miss. Used if the Armour is already reinforced. Drops: Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear)} Note: Each successful hit has 1/3 chance of randomly breaking one of the three drops. The Living Armour’s stats will be affected accordingly. Party at the Armoury: Erik Tyrvarr (Myrddyn) 19 years old male human Shaman Level 20 1/3 *Immune to Fragile and Hexed* *Natural Respite* Power: 33 (20+13) Defense: 4 Health: 41/41 (8+19+9+5) Ether: 6/21 (20+1) Gold: 35 Equipment: Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Lighter Armor (SP:4, immune to fragile-effect; bodywear), Peacekeeper's Totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment (Protects from hexed-effect; accessory) Inventory: Twin Axe (WP:5, Darkness-elemental dual strike-axe), Torch (WP:2, fire-elemental, breaks after one use, suitable to all), Barbarian's Boots (Natural Respite>Restoration; footwear), Hundred Hero Hymn (Battle Song that gives Inspired-effect to all allies for as long as the song is sung at the cost of 10 ether per round), 4 Tonics, Ether Core, Remedy, Grand Elixir (Restores full health and ether to target and remedies all negative effects), Nostrum, Venom Karie Alderflask (Kintobor) 22 years old female human Witch Level 23 1/3 *Poisonous Attacks* *Nimble* *Immune to Hexed* Power: 34 (23+11) Defense: 2 Health: 26/39 (7+22+8+2) Ether: 21/29 (23+4+2) Gold: 944 Equipment: Oculoid Palm (WP: 11, successful hits lowers the target's level by 1; coils around the user's arm and mimics a tattoo outside of battle; whip), Ethereal Cloak (SP +2, Max. Ether +4), Catsuit (Wearer becomes nimble and has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear),Paper Doll (immunity to hexed; accessory) Inventory: Spring Staff (WP:12, healing someone else through this staff also heals the user by the same amount; water-elemental staff), Sexy (WP: 8, disregards SP; longsword), Heirloom Dagger (WP: 3), Rusty Dagger (WP:2; deals Poisoned by 10 effect, breaks after 3 hits), Doppleganger (WP:10; Retribution: The user inflicts any negative effects he or she has on to the targeted enemy on successful hits; longsword), Glittering Dress (The user's job traits are replaced with those of a Harlot: Promiscuity, Flee and Money Maker; suitable to women only; bodywear), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience from battles. accessory), Trickster's Mask of the Elf (Accessory, changes user's appearance into an Elf), Ruby (Fire), Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Scroll of Confusion, Scroll of Blindness, Scroll of Sealing, Scroll of Newtity (Turns target into a newt for 1 round; costs 10 ether; usable by ex-Amphibians only), 2 Grand Potions, 3 Grand Tonics, Remedy, Phoenix Essence, 2 Nostrum, 8 Venoms, Pumpkin Bomb (causes stunned, poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), 2x Love Potion (Makes target enamoured with user for three rounds), Tasty Pretzel (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), 3 Herbal Infusions (Remove negative effects and cause blessed- and transcended-effects), Telescope, Bedroll, Magnifying Glass Sorrow (Endgame) 428 years old undead Assassin *Party Second-in-Command* Level 27 2/3 *Immune to Light and Blinded* *Encouraged* *Hastened* *Lucky* Power: 56 (27+27+2) Defense: 7 Health: 30/38 (7+26+5) Gold: 667 Equipment: Mockthril Longbow (WP: 27 Ice and Darkness Elemental), Armor of the Croise (SP:1, +2 power; bodywear), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Night’s Helmet (SP:6, immunity to light and blinded; headwear) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 15/30 vs. aquatic monsters), Longsword (WP: 5), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Ruby (Fire), 2 Grand Potions, 2 Health Cores, 2 Tonics, 2 Ether Cores, 6 Remedies, Neutralizer, Phoenix Essence, 7 Meads, 3 Smelling Salts, 4 Nostrums, 2 Ambrosia, 2 Venoms, Deadly Venom, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, Silver Ore (Worth 60 gold), Sunset Shimmer (quest item) Nuitan Shadeaux, male "Foureyes" (NPC, controlled by Endgame) 18 years old male human Cleric Level 13 *Scares Vermin* Power: 23 (13+10) (Healing Power: 27 (13+10+4)) Defense: 1 Health: 21/21 (9+12) Ether: 5/21 (5+12+4) Gold: 315 Equipment: Grumpy's Staff (WP:10, fire-elemental staff), Spectacular Spectacles (Max. Ether +4; Healing Power +4; suitable to near-sighted people only; accessory), Bumble Fanshirt (SP:1, vermin with level less than half of the wearer's are scared and won't directly attack the wearer; bodywear) Inventory: Scroll of Blinding, Potion, Herbal Infusion (Remove negative effects and cause blessed- and transcended-effects), Sorsha the Savage, female student (NPC, controlled by Endgame) 16 years old female human Barbarian Level 12 *Natural Respite* *Immune to Ice, Wind and Water* Power: 25 (12+11+1) Defense: 3 (2+1) Health: 20/20 (8+11+1) Gold: 15 Equipment: Titanic Axe (WP:11, Earth- abd Light-elemental, has 1/6 chance of inflicting petrified-effect; axe), Woolly Hat (SP:2, immunity to ice, wind and water; suitable to Sorsha only; headwear), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear) Inventory: Chair (WP:4, club), Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Potion, Herbal Infusion (Remove negative effects and cause blessed- and transcended-effects), Syrio Fioretto, Combat & Warfare (NPC, controlled by Endgame) 62 years old male Ombrazzi Marauder Level 45 *Agility* *Nimble* *Immune to Darkness and Light* Power: 62 & 57 (45+17 & 45+12) Defense: 3 Health: 69/69 (10+44+15) Gold: 948 Equipment: Crepuscolo (WP:17 longsword), Alba (WP:12 longsword), Ombracian Hat (SP:3, immunity to darkness and light, suitable to Syrio only; headwear), Mist Cape (Wearer becomes nimble and has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; backwear) Inventory: Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out) Followers: Missing: 26/73 Found: 47/73 Saved: 36/73 Dead: 5/73 Quote
Myrddyn Posted May 15, 2014 Posted May 15, 2014 "I love it when a plan comes together." Erik lunges at the Burgeonet from the front row, with Voltedge. Quote
Endgame Posted May 15, 2014 Posted May 15, 2014 "Syrio and Sorsha, repeat your actions. Nuitan, why don't you give Basinet a whack? Back row, just for your safety." I reapt my action, with the same battle order. Quote
Kintobor Posted May 15, 2014 Posted May 15, 2014 Karie gets backhanded by one of the suits of armour in her attempt to hit it with her demonic whip. A lash of pain strikes across her face as she recoils from the strike. "I'm on the verge of cussing my mouth off... damn that hurts like hell!" Karie attacks Burgonent from the back row. Quote
Endgame Posted May 15, 2014 Posted May 15, 2014 "I think we all are, Karie... I'm really impressed, actually. You've gotten a lot stronger incredibly quickly this quest. You seem to be learning a lot from each battle!" Quote
Kintobor Posted May 15, 2014 Posted May 15, 2014 "I'm really impressed, actually. You've gotten a lot stronger incredibly quickly this quest. You seem to be learning a lot from each battle!" "Yeah, I guess. I'm feeling a bit more potent with my abilities, I suppose. I'm still not all that used to this hexing stuff... not sure I ever will, to be honest..." Quote
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