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Posted

Ellaria smiles exhilaratedly as the little angel keeps on guarding them. "Thank you, Barty! You're a peach!"

Then she takes out another Pumpkin Bomb and throws it against the enemies. "Didn't I tell you not to cross with us?!" She follows with an attack against the Delinquent from the front row.

Battle Order:

Ellaria

Skrall

Atramor

Boomingham

Nyx

Skrall

Atramor

Ellaria

OoC: Ellaria is hastened now as well. :wink:

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Posted

OoC: Thanks Scuba, sorry I didn't notice.

"Well, at least I didn't miss."

Nyx waves cheerily at Barty and takes a deep breath. She stays forward and once more sends a Darkness spell through her Standard, this time at the Bum.

Posted (edited)

Results of round 4 of Yoren's Square Survival:

Ellaria throws Pumpkin Bomb.

Skrall vs. Outlaw - Hit - 24+2+33 = 59 x 2 fire x 2 Ice x 2 fragile x 2 Encouraged x 3 focus = 2832 damage) dead Showoff

Atramor (orderly) vs. Bandit - Shield Internal Conflict(Bandit's Health halved, 397/2) Atramor now Chaotic

Boomingham vs. Outlaw Wretch - Hit - 49 x 2 x 2 x 2 = 392 damage. + 15 tick damage.

Nyx vs. Bum - Damage/Special Damage - Bum no longer stunned.

Skrall vs. Outlaw Felon - Hit 12+2+33 = 47 x 2 darkness x 2 fragile x 2 Encouraged x 3 focus = 1128 damage) dead

Atramor (chaotic) vs. Goon - Chaotic Strike - (Random enemy = Hoodlum, 15x2x3 + 31 = 121 x 2 x 2 = 484 damage, Hoodlum KO'ed), Dual Strike, Rapscallion takes 484 damage, dead.

Ellaria vs. Delinquent - Shield Roots of Life / Aim (Skrall healed to full health)

Skrall causes the Outlaw's head to explode, this has an effect, as seemingly no new enemies are there. Boomingham and Atramor also manage to take out enemies. The heroes are cleaning house.

Free hits:

No Free hits due to Guardian Angel

The Nightmaster throws a spear at Nyx but Boomingham's Guardian Angel protects from harm. An Obsidian Spear is added to the loot pile.

The Nightmaster Encourages Delinquent.

Some enemies suffer damage from poison and bleeding. Wretch succumbs.

No new enemies join the battle!

The Enemies:

12506804483_672b253d6a_t.jpgThe Nightmaster *Immune to instant kill**At a bad angle, untargettable, doesn't get hit by area of effect*

Level 100 Humanoid

Health: 650/650

Defense: 40

Special: Javelin Joust: Deal a hit to ALL enemies equal to the target's SP, if the Nightmaster has allies present, he also grants one of them a positive effect

Drops: Obsidian Spear, Nightmaster's Garb

Passive: The Nightmaster does not deal free hits. Instead, at the end of the round, he throws a spear at the enemy party, rolling dice, that person in the battle order get hits for 50 damage ignoring defense (but taking into account row) Every Round, the Nightmaster calls forth help to replenish his allies, until all of them are defeated. At the end of every round, he also grants one ally one of the Hastened, Lucky and Encouraged effects.

12506701385_b398d907c9_t.jpgCutpurse Blinded, Sealed, Asleep, Confused, (3 rounds), Poisoned, Fragile

Level 40 Humanoid

Health: 196/400

Defense: 0

Special: Disarm: Disarms the hero, causing them to have to use another weapon or spend a turn retrieving it.

Drops: Cutlass, 10 gold

Passive: If at less than 10% Health, will flee the battle and take their loot with them.

12506700385_6d4f21e253_t.jpgRogue Blinded, Sealed, Asleep, Confused, (3 rounds), Poisoned, Fragile

Level 80 Humanoid/Demon

Health: 563/567

Defense: 0

Special: Overwhelm: Unequips all artifacts from the target.

Drops: Spear

12506696295_ee33b77a21_t.jpgGoon Blinded, Sealed, Asleep, Confused, (3 rounds), Poisoned, Fragile

Level 40 Humanoid

Health: 396/400

Defense: 0

Special: Vital hit: Stuns and causes the target to bleed for 5 each turn until remedied or healed to full health.

Drops: Darksteel Dagger

Passive: If at less than 10% Health, will flee the battle and take their loot with them.

12506808703_bf261436a9_t.jpg Bandit Blinded, Sealed, Asleep, Confused (3 rounds) Poisoned, Fragile

Level 40 Humanoid

Health: 197/400

Defense: 0

Special: "Nick": Hits the target equal to his level, and has an additional 1/3 chance to instantly take the hero out.

Drops: Knife

Passive: If at less than 10% Health, will flee the battle and take their loot with them.

12506813203_6bb8fc6659_t.jpgBum, Fragile Blinded, Sealed, Asleep, Confused (3 rounds) Poisoned,

Level 40 Humanoid

Health: 399/400

Defense: 0

Special: Insane Ravings: Confuses and Seals the target

Drops: Knife

12506811333_c1c3c72c02_t.jpgDelinquent , Fragile Blinded, Sealed, Asleep, Confused (3 rounds) Poisoned, ENCOURAGED

Level 40 80 Humanoid/Plant

Health: 317/400

Defense: 0

Special: Chop, Chop: Cuts at the target's legs with a poisoned axe, dealing poison for 10 and binding and slowing them in place.

Drops: Handaxe

12507179264_47a431185c_t.jpgVagabond , Fragile, Blinded, Sealed, Asleep, Confused (3 rounds) Poisoned,

Level 40 Humanoid

Health: 399/400

Defense: 0

Special: Pin: Stuns the target and all free hits are directed to the target

Drops: Phoenix Essence

12506707565_ab6882bc30_t.jpg Brute Blinded, Sealed, Asleep, Confused (3 rounds) Poisoned,

Level 40 Humanoid

Health: 399/400

Defense: 0

Special: On the horns: The hero is stunned for three turns.

Drops: The Silver Anvil Voucher

12506819833_1a0df9ff1c_t.jpgCriminal Blinded, Sealed, Asleep, Confused (3 rounds) Poisoned,

Level 40 Humanoid/Fiery

Health: 399/400

Defense: 0

Special: Firebreath: Sets everyone in the row of the attacker ablaze, dealing 50 fire damage and Burning them for 5 damage every turn that increases by 5 every turn.

Drops: Tonic

The Party:

12253343083_9e0c671fa8_t.jpg Atramor Gibbin (CallMePie)

31 year old male human Regulator

Level 31 *Immune to Fire, Water, Lightning, Wood, Earth, Wind, Light, Darkness, Poisoned, and Doomed* *Negative Effects Last One Round* *Battle Style: Chaotic* HASTENED

Power: 51 (31 + 20)

Defense: 26 (4 + 6 + 4 + 12)

Health: 61/61 (7 + 30 + 12 + 6 + 6*)

Gold: 41

Equipment: Pheles Rod (WP: 20, user has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Rat's Hide (Suitable for anyone, SP: 4, backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire, earth, wind, light, darkness, and doomed, bodywear), Helmet of Azzurat (Suitable for anyone, SP: 4, immune to poison, headwear)

Inventory: General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Desert Cloak (Suitable for anyone, immune to fire, backwear), Sylvania's Cowl (Suitable for anyone, grants Animal Talk, headwear), Pickaxe, Shovel, Agni Bomb, Ambrosia, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Gaia Bomb, 3 Grand Potions, Health Core, 3 Mulled Wines, Neutralizer, Phoenix Essence, 2 Smelling Salts, Smoke Bomb, Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies)

ava-ellaria3.jpgEllaria Arbour (Sandy)

22 years old female human Druid

Level 26 1/3 *Immune to Sealing, Poisoned and Bleeding* LUCKY HASTENED

Power: 41 (26+12+3)

Defense: 3

Health: 42/42 (9+25+7+1)

Ether: 18/38 (5+25+5+1+2)

Gold: 198

Equipment: Ignis Fatuus (WP:12, fire- and lighting-elemental staff), Black Bandana (Power +3, pirate lingo; headwear), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear)

Inventory:

Weapons Sylvania's Crossbow (WP:8, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff),

Artefacts: Tricorne (SP:3, headwear), Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear)

Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song) Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies)(Borrowed)

Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 6 Tonics, 6 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizer, Tiger Balm, 1 Phoenix Essences, 2 Meads, 1 Smelling Salts, 1 Nostrum, 2 Soma, Ambrosia Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, 1 Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)

Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass

BoominghamMock2.jpg IMG_1583-1.jpg Lord Lawrence Boomingham (Zepher)

Level 30 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* ENCOURAGED

Power: 49 (Level 29 + WP: 14 + Power Bonus: 5)

Power Bonus: 5

Defense: 10 (SP: 7 + SP: 3)

Health: 53/53 (Base HP: 10 + Level bonus: 39 + Class bonus: 11 + Permanent bonus: 3)

Ether: 29/29 (Base Ether: 0 + Level/Class bonus: 29)

Gold: 176

Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)*Pseudo's Blessing (+4 Power; not an artifact)*

Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect)

Hood of Belthazar Bluehood (Power +4; Ether -6; headwear)

Garnet, Sapphire, Amethyst

Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song)

Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Milk, 4x Mead, x2 Nostrum, Ambrosia, x2 Smelling Salts

Bedroll

5909627714_af21b5c29f_t.jpg Nyx (played by Pandora)

19 years old Female Human Battle Mage *Natural Respite* *Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* ENCOURAGED LUCKY

Level: 30 1/4

Power: 46 (WP 15 + Lvl 30 + 1 [High Heels])

Defense: 8 ([Robe of the Archmagi + Bright Polish] 4 + 4 [Helmet of Azzurat])

Health: 41/41 (Base 5 [Mage], +29 [per level], +5 [Advanced Class], +2 [Grand Zoot's Cookie])

Ether: 41/42(Base 5 [Mage], +29 [per level], +1 [Advanced Class], +5 [Robe of the Archmagi], +1 [Doomshroom] +1 [Doomshroom])

Gold: 382

Equipment: Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).[/color]

Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits). Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory).

Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Smelling Salts, Ambrosia, 4 Deadly Venoms, 4 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Rudra Bomb (100 Lightning Elemental damage to all opponents), Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies).

skrall_avatar.jpgskrall.jpg

Skrall (Waterbrick Down)

81 year old Male Ogre Hunter

Level 33.75 *Favors Ancient and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* ENCOURAGED+INSPIRED+HASTENED

Power Bonus: +2 WP

Defense: 8

Health: 94/94 (47x2)

Gold: 207

Equipment: Hunter's Crossbow (WP:12/24 vs. Beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory)

Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 2 Deadly Venoms, Potion, 3 Grand Potions, Phoenix Essence, 6 Phoenix Incenses, 3 Meads, 2 Nostrums, 1 Smelling Salt, 1 Titan Heart (Grants encouraged- and inspired-effects when consumed), 1 Deluxe Skeleton, 1 Remedy, Jinxy Juice, Blind Fury

Party leader, please give a battle order, everyone state your actions.

Edited by Scubacarrot
Posted

My battle style should be Chaotic now, and I think the Fragile effect should only have 1 round left.

Atramor grinned as he cut down two more enemies, the Tiger Claws soaked in blood. Five enemies had fallen to him alone. Yet this gang fools simply stood by, blind and useless, awaiting their inevitable fate. He had to give them credit, their stubborn ignorance was almost unmatched by anyone he'd faced before.

"Are you gonna come down here and die too, or are ya' waitin' 'til we kill all your followers?" he snapped up at the Nightmaster, before slashing at Brute and Criminal, each twice from the front row.

Posted

"Keep it up, everyone, they cannot harm us!"

Ellaria attacks the Delinquent twice from the front row.

Battle Order:

Atramor

Atramor

Skrall

Skrall

Boomingham

Nyx

Ellaria

Ellaria

Posted

Boomingham gives a little salute to Barty as the Angel finally exhaustedly puffs out of existence.

"Alright, then. Time to finish this." Boomingham attacks the Bandit from the front row.

Posted

Skrall quickly jammed his crossbow into his holster before unshouldering his Composite Bow. Setting two shafts along the weapon, Skrall took aim at the Rogue from the back row.

"Ya, think his highness up top has gotten the idea yet?"

Posted

"We'll deal with him one way or another. Doesn't matter much to me what he's thinking, I hold him responsible for the death of quite a few of these poor chaps down here."

Posted

"Doesn't matter much to me what he's thinking, I hold him responsible for the death of quite a few of these poor chaps down here."

"I'm afraid he doesn't really care, Lawrence, and neither do these poor people", Ellaria mutters gloomily. She'd much rather be fighting fierce monsters and horrifying demons than these misguided people, but it couldn't be helped.

Posted

"These people are hardly poor. No group of random beggars is this organized. They probably kill any sap with a few coins that wanders down to this slum."

Posted

Results of round 5 of Yoren's Square Survival:

Atramor vs. Brute - Shield - Brute's health halved, Atramor now orderly

Atramor vs. Criminal - Damage - Nothing happens, blinded

Skrall vs. Rogue - Special Damage - Nothing happens, Sealed

Skrall vs. Rogue - Critical Hit - Rogue down

Boomingham vs. Bandit - Hit - 49 x 2 x 2 x 2 = 392 damage. Bandit dead.

Nyx vs. Bum - Greater Spell/Greater Spell - 15 x 3 + 30 + 1 = 76 x 2 x 2 x 2 = Bum dead

Ellaria vs. Delinquent - Damage/Damage - Nothing happens, blinded

Ellaria vs. Delinquent - Shield/Special Damage - Nothing happens, everyone at full health

The heroes continue dealing efficiently with their enemies, while they are still under the effects of Ellaria's bombs. The heroes wonder what will happen when only the Nightmaster remains standing?

Free hits:

No Free hits due to blinded & asleep

The Nightmaster throws a spear at Skrall, he takes 25 damage. An Obsidian Spear is added to the loot pile.

The Nightmaster makes Goon Lucky.

Some enemies suffer damage from poison. The enemies are no longer fragile.

The Enemies:

12506804483_672b253d6a_t.jpgThe Nightmaster *Immune to instant kill**At a bad angle, untargettable, doesn't get hit by area of effect*

Level 100 Humanoid

Health: 650/650

Defense: 40

Special: Javelin Joust: Deal a hit to ALL enemies equal to the target's SP, if the Nightmaster has allies present, he also grants one of them a positive effect

Drops: Obsidian Spear, Nightmaster's Garb

Passive: The Nightmaster does not deal free hits. Instead, at the end of the round, he throws a spear at the enemy party, rolling dice, that person in the battle order get hits for 50 damage ignoring defense (but taking into account row) Every Round, the Nightmaster calls forth help to replenish his allies, until all of them are defeated. At the end of every round, he also grants one ally one of the Hastened, Lucky and Encouraged effects.

12506701385_b398d907c9_t.jpgCutpurse Blinded, Sealed, Asleep, Confused, (2 rounds), Poisoned

Level 40 Humanoid

Health: 195/400

Defense: 0

Special: Disarm: Disarms the hero, causing them to have to use another weapon or spend a turn retrieving it.

Drops: Cutlass, 10 gold

Passive: If at less than 10% Health, will flee the battle and take their loot with them.

12506696295_ee33b77a21_t.jpgGoon Blinded, Sealed, Asleep, Confused, (2 rounds), Poisoned, LUCKY

Level 40 Humanoid

Health: 395/400

Defense: 0

Special: Vital hit: Stuns and causes the target to bleed for 5 each turn until remedied or healed to full health.

Drops: Darksteel Dagger

Passive: If at less than 10% Health, will flee the battle and take their loot with them.

12506811333_c1c3c72c02_t.jpgDelinquent Blinded, Sealed, Asleep, Confused (2 rounds) Poisoned, ENCOURAGED

Level 40 80 Humanoid/Plant

Health: 316/400

Defense: 0

Special: Chop, Chop: Cuts at the target's legs with a poisoned axe, dealing poison for 10 and binding and slowing them in place.

Drops: Handaxe

12507179264_47a431185c_t.jpgVagabond Blinded, Sealed, Asleep, Confused (2 rounds) Poisoned,

Level 40 Humanoid

Health: 398/400

Defense: 0

Special: Pin: Stuns the target and all free hits are directed to the target

Drops: Phoenix Essence

12506707565_ab6882bc30_t.jpg Brute Blinded, Sealed, Asleep, Confused (2 rounds) Poisoned,

Level 40 Humanoid

Health: 199/400

Defense: 0

Special: On the horns: The hero is stunned for three turns.

Drops: The Silver Anvil Voucher

12506819833_1a0df9ff1c_t.jpgCriminal Blinded, Sealed, Asleep, Confused (2 rounds) Poisoned,

Level 40 Humanoid/Fiery

Health: 398/400

Defense: 0

Special: Firebreath: Sets everyone in the row of the attacker ablaze, dealing 50 fire damage and Burning them for 5 damage every turn that increases by 5 every turn.

Drops: Tonic

The Party:

12253343083_9e0c671fa8_t.jpg Atramor Gibbin (CallMePie)

31 year old male human Regulator

Level 31 *Immune to Fire, Water, Lightning, Wood, Earth, Wind, Light, Darkness, Poisoned, and Doomed* *Negative Effects Last One Round* *Battle Style: Orderly* HASTENED

Power: 51 (31 + 20)

Defense: 26 (4 + 6 + 4 + 12)

Health: 61/61 (7 + 30 + 12 + 6 + 6*)

Gold: 41

Equipment: Pheles Rod (WP: 20, user has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Rat's Hide (Suitable for anyone, SP: 4, backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire, earth, wind, light, darkness, and doomed, bodywear), Helmet of Azzurat (Suitable for anyone, SP: 4, immune to poison, headwear)

Inventory: General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Desert Cloak (Suitable for anyone, immune to fire, backwear), Sylvania's Cowl (Suitable for anyone, grants Animal Talk, headwear), Pickaxe, Shovel, Agni Bomb, Ambrosia, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Gaia Bomb, 3 Grand Potions, Health Core, 3 Mulled Wines, Neutralizer, Phoenix Essence, 2 Smelling Salts, Smoke Bomb, Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies)

ava-ellaria3.jpgEllaria Arbour (Sandy)

22 years old female human Druid

Level 26 1/3 *Immune to Sealing, Poisoned and Bleeding* LUCKY HASTENED

Power: 41 (26+12+3)

Defense: 3

Health: 42/42 (9+25+7+1)

Ether: 18/38 (5+25+5+1+2)

Gold: 198

Equipment: Ignis Fatuus (WP:12, fire- and lighting-elemental staff), Black Bandana (Power +3, pirate lingo; headwear), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear)

Inventory:

Weapons Sylvania's Crossbow (WP:8, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff),

Artefacts: Tricorne (SP:3, headwear), Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear)

Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song) Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies)(Borrowed)

Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 6 Tonics, 6 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizer, Tiger Balm, 1 Phoenix Essences, 2 Meads, 1 Smelling Salts, 1 Nostrum, 2 Soma, Ambrosia Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, 1 Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)

Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass

BoominghamMock2.jpg IMG_1583-1.jpg Lord Lawrence Boomingham (Zepher)

Level 30 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* ENCOURAGED

Power: 49 (Level 29 + WP: 14 + Power Bonus: 5)

Power Bonus: 5

Defense: 10 (SP: 7 + SP: 3)

Health: 53/53 (Base HP: 10 + Level bonus: 39 + Class bonus: 11 + Permanent bonus: 3)

Ether: 29/29 (Base Ether: 0 + Level/Class bonus: 29)

Gold: 176

Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)*Pseudo's Blessing (+4 Power; not an artifact)*

Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect)

Hood of Belthazar Bluehood (Power +4; Ether -6; headwear)

Garnet, Sapphire, Amethyst

Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song)

Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Milk, 4x Mead, x2 Nostrum, Ambrosia, x2 Smelling Salts

Bedroll

5909627714_af21b5c29f_t.jpg Nyx (played by Pandora)

19 years old Female Human Battle Mage *Natural Respite* *Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* ENCOURAGED LUCKY

Level: 30 1/4

Power: 46 (WP 15 + Lvl 30 + 1 [High Heels])

Defense: 8 ([Robe of the Archmagi + Bright Polish] 4 + 4 [Helmet of Azzurat])

Health: 41/41 (Base 5 [Mage], +29 [per level], +5 [Advanced Class], +2 [Grand Zoot's Cookie])

Ether: 40/42(Base 5 [Mage], +29 [per level], +1 [Advanced Class], +5 [Robe of the Archmagi], +1 [Doomshroom] +1 [Doomshroom])

Gold: 382

Equipment: Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).[/color]

Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits). Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory).

Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Smelling Salts, Ambrosia, 4 Deadly Venoms, 4 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Rudra Bomb (100 Lightning Elemental damage to all opponents), Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies).

skrall_avatar.jpgskrall.jpg

Skrall (Waterbrick Down)

81 year old Male Ogre Hunter

Level 33.75 *Favors Ancient and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* ENCOURAGED+INSPIRED+HASTENED

Power Bonus: +2 WP

Defense: 8

Health: 69/94 (47x2)

Gold: 207

Equipment: Hunter's Crossbow (WP:12/24 vs. Beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory)

Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 2 Deadly Venoms, Potion, 3 Grand Potions, Phoenix Essence, 6 Phoenix Incenses, 3 Meads, 2 Nostrums, 1 Smelling Salt, 1 Titan Heart (Grants encouraged- and inspired-effects when consumed), 1 Deluxe Skeleton, 1 Remedy, Jinxy Juice, Blind Fury

Party leader, please give a battle order, everyone state your actions.

Posted (edited)

Results of round 6 of Yoren's Square Survival:

Atramor (orderly) vs. Brute - Hit Brute dead., 30 + 31 = 61 x 2 x 2 = 242 dual strike damage to Criminal

Atramor (orderly) vs. Criminal - Shield Inner Conflict Health halved 156/2= 78

Skrall vs. Criminal - Aim - 12 + 2 x 2 x 2 x 3 = Criminal Dead

Skrall vs. Criminal Vagabond - Shield Marking the Favoured - Already favoring Humanoid, + critical hit, Vagabond dead.

Boomingham vs. Goon - Shield Guardian Angel/Damage - Nothing happens

Nyx vs. Cutpurse - Greater Spell/Special Damage - Cutpurse dead.

Ellaria vs. Delinquent - Special Damage/Shield Roots of Life - Skrall Healed

Ellaria vs. Delinquent - Shield Roots of Life/ Critical Hit - Nothing happens

The heroes are slaughtering the people of Yoren's Square.

Free hits:

No Free hits

The Nightmaster throws a spear at Atramor, he takes 50 damage. An Obsidian Spear is added to the loot pile.

The Nightmaster makes Goon Lucky. No effect, already lucky.

Some enemies suffer damage from poison.

The Enemies:

12506804483_672b253d6a_t.jpgThe Nightmaster *Immune to instant kill**At a bad angle, untargettable, doesn't get hit by area of effect*

Level 100 Humanoid

Health: 650/650

Defense: 40

Special: Javelin Joust: Deal a hit to ALL enemies equal to the target's SP, if the Nightmaster has allies present, he also grants one of them a positive effect

Drops: Obsidian Spear, Nightmaster's Garb

Passive: The Nightmaster does not deal free hits. Instead, at the end of the round, he throws a spear at the enemy party, rolling dice, that person in the battle order get hits for 50 damage ignoring defense (but taking into account row) At the end of every round, he also grants one ally one of the Hastened, Lucky and Encouraged effects.

12506696295_ee33b77a21_t.jpgGoon Blinded, Sealed, Asleep, Confused, (1 rounds), Poisoned, LUCKY

Level 40 Humanoid

Health: 393/400

Defense: 0

Special: Vital hit: Stuns and causes the target to bleed for 5 each turn until remedied or healed to full health.

Drops: Darksteel Dagger

Passive: If at less than 10% Health, will flee the battle and take their loot with them.

12506811333_c1c3c72c02_t.jpgDelinquent Blinded, Sealed, Asleep, Confused (1 rounds) Poisoned, ENCOURAGED

Level 40 80 Humanoid/Plant

Health: 315/400

Defense: 0

Special: Chop, Chop: Cuts at the target's legs with a poisoned axe, dealing poison for 10 and binding and slowing them in place.

Drops: Handaxe

The Party:

12253343083_9e0c671fa8_t.jpg Atramor Gibbin (CallMePie)

31 year old male human Regulator

Level 31 *Immune to Fire, Water, Lightning, Wood, Earth, Wind, Light, Darkness, Poisoned, and Doomed* *Negative Effects Last One Round* *Battle Style: Orderly* HASTENED

Power: 51 (31 + 20)

Defense: 26 (4 + 6 + 4 + 12)

Health: 11/61 (7 + 30 + 12 + 6 + 6*)

Gold: 41

Equipment: Pheles Rod (WP: 20, user has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Rat's Hide (Suitable for anyone, SP: 4, backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire, earth, wind, light, darkness, and doomed, bodywear), Helmet of Azzurat (Suitable for anyone, SP: 4, immune to poison, headwear)

Inventory: General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Desert Cloak (Suitable for anyone, immune to fire, backwear), Sylvania's Cowl (Suitable for anyone, grants Animal Talk, headwear), Pickaxe, Shovel, Agni Bomb, Ambrosia, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Gaia Bomb, 3 Grand Potions, Health Core, 3 Mulled Wines, Neutralizer, Phoenix Essence, 2 Smelling Salts, Smoke Bomb, Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies)

ava-ellaria3.jpgEllaria Arbour (Sandy)

22 years old female human Druid

Level 26 1/3 *Immune to Sealing, Poisoned and Bleeding* LUCKY HASTENED

Power: 41 (26+12+3)

Defense: 3

Health: 42/42 (9+25+7+1)

Ether: 18/38 (5+25+5+1+2)

Gold: 198

Equipment: Ignis Fatuus (WP:12, fire- and lighting-elemental staff), Black Bandana (Power +3, pirate lingo; headwear), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear)

Inventory:

Weapons Sylvania's Crossbow (WP:8, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff),

Artefacts: Tricorne (SP:3, headwear), Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear)

Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song) Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies)(Borrowed)

Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 6 Tonics, 6 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizer, Tiger Balm, 1 Phoenix Essences, 2 Meads, 1 Smelling Salts, 1 Nostrum, 2 Soma, Ambrosia Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, 1 Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)

Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass

BoominghamMock2.jpg IMG_1583-1.jpg Lord Lawrence Boomingham (Zepher)

Level 30 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* ENCOURAGED

Power: 49 (Level 29 + WP: 14 + Power Bonus: 5)

Power Bonus: 5

Defense: 10 (SP: 7 + SP: 3)

Health: 53/53 (Base HP: 10 + Level bonus: 39 + Class bonus: 11 + Permanent bonus: 3)

Ether: 29/29 (Base Ether: 0 + Level/Class bonus: 29)

Gold: 176

Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)*Pseudo's Blessing (+4 Power; not an artifact)*

Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect)

Hood of Belthazar Bluehood (Power +4; Ether -6; headwear)

Garnet, Sapphire, Amethyst

Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song)

Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Milk, 4x Mead, x2 Nostrum, Ambrosia, x2 Smelling Salts

Bedroll

5909627714_af21b5c29f_t.jpg Nyx (played by Pandora)

19 years old Female Human Battle Mage *Natural Respite* *Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* ENCOURAGED LUCKY

Level: 30 1/4

Power: 46 (WP 15 + Lvl 30 + 1 [High Heels])

Defense: 8 ([Robe of the Archmagi + Bright Polish] 4 + 4 [Helmet of Azzurat])

Health: 41/41 (Base 5 [Mage], +29 [per level], +5 [Advanced Class], +2 [Grand Zoot's Cookie])

Ether: 40/42(Base 5 [Mage], +29 [per level], +1 [Advanced Class], +5 [Robe of the Archmagi], +1 [Doomshroom] +1 [Doomshroom])

Gold: 382

Equipment: Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).[/color]

Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits). Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory).

Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Smelling Salts, Ambrosia, 4 Deadly Venoms, 4 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Rudra Bomb (100 Lightning Elemental damage to all opponents), Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies).

skrall_avatar.jpgskrall.jpg

Skrall (Waterbrick Down)

81 year old Male Ogre Hunter

Level 33.75 *Favors Ancient and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* ENCOURAGED+INSPIRED+HASTENED

Power Bonus: +2 WP

Defense: 8

Health: 69/94 (47x2)

Gold: 207

Equipment: Hunter's Crossbow (WP:12/24 vs. Beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory)

Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 2 Deadly Venoms, Potion, 3 Grand Potions, Phoenix Essence, 6 Phoenix Incenses, 3 Meads, 2 Nostrums, 1 Smelling Salt, 1 Titan Heart (Grants encouraged- and inspired-effects when consumed), 1 Deluxe Skeleton, 1 Remedy, Jinxy Juice, Blind Fury

Party leader, please give a battle order, everyone state your actions.

Edited by Scubacarrot
Posted

Boomingham also repeats his attack.

"I'm with you, Elpis. Seems about time that the Nightmaster hopped on down and explained himself or else I'll be hopping on up and asking for an explanation."

Posted

"Actually, if one of ya' could spare a second and heal me, that'd be great," Atramor mumbled, gritting his teeth as he pulled the obsidian spearhead out of his shoulder. He readied his Tiger Claws again, slashing into the Goon four times from the back row.

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