Sandy Posted February 22, 2014 Posted February 22, 2014 Ellaria smiles exhilaratedly as the little angel keeps on guarding them. "Thank you, Barty! You're a peach!" Then she takes out another Pumpkin Bomb and throws it against the enemies. "Didn't I tell you not to cross with us?!" She follows with an attack against the Delinquent from the front row. Battle Order: Ellaria Skrall Atramor Boomingham Nyx Skrall Atramor Ellaria OoC: Ellaria is hastened now as well. Quote
Pandora Posted February 22, 2014 Posted February 22, 2014 OoC: Thanks Scuba, sorry I didn't notice. "Well, at least I didn't miss." Nyx waves cheerily at Barty and takes a deep breath. She stays forward and once more sends a Darkness spell through her Standard, this time at the Bum. Quote
Zepher Posted February 23, 2014 Posted February 23, 2014 "This is a nice long trip to this plane," Barty says through a smile and gritted teeth. "Yeah, well we need you, looks like." Boomingham repeats his attack. Quote
CMP Posted February 23, 2014 Posted February 23, 2014 Atramor tore into the Bandit, and then the Goon, each twice from the front row. Quote
Scubacarrot Posted February 23, 2014 Author Posted February 23, 2014 (edited) Results of round 4 of Yoren's Square Survival: Ellaria throws Pumpkin Bomb. Skrall vs. Outlaw - Hit - 24+2+33 = 59 x 2 fire x 2 Ice x 2 fragile x 2 Encouraged x 3 focus = 2832 damage) dead Showoff Atramor (orderly) vs. Bandit - Shield Internal Conflict(Bandit's Health halved, 397/2) Atramor now Chaotic Boomingham vs. Outlaw Wretch - Hit - 49 x 2 x 2 x 2 = 392 damage. + 15 tick damage. Nyx vs. Bum - Damage/Special Damage - Bum no longer stunned. Skrall vs. Outlaw Felon - Hit 12+2+33 = 47 x 2 darkness x 2 fragile x 2 Encouraged x 3 focus = 1128 damage) dead Atramor (chaotic) vs. Goon - Chaotic Strike - (Random enemy = Hoodlum, 15x2x3 + 31 = 121 x 2 x 2 = 484 damage, Hoodlum KO'ed), Dual Strike, Rapscallion takes 484 damage, dead. Ellaria vs. Delinquent - Shield Roots of Life / Aim (Skrall healed to full health) Skrall causes the Outlaw's head to explode, this has an effect, as seemingly no new enemies are there. Boomingham and Atramor also manage to take out enemies. The heroes are cleaning house. Free hits: No Free hits due to Guardian Angel The Nightmaster throws a spear at Nyx but Boomingham's Guardian Angel protects from harm. An Obsidian Spear is added to the loot pile. The Nightmaster Encourages Delinquent. Some enemies suffer damage from poison and bleeding. Wretch succumbs. No new enemies join the battle! The Enemies: The Nightmaster *Immune to instant kill**At a bad angle, untargettable, doesn't get hit by area of effect* Level 100 Humanoid Health: 650/650 Defense: 40 Special: Javelin Joust: Deal a hit to ALL enemies equal to the target's SP, if the Nightmaster has allies present, he also grants one of them a positive effect Drops: Obsidian Spear, Nightmaster's Garb Passive: The Nightmaster does not deal free hits. Instead, at the end of the round, he throws a spear at the enemy party, rolling dice, that person in the battle order get hits for 50 damage ignoring defense (but taking into account row) Every Round, the Nightmaster calls forth help to replenish his allies, until all of them are defeated. At the end of every round, he also grants one ally one of the Hastened, Lucky and Encouraged effects. Cutpurse Blinded, Sealed, Asleep, Confused, (3 rounds), Poisoned, Fragile Level 40 Humanoid Health: 196/400 Defense: 0 Special: Disarm: Disarms the hero, causing them to have to use another weapon or spend a turn retrieving it. Drops: Cutlass, 10 gold Passive: If at less than 10% Health, will flee the battle and take their loot with them. Rogue Blinded, Sealed, Asleep, Confused, (3 rounds), Poisoned, Fragile Level 80 Humanoid/Demon Health: 563/567 Defense: 0 Special: Overwhelm: Unequips all artifacts from the target. Drops: Spear Goon Blinded, Sealed, Asleep, Confused, (3 rounds), Poisoned, Fragile Level 40 Humanoid Health: 396/400 Defense: 0 Special: Vital hit: Stuns and causes the target to bleed for 5 each turn until remedied or healed to full health. Drops: Darksteel Dagger Passive: If at less than 10% Health, will flee the battle and take their loot with them. Bandit Blinded, Sealed, Asleep, Confused (3 rounds) Poisoned, Fragile Level 40 Humanoid Health: 197/400 Defense: 0 Special: "Nick": Hits the target equal to his level, and has an additional 1/3 chance to instantly take the hero out. Drops: Knife Passive: If at less than 10% Health, will flee the battle and take their loot with them. Bum, Fragile Blinded, Sealed, Asleep, Confused (3 rounds) Poisoned, Level 40 Humanoid Health: 399/400 Defense: 0 Special: Insane Ravings: Confuses and Seals the target Drops: Knife Delinquent , Fragile Blinded, Sealed, Asleep, Confused (3 rounds) Poisoned, ENCOURAGED Level 40 80 Humanoid/Plant Health: 317/400 Defense: 0 Special: Chop, Chop: Cuts at the target's legs with a poisoned axe, dealing poison for 10 and binding and slowing them in place. Drops: Handaxe Vagabond , Fragile, Blinded, Sealed, Asleep, Confused (3 rounds) Poisoned, Level 40 Humanoid Health: 399/400 Defense: 0 Special: Pin: Stuns the target and all free hits are directed to the target Drops: Phoenix Essence Brute Blinded, Sealed, Asleep, Confused (3 rounds) Poisoned, Level 40 Humanoid Health: 399/400 Defense: 0 Special: On the horns: The hero is stunned for three turns. Drops: The Silver Anvil Voucher Criminal Blinded, Sealed, Asleep, Confused (3 rounds) Poisoned, Level 40 Humanoid/Fiery Health: 399/400 Defense: 0 Special: Firebreath: Sets everyone in the row of the attacker ablaze, dealing 50 fire damage and Burning them for 5 damage every turn that increases by 5 every turn. Drops: Tonic The Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 31 *Immune to Fire, Water, Lightning, Wood, Earth, Wind, Light, Darkness, Poisoned, and Doomed* *Negative Effects Last One Round* *Battle Style: Chaotic* HASTENED Power: 51 (31 + 20) Defense: 26 (4 + 6 + 4 + 12) Health: 61/61 (7 + 30 + 12 + 6 + 6*) Gold: 41 Equipment: Pheles Rod (WP: 20, user has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Rat's Hide (Suitable for anyone, SP: 4, backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire, earth, wind, light, darkness, and doomed, bodywear), Helmet of Azzurat (Suitable for anyone, SP: 4, immune to poison, headwear) Inventory: General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Desert Cloak (Suitable for anyone, immune to fire, backwear), Sylvania's Cowl (Suitable for anyone, grants Animal Talk, headwear), Pickaxe, Shovel, Agni Bomb, Ambrosia, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Gaia Bomb, 3 Grand Potions, Health Core, 3 Mulled Wines, Neutralizer, Phoenix Essence, 2 Smelling Salts, Smoke Bomb, Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies) Ellaria Arbour (Sandy) 22 years old female human Druid Level 26 1/3 *Immune to Sealing, Poisoned and Bleeding* LUCKY HASTENED Power: 41 (26+12+3) Defense: 3 Health: 42/42 (9+25+7+1) Ether: 18/38 (5+25+5+1+2) Gold: 198 Equipment: Ignis Fatuus (WP:12, fire- and lighting-elemental staff), Black Bandana (Power +3, pirate lingo; headwear), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear) Inventory: Weapons Sylvania's Crossbow (WP:8, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Tricorne (SP:3, headwear), Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear) Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song) Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies)(Borrowed) Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 6 Tonics, 6 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizer, Tiger Balm, 1 Phoenix Essences, 2 Meads, 1 Smelling Salts, 1 Nostrum, 2 Soma, Ambrosia Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, 1 Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) Level 30 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* ENCOURAGED Power: 49 (Level 29 + WP: 14 + Power Bonus: 5) Power Bonus: 5 Defense: 10 (SP: 7 + SP: 3) Health: 53/53 (Base HP: 10 + Level bonus: 39 + Class bonus: 11 + Permanent bonus: 3) Ether: 29/29 (Base Ether: 0 + Level/Class bonus: 29) Gold: 176 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)*Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) • Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song) • Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Milk, 4x Mead, x2 Nostrum, Ambrosia, x2 Smelling Salts • Bedroll Nyx (played by Pandora) 19 years old Female Human Battle Mage *Natural Respite* *Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* ENCOURAGED LUCKY Level: 30 1/4 Power: 46 (WP 15 + Lvl 30 + 1 [High Heels]) Defense: 8 ([Robe of the Archmagi + Bright Polish] 4 + 4 [Helmet of Azzurat]) Health: 41/41 (Base 5 [Mage], +29 [per level], +5 [Advanced Class], +2 [Grand Zoot's Cookie]) Ether: 41/42(Base 5 [Mage], +29 [per level], +1 [Advanced Class], +5 [Robe of the Archmagi], +1 [Doomshroom] +1 [Doomshroom]) Gold: 382 Equipment: Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).[/color] Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits). Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory). Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Smelling Salts, Ambrosia, 4 Deadly Venoms, 4 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Rudra Bomb (100 Lightning Elemental damage to all opponents), Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 33.75 *Favors Ancient and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* ENCOURAGED+INSPIRED+HASTENED Power Bonus: +2 WP Defense: 8 Health: 94/94 (47x2) Gold: 207 Equipment: Hunter's Crossbow (WP:12/24 vs. Beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 2 Deadly Venoms, Potion, 3 Grand Potions, Phoenix Essence, 6 Phoenix Incenses, 3 Meads, 2 Nostrums, 1 Smelling Salt, 1 Titan Heart (Grants encouraged- and inspired-effects when consumed), 1 Deluxe Skeleton, 1 Remedy, Jinxy Juice, Blind Fury Party leader, please give a battle order, everyone state your actions. Edited February 24, 2014 by Scubacarrot Quote
CMP Posted February 23, 2014 Posted February 23, 2014 My battle style should be Chaotic now, and I think the Fragile effect should only have 1 round left. Atramor grinned as he cut down two more enemies, the Tiger Claws soaked in blood. Five enemies had fallen to him alone. Yet this gang fools simply stood by, blind and useless, awaiting their inevitable fate. He had to give them credit, their stubborn ignorance was almost unmatched by anyone he'd faced before. "Are you gonna come down here and die too, or are ya' waitin' 'til we kill all your followers?" he snapped up at the Nightmaster, before slashing at Brute and Criminal, each twice from the front row. Quote
Scubacarrot Posted February 24, 2014 Author Posted February 24, 2014 OoC: Nyx was, and still is, lucky. Sorry, I fixed it, I rolled a 6, so it doesn't have an effect. Quote
Pandora Posted February 24, 2014 Posted February 24, 2014 Nyx sighs, steps back and repeats her attack on the Bum. Quote
Sandy Posted February 24, 2014 Posted February 24, 2014 "Keep it up, everyone, they cannot harm us!" Ellaria attacks the Delinquent twice from the front row. Battle Order: Atramor Atramor Skrall Skrall Boomingham Nyx Ellaria Ellaria Quote
Zepher Posted February 24, 2014 Posted February 24, 2014 Boomingham gives a little salute to Barty as the Angel finally exhaustedly puffs out of existence. "Alright, then. Time to finish this." Boomingham attacks the Bandit from the front row. Quote
Waterbrick Down Posted February 24, 2014 Posted February 24, 2014 Skrall quickly jammed his crossbow into his holster before unshouldering his Composite Bow. Setting two shafts along the weapon, Skrall took aim at the Rogue from the back row. "Ya, think his highness up top has gotten the idea yet?" Quote
Zepher Posted February 25, 2014 Posted February 25, 2014 "We'll deal with him one way or another. Doesn't matter much to me what he's thinking, I hold him responsible for the death of quite a few of these poor chaps down here." Quote
Sandy Posted February 25, 2014 Posted February 25, 2014 "Doesn't matter much to me what he's thinking, I hold him responsible for the death of quite a few of these poor chaps down here." "I'm afraid he doesn't really care, Lawrence, and neither do these poor people", Ellaria mutters gloomily. She'd much rather be fighting fierce monsters and horrifying demons than these misguided people, but it couldn't be helped. Quote
CMP Posted February 25, 2014 Posted February 25, 2014 "These people are hardly poor. No group of random beggars is this organized. They probably kill any sap with a few coins that wanders down to this slum." Quote
Scubacarrot Posted February 26, 2014 Author Posted February 26, 2014 Results of round 5 of Yoren's Square Survival: Atramor vs. Brute - Shield - Brute's health halved, Atramor now orderly Atramor vs. Criminal - Damage - Nothing happens, blinded Skrall vs. Rogue - Special Damage - Nothing happens, Sealed Skrall vs. Rogue - Critical Hit - Rogue down Boomingham vs. Bandit - Hit - 49 x 2 x 2 x 2 = 392 damage. Bandit dead. Nyx vs. Bum - Greater Spell/Greater Spell - 15 x 3 + 30 + 1 = 76 x 2 x 2 x 2 = Bum dead Ellaria vs. Delinquent - Damage/Damage - Nothing happens, blinded Ellaria vs. Delinquent - Shield/Special Damage - Nothing happens, everyone at full health The heroes continue dealing efficiently with their enemies, while they are still under the effects of Ellaria's bombs. The heroes wonder what will happen when only the Nightmaster remains standing? Free hits: No Free hits due to blinded & asleep The Nightmaster throws a spear at Skrall, he takes 25 damage. An Obsidian Spear is added to the loot pile. The Nightmaster makes Goon Lucky. Some enemies suffer damage from poison. The enemies are no longer fragile. The Enemies: The Nightmaster *Immune to instant kill**At a bad angle, untargettable, doesn't get hit by area of effect* Level 100 Humanoid Health: 650/650 Defense: 40 Special: Javelin Joust: Deal a hit to ALL enemies equal to the target's SP, if the Nightmaster has allies present, he also grants one of them a positive effect Drops: Obsidian Spear, Nightmaster's Garb Passive: The Nightmaster does not deal free hits. Instead, at the end of the round, he throws a spear at the enemy party, rolling dice, that person in the battle order get hits for 50 damage ignoring defense (but taking into account row) Every Round, the Nightmaster calls forth help to replenish his allies, until all of them are defeated. At the end of every round, he also grants one ally one of the Hastened, Lucky and Encouraged effects. Cutpurse Blinded, Sealed, Asleep, Confused, (2 rounds), Poisoned Level 40 Humanoid Health: 195/400 Defense: 0 Special: Disarm: Disarms the hero, causing them to have to use another weapon or spend a turn retrieving it. Drops: Cutlass, 10 gold Passive: If at less than 10% Health, will flee the battle and take their loot with them. Goon Blinded, Sealed, Asleep, Confused, (2 rounds), Poisoned, LUCKY Level 40 Humanoid Health: 395/400 Defense: 0 Special: Vital hit: Stuns and causes the target to bleed for 5 each turn until remedied or healed to full health. Drops: Darksteel Dagger Passive: If at less than 10% Health, will flee the battle and take their loot with them. Delinquent Blinded, Sealed, Asleep, Confused (2 rounds) Poisoned, ENCOURAGED Level 40 80 Humanoid/Plant Health: 316/400 Defense: 0 Special: Chop, Chop: Cuts at the target's legs with a poisoned axe, dealing poison for 10 and binding and slowing them in place. Drops: Handaxe Vagabond Blinded, Sealed, Asleep, Confused (2 rounds) Poisoned, Level 40 Humanoid Health: 398/400 Defense: 0 Special: Pin: Stuns the target and all free hits are directed to the target Drops: Phoenix Essence Brute Blinded, Sealed, Asleep, Confused (2 rounds) Poisoned, Level 40 Humanoid Health: 199/400 Defense: 0 Special: On the horns: The hero is stunned for three turns. Drops: The Silver Anvil Voucher Criminal Blinded, Sealed, Asleep, Confused (2 rounds) Poisoned, Level 40 Humanoid/Fiery Health: 398/400 Defense: 0 Special: Firebreath: Sets everyone in the row of the attacker ablaze, dealing 50 fire damage and Burning them for 5 damage every turn that increases by 5 every turn. Drops: Tonic The Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 31 *Immune to Fire, Water, Lightning, Wood, Earth, Wind, Light, Darkness, Poisoned, and Doomed* *Negative Effects Last One Round* *Battle Style: Orderly* HASTENED Power: 51 (31 + 20) Defense: 26 (4 + 6 + 4 + 12) Health: 61/61 (7 + 30 + 12 + 6 + 6*) Gold: 41 Equipment: Pheles Rod (WP: 20, user has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Rat's Hide (Suitable for anyone, SP: 4, backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire, earth, wind, light, darkness, and doomed, bodywear), Helmet of Azzurat (Suitable for anyone, SP: 4, immune to poison, headwear) Inventory: General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Desert Cloak (Suitable for anyone, immune to fire, backwear), Sylvania's Cowl (Suitable for anyone, grants Animal Talk, headwear), Pickaxe, Shovel, Agni Bomb, Ambrosia, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Gaia Bomb, 3 Grand Potions, Health Core, 3 Mulled Wines, Neutralizer, Phoenix Essence, 2 Smelling Salts, Smoke Bomb, Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies) Ellaria Arbour (Sandy) 22 years old female human Druid Level 26 1/3 *Immune to Sealing, Poisoned and Bleeding* LUCKY HASTENED Power: 41 (26+12+3) Defense: 3 Health: 42/42 (9+25+7+1) Ether: 18/38 (5+25+5+1+2) Gold: 198 Equipment: Ignis Fatuus (WP:12, fire- and lighting-elemental staff), Black Bandana (Power +3, pirate lingo; headwear), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear) Inventory: Weapons Sylvania's Crossbow (WP:8, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Tricorne (SP:3, headwear), Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear) Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song) Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies)(Borrowed) Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 6 Tonics, 6 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizer, Tiger Balm, 1 Phoenix Essences, 2 Meads, 1 Smelling Salts, 1 Nostrum, 2 Soma, Ambrosia Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, 1 Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) Level 30 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* ENCOURAGED Power: 49 (Level 29 + WP: 14 + Power Bonus: 5) Power Bonus: 5 Defense: 10 (SP: 7 + SP: 3) Health: 53/53 (Base HP: 10 + Level bonus: 39 + Class bonus: 11 + Permanent bonus: 3) Ether: 29/29 (Base Ether: 0 + Level/Class bonus: 29) Gold: 176 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)*Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) • Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song) • Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Milk, 4x Mead, x2 Nostrum, Ambrosia, x2 Smelling Salts • Bedroll Nyx (played by Pandora) 19 years old Female Human Battle Mage *Natural Respite* *Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* ENCOURAGED LUCKY Level: 30 1/4 Power: 46 (WP 15 + Lvl 30 + 1 [High Heels]) Defense: 8 ([Robe of the Archmagi + Bright Polish] 4 + 4 [Helmet of Azzurat]) Health: 41/41 (Base 5 [Mage], +29 [per level], +5 [Advanced Class], +2 [Grand Zoot's Cookie]) Ether: 40/42(Base 5 [Mage], +29 [per level], +1 [Advanced Class], +5 [Robe of the Archmagi], +1 [Doomshroom] +1 [Doomshroom]) Gold: 382 Equipment: Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).[/color] Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits). Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory). Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Smelling Salts, Ambrosia, 4 Deadly Venoms, 4 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Rudra Bomb (100 Lightning Elemental damage to all opponents), Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 33.75 *Favors Ancient and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* ENCOURAGED+INSPIRED+HASTENED Power Bonus: +2 WP Defense: 8 Health: 69/94 (47x2) Gold: 207 Equipment: Hunter's Crossbow (WP:12/24 vs. Beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 2 Deadly Venoms, Potion, 3 Grand Potions, Phoenix Essence, 6 Phoenix Incenses, 3 Meads, 2 Nostrums, 1 Smelling Salt, 1 Titan Heart (Grants encouraged- and inspired-effects when consumed), 1 Deluxe Skeleton, 1 Remedy, Jinxy Juice, Blind Fury Party leader, please give a battle order, everyone state your actions. 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Sandy Posted February 26, 2014 Posted February 26, 2014 Ellaria repeats her actions. Battle Order: Atramor Atramor Skrall Skrall Boomingham Nyx Ellaria Ellaria Quote
Zepher Posted February 26, 2014 Posted February 26, 2014 Boomingham turns his blade on the Goon. Quote
Waterbrick Down Posted February 26, 2014 Posted February 26, 2014 (edited) Skrall drew back on two more arrows and knocked them onto his composite bow before and taking aim at the Criminal from the back row. Edited February 27, 2014 by Waterbrick Down Quote
Pandora Posted February 27, 2014 Posted February 27, 2014 "They chose to stay, so we kill them. It's as simple as that." Nyx focuses a Darkness spell on the Cutpurse through her Standard from the back row. Quote
Scubacarrot Posted February 27, 2014 Author Posted February 27, 2014 (edited) Results of round 6 of Yoren's Square Survival: Atramor (orderly) vs. Brute - Hit Brute dead., 30 + 31 = 61 x 2 x 2 = 242 dual strike damage to Criminal Atramor (orderly) vs. Criminal - Shield Inner Conflict Health halved 156/2= 78 Skrall vs. Criminal - Aim - 12 + 2 x 2 x 2 x 3 = Criminal Dead Skrall vs. Criminal Vagabond - Shield Marking the Favoured - Already favoring Humanoid, + critical hit, Vagabond dead. Boomingham vs. Goon - Shield Guardian Angel/Damage - Nothing happens Nyx vs. Cutpurse - Greater Spell/Special Damage - Cutpurse dead. Ellaria vs. Delinquent - Special Damage/Shield Roots of Life - Skrall Healed Ellaria vs. Delinquent - Shield Roots of Life/ Critical Hit - Nothing happens The heroes are slaughtering the people of Yoren's Square. Free hits: No Free hits The Nightmaster throws a spear at Atramor, he takes 50 damage. An Obsidian Spear is added to the loot pile. The Nightmaster makes Goon Lucky. No effect, already lucky. Some enemies suffer damage from poison. The Enemies: The Nightmaster *Immune to instant kill**At a bad angle, untargettable, doesn't get hit by area of effect* Level 100 Humanoid Health: 650/650 Defense: 40 Special: Javelin Joust: Deal a hit to ALL enemies equal to the target's SP, if the Nightmaster has allies present, he also grants one of them a positive effect Drops: Obsidian Spear, Nightmaster's Garb Passive: The Nightmaster does not deal free hits. Instead, at the end of the round, he throws a spear at the enemy party, rolling dice, that person in the battle order get hits for 50 damage ignoring defense (but taking into account row) At the end of every round, he also grants one ally one of the Hastened, Lucky and Encouraged effects. Goon Blinded, Sealed, Asleep, Confused, (1 rounds), Poisoned, LUCKY Level 40 Humanoid Health: 393/400 Defense: 0 Special: Vital hit: Stuns and causes the target to bleed for 5 each turn until remedied or healed to full health. Drops: Darksteel Dagger Passive: If at less than 10% Health, will flee the battle and take their loot with them. Delinquent Blinded, Sealed, Asleep, Confused (1 rounds) Poisoned, ENCOURAGED Level 40 80 Humanoid/Plant Health: 315/400 Defense: 0 Special: Chop, Chop: Cuts at the target's legs with a poisoned axe, dealing poison for 10 and binding and slowing them in place. Drops: Handaxe The Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 31 *Immune to Fire, Water, Lightning, Wood, Earth, Wind, Light, Darkness, Poisoned, and Doomed* *Negative Effects Last One Round* *Battle Style: Orderly* HASTENED Power: 51 (31 + 20) Defense: 26 (4 + 6 + 4 + 12) Health: 11/61 (7 + 30 + 12 + 6 + 6*) Gold: 41 Equipment: Pheles Rod (WP: 20, user has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Rat's Hide (Suitable for anyone, SP: 4, backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire, earth, wind, light, darkness, and doomed, bodywear), Helmet of Azzurat (Suitable for anyone, SP: 4, immune to poison, headwear) Inventory: General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Desert Cloak (Suitable for anyone, immune to fire, backwear), Sylvania's Cowl (Suitable for anyone, grants Animal Talk, headwear), Pickaxe, Shovel, Agni Bomb, Ambrosia, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Gaia Bomb, 3 Grand Potions, Health Core, 3 Mulled Wines, Neutralizer, Phoenix Essence, 2 Smelling Salts, Smoke Bomb, Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies) Ellaria Arbour (Sandy) 22 years old female human Druid Level 26 1/3 *Immune to Sealing, Poisoned and Bleeding* LUCKY HASTENED Power: 41 (26+12+3) Defense: 3 Health: 42/42 (9+25+7+1) Ether: 18/38 (5+25+5+1+2) Gold: 198 Equipment: Ignis Fatuus (WP:12, fire- and lighting-elemental staff), Black Bandana (Power +3, pirate lingo; headwear), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear) Inventory: Weapons Sylvania's Crossbow (WP:8, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Tricorne (SP:3, headwear), Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear) Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song) Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies)(Borrowed) Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 6 Tonics, 6 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizer, Tiger Balm, 1 Phoenix Essences, 2 Meads, 1 Smelling Salts, 1 Nostrum, 2 Soma, Ambrosia Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, 1 Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) Level 30 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* ENCOURAGED Power: 49 (Level 29 + WP: 14 + Power Bonus: 5) Power Bonus: 5 Defense: 10 (SP: 7 + SP: 3) Health: 53/53 (Base HP: 10 + Level bonus: 39 + Class bonus: 11 + Permanent bonus: 3) Ether: 29/29 (Base Ether: 0 + Level/Class bonus: 29) Gold: 176 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)*Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) • Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song) • Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Milk, 4x Mead, x2 Nostrum, Ambrosia, x2 Smelling Salts • Bedroll Nyx (played by Pandora) 19 years old Female Human Battle Mage *Natural Respite* *Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* ENCOURAGED LUCKY Level: 30 1/4 Power: 46 (WP 15 + Lvl 30 + 1 [High Heels]) Defense: 8 ([Robe of the Archmagi + Bright Polish] 4 + 4 [Helmet of Azzurat]) Health: 41/41 (Base 5 [Mage], +29 [per level], +5 [Advanced Class], +2 [Grand Zoot's Cookie]) Ether: 40/42(Base 5 [Mage], +29 [per level], +1 [Advanced Class], +5 [Robe of the Archmagi], +1 [Doomshroom] +1 [Doomshroom]) Gold: 382 Equipment: Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).[/color] Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits). Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory). Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Smelling Salts, Ambrosia, 4 Deadly Venoms, 4 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Rudra Bomb (100 Lightning Elemental damage to all opponents), Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 33.75 *Favors Ancient and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* ENCOURAGED+INSPIRED+HASTENED Power Bonus: +2 WP Defense: 8 Health: 69/94 (47x2) Gold: 207 Equipment: Hunter's Crossbow (WP:12/24 vs. Beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 2 Deadly Venoms, Potion, 3 Grand Potions, Phoenix Essence, 6 Phoenix Incenses, 3 Meads, 2 Nostrums, 1 Smelling Salt, 1 Titan Heart (Grants encouraged- and inspired-effects when consumed), 1 Deluxe Skeleton, 1 Remedy, Jinxy Juice, Blind Fury Party leader, please give a battle order, everyone state your actions. Edited February 27, 2014 by Scubacarrot Quote
Sandy Posted February 27, 2014 Posted February 27, 2014 "Let us finish this farce", Ellaria grumbles as she repeats her actions. The battle order remains the same. Quote
Zepher Posted February 27, 2014 Posted February 27, 2014 Boomingham also repeats his attack. "I'm with you, Elpis. Seems about time that the Nightmaster hopped on down and explained himself or else I'll be hopping on up and asking for an explanation." Quote
CMP Posted February 27, 2014 Posted February 27, 2014 "Actually, if one of ya' could spare a second and heal me, that'd be great," Atramor mumbled, gritting his teeth as he pulled the obsidian spearhead out of his shoulder. He readied his Tiger Claws again, slashing into the Goon four times from the back row. Quote
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