Waterbrick Down Posted February 27, 2014 Posted February 27, 2014 OoC: Skrall should be at full health. Skrall sheaths his bow and unstraps his crossbow before firing at the Delinquent from the back row, twice. Quote
Pandora Posted February 28, 2014 Posted February 28, 2014 "Well we've got the Goon and Delinquent covered twice over, so I'll handle the healing stuff, I guess." Nyx turns to Atramor "You know the drill, stay very, very still and cross your fingers, although these days any magical overflow will be directed at those buggers, not you, so it's not so bad." Nyx grins mischievously and readies her Healing Staff against Atramor from the back row. "You know this'll hurt you more than it hurts me. " Quote
CMP Posted February 28, 2014 Posted February 28, 2014 Atramor half-grumbles and half-sighs in resignation as Nyx prepares her healing staff. "You know this'll hurt you more than it hurts me. " "Well that's a given, it never hurts you at all." Quote
Zepher Posted February 28, 2014 Posted February 28, 2014 "Grin and bear it," Boomingham says to Atramor with a big ol' smile. "You're a strong young lad, I'm sure you can handle a whack from Mlle. Nyx." Quote
Scubacarrot Posted March 1, 2014 Author Posted March 1, 2014 Results of round 7 of Yoren's Square Survival: Atramor (chaotic) vs. Goon - Pessimism/Damage - No effect, Blinded Atramor (chaotic) vs. Goon - Damage/Hit - No effect, Blinded Skrall vs. Delinquent - Aim - Delinquent dead. Skrall vs. Delinquent Goon - Aim/Damage - No effect, Blinded Boomingham vs. Goon - Meditate/Critical Hit - Nothing happens Nyx hits Atramor with Healing Staff - Damage/Damage - Nothing happens Ellaria vs. Delinquent Goon - Shield Roots of Life - Atramor Healed by 12 + 3 + 26 = 41 Ellaria vs. Delinquent Goon - Aim - 12 damage to Goon. Somehow the heroes do not manage to finish the last enemy off. Free hits: No Free hits The Nightmaster throws a spear at Skrall, he takes 25 damage. An Obsidian Spear is added to the loot pile. The Nightmaster makes Goon Hastened. Goon suffers damage from poison. The Enemies: The Nightmaster *Immune to instant kill**At a bad angle, untargettable, doesn't get hit by area of effect* Level 100 Humanoid Health: 650/650 Defense: 40 Special: Javelin Joust: Deal a hit to ALL enemies equal to the target's SP, if the Nightmaster has allies present, he also grants one of them a positive effect Drops: Obsidian Spear, Nightmaster's Garb Passive: The Nightmaster does not deal free hits. Instead, at the end of the round, he throws a spear at the enemy party, rolling dice, that person in the battle order get hits for 50 damage ignoring defense (but taking into account row) At the end of every round, he also grants one ally one of the Hastened, Lucky and Encouraged effects. Goon LUCKY, HASTENED Level 40 Humanoid Health: 380/400 Defense: 0 Special: Vital hit: Stuns and causes the target to bleed for 5 each turn until remedied or healed to full health. Drops: Darksteel Dagger Passive: If at less than 10% Health, will flee the battle and take their loot with them. The Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 31 *Immune to Fire, Water, Lightning, Wood, Earth, Wind, Light, Darkness, Poisoned, and Doomed* *Negative Effects Last One Round* *Battle Style: Chaotic* HASTENED Power: 51 (31 + 20) Defense: 26 (4 + 6 + 4 + 12) Health: 52/61 (7 + 30 + 12 + 6 + 6*) Gold: 41 Equipment: Pheles Rod (WP: 20, user has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Rat's Hide (Suitable for anyone, SP: 4, backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire, earth, wind, light, darkness, and doomed, bodywear), Helmet of Azzurat (Suitable for anyone, SP: 4, immune to poison, headwear) Inventory: General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Desert Cloak (Suitable for anyone, immune to fire, backwear), Sylvania's Cowl (Suitable for anyone, grants Animal Talk, headwear), Pickaxe, Shovel, Agni Bomb, Ambrosia, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Gaia Bomb, 3 Grand Potions, Health Core, 3 Mulled Wines, Neutralizer, Phoenix Essence, 2 Smelling Salts, Smoke Bomb, Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies) Ellaria Arbour (Sandy) 22 years old female human Druid Level 26 1/3 *Immune to Sealing, Poisoned and Bleeding* LUCKY HASTENED Power: 41 (26+12+3) Defense: 3 Health: 42/42 (9+25+7+1) Ether: 18/38 (5+25+5+1+2) Gold: 198 Equipment: Ignis Fatuus (WP:12, fire- and lighting-elemental staff), Black Bandana (Power +3, pirate lingo; headwear), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear) Inventory: Weapons Sylvania's Crossbow (WP:8, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Tricorne (SP:3, headwear), Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear) Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song) Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies)(Borrowed) Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 6 Tonics, 6 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizer, Tiger Balm, 1 Phoenix Essences, 2 Meads, 1 Smelling Salts, 1 Nostrum, 2 Soma, Ambrosia Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, 1 Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) Level 30 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* ENCOURAGED Power: 49 (Level 29 + WP: 14 + Power Bonus: 5) Power Bonus: 5 Defense: 10 (SP: 7 + SP: 3) Health: 53/53 (Base HP: 10 + Level bonus: 39 + Class bonus: 11 + Permanent bonus: 3) Ether: 29/29 (Base Ether: 0 + Level/Class bonus: 29) Gold: 176 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)*Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) • Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song) • Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Milk, 4x Mead, x2 Nostrum, Ambrosia, x2 Smelling Salts • Bedroll Nyx (played by Pandora) 19 years old Female Human Battle Mage *Natural Respite* *Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* ENCOURAGED LUCKY Level: 30 1/4 Power: 46 (WP 15 + Lvl 30 + 1 [High Heels]) Defense: 8 ([Robe of the Archmagi + Bright Polish] 4 + 4 [Helmet of Azzurat]) Health: 41/41 (Base 5 [Mage], +29 [per level], +5 [Advanced Class], +2 [Grand Zoot's Cookie]) Ether: 40/42(Base 5 [Mage], +29 [per level], +1 [Advanced Class], +5 [Robe of the Archmagi], +1 [Doomshroom] +1 [Doomshroom]) Gold: 382 Equipment: Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).[/color] Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits). Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory). Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Smelling Salts, Ambrosia, 4 Deadly Venoms, 4 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Rudra Bomb (100 Lightning Elemental damage to all opponents), Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 33.75 *Favors Ancient and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* ENCOURAGED+INSPIRED+HASTENED Power Bonus: +2 WP Defense: 8 Health: 69/94 (47x2) Gold: 207 Equipment: Hunter's Crossbow (WP:12/24 vs. Beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 2 Deadly Venoms, Potion, 3 Grand Potions, Phoenix Essence, 6 Phoenix Incenses, 3 Meads, 2 Nostrums, 1 Smelling Salt, 1 Titan Heart (Grants encouraged- and inspired-effects when consumed), 1 Deluxe Skeleton, 1 Remedy, Jinxy Juice, Blind Fury Party leader, please give a battle order, everyone state your actions. Quote
Sandy Posted March 1, 2014 Posted March 1, 2014 Ellaria heals Skrall from the back row on both of her turns. Battle Order: Atramor Atramor Skrall Skrall Boomingham Nyx Ellaria Ellaria Quote
Pandora Posted March 1, 2014 Posted March 1, 2014 "big behind, well I've hit you many times before with this and I'm sure I will again, Ratabor. Good thing Elpis sorted you out, anyway." Nyx tries to shrug off her persistent bad luck and aims a Darkness spell at the Goon from the back row through her Standard. Quote
CMP Posted March 1, 2014 Posted March 1, 2014 "big behind, well I've hit you many times before with this and I'm sure I will again, Ratabor." "Good to hear, here I was thinkin' ya'd lost your touch, it'd be just a damn shame to not get my head bashed open every once in a while." Atramor stows the Tiger Claws, instead drawing the Pheles Rod and swinging at Goon twice from the back row. Quote
Waterbrick Down Posted March 2, 2014 Posted March 2, 2014 Skrall fired off two more shots at the Goon from the back row with his Crossbow. Quote
Scubacarrot Posted March 3, 2014 Author Posted March 3, 2014 (edited) Results of round 8 of Yoren's Square Survival: Atramor (chaotic) vs. Goon - Pessimism/Deflected Damage - Deflect! Atramor (chaotic) vs. Goon - Special Damage/Hit - Atramor stunned and bleeding. Skrall vs. Goon - Shield marking the favoured/Critical Hit - Goon dead. Where a bunch of street rats made no challenge to the party, this one put up a fight, But Skrall finally manages to finish him off. Only the Nightmaster is left now... For the first time since calling his minions to arms, he speaks up. "It seems I underestimated you, Heroes. You're stronger than any of us anticipated. Even after you conveniently ended up here, by me. No more games. Allow me to test your strength by myself." The Nightmaster, sips from some potion, jumps down, Spear in hand. It seems his goal is not to defeat the heroes... Then... what is he after? The Enemy: The Nightmaster *Immune to instant kill**Immune to negative effects and consumables* LUCKY, DOUBLE INSPIRED, DOUBLE Reinforced Level 100 Humanoid Health: 2600/2600 Defense: 160 Special: Javelin Joust: Deal a hit to ALL enemies equal to the target's SP, if the Nightmaster has allies present, he also grants one of them a positive effect. Drops: Obsidian Spear, Nightmaster's Garb Passive: Will flee in one round. The Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 31 *Immune to Fire, Water, Lightning, Wood, Earth, Wind, Light, Darkness, Poisoned, and Doomed* *Negative Effects Last One Round* *Battle Style: Chaotic* HASTENED, STUNNED, BLEEDING 5. Power: 51 (31 + 20) Defense: 26 (4 + 6 + 4 + 12) Health: 47/61 (7 + 30 + 12 + 6 + 6*) Gold: 41 Equipment: Pheles Rod (WP: 20, user has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Rat's Hide (Suitable for anyone, SP: 4, backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire, earth, wind, light, darkness, and doomed, bodywear), Helmet of Azzurat (Suitable for anyone, SP: 4, immune to poison, headwear) Inventory: General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Desert Cloak (Suitable for anyone, immune to fire, backwear), Sylvania's Cowl (Suitable for anyone, grants Animal Talk, headwear), Pickaxe, Shovel, Agni Bomb, Ambrosia, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Gaia Bomb, 3 Grand Potions, Health Core, 3 Mulled Wines, Neutralizer, Phoenix Essence, 2 Smelling Salts, Smoke Bomb, Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies) Ellaria Arbour (Sandy) 22 years old female human Druid Level 26 1/3 *Immune to Sealing, Poisoned and Bleeding* LUCKY HASTENED Power: 41 (26+12+3) Defense: 3 Health: 42/42 (9+25+7+1) Ether: 18/38 (5+25+5+1+2) Gold: 198 Equipment: Ignis Fatuus (WP:12, fire- and lighting-elemental staff), Black Bandana (Power +3, pirate lingo; headwear), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear) Inventory: Weapons Sylvania's Crossbow (WP:8, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Tricorne (SP:3, headwear), Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear) Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song) Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies)(Borrowed) Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 6 Tonics, 6 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizer, Tiger Balm, 1 Phoenix Essences, 2 Meads, 1 Smelling Salts, 1 Nostrum, 2 Soma, Ambrosia Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, 1 Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) Level 30 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* ENCOURAGED Power: 49 (Level 29 + WP: 14 + Power Bonus: 5) Power Bonus: 5 Defense: 10 (SP: 7 + SP: 3) Health: 53/53 (Base HP: 10 + Level bonus: 39 + Class bonus: 11 + Permanent bonus: 3) Ether: 29/29 (Base Ether: 0 + Level/Class bonus: 29) Gold: 176 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)*Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) • Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song) • Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Milk, 4x Mead, x2 Nostrum, Ambrosia, x2 Smelling Salts • Bedroll Nyx (played by Pandora) 19 years old Female Human Battle Mage *Natural Respite* *Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* ENCOURAGED LUCKY Level: 30 1/4 Power: 46 (WP 15 + Lvl 30 + 1 [High Heels]) Defense: 8 ([Robe of the Archmagi + Bright Polish] 4 + 4 [Helmet of Azzurat]) Health: 41/41 (Base 5 [Mage], +29 [per level], +5 [Advanced Class], +2 [Grand Zoot's Cookie]) Ether: 40/42(Base 5 [Mage], +29 [per level], +1 [Advanced Class], +5 [Robe of the Archmagi], +1 [Doomshroom] +1 [Doomshroom]) Gold: 382 Equipment: Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).[/color] Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits). Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory). Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Smelling Salts, Ambrosia, 4 Deadly Venoms, 4 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Rudra Bomb (100 Lightning Elemental damage to all opponents), Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 33.75 *Favors Ancient and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* ENCOURAGED+INSPIRED+HASTENED Power Bonus: +2 WP Defense: 8 Health: 69/94 (47x2) Gold: 207 Equipment: Hunter's Crossbow (WP:12/24 vs. Beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 2 Deadly Venoms, Potion, 3 Grand Potions, Phoenix Essence, 6 Phoenix Incenses, 3 Meads, 2 Nostrums, 1 Smelling Salt, 1 Titan Heart (Grants encouraged- and inspired-effects when consumed), 1 Deluxe Skeleton, 1 Remedy, Jinxy Juice, Blind Fury Party leader, please give a battle order, everyone state your actions. Edited March 3, 2014 by Scubacarrot Quote
Waterbrick Down Posted March 3, 2014 Posted March 3, 2014 "Ya know, talkin' in riddles and subtleties like that, ain't gonna get any one to ever take ya seriously chap. So why don't we cut the flimflam and go about to killin' each other like civilized folk." So saying Skrall unloaded two bolts on the Nightmaster from the back row. Quote
Sandy Posted March 3, 2014 Posted March 3, 2014 OoC: Aren't you overdoing the "unbeatable enemy"-concept a little, Scuba? "There's nothing we can do. Skrall, give the coward a parting gift from us, will you?" Ellaria says, focusing on healing Skrall twice from the back row. Battle Order: Skrall Skrall Atramor Atramor Boomingham Nyx Ellaria Ellaria Quote
Waterbrick Down Posted March 3, 2014 Posted March 3, 2014 (edited) Battle Order: Skrall Skrall Atramor Atramor Boomingham Nyx Ellaria Ellaria "Let Atramor take him first Ellaria, he just might cleave that guy in two before I give him a few bolts of steel." Edited March 3, 2014 by Waterbrick Down Quote
CMP Posted March 3, 2014 Posted March 3, 2014 "How do you get from 'testin' your strength' to 'runnin' off like a cornered rat'?" Atramor shook off the stunned effect, pulling the General's Dagger from his boot and stabbing the Nightmaster from the back row. Quote
Waterbrick Down Posted March 3, 2014 Posted March 3, 2014 "Actually Ellaria, wouldn't it be best to heal Atramor and unstun the chap so he can cleave the bugger in half?" Quote
Zepher Posted March 3, 2014 Posted March 3, 2014 "A coward. Sadly not surprising. Let's see what damage we can do to the bastard." Boomingham charges forward from the front row. "You disgust me, Nightmaster. My foes can tell you - running from Lord Lawrence Boomingham is futile. I am the scourge of those like you." Quote
Scubacarrot Posted March 4, 2014 Author Posted March 4, 2014 (edited) I fixed Ellaria's Ether, Roots of Life costs 1 ether every time it is used. Results of round 9 of Yoren's Square Survival: Skrall vs. Nightmaster - Aim/Critical Hit - 12 + 2 x 2 x 2 x 3 = 168 - 160 = 8 Skrall vs. Nightmaster - Damage/Damage - Skrall takes 100/2-8 = 42 damage Atramor recovers from stunned. Atramor (chaotic) vs. Nightmaster - Pessimism/Pessimism - Nightmaster is immune to negative effects, nothing happens Boomingham vs. Nightmaster - Meditate/Damage - No deflect, 100-10, Boomingham is knocked out. Nyx vs. Nightmaster - Greater Spell - 15 x 3 + 31 x2 x2 = 304 - 160 = 144 Ellaria heals Skrall - Shield Roots of Life/Heal - Skrall healed, Boomingham revived. Ellaria heals SKrall - Special Damage/Greater Heal - Skrall Healed The party fights valiantly, but do not manage to kill the Nightmaster. "A coward? That's rich coming from the warriors that strike true against streetrats armed with scrapmetal. You caused a bloodbath here, heroes. But don't fear, Strivvi won't care about the people of Yoren's Square. We'll see each other soon, I'm sure." With that, the Nightmaster throws a smokebomb, after the smoke clears, he is gone, and it is clear the party is victorious! Atramor, Ellaria, Boomingham and Nyx gain experience, Skrall gains triple experience due to his medal. Skrall gains health through natural respite. The party's positive effects fade. It seems like the party has got some loot to worry about, especially since none of the enemies except the Nightmaster managed to flee. Loot: Obsidian Spear (WP: 9, brittle, black glass spear that has a 50% chance of breaking upon thrown, retrievable) x7 Knife (WP: 5, a simple, metal, dagger style weapon) x5 Cutlass (WP: 6, slightly rusty, but servicable sword) x2 Hair of the Dog (3 swigs, each swig grants doubled health and power for one battle, can be used multiple times, but not in combination with mead and mulled wine, and not outside of battle) 60 gold Spear (WP: 4, a wooden spear, completely unremarkable polearm) x2 Darksteel Dagger (WP: 12, deals Blinded Effect, high quality Strivvian darksteel dagger, perhaps purchased, probably pinched) Mead Nostrum Handaxe (WP: 5, good for chopping) Phoenix Essence Deadly Venom Tonic Silver Anvil Voucher (A voucher written in Strivvian in big curly letters that looks like it´s good for something) The Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 31.25 *Immune to Fire, Water, Lightning, Wood, Earth, Wind, Light, Darkness, Poisoned, and Doomed* *Negative Effects Last One Round* *Battle Style: Chaotic* Power: 51 (31 + 20) Defense: 26 (4 + 6 + 4 + 12) Health: 42/61 (7 + 30 + 12 + 6 + 6*) Gold: 41 Equipment: Pheles Rod (WP: 20, user has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Rat's Hide (Suitable for anyone, SP: 4, backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire, earth, wind, light, darkness, and doomed, bodywear), Helmet of Azzurat (Suitable for anyone, SP: 4, immune to poison, headwear) Inventory: General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Desert Cloak (Suitable for anyone, immune to fire, backwear), Sylvania's Cowl (Suitable for anyone, grants Animal Talk, headwear), Pickaxe, Shovel, Agni Bomb, Ambrosia, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Gaia Bomb, 3 Grand Potions, Health Core, 3 Mulled Wines, Neutralizer, Phoenix Essence, 2 Smelling Salts, Smoke Bomb, Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies) Ellaria Arbour (Sandy) 22 years old female human Druid Level 26 2/3 *Immune to Sealing, Poisoned and Bleeding* Power: 41 (26+12+3) Defense: 3 Health: 42/42 (9+25+7+1) Ether: 12/38 (5+25+5+1+2) Gold: 198 Equipment: Ignis Fatuus (WP:12, fire- and lighting-elemental staff), Black Bandana (Power +3, pirate lingo; headwear), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear) Inventory: Weapons Sylvania's Crossbow (WP:8, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Tricorne (SP:3, headwear), Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear) Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song) Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies)(Borrowed) Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 6 Tonics, 6 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizer, Tiger Balm, 1 Phoenix Essences, 2 Meads, 1 Smelling Salts, 1 Nostrum, 2 Soma, Ambrosia Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, 1 Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) Level 30.25 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* Power: 49 (Level 29 + WP: 14 + Power Bonus: 5) Power Bonus: 5 Defense: 10 (SP: 7 + SP: 3) Health: 1/53 (Base HP: 10 + Level bonus: 39 + Class bonus: 11 + Permanent bonus: 3) Ether: 29/29 (Base Ether: 0 + Level/Class bonus: 29) Gold: 176 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)*Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) • Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song) • Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Milk, 4x Mead, x2 Nostrum, Ambrosia, x2 Smelling Salts • Bedroll Nyx (played by Pandora) 19 years old Female Human Battle Mage *Natural Respite* *Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* Level: 30.5 Power: 46 (WP 15 + Lvl 30 + 1 [High Heels]) Defense: 8 ([Robe of the Archmagi + Bright Polish] 4 + 4 [Helmet of Azzurat]) Health: 41/41 (Base 5 [Mage], +29 [per level], +5 [Advanced Class], +2 [Grand Zoot's Cookie]) Ether: 39/42(Base 5 [Mage], +29 [per level], +1 [Advanced Class], +5 [Robe of the Archmagi], +1 [Doomshroom] +1 [Doomshroom]) Gold: 382 Equipment: Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).[/color] Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits). Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory). Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Smelling Salts, Ambrosia, 4 Deadly Venoms, 4 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Rudra Bomb (100 Lightning Elemental damage to all opponents), Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 34.5 *Favors Ancient and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* Power Bonus: +2 WP Defense: 8 Health: 48/48 Gold: 207 Equipment: Hunter's Crossbow (WP:12/24 vs. Beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 2 Deadly Venoms, Potion, 3 Grand Potions, Phoenix Essence, 6 Phoenix Incenses, 2 Meads, 2 Nostrums, 1 Smelling Salt, 1 Titan Heart (Grants encouraged- and inspired-effects when consumed), 1 Deluxe Skeleton, 1 Remedy, Blind Fury Edited March 4, 2014 by Scubacarrot Quote
Sandy Posted March 4, 2014 Posted March 4, 2014 OoC: Sorry for the crappy battle order, but the chances to defeat the bastard were near zero, anyway. Ellaria stomps her foot in frustration. "Ooh! Can you believe the audacity of that man?! He sent all these men and women to their deaths, then fled like a coward, blaming us for his own actions? I don't understand how anyone would follow such a... a... poophead!" She breathes deeply a few times, then focuses on the pile of loot. "Alright, does anyone want dips on anything? We should sell the spears the first chance we get and split the gold." Quote
Waterbrick Down Posted March 4, 2014 Posted March 4, 2014 (edited) OoC: Skrall should be down a Mead and a Jinxy Juice. "Doesn't look like most of these weapons are worth more than the metal they're made of, I'd suggest sellin' most of 'em at the first forge we find. I wouldn't mind a Mead if no one else is partial to it." Edited March 4, 2014 by Waterbrick Down Quote
Zepher Posted March 4, 2014 Posted March 4, 2014 "I'm always partial to mead." Boomingham spits some blood at the ground as he gives the Ogre a dirty look. "And Ellaria, he didn't send them blindly to their deaths. They went willingly. Our were-friend made a break for it. Not that it excuses the 'Nightmaster'. Figure he's Wolfgang? Sure strikes me as one. Cowards. As far as the loot goes, I don't care much one way or another. Might want to give the Phoenix Essence to someone who doesn't have one, make us a bit safer, but the Ogre's right, sell the weapons as quickly as possible. I never say no to gold." Quote
Pandora Posted March 4, 2014 Posted March 4, 2014 OoC: Sandy, the battle order was fine - everyone came out alive. Nyx growls slightly, scuffing her feet in the slowly expanding pools of blood distractedly. "Well, he's just a hypocrite. He was the one who incited those people to attack us." Nyx nods happily to the pile of bodies. "It annoys me when someone says something so idiotic and then just runs away before you can point out what a fool they are. He was the one hiding behind them like a child behind its mother's skirt, I agree with you Elpis. But don't worry, hopefully we'll still have a chance to see what his insides look like when we gut him like a fish. Speaking of which, I like the look of that dagger. I can use it, and I can maybe be useful with it, if I ever manage a damn Shield that is. I wouldn't say no to a drink either, but I don't mind if the big guy gets the Mead. I guess whoever hit me with the Nostrum should maybe get that, but it's your call." "And seriously, 'poophead'?? We're going to have help expand your vocabulary sweetie. Clearly you haven't been hanging out in the right bars. " Quote
Sandy Posted March 4, 2014 Posted March 4, 2014 "And seriously, 'poophead'?? We're going to have help expand your vocabulary sweetie. Clearly you haven't been hanging out in the right bars. " Ellaria blushes. "I haven't really been hanging out in any bars, save for Scheherazade's Saloon... I've always thought cursing was unbecoming of clerics, I guess." Ellaria then downs a Grand Tonic to replenish her ether and then leads the party up the stairs. Loot division: Atramor - Nostrum, 12 gold Boomingham - Hair of the Dog, Deadly Venom, 12 gold Ellaria - Obsidian Spear x7, Knife x5, Cutlass x2, Spear x2, Handaxe (all to be sold later), Phoenix Essence, Silver Anvil Voucher, 12 gold Nyx - Tonic, Darksteel Dagger, 12 gold Skrall - Mead, 12 gold Quote
CMP Posted March 4, 2014 Posted March 4, 2014 (edited) "Cursin' is unbecomin' of clerics? No wonder I was such garbage at healin'." Atramor pocketed the Nostrum and gold, following the party. "No sense in feelin' bad about these idiots. They chose to run up to us and die, we hardly hid the fact that we're armed and prone to beatin' the crap outta people when provoked." Edited March 4, 2014 by CallMePie Quote
Pandora Posted March 4, 2014 Posted March 4, 2014 Ellaria blushes. "I haven't really been hanging out in any bars, save for Scheherazade's Saloon" "See, that's where you've been going wrong. I think all of us can aid you in that, ahem, education." Nyx grins at Ellaria, pockets the loot and follows up the stairs. Quote
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