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Posted (edited)

Claire fires her Handcannon furiously at Dodekka, from the back row. "Scum, when I'm done with you today, they'll have to glue to back together...in HELL!"

GLtza6m.png

"I am doing the right thing here... When I'm inished with you, I'll strap you to the chair and start experimenting on you! You'll make a fine replacement for Lynne!"

Round Six of the Primordial Pummel!

>Arthur VS Dodekka (back): Critical Hit Hit (17+31=48x2=96/2=48=8=40 damage)

>Grimwald VS Dodekka (back): Damage Critical Hit (6x2=12+14=26x4=104-8=96 damage)

>Arthur VS Dodekka (back): Special Damage Critical Hit (20x2=40+31=71x2=142-8=134 damage)

>Erdathcath VS Dodekka (back): Damage Aim Hit Critical Hit (15x2=30+21=51x4=204-8=196 damage, 23 gold Overkill)

>Trian VS Grimwald (back): 5 HP healed

>Pont VS Arthur (back): 30/2=15 -20 =0 damage

The party unleashes a relentless barrage against Dodekka. He nearly flattens the heroes, but Arthur's lucky shot with the Sword of the Vampir triggers his mindless mimicry. Grimwald and Arthur launch a flurry of attacks that leave Dodekka weakened, Claire finishing him off with a savage cannonball through the body. It pierces through his armor, pulling out some of his smoky intestines in the process.

LfyTB1p.png "NO!"

Primordial Devil Trian, Level 50 Mechanical Human

HP: 587/600

SP: 6

Immune to Sealing and Sleep!

Specials:

Battle Frenzy: In a delirious frenzy, Trian hits all heroes for damage equal to their level, disregarding SP.

Calculated Risk: Trian puts all of his effort into one attack, halving his current HP but instantly knocking out the hero who rolled Special Damage.

Specials alternate.

Passive Specials:

Mimicry: If hit with a weapon with a passive trait, that trait is added into Trian's list of passive specials for the rest of the battle, which are activated on rolls of damage and free hits.

Healing: Heals 5 HP on rolls of Damage.

Drops:

Smelling Salts x2

ifanVxe.png "Ohhh..."

Primordial Devil Pont, Level 30 Mechanical Humanoid

HP: 261/300

SP: 6

Immune to Jinxing and Fragile!

Specials:

Hand To Hand: Pont delivers a swift punch to the gut to the hero who rolled Special Damage, dealing 40 damage and making them dequip their artifacts.

Battle Cry: With a roar, Pont makes all Devils Counterstrike for 1 round.

Specials alternate.

Passive Specials:

Mimicry: If hit with a weapon with a passive trait, that trait is added into Pont's list of passive specials for the rest of the battle, which are activated on rolls of damage and free hits.

Drops:

60 gold

The Party:

13420418593_2f10c929e7_o.jpg

Arthur Justus Regulus VII, a Hero Who Is Actually Worth Something (played by Flipz), Level 32 Skirmisher, 22-year-old male Human *Immune to Fragile and all Poisons* *Only Receives One Negative Effect At A Time* [ Currently in: Six Thousand Feet Under] *Party Leader!* *Hastened!*

Power: 42 (31 + WP:11)

Health: 42/54 (Basic Health: 5 + Level Bonus: 30 + Class Boost: 15 + Permanent Boost: 4*)

Ether: 36/36 (Basic Ether: 5 + Level Bonus: 30)

Defense: 20 (Arm Shield: 14 + Duke's Coat-of-Arms: 5 + Unicorn Helmet: 1)

Gold: 233 (Owed 128 gold by Boomingham)

Equipment: Gladiator Trident (WP: 11, Spear, causes bleeding effect), Arm Shield (SP:14), Duke's Coat-of-Arms (Protects against Fragile and all Poisons, SP; 5, suitable for knights, dragoons, skirmishers and regulators; bodywear), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors; headwear), Zap-Tap Badge (Artefact, Accessory. Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level.), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent

Inventory:

Weapons: Zoot's Rebel (WP:20 broomstick, suitable to Arthur only), Sir Roderick's Sword (WP:12, Longsword), Sword of the Vampir (WP:17, user is Jinxed), Duplovian Swift Halberd (WP:3, stuns on successful hits, Hollow [Ambrosia] halberd),Spider Leg (WP:8, doubled against flying enemies; spear), Dauntlet Index (Spear, WP: 8, WP dobuled against humanoids)

(Unsuitable weapons: Ammit (Greatsword, WP 6, gains 5 Ether for each kill),

Artifacts: Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing), Shackles of War (Accessory, Prevents anyone from fleeing battles), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves (Handwear, wearable by everybody. Prevents enemies from ever stealing gold from you.), Minoid Card Key, Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent

(Unsuitable Artifacts: Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors) (sent to Isaac Shawe) )

Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth),

Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass

Scrolls: All Lent!

Consumables:

*Healing: Potion, Tonic, Grand Tonic , Ether Core, Remedy x6, Elixir x4, Sushi x3

*Status: Nostrum x2, Hurricane, Mead x2, Ambrosia x2, Dragon Scale, Jinxy Juice, Blind Fury, Love Potion

*Venoms: Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round)

*Permanent Improvement: Bright Polish x2, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.),

*Bombs: Smoke Bomb x5, 3 Bones, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.),

*Currency: Scrap Metal x2, Silver Ore x2

Bookmark is hitching a ride.

7658311678_af277ff22a_t.jpg

Claire, 23 Year Old Northern Human *Immersed!* *Electrified 8!*

Level 21.66 Druid

Power: 36

Health: 11/35

Ether: 15/24

Gold: 805

Equipped: Tritech Handcannon (WP:15, Fire-elemental), Satchel of Awesomeness (Permanent Lucky-effect; bodywear), Overkill Gloves, Mage's muffler (protects from sealing)

Inventory: Longbow (WP:7), Helmet (+1 max. health), 6 Potions, 3 Grand Potions, 6 Mead, 2 Smelling Salts, 15 Venoms, 3 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Bone, Skeleton Decoy, Bedroll, Shovel, Pickaxe, Telescope, Saber teeth, Scroll of Weakening, Snake Eye Charm (protects from petrified), , Jinxy Juice, Grand Tonic x2, Love Potion, Blind Fury, Grating Stone, Jinxy Juice, Mythril Shard, Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Confusion, Healing Staff (WP: 5), Silver Ore, Amulet of Optimism (Adds the confused-effect to all attacks; suitable to Erdathcath only; accessory), Elixir, Emergency Essence, Qlice (WP: 8, permanent Poison 4, Club), Agni Bomb

8605602704_4e09abb709_t.jpg

Cliff, 42 Year Old Ogre *Immersed!* *Electrified 8!*

Level: 14.5

Power: 23 (14 + 8 + permanent boost of 1)

SP: 0

Health: 11/22

Ether: 10/18

Gold: 271

Equipment: Knotted Broom (WP: 6), Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.),

Inventory: Shovel, Pickaxe, Scroll of Frailty, Scroll of Sleep, Mead, Remedy x3, Potion x2, Bone x2, Grand Potion, Bunch of Cherries (10/10 cherries that each restore 1 ether when eaten), Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, Ice Bomb, Root beer (Restores 10 health, or can be used as a bomb against Undead enemies for 20 damage (Does not affect non-Undead enemies)), Ambrosia, Scroll of Blindness, Scroll of Confusion, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Poisoned 10 effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Healing Staff (WP: 5), Smoke Bomb, Plague Venom, Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Tricorne (suitable for anyone, SP: 3, headwear), Grand Tonic x2, Pugilist's Gloves (+2 power/immune to Weakened), Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round), Splinter Broom (WP: 8, defies SP), Opal, Amethyst, Diamond, Nostrum

5kv3dx9.png "F-FATAL E...RROR..."

Minoid, Level 20 Drilling Automaton *Knocked Out!*

HP: 0/32

Power: 33

SP: 2

Equipment: Minoid Drill Arm (WP: 13), Iron Shell (SP: 2), Scanning Eye (Allows the Minoid to analyze most foes before battle. If in battle, it can spend a turn to analyze the fight)

Inventory: Remedy x2, Hollow Blade Dagger (WP:6, dagger, hollow-blade [Phoenix Essence]), Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle)

Edited by Endgame
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Posted

OOC: Hate to say this because it means it's likely Dodekka won't be dead, but...Erdathcath should have gotten 4 rolls, meaning she could have rolled a SHIELD, raising Minoid and Lynne.

Posted

OOC: Battle Frenzy still takes row into effect, yes?

"All right, we're in a holding pattern now. Claire, Healing Staff me until we get everyone raised up--including Lynne. Grimwald, Healing Staff yourself. If you've been healed already, turn that Healing Staff against Pont. I'll Remedy you next Round, assuming Claire hasn't handled it already."

Arthur swings his Sword of the Vampir at Trian from the Front Row. He then uses a Remedy on Erdathcath unless she's already free of negative effects, in which case he retrieves Zoot's Rebel.

Battle Order: and summary of suggested actions

>Arthur (Sword of the Vampir) VS Trian (front):

>Claire (Healing Staff) VS Arthur (back):

>Arthur uses Remedy on Claire (back):

>Grimwald (Healing Staff) VS self (back): OR >Grimwald (Healing Staff) VS Pont (back):

(if raised) >Minoid (Quick Bow) VS Pont (back):

OOC: If Erdy fails to roll Roots this Round, could we please autoroll with the following actions?

Autoroll B.O. and actions:

IF Trian has not gotten off a Battle Frenzy: >Arthur (Sword of the Vampir) VS Trian (front): OTHERWISE: >Arthur (Sword of the Vampir) does nothing (back):

IF Grimwald still Electrified: >Arthur uses Remedy on Grimwald (back): OTHERWISE IF Trian has not gotten off a Battle Frenzy: >Arthur (Sword of the Vampir) VS Trian (front): OTHERWISE: >Arthur (Sword of the Vampir) does nothing (back):

>Claire (Healing Staff) VS Arthur (back):

IF Grimwald has >20 HP: >Grimwald (Healing Staff) VS Pont (back): OTHERWISE: >Grimwald (Healing Staff) VS self (back):

(if raised) >Minoid (Quick Bow) VS Pont (back):

Posted

"Dodekka, what did I tell you? Of course, with that massive cannon-ball sized hole in your chest, they may just need a bit more than glue to fix you...." Claire uses the Healing staff on Arthur (back row) "Come on roots of life, don't fail me now, we need to bring Lynne back to life!"

Posted

QM Note: Yes, Battle Frenzy does not defy row. In all likelihood, I will be unable to roll another round tonight, so:

Round Seven of the Primordial Pummel!

>Arthur VS Trian (front): Critical Hit Critical Hit (17x2=34+31=65-8=57 damage)

>Claire VS Arthur (back): Damage Damage Damage Shield: Roots Of Life (15+21=36 HP healed to all)

>Arthur does nothing

>Grimwald VS Pont (back): Hit (5+14=19 HP healed)

>Minoid VS Pont (back): Critical Hit (6x2=12+20=32x2=64 damage)

>Pont VS Arthur (back): 30/2=15 -20 =0 damage

Claire finally manages to trigger the Roots of Life. They slither in through the cracks in the basement, healing each and every wound with a mere touch. Minoid and and Lynne stagger up, back in action. Lynne, however, seemed unable to fight, merely watch and hope.

5kv3dx9.png

"STATEMENT: I owe you thanks, Erdathcath."

eVwFhDF.png

"I'm... alive...? Where... am I?"

LfyTB1p.png "NOnonnononononononono..."

Primordial Devil Trian, Level 50 Mechanical Human *Jinxed!*

HP: 530/600

SP: 6

Immune to Sealing and Sleep!

Specials:

Battle Frenzy: In a delirious frenzy, Trian hits all heroes for damage equal to their level, disregarding SP.

Calculated Risk: Trian puts all of his effort into one attack, halving his current HP but instantly knocking out the hero who rolled Special Damage.

Specials alternate.

Passive Specials:

Mimicry: If hit with a weapon with a passive trait, that trait is added into Trian's list of passive specials for the rest of the battle, which are activated on rolls of damage and free hits.

Healing: Heals 5 HP on rolls of Damage.

Jinxed: Trian is Jinxed.

Drops:

Smelling Salts x2

ifanVxe.png "This can't be happening..."

Primordial Devil Pont, Level 30 Mechanical Humanoid *Hastened!*

HP: 216/300

SP: 6

Immune to Jinxing and Fragile!

Specials:

Hand To Hand: Pont delivers a swift punch to the gut to the hero who rolled Special Damage, dealing 40 damage and making them dequip their artifacts.

Battle Cry: With a roar, Pont makes all Devils Counterstrike for 1 round.

Specials alternate.

Passive Specials:

Mimicry: If hit with a weapon with a passive trait, that trait is added into Pont's list of passive specials for the rest of the battle, which are activated on rolls of damage and free hits.

Healing: Heals 5 HP on rolls of damage.

Hastened: Pont is hastened.

Drops:

60 gold

The Party:

13420418593_2f10c929e7_o.jpg

Arthur Justus Regulus VII, a Hero Who Is Actually Worth Something (played by Flipz), Level 32 Skirmisher, 22-year-old male Human *Immune to Fragile and all Poisons* *Only Receives One Negative Effect At A Time* [ Currently in: Six Thousand Feet Under] *Party Leader!* *Hastened!*

Power: 42 (31 + WP:11)

Health: 54/54 (Basic Health: 5 + Level Bonus: 30 + Class Boost: 15 + Permanent Boost: 4*)

Ether: 36/36 (Basic Ether: 5 + Level Bonus: 30)

Defense: 20 (Arm Shield: 14 + Duke's Coat-of-Arms: 5 + Unicorn Helmet: 1)

Gold: 233 (Owed 128 gold by Boomingham)

Equipment: Gladiator Trident (WP: 11, Spear, causes bleeding effect), Arm Shield (SP:14), Duke's Coat-of-Arms (Protects against Fragile and all Poisons, SP; 5, suitable for knights, dragoons, skirmishers and regulators; bodywear), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors; headwear), Zap-Tap Badge (Artefact, Accessory. Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level.), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent

Inventory:

Weapons: Zoot's Rebel (WP:20 broomstick, suitable to Arthur only), Sir Roderick's Sword (WP:12, Longsword), Sword of the Vampir (WP:17, user is Jinxed), Duplovian Swift Halberd (WP:3, stuns on successful hits, Hollow [Ambrosia] halberd),Spider Leg (WP:8, doubled against flying enemies; spear), Dauntlet Index (Spear, WP: 8, WP dobuled against humanoids)

(Unsuitable weapons: Ammit (Greatsword, WP 6, gains 5 Ether for each kill),

Artifacts: Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing), Shackles of War (Accessory, Prevents anyone from fleeing battles), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves (Handwear, wearable by everybody. Prevents enemies from ever stealing gold from you.), Minoid Card Key, Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent

(Unsuitable Artifacts: Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors) (sent to Isaac Shawe) )

Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth),

Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass

Scrolls: All Lent!

Consumables:

*Healing: Potion, Tonic, Grand Tonic , Ether Core, Remedy x6, Elixir x4, Sushi x3

*Status: Nostrum x2, Hurricane, Mead x2, Ambrosia x2, Dragon Scale, Jinxy Juice, Blind Fury, Love Potion

*Venoms: Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round)

*Permanent Improvement: Bright Polish x2, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.),

*Bombs: Smoke Bomb x5, 3 Bones, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.),

*Currency: Scrap Metal x2, Silver Ore x2

Bookmark is hitching a ride.

7658311678_af277ff22a_t.jpg

Claire, 23 Year Old Northern Human *Immersed!*

Level 21.66 Druid

Power: 36

Health: 35/35

Ether: 14/24

Gold: 805

Equipped: Tritech Handcannon (WP:15, Fire-elemental), Satchel of Awesomeness (Permanent Lucky-effect; bodywear), Overkill Gloves, Mage's muffler (protects from sealing)

Inventory: Longbow (WP:7), Helmet (+1 max. health), 6 Potions, 3 Grand Potions, 6 Mead, 2 Smelling Salts, 15 Venoms, 3 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Bone, Skeleton Decoy, Bedroll, Shovel, Pickaxe, Telescope, Saber teeth, Scroll of Weakening, Snake Eye Charm (protects from petrified), , Jinxy Juice, Grand Tonic x2, Love Potion, Blind Fury, Grating Stone, Jinxy Juice, Mythril Shard, Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Confusion, Healing Staff (WP: 5), Silver Ore, Amulet of Optimism (Adds the confused-effect to all attacks; suitable to Erdathcath only; accessory), Elixir, Emergency Essence, Qlice (WP: 8, permanent Poison 4, Club), Agni Bomb

8605602704_4e09abb709_t.jpg

Cliff, 42 Year Old Ogre *Immersed!*

Level: 14.5

Power: 23 (14 + 8 + permanent boost of 1)

SP: 0

Health: 22/22

Ether: 10/18

Gold: 271

Equipment: Knotted Broom (WP: 6), Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.),

Inventory: Shovel, Pickaxe, Scroll of Frailty, Scroll of Sleep, Mead, Remedy x3, Potion x2, Bone x2, Grand Potion, Bunch of Cherries (10/10 cherries that each restore 1 ether when eaten), Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, Ice Bomb, Root beer (Restores 10 health, or can be used as a bomb against Undead enemies for 20 damage (Does not affect non-Undead enemies)), Ambrosia, Scroll of Blindness, Scroll of Confusion, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Poisoned 10 effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Healing Staff (WP: 5), Smoke Bomb, Plague Venom, Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Tricorne (suitable for anyone, SP: 3, headwear), Grand Tonic x2, Pugilist's Gloves (+2 power/immune to Weakened), Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round), Splinter Broom (WP: 8, defies SP), Opal, Amethyst, Diamond, Nostrum

5kv3dx9.png "Back to battle."

Minoid, Level 20 Drilling Automaton

HP: 32/32

Power: 33

SP: 2

Equipment: Minoid Drill Arm (WP: 13), Iron Shell (SP: 2), Scanning Eye (Allows the Minoid to analyze most foes before battle. If in battle, it can spend a turn to analyze the fight)

Inventory: Remedy x2, Hollow Blade Dagger (WP:6, dagger, hollow-blade [Phoenix Essence]), Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle)

Posted

Arthur retrieves Zoot's Rebel and then throws it at Trian from the Back Row unless Battle Frenzy has been rolled, in which case he does nothing.

Minoid fires the Quick Bow at Trian from the Back Row unless Battle Frenzy has been rolled, in which case it fires the bow at Pont from the Back Row.

"Grimwald, care to Frail Trian? If you're successful, go ahead and Poison Claire's handcannon."

Battle Order:

>Grimwald uses Scroll of Frailty on Trian (back):

>Grimwald uses Scroll of Frailty on Trian (back): OR >Grimwald uses Scroll of Poisoning on Tritech Handcannon (back):

>Claire (Tritech Handcannon) VS Trian (back):

>Arthur retrieves Zoot's Rebel

>Arthur (Zoot's Rebel) VS Trian (back): OR >Arthur does nothing (back):

>Minoid (Quick Bow) VS Trian (back): OR >Minoid (Quick Bow) VS Pont (back):

Posted

"I'm sick of scrolls... I want a new weapon, a heavy weapon..... I also have strange craving for sandwiches."

Cliffwald tries to frail Trian. If successful, he tries to posion Clairdathcath's handcannon. If not, he tries the first one again.

Posted

Arthur looks to his Gnommish companion with concern. "Fight it, Grimwald...now's not the time to lose focus, not when we're so close..." ...to escaping and curing both of you...!

Posted (edited)

QM Note: Back to the regularly scheduled programming!

Round Eight of the Primordial Pummel!

>Grimwald casts Frailty on Trian (back): Success!

>Grimwald uses Scroll of Poisoning on Tritech Handcannon (back): Success!

>Claire VS Trian (back): Special Damage Damage Damage Critical Hit (15x2=30+21=51x4=204-6=198 damage)

>Arthur retrieves Zoot's Rebel

>Arthur VS Trian (back): Miss Critical Hit (20x2=40+31=71x2=142-6=136 damage)

>Minoid VS Trian (back): Critical Hit Critical Hit (6x2=12+20=32x4=128-6=122 damage)

>Trian VS grimwald (back): 5 HP healed, Poison 10 inflicted.

>Pont VS Claire (back): 5 HP healed

Trian recieves a thorough pummeling.

LfyTB1p.png "Auuughgggghgg..."

Primordial Devil Trian, Level 50 Mechanical Human *Jinxed!*

HP: 54/600

SP: 6

Immune to Sealing and Sleep!

Specials:

Battle Frenzy: In a delirious frenzy, Trian hits all heroes for damage equal to their level, disregarding SP.

Calculated Risk: Trian puts all of his effort into one attack, halving his current HP but instantly knocking out the hero who rolled Special Damage.

Specials alternate.

Passive Specials:

Mimicry: If hit with a weapon with a passive trait, that trait is added into Trian's list of passive specials for the rest of the battle, which are activated on rolls of damage and free hits.

Hastened: Trian is Hastened.

Toxic: Trian deals Poison 10.

Healing: Heals 5 HP on rolls of Damage.

Jinxed: Trian is Jinxed.

Drops:

Smelling Salts x2

ifanVxe.png "Die already...!"

Primordial Devil Pont, Level 30 Mechanical Humanoid *Hastened!*

HP: 216/300

SP: 6

Immune to Jinxing and Fragile!

Specials:

Hand To Hand: Pont delivers a swift punch to the gut to the hero who rolled Special Damage, dealing 40 damage and making them dequip their artifacts.

Battle Cry: With a roar, Pont makes all Devils Counterstrike for 1 round.

Specials alternate.

Passive Specials:

Mimicry: If hit with a weapon with a passive trait, that trait is added into Pont's list of passive specials for the rest of the battle, which are activated on rolls of damage and free hits.

Healing: Heals 5 HP on rolls of damage.

Hastened: Pont is hastened.

Drops:

60 gold

The Party:

13420418593_2f10c929e7_o.jpg

Arthur Justus Regulus VII, a Hero Who Is Actually Worth Something (played by Flipz), Level 32 Skirmisher, 22-year-old male Human *Immune to Fragile and all Poisons* *Only Receives One Negative Effect At A Time* [ Currently in: Six Thousand Feet Under] *Party Leader!* *Hastened!*

Power: 42 (31 + WP:11)

Health: 54/54 (Basic Health: 5 + Level Bonus: 30 + Class Boost: 15 + Permanent Boost: 4*)

Ether: 36/36 (Basic Ether: 5 + Level Bonus: 30)

Defense: 20 (Arm Shield: 14 + Duke's Coat-of-Arms: 5 + Unicorn Helmet: 1)

Gold: 233 (Owed 128 gold by Boomingham)

Equipment: Gladiator Trident (WP: 11, Spear, causes bleeding effect), Arm Shield (SP:14), Duke's Coat-of-Arms (Protects against Fragile and all Poisons, SP; 5, suitable for knights, dragoons, skirmishers and regulators; bodywear), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors; headwear), Zap-Tap Badge (Artefact, Accessory. Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level.), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent

Inventory:

Weapons: Zoot's Rebel (WP:20 broomstick, suitable to Arthur only), Sir Roderick's Sword (WP:12, Longsword), Sword of the Vampir (WP:17, user is Jinxed), Duplovian Swift Halberd (WP:3, stuns on successful hits, Hollow [Ambrosia] halberd),Spider Leg (WP:8, doubled against flying enemies; spear), Dauntlet Index (Spear, WP: 8, WP dobuled against humanoids)

(Unsuitable weapons: Ammit (Greatsword, WP 6, gains 5 Ether for each kill),

Artifacts: Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing), Shackles of War (Accessory, Prevents anyone from fleeing battles), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves (Handwear, wearable by everybody. Prevents enemies from ever stealing gold from you.), Minoid Card Key, Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent

(Unsuitable Artifacts: Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors) (sent to Isaac Shawe) )

Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth),

Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass

Scrolls: All Lent!

Consumables:

*Healing: Potion, Tonic, Grand Tonic , Ether Core, Remedy x6, Elixir x4, Sushi x3

*Status: Nostrum x2, Hurricane, Mead x2, Ambrosia x2, Dragon Scale, Jinxy Juice, Blind Fury, Love Potion

*Venoms: Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round)

*Permanent Improvement: Bright Polish x2, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.),

*Bombs: Smoke Bomb x5, 3 Bones, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.),

*Currency: Scrap Metal x2, Silver Ore x2

Bookmark is hitching a ride.

7658311678_af277ff22a_t.jpg

Claire, 23 Year Old Northern Human *Immersed!*

Level 21.66 Druid

Power: 36

Health: 35/35

Ether: 14/24

Gold: 805

Equipped: Tritech Handcannon (WP:15, Fire-elemental *Poisoned 10!*), Satchel of Awesomeness (Permanent Lucky-effect; bodywear), Overkill Gloves, Mage's muffler (protects from sealing)

Inventory: Longbow (WP:7), Helmet (+1 max. health), 6 Potions, 3 Grand Potions, 6 Mead, 2 Smelling Salts, 15 Venoms, 3 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Bone, Skeleton Decoy, Bedroll, Shovel, Pickaxe, Telescope, Saber teeth, Scroll of Weakening, Snake Eye Charm (protects from petrified), , Jinxy Juice, Grand Tonic x2, Love Potion, Blind Fury, Grating Stone, Jinxy Juice, Mythril Shard, Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Confusion, Healing Staff (WP: 5), Silver Ore, Amulet of Optimism (Adds the confused-effect to all attacks; suitable to Erdathcath only; accessory), Elixir, Emergency Essence, Qlice (WP: 8, permanent Poison 4, Club), Agni Bomb

8605602704_4e09abb709_t.jpg

Cliff, 42 Year Old Ogre *Immersed!* *Poison 10!*

Level: 14.5

Power: 23 (14 + 8 + permanent boost of 1)

SP: 0

Health: 12/22

Ether: 8/18

Gold: 271

Equipment: Knotted Broom (WP: 6), Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.),

Inventory: Shovel, Pickaxe, Scroll of Frailty, Scroll of Sleep, Mead, Remedy x3, Potion x2, Bone x2, Grand Potion, Bunch of Cherries (10/10 cherries that each restore 1 ether when eaten), Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, Ice Bomb, Root beer (Restores 10 health, or can be used as a bomb against Undead enemies for 20 damage (Does not affect non-Undead enemies)), Ambrosia, Scroll of Blindness, Scroll of Confusion, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Poisoned 10 effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Healing Staff (WP: 5), Smoke Bomb, Plague Venom, Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Tricorne (suitable for anyone, SP: 3, headwear), Grand Tonic x2, Pugilist's Gloves (+2 power/immune to Weakened), Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round), Splinter Broom (WP: 8, defies SP), Opal, Amethyst, Diamond, Nostrum

5kv3dx9.png "Back to battle."

Minoid, Level 20 Drilling Automaton

HP: 32/32

Power: 33

SP: 2

Equipment: Minoid Drill Arm (WP: 13), Iron Shell (SP: 2), Scanning Eye (Allows the Minoid to analyze most foes before battle. If in battle, it can spend a turn to analyze the fight)

Inventory: Remedy x2, Hollow Blade Dagger (WP:6, dagger, hollow-blade [Phoenix Essence]), Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle)

Edited by Endgame
Posted

OOC: Trian should also be Hastened and dishing out Poisoned-by-10, unless I've misunderstood Mimicry?

"Trian's done for within a few Rounds, but I'll let you Overkill him anyway, Claire--the rest of us can take Pont. Grimwald? Smash."

Arthur retrieves Zoot's Rebel and throws it at Pont from the Back Row. Minoid shoots Pont from the Back Row with the Quick Bow.

Battle Order:

>Arthur retrieves Zoot's Rebel

>Claire (Tritech Handcannon) VS Trian (back):

>Grimwald (Knotted Broom) VS Pont (back):

>Minoid (Quick Bow) VS Pont (back):

>Arthur (Zoot's Rebel) VS Pont (back):

Posted

QM Note: My mistake. I'll autorun the rest of this battle soon.

Once Trian is dead and Pont is poisoned, Arthur does nothing in the Back Row until Pont succumbs. (He also suggests such a strategy to the rest of the party.)

Autoroll Battle Order:

Arthur

Arthur

Grimwald

Minoid

Claire

Posted

Round Nine of the Primordial Pummel!

>Arthur retrives Zoot's Rebel (back)

>Claire (Tritech Handcannon) VS Trian (back): Aim Aim Hit Critical Hit (15x2=30+21=51x4=204-6=198 damage, 144 gold Overkill)

>Grimwald (Knotted Broom) VS Pont (back): Miss

>Minoid VS Pont (back): Critical Hit (6x2=12+20=32x2=64 damage)

>Arthur VS Pont (back): Critical Hit (20x2=40+31=71-6=65 damage)

>Pont VS Arthur (back): 5 HP healed

Trian is fatally shot, Claire repeaing some gold from his corpse.

Round Ten of the Primordial Pummel!

>Erdathcath VS Pont (back): Special Damage Critical Hit (15x2=30+21=51x2-102-6=96 damage, 9 gold earned)

Like the other two devils before him, Pont is felled by a handcannon shot from Claire. the savage viking girl lets loose a shattering blast, the cannonball tearing through Pont's head. he collapses to the ground, black ooze slowly bubbling out of his neck.

The party steps back to bear witness to the inky carnage. Grimwald, struggling between his two personalties, grips onto his weapons, and clutches his scrolls. he had seen many horrors these past few hours, but now the gnome - or, perhaps, the ogre - felt ready for a new job class.

The Battle Was Victorious! All Heroes gain EXP.

Party Leader, please distribute the loot:

heroica-smellingsalts.jpgheroica-smellingsalts.jpg Smelling Salts x2

heroica-heavyarmor.jpg Heavy Armor (SP:5, protects from fragile-effect, suitable for barbarians, knights, dragoons, skirmishers and regulators.)

heroica-goldpile.jpg120 gold

The Party:

13420418593_2f10c929e7_o.jpg

Arthur Justus Regulus VII, a Hero Who Is Actually Worth Something (played by Flipz), Level 32.25 Skirmisher, 22-year-old male Human *Immune to Fragile and all Poisons* *Only Receives One Negative Effect At A Time* [ Currently in: Six Thousand Feet Under] *Party Leader!* *Hastened!*

Power: 42 (31 + WP:11)

Health: 54/54 (Basic Health: 5 + Level Bonus: 30 + Class Boost: 15 + Permanent Boost: 4*)

Ether: 36/36 (Basic Ether: 5 + Level Bonus: 30)

Defense: 20 (Arm Shield: 14 + Duke's Coat-of-Arms: 5 + Unicorn Helmet: 1)

Gold: 233 (Owed 128 gold by Boomingham)

Equipment: Gladiator Trident (WP: 11, Spear, causes bleeding effect), Arm Shield (SP:14), Duke's Coat-of-Arms (Protects against Fragile and all Poisons, SP; 5, suitable for knights, dragoons, skirmishers and regulators; bodywear), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors; headwear), Zap-Tap Badge (Artefact, Accessory. Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level.), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent

Inventory:

Weapons: Zoot's Rebel (WP:20 broomstick, suitable to Arthur only), Sir Roderick's Sword (WP:12, Longsword), Sword of the Vampir (WP:17, user is Jinxed), Duplovian Swift Halberd (WP:3, stuns on successful hits, Hollow [Ambrosia] halberd),Spider Leg (WP:8, doubled against flying enemies; spear), Dauntlet Index (Spear, WP: 8, WP dobuled against humanoids)

(Unsuitable weapons: Ammit (Greatsword, WP 6, gains 5 Ether for each kill),

Artifacts: Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing), Shackles of War (Accessory, Prevents anyone from fleeing battles), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves (Handwear, wearable by everybody. Prevents enemies from ever stealing gold from you.), Minoid Card Key, Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent

(Unsuitable Artifacts: Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors) (sent to Isaac Shawe) )

Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth),

Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass

Scrolls: All Lent!

Consumables:

*Healing: Potion, Tonic, Grand Tonic , Ether Core, Remedy x6, Elixir x4, Sushi x3

*Status: Nostrum x2, Hurricane, Mead x2, Ambrosia x2, Dragon Scale, Jinxy Juice, Blind Fury, Love Potion

*Venoms: Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round)

*Permanent Improvement: Bright Polish x2, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.),

*Bombs: Smoke Bomb x5, 3 Bones, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.),

*Currency: Scrap Metal x2, Silver Ore x2

Bookmark is hitching a ride.

7658311678_af277ff22a_t.jpg

Claire, 23 Year Old Northern Human *Immersed!*

Level 22 Druid

Power: 37

Health: 36/36

Ether: 15/25

Gold: 958

Equipped: Tritech Handcannon (WP:15, Fire-elemental *Poisoned 10!*), Satchel of Awesomeness (Permanent Lucky-effect; bodywear), Overkill Gloves, Mage's muffler (protects from sealing)

Inventory: Longbow (WP:7), Helmet (+1 max. health), 6 Potions, 3 Grand Potions, 6 Mead, 2 Smelling Salts, 15 Venoms, 3 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Bone, Skeleton Decoy, Bedroll, Shovel, Pickaxe, Telescope, Saber teeth, Scroll of Weakening, Snake Eye Charm (protects from petrified), , Jinxy Juice, Grand Tonic x2, Love Potion, Blind Fury, Grating Stone, Jinxy Juice, Mythril Shard, Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Confusion, Healing Staff (WP: 5), Silver Ore, Amulet of Optimism (Adds the confused-effect to all attacks; suitable to Erdathcath only; accessory), Elixir, Emergency Essence, Qlice (WP: 8, permanent Poison 4, Club), Agni Bomb

8605602704_4e09abb709_t.jpg

Cliff, 42 Year Old Ogre *Immersed!* *Poison 10!*

Level: 15

Power: 23 (14 + 8 + permanent boost of 1)

SP: 0

Health: 13/23

Ether: 7/19

Gold: 271

Equipment: Knotted Broom (WP: 6), Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.),

Inventory: Shovel, Pickaxe, Scroll of Frailty, Scroll of Sleep, Mead, Remedy x3, Potion x2, Bone x2, Grand Potion, Bunch of Cherries (10/10 cherries that each restore 1 ether when eaten), Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, Ice Bomb, Root beer (Restores 10 health, or can be used as a bomb against Undead enemies for 20 damage (Does not affect non-Undead enemies)), Ambrosia, Scroll of Blindness, Scroll of Confusion, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Poisoned 10 effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Healing Staff (WP: 5), Smoke Bomb, Plague Venom, Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Tricorne (suitable for anyone, SP: 3, headwear), Grand Tonic x2, Pugilist's Gloves (+2 power/immune to Weakened), Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round), Splinter Broom (WP: 8, defies SP), Opal, Amethyst, Diamond, Nostrum

5kv3dx9.png "VICTORY: Achieved."

Minoid, Level 20.33 Drilling Automaton

HP: 32/32

Power: 33

SP: 2

Equipment: Minoid Drill Arm (WP: 13), Iron Shell (SP: 2), Scanning Eye (Allows the Minoid to analyze most foes before battle. If in battle, it can spend a turn to analyze the fight)

Inventory: Remedy x2, Hollow Blade Dagger (WP:6, dagger, hollow-blade [Phoenix Essence]), Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle)

Lynne looks around the room like a frightened child.

eVwFhDF.png

"Take me with you, please... I can't be alone... Not here, not now..."

5kv3dx9.png

"STATEMENT: The door upwards should be open. The six pedestals have been pressed, and the light seems to be reflected properly."

Posted (edited)

"Since neither of you have mentioned interest in classes that could use this armor, I'll just hang on to it for now. I have a few friends back at the Hall who could sorely use the added defense. Speaking of things we can't use, here, there's no reason for me to hang on to this sushi--enjoy it." He turns to Minoid. "Here, you should borrow my Sword of the Vampir as well."

Loot:

Grimwald: Smelling Salts, 60 Gold, 2 Sushi (take from Arthur's inventory)

Erdathcath: Smelling Salts, 60 Gold, 1 Sushi (take from Arthur's inventory)

Arthur: Heavy Armor

Lynne looks around the room like a frightened child.

eVwFhDF.png

"Take me with you, please... I can't be alone... Not here, not now..."

5kv3dx9.png

"STATEMENT: The door upwards should be open. The six pedestals have been pressed, and the light seems to be reflected properly."

"Of course, Lynne," Arthur says kindly. "We want to free as many victims of The Regret as we can before we bury this place forever. And no one deserves to have to suffer alone, least of all someone who's suffered as much as you have. You're free to join us."

Edited by Flipz
Posted (edited)

eVwFhDF.png

"T-thank you, I... I can't believe I've gone so many years like this... I used to be royalty... And, Dodekka, I think... I think he was too... I think he was my husband. But I... I can't remember. The Regret took everything from me, even that memory... Everything..."

Edited by Endgame
Posted

"If I may offer some advice, Lynne? You're never going back, the past is in the past. Let it go...let it go. Don't hold it back anymore. It's funny how some distance makes everything seem small, but the things that once controlled you can't get to you at all. It's time to see what you can do, to test the limits and break through. His rules were wrong, trust me, you see...you're free."

OOC: I regret nothing! :snicker:

Posted (edited)

eVwFhDF.png

"You... Don't understand... There is still a huge portion of my mind right now, screaming "Get in the chair! Get in there, and wait for your Master!" It keeps telling me to obey, over and over... But I-I'm trying to fight it. If I ever attempt to pledge my allegiance to The Regret again, I want that woman... Claire, right...? To shoot me. I want her to shoot me... And kill me, just like the other Devils, if I regress.

...O-okay?"

The Bookmark pipes up.

QhmNL1I.png

"I may have something of a solution for this..."

Edited by Endgame
Posted (edited)

QhmNL1I.png

"Quite the opposite. I realize it is something of a... breach of contract, so to speak, but I think immersion could actually be used medically here. She is clearly mentally distrubed. It'd be delicate, but I may be able to meld her mind with another character from literature to cure some of the trauma... So, I suppose I am proposing a partial immersion. Big difference is, if we were to leave the druid alone for about a week, she would forgot her old self entirely and permanently. With a partial immersion, Lynne will remember herself, just with some new quirks and less trauma."

Edited by Endgame
Posted

Arthur looks between Bookmark and Lynne, concerned. "I'm definitely not a fan of the magicks involved, but if it'll help her...the choice is ultimately yours, Lynne. It's your life."

Arthur begins rummaging in his pack for something, pulling out a bottle of Mulled Wine and handing it to Minoid. "Here, hold on to this for a minute, would you?"

Posted

eVwFhDF.png

"...I... want to escape this. I don't want to live like this... Please, whatever you are, cast the spe-"

QhmNL1I.png

"Not so fast. Unfortunately, the only female personality i know how to immerse so far is Claire's. So, if you don't mind, Lynne, I'm going to wait until Erdathcath gets the antidote."

eVwFhDF.png

"O-okay... Lets... Move on, I suppose? Head up?"

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