Khorne Posted August 10, 2014 Posted August 10, 2014 "I won't do it! I can't! You're all burly and muscular, but I'm just a puny alchemist. I can't afford to get involved in such endeavors!" Noticing none of the other party members spoke much, Eric decided to give his silver tongue another try. "That's just the thing. We are burly and muscular, but none of us is an alchemist or knows how to work a bomb. That's why we need you. Now tell me, what will it take to get you on our side?" Quote
Duvors Posted August 10, 2014 Posted August 10, 2014 "Looks like my ex-boyfriend." "Oh goodie." Battle Order. Throlar attacks Loc from the front row. Nazgulie attacks Loc from the front row. Quote
Pyrovisionary Posted August 11, 2014 Posted August 11, 2014 (edited) "You aint gettin involved, you's gettin some bombs for a few well aying customers." Says sarge, using intimidation. Edited August 11, 2014 by Pyrovisionary Quote
K-Nut Posted August 11, 2014 Posted August 11, 2014 Althior stands back, letting some of his more intimidating companions do the talking for the time being. Just want you to know I'm still here. Even though I don't really have anything to say at the moment. Quote
Sandy Posted August 11, 2014 Author Posted August 11, 2014 "That's just the thing. We are burly and muscular, but none of us is an alchemist or knows how to work a bomb. That's why we need you. Now tell me, what will it take to get you on our side?" "You are ludicrous!" The dwarf threw his hands up. "Even if I sold you what you needed, you'll just blow yourselves up if you carry that many highly explosive bombs all the way to the Tower in your backpacks. They need to be transported with care and expertise!" "Are ya SAYIN' we need to take ya WIV us, kinsman?" "Please, no! I will sell you what you need! Just leave me remain in this dull little town! I would rather live scorned and misunderstood than go out with a bang." "I kinda got the impression you have a chance to go out with a bang on a daily basis in your line of work." "That's true..." Dain Almight looked as if he was weighing the options. "He could be a true asset to our mission", Walbartan said to the heroes. "Unlike a certain other dwarf..." "WHAT?!" "You aint gettin involved, you's gettin some bombs for a few well aying customers." Says sarge, using intimidation. "Fine, fine! You will need several bombs that have a total destructive power of at least 1000 damage. The fewer bombs you buy, the more powerful they need to be. I'd be happy to wrap your purchases in a way to decrease their chance of exploding unintentionally." "Hmm, I don't think we really planned to actually purchase anything, did we?" Walbartan looked apologetic. "Yeah, we're kinda LOW on CASH, ya see?" Master Almight covered his face on his sooty little hands and shook his head in disbelief. Party: Althior Emorith (K-Nut) *Party Leader* 32 years old male human Necromancer Level 41 3/5 *Gain Triple Experience* Power: 57 (41+16) (Spellpower: 62 (41+16+5)) Defense: 6 (4+2) Health: 51/52 (5+40+5+1) Ether: 15/56 (5+40+5+4+2) Gold: 85 Equipment: Scepter of Divine Affinity (WP:16, Has ⅙ chance to deal Cursed effect on attacks and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 spellpower, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear) Inventory: Weapons: Oculoid Claw (WP: 13, Club, 1/6 chance of infecting the targeted enemy on successful hits.), Metasimian Dory (WP:9, pierces defense; spear), Artifacts: The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness) x2, Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood) Consumables: 4 Potions, Grand Potion, 11 Tonics, 5 Grand Tonics, 2 Ether Cores, 7 Remedies, 2 Elixirs, Phoenix Incense, Mead, Nostrum, Smelling Salts, Dragon Scale ,Garnet Lamp of Summoning, 2 Grating Stones, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.) Tools & Treasure: Bedroll, Pickaxe, 3 Bones Eric (Khorne) 30 year old Human Nord Level 24 2/3 Raider *Natural Respite* *Immune to Fragile and Weakened* *Evasion* Power: 48 (24+22+2) Defense: 5 Health: 39/42 (8+23+7+4) Gold: 215 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; longsword), Pugilist's Gloves (Power +2, protects from weakened-effect), Boots of Evasion (Wearer takes half damage in front row), Heavy Armor (SP:5, protects from fragile-effect) Inventory: Conspirator (WP: 15, causes blinded; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Small Spiked Club (WP:5, earth-elemental club), Pitchfork of Abomination (WP:1, pierces all defenses but breaks after one use; suitable to all classes), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to their level), Crocodile Belt (Max. health +2, immunity to water; accessory), Garnet (Earth), Scroll of Sleep, 8 Grand Potions, Health Core, 3 Remedies, Neutralizer, Phoenix Essence, 7 Meads, 6 Smelling Salts, 4 Nostrum, 3 Mulled Wine, Dragon Scale, Venom, Deadly Venom, Fire Bomb, Lightning Bomb, Bone, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Sgt. Jon McEncy (Pyrovisionary) 54 year old male human Black Knight Level 22 *Gain Triple Experience* *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* Power: 44 (22+18+2+2) Defense: 14 (10+4) Health: 44/46 (7+21+9+3+3+3) Gold: 144 Equipment: Zoidberg Gauntlets (WP:21, dual strike, Light and Darkness elemental, Hollow [-], dagger), Serpenthead Shield (SP:10, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Medal of Glory (Allows the wearer to gain triple experience from battles, accessory) Inventory: Clockwork Lance (WP:12, has 1/3 chance to cause slowed-effect on the target; lance), Spark Hammer (WP:8, lightning-elemental hammer), Wooden Spear (WP:4, wood-elemental spear), Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), 5 Potions, Grand Potion, Health Core, 4 Remedies, 2 Phoenix Essences, Mead, 4 Venoms, Deadly Venom, 3 Smoke Bombs, Military Grade Fire Bomb, Demeter Bomb (Causes 100 wood-elemental damage to all opponents when used.), Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, 2 Bones, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) En Sabah Nur (Jebediahs) 31 year old male human Evoker Level 31 *Immune to Darkness* *Converts Ether to Health* *Reflects Ether-Based Attacks* *Absorb Poison* Power: 49 (31+18) (67 against Humanoids (31+36)) Defense: 1 Health: 43/48 (5+30+3+5+5) Ether: 17/38 (5+30+1+2) Gold: 80 Equipment: Quarterstaff (WP:18/36 against humanoids, staff), Traveler's Cloak (SP:1, backwear), Lichen Armour (The wearer’s ether is counted as additional health if health is depleted, Darkness Immunity, suitable to classes with ether, bodywear), Cobra Nemes (Absorbs poison, recovering health instead of taking damage from poisoning, suitable to clerics, mages, chi monks and necromancers, headwear), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them, accessory) Inventory: Weapons: Unlucky Horseshoe (WP:13, retrievable, causes jinxed-effect; throwing weapon), Sangriste Dagger (WP:5), En & Sabah & Nur (WP:5, Shurikens 3/3), Poisonous Rod (WP:5, causes poisoned by 5-effect; staff), Wooden Shield (SP:5, immunity to wood) Artefacts: Sedge Hat (+4 Max. Ether, headwear), Fire Amulet (Makes physical attacks do double damage to all enemies that are weak to fire, accessory), Sealed Heavy Armour of Brilliance (SP:5,Immune: fragile, blinded, sealed effects, suitable for barbarians, knights, dragoons, skirmishers and regulators, bodywear), Little Jane's Muff (Protects from sealed-effect, accessory), Shackles of War (Prevents anyone from fleeing battles, accessory), Lock & Chain (prevents items in the inventory from getting stolen; accessory) Spell Items: Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire), Scroll of Confusion Consumables: 6 Potions, 2 Grand Potions, Tonic, Grand Tonic, 3 Ether Cores, Milk (restores 15 health and 15 ether upon consumption), 5 Remedies, Phoenix Essence, Phoenix Incense, 2 Meads, Smelling Salts, Titan Heart (Grants encouraged- and inspired-effects when consumed), 5 Venoms, Deadly Venom, 2 Smoke Bombs, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 8 Water Bombs, 3 Dirt Bombs, 2 Floral Bombs, 2 Holy Bombs, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.) Tools: Bedroll, Pickaxe, Magnifying Glass Summons: Chidoris Obelisk (Topaz), Earthen Shield (Garnet), Emerald the Rockling (Ruby), B.A.S.H. (Aquamarine) Decamon Deck: Shy Shell (Aquatic 2), Demon Ray (Aquatic 3), Sahuagin (Aquatic 5), Will-o'-the-Wisp (Fiery 1), Barghest (Electric 2), Automaton (Electric 5), Vampire Bat (Flying 3), Hippogriff (Flying 6), Specter (Icy 2), White Widow (Icy 3), Golden Scorpion (Luminous 2), Toxic Toad (Plant 1), Mandragora (Plant 2), Tangleweed (Plant 3), Scarab (Rock 1), Mud Frog (Rock 2) Walbartan (NPC, controlled by K-Nut) 45 years old female pongcanis Druid Level 43 4/5 Power: 50 (43+7) Defense: 3 Health: 50/60 (9+42+7+2) Ether: 40/49 (5+42+1+1) Gold: 204 Equipment: Oaken Mace (WP:7, wood-elemental mace), Crinkah Tribal Armor (SP:3, Max. Health +2, Max. Ether +1; suitable to pongcanae only; bodywear) Inventory: Herbal Infusion (Remove negative effects and cause blessed- and transcended-effects) Hodurr Thornback (NPC, controlled by K-Nut) 167 years old male dwarven Berserker Level 40 1/5 *Natural Respite* *Thorny Defense* Power: 50 (40+10) Defense: 4 Health: 45/57 (8+39+10) Gold: 34 Equipment: Amethyst Axe (WP:10, darkness-elemental axe), Thorny Leather Armor (SP:4; causes damage equal to the armor's SP to all that attack the user physically; suitable to barbarians and beast warriors; bodywear) Inventory: Smelling Salts, Nostrum, Soma Periwinkle (NPC, controlled by Khorne) 19 years old female human Harlot Level 30 2/4 *Money Maker* *Divert Attacks* *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* Power: 37 (30+7) Health: 51/51 (7+29+15) Gold: 57 Equipment: Leather Whip (WP:7, makes target enraged; whip), Narcissus Mirror (User has 1/2 chance to divert all attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear) Inventory: Remedy, Neutralizer, Tiger Balm Results of Round Eight of the Battle on the Blood Brick Road: Throlar vs. Detraehd Loc - Shield (Sentinel - All allies: protected from physical damage on the next round) Nazgulie vs. Detraehd Loc - Masochism (Nazgulie: 30 health-40 dmg=0 health) Throlar moved to a sentinel stance, but Detraehd managed to knock out Nazgulie in the mean time. Orokai woke up as well, and suddenly things looked bad for Throlar again. "Uh... What happened? Did I doze off?" "I finished the corpse bride. Now let's deal with the pipsqueak." The two enemies approached Throlar, who was protected from damage for the next round. Enemies: Orokai the Greenskin Hunter *Inspired* Type: Humanoid Level: 45 Defense: 10 Health: 58/58 104/116 Special (when targeting Throlar): Claim the Mark – Instantly knocks out Throlar. Special (when targeting Nazgulie): Join Me In Death – Orokai rips Nazgulie into pieces but gets mortally wounded in the process. Both Nazgulie and Orokai are removed from the battle. Orokai drops nothing in this case. Drops: Simurgh Wingblade (WP:12, cannot be used with a shield; greatsword), Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear), Mead Detraehd Loc the Fenarian Assassin *Attacks are ice-elemental and have 1/6 chance of causing sudden death* *Immune to sealed, bleeding and cursed* Type: Humanoid/Dark Level: 40 Health: 7/51 Special: Grim Reaper – Has 1/6 chance of causing sudden death to all opponents. Also steals gold equal from each opponent equal to their level. Drops: Leets d’Loc (WP:9, ice-elemental longsword), Red Assassin's Veil (Grants immunity to sealed, bleeding and cursed), Phoenix Essence Party: Throlar Wineghilm (Lord Duvors) 135 year old male dwarven Knight Level 12 *Immune to ice and weakened* *Avoids Free Hits from flying enemies* *Mopagsaber causes asleep* *SENTINEL* Power: 25 (12+12+1) Defense: 6 (5+1) Health: 26/26 (10+11+5) Gold: 455 Equipment: Mopagsaber (WP:12, ice elemental longsword), Poncanis Shield (SP 5, immunity to ice) Crow Helmet (SP:1, flying enemies do not deal free hits to the wearer, suitable for knights and dragoons; headwear), Lion’s Plate (Max. Health +5, Power +1, immune to weakened; suitable to barbarians and knights only; bodywear) Inventory: Mace and Chain (WP 3, mace), Elven Sword (WP 5, longsword), Elven Shield (SP 3, All elves in the party gain an equal amount of SP so long as the wielder is standing), Armor of the Draugr (Max Health +2, bodywear), Potion, 2 Remedies, Phoenix Essence, Hint Coin, Bedroll, Bone, Murky Pearl (Worth 25 gold) Decamon Deck: 2x Magic Carp (Aquatic 1), Volt Ant (Electric 1), Tweetybird (Flying 1), Ursa Minor (Ethereal 1) Nazgulie (NPC, controlled by Lord Duvors) Unknown years old female zombie Harlot Level 40 *Money Maker* *Immune to all effects and sudden death* *Knocked Out* Power: 44 (40+4) Health: 0/63 (9+39+15) Gold: 328 Equipment: Bone Flail (WP:4, damages undead; whip), Heartstone (Grants immunity to all effects - both negative and positive - and sudden death; suitable for Nazgulie only; headwear) Inventory: Remedy Skeleton Decoy (absorbs Free Hits for up to 20 damage) Quote
Duvors Posted August 11, 2014 Posted August 11, 2014 "@#$%." Battle Order. Throlar uses a Phoenix Essence on Nazgulie. If that works, Nazgulie attacks Loc from the front row, if not, !%$@. Quote
Sandy Posted August 11, 2014 Author Posted August 11, 2014 QM Note: If potions work on Nazgulie, why wouldn't a Phoenix Essence? Results of Round Nine of the Battle on the Blood Brick Road: >Throlar uses a Phoenix Essence on Nazgulie - (Nazgulie: revived with full health) Nazgulie vs. Detraehd Loc - Satisfy (Detraehd Loc: level decreased by a quarter) Orokai - Free Hit on Throlar (no effect) Throlar uses the last Phoenix Essence on Nazgulie, who in turn hits Detraehd Loc on a sweet spot, lowering her power. "W-what did you do to me, bitch? It felt... good!" Orokai cannot damage Throlar or even the skeleton decoy through the sentinel stance. Two enemies still remain. Enemies: Orokai the Greenskin Hunter *Inspired* Type: Humanoid Level: 45 Defense: 10 Health: 58/58 104/116 Special (when targeting Throlar): Claim the Mark – Instantly knocks out Throlar. Special (when targeting Nazgulie): Join Me In Death – Orokai rips Nazgulie into pieces but gets mortally wounded in the process. Both Nazgulie and Orokai are removed from the battle. Orokai drops nothing in this case. Drops: Simurgh Wingblade (WP:12, cannot be used with a shield; greatsword), Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear), Mead Detraehd Loc the Fenarian Assassin *Attacks are ice-elemental and have 1/6 chance of causing sudden death* *Immune to sealed, bleeding and cursed* Type: Humanoid/Dark Level: 40 30 Health: 7/51 Special: Grim Reaper – Has 1/6 chance of causing sudden death to all opponents. Also steals gold equal from each opponent equal to their level. Drops: Leets d’Loc (WP:9, ice-elemental longsword), Red Assassin's Veil (Grants immunity to sealed, bleeding and cursed), Phoenix Essence Party: Throlar Wineghilm (Lord Duvors) 135 year old male dwarven Knight Level 12 *Immune to ice and weakened* *Avoids Free Hits from flying enemies* *Mopagsaber causes asleep* Power: 25 (12+12+1) Defense: 6 (5+1) Health: 26/26 (10+11+5) Gold: 455 Equipment: Mopagsaber (WP:12, ice elemental longsword), Poncanis Shield (SP 5, immunity to ice) Crow Helmet (SP:1, flying enemies do not deal free hits to the wearer, suitable for knights and dragoons; headwear), Lion’s Plate (Max. Health +5, Power +1, immune to weakened; suitable to barbarians and knights only; bodywear) Inventory: Mace and Chain (WP 3, mace), Elven Sword (WP 5, longsword), Elven Shield (SP 3, All elves in the party gain an equal amount of SP so long as the wielder is standing), Armor of the Draugr (Max Health +2, bodywear), Potion, 2 Remedies, Hint Coin, Bedroll, Bone, Murky Pearl (Worth 25 gold) Decamon Deck: 2x Magic Carp (Aquatic 1), Volt Ant (Electric 1), Tweetybird (Flying 1), Ursa Minor (Ethereal 1) Nazgulie (NPC, controlled by Lord Duvors) Unknown years old female zombie Harlot Level 40 *Money Maker* *Immune to all effects and sudden death* Power: 44 (40+4) Health: 63/63 (9+39+15) Gold: 328 Equipment: Bone Flail (WP:4, damages undead; whip), Heartstone (Grants immunity to all effects - both negative and positive - and sudden death; suitable for Nazgulie only; headwear) Inventory: Remedy Skeleton Decoy (absorbs Free Hits for up to 20 damage) Quote
Duvors Posted August 11, 2014 Posted August 11, 2014 "I did not need to see that." Battle Order, Throlar attacks Loc from the back row. If Loc is asleep or dead, Nazgulie attacks Orokai from the back row, if not, she attacks Loc from the same row. Quote
Jebediahs Posted August 12, 2014 Posted August 12, 2014 "Fine, fine! You will need several bombs that have a total destructive power of at least 1000 damage. The fewer bombs you buy, the more powerful they need to be. I'd be happy to wrap your purchases in a way to decrease their chance of exploding unintentionally." "Hmm, I don't think we really planned to actually purchase anything, did we?" Walbartan looked apologetic. "Yeah, we're kinda LOW on CASH, ya see?" Master Almight covered his face on his sooty little hands and shook his head in disbelief. "How about some time with the lass here? You can keep her for as long as it takes us to complete our mission and return. Will that cover the cost for ye?" Quote
Khorne Posted August 12, 2014 Posted August 12, 2014 Eric raised an eyebrow at the mage's suggestion. The Nord was well aware of Peri's profession, but he couldn't just let her stay with the dwarf as some sort of payment. She had proven to be a valuable assets to the party during the last skirmishes. On top of that, no way he would let the dwarf be with her, before Eric himself had. "That's off the table, mage", Eric said to Nur, slightly annoyed. He then turned to Dain. "Look, come with us. Like Periwinkle said, you can go out any day with a bang. You really want to go out with a bang here? In some almost god-forsaken shithole? You're Dain Almight, if you do go out, go out big. If you die, you'll be a legend. If you survive you'll be a living legend, which is good for business. It's a win-win and it sure beats staying here. This is no place for you. We'll figure out a way to pay for your services along the way." Quote
K-Nut Posted August 12, 2014 Posted August 12, 2014 "You're seeming to forget that if we pool our resources, we should be able to get this '1000 damage' the dwarf speaks of. Sarge acquired a very large bomb from our encounter in the forest, and Nur seemingly has enough that we should be able to purchase the rest of what we need if we pool our gold together," Althior glanced behind him to Finnegan, who was shamefully staring at the ground. Why did he bother with the aura who refused to speak? Perhaps he was becoming soft. I don't know how to say this in character, but we have 819 gold as a party, meaning we can get eight large bombs. Plus Sarge's from the last battle gives us 900 damage, so we only need 100 more. Nur and Eric's bombs together cover 120 damage, and Sarge has his military grade fire bomb that deals 15 damage, seeing as extra damage never hurt anyone (you know, besides the tower keeper). This is all assuming that we're all willing to put down all our gold for this. Quote
Sandy Posted August 12, 2014 Author Posted August 12, 2014 Results of Round Ten of the Battle on the Blood Brick Road: >Throlar vs. Detraehd Loc - Deflected Damage (Throlar: no effect) >Nazgulie vs. Detraehd Loc - Satisfy (Detraehd Loc: level decreased by a quarter) Orokai - Free Hit on Throlar (Throlar: 26 health+6 SP+20 health from skeleton decoy-(45/2=23 dmg)=26 health, skeleton decoy destroyed) Neither the party nor their opponents managed to hurt each other. Nazgulie only weakened Detraehd some more, and Orokai cut through the skeleton decoy. Results of Round Eleven of the Battle on the Blood Brick Road: >Throlar vs. Detraehd Loc - Miss >Nazgulie vs. Detraehd Loc - Hit (Detraehd Loc: 7 health-(44/2=22 dmg)=0 health) Orokai - Free Hit on Throlar (Throlar: 26 health+6 SP-(45/2=23 dmg)=9 health) The Fenarian assassin dodges Throlar's strike again, but Nazgulie finally manages to bludgeon her to death. "Detraehd... This can't be! She was a living legend, over a thousand years old!" "It was clearly her time to go, then. You're next, big guy!" "RrrraaAAARRGGHH!!!" Orokai lifted his immense blade up and rushed towards the dwarf and the zombie in a berserk rage. Enemies: Orokai the Greenskin Hunter *Inspired* Type: Humanoid Level: 45 Defense: 10 Health: 58/58 104/116 Special (when targeting Throlar): Claim the Mark – Instantly knocks out Throlar. Special (when targeting Nazgulie): Join Me In Death – Orokai rips Nazgulie into pieces but gets mortally wounded in the process. Both Nazgulie and Orokai are removed from the battle. Orokai drops nothing in this case. Drops: Simurgh Wingblade (WP:12, cannot be used with a shield; greatsword), Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear), Mead Party: Throlar Wineghilm (Lord Duvors) 135 year old male dwarven Knight Level 12 *Immune to ice and weakened* *Avoids Free Hits from flying enemies* *Mopagsaber causes asleep* Power: 25 (12+12+1) Defense: 6 (5+1) Health: 9/26 (10+11+5) Gold: 455 Equipment: Mopagsaber (WP:12, ice elemental longsword), Poncanis Shield (SP 5, immunity to ice) Crow Helmet (SP:1, flying enemies do not deal free hits to the wearer, suitable for knights and dragoons; headwear), Lion’s Plate (Max. Health +5, Power +1, immune to weakened; suitable to barbarians and knights only; bodywear) Inventory: Mace and Chain (WP 3, mace), Elven Sword (WP 5, longsword), Elven Shield (SP 3, All elves in the party gain an equal amount of SP so long as the wielder is standing), Armor of the Draugr (Max Health +2, bodywear), Potion, 2 Remedies, Hint Coin, Bedroll, Bone, Murky Pearl (Worth 25 gold) Decamon Deck: 2x Magic Carp (Aquatic 1), Volt Ant (Electric 1), Tweetybird (Flying 1), Ursa Minor (Ethereal 1) Nazgulie (NPC, controlled by Lord Duvors) Unknown years old female zombie Harlot Level 40 *Money Maker* *Immune to all effects and sudden death* Power: 44 (40+4) Health: 63/63 (9+39+15) Gold: 328 Equipment: Bone Flail (WP:4, damages undead; whip), Heartstone (Grants immunity to all effects - both negative and positive - and sudden death; suitable for Nazgulie only; headwear) Inventory: Remedy Quote
Sandy Posted August 12, 2014 Author Posted August 12, 2014 "How about some time with the lass here? You can keep her for as long as it takes us to complete our mission and return. Will that cover the cost for ye?" "I may have lived among humans my whole life, but I still don't warm up to women without beards. No offense, Miss." "None taken. Anyway, I've dedicated my life to Loki... err, sorry, Eric... now. He's the only man for me!" "Look, come with us. Like Periwinkle said, you can go out any day with a bang. You really want to go out with a bang here? In some almost god-forsaken shithole? You're Dain Almight, if you do go out, go out big. If you die, you'll be a legend. If you survive you'll be a living legend, which is good for business. It's a win-win and it sure beats staying here. This is no place for you. We'll figure out a way to pay for your services along the way." "I don't know what to say..." the dwarf looked uneasy. "I've never been even in a street fight before, let alone braved the monsters of the wilderness! I would love to take my business to a more lucrative location, though. I just don't know where. They didn't want me in Vega, said my business was too risky to have around. If you can help me out with that - and protect me from whatever beasties we will encounter - I guess I could sell you the bombs half price and help you transport them in return. Just don't even think of double-crossing the one that holds the fuse!" "You're seeming to forget that if we pool our resources, we should be able to get this '1000 damage' the dwarf speaks of. Sarge acquired a very large bomb from our encounter in the forest, and Nur seemingly has enough that we should be able to purchase the rest of what we need if we pool our gold together," "What little gold me and Hodurr carry is yours as well, although I would prefer we take Master Almight's offer to save us some gold for the road ahead." "I was GONNA get me some MEAD wiv the gold I have, fer the RECORD." What would the party do: take Dain Almight's offer or pay him the full price for the bombs? Quote
Pyrovisionary Posted August 12, 2014 Posted August 12, 2014 "We aint got the time, we buy the bombs now" Quote
K-Nut Posted August 12, 2014 Posted August 12, 2014 "I guess I could sell you the bombs half price and help you transport them in return. Just don't even think of double-crossing the one that holds the fuse!" Althior dons a sly grin "Ever heard of Eubric, Master Almight? Your services would be much appreciated there." "So I say we take the dwarf up on his offer. That means I would need roughly 110 gold from Eric, 75 gold from Sarge, 40 from Nur, 100 from Walbartan, 20 from Hodurr, 25 from Periwinkle, and 45 gold of my own, if we go around roughly half of what everyone has." Althior returns all but 75 gold to Sarge, takes 100 from Walbartan, and 20 from Hodurr. "This would also leave us with some extra gold to merge some bombs together, seeing as larger explosions will probably be more effective," Quote
Sandy Posted August 12, 2014 Author Posted August 12, 2014 Althior dons a sly grin "Ever heard of Eubric, Master Almight? Your services would be much appreciated there." "You mean Eubric Freeport? Would they appreciate a self-taught alchemist like me there? I heard there was an influential guild there, keeping a leash on all the alchemists... But if you can take me there safely, I can give it a try. Now, onto the pressing matter. Which bombs would you like for me to make for you?" Quote
Khorne Posted August 12, 2014 Posted August 12, 2014 "God damn it", Eric muttered as he gave his hard-earned coin to Althior. "This better be worth it." Periwinkle nodded in agreement and handed over her share of the gold with a pouting expression. Quote
Pyrovisionary Posted August 12, 2014 Posted August 12, 2014 "I know the Guild of invision pretty well, they'll let you in as a favor to me easy. " Quote
Jebediahs Posted August 12, 2014 Posted August 12, 2014 (edited) Nur gave an incredulous snarl at the thought of him heavily reducing the number of his own supply. The mage did not blink and the look remained as he handed Althior 40 gold. So many of the Hall failed to appreciate or understand the usefulness of the low damaging bombs but not him. En Sabah Nur was always prepared and this is one of the few scenarios he had considered before acquiring his explosive stash but giving up his bombs AND his gold? This death mage has lost his damn mind... Edited August 12, 2014 by Jebediahs Quote
K-Nut Posted August 12, 2014 Posted August 12, 2014 Althior watched as the gold fell into his hands. He then promptly bolted out of the building looked to the party. "I'm guessing we'll have more luck with Agni and Gaia bombs, unless I'm overlooking some important details about the tower," He looked to the alchemist, "Four Agni bombs and four Gaia bombs, please, unless anyone doesn't approve of that selection," Quote
Sandy Posted August 13, 2014 Author Posted August 13, 2014 "I'm guessing we'll have more luck with Agni and Gaia bombs, unless I'm overlooking some important details about the tower," He looked to the alchemist, "Four Agni bombs and four Gaia bombs, please, unless anyone doesn't approve of that selection," "Fire and brimstone it is, then. That will be 400 gold, please!" The bombcrafter exchanges the bombs for the gold. "Now, if you want to combine any bombs, we have to do it before we leave. I can only do it here in the workshop, you see. If you can really get me into the Guild of Invision, I'll do it free of charge." The bombcrafter began to enthusiastically gather essentials in preparation for the journey ahead. Party: Althior Emorith (K-Nut) *Party Leader* 32 years old male human Necromancer Level 41 3/5 *Gain Triple Experience* Power: 57 (41+16) (Spellpower: 62 (41+16+5)) Defense: 6 (4+2) Health: 51/52 (5+40+5+1) Ether: 15/56 (5+40+5+4+2) Gold: 55 Equipment: Scepter of Divine Affinity (WP:16, Has ⅙ chance to deal Cursed effect on attacks and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 spellpower, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear) Inventory: Weapons: Oculoid Claw (WP: 13, Club, 1/6 chance of infecting the targeted enemy on successful hits.), Metasimian Dory (WP:9, pierces defense; spear), Artifacts: The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness) x2, Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood) Consumables: 4 Potions, Grand Potion, 11 Tonics, 5 Grand Tonics, 2 Ether Cores, 7 Remedies, 2 Elixirs, Phoenix Incense, Mead, Nostrum, Smelling Salts, Dragon Scale, 4x Agni Bomb, 4x Gaia Bomb, Garnet Lamp of Summoning, 2 Grating Stones, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.) Tools & Treasure: Bedroll, Pickaxe, 3 Bones Eric (Khorne) 30 year old Human Nord Level 24 2/3 Raider *Natural Respite* *Immune to Fragile and Weakened* *Evasion* Power: 48 (24+22+2) Defense: 5 Health: 39/42 (8+23+7+4) Gold: 105 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; longsword), Pugilist's Gloves (Power +2, protects from weakened-effect), Boots of Evasion (Wearer takes half damage in front row), Heavy Armor (SP:5, protects from fragile-effect) Inventory: Conspirator (WP: 15, causes blinded; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Small Spiked Club (WP:5, earth-elemental club), Pitchfork of Abomination (WP:1, pierces all defenses but breaks after one use; suitable to all classes), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to their level), Crocodile Belt (Max. health +2, immunity to water; accessory), Garnet (Earth), Scroll of Sleep, 8 Grand Potions, Health Core, 3 Remedies, Neutralizer, Phoenix Essence, 7 Meads, 6 Smelling Salts, 4 Nostrum, 3 Mulled Wine, Dragon Scale, Venom, Deadly Venom, Fire Bomb, Lightning Bomb, Bone, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Sgt. Jon McEncy (Pyrovisionary) 54 year old male human Black Knight Level 22 *Gain Triple Experience* *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* Power: 44 (22+18+2+2) Defense: 14 (10+4) Health: 44/46 (7+21+9+3+3+3) Gold: 69 Equipment: Zoidberg Gauntlets (WP:21, dual strike, Light and Darkness elemental, Hollow [-], dagger), Serpenthead Shield (SP:10, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Medal of Glory (Allows the wearer to gain triple experience from battles, accessory) Inventory: Clockwork Lance (WP:12, has 1/3 chance to cause slowed-effect on the target; lance), Spark Hammer (WP:8, lightning-elemental hammer), Wooden Spear (WP:4, wood-elemental spear), Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), 5 Potions, Grand Potion, Health Core, 4 Remedies, 2 Phoenix Essences, Mead, 4 Venoms, Deadly Venom, 3 Smoke Bombs, Military Grade Fire Bomb, Demeter Bomb (Causes 100 wood-elemental damage to all opponents when used.), Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, 2 Bones, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) En Sabah Nur (Jebediahs) 31 year old male human Evoker Level 31 *Immune to Darkness* *Converts Ether to Health* *Reflects Ether-Based Attacks* *Absorb Poison* Power: 49 (31+18) (67 against Humanoids (31+36)) Defense: 1 Health: 43/48 (5+30+3+5+5) Ether: 17/38 (5+30+1+2) Gold: 40 Equipment: Quarterstaff (WP:18/36 against humanoids, staff), Traveler's Cloak (SP:1, backwear), Lichen Armour (The wearer’s ether is counted as additional health if health is depleted, Darkness Immunity, suitable to classes with ether, bodywear), Cobra Nemes (Absorbs poison, recovering health instead of taking damage from poisoning, suitable to clerics, mages, chi monks and necromancers, headwear), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them, accessory) Inventory: Weapons: Unlucky Horseshoe (WP:13, retrievable, causes jinxed-effect; throwing weapon), Sangriste Dagger (WP:5), En & Sabah & Nur (WP:5, Shurikens 3/3), Poisonous Rod (WP:5, causes poisoned by 5-effect; staff), Wooden Shield (SP:5, immunity to wood) Artefacts: Sedge Hat (+4 Max. Ether, headwear), Fire Amulet (Makes physical attacks do double damage to all enemies that are weak to fire, accessory), Sealed Heavy Armour of Brilliance (SP:5,Immune: fragile, blinded, sealed effects, suitable for barbarians, knights, dragoons, skirmishers and regulators, bodywear), Little Jane's Muff (Protects from sealed-effect, accessory), Shackles of War (Prevents anyone from fleeing battles, accessory), Lock & Chain (prevents items in the inventory from getting stolen; accessory) Spell Items: Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire), Scroll of Confusion Consumables: 6 Potions, 2 Grand Potions, Tonic, Grand Tonic, 3 Ether Cores, Milk (restores 15 health and 15 ether upon consumption), 5 Remedies, Phoenix Essence, Phoenix Incense, 2 Meads, Smelling Salts, Titan Heart (Grants encouraged- and inspired-effects when consumed), 5 Venoms, Deadly Venom, 2 Smoke Bombs, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 8 Water Bombs, 3 Dirt Bombs, 2 Floral Bombs, 2 Holy Bombs, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.) Tools: Bedroll, Pickaxe, Magnifying Glass Summons: Chidoris Obelisk (Topaz), Earthen Shield (Garnet), Emerald the Rockling (Ruby), B.A.S.H. (Aquamarine) Decamon Deck: Shy Shell (Aquatic 2), Demon Ray (Aquatic 3), Sahuagin (Aquatic 5), Will-o'-the-Wisp (Fiery 1), Barghest (Electric 2), Automaton (Electric 5), Vampire Bat (Flying 3), Hippogriff (Flying 6), Specter (Icy 2), White Widow (Icy 3), Golden Scorpion (Luminous 2), Toxic Toad (Plant 1), Mandragora (Plant 2), Tangleweed (Plant 3), Scarab (Rock 1), Mud Frog (Rock 2) Walbartan (NPC, controlled by K-Nut) 45 years old female pongcanis Druid Level 43 4/5 Power: 50 (43+7) Defense: 3 Health: 50/60 (9+42+7+2) Ether: 40/49 (5+42+1+1) Gold: 104 Equipment: Oaken Mace (WP:7, wood-elemental mace), Crinkah Tribal Armor (SP:3, Max. Health +2, Max. Ether +1; suitable to pongcanae only; bodywear) Inventory: Herbal Infusion (Remove negative effects and cause blessed- and transcended-effects) Hodurr Thornback (NPC, controlled by K-Nut) 167 years old male dwarven Berserker Level 40 1/5 *Natural Respite* *Thorny Defense* Power: 50 (40+10) Defense: 4 Health: 45/57 (8+39+10) Gold: 14 Equipment: Amethyst Axe (WP:10, darkness-elemental axe), Thorny Leather Armor (SP:4; causes damage equal to the armor's SP to all that attack the user physically; suitable to barbarians and beast warriors; bodywear) Inventory: Smelling Salts, Nostrum, Soma Periwinkle (NPC, controlled by Khorne) 19 years old female human Harlot Level 30 2/4 *Money Maker* *Divert Attacks* *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* Power: 37 (30+7) Health: 51/51 (7+29+15) Gold: 32 Equipment: Leather Whip (WP:7, makes target enraged; whip), Narcissus Mirror (User has 1/2 chance to divert all attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear) Inventory: Remedy, Neutralizer, Tiger Balm Quote
Duvors Posted August 14, 2014 Posted August 14, 2014 Battle Order, Both combatants attack Orokai from the back row. Quote
K-Nut Posted August 14, 2014 Posted August 14, 2014 "I don't know much about the alchemist's myself, but I'll let Sarge get you in," He nodded towards the dwarf, "Now, the only merging I think we'd do about now would be some of Nur's bombs. Seeing as they're his, I'll allow him to judge what to merge and what not," Althior leaned in towards Eric. Since he had given up the most gold for this endeavor, he returned the 15 excess gold to him. Quote
Jebediahs Posted August 14, 2014 Posted August 14, 2014 "As you wish. I'd like to also purchase 2x Blind Bomb and have each merged with one of the holy bombs in my possession. Also can ye merge both of my Smoke Bombs into two of my Dirt Bombs? And yes, hmmm, please merge my Water Bombs x8 into 2 bigger bombs of equal power. Thank you." Quote
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