K-Nut Posted August 29, 2014 Posted August 29, 2014 Althior uses Darkness on the Clay Golem from the Back Row Walbartan heals Hodurr from the Back Row Hodurr attacks Feldspar Golem from the Back Row Battle Order Nur Walbartan Eric Periwinkle Hodurr Althior Quote
Sandy Posted August 29, 2014 Author Posted August 29, 2014 QM Note: I was hoping to be able to run one more round for you before I go, but apparently that can't be since Khorne has yet to post. I've asked Flipz to run the rest of the battle for you guys, so the break wouldn't be that long. Hope you survive to see the conclusion of the quest! I will be back on the 12th of September, so toodles until then! Quote
Khorne Posted August 29, 2014 Posted August 29, 2014 The situation looked dire. Eric doubted on the course of action to take. Slowly, he took out one of his Smeling Salts and used it. Then he attacked teh Senschal once more, hoping the Druid would pull off some kind o miracle and keep the party alive. Eric uses Smelling Salts. Eric attacks the Seneschal, using Conspirator. Periwinkle repeats. Quote
Flipz Posted August 29, 2014 Posted August 29, 2014 Guest QM Note: Hey, folks, your friendly neighborhood Guest QM here! Small reminder, Hodurr is a Berzerker, so he has to attack the same target until it is defeated; since he started the battle on the Feldspar Golem, that's the one he's attacking now. I've added a little flag to him to help remind us. Now, without further ado, let's rock this! Results of Round Five of the Golem Battle: >Nur throws Blind Faith bomb - (The Seneschal: 1431 health+5 SP-(0 dmg)=1431 health + Blinded; Clay: 50 health+2 SP-(10/2=5 dmg)=47 health + Blinded; Copper: 231 health+3 SP-(10/2=5 dmg)=229 health + Blinded; Feldspar: 355+3 SP-(10/2=5 dmg)=353 health + Blinded; Gold: 150 health+2 SP-(10/2=5 dmg)=147 health + Blinded; Jade: 17 health+3 SP-(10/2=5 dmg)=15 health + Blinded; Mud: 251 health+2 SP-(10/2=5 dmg)=248 health + Blinded; Sand: 213 health+2 SP-(10/2=5 dmg)=210 health + Blinded) >Nur uses a Grand Potion on himself - (Nur: +25 health) >Walbartan nurtures Hodurr - No Nurturing/Nurture Less (Hodurr: +43 health, Walbartan: -1 ether) Eric uses Smelling Salts on himself - (Eric: Hastened) Eric vs. The Seneschal - Damage (Eric: no effect) >Periwinkle vs. Gold Golem - Masochism (Periwinkle: no effect) >Hodurr vs. Feldspar Golem - SHIELD (War Cry: all allies Encouraged) >Althior (Darkness) vs. Clay Golem - Spell (Clay Golem: 47 health+2 SP-(16+41=57+5=62x2x2x2=496 dmg)=0 health; Althior: -1 Ether) Copper Golem - Free Hit on Nur (Nur: 33 health+1 SP-0 dmg=33 health) Jade Golem - Free Hit on Walbartan (Walbartan: 51 health+3 SP-0 dmg=51 health) Mud Golem - Free Hit on Eric (Eric: 21 health+5 SP-0 dmg=21 health) Sand Golem - Free Hit on Periwinkle (Periwinkle: 13 health-0 dmg=13 health) The Seneschal - Poisoned by 2 Jade Golem - Poisoned by 2 Althior - Ether Sapped (-4 max. ether) Nur - Ether Sapped (-3 max. ether) Walbartan - Ether Sapped (-4 max. ether) In a last-ditch effort, Nur tosses his bomb, brilliant brightness blinding the bumbling buffoons before them. While he and the rest of the party patch themselves up, Hodurr shouts his Encouragement, allowing Althior to attack a weakened golem for absolutely massive overkill. The Tower keeps on draining ether from the casters, but with the enemies all Blinded there may be hope yet... Seven enemies are standing against six heroes. Current Weather Condition: The sky is still dim for the sun has yet to rise, so darkness-elemental damage is doubled while light-elemental damage is halved. Special Condition: The Tower emits strong anti-magical power, sapping 10% of maximum ether from all combatants per each passing round. Enemies: The Seneschal *Absorbs Earth* *Immune to stunned, asleep, fast asleep, confused, hexed, jinxed, slowed, minimized, cursed, petrified, doomed and sudden death* *Poisoned by 2* *Blinded (3 Rounds)* Type: Ethereal/Rock Level: 50 Defense: 5 Health: 1429/1521 Special: Earth Pulse – Causes 25 earth-elemental damage to all combatants and removes all effects from them. Drops: Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), 2 Garnets Copper Golem *Absorbs Earth* *Blinded (3 Rounds)* Type: Humanoid/Rock Level: 33 Defense: 3 Health: 229/364 Special: Copper Conversion – The target becomes hexed. Drops: 20 gold Feldspar Golem *Absorbs Earth* *Blinded (3 Rounds)* Type: Humanoid/Rock Level: 36 Defense: 3 Health: 353/378 Special: Feldspar’s Fortune – Causes jinxed-effect to the target and lucky-effect to self. Drops: 20 gold Gold Golem *Absorbs Earth* *Enraged* *Enamored with Periwinkle for 1 rounds* *Blinded (3 Rounds)* Type: Humanoid/Rock Level: 29 Defense: 2 Health: 147/291 Special: Gold Rush – All allies become hastened. Drops: 20 gold Jade Golem *Absorbs Earth* *Poisoned by 2* *Blinded (3 Rounds)* Type: Humanoid/Rock Level: 37 Defense: 3 Health: 13/354 Special: Jade Dust – All allies become blessed. Drops: 20 gold Mud Golem *Absorbs Earth* *Blinded (3 Rounds)* Type: Humanoid/Rock Level: 26 Defense: 2 Health: 248/273 Special: Mud Sling – All opponents become blinded. Drops: 20 gold Sand Golem *Absorbs Earth* *Blinded (3 Rounds)* Type: Humanoid/Rock Level: 24 Defense: 2 Health: 210/237 Special: Quicksand – All opponents become doomed. Drops: 20 gold Party: Althior Emorith (K-Nut) *Party Leader* *Encouraged* 32 years old male human Necromancer Level 41 3/5 *Gain Triple Experience* *Ether Sapped* Power: 57 (41+16) (Spellpower: 62 (41+16+5)) Defense: 6 (4+2) Health: 38/52 (5+40+5+1) Ether: 13/56 32 (5+40+5+4+2) Gold: 40 Equipment: Scepter of Divine Affinity (WP:16, Has ⅙ chance to deal Cursed effect on attacks and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 spellpower, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear) Inventory: Weapons: Metasimian Dory (WP:9, pierces defense; spear), Artifacts: The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness) x2, Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood) Consumables: 4 Potions, 11 Tonics, 5 Grand Tonics, 2 Ether Cores, 7 Remedies, 2 Elixirs, Phoenix Incense, Mead, Nostrum, Smelling Salts, Dragon Scale, 4x Agni Bomb, 4x Gaia Bomb, Garnet Lamp of Summoning, 2 Grating Stones, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.) Tools & Treasure: Bedroll, Pickaxe, 3 Bones Eric (Khorne) 30 year old Human Nord Level 24 2/3 Raider *Natural Respite* *Immune to Fragile and Weakened* *Evasion* *Hastened* *Encouraged* Power: 41 (24+15+2) Defense: 5 Health: 21/42 (8+23+7+4) Gold: 120 Equipment: Conspirator (WP: 15, causes blinded; longsword), Pugilist's Gloves (Power +2, protects from weakened-effect), Boots of Evasion (Wearer takes half damage in front row), Heavy Armor (SP:5, protects from fragile-effect) Inventory: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Small Spiked Club (WP:5, earth-elemental club), Pitchfork of Abomination (WP:1, pierces all defenses but breaks after one use; suitable to all classes), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to their level), Crocodile Belt (Max. health +2, immunity to water; accessory), Garnet (Earth), Scroll of Sleep, 7 Grand Potions, Health Core, 3 Remedies, Neutralizer, Phoenix Essence, 7 Meads, 6 Smelling Salts, 4 Nostrum, 3 Mulled Wine, Dragon Scale, Venom, Deadly Venom, Fire Bomb, Lightning Bomb, Bone, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Sgt. Jon McEncy (Pyrovisionary) 54 year old male human Black Knight Level 22 *Gain Triple Experience* *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* *Knocked Out* Power: 44 (22+18+2+2) Defense: 14 (10+4) Health: 0/46 (7+21+9+3+3+3) Gold: 89 Equipment: Zoidberg Gauntlets (WP:21, dual strike, Light and Darkness elemental, Hollow [-], dagger), Serpenthead Shield (SP:10, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Medal of Glory (Allows the wearer to gain triple experience from battles, accessory) Inventory: Clockwork Lance (WP:12, has 1/3 chance to cause slowed-effect on the target; lance), Spark Hammer (WP:8, lightning-elemental hammer), Wooden Spear (WP:4, wood-elemental spear), Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), 5 Potions, Grand Potion, Health Core, 4 Remedies, 2 Phoenix Essences, Mead, 4 Venoms, Deadly Venom, 3 Smoke Bombs, Military Grade Fire Bomb, Demeter Bomb (Causes 100 wood-elemental damage to all opponents when used.), Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, 2 Bones, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) En Sabah Nur (Jebediahs) 31 year old male human Evoker Level 31 *Immune to Darkness* *Converts Ether to Health* *Reflects Ether-Based Attacks* *Absorb Poison* *Ether Sapped* *Hastened* *Encouraged* Power: 49 (31+18) (67 against Humanoids (31+36)) Defense: 1 Health: 33/48 (5+30+3+5+5) Ether: 15/38 21 (5+30+1+2) Gold: 25 Equipment: Quarterstaff (WP:18/36 against humanoids, staff), Traveler's Cloak (SP:1, backwear), Lichen Armour (The wearer’s ether is counted as additional health if health is depleted, Darkness Immunity, suitable to classes with ether, bodywear), Cobra Nemes (Absorbs poison, recovering health instead of taking damage from poisoning, suitable to clerics, mages, chi monks and necromancers, headwear), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them, accessory) Inventory: Weapons: Unlucky Horseshoe (WP:13, retrievable, causes jinxed-effect; throwing weapon), Sangriste Dagger (WP:5), En & Sabah & Nur (WP:5, Shurikens 3/3), Poisonous Rod (WP:5, causes poisoned by 5-effect; staff), Wooden Shield (SP:5, immunity to wood) Artefacts: Sedge Hat (+4 Max. Ether, headwear), Fire Amulet (Makes physical attacks do double damage to all enemies that are weak to fire, accessory), Sealed Heavy Armour of Brilliance (SP:5,Immune: fragile, blinded, sealed effects, suitable for barbarians, knights, dragoons, skirmishers and regulators, bodywear), Little Jane's Muff (Protects from sealed-effect, accessory), Shackles of War (Prevents anyone from fleeing battles, accessory), Lock & Chain (prevents items in the inventory from getting stolen; accessory) Spell Items: Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire), Scroll of Confusion Consumables: 6 Potions, 2 Grand Potions, Tonic, Grand Tonic, 3 Ether Cores, Milk (restores 15 health and 15 ether upon consumption), 5 Remedies, Phoenix Essence, Phoenix Incense, 2 Meads, Titan Heart (Grants encouraged- and inspired-effects when consumed), 5 Venoms, Deadly Venom, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, Dirt Bomb, 2 Floral Bombs, 2 Trail of Dust Bombs (Causes 5 earth-elemental damage to all opponents and allows the party to flee the battle when used.), Blind Faith Bomb (Causes 10 light-elemental damage and the blinded-effect to all opponents when used.), Flood Bomb (Causes 20 water-elemental damage to all opponents when used.), Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.) Tools: Bedroll, Pickaxe, Magnifying Glass Summons: B.A.S.H. (Aquamarine), Chidoris Obelisk (Topaz), Earthen Shield (Garnet), Emerald the Rockling (Ruby) Decamon Deck: Shy Shell (Aquatic 2), Demon Ray (Aquatic 3), Will-o'-the-Wisp (Fiery 1), Barghest (Electric 2), Automaton (Electric 5), Vampire Bat (Flying 3), Specter (Icy 2), White Widow (Icy 3), Golden Scorpion (Luminous 2), Gold Golem (Luminous 6), Toxic Toad (Plant 1), Tangleweed (Plant 3), Scarab (Rock 1), Mud Frog (Rock 2), Stone Golem (Rock 8) Walbartan (NPC, controlled by K-Nut) 45 years old female pongcanis Druid Level 43 4/5 *Ether Sapped* *Lucky* *Encouraged* Power: 50 (43+7) Defense: 3 Health: 51/60 (9+42+7+2) Ether: 30/49 27 (5+42+1+1) Gold: 104 Equipment: Oaken Mace (WP:7, wood-elemental mace), Crinkah Tribal Armor (SP:3, Max. Health +2, Max. Ether +1; suitable to pongcanae only; bodywear) Inventory: Herbal Infusion (Remove negative effects and cause blessed- and transcended-effects) Hodurr Thornback (NPC, controlled by K-Nut) 167 years old male dwarven Berserker Level 40 1/5 *Natural Respite* *Thorny Defense* *Encouraged* *Current Target: Feldspar Golem* Power: 50 (40+10) Defense: 4 Health: 45/57 (8+39+10) Gold: 14 Equipment: Amethyst Axe (WP:10, darkness-elemental axe), Thorny Leather Armor (SP:4; causes damage equal to the armor's SP to all that attack the user physically; suitable to barbarians and beast warriors; bodywear) Inventory: Smelling Salts, Soma Periwinkle (NPC, controlled by Khorne) 19 years old female human Harlot Level 30 2/4 *Money Maker* *Divert Attacks* *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* *Encouraged* Power: 37 (30+7) Health: 13/51 (7+29+15) Gold: 32 Equipment: Leather Whip (WP:7, makes target enraged; whip), Narcissus Mirror (User has 1/2 chance to divert all attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear) Inventory: Remedy, Neutralizer, Tiger Balm Dain Almight (NPC, controlled by K-Nut) 72 years old male dwarven Alchemist Level 1 *Instant Items* *Immune to elements* *Knocked Out* Power: 14 (1+13) Health: 0/10 Gold: 100 Equipment: Oculoid Claw (WP:13, 1/6 chance of infecting the targeted enemy on successful hits; club), Safety Goggles (Grant immunity to all elements; suitable for Dain only; accessory) Inventory: Bombastic Mace (WP:5, can be used to launch bombs at enemies, adding the WP to the bomb's power; mace), Potion, Tonic, Remedy, Phoenix Essence, Smoke Bomb, Fire Bomb, Confuse Bomb, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fuse & Detonator (quest item) Quote
Jebediahs Posted August 29, 2014 Posted August 29, 2014 Nur's hand hovers over his phoenix incense a moment when he notices the golems have separated enough for him to retrieve his Unlucky Horseshoe. Once in hand, the mage throws it at Sand Golem from the back row. "Althior, do you have enough ether to revive Sarge?" Quote
K-Nut Posted August 29, 2014 Posted August 29, 2014 Althior drops his Phoenix Incense from the Back Row. Walbartan attacks Copper Golem from the Front Row Hodurr attacks the Feldspar Golem from the Front Row Dain attacks Mud Golem from the Front Row Battle Order Althior Nur Dain Walbartan Eric Sarge Periwinkle Hodurr Quote
Khorne Posted August 30, 2014 Posted August 30, 2014 Eric grinned at the turn of events, in the heroes' favor. He chuckled somewhat viciously as he unsheathed Godricsleif from on his back. The blade's dark energies pulsed violently and the blade hummed in a possesed, demon-like way. "Here. We. Go" The Nord charged at the Seneschal again, encouraged by Hodurr's warcry and the effects of the Smelling Salts coursing through his veins. Periwinkle licked the blood off her finger. She was hurt badly, but she kind of liked the pain. In a quick motion she put her hair, which had been disheveled by the fighting, back in order, cracked her whip and made a kissing gesture towards the Gold Golem before lashing out to him. Eric attacks the Seneschal twice, from the front row, using Godricsleif. Periwinkle attacks Gold Golem, from the front row. Quote
Flipz Posted August 30, 2014 Posted August 30, 2014 QM Note: If I can get some actions for Sarge, I can run the next Round. Quote
Pyrovisionary Posted August 30, 2014 Posted August 30, 2014 (edited) Sarge continues to lay unconscious on the floor (Double) twice from the front row! Edited August 30, 2014 by Pyrovisionary Quote
Flipz Posted August 30, 2014 Posted August 30, 2014 Sarge continues to lay unconscious on the floor (Double) twice from the front row! QM Note: You were revived. Quote
Flipz Posted August 31, 2014 Posted August 31, 2014 Guest QM Note: Even though you guys are rolling really poorly, you could still do a lot better if you think hard, pay attention, and really coordinate your actions. I'm rooting for you! Results of Round Six of the Golem Battle: >Althior uses Phoenix Incense: (All allies: revived with full health) Nur retrieves throwing weapons >Nur vs. Sand Golem - Special Damage (Quicksand - All Heroes: Doomed) Dain vs. Mud Golem - Critical Hit (Mud Golem: 248 health+2 SP-(13*2=26+1=27*2=54 dmg)=196 health, no Infection) Walbartan vs. Copper Golem - Critical Hit Aim (Copper Golem: 229 health+3 SP-(7*2=14+43=57*2*2=228 dmg)=4 health) Eric vs. The Seneschal - Special Damage (Earth Pulse - The Seneschal: 1429 health+(25 health-5 SP=20 health)=1440 health; Copper: 4 health+(25 health-3 SP=22 health)=26 health; Feldspar: 353 health+(25 health-3 SP=22 health)=375 health; Gold: 147 health+(25 health-2 SP=23 health)=170 health; Jade: 13 health+(25 health-3 SP=22 health)=35 health; Mud: 196 health+(25 health-2 SP=23 health)=219 health; Sand: 210 health+(25 health-2 SP=23 health)=233 health; Althior: 38 health+6 SP-(25/2=13 dmg)=31 health; Eric: 21 health+5 SP-(25/2=13 dmg)=13 health; Sarge: 46 health+14 SP-25 dmg=35 health; Nur: 33 health+1 SP-(25/2=13 dmg)=21 health; Walbartan: 51 health+3 SP-25 dmg=29 health; Hodurr: 45 health+4 SP-25 dmg=24 health; Periwinkle: attack not diverted, 13 health-25 dmg=0 health; Dain: 10 health-(25*0=0 dmg)=10 health; All combatants: temporary effects removed) Eric vs. The Seneschal Sarge does nothing Sarge does nothing Periwinkle vs. Gold Golem Hodurr vs. Feldspar Golem - Special Damage (Feldspar's Fortune - Hodurr: jinxed; Feldspar: lucky) Gold Golem - Free Hit on Althior (Althior: 31 health+6 SP-(29/2=15 dmg)=22 health) Jade Golem - Free Hit on Nur (Nur: 21 health+1 SP-(37/2=19 dmg)=3 health) Althior - Ether Sapped (-4 max. ether) Nur - Ether Sapped (-3 max. ether) Walbartan - Ether Sapped (-3 max. ether) Althior drops a Phoenix Incense to raise his allies to their feet, but aside from Dain and Walbartan the party fails to capitalize on it, perhaps forgetting that a Blinded opponent is not the same as a Sealed one. Nur's opponent submerges the party in sucking Quicksand, while The Seneschal tosses them into the air with a powerful pulse of earth that Knocks Out Periwinkle and heals many of the golems who had been on the verge of defeat. Hodurr has similarly bad luck, finding himself hit with a magical Jinx and locked in battle with a now-Lucky opponent. Seven enemies are standing against seven weakened heroes. Enemies: The Seneschal *Absorbs Earth* *Immune to stunned, asleep, fast asleep, confused, hexed, jinxed, slowed, minimized, cursed, petrified, doomed and sudden death* Type: Ethereal/Rock Level: 50 Defense: 5 Health: 1440/1521 Special: Earth Pulse – Causes 25 earth-elemental damage to all combatants and removes all effects from them. Drops: Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), 2 Garnets Copper Golem *Absorbs Earth* Type: Humanoid/Rock Level: 33 Defense: 3 Health: 26/364 Special: Copper Conversion – The target becomes hexed. Drops: 20 gold Feldspar Golem *Absorbs Earth* *Lucky* Type: Humanoid/Rock Level: 36 Defense: 3 Health: 375/378 Special: Feldspar’s Fortune – Causes jinxed-effect to the target and lucky-effect to self. Drops: 20 gold Gold Golem *Absorbs Earth* Type: Humanoid/Rock Level: 29 Defense: 2 Health: 170/291 Special: Gold Rush – All allies become hastened. Drops: 20 gold Jade Golem *Absorbs Earth* Type: Humanoid/Rock Level: 37 Defense: 3 Health: 35/354 Special: Jade Dust – All allies become blessed. Drops: 20 gold Mud Golem *Absorbs Earth* Type: Humanoid/Rock Level: 26 Defense: 2 Health: 219/273 Special: Mud Sling – All opponents become blinded. Drops: 20 gold Sand Golem *Absorbs Earth* Type: Humanoid/Rock Level: 24 Defense: 2 Health: 233/237 Special: Quicksand – All opponents become doomed. Drops: 20 gold Party: Althior Emorith (K-Nut) *Party Leader* 32 years old male human Necromancer Level 41 3/5 *Gain Triple Experience* *Ether Sapped* Power: 57 (41+16) (Spellpower: 62 (41+16+5)) Defense: 6 (4+2) Health: 22/52 (5+40+5+1) Ether: 13/56 28 (5+40+5+4+2) Gold: 40 Equipment: Scepter of Divine Affinity (WP:16, Has ⅙ chance to deal Cursed effect on attacks and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 spellpower, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear) Inventory: Weapons: Metasimian Dory (WP:9, pierces defense; spear), Artifacts: The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness) x2, Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood) Consumables: 4 Potions, 11 Tonics, 5 Grand Tonics, 2 Ether Cores, 7 Remedies, 2 Elixirs, Phoenix Incense, Mead, Nostrum, Smelling Salts, Dragon Scale, 4x Agni Bomb, 4x Gaia Bomb, Garnet Lamp of Summoning, 2 Grating Stones, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.) Tools & Treasure: Bedroll, Pickaxe, 3 Bones Eric (Khorne) 30 year old Human Nord Level 24 2/3 Raider *Natural Respite* *Immune to Fragile and Weakened* *Evasion* Power: 41 (24+15+2) Defense: 5 Health: 13/42 (8+23+7+4) Gold: 120 Equipment: Conspirator (WP: 15, causes blinded; longsword), Pugilist's Gloves (Power +2, protects from weakened-effect), Boots of Evasion (Wearer takes half damage in front row), Heavy Armor (SP:5, protects from fragile-effect) Inventory: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Small Spiked Club (WP:5, earth-elemental club), Pitchfork of Abomination (WP:1, pierces all defenses but breaks after one use; suitable to all classes), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to their level), Crocodile Belt (Max. health +2, immunity to water; accessory), Garnet (Earth), Scroll of Sleep, 7 Grand Potions, Health Core, 3 Remedies, Neutralizer, Phoenix Essence, 7 Meads, 6 Smelling Salts, 4 Nostrum, 3 Mulled Wine, Dragon Scale, Venom, Deadly Venom, Fire Bomb, Lightning Bomb, Bone, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Sgt. Jon McEncy (Pyrovisionary) 54 year old male human Black Knight Level 22 *Gain Triple Experience* *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* Power: 44 (22+18+2+2) Defense: 14 (10+4) Health: 35/46 (7+21+9+3+3+3) Gold: 89 Equipment: Zoidberg Gauntlets (WP:21, dual strike, Light and Darkness elemental, Hollow [-], dagger), Serpenthead Shield (SP:10, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Medal of Glory (Allows the wearer to gain triple experience from battles, accessory) Inventory: Clockwork Lance (WP:12, has 1/3 chance to cause slowed-effect on the target; lance), Spark Hammer (WP:8, lightning-elemental hammer), Wooden Spear (WP:4, wood-elemental spear), Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), 5 Potions, Grand Potion, Health Core, 4 Remedies, 2 Phoenix Essences, Mead, 4 Venoms, Deadly Venom, 3 Smoke Bombs, Military Grade Fire Bomb, Demeter Bomb (Causes 100 wood-elemental damage to all opponents when used.), Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, 2 Bones, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) En Sabah Nur (Jebediahs) 31 year old male human Evoker Level 31 *Immune to Darkness* *Converts Ether to Health* *Reflects Ether-Based Attacks* *Absorb Poison* *Ether Sapped* Power: 49 (31+18) (67 against Humanoids (31+36)) Defense: 1 Health: 3/48 (5+30+3+5+5) Ether: 15/38 18 (5+30+1+2) Gold: 25 Equipment: Quarterstaff (WP:18/36 against humanoids, staff), Traveler's Cloak (SP:1, backwear), Lichen Armour (The wearer’s ether is counted as additional health if health is depleted, Darkness Immunity, suitable to classes with ether, bodywear), Cobra Nemes (Absorbs poison, recovering health instead of taking damage from poisoning, suitable to clerics, mages, chi monks and necromancers, headwear), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them, accessory) Inventory: Weapons: Unlucky Horseshoe (WP:13, retrievable, causes jinxed-effect; throwing weapon), Sangriste Dagger (WP:5), En & Sabah & Nur (WP:5, Shurikens 3/3), Poisonous Rod (WP:5, causes poisoned by 5-effect; staff), Wooden Shield (SP:5, immunity to wood) Artefacts: Sedge Hat (+4 Max. Ether, headwear), Fire Amulet (Makes physical attacks do double damage to all enemies that are weak to fire, accessory), Sealed Heavy Armour of Brilliance (SP:5,Immune: fragile, blinded, sealed effects, suitable for barbarians, knights, dragoons, skirmishers and regulators, bodywear), Little Jane's Muff (Protects from sealed-effect, accessory), Shackles of War (Prevents anyone from fleeing battles, accessory), Lock & Chain (prevents items in the inventory from getting stolen; accessory) Spell Items: Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire), Scroll of Confusion Consumables: 6 Potions, 2 Grand Potions, Tonic, Grand Tonic, 3 Ether Cores, Milk (restores 15 health and 15 ether upon consumption), 5 Remedies, Phoenix Essence, Phoenix Incense, 2 Meads, Titan Heart (Grants encouraged- and inspired-effects when consumed), 5 Venoms, Deadly Venom, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, Dirt Bomb, 2 Floral Bombs, 2 Trail of Dust Bombs (Causes 5 earth-elemental damage to all opponents and allows the party to flee the battle when used.), Blind Faith Bomb (Causes 10 light-elemental damage and the blinded-effect to all opponents when used.), Flood Bomb (Causes 20 water-elemental damage to all opponents when used.), Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.) Tools: Bedroll, Pickaxe, Magnifying Glass Summons: B.A.S.H. (Aquamarine), Chidoris Obelisk (Topaz), Earthen Shield (Garnet), Emerald the Rockling (Ruby) Decamon Deck: Shy Shell (Aquatic 2), Demon Ray (Aquatic 3), Will-o'-the-Wisp (Fiery 1), Barghest (Electric 2), Automaton (Electric 5), Vampire Bat (Flying 3), Specter (Icy 2), White Widow (Icy 3), Golden Scorpion (Luminous 2), Gold Golem (Luminous 6), Toxic Toad (Plant 1), Tangleweed (Plant 3), Scarab (Rock 1), Mud Frog (Rock 2), Stone Golem (Rock 8) Walbartan (NPC, controlled by K-Nut) 45 years old female pongcanis Druid Level 43 4/5 *Ether Sapped* Power: 50 (43+7) Defense: 3 Health: 29/60 (9+42+7+2) Ether: 30/49 24 (5+42+1+1) Gold: 104 Equipment: Oaken Mace (WP:7, wood-elemental mace), Crinkah Tribal Armor (SP:3, Max. Health +2, Max. Ether +1; suitable to pongcanae only; bodywear) Inventory: Herbal Infusion (Remove negative effects and cause blessed- and transcended-effects) Hodurr Thornback (NPC, controlled by K-Nut) 167 years old male dwarven Berserker Level 40 1/5 *Natural Respite* *Thorny Defense* *Jinxed* *Current Target: Feldspar Golem* Power: 50 (40+10) Defense: 4 Health: 24/57 (8+39+10) Gold: 14 Equipment: Amethyst Axe (WP:10, darkness-elemental axe), Thorny Leather Armor (SP:4; causes damage equal to the armor's SP to all that attack the user physically; suitable to barbarians and beast warriors; bodywear) Inventory: Smelling Salts, Soma Periwinkle (NPC, controlled by Khorne) 19 years old female human Harlot Level 30 2/4 *Money Maker* *Divert Attacks* *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* *Knocked Out* Power: 37 (30+7) Health: 0/51 (7+29+15) Gold: 32 Equipment: Leather Whip (WP:7, makes target enraged; whip), Narcissus Mirror (User has 1/2 chance to divert all attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear) Inventory: Remedy, Neutralizer, Tiger Balm Dain Almight (NPC, controlled by K-Nut) 72 years old male dwarven Alchemist Level 1 *Instant Items* *Immune to elements* Power: 14 (1+13) Health: 10/10 Gold: 100 Equipment: Oculoid Claw (WP:13, 1/6 chance of infecting the targeted enemy on successful hits; club), Safety Goggles (Grant immunity to all elements; suitable for Dain only; accessory) Inventory: Bombastic Mace (WP:5, can be used to launch bombs at enemies, adding the WP to the bomb's power; mace), Potion, Tonic, Remedy, Phoenix Essence, Smoke Bomb, Fire Bomb, Confuse Bomb, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fuse & Detonator (quest item) Quote
Pyrovisionary Posted August 31, 2014 Posted August 31, 2014 Ooc: Ah, may have missed that Right then. Methinks we need a plan Sarge continued to lay unconscious, he was dead wasn't he? Was he? he feels the cracking of a pheonix essence vial on his back as energy rushes through him. Bloody Althior'd ruined his cloak though. Necromancers had no respect for the old. Quote
Khorne Posted August 31, 2014 Posted August 31, 2014 Whaaaaa? Blinded enemies can use their special? I totally forgot and simply was not aware. Crap, I really thought we had them... "FOR CRYING OUT LOUD", Eric yelled in frustration. He didn't loose his calm demeanour often, but this was one of those moments. Had it been something happy, one would use the phrase 'cherish this moment', but an furious Eric is not to be cherished. The Nord swung his blade around in anger. He wanted a drink, he needed a drink. Some Mead to help him get back on track. To help him focus. Now wasn't really the time, though, those stinking Golems had clobbered him up real good and the Nord was full of cuts and bruises all over, bleeding heavily. He looked over his shoulder and saw Peri was down, as well. Eric shook his head. "Silly girl", he thought, "She can't keep up with me, I'm just better". Still, he was kind of proud on her, she did stand her ground for a long while. Unlike, the old man. Eric grumbled. The sarge was experienced and well-equipped, one of the more heavy hitters of the party, but it seemed like old age and senility had caught up with him. "Okay, anyone got a plan to turn these walking rocks into dust?" Quote
K-Nut Posted August 31, 2014 Posted August 31, 2014 (edited) Alright, are we doomed now? It doesn't say so next to our stats, so I'm not sure. It doesn't say you can remedy it in the rules, but would The Seneschal's special get rid of it? Otherwise, fleeing seems to be our only option, which would only make getting back in here even harder if even possible. Unless, of course, we're not even doomed in the first place. Althior stumbles back, holding his hands firmly to a gash in his side. This Tower Keeper was going to get many complaints once they were done here. He turns to Sarge. "Come on old man, we're not done yet!" Edited August 31, 2014 by K-Nut Quote
Jebediahs Posted August 31, 2014 Posted August 31, 2014 OoC: lol Nur approaches Sarge and gently pats him on the back of the shoulder. "That's alright, Aged One. I too sometimes forget where I am." Suddenly a pulse of intense pain emanates from...every part of his body. Nur sits on the ground with knees bent and his arms back, supporting his weight. "I have another one of those blinding bombs. If we-" He coughs. "If we focus on those golems that have exhibited non-damaging special abilities, we should be able to take some down while also giving us a decent chance to recover our strength." Nur winces from the pain. "We should be able to spare this final bomb but my ability to count might be a bit impaired at the moment. Even if we can't spare it, we'll just have to find another way to down the Tower." I really need to seek employment at this place. These golems are astounding. I must learn to create them! Quote
K-Nut Posted August 31, 2014 Posted August 31, 2014 Nur approaches Sarge and gently pats him on the back of the shoulder. "That's alright, Aged One. I too sometimes forget where I am." Althior lets out a quick laugh before realizing this may not be the best time. "That may work if we stay away from Mr Quicksand and The Robed Wonder. But you seem to be forgetting that we're kind of sinking at the moment. Or perhaps we aren't, maybe. This tower seems to be messing with my mind quite a bit," Thank god he left Finnegan outside. The jokes he'd be making now would be unbearable. Quote
Flipz Posted August 31, 2014 Posted August 31, 2014 QM Note: No Doomed, since The Seneschal's Special removes all temporary effects from all combatants. Remedies and Nurturing are also ways to deal with Doomed. Quote
Khorne Posted August 31, 2014 Posted August 31, 2014 Eric clamped his hand around a fiercely bleeding wound. He could take the pain, but the bleeding had to stop or the Nord would faint of fatigue and blood loss. "Unless one of you magic scholars has any bright idea or battle strategy, I'll down another of my potions. If you'd rather have me attack, well, just ask me in a nice way and I'll consider it." Eric takes a Grand Potion. Quote
K-Nut Posted August 31, 2014 Posted August 31, 2014 Battle Order Nur throws his Blind Faith Bomb Dain throws his Confuse Bomb Eric takes a Grand Potion Walbartan heals Nur (BR) Althior uses Darkness on Mud Golem (BR) Hodurr repeats his action Sarge attacks Gold Golem twice (FR) "That's what I suggest. Any objections?" I mean that. If anyone objects tell me so we don't repeat the last round. Quote
Pyrovisionary Posted August 31, 2014 Posted August 31, 2014 (edited) Sarge gets up off one knee, raises his shield and, charging, pummels at the gold golem (Double) twice from the front row. Edited August 31, 2014 by Pyrovisionary Quote
Jebediahs Posted August 31, 2014 Posted August 31, 2014 Still on the ground, En Sabah Nur finds himself in the back row. "I will comply by throwing a blind faith bomb." Quote
Flipz Posted September 1, 2014 Posted September 1, 2014 Guest QM Note: Sorry for the delay, folks! Results of Round Six of the Golem Battle: >Nur throws Blind Faith bomb - (The Seneschal: 1440 health+5 SP-(0 dmg)=1440 health + Blinded; Copper: 26 health+3 SP-(10/2=5 dmg)=24 health + Blinded; Feldspar: 375+3 SP-(10/2=5 dmg)=373 health + Blinded; Gold: 170 health+2 SP-(10/2=5 dmg)=167 health + Blinded; Jade: 35 health+3 SP-(10/2=5 dmg)=33 health + Blinded; Mud: 219 health+2 SP-(10/2=5 dmg)=216 health + Blinded; Sand: 233 health+2 SP-(10/2=5 dmg)=230 health + Blinded) >Dain throws Confuse Bomb through Bombastic Mace - (The Seneschal: 1440 health+5 SP-(5+5=10 dmg)=1435 health; Copper: 24 health+3 SP-(5+5=10 dmg)=17 health + Confused; Feldspar: 373+3 SP-(5+5=10 dmg)=366 health + Confused; Gold: 167 health+2 SP-(5+5=10 dmg)=159 health + Confused; Jade: 33 health+3 SP-(5+5=10 dmg)=26 health + Confused; Mud: 216 health+2 SP-(5+5=10 dmg)=208 health + Confused; Sand: 230 health+2 SP-(5+5=10 dmg)=222 health + Confused) >Eric uses a Grand Potion on himself - (Eric: +25 health) >Walbartan heals Nur - No Healing (nothing happens) >Althior (Darkness) vs. Mud Golem - Damage (Althior: no effect) Hodurr vs. Feldspar Golem - Special Damage Special Damage Hit Deflected Counter (Feldspar's Fortune - Confused! Hodurr Mud Golem: jinxed; Feldspar: no effect, already lucky) Sarge vs. Gold Golem (double) - Mortal Hit (Gold Golem: 159 health+2SP-(21+22+11=54*4/2=108+108=216 dmg)=0 health Sarge vs. Gold Golem Jade Golem (double) - SHIELD (Arrogant Prick - Jade Golem: 26 health-(21*4=84+22=106*4/2=212+212=424 dmg)=0 health; Sarge: steal 20 gold) The Seneschal - Free Hit on Nur (Nur: no effect) Copper Golem - Free Hit on Dain (Dain: no effect) Sand Golem - Free Hit on Eric (Eric: no effect) Althior - Ether Sapped (-3 max. ether) Nur - Ether Sapped (-2 max. ether) Walbartan - Ether Sapped (-3 max. ether) The party's luck remains rotten, though fortunately Nur and Dain's bombs do their job and protect the party (the Feldspar Golem even Jinxing one of its bretheren in its Confusion). Sarge, however, turns the situation around; with a flurry of slashing swipes, he shatters two golems and steals one's gold, ending the Round on a high note. Five Blind (but not Sealed!) enemies are standing against seven Heroes. Enemies: The Seneschal *Absorbs Earth* *Immune to stunned, asleep, fast asleep, confused, hexed, jinxed, slowed, minimized, cursed, petrified, doomed and sudden death* *Blinded (3 Rounds)* Type: Ethereal/Rock Level: 50 Defense: 5 Health: 1435/1521 Special: Earth Pulse – Causes 25 earth-elemental damage to all combatants and removes all effects from them. Drops: Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), 2 Garnets Copper Golem *Absorbs Earth* *Blinded (3 Rounds)* *Confused (3 Rounds)* Type: Humanoid/Rock Level: 33 Defense: 3 Health: 17/364 Special: Copper Conversion – The target becomes hexed. Drops: 20 gold Feldspar Golem *Absorbs Earth* *Lucky* *Blinded (3 Rounds)* *Confused (3 Rounds)* Type: Humanoid/Rock Level: 36 Defense: 3 Health: 366/378 Special: Feldspar’s Fortune – Causes jinxed-effect to the target and lucky-effect to self. Drops: 20 gold Mud Golem *Absorbs Earth* *Blinded (3 Rounds)* *Confused (3 Rounds)* *Jinxed* Type: Humanoid/Rock Level: 26 Defense: 2 Health: 208/273 Special: Mud Sling – All opponents become blinded. Drops: 20 gold Sand Golem *Absorbs Earth* *Blinded (3 Rounds)* *Confused (3 Rounds)* Type: Humanoid/Rock Level: 24 Defense: 2 Health: 222/237 Special: Quicksand – All opponents become doomed. Drops: 20 gold Party: Althior Emorith (K-Nut) *Party Leader* 32 years old male human Necromancer Level 41 3/5 *Gain Triple Experience* *Ether Sapped* Power: 57 (41+16) (Spellpower: 62 (41+16+5)) Defense: 6 (4+2) Health: 22/52 (5+40+5+1) Ether: 13/56 25 (5+40+5+4+2) Gold: 40 Equipment: Scepter of Divine Affinity (WP:16, Has ⅙ chance to deal Cursed effect on attacks and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 spellpower, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear) Inventory: Weapons: Metasimian Dory (WP:9, pierces defense; spear), Artifacts: The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness) x2, Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood) Consumables: 4 Potions, 11 Tonics, 5 Grand Tonics, 2 Ether Cores, 7 Remedies, 2 Elixirs, Phoenix Incense, Mead, Nostrum, Smelling Salts, Dragon Scale, 4x Agni Bomb, 4x Gaia Bomb, Garnet Lamp of Summoning, 2 Grating Stones, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.) Tools & Treasure: Bedroll, Pickaxe, 3 Bones Eric (Khorne) 30 year old Human Nord Level 24 2/3 Raider *Natural Respite* *Immune to Fragile and Weakened* *Evasion* Power: 41 (24+15+2) Defense: 5 Health: 38/42 (8+23+7+4) Gold: 120 Equipment: Conspirator (WP: 15, causes blinded; longsword), Pugilist's Gloves (Power +2, protects from weakened-effect), Boots of Evasion (Wearer takes half damage in front row), Heavy Armor (SP:5, protects from fragile-effect) Inventory: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Small Spiked Club (WP:5, earth-elemental club), Pitchfork of Abomination (WP:1, pierces all defenses but breaks after one use; suitable to all classes), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to their level), Crocodile Belt (Max. health +2, immunity to water; accessory), Garnet (Earth), Scroll of Sleep, 6 Grand Potions, Health Core, 3 Remedies, Neutralizer, Phoenix Essence, 7 Meads, 6 Smelling Salts, 4 Nostrum, 3 Mulled Wine, Dragon Scale, Venom, Deadly Venom, Fire Bomb, Lightning Bomb, Bone, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Sgt. Jon McEncy (Pyrovisionary) 54 year old male human Black Knight Level 22 *Gain Triple Experience* *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* Power: 44 (22+18+2+2) Defense: 14 (10+4) Health: 35/46 (7+21+9+3+3+3) Gold: 109 Equipment: Zoidberg Gauntlets (WP:21, dual strike, Light and Darkness elemental, Hollow [-], dagger), Serpenthead Shield (SP:10, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Medal of Glory (Allows the wearer to gain triple experience from battles, accessory) Inventory: Clockwork Lance (WP:12, has 1/3 chance to cause slowed-effect on the target; lance), Spark Hammer (WP:8, lightning-elemental hammer), Wooden Spear (WP:4, wood-elemental spear), Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), 5 Potions, Grand Potion, Health Core, 4 Remedies, 2 Phoenix Essences, Mead, 4 Venoms, Deadly Venom, 3 Smoke Bombs, Military Grade Fire Bomb, Demeter Bomb (Causes 100 wood-elemental damage to all opponents when used.), Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, 2 Bones, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) En Sabah Nur (Jebediahs) 31 year old male human Evoker Level 31 *Immune to Darkness* *Converts Ether to Health* *Reflects Ether-Based Attacks* *Absorb Poison* *Ether Sapped* Power: 49 (31+18) (67 against Humanoids (31+36)) Defense: 1 Health: 3/48 (5+30+3+5+5) Ether: 15/38 16 (5+30+1+2) Gold: 25 Equipment: Quarterstaff (WP:18/36 against humanoids, staff), Traveler's Cloak (SP:1, backwear), Lichen Armour (The wearer’s ether is counted as additional health if health is depleted, Darkness Immunity, suitable to classes with ether, bodywear), Cobra Nemes (Absorbs poison, recovering health instead of taking damage from poisoning, suitable to clerics, mages, chi monks and necromancers, headwear), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them, accessory) Inventory: Weapons: Unlucky Horseshoe (WP:13, retrievable, causes jinxed-effect; throwing weapon), Sangriste Dagger (WP:5), En & Sabah & Nur (WP:5, Shurikens 3/3), Poisonous Rod (WP:5, causes poisoned by 5-effect; staff), Wooden Shield (SP:5, immunity to wood) Artefacts: Sedge Hat (+4 Max. Ether, headwear), Fire Amulet (Makes physical attacks do double damage to all enemies that are weak to fire, accessory), Sealed Heavy Armour of Brilliance (SP:5,Immune: fragile, blinded, sealed effects, suitable for barbarians, knights, dragoons, skirmishers and regulators, bodywear), Little Jane's Muff (Protects from sealed-effect, accessory), Shackles of War (Prevents anyone from fleeing battles, accessory), Lock & Chain (prevents items in the inventory from getting stolen; accessory) Spell Items: Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire), Scroll of Confusion Consumables: 6 Potions, 2 Grand Potions, Tonic, Grand Tonic, 3 Ether Cores, Milk (restores 15 health and 15 ether upon consumption), 5 Remedies, Phoenix Essence, Phoenix Incense, 2 Meads, Titan Heart (Grants encouraged- and inspired-effects when consumed), 5 Venoms, Deadly Venom, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, Dirt Bomb, 2 Floral Bombs, 2 Trail of Dust Bombs (Causes 5 earth-elemental damage to all opponents and allows the party to flee the battle when used.), Flood Bomb (Causes 20 water-elemental damage to all opponents when used.), Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.) Tools: Bedroll, Pickaxe, Magnifying Glass Summons: B.A.S.H. (Aquamarine), Chidoris Obelisk (Topaz), Earthen Shield (Garnet), Emerald the Rockling (Ruby) Decamon Deck: Shy Shell (Aquatic 2), Demon Ray (Aquatic 3), Will-o'-the-Wisp (Fiery 1), Barghest (Electric 2), Automaton (Electric 5), Vampire Bat (Flying 3), Specter (Icy 2), White Widow (Icy 3), Golden Scorpion (Luminous 2), Gold Golem (Luminous 6), Toxic Toad (Plant 1), Tangleweed (Plant 3), Scarab (Rock 1), Mud Frog (Rock 2), Stone Golem (Rock 8) Walbartan (NPC, controlled by K-Nut) 45 years old female pongcanis Druid Level 43 4/5 *Ether Sapped* Power: 50 (43+7) Defense: 3 Health: 29/60 (9+42+7+2) Ether: 21/49 21 (5+42+1+1) Gold: 104 Equipment: Oaken Mace (WP:7, wood-elemental mace), Crinkah Tribal Armor (SP:3, Max. Health +2, Max. Ether +1; suitable to pongcanae only; bodywear) Inventory: Herbal Infusion (Remove negative effects and cause blessed- and transcended-effects) Hodurr Thornback (NPC, controlled by K-Nut) 167 years old male dwarven Berserker Level 40 1/5 *Natural Respite* *Thorny Defense* *Jinxed* *Current Target: Feldspar Golem* Power: 50 (40+10) Defense: 4 Health: 24/57 (8+39+10) Gold: 14 Equipment: Amethyst Axe (WP:10, darkness-elemental axe), Thorny Leather Armor (SP:4; causes damage equal to the armor's SP to all that attack the user physically; suitable to barbarians and beast warriors; bodywear) Inventory: Smelling Salts, Soma Periwinkle (NPC, controlled by Khorne) 19 years old female human Harlot Level 30 2/4 *Money Maker* *Divert Attacks* *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* *Knocked Out* Power: 37 (30+7) Health: 0/51 (7+29+15) Gold: 32 Equipment: Leather Whip (WP:7, makes target enraged; whip), Narcissus Mirror (User has 1/2 chance to divert all attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear) Inventory: Remedy, Neutralizer, Tiger Balm Dain Almight (NPC, controlled by K-Nut) 72 years old male dwarven Alchemist Level 1 *Instant Items* *Immune to elements* Power: 14 (1+13) Health: 10/10 Gold: 100 Equipment: Oculoid Claw (WP:13, 1/6 chance of infecting the targeted enemy on successful hits; club), Safety Goggles (Grant immunity to all elements; suitable for Dain only; accessory) Inventory: Bombastic Mace (WP:5, can be used to launch bombs at enemies, adding the WP to the bomb's power; mace), Potion, Tonic, Remedy, Phoenix Essence, Smoke Bomb, Fire Bomb, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fuse & Detonator (quest item) Quote
Pyrovisionary Posted September 1, 2014 Posted September 1, 2014 Sarge knocks the Gold golem to the ground with his shield, before stamping on it repeatedly with rage. The cold steel of his pegleg distorting and destroying the golden skull. as the red mist fades the old man notices the Jade golem approaching him, trying once again to knock him unconscious. But he was faster this time, and got a sharp jab into the golem's neck. Sarge slashes wildly at the Mud golem (and the Sand golem) twice from the front row! Quote
Jebediahs Posted September 1, 2014 Posted September 1, 2014 As Walbartan hovers over him with healing hands, Nur manages to sit up long enough to fling a water spell at Copper Golem from the back row. Quote
K-Nut Posted September 2, 2014 Posted September 2, 2014 Althior, Walbartan, and Hodurr all repeat. Dain does nothing. Same Battle Order Quote
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