Pyrovisionary Posted May 26, 2014 Posted May 26, 2014 As unconsciousness overtook Throlar there was just one thought in his head; Why does my life appear to consist of being perpetually beaten into unconsciousness? Ooc: Because Avalanche did not want to attack Tinkerman. Also, there is a 1/36 chance that I will die this round, just fyi. Sarge smiles as he cuts his way through Dorothea and Skinny Joe. His battle Prowess was still there. Noticing the other Heroes focusing on Tinkerman, He himself attacks Loewe (Double) twice from the front row! Quote
Khorne Posted May 26, 2014 Posted May 26, 2014 As Skinny Joe went down, Eric redirected his efforts at the cowardly werelion, hoping to be able to take it down. Eric attacks Loewe the Coward from the front row. Also, Avalanche, the reason why I wanted you to attack Tinkerman is because of what Lord Duvors and Pyro explained. I know you could hardly do any damage to Tinkerman, but Throlar does more damage to plants and beasts, so that's why I had you attack Tinkerman instead of Throlar . Quote
Duvors Posted May 26, 2014 Posted May 26, 2014 Ooc: Because Avalanche did not want to attack Tinkerman. Also, there is a 1/36 chance that I will die this round, just fyi. (OCC, I've already said this, I use grey to indicated Throlar's thoughts, and I place Out of Character Comments in parentheses, if this comes up again I swear I'll stop making distinctions altogether.) Quote
Dragonfire Posted May 26, 2014 Posted May 26, 2014 Sorry. This is my fault. I did take out Skinny Joe though. Avalanche grins as he hacks the scarecrow into small pieces and spills his stuffing across the docks. Then he notices Throlar on the ground. It's my fault he's down. I should have gone for the tin can. Avalanche uses a Phoenix Essence on Throlar. "Throlar, I'd suggest attacking the werelion after I get you up." Quote
Duvors Posted May 26, 2014 Posted May 26, 2014 Avalanche grins as he hacks the scarecrow into small pieces and spills his stuffing across the docks. Then he notices Throlar on the ground. It's my fault he's down. I should have gone for the tin can. Avalanche uses a Phoenix Essence on Throlar. "Throlar, I'd suggest attacking the werelion after I get you up." Throlar coughed violently as the potion was forced down his throat, awakening him from his rather premature slumber. Getting up he saw that the status quo was just about the same as it had been when he was beaten unconscious, good."Alright you bleeding fool," he said in response to Avalanche's suggestion, "I'll do it, even if it is just to make you shut up about it, but keep that heartless lump a' tin occupied this time." Throlar attacks Loewe the Coward from the front row. Quote
Dragonfire Posted May 26, 2014 Posted May 26, 2014 "Bleeding fool? I just saved your life, idiot. Do you want me to leave you down?" Quote
Duvors Posted May 26, 2014 Posted May 26, 2014 "Bleeding fool? I just saved your life, idiot. Do you want me to leave you down?" "Firstly, no, you didn't save my life, remember what was said earlier? And secondly, it was your fault I was in that situation anyway, I think a little annoyance is justified." Quote
Pyrovisionary Posted May 26, 2014 Posted May 26, 2014 "Break it up gals, kill the enemy not eachother. " Quote
Duvors Posted May 26, 2014 Posted May 26, 2014 "Break it up gals, kill the enemy not eachother. " "Are you drunk? You just called me a woman and I'm trying to believe that isn't an insult." Quote
Sandy Posted May 26, 2014 Author Posted May 26, 2014 (OCC, I've already said this, I use grey to indicated Throlar's thoughts, and I place Out of Character Comments in parentheses, if this comes up again I swear I'll stop making distinctions altogether.) QM Note: Instead of being an megablocks about it, why not just do like the rest of us do and avoid the confusion? Quote
Duvors Posted May 26, 2014 Posted May 26, 2014 QM Note: Instead of being an megablocks about it, why not just do like the rest of us do and avoid the confusion? (OCC; Look, there was a time when nobody bothered to have out of character comments a different color, just an OOC in front of the part that wasn't in character and IC in front of the part that was, I'd like to know when it was decided that they'd be in grey instead?) Quote
Pyrovisionary Posted May 26, 2014 Posted May 26, 2014 (OCC; Look, there was a time when nobody bothered to have out of character comments a different color, just an OOC in front of the part that wasn't in character and IC in front of the part that was, I'd like to know when it was decided that they'd be in grey instead?) Ooc: It's always been grey, as far as I can remember. Quote
Jebediahs Posted May 26, 2014 Posted May 26, 2014 "In your haste to make up for a 'mistake' it seems you have neglected to use patience, yeti. Next time allow our leader to bring back the fallen as it is his specialty." Quote
Sandy Posted May 26, 2014 Author Posted May 26, 2014 "A new ally? Welcome." Walbartan nods to Nur. "Ally? Too early to say that. I just can't miss a good bout when I see one." Results of Round Three of the Fateful Four Battle: Eric vs. Loewe - Special Damage (Hear Me Roar - Althior: enraged; Avalanche: afraid; Eric: afraid; Sarge: enraged; Nur: enraged; Walbartan: enraged) Althior (Lightning) vs. Sir Tinkerman - Shield (Raise the Undead - Dorothea and Skinny Joe join Althior's army of undead) Walbartan vs. Loewe - Critical Hit (Loewe: 310 health-57 dmg=253 health) Nur (Unlucky Horseshoe) vs. Sir Tinkerman - Special Damage (Gearloose - Althior: 50 health+6 SP-30 dmg=26 health+slowed; Avalanche: 20 health+5 SP-(30/2=15 dmg)=10 health+slowed; Eric: 21 health+5 SP-(30/2=15 dmg)=11 health+slowed; Sarge: 25 health+14 SP-30 dmg=9 health+slowed; Nur: 47 health+1 SP-30 dmg=18 health+slowed; Walbartan: 60 health+3 SP-30 dmg=33 health+slowed; Sir Tinkerman: slowed) Sarge vs. Loewe (twice) - Mortal Hit (Loewe: 253 health-(41+34=75+75=150 dmg)=103 health) Sarge vs. Loewe (twice) >Avalanche uses a Phoenix Essence on Throlar - (Throlar: revived with full health) Throlar vs. Loewe - Hit (Loewe: 103 health-(23x2=46 dmg)=57 health) Loewe - Poisoned by 2 (-2 dmg) The party is succumed to Loewe's roar, and others get scared of it while others get ticked off. Althior then raises Dorothea and Skinny Joe as undead, much to the horror of their companions. Sir Tinkerman let's a gear loose, damaging the heroes and making them as well as himself slower. Avalanche revives Throlar. Two enemies still remain. Only Sarge and Throlar may act on the following round, as the others are slowed. Enemies: Loewe the Coward *Immune to sealed, weakened, petrified, doomed and sudden death* *Poisoned by 2* Type: Beast Level: 32 Health: 55/325 Special: Hear Me Roar – Causes either afraid- or enraged-effect to each opponent. Drops: 20 gold, Lion’s Plate (Max. Health +5, Power +1, immune to weakened; suitable to barbarians and knights only; bodywear) Sir Tinkerman *Immune to sealed, fragile, petrified, doomed and sudden death* *Hastened* *Slowed* Type: Mechanical Level: 30 Defense: 10 Health: 428/429 Special: Gearloose – Causes 30 damage to all opponents and causes the slowed-effect to them as well as self. Drops: 10 gold , Clockwork Lance (WP:12, has 1/3 chance to cause slowed-effect on the target; lance) Party: Althior Emorith (K-Nut) *Party Leader* 32 years old male human Necromancer Level 39 *Earns triple XP* *Enraged* *Slowed* Power: 55 (39+16) (Spellpower: 60 (39+16+5)) Defense: 6 (4+2) Health: 26/50 (5+38+5+1) Ether: 54/54 (5+38+5+4+2) Gold: 45 Equipment: Scepter of Divine Affinity (WP:16, Has ⅙ chance to deal Cursed effect on attacks and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear) Inventory: Weapons: Oculoid Claw (WP: 13, Club, 1/6 chance of infecting the targeted enemy on successful hits.) Artifacts: The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness) x2, Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood) Consumables: 5 Potions, Grand Potion, 11 Tonics, 5 Grand Tonics, 2 Ether Cores, 9 Remedies, 2 Elixirs, 2 Phoenix Incenses, Emergency Essence, Mead, Smelling Salts, Dragon Scale ,Garnet Lamp of Summoning, 2 Grating Stones, Skeleton Decoy Tools & Treasure: Bedroll, 3 Bones Dorothea Cansassy (Undead) Element: Darkness Power: 31 Skinny Joe (Undead) Element: Darkness Power: 29 Avalanche, the Super Sleuth (Dragonfire) 29 years old male yeti Barbarian Level 13 1/12 *Natural Respite* *Immune to Fragile* *Counterstriking* *Afraid* *Slowed* Power: 21 (13+8) Defense: 5 Health: 10/20 (7+12+1) Gold: 15 Equipment: Bone Halberd (WP:8, damages undead), Heavy Armour (SP:5, immune to fragile), Counterstrike Gloves (After the wearer is struck by a Free Hit, they counter with strength equal to the damage taken) Inventory: Trollsbane (WP:7, earth-elemental club), Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear), 4 Potions, Grand Potion, Emergency Essence (Automatic revive with half HP when knocked out, can be used like a normal Phoenix Essence), Mead, Smelling Salts, 2 Nostrum, Mulled Wine, 4 Venoms, Smoke Bomb, Lightning Bomb, Dirt Bomb, Holy Bomb, Pumpkin Bomb (Causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused-effects to all opponents), 8 Bones, Skeleton Decoy Eric (Khorne) 30 year old Human Nord Level 23 1/3 Raider *Natural Respite* *Immune to Fragile and Weakened* *Evasion* *Encouraged* *Afraid* *Slowed* Power: 47 (22+23+2) Defense: 5 Health: 11/41 (8+22+7+4) Gold: 9 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental), Pugilist's Gloves (Power +2, protects from weakened-effect), Boots of Evasion (Wearer takes half damage in front row), Heavy Armor (SP:5, protects from fragile-effect) Inventory: Drengazuli Grom'az (WP:6; Twin Axe: Attacks two enemies in one turn), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to their level), Crocodile Belt (Max. health +2, immunity to water; accessory), Garnet (Earth), Scroll of Sleep, 11 Grand Potions, 3 Remedies, Neutralizer, Phoenix Essence, 9 Meads, 8 Smelling Salts, 5 Nostrum, 3 Mulled Wine, Dragon Scale, Venom, Fire Bomb, Lightning Bomb, Bone Sgt. Jon McEncy (Pyrovisionary) 54 year old male human Black Knight Level 19 *Immune to Blinded and Stunned* *Poisonous Defense* *Hastened* *Slowed* *Enraged* Power: 41 (19+18+2+2) Defense: 14 (10+4) Health: 9/43 (7+18+9+3+3+3) Gold: 204 Equipment: Zoidberg Gauntlets (WP:19, dual strike, Light and Darkness elemental, Hollow (empty), dagger), Serpenthead Shield (SP:10, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights), Inventory: Conspirator (WP: 15, causes Blinded), 4 Potions, 3 Grand Potions, Health Core, 5 Remedies, 3 Venoms, Deadly Venom, 2 Phoenix Essences, Mead, Nostrum, Smoke Bomb, Military Grade Fire Bomb, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, 2 Bones, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver) En Sabah Nur (Jebediahs) 31 year old male human Evoker Level 30 *Immune to Darkness* *Converts Ether to Health* *Reflects Ether-Based Attacks* *Enraged* *Slowed* Power: 48 (30+18) (66 vs. Humanoids (30+36)) Defense: 1 Health: 18/47 (5+29+3+5+5) Ether: 41/41 (5+29+1+2+4) Gold: 10 Equipment: Quarterstaff (WP:18/36 against humanoids, suitable for mages, clerics and necromancers), Traveler's Cloak (SP:1, backwear), Lichen Armour (The wearer’s ether is counted as additional health if health is depleted, Darkness Immunity, suitable to classes with ether, bodywear), Sedge Hat (+4 Max. Ether, headwear), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them, accessory) Inventory: Weapons: Unlucky Horseshoe (WP:13, retrievable, causes jinxed-effect; throwing weapon), Sangriste Dagger (WP:5), En & Sabah & Nur (WP:5, Shurikens 3/3), Wooden Shield (SP:5, immunity to wood) Artefacts: Cobra Nemes (Absorbs poison, recovering health instead of taking damage from poisoning, suitable to clerics, mages, chi monks and necromancers, headwear), Medal of Glory (Allows the wearer to gain triple experience from battles, accessory), Fire Amulet (Makes physical attacks do double damage to all enemies that are weak to fire, accessory), Sealed Heavy Armour of Brilliance (SP:5,Immune: fragile, blinded, sealed effects, suitable for barbarians, knights, dragoons, skirmishers and regulators, bodywear), Little Jane's Muff (Protects from sealed-effect, accessory), Shackles of War (Prevents anyone from fleeing battles, accessory) Spell Items: Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire), Scroll of Confusion Consumables: 6 Potions, 2 Grand Potions, Tonic, Grand Tonic, 3 Ether Cores, Milk (restores 15 health and 15 ether upon consumption), 6 Remedies, Phoenix Essence, Phoenix Incense, 3 Meads, Smelling Salts, Titan Heart (Grants encouraged- and inspired-effects when consumed), 5 Venoms, Deadly Venom, 2 Smoke Bombs, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 8 Water Bombs, 3 Dirt Bombs, 2 Floral Bombs, 2 Holy Bombs, Tools: Bedroll, Pickaxe, Magnifying Glass Summons: Earthen Shield (Garnet), Emerald the Rockling (Ruby), Chidoris Obelisk (Topaz), B.A.S.H. (Aquamarine) Decamon Deck: Shy Shell (Aquatic 2), Will-o'-the-Wisp (Fiery 1), Specter (Icy 2), Scarab (Rock 1), Toxic Toad (Plant 1) Throlar Wineghilm (Lord Duvors) 135 year old male dwarven Knight Level 11 *Avoids Free Hits from Flying Enemies* 'Immune to Ice* Power: 23 (11+12) Defense: 6 (5+1) Health: 20/20 (10+10) Gold: 510 Equipment: Mopagsaber (WP:12, ice elemental longsword), Poncanis Shield (SP 5, immunity to ice) Crow Helmet (SP:1, flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons). Inventory: Mace and Chain (WP 3, mace), Elven Sword (WP 5, longsword), Elven Shield (SP 3, All elves in the party gain an equal amount of SP so long as the wielder is standing), Armor of the Draugr (Max Health +2, bodywear), Remedy, Phoenix Essence, Mulled Wine, Smoke Bomb, Hint Coin, Bedroll, Skeleton Decoy, Bone Decamon Deck: 2x Magic Carp (Aquatic 1), Volt Ant (Electric 1), Tweetybird (Flying 1) Walbartan (NPC, controlled by K-Nut) 45 years old female pongcanis Druid Level 43 *Enraged* *Slowed* Power: 50 (43+7) Defense: 3 Health: 33/60 (9+42+7+2) Ether: 49/49 (5+42+1+1) Gold: 204 Equipment: Oaken Mace (WP:7, wood-elemental mace), Crinkah Tribal Armor (SP:3, Max. Health +2, Max. Ether +1; suitable to pongcanae only; bodywear) Inventory: Herbal Infusion (Remove negative effects and cause blessed- and transcended-effects) Quote
Pyrovisionary Posted May 26, 2014 Posted May 26, 2014 "Oi, Druid, could I get a heal over here?! Oktoberfest an all." If he was getting the druid to heal him, the others would need aid. Sarge steps back from the fray and uses a Grand potion on Eric from the front row! Quote
Dragonfire Posted May 26, 2014 Posted May 26, 2014 What do the Afraid- and Slowed- effects do? Avalanche stumbles backwards, his head spinning from the after-effects of the tin can's attack. He felt woozy and almost unable to stand, his ears ringing. Quote
K-Nut Posted May 26, 2014 Posted May 26, 2014 Althior sips a remedy as Dorothea and Skinny Joe attacks Loewe. (Assuming she can this round) Walbartan heals Sarge. "Same Battle Order. Everyone, attack Tinkerman this round!" Quote
Duvors Posted May 27, 2014 Posted May 27, 2014 (edited) Throlar follows his orders. OOC; Sandy, I think I made a minor bookkeeping error, apparently I had a potion in my inventory after my last quest that I neglected to put in my inventory, I've fixed the problem at my end, would you please do so at yours? Edited May 27, 2014 by Lord Duvors Quote
Jebediahs Posted May 27, 2014 Posted May 27, 2014 "Someone please shut that lion up!" Nur casts a lightning spell at Sir Tinkerman from the front row. Quote
Khorne Posted May 27, 2014 Posted May 27, 2014 (edited) Eric grunted and uncorked one of his remedies, which he then gulped down. The stroke of good luck he had during his previous quest seemed to have run out. He nodded to Sarge as the man handed him a Grand Potion. Eric takes a remedy. What do the Afraid- and Slowed- effects do? This. You can find the effects and rules in the rules topic Edited May 27, 2014 by Khorne Quote
Dragonfire Posted May 27, 2014 Posted May 27, 2014 Avalanche takes a remedy from the back row. "Nur, Althior can only raise enemies, I thought. He can't bring party members back to life, right?" Quote
Sandy Posted May 27, 2014 Author Posted May 27, 2014 "Nur, Althior can only raise enemies, I thought. He can't bring party members back to life, right?" QM Note: Check the Necromancer's rule page again. Quote
Jebediahs Posted May 27, 2014 Posted May 27, 2014 "Nur, Althior can only raise enemies, I thought. He can't bring party members back to life, right?" "If he is skilled enough he can. I understand raising mindless shells is a much easier practice though." Quote
Dragonfire Posted May 27, 2014 Posted May 27, 2014 Oh, I see now. "Guess I was wrong. A waste of a Phoenix Essence." Quote
Sandy Posted May 27, 2014 Author Posted May 27, 2014 QM Note: Ahem, don't you read the flavor texts? When you're slowed, you cannot do anything on every other round. You're just too slooooowww... And Duvors, I've added this mysterious Potion to your inventory, but please keep a better tally of your items in the future. At the beginning of each quest, everyone are supposed to check if the QM got their stats right. Results of Round Four of the Fateful Four Battle: >Eric is slowed Althior is slowed Walbartan is slowed Nur is slowed Sarge uses Grand Potion on Eric - (Eric: +25 health) >Avalanche is slowed Throlar vs. Sir Tinkerman - Damage (Throlar: 20 health+6 SP-30 dmg=0 health) Loewe - Free Hit vs. Eric (Eric: 36 health+5 SP-(32/2=16 dmg)=25 health) Loewe - Poisoned by 2 (-2 dmg) The heroes affected by Sir Tinkerman's ability move too slowly to react this round. Sarge takes the opportunity to heal Eric with a potion, while Throlar goes head first against the enemies and gets knocked out again. The untargetted Loewe hurts Eric again, but is hurt by the poison in his blood as well. Two enemies remain again. Everyone (except Throlar unless he is revived) can act on the following round. Enemies: Loewe the Coward *Immune to sealed, weakened, petrified, doomed and sudden death* *Poisoned by 2* Type: Beast Level: 32 Health: 53/325 Special: Hear Me Roar – Causes either afraid- or enraged-effect to each opponent. Drops: 20 gold, Lion’s Plate (Max. Health +5, Power +1, immune to weakened; suitable to barbarians and knights only; bodywear) Sir Tinkerman *Immune to sealed, fragile, petrified, doomed and sudden death* *Hastened* *Slowed* Type: Mechanical Level: 30 Defense: 10 Health: 428/429 Special: Gearloose – Causes 30 damage to all opponents and causes the slowed-effect to them as well as self. Drops: 10 gold , Clockwork Lance (WP:12, has 1/3 chance to cause slowed-effect on the target; lance) Party: Althior Emorith (K-Nut) *Party Leader* 32 years old male human Necromancer Level 39 *Earns triple XP* *Enraged* *Slowed* Power: 55 (39+16) (Spellpower: 60 (39+16+5)) Defense: 6 (4+2) Health: 26/50 (5+38+5+1) Ether: 54/54 (5+38+5+4+2) Gold: 45 Equipment: Scepter of Divine Affinity (WP:16, Has ⅙ chance to deal Cursed effect on attacks and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear) Inventory: Weapons: Oculoid Claw (WP: 13, Club, 1/6 chance of infecting the targeted enemy on successful hits.) Artifacts: The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness) x2, Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood) Consumables: 5 Potions, Grand Potion, 11 Tonics, 5 Grand Tonics, 2 Ether Cores, 9 Remedies, 2 Elixirs, 2 Phoenix Incenses, Emergency Essence, Mead, Smelling Salts, Dragon Scale ,Garnet Lamp of Summoning, 2 Grating Stones, Skeleton Decoy Tools & Treasure: Bedroll, 3 Bones Dorothea Cansassy (Undead) Element: Darkness Power: 31 Skinny Joe (Undead) Element: Darkness Power: 29 Avalanche, the Super Sleuth (Dragonfire) 29 years old male yeti Barbarian Level 13 1/12 *Natural Respite* *Immune to Fragile* *Counterstriking* *Afraid* *Slowed* Power: 21 (13+8) Defense: 5 Health: 10/20 (7+12+1) Gold: 15 Equipment: Bone Halberd (WP:8, damages undead), Heavy Armour (SP:5, immune to fragile), Counterstrike Gloves (After the wearer is struck by a Free Hit, they counter with strength equal to the damage taken) Inventory: Trollsbane (WP:7, earth-elemental club), Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear), 4 Potions, Grand Potion, Emergency Essence (Automatic revive with half HP when knocked out, can be used like a normal Phoenix Essence), Mead, Smelling Salts, 2 Nostrum, Mulled Wine, 4 Venoms, Smoke Bomb, Lightning Bomb, Dirt Bomb, Holy Bomb, Pumpkin Bomb (Causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused-effects to all opponents), 8 Bones, Skeleton Decoy Eric (Khorne) 30 year old Human Nord Level 23 1/3 Raider *Natural Respite* *Immune to Fragile and Weakened* *Evasion* *Encouraged* *Afraid* *Slowed* Power: 47 (22+23+2) Defense: 5 Health: 25/41 (8+22+7+4) Gold: 9 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental), Pugilist's Gloves (Power +2, protects from weakened-effect), Boots of Evasion (Wearer takes half damage in front row), Heavy Armor (SP:5, protects from fragile-effect) Inventory: Drengazuli Grom'az (WP:6; Twin Axe: Attacks two enemies in one turn), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to their level), Crocodile Belt (Max. health +2, immunity to water; accessory), Garnet (Earth), Scroll of Sleep, 11 Grand Potions, 3 Remedies, Neutralizer, Phoenix Essence, 9 Meads, 8 Smelling Salts, 5 Nostrum, 3 Mulled Wine, Dragon Scale, Venom, Fire Bomb, Lightning Bomb, Bone Sgt. Jon McEncy (Pyrovisionary) 54 year old male human Black Knight Level 19 *Immune to Blinded and Stunned* *Poisonous Defense* *Hastened* *Slowed* *Enraged* Power: 41 (19+18+2+2) Defense: 14 (10+4) Health: 9/43 (7+18+9+3+3+3) Gold: 204 Equipment: Zoidberg Gauntlets (WP:19, dual strike, Light and Darkness elemental, Hollow (empty), dagger), Serpenthead Shield (SP:10, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights), Inventory: Conspirator (WP: 15, causes Blinded), 5 Potions, 2 Grand Potions, Health Core, 5 Remedies, 3 Venoms, Deadly Venom, 2 Phoenix Essences, Mead, Nostrum, Smoke Bomb, Military Grade Fire Bomb, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, 2 Bones, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver) En Sabah Nur (Jebediahs) 31 year old male human Evoker Level 30 *Immune to Darkness* *Converts Ether to Health* *Reflects Ether-Based Attacks* *Enraged* *Slowed* Power: 48 (30+18) (66 vs. Humanoids (30+36)) Defense: 1 Health: 18/47 (5+29+3+5+5) Ether: 41/41 (5+29+1+2+4) Gold: 10 Equipment: Quarterstaff (WP:18/36 against humanoids, suitable for mages, clerics and necromancers), Traveler's Cloak (SP:1, backwear), Lichen Armour (The wearer’s ether is counted as additional health if health is depleted, Darkness Immunity, suitable to classes with ether, bodywear), Sedge Hat (+4 Max. Ether, headwear), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them, accessory) Inventory: Weapons: Unlucky Horseshoe (WP:13, retrievable, causes jinxed-effect; throwing weapon), Sangriste Dagger (WP:5), En & Sabah & Nur (WP:5, Shurikens 3/3), Wooden Shield (SP:5, immunity to wood) Artefacts: Cobra Nemes (Absorbs poison, recovering health instead of taking damage from poisoning, suitable to clerics, mages, chi monks and necromancers, headwear), Medal of Glory (Allows the wearer to gain triple experience from battles, accessory), Fire Amulet (Makes physical attacks do double damage to all enemies that are weak to fire, accessory), Sealed Heavy Armour of Brilliance (SP:5,Immune: fragile, blinded, sealed effects, suitable for barbarians, knights, dragoons, skirmishers and regulators, bodywear), Little Jane's Muff (Protects from sealed-effect, accessory), Shackles of War (Prevents anyone from fleeing battles, accessory) Spell Items: Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire), Scroll of Confusion Consumables: 6 Potions, 2 Grand Potions, Tonic, Grand Tonic, 3 Ether Cores, Milk (restores 15 health and 15 ether upon consumption), 6 Remedies, Phoenix Essence, Phoenix Incense, 3 Meads, Smelling Salts, Titan Heart (Grants encouraged- and inspired-effects when consumed), 5 Venoms, Deadly Venom, 2 Smoke Bombs, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 8 Water Bombs, 3 Dirt Bombs, 2 Floral Bombs, 2 Holy Bombs, Tools: Bedroll, Pickaxe, Magnifying Glass Summons: Earthen Shield (Garnet), Emerald the Rockling (Ruby), Chidoris Obelisk (Topaz), B.A.S.H. (Aquamarine) Decamon Deck: Shy Shell (Aquatic 2), Will-o'-the-Wisp (Fiery 1), Specter (Icy 2), Scarab (Rock 1), Toxic Toad (Plant 1) Throlar Wineghilm (Lord Duvors) 135 year old male dwarven Knight Level 11 *Avoids Free Hits from Flying Enemies* 'Immune to Ice* *Knocked Out* Power: 23 (11+12) Defense: 6 (5+1) Health: 0/20 (10+10) Gold: 510 Equipment: Mopagsaber (WP:12, ice elemental longsword), Poncanis Shield (SP 5, immunity to ice) Crow Helmet (SP:1, flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons). Inventory: Mace and Chain (WP 3, mace), Elven Sword (WP 5, longsword), Elven Shield (SP 3, All elves in the party gain an equal amount of SP so long as the wielder is standing), Armor of the Draugr (Max Health +2, bodywear), Remedy, Phoenix Essence, Mulled Wine, Smoke Bomb, Hint Coin, Bedroll, Skeleton Decoy, Bone Decamon Deck: 2x Magic Carp (Aquatic 1), Volt Ant (Electric 1), Tweetybird (Flying 1) Walbartan (NPC, controlled by K-Nut) 45 years old female pongcanis Druid Level 43 *Enraged* *Slowed* Power: 50 (43+7) Defense: 3 Health: 33/60 (9+42+7+2) Ether: 49/49 (5+42+1+1) Gold: 204 Equipment: Oaken Mace (WP:7, wood-elemental mace), Crinkah Tribal Armor (SP:3, Max. Health +2, Max. Ether +1; suitable to pongcanae only; bodywear) Inventory: Herbal Infusion (Remove negative effects and cause blessed- and transcended-effects) Quote
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