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Posted

"Conspirator, Reno's blade...",

Only just realizing what the nord meant, Sarge sighs sadly "I remember that bloke. He was me commanding officer, before and after I joined the Bonapartes. Some merc blokes kidnapped 'im last I remember."

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Posted

"We could 'Pretend' to take the dwarf prisoner so we can act as if we were lot what just died?" Sarge pauses "Or kill 'im and use is body as proof we are them. Either way it'd be fun to pretend to be wolfgang."

"Idiot, this liaison is Wolfgang and will know we aren't wolves ourselves, and he will know what species his contacts are at least, and I don't think these zombies here will be very good actors, and we don't have a stand in for the automaton, not to say we can't just meet the fellow, beat him half to death, rob him blind, and interrogate him, less complicated, more fun."

heroicaquest100-dockmaster.jpg

"Aha! It's my little brother Brock. For a long time, he has had this idiotic notion of travelling to Vega and becoming a Decamon Master. Now he went and did it, stealing my key when I was distracted by my cards. I am positive he took that fishy friend of his, Cally Fisher, with him. That girl is madly in love with my fool of a brother."

heroicaquest100-dockmaster.jpg

"...it's dangerous out there in the dark! There's also a storm brewing up in the plains. Please, you look like a capable bunch. Bring back my brother safely to me, and I'll reward you. He couldn't have gotten far."

Walbartan turns to the heroes with a helpless look on her furry face.

heroicaquest100-walbartan.jpg

"I can't help my compassionate heart, I must help this man out. Will you join me?"

The way outside is wide open. What will the party do?

"​Well, that'd be the first time I've heard that from a pongcanis." Throlar muttered, then aloud he said, "I'll help, for free, I'm not some moneygrubbing weasel."

"Hehehe, I hear you." Eric backed Sarge, as he eyed Throlar suspiciously.

"Don't think about it." said Throlar, his voice dangerously low.
Posted

Loot

Althior: 20 gold, Nostrum

Eric: 20 gold, Health Core, Smelling Salts

Nur: 20 gold, Ether Core, Mead

Sarge: 10 gold

Throlar: 20 gold, Lions Plate

heroicaquest100-walbartan.jpg

"I can't help my compassionate heart, I must help this man out. Will you join me?"

Althior rolled his eyes. Yet another problem on this seemingly endless journey he'd have to solve. However, gaining the dockmasters trust could indeed be beneficial in the long run. "We'll find him." It would give him more time to figure out a plan to fend off the wolfgang. They were indeed more cunning than he had originally thought. Ulric would be mad to continue his crusade without his three pawns. But perhaps they were, in fact, only pawns. "Now, where would your brother be heading? Vega perhaps?"

Walbartan heals Althior and Sarge

Posted

"We could 'Pretend' to take the dwarf prisoner so we can act as if we were lot what just died?" Sarge pauses "Or kill 'im and use is body as proof we are them. Either way it'd be fun to pretend to be wolfgang."

"Hehehe, I hear you." Eric backed Sarge, as he eyed Throlar suspiciously.

"Don't think about it." said Throlar, his voice dangerously low.

Nur chuckled. "Do not fear, short one. I will stand in front of you should they attack. They may seem skilled versus lesser opponents but they are damn near useless against me." En Sabah Nur gave the dwarf a wink as he used an ether core.

We'll find him."

More time being wasted. That yeti had the right idea. I'd already have the information the Veterans requested if I was on my own. "To Vega then. Let the quest truly begin!" I want to go home.

Posted (edited)

Althior rolled his eyes. Yet another problem on this seemingly endless journey he'd have to solve. However, gaining the dockmasters trust could indeed be beneficial in the long run. "We'll find him." It would give him more time to figure out a plan to fend off the wolfgang. They were indeed more cunning than he had originally thought. Ulric would be mad to continue his crusade without his three pawns. But perhaps they were, in fact, only pawns. "Now, where would your brother be heading? Vega perhaps?"

More time being wasted. That yeti had the right idea. I'd already have the information the Veterans requested if I was on my own. "To Vega then. Let the quest truly begin!" I want to go home.

"Wait a bloody minute, before we rush of into the blue we'll need an idea of where to look first, tell me Dockmaster, do you have an experienced tracker in the village? And where is that bloody yeti?" Edited by Lord Duvors
Posted

QM Note: There was no Smelling Salts in the loot. Skinny Joe used it up during the battle.

"We'll find him."

Walbartan looks pleased. She begins to heal Althior and Sarge.

heroicaquest100-walbartan.jpg

"It looks like our companionship continues." She introduces herself to the others. "I am Walbartan of the Crinkah Tribe. My druidic vocation has brought me to this cursed land in search of rare herbs."

"Now, where would your brother be heading? Vega perhaps?"

heroicaquest100-dockmaster.jpg

"Thank you in advance! My brother is just a teenager with his head up on the clouds. You can recognize him from the wide-brimmed hat and red scarf he has. His friend, Cally... well, she looks like a fish with hair. And her other hand is a crab's scissor. Some odd mutation, I've heard. And yes, they shared the foolish plan to travel to Vega and get famous."

"Wait a bloody minute, before we rush of into the blue we'll need an idea of where to look first, tell me Dockmaster, do you have an experienced tracker in the village? And where is that bloody yeti?"

heroicaquest100-dockmaster.jpg

"We in Dim Haven rarely, if ever, wander into the wilderness above. There is nothing but danger up there, so watch your every step. That's all the advice I can give you."

With that, the heroes depart through the door. After a long walk along a slope leading upwards, they come to another door that leads outside. On the other side is a strange landscape, pummeled by heavy rain and enlightened by an occasional flash of lightning. The air feels electric, making the hair on the back of the heroes' necks stand up.

Walking onward past the twisted trees and oddly colored plants, they do not see a single living creature. All the wild animals - if there even are any - must have sought shelter from the storm.

Finally, after a couple of miles, a shrill scream pierces the sound of the downpour. The heroes rush forward and see two teenagers harassed by a group of hideous mutants.

heroicaquest100-mutantattack.jpg

heroicaquest100-callyfisher.jpg

"Let him go!"

heroicaquest100-brock2.jpg

"Cally, run back home!"

heroicaquest100-callyfisher.jpg

"I won't let them take you, Brock!"

What will the party do?

Party:

8664722617_bb6be3521f_t.jpg

Althior Emorith
(K-Nut)
*Party Leader*

32 years old male human Necromancer

Level 39 3/4
*Earns triple XP*

Power:
55
(39+16)
(
Spellpower:
60
(39+16+5)
)

Defense:
6
(4+2)

Health:
50/50
(5+38+5+1)

Ether:
47/54
(5+38+5+4+2)

Gold:
65

Equipment:
Scepter of Divine Affinity (WP:16, Has ⅙ chance to deal Cursed effect on attacks and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear)

Inventory:

Weapons:
Oculoid Claw (WP: 13, Club, 1/6 chance of infecting the targeted enemy on successful hits.)

Artifacts:
The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches)

Spell Items:
Diamond
(Light)
, Topaz
(Lightning)
, Amethyst
(Darkness)
x2
, Ruby
(Fire)
, Sapphire
(Wind)
, Garnet
(Earth)
, Opal
(Ice)
, Aquamarine
(Water)
, Emerald
(Wood)

Consumables:
5 Potions,
Grand Potion,
11 Tonics, 5 Grand Tonics, 2 Ether Cores, 7 Remedies,
2 Elixirs, Phoenix Incense,
Emergency Essence,
Mead, Nostrum, Smelling Salts,
Dragon Scale ,
Garnet Lamp of Summoning, 2 Grating Stones,
Skeleton Decoy

Tools & Treasure:
Bedroll, 3 Bones

heroicaquest100-undeadloewe.jpg

Loewe the Coward
(Undead)

Element:
Darkness

Power:
32

heroicaquest100-undeaddorothea.jpg

Dorothea Cansassy
(Undead)

Element:
Darkness

Power:
31

heroicaquest100-undeadskinnyjoe.jpg

Skinny Joe
(Undead)

Element:
Darkness

Power:
29

eric_4_av_zps2b93f651.jpg

Eric (Khorne)

30 year old Human Nord

Level 23 2/3 Raider
*Natural Respite*
*Immune to Fragile and Weakened* *Evasion*

Power:
47
(22+23+2)

Defense:
5

Health:
41/41
(8+22+7+4)

Gold:
29

Equipment:
Godricsleif (WP: 22;
Ice
-,
Lightning
-,
Darkness
-elemental; longsword), Pugilist's Gloves (Power +2, protects from weakened-effect), Boots of Evasion (Wearer takes half damage in front row), Heavy Armor (SP:5, protects from fragile-effect)

Inventory:
Conspirator (WP: 15, causes blinded; longsword),
Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to their level), Crocodile Belt (Max. health +2, immunity to
water
; accessory), Garnet (
Earth
), Scroll of Sleep, 9 Grand Potions, Health Core, 2 Remedies, Neutralizer, Phoenix Essence, 9 Meads, 8 Smelling Salts, 5 Nostrum, 3 Mulled Wine, Dragon Scale, Venom, Fire Bomb, Lightning Bomb, Bone

9576873157_492775f320_o.jpg

Sgt. Jon McEncy
(Pyrovisionary)

54 year old male human Black Knight

Level 19 1/2
*Immune to Blinded and Stunned* *
Poisonous
Defense*
*Hastened*

Power:
41
(19+18+2+2)

Defense:
14
(10+4)

Health:
43/43
(7+18+9+3+3+3)

Gold:
224

Equipment:
Zoidberg Gauntlets
(WP:19, dual strike,
Light
and
Darkness
elemental, Hollow (empty), dagger), Serpenthead Shield
(SP:10, causes poisoned by 2-effect to anyone physically attacking the user, shield),
Pegleg of Hastening (Permanent
Hastened
effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights),

Inventory:
Clockwork Lance (WP:12, has 1/3 chance to cause slowed-effect on the target; lance),
5 Potions, 3 Grand Potions, Health Core, 5 Remedies, 3 Venoms, Deadly Venom,
2
Phoenix Essences,
Mead, Nostrum, Smoke Bomb,
Military Grade Fire Bomb,
Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, 2 Bones, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver)

ico_evoker.jpg

En Sabah Nur (Jebediahs)

31 year old male human Evoker

Level 30 1/4
*Immune to
Darkness
*
*Converts Ether to Health*
*Reflects Ether-Based Attacks*

Power:
48
(30+18)
(66 against Humanoids
(30+36)
)

Defense:
1

Health:
47/47
(5+29+3+5+5)

Ether:
41/41
(5+29+1+2+4)

Gold:
30

Equipment:
Quarterstaff (WP:18/36 against humanoids, suitable for mages, clerics and necromancers), Traveler's Cloak (SP:1, backwear), Lichen Armour (The wearer’s ether is counted as additional health if health is depleted,
Darkness
Immunity, suitable to classes with ether, bodywear), Sedge Hat (+4 Max. Ether, headwear), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them, accessory)

Inventory:

Weapons:
Unlucky Horseshoe (WP:13, retrievable, causes jinxed-effect; throwing weapon), Sangriste Dagger (WP:5), En & Sabah & Nur (WP:5, Shurikens 3/3), Wooden Shield (SP:5, immunity to
wood
)

Artefacts:
Cobra Nemes (Absorbs poison, recovering health instead of taking damage from poisoning, suitable to clerics, mages, chi monks and necromancers, headwear), Medal of Glory (Allows the wearer to gain triple experience from battles, accessory), Fire Amulet (Makes physical attacks do double damage to all enemies that are weak to fire, accessory), Sealed Heavy Armour of Brilliance (SP:5,Immune: fragile, blinded, sealed effects, suitable for barbarians, knights, dragoons, skirmishers and regulators, bodywear), Little Jane's Muff (Protects from sealed-effect, accessory), Shackles of War (Prevents anyone from fleeing battles, accessory)

Spell Items:
Garnet (
Earth
), Aquamarine (
Water
), Topaz (
Lightning
), Ruby (
Fire
), Scroll of Confusion

Consumables:
6 Potions, 2 Grand Potions, Tonic, Grand Tonic, 3 Ether Cores, Milk (restores 15 health and 15 ether upon consumption), 5 Remedies, Phoenix Essence, Phoenix Incense, 4 Meads, Smelling Salts, Titan Heart (Grants encouraged- and inspired-effects when consumed), 5 Venoms, Deadly Venom, 2 Smoke Bombs, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 8 Water Bombs, 3 Dirt Bombs, 2 Floral Bombs, 2 Holy Bombs,

Tools:
Bedroll, Pickaxe, Magnifying Glass

Summons:
Earthen Shield (Garnet), Emerald the Rockling (Ruby), Chidoris Obelisk (Topaz), B.A.S.H. (Aquamarine)

Decamon Deck:
Shy Shell (Aquatic 2), Will-o'-the-Wisp (Fiery 1), Specter (Icy 2), Scarab (Rock 1), Toxic Toad (Plant 1)

ava-throlar.jpg

Throlar Wineghilm (Lord Duvors)

135 year old male dwarven Knight

Level 11 1/2
*Avoids Free Hits from Flying Enemies* 'Immune to Weakened and
Ice
*

Power:
24
(11+12+1)

Defense:
6
(5+1)

Health:
25/25
(10+10+5)

Gold:
530

Equipment:
Mopagsaber (WP:12,
ice
elemental longsword), Poncanis Shield (SP 5, immunity to
ice
) Crow Helmet (SP:1, flying enemies do not deal free hits to the wearer, suitable for knights and dragoons; headwear),
Lion’s Plate (Max. Health +5, Power +1, immune to weakened; suitable to barbarians and knights only; bodywear)

Inventory:
Mace and Chain (WP 3, mace), Elven Sword (WP 5, longsword), Elven Shield (SP 3, All elves in the party gain an equal amount of SP so long as the wielder is standing), Armor of the Draugr (Max Health +2, bodywear), Remedy, Phoenix Essence, Mulled Wine, Smoke Bomb, Hint Coin
,
Bedroll, Skeleton Decoy, Bone

Decamon Deck:
2x Magic Carp (Aquatic 1), Volt Ant (Electric 1), Tweetybird (Flying 1)

heroicaquest100-walbartan.jpg

Walbartan
(NPC, controlled by K-Nut)

45 years old female pongcanis Druid

Level 43 1/5

Power:
50
(43+7)

Defense:
3

Health:
60/60
(9+42+7+2)

Ether:
46/49
(5+42+1+1)

Gold:
204

Equipment:
Oaken Mace (WP:7,
wood
-elemental mace), Crinkah Tribal Armor (SP:3, Max. Health +2, Max. Ether +1; suitable to pongcanae only; bodywear)

Inventory:
Herbal Infusion (Remove negative effects and cause blessed- and transcended-effects)
Posted (edited)

Only just realizing what the nord meant, Sarge sighs sadly "I remember that bloke. He was me commanding officer, before and after I joined the Bonapartes. Some merc blokes kidnapped 'im last I remember."

Eric's face turned grim. He didn't waste a lot of words on the situation. "He's dead now. No more Reno. No-one to oppose Nemo's policies."


Loot

Althior: 20 gold, Nostrum

Eric: 20 gold, Health Core, Smelling Salts

Nur: 20 gold, Ether Core, Mead

Sarge: 10 gold

Throlar: 20 gold, Lions Plate

Reluctantly, the Nord accepted his share of the loot. While pocketing the gold and the Health Core, Eric looked jealously at Throlar.


Eric grunted at the sight of the mutants and crackled his knuckles. This looked like it might lead to another brawl. He drank another Mead, took some Smelling Salts and a Nostrum. The cocktail made him feel stronger. He'd let the others do the talking, though. The Nord wouldn't step down if a battle arose, but he'd actually rather continue to head for Vega instead.

Ooc: Conspirator is now also mine, Sandy. Sarge gave it to Eric on the previous page. :classic:

Edited by Khorne
Posted (edited)

Throlar takes out his mace and chain, motioning the others to stand back, then he began to whirl the mace above his head, spinning it in a circle around his head, around and around and around, the mace gathering momentum until it became a humming blur, then he stepped into the open, still whirling it above his head, and flung it like a bola toward the short one-eyed mutant in an attempt to have it wrap around the mutants head.

"Step away from the boy." he said, his voice laden with menace.

​OOC; Yes I know it isn't a throwing weapon, nor is Throlar a class that can wield such a weapon, but this isn't a battle [yet, but it soon might be] and I decided to take a chance.)

Edited by Lord Duvors
Posted

En Sabah Nur closes his eyes and looks up into the rain. As the water hits his face he sighs. Stealth and speed...they've no understanding of the concept. Could have been done with it all. Nur dips his Unlucky Horeshoe in Venom then consumes a Mead.

Posted (edited)

Eric's face turned grim. He didn't waste a lot of words on the situation. "He's dead now. No more Reno. No-one to oppose Nemo's policies."

Sarge nods sadly, before watching the dwarf try and take on the mutants.

Edited by Pyrovisionary
Posted

QM Note: You can't kill NPCs outside of battle unless the QM specifically allows you to do so. So stop trying.

It's also considered poor roleplaying to state the result of your action, that's the QM's job. You can only attempt to do something, you won't know if it will succeed or not.

Khorne, I fixed the inventory.

Posted

Althior holds back Throlar from attacking the mutants head on. "Don't be an idiot, dwarf. Let's at least try to talk to them first. If that doesn't work, then you can have your fun," As much as he'd enjoy to see the dwarf get a well deserved beating, he'd already lost one member of his party on this trip. He stepped out in front of the mutants, weapons in hand. "Let the kid go, please. It would be a shame if I got these gloves dirty. I mean, I just got the last group of idiot's blood off of my hands," At this rate, Babeleth was a lifetime away and he wouldn't be able to handle a lifetime with these buffoons.

Posted

As soon as the heroes show themselves, the mutants draw their weapons.

heroicaquest100-mutantmetalclawed.jpg

"More immaculates! Get them!"

heroicaquest100-callyfisher.jpg

"Help my friend, please!"

The party finds themselves surrounded and have no option but to fight.

heroicaquest100-mutantattack2.jpg

PREPARE FOR BATTLE!

Special Conditions: At the end of each round, two random mutants will capture the hero with the lowest level and leave the battle with their captive.

Current Weather: A thunderstorm rages over the battlefield, making lightning-elemental attacks twice as effective and fire-elemental attacks half as effective.

Enemies:

heroicaquest100-mutantbeastly.jpg

Beastly Mutant

*Lightning-elemental attacks*

Type: Beast/Humanoid

Level: 18

Defense: 4

Health: 205/205

Special:
Uproar
– Rouses all allies, increasing their level by one.

Drops: Spark Hammer (WP:8,
lightning
-elemental hammer), Barghest (Electric 2, Decamon Card)

heroicaquest100-mutantblue.jpg

Blue Mutant

Type: Humanoid/Aquatic

Level: 14

Health: 156/156

Special:
Tinker
– Unequips all the artefacts from the target. Equipping each of them back costs one turn.

Drops: Pickaxe (tool), Demon Ray (Aquatic 3, Decamon Card)

heroicaquest100-mutantcyclopean.jpg

Cyclopean Mutant

*Wood-elemental attacks*

Type: Humanoid

Level: 12

Health: 117/117

Special:
Ankle Bite
– Causes 12 damage and the bound-effect to the target.

Drops: Wooden Spear (WP:4,
wood
-elemental spear), Tangleweed (Plant 3, Decamon Card)

heroicaquest100-mutantfourarmed.jpg

Four-armed Mutant

Type: Humanoid

Level: 20

Health: 231/231

Special:
Quadra Smash
– Deals 20 damage and stunned-effect to the target and next three heroes in the battle order.

Drops: 4 Creeping Hands (Darkness 2, Decamon Card)

heroicaquest100-mutantmetalclawed.jpg

Metal-clawed Mutant

Type: Humanoid/Mechanical

Level: 19

Health: 188/188

Special I:
Meat Shield
– Takes the target captive, preventing it from acting until it is knocked out. All attacks towards the mutant hit the captive instead.

Special II:
Drain Life
– Instantly knocks out the captured opponent, draining its remaining health. Used only if the mutant has a living captive.

Drops: Metal Claw (Unarmed attacks drain health from the enemy equal to the strength of the attack; handwear), Automaton (Electric 5, Decamon Card)

heroicaquest100-mutantmossskinned.jpg

Moss-skinned Mutant

*Attacks pierce defense*

Type: Humanoid/Plant

Level: 10

Health: 94/94

Special:
Poke
– Causes 10 damage and either the blinded-, sealed- or slowed-effect.

Drops: Pitchfork of Abomination (WP:1, pierces all defenses but breaks after one use; suitable to all classes), Mandragora (Plant 2, Decamon Card)

heroicaquest100-mutantonewinged.jpg

One-winged Mutant

*Attacks cause
poisoned by 5
*

Type: Humanoid/Flying

Level: 15

Health: 126/126

Ether: 5/5

Special:
Debilitating Ray
– Causes 15 wind-elemental damage regardless of row with poisoned by 5- and weakened-effects to the target at the cost of 1 ether.

Drops: Poisonous Rod (WP:5, causes poisoned by 5-effect; staff), Vampire Bat (Flying 3, Decamon Card)

heroicaquest100-mutantredclad.jpg

Red-clad Mutant

*Attacks cause
bleeding
*

Type: Humanoid

Level: 13

Health: 145/145

Ether: 3/3

Special I:
Red Whirl
– Has 1/2 chance to cause bleeding-effect to each opponent.

Special II:
Boil Blood
– Causes 26 fire-elemental damage to all opponents that are bleeding at the cost of 1 ether.

Drops: Serrated Blades (WP:4, causes the bleeding-effect; dual strike daggers), Simsalamander (Fiery 3, Decamon Card)

Note: Specials alternate.

heroicaquest100-mutantslackjawed.jpg

Slack-jawed Mutant

Type: Humanoid

Level: 11

Health: 102/102

Special:
Storage Raid
– Snatches a random consumable item from the target’s inventory, unless there are no consumable items, in which case nothing happens.

Drops: Lock & Chain (prevents items in the inventory from getting stolen; accessory), Sahuagin (Aquatic 5, Decamon Card)

heroicaquest100-mutanttentaclehead.jpg

Tentacle-head Mutant

*Attacks cause
enraged
*

Type: Humanoid

Level: 18

Health: 211/211

Special:
Taunt
- Causes enraged-effect to the target and makes them berserk, preventing them from changing targets until the current one has been defeated.

Drops: Leather Whip (WP:7, makes enemy enraged; whip), Golden Scorpion (Luminous 2, Decamon Card)

heroicaquest100-mutantthreeeyed.jpg

Three-eyed Mutant

*Ranged*

Type: Humanoid

Level: 16

Health: 158/158

Special:
Triple Shot
– Deals 16 damage to the target and next two heroes in the battle order, regardless of row.

Drops: Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), White Widow (Icy 3, Decamon Card)

heroicaquest100-mutanttwofaced.jpg

Two-faced Mutant

*Earth-elemental attacks*

Type: Humanoid

Level: 20

Health: 200/200

Special:
Skull Cracker
– Halves the target’s current health, regardless of row or defense.

Drops: Small Spiked Club (WP:5,
earth
-elemental club), Mud Frog (Rock 2, Decamon Card)

Party:

8664722617_bb6be3521f_t.jpg

Althior Emorith
(K-Nut)
*Party Leader*

32 years old male human Necromancer

Level 39 3/4
*Earns triple XP*

Power:
55
(39+16)
(
Spellpower:
60
(39+16+5)
)

Defense:
6
(4+2)

Health:
50/50
(5+38+5+1)

Ether:
47/54
(5+38+5+4+2)

Gold:
65

Equipment:
Scepter of Divine Affinity (WP:16, Has ⅙ chance to deal Cursed effect on attacks and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear)

Inventory:

Weapons:
Oculoid Claw (WP: 13, Club, 1/6 chance of infecting the targeted enemy on successful hits.)

Artifacts:
The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches)

Spell Items:
Diamond
(Light)
, Topaz
(Lightning)
, Amethyst
(Darkness)
x2
, Ruby
(Fire)
, Sapphire
(Wind)
, Garnet
(Earth)
, Opal
(Ice)
, Aquamarine
(Water)
, Emerald
(Wood)

Consumables:
5 Potions,
Grand Potion,
11 Tonics, 5 Grand Tonics, 2 Ether Cores, 7 Remedies,
2 Elixirs, Phoenix Incense,
Emergency Essence,
Mead, Nostrum, Smelling Salts,
Dragon Scale ,
Garnet Lamp of Summoning, 2 Grating Stones,
Skeleton Decoy

Tools & Treasure:
Bedroll, 3 Bones

heroicaquest100-undeadloewe.jpg

Loewe the Coward
(Undead)

Element:
Darkness

Power:
32

heroicaquest100-undeaddorothea.jpg

Dorothea Cansassy
(Undead)

Element:
Darkness

Power:
31

heroicaquest100-undeadskinnyjoe.jpg

Skinny Joe
(Undead)

Element:
Darkness

Power:
29

eric_4_av_zps2b93f651.jpg

Eric (Khorne)

30 year old Human Nord

Level 23 2/3 Raider
*Natural Respite*
*Immune to Fragile and Weakened* *Evasion*
*Encouraged*
*Hastened*
*Lucky*

Power:
47
(22+23+2)

Defense:
5

Health:
41/41
(8+22+7+4)

Gold:
29

Equipment:
Godricsleif (WP: 22;
Ice
-,
Lightning
-,
Darkness
-elemental; longsword), Pugilist's Gloves (Power +2, protects from weakened-effect), Boots of Evasion (Wearer takes half damage in front row), Heavy Armor (SP:5, protects from fragile-effect)

Inventory:
Conspirator (WP: 15, causes blinded; longsword),
Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to their level), Crocodile Belt (Max. health +2, immunity to
water
; accessory), Garnet (
Earth
), Scroll of Sleep, 9 Grand Potions, Health Core, 2 Remedies, Neutralizer, Phoenix Essence, 8 Meads, 7 Smelling Salts, 4 Nostrum, 3 Mulled Wine, Dragon Scale, Venom, Fire Bomb, Lightning Bomb, Bone

9576873157_492775f320_o.jpg

Sgt. Jon McEncy
(Pyrovisionary)

54 year old male human Black Knight

Level 19 1/2
*Immune to Blinded and Stunned* *
Poisonous
Defense*
*Hastened*

Power:
41
(19+18+2+2)

Defense:
14
(10+4)

Health:
43/43
(7+18+9+3+3+3)

Gold:
224

Equipment:
Zoidberg Gauntlets
(WP:19, dual strike,
Light
and
Darkness
elemental, Hollow [Grand Potion], dagger), Serpenthead Shield
(SP:10, causes poisoned by 2-effect to anyone physically attacking the user, shield),
Pegleg of Hastening (Permanent
Hastened
effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights),

Inventory:
Clockwork Lance (WP:12, has 1/3 chance to cause slowed-effect on the target; lance),
5 Potions, 2 Grand Potions, Health Core, 5 Remedies, 3 Venoms, Deadly Venom,
2
Phoenix Essences,
Mead, Nostrum, Smoke Bomb,
Military Grade Fire Bomb,
Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, 2 Bones, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver)

ico_evoker.jpg

En Sabah Nur (Jebediahs)

31 year old male human Evoker

Level 30 1/4
*Immune to
Darkness
*
*Converts Ether to Health*
*Reflects Ether-Based Attacks*
*Encouraged*

Power:
48
(30+18)
(66 against Humanoids
(30+36)
)

Defense:
1

Health:
47/47
(5+29+3+5+5)

Ether:
41/41
(5+29+1+2+4)

Gold:
30

Equipment:
Quarterstaff (WP:18/36 against humanoids, suitable for mages, clerics and necromancers), Traveler's Cloak (SP:1, backwear), Lichen Armour (The wearer’s ether is counted as additional health if health is depleted,
Darkness
Immunity, suitable to classes with ether, bodywear), Sedge Hat (+4 Max. Ether, headwear), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them, accessory)

Inventory:

Weapons:
Unlucky Horseshoe
*Poisoned by 1*
(WP:13, retrievable, causes jinxed-effect; throwing weapon), Sangriste Dagger (WP:5), En & Sabah & Nur (WP:5, Shurikens 3/3), Wooden Shield (SP:5, immunity to
wood
)

Artefacts:
Cobra Nemes (Absorbs poison, recovering health instead of taking damage from poisoning, suitable to clerics, mages, chi monks and necromancers, headwear), Medal of Glory (Allows the wearer to gain triple experience from battles, accessory), Fire Amulet (Makes physical attacks do double damage to all enemies that are weak to fire, accessory), Sealed Heavy Armour of Brilliance (SP:5,Immune: fragile, blinded, sealed effects, suitable for barbarians, knights, dragoons, skirmishers and regulators, bodywear), Little Jane's Muff (Protects from sealed-effect, accessory), Shackles of War (Prevents anyone from fleeing battles, accessory)

Spell Items:
Garnet (
Earth
), Aquamarine (
Water
), Topaz (
Lightning
), Ruby (
Fire
), Scroll of Confusion

Consumables:
6 Potions, 2 Grand Potions, Tonic, Grand Tonic, 3 Ether Cores, Milk (restores 15 health and 15 ether upon consumption), 5 Remedies, Phoenix Essence, Phoenix Incense, 3 Meads, Smelling Salts, Titan Heart (Grants encouraged- and inspired-effects when consumed), 4 Venoms, Deadly Venom, 2 Smoke Bombs, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 8 Water Bombs, 3 Dirt Bombs, 2 Floral Bombs, 2 Holy Bombs,

Tools:
Bedroll, Pickaxe, Magnifying Glass

Summons:
Earthen Shield (Garnet), Emerald the Rockling (Ruby), Chidoris Obelisk (Topaz), B.A.S.H. (Aquamarine)

Decamon Deck:
Shy Shell (Aquatic 2), Will-o'-the-Wisp (Fiery 1), Specter (Icy 2), Scarab (Rock 1), Toxic Toad (Plant 1)

ava-throlar.jpg

Throlar Wineghilm (Lord Duvors)

135 year old male dwarven Knight

Level 11 1/2
*Avoids Free Hits from Flying Enemies* 'Immune to Weakened and
Ice
*

Power:
24
(11+12+1)

Defense:
6
(5+1)

Health:
25/25
(10+10+5)

Gold:
530

Equipment:
Mopagsaber (WP:12,
ice
elemental longsword), Poncanis Shield (SP 5, immunity to
ice
) Crow Helmet (SP:1, flying enemies do not deal free hits to the wearer, suitable for knights and dragoons; headwear),
Lion’s Plate (Max. Health +5, Power +1, immune to weakened; suitable to barbarians and knights only; bodywear)

Inventory:
Mace and Chain (WP 3, mace), Elven Sword (WP 5, longsword), Elven Shield (SP 3, All elves in the party gain an equal amount of SP so long as the wielder is standing), Armor of the Draugr (Max Health +2, bodywear), Remedy, Phoenix Essence, Mulled Wine, Smoke Bomb, Hint Coin
,
Bedroll, Skeleton Decoy, Bone

Decamon Deck:
2x Magic Carp (Aquatic 1), Volt Ant (Electric 1), Tweetybird (Flying 1)

heroicaquest100-walbartan.jpg

Walbartan
(NPC, controlled by K-Nut)

45 years old female pongcanis Druid

Level 43 1/5

Power:
50
(43+7)

Defense:
3

Health:
60/60
(9+42+7+2)

Ether:
46/49
(5+42+1+1)

Gold:
204

Equipment:
Oaken Mace (WP:7,
wood
-elemental mace), Crinkah Tribal Armor (SP:3, Max. Health +2, Max. Ether +1; suitable to pongcanae only; bodywear)

Inventory:
Herbal Infusion (Remove negative effects and cause blessed- and transcended-effects)
Posted

Eric raised an eyebrow at the sight of the attacking mutants. "Riiiiight. So cleaning the floor with your guts, it is." The Nord wanted to test Conspirator, but the lightning in the air and the overwhelming number of foes made him stick with his trusty sword: Godricsleif.

Eric attacks Metal-Clawed Mutant from the front row.

Eric attacks Two-Faced Mutant from the front row.

Posted

"Let us begin then," Althior uses Darkness on the Cyclopean Mutant from the back row.

Walbartan attacks the Slack Jawed mutant from the front row.

Loewe and Dorothea attack the One-Winged Mutant

Skinny Joe attacks the Moss Skinned Mutant

Battle Order

Loewe

Dorothea

Skinny Joe

Sarge

Eric

Walbartan

Sarge

Eric

Althior

Nur

Throlar

Posted

OOC; Sandy, I never equipped the Lions Plate.

QM Note: I know. I auto-equipped to you since you can now equip two artifacts, and it's more powerful than the Armor of the Draugr. You can always remove it if you don't like it. :tongue:

Results of Round One of the Mutant Assault:

Loewe hits One-winged Mutant - (One-winged: 126 health-(32x2=64 dmg)=62 health; Althior: -1 ether)

Dorothea hits One-winged Mutant - (One-winged: 62 health-(31x2=62 dmg)=0 health; Althior: -1 ether)

Skinny Joe hits Moss-skinned Mutant - (Moss-skinned: 94 health-(29x2=58 dmg)=36 health; Althior: -1 ether)

Sarge vs. Beastly Mutant (twice) - Special Dodge (Uproar - All enemies: +1 level)

Eric vs. Metal-clawed Mutant - Hit/Damage (Metal-claw: 188 health-(47x16=752 dmg)=0 health)

Walbartan vs. Slack-jawed Mutant - Shield (Roots of Life - All allies: 50 health restored+negative effects removed; Walbartan: -1 ether)

Sarge vs. Blue Mutant (twice) - Deflected Damage (Sarge: damage deflected; Blue Mutant: poisoned by 2)

Eric vs. Two-faced Mutant - Damage/Steal (no effect)

>Althior (Darkness) vs. Cyclopean Mutant - Damage (Althior: 50 health+6 SP-(13/2=7 dmg)=49 health)

>Nur (Lightning) vs. Tentacle-head Mutant - Great Spell (Tentacle-head: 211 health-(66x4=264 dmg)=0 health; Nur: -1 ether)

>Throlar vs. Cyclopean Mutant - Deflected Damage (Throlar: 25 health+6 SP-(13/2=7 dmg)=24 health)

Four-armed Mutant - Free Hit vs. Sarge (Sarge: 43 health+14 SP-21 dmg=36 health; Four-arm: poisoned by 2)

Moss-skinned Mutant - Free Hit vs. Eric (Eric: 41 health+5 SP-(11/2=6 dmg)=40 health)

Red-clad Mutant - Free Hit vs. Walbartan (Walbartan: 60 health+3 SP-14 dmg=49 health+bleeding)

Three-eyed Mutant - Free Hit vs. Althior (Althior: 49 health+6 SP-17 dmg=38 health)

Walbartan - Bleeding (-5 dmg)

Blue Mutant - Poisoned by 2

Four-armed Mutant - Poisoned by 2

The heroes fight fiercely in the raging storm, taking out three of the mutants.

Throlar was captured by the red-clad and the four-armed mutant, and taken away. (QM Note: if you're wondering, captured heroes will also get experience from this battle.)

Seven enemies remain against five party members.

Special Conditions: At the end of each round, two random mutants will capture the hero with the lowest level and leave the battle with their captive.

Current Weather: A thunderstorm rages over the battlefield, making lightning-elemental attacks twice as effective and fire-elemental attacks half as effective.

Enemies:

heroicaquest100-mutantbeastly.jpg

Beastly Mutant

*Lightning-elemental attacks*

Type: Beast/Humanoid

Level: 19

Defense: 4

Health: 205/205

Special:
Uproar
– Rouses all allies, increasing their level by one.

Drops: Spark Hammer (WP:8,
lightning
-elemental hammer), Barghest (Electric 2, Decamon Card)

heroicaquest100-mutantblue.jpg

Blue Mutant

*Poisoned by 2*

Type: Humanoid/Aquatic

Level: 15

Health: 154/156

Special:
Tinker
– Unequips all the artefacts from the target. Equipping each of them back costs one turn.

Drops: Pickaxe (tool), Demon Ray (Aquatic 3, Decamon Card)

heroicaquest100-mutantcyclopean.jpg

Cyclopean Mutant

*Wood-elemental attacks*

Type: Humanoid

Level: 13

Health: 117/117

Special:
Ankle Bite
– Causes 12 damage and the bound-effect to the target.

Drops: Wooden Spear (WP:4,
wood
-elemental spear), Tangleweed (Plant 3, Decamon Card)

heroicaquest100-mutantmossskinned.jpg

Moss-skinned Mutant

*Attacks pierce defense*

Type: Humanoid/Plant

Level: 11

Health: 36/94

Special:
Poke
– Causes 10 damage and either the blinded-, sealed- or slowed-effect.

Drops: Pitchfork of Abomination (WP:1, pierces all defenses but breaks after one use; suitable to all classes), Mandragora (Plant 2, Decamon Card)

heroicaquest100-mutantslackjawed.jpg

Slack-jawed Mutant

Type: Humanoid

Level: 12

Health: 102/102

Special:
Storage Raid
– Snatches a random consumable item from the target’s inventory, unless there are no consumable items, in which case nothing happens.

Drops: Lock & Chain (prevents items in the inventory from getting stolen; accessory), Sahuagin (Aquatic 5, Decamon Card)

heroicaquest100-mutantthreeeyed.jpg

Three-eyed Mutant

*Ranged*

Type: Humanoid

Level: 17

Health: 158/158

Special:
Triple Shot
– Deals 16 damage to the target and next two heroes in the battle order, regardless of row.

Drops: Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), White Widow (Icy 3, Decamon Card)

heroicaquest100-mutanttwofaced.jpg

Two-faced Mutant

*Earth-elemental attacks*

Type: Humanoid

Level: 21

Health: 200/200

Special:
Skull Cracker
– Halves the target’s current health, regardless of row or defense.

Drops: Small Spiked Club (WP:5,
earth
-elemental club), Mud Frog (Rock 2, Decamon Card)

Party:

8664722617_bb6be3521f_t.jpg

Althior Emorith
(K-Nut)
*Party Leader*

32 years old male human Necromancer

Level 39 3/4
*Earns triple XP*

Power:
55
(39+16)
(
Spellpower:
60
(39+16+5)
)

Defense:
6
(4+2)

Health:
38/50
(5+38+5+1)

Ether:
44/54
(5+38+5+4+2)

Gold:
65

Equipment:
Scepter of Divine Affinity (WP:16, Has ⅙ chance to deal Cursed effect on attacks and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear)

Inventory:

Weapons:
Oculoid Claw (WP: 13, Club, 1/6 chance of infecting the targeted enemy on successful hits.)

Artifacts:
The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches)

Spell Items:
Diamond
(Light)
, Topaz
(Lightning)
, Amethyst
(Darkness)
x2
, Ruby
(Fire)
, Sapphire
(Wind)
, Garnet
(Earth)
, Opal
(Ice)
, Aquamarine
(Water)
, Emerald
(Wood)

Consumables:
5 Potions,
Grand Potion,
11 Tonics, 5 Grand Tonics, 2 Ether Cores, 7 Remedies,
2 Elixirs, Phoenix Incense,
Emergency Essence,
Mead, Nostrum, Smelling Salts,
Dragon Scale ,
Garnet Lamp of Summoning, 2 Grating Stones,
Skeleton Decoy

Tools & Treasure:
Bedroll, 3 Bones

heroicaquest100-undeadloewe.jpg

Loewe the Coward
(Undead)

Element:
Darkness

Power:
32

heroicaquest100-undeaddorothea.jpg

Dorothea Cansassy
(Undead)

Element:
Darkness

Power:
31

heroicaquest100-undeadskinnyjoe.jpg

Skinny Joe
(Undead)

Element:
Darkness

Power:
29

eric_4_av_zps2b93f651.jpg

Eric (Khorne)

30 year old Human Nord

Level 23 2/3 Raider
*Natural Respite*
*Immune to Fragile and Weakened* *Evasion*
*Encouraged*
*Hastened*
*Lucky*

Power:
47
(22+23+2)

Defense:
5

Health:
40/41
(8+22+7+4)

Gold:
29

Equipment:
Godricsleif (WP: 22;
Ice
-,
Lightning
-,
Darkness
-elemental; longsword), Pugilist's Gloves (Power +2, protects from weakened-effect), Boots of Evasion (Wearer takes half damage in front row), Heavy Armor (SP:5, protects from fragile-effect)

Inventory:
Conspirator (WP: 15, causes blinded; longsword),
Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to their level), Crocodile Belt (Max. health +2, immunity to
water
; accessory), Garnet (
Earth
), Scroll of Sleep, 9 Grand Potions, Health Core, 2 Remedies, Neutralizer, Phoenix Essence, 8 Meads, 7 Smelling Salts, 4 Nostrum, 3 Mulled Wine, Dragon Scale, Venom, Fire Bomb, Lightning Bomb, Bone

9576873157_492775f320_o.jpg

Sgt. Jon McEncy
(Pyrovisionary)

54 year old male human Black Knight

Level 19 1/2
*Immune to Blinded and Stunned* *
Poisonous
Defense*
*Hastened*

Power:
41
(19+18+2+2)

Defense:
14
(10+4)

Health:
36/43
(7+18+9+3+3+3)

Gold:
224

Equipment:
Zoidberg Gauntlets
(WP:19, dual strike,
Light
and
Darkness
elemental, Hollow [Grand Potion], dagger), Serpenthead Shield
(SP:10, causes poisoned by 2-effect to anyone physically attacking the user, shield),
Pegleg of Hastening (Permanent
Hastened
effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights),

Inventory:
Clockwork Lance (WP:12, has 1/3 chance to cause slowed-effect on the target; lance),
5 Potions, 2 Grand Potions, Health Core, 5 Remedies, 3 Venoms, Deadly Venom,
2
Phoenix Essences,
Mead, Nostrum, Smoke Bomb,
Military Grade Fire Bomb,
Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, 2 Bones, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver)

ico_evoker.jpg

En Sabah Nur (Jebediahs)

31 year old male human Evoker

Level 30 1/4
*Immune to
Darkness
*
*Converts Ether to Health*
*Reflects Ether-Based Attacks*
*Encouraged*

Power:
48
(30+18)
(66 against Humanoids
(30+36)
)

Defense:
1

Health:
47/47
(5+29+3+5+5)

Ether:
40/41
(5+29+1+2+4)

Gold:
30

Equipment:
Quarterstaff (WP:18/36 against humanoids, suitable for mages, clerics and necromancers), Traveler's Cloak (SP:1, backwear), Lichen Armour (The wearer’s ether is counted as additional health if health is depleted,
Darkness
Immunity, suitable to classes with ether, bodywear), Sedge Hat (+4 Max. Ether, headwear), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them, accessory)

Inventory:

Weapons:
Unlucky Horseshoe
*Poisoned by 1*
(WP:13, retrievable, causes jinxed-effect; throwing weapon), Sangriste Dagger (WP:5), En & Sabah & Nur (WP:5, Shurikens 3/3), Wooden Shield (SP:5, immunity to
wood
)

Artefacts:
Cobra Nemes (Absorbs poison, recovering health instead of taking damage from poisoning, suitable to clerics, mages, chi monks and necromancers, headwear), Medal of Glory (Allows the wearer to gain triple experience from battles, accessory), Fire Amulet (Makes physical attacks do double damage to all enemies that are weak to fire, accessory), Sealed Heavy Armour of Brilliance (SP:5,Immune: fragile, blinded, sealed effects, suitable for barbarians, knights, dragoons, skirmishers and regulators, bodywear), Little Jane's Muff (Protects from sealed-effect, accessory), Shackles of War (Prevents anyone from fleeing battles, accessory)

Spell Items:
Garnet (
Earth
), Aquamarine (
Water
), Topaz (
Lightning
), Ruby (
Fire
), Scroll of Confusion

Consumables:
6 Potions, 2 Grand Potions, Tonic, Grand Tonic, 3 Ether Cores, Milk (restores 15 health and 15 ether upon consumption), 5 Remedies, Phoenix Essence, Phoenix Incense, 3 Meads, Smelling Salts, Titan Heart (Grants encouraged- and inspired-effects when consumed), 4 Venoms, Deadly Venom, 2 Smoke Bombs, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 8 Water Bombs, 3 Dirt Bombs, 2 Floral Bombs, 2 Holy Bombs,

Tools:
Bedroll, Pickaxe, Magnifying Glass

Summons:
Earthen Shield (Garnet), Emerald the Rockling (Ruby), Chidoris Obelisk (Topaz), B.A.S.H. (Aquamarine)

Decamon Deck:
Shy Shell (Aquatic 2), Will-o'-the-Wisp (Fiery 1), Specter (Icy 2), Scarab (Rock 1), Toxic Toad (Plant 1)

heroicaquest100-walbartan.jpg

Walbartan
(NPC, controlled by K-Nut)

45 years old female pongcanis Druid

Level 43 1/5
*Bleeding*

Power:
50
(43+7)

Defense:
3

Health:
44/60
(9+42+7+2)

Ether:
45/49
(5+42+1+1)

Gold:
204

Equipment:
Oaken Mace (WP:7,
wood
-elemental mace), Crinkah Tribal Armor (SP:3, Max. Health +2, Max. Ether +1; suitable to pongcanae only; bodywear)

Inventory:
Herbal Infusion (Remove negative effects and cause blessed- and transcended-effects)
Posted

Battle Order

Undead

Sarge

Eric

Walbartan

Sarge

Eric

Althior

Nur

The undead attack the three eyed mutant. Walbartan and Althior repeat their attacks.

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