Zepher Posted October 28, 2014 Author Posted October 28, 2014 OoC: Caught a mistake! Aventine does not have any gems - I have given him an amethyst and a ruby. "I've never heard of heroes digging up the dead bodies of innocents, but you know more about your organization than I do." "I don't care that he's a necromancer, though that does give me the heeby jeebies! And I don't like the fairy at all..." he looks at her side long. "I wouldn't want people to judge Aventine based only on Purpearl and XX, so I won't judge Chauncey on the fairy. The choice was simple, though. Pigley explained it to me, and I agree whole heartedly! When we talked to these two yesterday, Chauncey kept saying the word good. The fairy said strong, weak, and Aventine said similar things, but only Chauncey talked about trying to do good! That's all that it boils down to for the two of us! And he hasn't lied to us. And lying is a personal pet peeve!" Russel looks at the approaching undead and at Purpearl. "But I guess the time for talking is over." Quote
Purpearljellyblob Posted October 29, 2014 Posted October 29, 2014 Seeing Berthadhiell's aim, the ranger adds, "Lady Purpearl, will you not leave our friends at least until the others are done?" "I can understand if they are left with no choice, but they did so without any coercion. So they aren't really friends to begin with." Quote
Chromeknight Posted October 29, 2014 Posted October 29, 2014 Sorry. Mega busy day! Nerwen grunts as Alexis whip licks around her shield and catches her shoulder. Her eyes narrow, watching the young elf. I have no quarrel with you Alexis, do not give me reason to. Nerwen v. Chauncey - mourning star Quote
Masked Builder Posted October 29, 2014 Posted October 29, 2014 "Sorry! Wasn't intentional. I promise." Alexis swings Death's Whip at Aventine. Battle Order: Alexis vs. Aventine Zelphie vs. Aventine Minions vs. Aventine Ruffers vs. XX Quote
Zepher Posted October 29, 2014 Author Posted October 29, 2014 OoC: Chauncey was not in your battle order, so I put him in at the end, Masked. I also picked a second target for Russel, as he would not allow for that many free hits. I'd appreciate it if you picked actions for all of the NPCs on your side, and listed rows for them. I don't want to play against anyone, just to QM, but I also don't want to have my NPCs sit out because you forget to list them - that would not be in character. That being said I understand you were left to manage one side all alone. Round Two Wizard's Duel Alexis v. Aventine - Shield (All Aventine's Party Badly Poisoned) Zelphie v. Aventine - Hit ([[65-3]/2]/7=5 Damage) Minion v. Aventine - 11 Damage, -1 ether Ruffers v. XX - Shield ([([16*3]+21)/2]/7=5 Damage, XX Blinded) >Ruffers v. Purpearl - Hit (([16+31]/2)/7=4 Damage, Purpearl Blinded) >Chauncey v. Aventine - Hit ([70/7]=10 Damage, -1 ether) Free Hits Nerwen v. Alexis - 42/7=6 Fire-Elemental Damage, Alexis Fragile Matthias v. Zelphie - [18/7]=3 Damage Matthias v. Ruffers - [18/7]=3 Damage Undead Pirate v. Russel - ([(10-4)/7]=2 Damage, -1 ether) Undead Peasant v. Russel - ((20-4)/7=3 Damage, -1 ether) Undead Paladin v. Russel - ((45-4)/7=6 Damage, -1 ether) Undead Pirate v. Russel - ([50-4]/7=7 Damage, -1 ether) Nerwen v. Chauncey - Meditate (+1 ether) >Aventine v. Chauncey - Special Damage (Summon Dark Minion) >Matthias switches Dapper Hat for Quickdraw Quiver >XX hands Matthias Peashooter >Matthias receives Peashooter >Purpearl v. Russel - Critical Hit (([15+17]-4)/7=3 Damage) Alexis v. Nerwen - ([45+11-16]/7=6) Zelphie v. Aventine - (65/7/2=5 Damage) Ruffers v. Matthias - (37/7/2=3 Damage) All Aventine Party Poisoned by 10 (Purpearl KO'd) All heroes healed by 3 The battle continues to be brutal. Chauncey's party zeros in on their foe, and as the heroes are surrounded some of them shove back their foes. Matthias, overwhelmed, whacks anything near him, trying to get room to breath, and hits the hard shell of Russel, which hurts quite a bit. The crab glances over, surprised, but not angry. He nods and he and Pigley trot away from Matthias. Nerwen is likewise shocked that her swing at Chauncey is intercepted, entirely accidentally, by Alexis. Alexis attacks back on impulse, and the two woman stumble back from each other, shocked. It is difficult to navigate a dirty battle such as this. The Undead descend on Russel and Pigley, who fight them off best they can, but they are clearly beat. A little too late, Aventine's party feels poison seeping into their veins, making them sleepy. Alexis, it appears, has decided to quietly end the battle as peacefully as she possibly can. It hits Purpearl particularly hard, and she falls to the floor. "I have a little something to help us if the numbers should turn against us," says Chauncey with a tight grin, flashing his lamps. "I'd like to save them as a thank you to you if I can, but I'd also like very much to live." The Aventine Party Lord Aventine Level 56 Necromancer *Immune to Fire, Darkness, Water, Sealed, Blinded, Asleep, Stunned, Confused and Instant Kill* *Poisoned -10* Health: 116/160 Power Bonus: 10 Defense: 3 Ether: 32/40 Gold: 1000 Equipment: Magical Tricorne (SP:3, Immunity to Fire), Regret's Necklace (Immune to Sealed, Blinded, Asleep, Stunned, and Instant Death, For an additional 2 ether undead can attack with any element [as opposed to darkness], Suitable for Aventine), Aventine's Cape (Immunity to Darkness and Water) Inventory: Tonic, Ruby, Amethyst Undead Lord Level 10 Undead Element: Darkness Undead Peasant Level 20 Undead Element: Darkness Undead Paladin Level 45 Undead Element: Darkness Undead Pirate Level 50 Undead Element: Darkness XX Level 35.2 Cannoneer/Alchemist *Blessed* *Blinded (3 Rounds)* *Poisoned -10* Health: 25/51 Defense: 0 Gold: 392 Equipment: XX Hand Cannon (WP: 12, Ignores SP), XX Ammo Belts (As an Alchemist, XX can only receive rolls ending in "Bomb", excluding Bravado Brew and Explosion, as a Cannonner Bomb XX and Bomb XXX are added to possible creations), Cannoneer's Sashes (The damage output of bombs consumed are added to the WP of the Cannoneer's weapon before damage calculation) Inventory: Dangerous Dagger (WP: 20, Fire-Elemental), Phoenix Essence, Mead x3, Ruby, Military Grade Fire Bomb x4, Bomb XX (Deals 30 Damage to all foes and 10 to all allies, ignoring row/SP) x2, Ice Bombs (2), Lightning Bombs (4), Water Bombs (9), Dirt Bombs (5), Air Bomb, Venom (x5), Nostrum, Peashooter (WP: 2, deals burning by 2 effect) NOTE: KOing XX will lead to his death. If Aventine is killed, XX will flee the battle. If XX's health drops below 10 he will be 'incapacitated'. Nerwen Calmcacil (played by Chromeknight) 263 year old female Elven Paladin *Immune to Fragile* *Blessed* *Poisoned -10* Level 32 Power bonus: 0 Defense: 16 Health: 35/54 Ether: 37/37 Gold: 249 Equipment: Sword of the Warrior of the Light (WP: 14, Light Elemental, Meditate becomes hits, longsword), Orc Barbed Shield (SP: 11), Heavy Armor (SP:5, Immune to Fragile, bodywear), Sylvania's Cowl (Permits Animal Talk, Headwear), Blood Oath Medallion (Accessory, Blessed), White Cloak (Max. HP +3, back wear) Inventory: • Sword of the Red Lizard (Longsword, WP:10, fire-elemental), Mourning Star (WP: 10, Inflicts Fragile, Fire-Elemental), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind) • Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired, Accessory, Suitable for Paladins), Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), Medal of Valor (Double experience from battles, accessory), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; body wear) • Topaz • No Scrolls • Grand Tonics (3), Potions (4), Elixirs (2), Remedies (6), Tiger Balm, Neutralizer, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Bone, Milk (restores 15 HP and 15 Ether), Ether Core (2), Grand potion, Ambrosia (4), Smelling Salts, 2x Red Death Blood (If applied to a weapon the Doomed effect is dealt on first blow) • Shovel, Bedroll, Magnifying Glass Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) *Party Leader* 180 Years Old Female Elven Mage *Evasive* *Blessed* *KO'd* Level 17 Power: 30 Health: 0/25 Ether: 21/21 Gold: 338 (Owes Karie 25 gold) Equipment: Crimson Arcanon (Wand WP:3), Tunic of Elven Acrobat (+4 HP, Provides Evasion Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Blood Oath Medallion (Accessory, Blessed) Inventory: Thorny Rose (WP: 17,wood-elemental, deals the poisoned by 3 effect, mace), Heavy Armour (SP: 5, immune to fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Bedroll, Potion (x3), Grand Tonic (x2), Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Tasty Pretzel (x2) (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Mead, Ambrosia, Bone, Tinyshroom, Level Up Mushroom, Venom (x2), Crocodile Handbag (Max Ether +2; accessory), Remedy (x2), Muddy Bomb (deals blinded and -3 poisoned to all foes), Tiger Balm, Neutralizer, Chaotic Whip (WP: 5, Light/Darkness Elemental), Shovel Gemstones: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Opal, Diamond, Garnet, Sapphire, Emerald, Aquamarine Scrolls: Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Magical Staff (WP: 15; Water-,Darkness-elemental; staff) Matthias the Carnival Crusader (nstickney) Level 16 Ranger *Blessed* *Hastened* *Poisoned -10* Power Bonus: 2 Defense: 0 Health: 11/21 Gold: 176 Equipment: Blood Oath Medallion (Accessory, Blessed), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Inventory: Steel Cutlass (Sword, WP:5, suitable for Knights or Rogues), Grimmau's Clothespin (Headwear, prevents the first negative effect inflicted on the wearer during a battle), Winged Sandals (Footwear, protects from Bound and Slowed effects), Grating Stone, 2x Smoke Bomb, Bedroll, Fang Dagger (WP: 4), Ball and Chain (Chain, WP: 4), Staff (WP: 4), Elixir, Magnar’s Unreasonably Cruel Axe (WP: 12, Deals the Bleeding -3 Effect, axe), 2x Red Death Blood (When applied to weapon Doomed is dealt on the first blow), Dapper Hat (wearer has a 1/6 chance of being Encouraged at the start of any battle), Remedy, Zoot's Cookie The Chauncey Party Lord Chauncey Level 70 Evoker *Immune to Blinded, Sealed, Asleep, Stunned, Confused, and Instant Kill* *Immune to darkness and light elemental damage* Health 205/205 SP: 4 Ether: 41/45 Equipment: Hood of the Black Mage (SP: 4, Immunity to Darkness and Light Elemental Damage), Summoning Ring (Summons get +4 levels, suitable for Evokers), Regret's Gloves (Immune to Sealed, Blinded, Asleep, Stunned, Confused and Instant Death, Permits 2 Summons, Suitable to Chauncey) Inventory: 3 Amethyst Lamps of Summoning, Amethyst, Diamond, Tonic, Phoenix Essence Dark Minion Level 74 Darkness Summon Light Minion Level 74 Light Summon Alexis Fenral, Orc-kin (Party Leader) *Counterstriking* *Blessed* *Fragile (3 Rounds)* 22 year old female elven Harlot Level 46.8 Power Bonus: 0 Defense: 0 Health: 65/74 Gold: 1639 GP: 9 Equipment: Steel fan (WP:20, ice-, lightning-, and darkness-elemental), Counterstrike Gloves, Blood Oath Medallion (Accessory, Blessed) Inventory: • Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Fang Dagger (WP: 4), Town Watch Halberd (WP: 6), • Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Winged Sandals (artifact; footwear; protects from bound and slowed effects), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Magnar's Smaller Axe (Grants User Dual-Strike, User Cannot Wield a Shield, Handwear, suitable for classes capable of using axes), Regret's Cape (Backwear, grants immunity to first negative effect afflicted each battle) • Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, • Bedroll, Magic Compass, Magnifying Glass, • 2 Somas, 5x Venom, 2x Deadly Venom, Health Core, 6x Potion, Grand Potion, 9x Meads, 2x Smelling Salts, 2x Nostrum, 9x Remedies, 7x Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2x Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Mulled Wine, 2x Grating Stones, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Red Death Blood (If applied to a weapon the Doomed effect is dealt on first blow), Zoot's Cookie Zelphie Level 45 Artisan *Immune to Lightning* Health: 16/45 SP: 1 Gold: 20 Equipment: Staff (WP: 20), Counterstrike Gloves (Counter Free-Hits), Conductor Helmet (Artefact. SP:1, Immune to Lightning) Inventory: Hammer (WP:6), Scroll of Confusion, Bedroll, Venom, 2 Remedies, Fire Bomb, Shovel, Pickaxe, Magic Compass, Telescope, Magnifying Glass Russel Ruffers & Sir Pigley Level 21.66 Rogue *Hastened* *Blessed* Power Bonus: 4 Health: 10/34 Defense: 4 Gold: 303 Equipment: Crabspirator (WP: 16, deals the Blinded effect, darkness elemental, longsword), Pigley (+4 Power, +4 Max Health, Hastened, Not an Artifact), Blood Oath Medallion (Accessory, Blessed), Crab Shell Armor (Body Wear, +4 Max Health, 4 SP) Inventory: Rebel's Sword (Longsword, WP: 11), Venom, Smelling Salts NOTE: KOing Russel and Pigley will lead to their death. If Russel and Pigley's health drops below 10 they will be 'incapacitated'. Quote
StickFig Posted October 29, 2014 Posted October 29, 2014 (edited) Matthias pulls a remedy from his bag and is about to drink it, but looking around, he decides to use it on Calmcacil instead. With a look of grim determination, fire in his eyes, he attacks Zelphie. > Matthias: Remedy vs. Nerwen > Matthias: Peashooter vs. Zelphie "Tell the undead to attack Chauncey, not Ruffers!" he yells to Aventine. New post here. Edited October 30, 2014 by StickFig Quote
Chromeknight Posted October 30, 2014 Posted October 30, 2014 (edited) Thank you Matthias, but keep it, I will neutralize the poison. Nerwen pulls some vials from her own satchel Nerwen v. All - Neutralizer Edited October 30, 2014 by Chromeknight Quote
Purpearljellyblob Posted October 30, 2014 Posted October 30, 2014 (edited) Not surprisingly, Purpearl falls as she attempts to take the animals down with her. Aventine Battle Order Undead Horde vs. Chauncey Nerwen - Neutralizer vs. All >Aventine - Ruby vs. Chauncey >XX - XX Handcannon vs. Russel >Matthias - >Matthias - Peashooter vs. Zelphie >Purpearl Edited October 30, 2014 by Purpearljellyblob Quote
Masked Builder Posted October 30, 2014 Posted October 30, 2014 OOC: Sorry Zeph! Alexis repeats. Battle Order: Alexis vs. Aventine Zelphie vs. Aventine Minions vs. Aventine Ruffers vs. XX >Ruffers vs. Purpearl >Chauncey vs. Aventine Quote
Chromeknight Posted October 30, 2014 Posted October 30, 2014 (edited) Ecksecks, the crab is not as much a threat as Alexis, much as I hate to suggest this, you should stop her getting an extra hit. And we can thin their ranks a little too. Suggested battle order Undead lord v. Ruffers - (will incapacitate but not kill) > Nerwen v. all - neutralizer > Avertine v. Chauncy - Ruby > XX v. Alexis - XX Handcannon > Matthias v. Zelphie - Peashooter > Matthias v. Zelphie (if still standing, otherwise nothing) Undead peasant v. Zelphie (if still standing, otherwise v. Chauncey w. Fire) Undead paladin v. Zelphie (if still standing, otherwise v. Chauncey w. Fire) Undead pirate v. Zelphie (if still standing, otherwise v. Chauncey w. Fire) No free hits So thier round would look like Alexis vs. Aventine Zelphie vs. Aventine Minions vs. Aventine Ruffers vs. XX >Ruffers vs. Purpearl >Chauncey vs. Aventine Free hits Nerwen v. Alexis XX v. Chauncey Matthias v. Alexis As a player I dislike 'attacking' others and I do want to preserve RuffPig (and XX!) if possible. But at the same time, reducing hits from the other side and not giving away free hits is what makes sense from a character point of view. Edited October 30, 2014 by Chromeknight Quote
StickFig Posted October 30, 2014 Posted October 30, 2014 Thank you Matthias, but keep it, I will neutralize the poison. Buoyed by the poison's removal, Matthias attacks Zelphie twice. Quote
Zepher Posted October 31, 2014 Author Posted October 31, 2014 OoC: Since Purpearl is down, I will use Nerwen's battle order. Also, Masked, no worries, I know it's a lot to keep track of. The darkness minion will be attacking XX instead of Aventine because Aventine will not take damage from darkness and that is the next person Chauncey would target. "Alexis and I have fought before. I'm sure she won't mind." Round Three Wizard's Duel Undead Lord v. Ruffers - 2 Damage, -1 ether, Russel and Pigley Incapacitated > Nerwen uses Neautralizer (All Effects Stripped) > Avertine v. Chauncy - Meditate (+1 ether) > XX v. Alexis - Damage (57/2/7=5 Damage) > Matthias v. Zelphie - Aim (1 Damage) > Matthias v. Zelphie - Aim (1 Damage) Undead peasant v. Zelphie - 3 Damage (-3 ether) Undead paladin v. Zelphie - 6 Damage (-3 ether) Undead pirate v. Zelphie - 7 Damage (KO) (-3 ether) Alexis vs. Aventine - Critical Hit (([11*2]+46)*2[roll of 1 results in double damage]=10 Damage) Light Minion v. Aventine - 11 Damage, -1 ether Darkness Minion v. XX - 11 Damage, -1 ether, XX Incapacitated >Chauncey vs. Aventine - Hit (10 Damage, -1 ether) Nerwen & Matthias v. Alexis (20+42/7=9 Damage, Alexis Fragile) Matthias v. Chauncey - ([2+2+16]-4=3 Damage) All heroes regain 3 health The undead descend on Zelphie, who watches almost dispassionately as her leg is torn off and one of her wings is ripped bloodily off her body. She purses her lips. "So be it," she says. The rest of the heroes continue to exchange blows, and they still find themselves unable to see through the carnage quite clearly enough to avoid hitting each other. XX crumples to the floor, a towering dark man in robes standing over him triumphantly. "I've still got some tricks up my sleeve, Alexis. We can save the fairy, or make a few new friends-" his lamps rattle. "I will not act yet, but should my life become further in peril, I may have no choice." He looks over at Aventine. "If you will leave the bomber out of this, I will leave the crab and pig. They may rest. No more than one person need die." The Aventine Party Lord Aventine Level 56 Necromancer *Immune to Fire, Darkness, Water, Sealed, Blinded, Asleep, Stunned, Confused and Instant Kill* Health: 85/160 Power Bonus: 10 Defense: 3 Ether: 23/40 Gold: 1000 Equipment: Magical Tricorne (SP:3, Immunity to Fire), Regret's Necklace (Immune to Sealed, Blinded, Asleep, Stunned, and Instant Death, For an additional 2 ether undead can attack with any element [as opposed to darkness], Suitable for Aventine), Aventine's Cape (Immunity to Darkness and Water) Inventory: Tonic, Ruby, Amethyst Undead Lord Level 10 Undead Element: Darkness Undead Peasant Level 20 Undead Element: Darkness Undead Paladin Level 45 Undead Element: Darkness Undead Pirate Level 50 Undead Element: Darkness XX Level 35.2 Cannoneer/Alchemist *Blessed* *Incapacitated* Health: 9/51 Defense: 0 Gold: 392 Equipment: XX Hand Cannon (WP: 12, Ignores SP), XX Ammo Belts (As an Alchemist, XX can only receive rolls ending in "Bomb", excluding Bravado Brew and Explosion, as a Cannonner Bomb XX and Bomb XXX are added to possible creations), Cannoneer's Sashes (The damage output of bombs consumed are added to the WP of the Cannoneer's weapon before damage calculation) Inventory: Dangerous Dagger (WP: 20, Fire-Elemental), Phoenix Essence, Mead x3, Ruby, Military Grade Fire Bomb x4, Bomb XX (Deals 30 Damage to all foes and 10 to all allies, ignoring row/SP) x2, Ice Bombs (2), Lightning Bombs (4), Water Bombs (9), Dirt Bombs (5), Air Bomb, Venom (x5), Nostrum, Peashooter (WP: 2, deals burning by 2 effect) NOTE: KOing XX will lead to his death. If Aventine is killed, XX will flee the battle. If XX's health drops below 10 he will be 'incapacitated'. Nerwen Calmcacil (played by Chromeknight) 263 year old female Elven Paladin *Immune to Fragile* *Blessed* Level 32 Power bonus: 0 Defense: 16 Health: 35/54 Ether: 37/37 Gold: 249 Equipment: Sword of the Warrior of the Light (WP: 14, Light Elemental, Meditate becomes hits, longsword), Orc Barbed Shield (SP: 11), Heavy Armor (SP:5, Immune to Fragile, bodywear), Sylvania's Cowl (Permits Animal Talk, Headwear), Blood Oath Medallion (Accessory, Blessed), White Cloak (Max. HP +3, back wear) Inventory: • Sword of the Red Lizard (Longsword, WP:10, fire-elemental), Mourning Star (WP: 10, Inflicts Fragile, Fire-Elemental), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind) • Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired, Accessory, Suitable for Paladins), Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), Medal of Valor (Double experience from battles, accessory), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; body wear) • Topaz • No Scrolls • Grand Tonics (3), Potions (4), Elixirs (2), Remedies (6), Tiger Balm, Neutralizer, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Bone, Milk (restores 15 HP and 15 Ether), Ether Core (2), Grand potion, Ambrosia (4), Smelling Salts, 2x Red Death Blood (If applied to a weapon the Doomed effect is dealt on first blow) • Shovel, Bedroll, Magnifying Glass Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) *Party Leader* 180 Years Old Female Elven Mage *Evasive* *Blessed* *KO'd* Level 17 Power: 30 Health: 0/25 Ether: 21/21 Gold: 338 (Owes Karie 25 gold) Equipment: Crimson Arcanon (Wand WP:3), Tunic of Elven Acrobat (+4 HP, Provides Evasion Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Blood Oath Medallion (Accessory, Blessed) Inventory: Thorny Rose (WP: 17,wood-elemental, deals the poisoned by 3 effect, mace), Heavy Armour (SP: 5, immune to fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Bedroll, Potion (x3), Grand Tonic (x2), Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Tasty Pretzel (x2) (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Mead, Ambrosia, Bone, Tinyshroom, Level Up Mushroom, Venom (x2), Crocodile Handbag (Max Ether +2; accessory), Remedy (x2), Muddy Bomb (deals blinded and -3 poisoned to all foes), Tiger Balm, Neutralizer, Chaotic Whip (WP: 5, Light/Darkness Elemental), Shovel Gemstones: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Opal, Diamond, Garnet, Sapphire, Emerald, Aquamarine Scrolls: Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Magical Staff (WP: 15; Water-,Darkness-elemental; staff) Matthias the Carnival Crusader (nstickney) Level 16 Ranger *Blessed* *Hastened* Power Bonus: 2 Defense: 0 Health: 11/21 Gold: 176 Equipment: Blood Oath Medallion (Accessory, Blessed), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Inventory: Steel Cutlass (Sword, WP:5, suitable for Knights or Rogues), Grimmau's Clothespin (Headwear, prevents the first negative effect inflicted on the wearer during a battle), Winged Sandals (Footwear, protects from Bound and Slowed effects), Grating Stone, 2x Smoke Bomb, Bedroll, Fang Dagger (WP: 4), Ball and Chain (Chain, WP: 4), Staff (WP: 4), Elixir, Magnar’s Unreasonably Cruel Axe (WP: 12, Deals the Bleeding -3 Effect, axe), 2x Red Death Blood (When applied to weapon Doomed is dealt on the first blow), Dapper Hat (wearer has a 1/6 chance of being Encouraged at the start of any battle), Remedy, Zoot's Cookie The Chauncey Party Lord Chauncey Level 70 Evoker *Immune to Blinded, Sealed, Asleep, Stunned, Confused, and Instant Kill* *Immune to darkness and light elemental damage* Health 202/205 SP: 4 Ether: 41/45 Equipment: Hood of the Black Mage (SP: 4, Immunity to Darkness and Light Elemental Damage), Summoning Ring (Summons get +4 levels, suitable for Evokers), Regret's Gloves (Immune to Sealed, Blinded, Asleep, Stunned, Confused and Instant Death, Permits 2 Summons, Suitable to Chauncey) Inventory: 3 Amethyst Lamps of Summoning, Amethyst, Diamond, Tonic, Phoenix Essence Dark Minion Level 74 Darkness Summon Light Minion Level 74 Light Summon Alexis Fenral, Orc-kin (Party Leader) *Counterstriking* *Blessed* *Fragile (3 Rounds)* 22 year old female elven Harlot Level 46.8 Power Bonus: 0 Defense: 0 Health: 56/74 Gold: 1639 GP: 9 Equipment: Steel fan (WP:20, ice-, lightning-, and darkness-elemental), Counterstrike Gloves, Blood Oath Medallion (Accessory, Blessed) Inventory: • Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Fang Dagger (WP: 4), Town Watch Halberd (WP: 6), • Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Winged Sandals (artifact; footwear; protects from bound and slowed effects), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Magnar's Smaller Axe (Grants User Dual-Strike, User Cannot Wield a Shield, Handwear, suitable for classes capable of using axes), Regret's Cape (Backwear, grants immunity to first negative effect afflicted each battle) • Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, • Bedroll, Magic Compass, Magnifying Glass, • 2 Somas, 5x Venom, 2x Deadly Venom, Health Core, 6x Potion, Grand Potion, 9x Meads, 2x Smelling Salts, 2x Nostrum, 9x Remedies, 7x Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2x Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Mulled Wine, 2x Grating Stones, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Red Death Blood (If applied to a weapon the Doomed effect is dealt on first blow), Zoot's Cookie Zelphie Level 45 Artisan *Immune to Lightning* *KO'd* Health: 0/45 SP: 1 Gold: 20 Equipment: Staff (WP: 20), Counterstrike Gloves (Counter Free-Hits), Conductor Helmet (Artefact. SP:1, Immune to Lightning) Inventory: Hammer (WP:6), Scroll of Confusion, Bedroll, Venom, 2 Remedies, Fire Bomb, Shovel, Pickaxe, Magic Compass, Telescope, Magnifying Glass Russel Ruffers & Sir Pigley Level 21.66 Rogue *Hastened* *Blessed* *Incapacitated* Power Bonus: 4 Health: 8/34 Defense: 4 Gold: 303 Equipment: Crabspirator (WP: 16, deals the Blinded effect, darkness elemental, longsword), Pigley (+4 Power, +4 Max Health, Hastened, Not an Artifact), Blood Oath Medallion (Accessory, Blessed), Crab Shell Armor (Body Wear, +4 Max Health, 4 SP) Inventory: Rebel's Sword (Longsword, WP: 11), Venom, Smelling Salts NOTE: KOing Russel and Pigley will lead to their death. If Russel and Pigley's health drops below 10 they will be 'incapacitated'. Quote
Chromeknight Posted October 31, 2014 Posted October 31, 2014 (edited) can we clarify incapacitated please (if I missed it, apologies!) I assume it is, if health >10, cannot act, can still be targeted, healed and given effects. If still affected by permanent effects, both pop up from blessed from amulet. Edited October 31, 2014 by Chromeknight Quote
Zepher Posted October 31, 2014 Author Posted October 31, 2014 OoC: No, I never clarified it, that was pretty dumb of me but you didn't miss anything. It is essentially KO'd, but still alive. So no effects (it'd be pretty pointless otherwise, seeing as they're both blessed). However, the only distinction I'd make is that they CAN be healed still, though a Phoenix Essence will also bring them back to full health. Also, AoE will still effect them. Quote
StickFig Posted October 31, 2014 Posted October 31, 2014 Thanks for the clarification. I have to admit, I'm pretty confused about the minions... Matthias can't attack them, right? Or it would be pointless to do so since they don't take damage? What happened in Round One - there was only a Light Minion, but in the original battle and the later rounds there is also a Dark one? I see that Chauncey Summoned a Dark Minion, but that's not how Evoker works - it should have been a Summon Burst and then no minion any more, right? So lost. Oh, and I'm assuming the Undead work the same way for Aventine? Also, Matthias should have 14 health (Blessed). Seeing Zelphie torn apart, Matthias spits in her direction, but his mouth is so dry he only gets spittle on his chin. Wiping it on the sleeve of his jerkin, he mutters, "That weak enough for you, fairy?" Lacking any other target, and still displaying a lack of regard for his own safety, the gnome fires twice at Chauncey, hoping to do whatever damage he can to end the battle quickly and get his friends to safety. Quote
Chromeknight Posted October 31, 2014 Posted October 31, 2014 (edited) Thanks for the clarification. I have to admit, I'm pretty confused about the minions... Matthias can't attack them, right? Or it would be pointless to do so since they don't take damage? What happened in Round One - there was only a Light Minion, but in the original battle and the later rounds there is also a Dark one? I see that Chauncey Summoned a Dark Minion, but that's not how Evoker works - it should have been a Summon Burst and then no minion any more, right? So lost. Oh, and I'm assuming the Undead work the same way for Aventine? not trying to mini-mod, just trying to be helpful. Correct me Zeph if I'm wrong. Yes you can attack them. Yes it would be pointless. Yes it's the same for Avertine's undead. Round One Wizard's Duel Nerwen v. Chauncey - Special Damage (Elemental Burst [Roll of Die Darkness Spirit Bursts] 74/7=11 Damage All Aventine Party [9 Damage Nerwen, Aventine Immune], -1 ether Chauncey) Round Two Wizard's Duel >Aventine v. Chauncey - Special Damage (Summon Dark Minion) Lord Chauncey Equipment: ... Regret's Gloves (Immune to Sealed, Blinded, Asleep, Stunned, Confused and Instant Death, Permits 2 Summons, Suitable to Chauncey) Chauncey can summon two spirits, which can burst individually. Edited October 31, 2014 by Chromeknight Quote
Zepher Posted October 31, 2014 Author Posted October 31, 2014 OoC: Totally correct! Thanks Chromeknight! And no worries about the confusion, StickFig, it's a confusing battle! Not my best, for sure. Quote
Purpearljellyblob Posted October 31, 2014 Posted October 31, 2014 OoC: Since Purpearl is down, I will use Nerwen's battle order. OOC: Didn't know that! Purpearl remains on the ground, unaware of the situation around her. If Purpearl is revived with full health, Purpearl uses Scroll of Fragility on Chauncey from the back row. If Purpearl is revived with less than full health, Purpearl drinks a potion from the back row. Quote
Chromeknight Posted November 1, 2014 Posted November 1, 2014 OOC: Didn't know that! I think it was more about keeping RuffPig alive than your not being able to lead while KO'd Nerwen draws some bottles from her bag Nerwen v. self - smelling salts Nerwen v. XX - potion Can you deal with Alexis please Ecksecks? And we will get our mage up next go round. Suggested battle order Undead horde v. Alexis > Nerwen v. self - smelling salts > Nerwen v. XX - potion > Avertine v. Chauncy - Ruby > XX v. Alexis - XX Handcannon > Matthias v. Chauncey - Peashooter > Matthias v. Chauncy - Peashooter No free hits Quote
Zepher Posted November 1, 2014 Author Posted November 1, 2014 OoC: I actually generally don't let KO'd party leaders still lead. It doesn't make a whole lot of sense to me, and as a player I also don't lead when I'm downed. I'll also be adhering strictly to the 24 hour rule from here on in - if you don't get in an action, you will repeat. Not trying to be a hard-megablocks, but I am filming a movie the next two weekends and would really like to get you out of here by then so I can focus exclusively on that. Round Four Wizard's Duel Alexis v. Aventine - Shield (Good Night - Aventine Party Asleep) Light Minion v. Aventine - 11 Damage, -1 ether >Chauncey vs. Aventine - Special Damage (Raise Undead, Zelphie Raised) Undead horde v. Alexis - [10+20+45+50+45]*2/7=50 Damage, -5 ether >Nerwen is asleep [Roll of 6] >Nerwen wakes up [Roll of 4] >Avertine v. Chauncy - Meditate (Regains 1 ether) >XX is incapcitated >Matthias is asleep [Roll of 5] >Matthias is asleep [Roll of 5] Alexis v. Nerwen - 57/7=9 Damage All heroes regain 3 health Alexis again tries to end the battle peacefully, but as she puts everyone to sleep she trips over Nerwen! Nerwen wakes back up, and the battle is back on! "I believe now would be a good time to thicken our ranks." The Aventine Party Lord Aventine Level 56 Necromancer *Immune to Fire, Darkness, Water, Sealed, Blinded, Asleep, Stunned, Confused and Instant Kill* Health: 74/160 Power Bonus: 10 Defense: 3 Ether: 20/40 Gold: 1000 Equipment: Magical Tricorne (SP:3, Immunity to Fire), Regret's Necklace (Immune to Sealed, Blinded, Asleep, Stunned, and Instant Death, For an additional 2 ether undead can attack with any element [as opposed to darkness], Suitable for Aventine), Aventine's Cape (Immunity to Darkness and Water) Inventory: Tonic, Ruby, Amethyst Undead Lord Level 10 Undead Element: Darkness Undead Peasant Level 20 Undead Element: Darkness Undead Paladin Level 45 Undead Element: Darkness Undead Pirate Level 50 Undead Element: Darkness Undead Zelphie Level 45 Undead Element: Darkness XX Level 35.2 Cannoneer/Alchemist *Blessed* *Incapacitated* Health: 9/51 Defense: 0 Gold: 392 Equipment: XX Hand Cannon (WP: 12, Ignores SP), XX Ammo Belts (As an Alchemist, XX can only receive rolls ending in "Bomb", excluding Bravado Brew and Explosion, as a Cannonner Bomb XX and Bomb XXX are added to possible creations), Cannoneer's Sashes (The damage output of bombs consumed are added to the WP of the Cannoneer's weapon before damage calculation) Inventory: Dangerous Dagger (WP: 20, Fire-Elemental), Phoenix Essence, Mead x3, Ruby, Military Grade Fire Bomb x4, Bomb XX (Deals 30 Damage to all foes and 10 to all allies, ignoring row/SP) x2, Ice Bombs (2), Lightning Bombs (4), Water Bombs (9), Dirt Bombs (5), Air Bomb, Venom (x5), Nostrum, Peashooter (WP: 2, deals burning by 2 effect) NOTE: KOing XX will lead to his death. If Aventine is killed, XX will flee the battle. If XX's health drops below 10 he will be 'incapacitated'. Nerwen Calmcacil (played by Chromeknight) 263 year old female Elven Paladin *Immune to Fragile* *Blessed* Level 32 Power bonus: 0 Defense: 16 Health: 29/54 Ether: 37/37 Gold: 249 Equipment: Sword of the Warrior of the Light (WP: 14, Light Elemental, Meditate becomes hits, longsword), Orc Barbed Shield (SP: 11), Heavy Armor (SP:5, Immune to Fragile, bodywear), Sylvania's Cowl (Permits Animal Talk, Headwear), Blood Oath Medallion (Accessory, Blessed), White Cloak (Max. HP +3, back wear) Inventory: • Sword of the Red Lizard (Longsword, WP:10, fire-elemental), Mourning Star (WP: 10, Inflicts Fragile, Fire-Elemental), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind) • Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired, Accessory, Suitable for Paladins), Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), Medal of Valor (Double experience from battles, accessory), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; body wear) • Topaz • No Scrolls • Grand Tonics (3), Potions (4), Elixirs (2), Remedies (6), Tiger Balm, Neutralizer, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Bone, Milk (restores 15 HP and 15 Ether), Ether Core (2), Grand potion, Ambrosia (4), Smelling Salts, 2x Red Death Blood (If applied to a weapon the Doomed effect is dealt on first blow) • Shovel, Bedroll, Magnifying Glass Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) *Party Leader* 180 Years Old Female Elven Mage *Evasive* *Blessed* *KO'd* Level 17 Power: 30 Health: 0/25 Ether: 21/21 Gold: 338 (Owes Karie 25 gold) Equipment: Crimson Arcanon (Wand WP:3), Tunic of Elven Acrobat (+4 HP, Provides Evasion Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Blood Oath Medallion (Accessory, Blessed) Inventory: Thorny Rose (WP: 17,wood-elemental, deals the poisoned by 3 effect, mace), Heavy Armour (SP: 5, immune to fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Bedroll, Potion (x3), Grand Tonic (x2), Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Tasty Pretzel (x2) (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Mead, Ambrosia, Bone, Tinyshroom, Level Up Mushroom, Venom (x2), Crocodile Handbag (Max Ether +2; accessory), Remedy (x2), Muddy Bomb (deals blinded and -3 poisoned to all foes), Tiger Balm, Neutralizer, Chaotic Whip (WP: 5, Light/Darkness Elemental), Shovel Gemstones: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Opal, Diamond, Garnet, Sapphire, Emerald, Aquamarine Scrolls: Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Magical Staff (WP: 15; Water-,Darkness-elemental; staff) Matthias the Carnival Crusader (nstickney) Level 16 Ranger *Blessed* *Hastened* *Asleep (3 Rounds)* Power Bonus: 2 Defense: 0 Health: 14/21 Gold: 176 Equipment: Blood Oath Medallion (Accessory, Blessed), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Inventory: Steel Cutlass (Sword, WP:5, suitable for Knights or Rogues), Grimmau's Clothespin (Headwear, prevents the first negative effect inflicted on the wearer during a battle), Winged Sandals (Footwear, protects from Bound and Slowed effects), Grating Stone, 2x Smoke Bomb, Bedroll, Fang Dagger (WP: 4), Ball and Chain (Chain, WP: 4), Staff (WP: 4), Elixir, Magnar’s Unreasonably Cruel Axe (WP: 12, Deals the Bleeding -3 Effect, axe), 2x Red Death Blood (When applied to weapon Doomed is dealt on the first blow), Dapper Hat (wearer has a 1/6 chance of being Encouraged at the start of any battle), Remedy, Zoot's Cookie The Chauncey Party Lord Chauncey Level 70 Evoker *Immune to Blinded, Sealed, Asleep, Stunned, Confused, and Instant Kill* *Immune to darkness and light elemental damage* Health 202/205 SP: 4 Ether: 41/45 Equipment: Hood of the Black Mage (SP: 4, Immunity to Darkness and Light Elemental Damage), Summoning Ring (Summons get +4 levels, suitable for Evokers), Regret's Gloves (Immune to Sealed, Blinded, Asleep, Stunned, Confused and Instant Death, Permits 2 Summons, Suitable to Chauncey) Inventory: 3 Amethyst Lamps of Summoning, Amethyst, Diamond, Tonic, Phoenix Essence Dark Minion Level 74 Darkness Summon Light Minion Level 74 Light Summon Alexis Fenral, Orc-kin (Party Leader) *Counterstriking* *Blessed* *Fragile (2 Rounds)* 22 year old female elven Harlot Level 46.8 Power Bonus: 0 Defense: 0 Health: 9/74 Gold: 1639 GP: 9 Equipment: Steel fan (WP:20, ice-, lightning-, and darkness-elemental), Counterstrike Gloves, Blood Oath Medallion (Accessory, Blessed) Inventory: • Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Fang Dagger (WP: 4), Town Watch Halberd (WP: 6), • Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Winged Sandals (artifact; footwear; protects from bound and slowed effects), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Magnar's Smaller Axe (Grants User Dual-Strike, User Cannot Wield a Shield, Handwear, suitable for classes capable of using axes), Regret's Cape (Backwear, grants immunity to first negative effect afflicted each battle) • Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, • Bedroll, Magic Compass, Magnifying Glass, • 2 Somas, 5x Venom, 2x Deadly Venom, Health Core, 6x Potion, Grand Potion, 9x Meads, 2x Smelling Salts, 2x Nostrum, 9x Remedies, 7x Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2x Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Mulled Wine, 2x Grating Stones, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Red Death Blood (If applied to a weapon the Doomed effect is dealt on first blow), Zoot's Cookie Zelphie Level 45 Artisan *Immune to Lightning* *KO'd* Health: 0/45 SP: 1 Gold: 20 Equipment: Staff (WP: 20), Counterstrike Gloves (Counter Free-Hits), Conductor Helmet (Artefact. SP:1, Immune to Lightning) Inventory: Hammer (WP:6), Scroll of Confusion, Bedroll, Venom, 2 Remedies, Fire Bomb, Shovel, Pickaxe, Magic Compass, Telescope, Magnifying Glass Russel Ruffers & Sir Pigley Level 21.66 Rogue *Hastened* *Blessed* *Incapacitated* Power Bonus: 4 Health: 8/34 Defense: 4 Gold: 303 Equipment: Crabspirator (WP: 16, deals the Blinded effect, darkness elemental, longsword), Pigley (+4 Power, +4 Max Health, Hastened, Not an Artifact), Blood Oath Medallion (Accessory, Blessed), Crab Shell Armor (Body Wear, +4 Max Health, 4 SP) Inventory: Rebel's Sword (Longsword, WP: 11), Venom, Smelling Salts NOTE: KOing Russel and Pigley will lead to their death. If Russel and Pigley's health drops below 10 they will be 'incapacitated'. Quote
Chromeknight Posted November 1, 2014 Posted November 1, 2014 (edited) Chauncey's dark minion is not listed as attacking. (Unless that's delibrate because of the lack of Battle order from that side.) Do heroes take double damage from darkness attacks (a la Alexis getting gnawed by undead)? Do heroes who are inflicted with asleep get a roll to have a chance to wake up? The FAQ seems to suggest so, though the grammar is unclear. Nerwen looks at Matthias and XX gently snoring and the prone body of Lady Berthadhiell. Though she would like to leave them to rest, there was yet work to do. Edited November 1, 2014 by Chromeknight Quote
Zepher Posted November 2, 2014 Author Posted November 2, 2014 OoC: I'd say yes for the asleep rolls. Aventine's darkness minion did not attack because he is not targeting heroes. No they don't take double damage from darkness. Quote
StickFig Posted November 2, 2014 Posted November 2, 2014 I'd say yes for the asleep rolls. So does that mean that Matthias is awake, or asleep, or we're not sure? Matthias snores gently, dreaming of firing twice at Chauncey. Quote
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