Flipz Posted August 12, 2014 Author Posted August 12, 2014 Calmly, Actaeon responds, "We're not going to kill you. No one said anything about that. Just calm down so we can get this battle over with without losing miserably." OoC: Flipz? If I target the Grey Owl, I'm not endangering the fairy at all, right? OoC: I'm such an idiot Actaeon suddenly remembers something. Using the Fairy's language, he speaks to her, "Are these druids here to hurt you? We're here to help you," he says in a soothing tone. QM Note: That is correct. For the sake of moving things forward, I'll assume that to be your action, and Diana will change her attack to a different enemy. I'll start rolling the Round now. Also, I have retconned the name of the Fairy's special (the Special itself is unchanged). Er, um, I mean, this is what it always said, how dare you insinuate it was ever any different. The fairy stares at Actaeon like a deer caught in the lantern beam of a runaway carriage. "..." Quote
Flipz Posted August 12, 2014 Author Posted August 12, 2014 (edited) >Denerii does nothing (back): (nothing happens) >Siercon casts Sleep on Dark Druid (staff): Failure (Siercon: -1 Ether) Kiray (Sanctified Rito Longsword) vs Rat A (front): Damage (Kiray: 4-4=0 damage) >Mallelio heals Dark Druid (club) (back): Special Guard (Dark Miracle: All non-druid enemies: -5 HP, Canary KO'd; druid enemies: nothing happens (already at full health)) >Diana (Precision Bow) vs. Croaker B (back): Special Damage Lethal Hit (No Assassination; Croaker B: 5+3=8*2=16 damage (KO!)) >Diana (Sanctified Rito Gypsy Dart) vs. Vampire Bat (back): Damage Lethal Hit (No Assassination; Vampire Bat: 4*2=8+3=11*2=22 damage; Diana: Sanctified Rito Gypsy Dart must be retrieved) >Germ does nothing (back): (nothing happens) >Actaeon (Sanctified Rito Bow) vs. Grey Owl (back): Critical Hit (Grey Owl: 6*2*2=24+3=27 damage) >Warlen does nothing (back): (nothing happens) Free Hits: Dark Druid (staff) vs. Denerii: (12/2=6-1=5 Wood-elemental damage) Dark Druid (branch and vine) vs Siercon: (8/2=4-3=1 damage) Rat B vs. Kiray: (4-4=0 damage) Snake A vs. Mallelio: (No Deception, 3/2=2 damage) Snake B vs. Diana: (3/2=2 damage) Croaker A vs. Germ: (Sting Ribbit: Germ: Burning-by-3) Fairy??? vs. Actaeon: (Fae Run: Warlen: 10/2=5 damage; Fairy: flees) Germ: -3 (Burning) The first round goes disastrously. Distracted by dissention from within, half of the party fail their attacks, though there is a bright moment as Mallelio's attempted healing startles one of the Dark Druids into inadvertently killing one of its own allies. Diana's concoction of chemicals turns the Round around by letting her roll way too many dice, and she manages to kill one of the fiery toads and seriously injure the Vampire Bat. In perfect conjunction, Actaeon launches an insanely powerful arrow that halves the Grey Owl's health. Left free to attack, the enemies rally and swarm over the Heroes. Germ gets burned by the Croaker's burning venom, and the Fairy knocks Warlen hard to the ground as she flees in fright. The Heroes see her (and her loot) disappear into the forest fog, followed by the briefest flash of light. Ten enemies remain. The battle continues! The Enemies: Dark Druid (staff) *Immune to Wood and Sudden Death* *deals Wood-elemental damage* Type: Dark/Undead/Humanoid Level: 12 HP: 128/128 Ether: 3/3 Special I: Raise the Undead - Revives the last enemy killed as an undead with half HP at the cost of 1 Ether; all enemies revived this way are automatically defeated when Dark Druid A is. Usable only if the Dark Druid has Ether remaining. Special II: Undead Sacrifice - Sacrifices a random non-druid undead to restore health to himself equal to its level; used only when Dark Druid A has undead minions and is below half health. Special III: Dark Meditation - The Dark Druid steals 1 Ether from the target; if the target has no Ether, the Dark Druid steals 5 health to gain 1 Ether. Used if out of Ether. Drops: Staff of the Dark Druid (WP:5, Wood-elemental; staff), 5 gold Dark Druid (club) *Immune to Wood, Darkness, and Sudden Death* *Healed by Wood and Darkness* Type: Dark/Undead/Humanoid Level: 10 HP: 114/114 Ether: 1/1 Special I: Dark Miracle - The Dark Druid steals 5 HP from all non-druid allies to restore 10 health to all druids. Costs 1 Ether. Usable only if the Dark Druid has Ether remaining. Special II: Dark Meditation - The Dark Druid steals 1 Ether from the target; if the target has no Ether, the Dark Druid steals 5 health to gain 1 Ether. Used if out of Ether. Drops: 20 gold, Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only) Dark Druid (branch and vine) *Immune to Wood, Sleep, and Sudden Death* Type: Dark/Undead/Humanoid Level: 8 HP: 108/108 Ether: 2/2 Special I: Roots of Unlife - Restores 8 health to all allies and removes any negative effects from them; also converts one random non-undead enemy into an undead minion at the cost of 1 Ether. Usable only if the Dark Druid has Ether remaining. Special II: Dark Meditation - The Dark Druid steals 1 Ether from the target; if the target has no Ether, the Dark Druid steals 5 health to gain 1 Ether. Used if out of Ether. Drops: 15 gold Rat A Type: Vermin Level: 4 Health: 45/50 Special: Lethal Bite - Causes 4 damage and the Stunned effect on the attacker for the next turn Drops: Stun Bomb (Deals 5 damage and the Stunned-effect to all opponents when used.) Rat B Type: Vermin Level: 4 Health: 45/50 Special: Lethal Bite - Causes 4 damage and the Stunned effect on the attacker for the next turn Drops: Stun Bomb (Deals 5 damage and the Stunned-effect to all opponents when used.) Snake A Type: Vermin Level: 3 Health: 36/41 Special: Poisonous Bite - Causes the attacker to be poisoned-by-1 until remedied or the battle is over Drops: Venom Snake B Type: Vermin Level: 3 Health: 36/41 Special: Poisonous Bite - Causes the attacker to be poisoned-by-1 until remedied or the battle is over Drops: Venom Vampire Bat Type: Flying/Vermin Level: 5 Health: 18/45 Special: Vampire Bite (Hexes the attacker, forcing them to attack an ally the next round) Drops: 2x Remedy Grey Owl Type: Flying/Dark Level: 6 Health: 22/54 Special: Nocturne – Causes the Asleep-effect to all opponents. Drops: Sleep Bomb (Deals 5 damage and the Asleep-effect to all opponents when used.) Croaker A Type: Fiery/Vermin Level: 0 HP: 5/10 Special: Sting Ribbit - The Croaker spits burning venom on one random hero, making them Burn for 3 rounds. Burned heroes take 3 damage every single round they are Burned. Drops: Deadly Venom NOTE: Uses Sting Ribbit on rolls of Damage and Free Hits. The Party: Actaeon Artus (Actaeon) *Party Leader* 21 year old male human Level 3 Ranger Power: 9 Health: 8/8 Gold: 0 (owes 5 gold to Warlen) Equipment: Sanctified Rito Bow (WP:6, doubled against Flying enemies; bow) Inventory: Bow (WP:3), Smoke Bomb, Potion, Dragon Scale, Remedy, Bedroll, Scroll of Frailty Siercon (Siercon and Coral) Male, Age and species unknown Level 9 Mage Power: 17 (9 levels + 8 WP) (20 in Front Row) Power Bonus: +3 in Front Row Defense: 3 in Back Row Health: 12/13 (5 base + 8 lvl) Ether: 12/13 (5 base + 8 lvl) Gold: 20 Equipment: Lullaby Wand (WP:8, deals sleep-effect; wand), Robe of the Dastanian Pongcanis Champion (Wearer gains Power +3 while on the front row or SP:3 while on the back row; bodywear, suitable for barbarians and mages) Inventory: *Sanctified Rito Spear (WP:4, doubled against Flying enemies; spear) *Sylvania's Cowl (Artifact, Head Wear, Animal Talk), Guardian Feathers (SP:2, SP is multiplied by the Winged Warrior's Flying multiplier; backwear, suitable for Winged Warriors only) *Diamond (Light), Scroll of Sleep, Bedroll, Topaz (Lightning) (borrowed from Mallelio), Scroll of Sealing (borrowed from Mallelio) *Potion, Remedy, Dragon Scale, The Demon Germ (Samurai Turtle) *Immune to Darkness* *Burning-by-3* ??? years old ; Half Demon; Male Level 3 Rogue Power: 6 Defense: 1 Health: 6/9 Ether: 0 Gold 0 (owes 2 Gold to Diana) Equipment: Wrench (WP:3, decreases the target’s level by 1; throwing weapon), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone) Inventory: Sanctified Rito Gypsy Dart (WP:5, doubled against Flying enemies), Venom, Potion x2, Remedy, Dragon Scale, Level-Up Mushroom Warlen Melimane and Quarion the floating skull (The Chosen Minifigure) 17 Year old Male Half-Elf Level 3 Mage Power: 6 (11 for spells) Power Bonus: +5 for spells Health: 5/7 Ether: 7/7 Gold: 20 Equipment: Gold-Coated bat staff (Wp:3), Spellbound Gloves (Power +5 to spells) Inventory: Potion, Amethyst (Darkness), Sapphire (Wind), bedroll, Robe of the Magi (SP:1), Sanctified Rito Longsword (WP:4, doubled against Flying enemies; longsword) Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something *Immune to Fire* *Secondary Party Leader* 24 year old female human Level 6 Knight Power: 9 Defense: 4 Health: 15/15 Gold: 1 Equipment: Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Scutum Shield (SP:3; shield), Flameproof Armor (SP:1, immune to Fire; bodywear, suitable for anyone) Inventory: Sword of the Kin (WP:3), Potion x2, Banana (Restores full health when eaten), Chaotic Bomb (Causes 100 elemental damage to all opponents), Bedroll, Mediocre Pongcanis Brew (Encouraged + Enraged), Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently) Diana N. Justus (NPC, Uncontrollable/takes suggestions) *Hastened* *Lucky* *Encouraged* 18 years old female human Level 3 Assassin Power: 8 Power Bonus: +0 Defense: 0 Health: 9/14 Gold: 184 Equipment: Precision Bow (WP:5, AIMs become HITs; bow), Belt of the Ace Assassin (Successful Assasination rolls on enemies immune to sudden death deal an extra Aim instead. Bodywear, Suitable for Assassins only.) Inventory: Sanctified Rito Gypsy Dart (WP:4, doubled against Flying enemies; throwing weapon), Ace Assassin's Crossbow (WP:3, crossbow), Potion x5, Mead x2, Smelling Salts x2, Nostrum x2, Remedy, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors) Mallelio (NPC, Uncontrollable/takes suggestions) Level 18 Sage Power: 19 Health: 31/33 Ether: 24/25 Gold: 0 Equipped: Wooden Staff (WP: 1, staff), Secondhand Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent) Inventory: Remedy, Potion x2, Bedroll (borrowed from Germ) Denerii (NPC, takes suggestions/controlled by QM) 30-year-old Rito female Level 18 Winged Warrior Power: 26 (23 ranged) Power Bonus: 0 HP: 24/24 SP: 1 Equipment: Handmade Bow (WP:5), Leather Armor (SP:1, bodywear, suitable for barbarians, knights, rogues, rangers, minstrels, cannoneers, dragoons, beast warriors, skirmishers, harlots, infiltrators, regulators and winged warriors.) Inventory: Stone Longsword (WP:8), Smoke Bomb, Phoenix Essence, 2x Rito Feather Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone has acted. QM Note: As a reminder, undead enemies can only be damaged by elemental attacks or healing (any element works, so long as they are not otherwise immune to it). Edited August 12, 2014 by Flipz Quote
KotZ Posted August 12, 2014 Posted August 12, 2014 Kiray gritted her teeth and attacked Rat A from the front row. Quote
Actaeon Posted August 12, 2014 Posted August 12, 2014 After Diana assassinates the croaker and severely damages the Vampire bat, Actaeon smirks and says, "Nice one, Diana!". 27 damage, he thinks, that is a new personal record! "Now that the Fairy is gone, let's kill these things! If we have everyone attack or heal, only two of us will take a free hit." Actaeon remains in the back row and again targets the Grey Owl with his Sanctified Rito Bow. ORDER OF ACTION Denerii Siercon Kiray Diana The Demon Germ Actaeon Warlen Mallelio Quote
Siercon and Coral Posted August 12, 2014 Posted August 12, 2014 Siercon huffs. "These darn scrolls never work for me! Best to stick with crystals." He grinned at the Dark druid, wondering how much he's going to appreciate some blinding light. Siercon casts a light spell on the Dark Druid (staff) from the back row. Quote
The Chosen Minifigure Posted August 12, 2014 Posted August 12, 2014 Retcon: "Oof!" Says Warlen as he is knocked back by the fairy. Now: "Right, I'm annoyed." Warlen casts a wind spell at the dark Druid (Branch and vine) Quarion picks up the Croaker so someone can get a good shot at it. Quote
samurai-turtle Posted August 13, 2014 Posted August 13, 2014 Vampire Bat from back row with Sanctified Rito Gypsy Dart. Quote
Flipz Posted August 13, 2014 Author Posted August 13, 2014 "I'll heal you, Warlen, since everyone else seems too busy." QM Note: Normally I would have had you guys stop attacking once the forest creatures were dead, but I initially miscalculated the damage from Take to the Skies and ran the whole Round before realizing that Denerii and Siercon had actually killed all of your targets. Also: What is with you guys rolling all these SHIELDs?! >Denerii flies (back): SHIELD (Take to the Skies: All enemies: 18 Wind-elemental damage + Stunned; Rats, Snakes, Owl: 18*2=36 damage (Snakes + Owl KO'd), Vampire Bat: 18*2*2=72 damage (KO), Croaker B KO'd; Denerii: Protected from damage next Round.) >Siercon (Light, Lullaby Wand) vs. Dark Druid (staff): SHIELD (Magic Burst of Lightning: All enemies: 8+9=17 Lightning-elemental damage (Rats KO'd); Siercon: -1 Ether) Kiray (Sanctified Rito Longsword) vs Rat A Dark Druid (club) (front): SHIELD (Sentinel: All Heroes: Protected from physical damage next Round.) >Diana (Precision Bow) vs. Croaker B Dark Druid (club) (back): Damage SHIELD (Grim Reaper: 4,3,2 No Assassinations; Diana: 12+10+8=+30 gold) >Diana uses Potion on Warlen (back): (Warlen: +10 HP) >Germ (Sanctified Rito Gypsy Dart) vs. Vampire Bat Dark Druid (staff) (back): SHIELD (Dark Druid (staff): 5*3=15+3=18*0=0 damage; Germ: +12 Gold, Sanctified Rito Gypsy Dart must be retrieved) >Actaeon (Sanctified Rito Bow) vs. Grey Owl (back) Dark Druid (club): Critical Hit (nothing happens) >Warlen (Wind, Gold-coated Bat Staff) vs. Dark Druid (branch and vine) (back): Special Damage (Dark Druid (branch and vine): recovers from Stunned) >Mallelio heals Dark Druid (club) (back): Heal (Dark Druid (club): 1+18=19 damage; Mallelio: -1 Ether) Germ: -3 HP (Burned) Muttering darkly about Heroes and "enpeesys", Denerii takes to the skies with a mighty flap of her wings, flinging creatures against trees left and right. Not to be outdone, Siercon unleashes a mighty burst of magic that kills the last of the animals, though startled as he is by the Rito's sudden flight he mistakenly grabs his borrowed Topaz instead of his Diamond. Seeing all the other enemies defeated, Kiray steps into a Sentinel stance to defend the party next Round while Diana and Germ both steal Gold from their enemies but fail to cause any damage. Actaeon, likewise, unleashes another perfect shot, but the arrow cleaves right through the undead Druid without causing it any discomfort. Disoriented by the windstorm, Warlen takes a moment to locate Quarion; fortunately for him, his target is still disoriented from being flung against a tree. Mallelio's healing spell sears the club-carrying druid. Germ's burns continue to sizzle, and will knock him out next Round if they are not treated. Three enemies remain, but two are Stunned, and the whole party is protected from physical damage next Round. The battle continues! The Enemies: Dark Druid (staff) *Immune to Wood and Sudden Death* *deals Wood-elemental damage* *Stunned* Type: Dark/Undead/Humanoid Level: 12 HP: 110/128 Ether: 3/3 Special I: Raise the Undead - Revives the last enemy killed as an undead with half HP at the cost of 1 Ether; all enemies revived this way are automatically defeated when Dark Druid A is. Usable only if the Dark Druid has Ether remaining. Special II: Undead Sacrifice - Sacrifices a random non-druid undead to restore health to himself equal to its level; used only when Dark Druid A has undead minions and is below half health. Special III: Dark Meditation - The Dark Druid steals 1 Ether from the target; if the target has no Ether, the Dark Druid steals 5 health to gain 1 Ether. Used if out of Ether. Drops: Staff of the Dark Druid (WP:5, Wood-elemental; staff), 5 gold Dark Druid (club) *Immune to Wood, Darkness, and Sudden Death* *Healed by Wood and Darkness* *Stunned* Type: Dark/Undead/Humanoid Level: 10 HP: 77/114 Ether: 1/1 Special I: Dark Miracle - The Dark Druid steals 5 HP from all non-druid allies to restore 10 health to all druids. Costs 1 Ether. Usable only if the Dark Druid has Ether remaining. Special II: Dark Meditation - The Dark Druid steals 1 Ether from the target; if the target has no Ether, the Dark Druid steals 5 health to gain 1 Ether. Used if out of Ether. Drops: 20 gold, Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only) Dark Druid (branch and vine) *Immune to Wood, Sleep, and Sudden Death* Type: Dark/Undead/Humanoid Level: 8 HP: 90/108 Ether: 2/2 Special I: Roots of Unlife - Restores 8 health to all allies and removes any negative effects from them; also converts one random non-undead enemy into an undead minion at the cost of 1 Ether. Usable only if the Dark Druid has Ether remaining. Special II: Dark Meditation - The Dark Druid steals 1 Ether from the target; if the target has no Ether, the Dark Druid steals 5 health to gain 1 Ether. Used if out of Ether. Drops: 15 gold The Party: Actaeon Artus (Actaeon) *Party Leader* 21 year old male human Level 3 Ranger Power: 9 Health: 8/8 Gold: 0 (owes 5 gold to Warlen) Equipment: Sanctified Rito Bow (WP:6, doubled against Flying enemies; bow) Inventory: Bow (WP:3), Smoke Bomb, Potion, Dragon Scale, Remedy, Bedroll, Scroll of Frailty Siercon (Siercon and Coral) Male, Age and species unknown Level 9 Mage Power: 17 (9 levels + 8 WP) (20 in Front Row) Power Bonus: +3 in Front Row Defense: 3 in Back Row Health: 12/13 (5 base + 8 lvl) Ether: 12/13 (5 base + 8 lvl) Gold: 20 Equipment: Lullaby Wand (WP:8, deals sleep-effect; wand), Robe of the Dastanian Pongcanis Champion (Wearer gains Power +3 while on the front row or SP:3 while on the back row; bodywear, suitable for barbarians and mages) Inventory: *Sanctified Rito Spear (WP:4, doubled against Flying enemies; spear) *Sylvania's Cowl (Artifact, Head Wear, Animal Talk), Guardian Feathers (SP:2, SP is multiplied by the Winged Warrior's Flying multiplier; backwear, suitable for Winged Warriors only) *Diamond (Light), Scroll of Sleep, Bedroll, Topaz (Lightning) (borrowed from Mallelio), Scroll of Sealing (borrowed from Mallelio) *Potion, Remedy, Dragon Scale, The Demon Germ (Samurai Turtle) *Immune to Darkness* *Burning-by-3* ??? years old ; Half Demon; Male Level 3 Rogue Power: 6 Defense: 1 Health: 3/9 Ether: 0 Gold 12 (owes 2 Gold to Diana) Equipment: Wrench (WP:3, decreases the target’s level by 1; throwing weapon), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone) Inventory: Sanctified Rito Gypsy Dart (WP:5, doubled against Flying enemies), Venom, Potion x2, Remedy, Dragon Scale, Level-Up Mushroom Warlen Melimane and Quarion the floating skull (The Chosen Minifigure) 17 Year old Male Half-Elf Level 3 Mage Power: 6 (11 for spells) Power Bonus: +5 for spells Health: 7/7 Ether: 7/7 Gold: 20 Equipment: Gold-Coated bat staff (Wp:3), Spellbound Gloves (Power +5 to spells) Inventory: Potion, Amethyst (Darkness), Sapphire (Wind), bedroll, Robe of the Magi (SP:1), Sanctified Rito Longsword (WP:4, doubled against Flying enemies; longsword) Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something *Immune to Fire* *Secondary Party Leader* *Sentinel* 24 year old female human Level 6 Knight Power: 9 Defense: 4 Health: 15/15 Gold: 1 Equipment: Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Scutum Shield (SP:3; shield), Flameproof Armor (SP:1, immune to Fire; bodywear, suitable for anyone) Inventory: Sword of the Kin (WP:3), Potion x2, Banana (Restores full health when eaten), Chaotic Bomb (Causes 100 elemental damage to all opponents), Bedroll, Mediocre Pongcanis Brew (Encouraged + Enraged), Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently) Diana N. Justus (NPC, Uncontrollable/takes suggestions) *Hastened* *Lucky* *Encouraged* 18 years old female human Level 3 Assassin Power: 8 Power Bonus: +0 Defense: 0 Health: 9/14 Gold: 214 Equipment: Precision Bow (WP:5, AIMs become HITs; bow), Belt of the Ace Assassin (Successful Assasination rolls on enemies immune to sudden death deal an extra Aim instead. Bodywear, Suitable for Assassins only.) Inventory: Sanctified Rito Gypsy Dart (WP:4, doubled against Flying enemies; throwing weapon), Ace Assassin's Crossbow (WP:3, crossbow), Potion x4, Mead x2, Smelling Salts x2, Nostrum x2, Remedy, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors) Mallelio (NPC, Uncontrollable/takes suggestions) Level 18 Sage Power: 19 Health: 31/33 Ether: 23/25 Gold: 0 Equipped: Wooden Staff (WP: 1, staff), Secondhand Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent) Inventory: Remedy, Potion x2, Bedroll (borrowed from Germ) Denerii (NPC, takes suggestions/controlled by QM) 30-year-old Rito female *Protected (1 Round)* Level 18 Winged Warrior Power: 26 (23 ranged) Power Bonus: 0 HP: 19/24 SP: 1 Equipment: Handmade Bow (WP:5), Leather Armor (SP:1, bodywear, suitable for barbarians, knights, rogues, rangers, minstrels, cannoneers, dragoons, beast warriors, skirmishers, harlots, infiltrators, regulators and winged warriors.) Inventory: Stone Longsword (WP:8), Smoke Bomb, Phoenix Essence, 2x Rito Feather Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone has acted. QM Note: As a reminder, undead enemies can only be damaged by elemental attacks or healing (any element works, so long as they are not otherwise immune to it). Effects from weapons (i.e. poison, level reduction, etc.) will still be transferred even if the attack does not deal any damage. Quote
KotZ Posted August 13, 2014 Posted August 13, 2014 Kiray attacks Dark Druid (club) from the front. Quote
The Chosen Minifigure Posted August 13, 2014 Posted August 13, 2014 (edited) "Well, that was useless..." Grumbled Quarion as he was thrown back. Seeing Warlen casting a wind spell at the dark Druid (Club), he speeds behind him and says "Boo!", thereby giving a Warlen an edge. Edited August 13, 2014 by The Chosen Minifigure Quote
Siercon and Coral Posted August 13, 2014 Posted August 13, 2014 (edited) OoC: Ooo yay! Lot's of shields :D "Thank you Kiray! Let's storm this castle." With the added protection Siercon advances to the front row! "Someone switch with me for a second so I can get in close! Mallelio?" Siercon switches both rows and targets. He attacks the Dark Druid (Club) from the front row with a light spell from his diamond. OoC: Just so you guys know the main druid can still do damage as he is attacking with elemental damage. This is why I switched targets, so I can do full damage + double elemental damage vs dark + my front row power boost. Someone should keep him occupied from the back row (Probably Mallelio), but the rest of us should rush the other guys. Though half of us can't do any damage to any of the opponents anymore, we can still hope for your shields or do things like (Pickup wrench, heal, etc) Burny Germ... Remedy? :( Edited August 13, 2014 by Siercon and Coral Quote
Actaeon Posted August 13, 2014 Posted August 13, 2014 Actaeon curses, what a shot! And it was wasted! Actaeon, realizing that he can't do anything, turns to Germ, "If you've calmed down, I'm willing to heal you with one of your potions while you drink a Remedy." Quote
samurai-turtle Posted August 14, 2014 Posted August 14, 2014 Actaeon, realizing that he can't do anything, turns to Germ, "If you've calmed down, I'm willing to heal you with one of your potions while you drink a Remedy." Whatever! Remedy and if I have to Potion then get my "Dart" (from back row) Quote
Actaeon Posted August 14, 2014 Posted August 14, 2014 Whatever! Remedy and if I have to Potion then get my "Dart" (from back row) OoC: I think Drinking a Remedy takes a turn. Just like me healing you with your potion takes a turn. Quote
Flipz Posted August 14, 2014 Author Posted August 14, 2014 OoC: I think Drinking a Remedy takes a turn. Just like me healing you with your potion takes a turn. QM Note: I believe that's a series of autoroll actions. I'll roll the Round now. Quote
Flipz Posted August 14, 2014 Author Posted August 14, 2014 (edited) QM Note: Assuming same Battle Order. Siercon's Ether count has been corrected. >Denerii flies (back): Fly Higher (Denerii: Flying Multiplier: *3; Denerii now not targetted by Free Hits and Area-of-effect damage) >Siercon (Light, Lullaby Wand) vs. Dark Druid (club) (front): Spell (Dark Druid (club): 8+9=17+3=20*2*2=80 damage (KO!); Siercon: -1 Ether) Kiray (Sanctified Rito Longsword) vs Dark Druid (club) (branch and vine) (front): Hit (no effect) >Diana (Precision Bow) vs. Dark Druid (staff) (back): Lethal Aim-->Lethal Hit Special Damage (No Assassination, no effect) >Diana (Precision Bow) vs. Dark Druid (staff) (back): Critical Lethal Hit Damage (Assassination! No effect; Dark Druid (club) immune to sudden death, extra Aim-->Hit dealt instead; no effect) >Germ drinks Remedy: (Germ: all negative effects removed) >Actaeon uses Potion on Germ: (Germ: +10 HP) >Warlen (Wind, Gold-coated Bat Staff) vs. Dark Druid (club) (branch and vine) (back): SHIELD (Magic Burst of Wind: All enemies: 3+3=6+5=11 Wind-elemental damage; Warlen: -1 Ether) >Mallelio heals Dark Druid (staff) (back): Heal Less (Dark Druid (staff): 18 damage; Mallelio: -1 Ether) Having been given no suggestions and lacking any other recourse, Denerii soars above the battlefield, increasing her ability to deal damage. Siercon blasts the club-carrying Druid out of existence, while Diana's exploding bolts cause what would be massive damage to any other enemy but has no effect on the undead creature before her. Germ uncorks a Remedy and pours the soothing liquid over himself to douse the flames caused by the late Croaker. Actaeon has a chat with Germ, while Warlen charges up and releases a wave of elemental energy. Mallelio heals more unlife out of the staff-carrying druid. Three enemies remain, but two are still Stunned. The battle continues! The Enemies: Dark Druid (staff) *Immune to Wood and Sudden Death* *deals Wood-elemental damage* *Stunned* Type: Dark/Undead/Humanoid Level: 12 HP: 81/128 Ether: 3/3 Special I: Raise the Undead - Revives the last enemy killed as an undead with half HP at the cost of 1 Ether; all enemies revived this way are automatically defeated when Dark Druid A is. Usable only if the Dark Druid has Ether remaining. Special II: Undead Sacrifice - Sacrifices a random non-druid undead to restore health to himself equal to its level; used only when Dark Druid A has undead minions and is below half health. Special III: Dark Meditation - The Dark Druid steals 1 Ether from the target; if the target has no Ether, the Dark Druid steals 5 health to gain 1 Ether. Used if out of Ether. Drops: Staff of the Dark Druid (WP:5, Wood-elemental; staff), 5 gold Dark Druid (branch and vine) *Immune to Wood, Sleep, and Sudden Death* Type: Dark/Undead/Humanoid Level: 8 HP: 79/108 Ether: 2/2 Special I: Roots of Unlife - Restores 8 health to all allies and removes any negative effects from them; also converts one random non-undead enemy into an undead minion at the cost of 1 Ether. Usable only if the Dark Druid has Ether remaining. Special II: Dark Meditation - The Dark Druid steals 1 Ether from the target; if the target has no Ether, the Dark Druid steals 5 health to gain 1 Ether. Used if out of Ether. Drops: 15 gold The Party: Actaeon Artus (Actaeon) *Party Leader* 21 year old male human Level 3 Ranger Power: 9 Health: 8/8 Gold: 0 (owes 5 gold to Warlen) Equipment: Sanctified Rito Bow (WP:6, doubled against Flying enemies; bow) Inventory: Bow (WP:3), Smoke Bomb, Dragon Scale, Remedy, Bedroll, Scroll of Frailty Siercon (Siercon and Coral) Male, Age and species unknown Level 9 Mage Power: 17 (9 levels + 8 WP) (20 in Front Row) Power Bonus: +3 in Front Row Defense: 3 in Back Row Health: 12/13 (5 base + 8 lvl) Ether: 10/13 (5 base + 8 lvl) Gold: 20 Equipment: Lullaby Wand (WP:8, deals sleep-effect; wand), Robe of the Dastanian Pongcanis Champion (Wearer gains Power +3 while on the front row or SP:3 while on the back row; bodywear, suitable for barbarians and mages) Inventory: *Sanctified Rito Spear (WP:4, doubled against Flying enemies; spear) *Sylvania's Cowl (Artifact, Head Wear, Animal Talk), Guardian Feathers (SP:2, SP is multiplied by the Winged Warrior's Flying multiplier; backwear, suitable for Winged Warriors only) *Diamond (Light), Scroll of Sleep, Bedroll, Topaz (Lightning) (borrowed from Mallelio), Scroll of Sealing (borrowed from Mallelio) *Potion, Remedy, Dragon Scale, The Demon Germ (Samurai Turtle) *Immune to Darkness* ??? years old ; Half Demon; Male Level 3 Rogue Power: 6 Defense: 1 Health: 9/9 Ether: 0 Gold 12 (owes 2 Gold to Diana) Equipment: Wrench (WP:3, decreases the target’s level by 1; throwing weapon), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone) Inventory: Sanctified Rito Gypsy Dart (WP:5, doubled against Flying enemies), Venom, Potion x2, Dragon Scale, Level-Up Mushroom Warlen Melimane and Quarion the floating skull (The Chosen Minifigure) 17 Year old Male Half-Elf Level 3 Mage Power: 6 (11 for spells) Power Bonus: +5 for spells Health: 7/7 Ether: 6/7 Gold: 20 Equipment: Gold-Coated bat staff (Wp:3), Spellbound Gloves (Power +5 to spells) Inventory: Potion, Amethyst (Darkness), Sapphire (Wind), bedroll, Robe of the Magi (SP:1), Sanctified Rito Longsword (WP:4, doubled against Flying enemies; longsword) Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something *Immune to Fire* *Secondary Party Leader* *Sentinel* 24 year old female human Level 6 Knight Power: 9 Defense: 4 Health: 15/15 Gold: 1 Equipment: Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Scutum Shield (SP:3; shield), Flameproof Armor (SP:1, immune to Fire; bodywear, suitable for anyone) Inventory: Sword of the Kin (WP:3), Potion x2, Banana (Restores full health when eaten), Chaotic Bomb (Causes 100 elemental damage to all opponents), Bedroll, Mediocre Pongcanis Brew (Encouraged + Enraged), Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently) Diana N. Justus (NPC, Uncontrollable/takes suggestions) *Hastened* *Lucky* *Encouraged* 18 years old female human Level 3 Assassin Power: 8 Power Bonus: +0 Defense: 0 Health: 9/14 Gold: 214 Equipment: Precision Bow (WP:5, AIMs become HITs; bow), Belt of the Ace Assassin (Successful Assasination rolls on enemies immune to sudden death deal an extra Aim instead. Bodywear, Suitable for Assassins only.) Inventory: Sanctified Rito Gypsy Dart (WP:4, doubled against Flying enemies; throwing weapon), Ace Assassin's Crossbow (WP:3, crossbow), Potion x4, Mead x2, Smelling Salts x2, Nostrum x2, Remedy, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors) Mallelio (NPC, Uncontrollable/takes suggestions) Level 18 Sage Power: 19 Health: 31/33 Ether: 22/25 Gold: 0 Equipped: Wooden Staff (WP: 1, staff), Secondhand Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent) Inventory: Remedy, Potion x2, Bedroll (borrowed from Germ) Denerii (NPC, takes suggestions/controlled by QM) 30-year-old Rito female *Flying* Level 18 Winged Warrior Power: 26 (23 ranged) Power Bonus: 0 Flying Multiplier: 3x HP: 19/24 SP: 1 Equipment: Handmade Bow (WP:5), Leather Armor (SP:1, bodywear, suitable for barbarians, knights, rogues, rangers, minstrels, cannoneers, dragoons, beast warriors, skirmishers, harlots, infiltrators, regulators and winged warriors.) Inventory: Stone Longsword (WP:8), Smoke Bomb, Phoenix Essence, 2x Rito Feather Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone has acted. QM Note: As a reminder, undead enemies can only be damaged by elemental attacks or healing (any element works, so long as they are not otherwise immune to it). Effects from weapons (i.e. poison, level reduction, etc.) will still be transferred even if the attack does not deal any damage. Edited August 15, 2014 by Flipz Quote
Actaeon Posted August 14, 2014 Posted August 14, 2014 (edited) OoC: Flipz, my turn was to heal Germ with his own potion. He should be at full health. "Nice one, Siercon! Keep it up!" Actaeon shouts, having absolutely nothing else to do. Then he whistles, "Diana! Double assassinations! If only the dang druids weren't immune to our damage." Edited August 15, 2014 by Actaeon Quote
Siercon and Coral Posted August 15, 2014 Posted August 15, 2014 (edited) OoC: Awesome! I follow how I did 40 damage, but I seem to be missing where I got the extra x2 multiplier for a normal spell. Attacking from the front row, means I do full damage, and since they are weak to light, they take double damage. 1x20x2. I can't seem to find out where the extra x2 is coming from. Unless they are taking double double damage for being both undead AND dark? So if one was to hit an Icy Plant Beast with a ruby would that make it x6? sry for the question, but didn't know I could do 80 damage, even with a great spell, and if I can well :D that's some good information to log away :) Thanks! "Thanks Ace! That turned out better than I thought it would..." This only reinforced Siercon's aversion to '50/50' scrolls... Assuming the Dark Druid (staff) is still stunned, Siercon switches to him and attacks him from the front row with a light spell. Edited August 15, 2014 by Siercon and Coral Quote
KotZ Posted August 15, 2014 Posted August 15, 2014 Kiray shouted, "I'm just going to stand hear and keep hitting this guy because I feel useless otherwise." Kiray attacked the Dark Druid (staff) from the back row. Quote
The Chosen Minifigure Posted August 15, 2014 Posted August 15, 2014 Ooc: Leaving now, no internet till Sunday night at least, Wensday night at most. Act can control me from here. Warlen casts a wind spell at the Dark Druid (Staff) from the back row. Ooc: Bye! Quote
Flipz Posted August 15, 2014 Author Posted August 15, 2014 OoC: Flipz, my turn was to heal Germ with his own potion. He should be at full health. "Nice one, Siercon! Keep it up!" Actaeon shouts, having absolutely nothing else to do. Then he whistles, "Diana! Double assassinations! If only the dang druids weren't immune to our damage." QM Note: Fixed. You can only use your own items on other characters, though of course if Germ wants to give you one of his Potions after the battle as compensation he is of course free to do so. OoC: Awesome! I follow how I did 40 damage, but I seem to be missing where I got the extra x2 multiplier for a normal spell. Attacking from the front row, means I do full damage, and since they are weak to light, they take double damage. 1x20x2. I can't seem to find out where the extra x2 is coming from. Unless they are taking double double damage for being both undead AND dark? So if one was to hit an Icy Plant Beast with a ruby would that make it x6? sry for the question, but didn't know I could do 80 damage, even with a great spell, and if I can well :D that's some good information to log away :) Thanks! "Thanks Ace! That turned out better than I thought it would..." This only reinforced Siercon's aversion to '50/50' scrolls... Assuming the Dark Druid (staff) is still stunned, Siercon switches to him and attacks him from the front row with a light spell. QM Note: Multipliers stack; you rolled a normal spell (which deals 20 damage from the front row), which was then multiplied *2 because Undead is weak to Light and *2 again because Dark is weak to Light. In the example you gave, a Fire spell or Fire-elemental weapon versus a Beast/Plant/Icy enemy would deal 2*2*2= 8x damage. Note also that resistance and weakness can cancel each other out; for example, Dark enemies are completely immune to Darkness-elemental damage, but a Dark/Humanoid enemy takes 1x damage from Darkness, because the resistance from Dark is countered by the weakness from Humanoid. Normally I'd go ahead and roll the Round, but since we won't be able to move forward until Monday anyway, I'll be sticking to 24-hour Rounds for now. Quote
samurai-turtle Posted August 15, 2014 Posted August 15, 2014 (edited) OoC: I think you better check my items, Flipz. Edited August 15, 2014 by samuraiturtle Quote
Flipz Posted August 15, 2014 Author Posted August 15, 2014 QM Note: Fixed. I'll roll the Round in a couple hours. Quote
Flipz Posted August 15, 2014 Author Posted August 15, 2014 QM Note: Re-worded Dark Druid (staff)'s Special I to make it clear that only non-druid enemies can be revived. >Denerii flies (back): No Flying (Denerii: flying multipliers reset to 1x) >Siercon (Light, Lullaby Wand) vs. Dark Druid (staff) (front): Damage (Dark Druid (staff): recovers from Stunned) >Kiray (Sanctified Rito Longsword) vs Dark Druid (staff) (back): Special Damage (Raise the Undead: Rat B revived as Undead with half health, -1 Ether) >Diana (Precision Bow) vs. Dark Druid (staff) (back): Lethal Hit Special Damage (No Assassination, no effect) >Diana (Precision Bow) vs. Dark Druid (staff) (back): Lethal Hit Lethal Aim (No Assassination, no effect) >Germ retrieves throwing weapons: (Germ: throwing weapons retrieved) >Actaeon does nothing: (nothing happens) >Warlen (Wind, Gold-coated Bat Staff) vs. Dark Druid (staff) (back): Special Damage (Raise the Undead: Rat B revived as Undead with half health, -1 Ether) >Mallelio heals Dark Druid (staff) (back): Heal (Dark Druid (staff): 1+18=19 damage; Mallelio: -1 Ether) Free Hits: Rat A vs. Denerii: 4/2=2-1=1 damage Rat B vs. Siercon: 4 damage Denerii misjudges her flight and plummets to the ground, foreshadowing the rest of the Round that goes terribly for the party. The staff-wielding Druid recovers from his earlier stunning, the same druid raises the two rats the party had already defeated, and none of the party manages to lands a damaging hit. On the positive side, however, Germ recovers his weapons, and Mallelio steadfastly continues to heal the branch-wielding druid to death. Four enemies now remain. The battle continues! The Enemies: Dark Druid (staff) *Immune to Wood and Sudden Death* *deals Wood-elemental damage* Type: Dark/Undead/Humanoid Level: 12 HP: 81/128 Ether: 1/3 Special I: Raise the Undead - Revives the last non-druid enemy killed as an undead with half HP at the cost of 1 Ether; all enemies revived this way are automatically defeated when Dark Druid A is. Usable only if the Dark Druid has Ether remaining. Special II: Undead Sacrifice - Sacrifices a random non-druid undead to restore health to himself equal to its level; used only when Dark Druid A has undead minions and is below half health. Special III: Dark Meditation - The Dark Druid steals 1 Ether from the target; if the target has no Ether, the Dark Druid steals 5 health to gain 1 Ether. Used if out of Ether. Drops: Staff of the Dark Druid (WP:5, Wood-elemental; staff), 5 gold Dark Druid (branch and vine) *Immune to Wood, Sleep, and Sudden Death* Type: Dark/Undead/Humanoid Level: 8 HP: 60/108 Ether: 2/2 Special I: Roots of Unlife - Restores 8 health to all allies and removes any negative effects from them; also converts one random non-undead enemy into an undead minion at the cost of 1 Ether. Usable only if the Dark Druid has Ether remaining. Special II: Dark Meditation - The Dark Druid steals 1 Ether from the target; if the target has no Ether, the Dark Druid steals 5 health to gain 1 Ether. Used if out of Ether. Drops: 15 gold Rat A *Undead Minion* Type: Vermin/Undead Level: 4 Health: 25/25 Special: Lethal Bite - Causes 4 damage and the Stunned effect on the attacker for the next turn Drops: Stun Bomb (Deals 5 damage and the Stunned-effect to all opponents when used.) Rat B *Undead Minion* Type: Vermin/Undead Level: 4 Health: 25/25 Special: Lethal Bite - Causes 4 damage and the Stunned effect on the attacker for the next turn Drops: Stun Bomb (Deals 5 damage and the Stunned-effect to all opponents when used.) The Party: Actaeon Artus (Actaeon) *Party Leader* 21 year old male human Level 3 Ranger Power: 9 Health: 8/8 Gold: 0 (owes 5 gold to Warlen) Equipment: Sanctified Rito Bow (WP:6, doubled against Flying enemies; bow) Inventory: Bow (WP:3), Smoke Bomb, Dragon Scale, Remedy, Bedroll, Scroll of Frailty Siercon (Siercon and Coral) Male, Age and species unknown Level 9 Mage Power: 17 (9 levels + 8 WP) (20 in Front Row) Power Bonus: +3 in Front Row Defense: 3 in Back Row Health: 8/13 (5 base + 8 lvl) Ether: 10/13 (5 base + 8 lvl) Gold: 20 Equipment: Lullaby Wand (WP:8, deals sleep-effect; wand), Robe of the Dastanian Pongcanis Champion (Wearer gains Power +3 while on the front row or SP:3 while on the back row; bodywear, suitable for barbarians and mages) Inventory: *Sanctified Rito Spear (WP:4, doubled against Flying enemies; spear) *Sylvania's Cowl (Artifact, Head Wear, Animal Talk), Guardian Feathers (SP:2, SP is multiplied by the Winged Warrior's Flying multiplier; backwear, suitable for Winged Warriors only) *Diamond (Light), Scroll of Sleep, Bedroll, Topaz (Lightning) (borrowed from Mallelio), Scroll of Sealing (borrowed from Mallelio) *Potion, Remedy, Dragon Scale, The Demon Germ (Samurai Turtle) *Immune to Darkness* ??? years old ; Half Demon; Male Level 3 Rogue Power: 6 Defense: 1 Health: 9/9 Ether: 0 Gold 12 (owes 2 Gold to Diana) Equipment: Wrench (WP:3, decreases the target’s level by 1; throwing weapon), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone) Inventory: Sanctified Rito Gypsy Dart (WP:5, doubled against Flying enemies), Venom, Potion x2, Dragon Scale, Level-Up Mushroom Warlen Melimane and Quarion the floating skull (The Chosen Minifigure) 17 Year old Male Half-Elf Level 3 Mage Power: 6 (11 for spells) Power Bonus: +5 for spells Health: 7/7 Ether: 6/7 Gold: 20 Equipment: Gold-Coated bat staff (Wp:3), Spellbound Gloves (Power +5 to spells) Inventory: Potion, Amethyst (Darkness), Sapphire (Wind), bedroll, Robe of the Magi (SP:1), Sanctified Rito Longsword (WP:4, doubled against Flying enemies; longsword) Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something *Immune to Fire* *Secondary Party Leader* 24 year old female human Level 6 Knight Power: 9 Defense: 4 Health: 15/15 Gold: 1 Equipment: Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Scutum Shield (SP:3; shield), Flameproof Armor (SP:1, immune to Fire; bodywear, suitable for anyone) Inventory: Sword of the Kin (WP:3), Potion x2, Banana (Restores full health when eaten), Chaotic Bomb (Causes 100 elemental damage to all opponents), Bedroll, Mediocre Pongcanis Brew (Encouraged + Enraged), Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently) Diana N. Justus (NPC, Uncontrollable/takes suggestions) *Hastened* *Lucky* *Encouraged* 18 years old female human Level 3 Assassin Power: 8 Power Bonus: +0 Defense: 0 Health: 9/14 Gold: 214 Equipment: Precision Bow (WP:5, AIMs become HITs; bow), Belt of the Ace Assassin (Successful Assasination rolls on enemies immune to sudden death deal an extra Aim instead. Bodywear, Suitable for Assassins only.) Inventory: Sanctified Rito Gypsy Dart (WP:4, doubled against Flying enemies; throwing weapon), Ace Assassin's Crossbow (WP:3, crossbow), Potion x4, Mead x2, Smelling Salts x2, Nostrum x2, Remedy, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors) Mallelio (NPC, Uncontrollable/takes suggestions) Level 18 Sage Power: 19 Health: 31/33 Ether: 21/25 Gold: 0 Equipped: Wooden Staff (WP: 1, staff), Secondhand Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent) Inventory: Remedy, Potion x2, Bedroll (borrowed from Germ) Denerii (NPC, takes suggestions/controlled by QM) 30-year-old Rito female Level 18 Winged Warrior Power: 26 (23 ranged) Power Bonus: 0 Flying Multiplier: 1x HP: 18/24 SP: 1 Equipment: Handmade Bow (WP:5), Leather Armor (SP:1, bodywear, suitable for barbarians, knights, rogues, rangers, minstrels, cannoneers, dragoons, beast warriors, skirmishers, harlots, infiltrators, regulators and winged warriors.) Inventory: Stone Longsword (WP:8), Smoke Bomb, Phoenix Essence, 2x Rito Feather Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone has acted. QM Note: As a reminder, undead enemies can only be damaged by elemental attacks or healing (any element works, so long as they are not otherwise immune to it). Effects from weapons (i.e. poison, level reduction, etc.) will still be transferred even if the attack does not deal any damage. Quote
Siercon and Coral Posted August 15, 2014 Posted August 15, 2014 Siercon attacks Dark Druid (Staff) from the back row with a Light spell. Quote
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