Lind Whisperer Posted August 7, 2014 Posted August 7, 2014 (edited) "From the rather obvious noises they so courteously made, I do believe we should hurry to the foyer. Although the Trophy Room is an obvious target, we should make all haste to first group up, as otherwise their numbers may prevail over us." Edited August 7, 2014 by Lind Whisperer Quote
swils Posted August 7, 2014 Posted August 7, 2014 Cellar is directly connected to... ? "Right then. Too much noise, gotta be a distraction. Obvious ways in are the doors in the Kitchen and Foyer. Did any of you take note of the windows in any of the rooms, especially ground floor?" he asks those with him in the Sun Room Quote
Kintobor Posted August 7, 2014 Author Posted August 7, 2014 Cellar is directly connected to... ? The Foyer. Quote
swils Posted August 7, 2014 Posted August 7, 2014 (edited) Well jeez, show it on the map, then! Edit: Also, thanks. Heh Edited August 7, 2014 by swils Quote
Kintobor Posted August 7, 2014 Author Posted August 7, 2014 The entrance is shown under the stairs, it just doesn't show the layout of the Cellar and Storage Room. It's been mentioned quite a bit though that the two rooms were connected. I can edit it in, if it helps, though. Quote
swils Posted August 7, 2014 Posted August 7, 2014 Ohhhh. Now I see it. Yeah, the exact connection slipped my mind (I just got off work, slightly fried, haha). If no one else is confused by it, then there's no need to change things. Quote
UsernameMDM Posted August 7, 2014 Posted August 7, 2014 (edited) Hoke should be in the Upstairs Hallway. The last room he investigated was the Bathing Room, and then he entered the Hallway with Guts, Lind & Alexandre. "It may be a distraction, but at least one of us needs to make sure." Hoke leaves the Upstairs Hallway to investigate the noise in the Kitchen. Hallway - Foyer - Dining Hall - Kitchen Edited August 7, 2014 by UsernameMDM Quote
Capt.JohnPaul Posted August 7, 2014 Posted August 7, 2014 "Come on!" Alexandre rushes into the dining hall. OOC: My updated stats are in my signature. And should I have a +1 power bonus from the mushroom? Quote
swils Posted August 7, 2014 Posted August 7, 2014 He sighs, and follows the rest of the group to the Kitchen. (3 turns if I'm understanding it right. Do we have to give each action/turn separately?) Also, Thormy's defense should be at 20 (8+(4*3) from the cloak) Quote
Lind Whisperer Posted August 7, 2014 Posted August 7, 2014 (edited) Lind, not wanting to be left out of any loot, spends his first turn hurrying downstairs to the Foyer*. *Capt.JohnPaul makes a good point - I'll go one turn at a time as well, and suggest that we all post our movements accordingly. Edited August 7, 2014 by Lind Whisperer Quote
Capt.JohnPaul Posted August 7, 2014 Posted August 7, 2014 He sighs, and follows the rest of the group to the Kitchen. (3 turns if I'm understanding it right. Do we have to give each action/turn separately?) Also, Thormy's defense should be at 20 (8+(4*3) from the cloak) OOC: I'm stating one at a time so it'd be easier to run rounds and because we might find something. Quote
UsernameMDM Posted August 9, 2014 Posted August 9, 2014 Hoke silently rushes to the Kitchen, ready for anything that might stand in his way. Quote
Kintobor Posted August 10, 2014 Author Posted August 10, 2014 (edited) Rounds 1-3 Party makes their way to the Kitchen from the Upstairs Hallway, through to the foyer, then the Dining Room, and finally the kitchen. Guts Holla (Scubacarrot) *Immune to Weakened, Fragile, Asleep, Cursed, Confused and Blinded**Immune toDarkness, Light, Water, Fire, Air, Earth, Wood, Lightning and Ice Elemental Damage* *Encouraged, Hastened, and Lucky*44 year old male human Alchemist Level 31 3/4 Power Bonus: 4 (2 permanent bonus+2 equipment) Health: 48/48 (7 base+30 level ups+10 class+1 permanent bonus) Defense: 4 Gold: 5 Equipment: Mythril Edge (WP: 60, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning and Ice Elemental Damage, footwear), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Blessed Amulet (Immunity to Cursed, accessory) Inventory: Twin Sai (WP: 10, dual strike, dagger), Healing Staff (WP: 5, staff, heals instead of damaging BORROWED), 2x Ambrosia, 14x Mead, 10x Smelling Salts, 11x Nostrum, 150x Potion, 22x Grand Potion, 4x Health Core, 2x Elixir, 4x Phoenix Essence, 10x Remedy, 5x Smoke Bomb, 5x Deadly Venom, 2x Neutralizer, Tiger Balm, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed. BORROWED) ( Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Beholder's Eye, Agni Bomb, Neptune Bomb, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear, suitable for anyone BORROWED), Hollow Blade Dagger (WP:6, dagger, hollow-blade [nothing] BORROWED), 2x Scroll of Confusion BORROWED, Scroll of Sleep BORROWED, Scroll of Frailty BORROWED, Scroll of Weakening BORROWED, Scroll of Blindness BORROWED, Topaz, Opal (Ice) BORROWED, Amethyst (Darkness) BORROWED, Topaz (Lightning) BORROWED, Diamond (Light) BORROWED, Garnet (Earth) BORROWED, Mythril Shard BORROWED Borrowed From Hoke: Wyvern's Tailblade (WP: 12 Greatsword), Tongue on a Stick (WP: 1, Miss -> "Aim"), Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Elf (Accessory), Fighting Boots, Sticky Gloves, Aqua Gear, Amethyst x2, Emerald, Opal, Potion x2, Jinxy Juice, Milk, Venom x3, Bone x3, Smoke Bomb x2, Fire Bomb x 2, Lightning Bomb, Ice Bomb, Water Bomb x5, Grating Stone x2, Bright Polish, Teleportapple (318 items) Alexandre le Chevalier, Orc-kin (Played by Capt.JohnPaul) *Immune to Stunned, Slowed, and Bound* 20 year old elf male Black Knight Level 27.33 Power Bonus: 0 Defense: 14 Health: 45/45 Gold: 17 Equipment: Sword of the Elven Blademaster (WP: 16 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Black Knight Armor (SP:4, protects fromStunned effect.), Winged Sandals (Protects from bound- and slowed-effects; footwear) Inventory: Bedroll, Smoke Bomb 3x, Feather Duster of DOOM (WP: 1), Deadly Venom x5, Tome of The Regret, Volatile Venom x3, Smelling Salts, Mead x4, Grand Potion 3x, Nostrum 2x, Mulled Wine, 1 fine Montresorian Wine, Grating Stone, Remedy x2, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Neutralizer, Ambroisa, Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear, suitable for anyone BORROWED), Zap-Tap Badge (Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level; Accessory, suitable for anyone BORROWED) Hoke Ablesword Champion of the Northern Kingdoms, The Krakenwhacker and Titan Smiter (UsernameMDM) Mystic Knight Level 32.25 *Immune Fragile, Weakened, Confused, Sealed, Dark* Power Bonus: 4 (+2 Grand Zoot's Cookie, +2 Pugilist Gloves): WP Bonus: 4 (+4 Samurai Helmet) Defense: 30 (+20 Steel Buckler, +5 Heavy Armor, +2 Warrior's Treads, +3 Flagpole) Health: 52/52 (+10 Knight, +7 Mystic Knight, +32 Level, +2 Chicken Drumsticks, +1 Warrior's Treads) Ether: 32/32 (+32 Level) Gold: 773 Equipment: Flagpole (WP:10, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 20), Samurai Helmet (WP:4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile), Warrior's Treads (SP:2, Health +1) Inventory: Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding effect; spear), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users. BORROWED), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd. BORROWED), Staff of Ennon - (WP: 5,Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4. BORROWED), Ammit (WP:6, Greatsword gains 5 Ether for each kill. BORROWED), Healing Staff A (WP: 5, staff, heals instead of damaging. BORROWED) Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success BORROWED), Scroll of Poisoning (Grants target’s weapon the Poisoned 10 effect for one battle at the cost of 5 ether BORROWED), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether. BORROWED) Tools: Bedroll, Pickaxe, Shovel Bombs: Dirt Bomb, 2x Smoke Bomb, Pumpkin Bomb Consumables: 4x Potions, 5x Grand Potions, Remedy, 3x Phoenix Essences, 3x Mead, 4x Ether Core, 2x Elixir, x3 Dragon Scale (Grants lucky- and blessed-effects when consumed), Grating Stone, Zoot's Plaything (Special 3/4 Edition), 2x Venom, Deadly Venom, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Neutralizer, Level Up Mushroom, Tonic x2, Grand Tonic, 2x Flame-Distilled Brandy, Ambrosia, Banana (Restores full health when eaten), Bunch of Cherries (A bunch of 10 cherries that each restore 1 ether when eaten; it is up to the user to choose how many they eat at a time), Tasty Pretzel (1/3 chance each of granting lucky, hastened, and encouraged effects upon consumption) Thormanil Nihai, Dragonslayer, Orc-kin (Played by swils) and Arx the Hatchling Level 37.5 Dragoon *Immune to Darkness, Light, Water, Fire, Air, Earth, Wood, Lightning, and Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened* Power Bonus: +1 Defense: 8 Health: 60 Gold: 1408 Equipment: Shishkebab (WP: 16, dual-strike, darkness-elemental, lance), Wooden Shield (SP:5, Null Wood), Bright Armor (SP: 3, Null darkness), Winged Sandals (Wearer is immune to light, water, fire, air, earth, lightning, and the bound, slowed, asleep, confused, fragile, weakened, and blinded effects), Medal of Glory (Wearer gains triple experience, accessory), Shadeaux Cape (SP:4, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear BORROWED ) Inventory: Weapons & Shields: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Gladiator Trident (WP: 11, Spear, causes bleeding effect), Wyvern's Tailblade (WP: 12, Greatsword, suitable for Barbarians & Knights), Tongue on a Stick (WP:1, Miss -> "Aim") Artefacts: Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Fighting Boots(Footwear, Power +5 on the front row, suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, and winged warriors), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water elemental damage) Consumables: Smelling Salts(1), Deadly Venom(2), Remedy(2), Jinxy Juice(1) (Q35), Fire Bomb(2), Milk(1), Potion(2), Venom(3), Lightning Bomb, Smoke Bomb(2), Ice Bomb(1), Bones(3), Water Bomb(5), Mead(1), Neutralizer (1), Amethyst(2), Emerald, Opal, Nostrum(2), Mulled Wine(2), Phoenix Essence(1). Misc.: Pickaxe, Shovel, Magnifying Glass, Grating Stone (2), Bright Polish, Teleportapple Lind Whisperer *Gains Triple EXP* 21-year-old male Munchkin Class: Rogue Level: 1 Power: 4 Defense: 0 Health: 7/7 Gold: 0 Equipment: Darker Ethereal Deck (Playing Cards) (WP:5, throwing weapon), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles. Borrowed from Hoke) Inventory: Venom, Potion x2, Bedroll, Newspaper with Picture of Lupine(Quest/role-playing item), Ethereal Deck (WP:3, throwing weapon), Akrone Fez (Artefact; SP: 1, Max. Health: +1, Headwear), Frozen Saber (WP: 9, longsword, Stuns enemies) Pillowcase full of Jewelry (Worth 200 gold) Making haste, the party rushes to the kitchen. As they open the doors, they come face to face with a fierce looking foursome. They were an odd looking lot, a shark-like humanoid, a were-turtle, and a woman with no facial features and pale skin. The only normal looking one was a man with scraggly hair, which Alexandre recognized "SMASH THEM!!" "Calm down, Tenma. Wait, I remember you... you're that black knight from the sewers! I suppose I shall consider this my revenge. I'm no Wolfgang grunt since we last met. I am Alfendi's lieutenant, and most trusted member. I, Daniel Collins, will live to fight another day." "Enough of the boasting, Collins! Grab everything you can and let's haul out of here!" "I bore of your banter, boys. I have to prepare." Before the party's very eyes, the woman turned into (Random Number Generator: 1) Guts! The stern alchemist readies a faux Lifestealer as the four crooks confronted the party! Group One WILL FLEE IN 7 ROUNDS Daniel Collins *Immune to Poison and Sealed* Level -- Humanoid HP: 750/750 SP: 1 Special 1: Precision Blow- Daniel strikes the hero where it hurts, dealing damage equal to their level negating SP and causing the stunned and Weakened effect. Special 2: Confidence Boost- Being the smug thing he is, Daniel Encourages himself for 3 round Passive Special- Lust- Daniel Collins level is equal to the attacking hero. Drops: 25 gold, Pronged Gauntlet (WP: 6, Knife) Fish-Faced McCoy Level -- Aquatic Humanoid HP: 600/600 Special: Sushi Chef- McCoy damage the hero equal to their level and causes the bleeding, fragile, and bound effects. Passive Special: Lust- McCoy's level is equal to the attacking hero. Drops: Wasabi Blade (WP: 4, fire elemental longsword), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks) Tenma the Hardened *Immune to Stunned and Fragile* Level 60 Aquatic Demon HP: 650/650 SP: 7 Special: Rage- Tenma the Hardened attacks the target for 70 damage, and doubles his SP Drops: Indescribable Pole (WP: 8, Staff), 40 gold Chrysalis *Immune to Weakened, Fragile, Asleep, Cursed, Confused and Blinded**Immune to Darkness, Light, Water, Fire, Air, Earth, Wood, Lightning and Ice Elemental Damage* *Encouraged, Hastened, and Lucky* Level 45 90 Humanoid HP: 700/700 SP: 4 Special: Mixture (Guts)- Chrysalis gains the ability to concoct a strange brew, creating a single item from the alchemist's list of mixtures and using it as described, with the exception of Explosion which halves Chrysalis's current health. Arrogant Prick (Alexandre)- Chrysalis Damages the target for 90 damage, ignoring SP, also stealing a randomly equipped item (which will be dropped when Chrysalis is defeated or flees). Chrysalis is then stunned. Spellblade Spin (Hoke)- Chrysalis damages the party 2 to twelve times, determined by two additional die rolls, with the attack dealing damage equal to her level. The damage is divided as equally as possible, starting with the targeting hero, and moving down the list. Petit Breath (Thormanil)- Transforming into a dragon/human hybrid, Chyrsalis deals damage to two members of the party for 90 damage. Mug (Lind)- Chrysalis strikes each opponent for damage equal to their level and steals money off them equal to their level. The gold is non-retrievable. Passive Special: Impersonator- At the end of each round and before the beginning of the first round, the changeling chooses a random hero to impersonate in the party. The changeling gains the immunities and positive effects the impersonated hero has, as well as the same SP. (Impersonated Hero is decided by random number generator) Drops: Tricksters Mask of the Human The Party Guts Holla (Scubacarrot) *Immune to Weakened, Fragile, Asleep, Cursed, Confused and Blinded**Immune toDarkness, Light, Water, Fire, Air, Earth, Wood, Lightning and Ice Elemental Damage* *Encouraged, Hastened, and Lucky* (7 rounds remaining)44 year old male human Alchemist Level 31 3/4 Power Bonus: 4 (2 permanent bonus+2 equipment) Health: 48/48 (7 base+30 level ups+10 class+1 permanent bonus) Defense: 4 Gold: 5 Equipment: Mythril Edge (WP: 60, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning and Ice Elemental Damage, footwear), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Blessed Amulet (Immunity to Cursed, accessory) Inventory: Twin Sai (WP: 10, dual strike, dagger), Healing Staff (WP: 5, staff, heals instead of damaging BORROWED), 2x Ambrosia, 14x Mead, 10x Smelling Salts, 11x Nostrum, 150x Potion, 22x Grand Potion, 4x Health Core, 2x Elixir, 4x Phoenix Essence, 10x Remedy, 5x Smoke Bomb, 5x Deadly Venom, 2x Neutralizer, Tiger Balm, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed. BORROWED) ( Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Beholder's Eye, Agni Bomb, Neptune Bomb, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear, suitable for anyone BORROWED), Hollow Blade Dagger (WP:6, dagger, hollow-blade [nothing] BORROWED), 2x Scroll of Confusion BORROWED, Scroll of Sleep BORROWED, Scroll of Frailty BORROWED, Scroll of Weakening BORROWED, Scroll of Blindness BORROWED, Topaz, Opal (Ice) BORROWED, Amethyst (Darkness) BORROWED, Topaz (Lightning) BORROWED, Diamond (Light) BORROWED, Garnet (Earth) BORROWED, Mythril Shard BORROWED Borrowed From Hoke: Wyvern's Tailblade (WP: 12 Greatsword), Tongue on a Stick (WP: 1, Miss -> "Aim"), Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Elf (Accessory), Fighting Boots, Sticky Gloves, Aqua Gear, Amethyst x2, Emerald, Opal, Potion x2, Jinxy Juice, Milk, Venom x3, Bone x3, Smoke Bomb x2, Fire Bomb x 2, Lightning Bomb, Ice Bomb, Water Bomb x5, Grating Stone x2, Bright Polish, Teleportapple (318 items) Alexandre le Chevalier, Orc-kin (Played by Capt.JohnPaul) *Immune to Stunned, Slowed, and Bound* 20 year old elf male Black Knight Level 27.33 Power Bonus: 0 Defense: 14 Health: 45/45 Gold: 17 Equipment: Sword of the Elven Blademaster (WP: 16 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Black Knight Armor (SP:4, protects fromStunned effect.), Winged Sandals (Protects from bound- and slowed-effects; footwear) Inventory: Bedroll, Smoke Bomb 3x, Feather Duster of DOOM (WP: 1), Deadly Venom x5, Tome of The Regret, Volatile Venom x3, Smelling Salts, Mead x4, Grand Potion 3x, Nostrum 2x, Mulled Wine, 1 fine Montresorian Wine, Grating Stone, Remedy x2, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Neutralizer, Ambroisa, Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear, suitable for anyone BORROWED), Zap-Tap Badge (Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level; Accessory, suitable for anyone BORROWED) Hoke Ablesword Champion of the Northern Kingdoms, The Krakenwhacker and Titan Smiter (UsernameMDM) Mystic Knight Level 32.25 *Immune Fragile, Weakened, Confused, Sealed, Dark* Power Bonus: 4 (+2 Grand Zoot's Cookie, +2 Pugilist Gloves): WP Bonus: 4 (+4 Samurai Helmet) Defense: 30 (+20 Steel Buckler, +5 Heavy Armor, +2 Warrior's Treads, +3 Flagpole) Health: 52/52 (+10 Knight, +7 Mystic Knight, +32 Level, +2 Chicken Drumsticks, +1 Warrior's Treads) Ether: 32/32 (+32 Level) Gold: 773 Equipment: Flagpole (WP:10, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 20), Samurai Helmet (WP:4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile), Warrior's Treads (SP:2, Health +1) Inventory: Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding effect; spear), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users. BORROWED), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd. BORROWED), Staff of Ennon - (WP: 5,Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4. BORROWED), Ammit (WP:6, Greatsword gains 5 Ether for each kill. BORROWED), Healing Staff A (WP: 5, staff, heals instead of damaging. BORROWED) Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success BORROWED), Scroll of Poisoning (Grants target’s weapon the Poisoned 10 effect for one battle at the cost of 5 ether BORROWED), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether. BORROWED) Tools: Bedroll, Pickaxe, Shovel Bombs: Dirt Bomb, 2x Smoke Bomb, Pumpkin Bomb Consumables: 4x Potions, 5x Grand Potions, Remedy, 3x Phoenix Essences, 3x Mead, 4x Ether Core, 2x Elixir, x3 Dragon Scale (Grants lucky- and blessed-effects when consumed), Grating Stone, Zoot's Plaything (Special 3/4 Edition), 2x Venom, Deadly Venom, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Neutralizer, Level Up Mushroom, Tonic x2, Grand Tonic, 2x Flame-Distilled Brandy, Ambrosia, Banana (Restores full health when eaten), Bunch of Cherries (A bunch of 10 cherries that each restore 1 ether when eaten; it is up to the user to choose how many they eat at a time), Tasty Pretzel (1/3 chance each of granting lucky, hastened, and encouraged effects upon consumption) Thormanil Nihai, Dragonslayer, Orc-kin (Played by swils) and Arx the Hatchling Level 37.5 Dragoon *Immune to Darkness, Light, Water, Fire, Air, Earth, Wood, Lightning, and Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened* Power Bonus: +1 Defense: 8 Health: 60 Gold: 1408 Equipment: Shishkebab (WP: 16, dual-strike, darkness-elemental, lance), Wooden Shield (SP:5, Null Wood), Bright Armor (SP: 3, Null darkness), Winged Sandals (Wearer is immune to light, water, fire, air, earth, lightning, and the bound, slowed, asleep, confused, fragile, weakened, and blinded effects), Medal of Glory (Wearer gains triple experience, accessory), Shadeaux Cape (SP:4, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear BORROWED ) Inventory: Weapons & Shields: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Gladiator Trident (WP: 11, Spear, causes bleeding effect), Wyvern's Tailblade (WP: 12, Greatsword, suitable for Barbarians & Knights), Tongue on a Stick (WP:1, Miss -> "Aim") Artefacts: Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Fighting Boots(Footwear, Power +5 on the front row, suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, and winged warriors), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water elemental damage) Consumables: Smelling Salts(1), Deadly Venom(2), Remedy(2), Jinxy Juice(1) (Q35), Fire Bomb(2), Milk(1), Potion(2), Venom(3), Lightning Bomb, Smoke Bomb(2), Ice Bomb(1), Bones(3), Water Bomb(5), Mead(1), Neutralizer (1), Amethyst(2), Emerald, Opal, Nostrum(2), Mulled Wine(2), Phoenix Essence(1). Misc.: Pickaxe, Shovel, Magnifying Glass, Grating Stone (2), Bright Polish, Teleportapple Lind Whisperer *Gains Triple EXP* 21-year-old male Munchkin Class: Rogue Level: 1 Power: 4 Defense: 0 Health: 7/7 Gold: 0 Equipment: Darker Ethereal Deck (Playing Cards) (WP:5, throwing weapon), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles. Borrowed from Hoke) Inventory: Venom, Potion x2, Bedroll, Newspaper with Picture of Lupine(Quest/role-playing item), Ethereal Deck (WP:3, throwing weapon), Akrone Fez (Artefact; SP: 1, Max. Health: +1, Headwear), Frozen Saber (WP: 9, longsword, Stuns enemies) Pillowcase full of Jewelry (Worth 200 gold) QM Note: If you got any questions, let me know. There's one enemy here who I think you'll have trouble with, so best of luck! Edited August 11, 2014 by Kintobor Quote
swils Posted August 10, 2014 Posted August 10, 2014 SP should be at 20. Thormanil attacks McCoy from the front row. Quote
Lind Whisperer Posted August 10, 2014 Posted August 10, 2014 (edited) Lind attacks Fish-Faced McCoy from the back row with his Darker Ethereal Deck. "Let's see if you can sink your teeth into this!" Ooc: I'm going to follow it up with my Ethereal Deck, and then retrieve. Edited August 11, 2014 by Lind Whisperer Quote
Scubacarrot Posted August 10, 2014 Posted August 10, 2014 (edited) How is battle order decided? Also, I should be wearing the Overkill Gloves and the Jester's Hat instead of the Pugilist's Gloves and the Blessed Amulet. Guts should also have arrived in the Foyer in one turn, so what happens with that? "He does not even look like me. Does he? I'm much taller." Guts attacks Daniel from the front row, twice. Edited August 10, 2014 by Scubacarrot Quote
UsernameMDM Posted August 11, 2014 Posted August 11, 2014 (edited) Chrysalis, Amethyst, Back Row Lind - Check your PMs. Edited August 11, 2014 by UsernameMDM Quote
Scubacarrot Posted August 11, 2014 Posted August 11, 2014 "Hoke. If he's copying me exactly, he'll be immune to darkness magic." Quote
UsernameMDM Posted August 11, 2014 Posted August 11, 2014 "Hoke. If he's copying me exactly, he'll be immune to darkness magic." Hoke looks again and nods. "And I bet Lucky to boot. And Hastened. And Encouraged. Mayhaps we should leave her untargeted and let me take the hit. I believe I can handle it. Elsewise you would be the best one here to counter her." Quote
Kintobor Posted August 11, 2014 Author Posted August 11, 2014 QM Note: In case it wasn't clear, I've included Chrysalis's actual level, considering she's now Encouraged. As well, if you won an item during the Lottery, feel free to consider using it. Update will come once you guys figure everything out, as it seems there is some confusion. Also, if someone wants to be Party Leader, feel free to speak up and I'll add that as well. Quote
Lind Whisperer Posted August 11, 2014 Posted August 11, 2014 (edited) Out of nowhere, a pink* flash of light sparkles, and Lind's already somewhat weighty Bag of Hoarding gains another few ounces**, as a shiny Anniversary Medal drops into it. "Master Hoke, as I'm already wearing your Medal of Glory, would you care to wear my Anniversary Medal?" Ooc: Does handing an artifact in battle to someone else cost a turn for either/both of the parties involved? **I know that the Grogmas Z-Mail invitations were on pink slips(I think...) and I attributed the same color to the delivery system... *Also, was an official Heroica or regional standard of weights and measures ever made? Edited August 11, 2014 by Lind Whisperer Quote
UsernameMDM Posted August 11, 2014 Posted August 11, 2014 (edited) "Wait till after this battle is done. Our time is too precious, and we must concentrate on our adversaries." Hoke continues with his plan. Enchantment goes to Hoke's Shield. It will take up a hit, Hoke can take the free hit, and if Hoke gets a Spellspin Blade, he can get multiple attacks with double damage at least 2 of the enemies. If anyone has a better plan, let me know. Edited August 11, 2014 by UsernameMDM Quote
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