Palathadric Posted August 3, 2014 Posted August 3, 2014 Pretzel glances behind and notes that his cart is indeed sitting in the middle of the hall on the portal, but empty. Smooth!
CMP Posted August 3, 2014 Posted August 3, 2014 "Sooo, Pretzel, Ratabor and me go to the second hall. Which I think is the one with the icy skeleton. And Thalion and Mister Distaste in Fashion go to the third hall, correct?" "Now that we know what's in those tunnels, I don't see much of a point to splittin' up. We'll all head into the secondary hallway, if nobody has any more questions for U'Reek." Atramor turned to the U'Kin. "I s'pose you'll be stayiin' here?"
CMP Posted August 3, 2014 Posted August 3, 2014 (edited) Atramor pulled out his shield once again, and reached for his kris, before realizing McCafferey was no longer on his shoulder. Come to think of it, she hadn't been there since they'd gone through the portal. The regulator frowned slightly, then shook his head. He didn't need her whispering into his ear to tell him what to do. He'd come too far for that. That should've merged. Oh well. Edited August 3, 2014 by CallMePie
Waterbrick Down Posted August 4, 2014 Author Posted August 4, 2014 "Of course I'm coming with, you think I'd stick around here with undead on the loose I wouldn't be sticking around. Besides, I'm one of the few that knows the shortcuts through the maze, which is why I'm coming with you." "Our lives in the hands of a janitor. We're doomed *Sniffle*."
CMP Posted August 4, 2014 Posted August 4, 2014 (edited) "Quit complainin', Ratabor. I'm sure we can all handle this crap." "Are you sayin' ya' can bring us to our stuff, then? I assumed that giant door was locked. If it ain't, just lead the way." Edited August 4, 2014 by CallMePie
-obelix- Posted August 4, 2014 Posted August 4, 2014 "Alright then, lets head back." Thalion follows the party.
Waterbrick Down Posted August 4, 2014 Author Posted August 4, 2014 (edited) "As I said, none of the doors are locked which is what I said. As for your stuff you're best off asking the Librarian who would know which door contains your stuff." So saying the U'kin leads the party into the hall and opens the large blue door. Inside, the party spies a Composite Bow, some Black Goo, a Wooden Shield, a suit of Darksteel Armor, a random assortment of consumables, and an Over-sized Greatsword that looks familiar to Atramor. Edited August 4, 2014 by Waterbrick Down
CMP Posted August 4, 2014 Posted August 4, 2014 (edited) "This is Skrall's stuff." Atramor grumbles and shuts the door. "So we're essentially rummagin' through random bags until we find this Librarian. We're not gonna get far unless we have our gear with us, so how about ya' lead us to the library? It should be down the secondary hall, aye? Think I saw a frozen corpse in there, but I could be wrong...this place confuses the hell outta me." Edited August 4, 2014 by CallMePie
Cutcobra Posted August 4, 2014 Posted August 4, 2014 (edited) "Ooohhh, free stuff... " He says greedily as he looks over at the items. "Please tell me I get a pretty door like this one. Otherwise, I have some complaining to do." "Shall we move on? I'd take all this stuff but I have a feeling you won't give me any loot later if I do so." Edited August 4, 2014 by Cutcobra
CMP Posted August 4, 2014 Posted August 4, 2014 "No, but I'll hand ya' over to the nine foot tall ogre whose stuff this is."
Waterbrick Down Posted August 4, 2014 Author Posted August 4, 2014 The Party continues to the Secondary Hallway a frozen corpse can be seen beyond the doorway. In fact the entire hallway seems to be covered with a thick sheet of ice. "Looks like one of the necromancers put up quite a fight in here is what it looks like." The party looks across the slippery skating rink and notes several other frozen corpses dotting the landscape as well as a wide entrance to a further hall. "The library is that way." U'reeves points to the other entrance. The party puts a foot on the slippery ice and notes that it's going to take a bit of maneuvering to reach the other entrance. How will the party proceed? QM Note: You're starting in the bottom right corner, your objective is the wide entrance a little above that. The hall is covered in ice thus when you push off you'll keep sliding until you run into an obstacle. A PC's takes up a 2x2 space, thus you can't slide on a half space. Submit your answers in the following format: ^ = Up, > = Right, v = Down, < = Left. let me know if something isn't clear.
Palathadric Posted August 4, 2014 Posted August 4, 2014 ^<^>^>v<^<v>v>^> I try my luck on the ice and see where I end up. "Now that we know what's in those tunnels, I don't see much of a point to splittin' up. We'll all head into the secondary hallway, if nobody has any more questions for U'Reek." Atramor turned to the U'Kin. "I s'pose you'll be stayiin' here?" "Yes. Sticking together certainly makes more sense." Besides, I wouldn't want this fellow snooping around somewhere where my loot might be. Who knows what he'll do with it if he finds it. He's a weapon's seller, I wonder where he got his weapons in the past. "Of course I'm coming with, you think I'd stick around here with undead on the loose I wouldn't be sticking around. Besides, I'm one of the few that knows the shortcuts through the maze, which is why I'm coming with you." "Our lives in the hands of a janitor. We're doomed *Sniffle*." "Phew," I whisper, "I am kind of glad we can keep him under our eye. Who knows what mischief he could get himself into. I'm slightly suspicious that he's so eager to come with us though." "Cleric! Please, we will have this situation resolved in no time. No need to be so gloomy. Think positive thoughts." "No, but I'll hand ya' over to the nine foot tall ogre whose stuff this is." "It's not as scary a prospect knowing that we will have all of his weapons and artifacts. The hall may be well rid of another scoundrel."
Cutcobra Posted August 4, 2014 Posted August 4, 2014 Heckz follows Pretzel, looking fabulous while skating across the room like a majestic swan.
CMP Posted August 4, 2014 Posted August 4, 2014 (edited) Traumatic flashbacks to the eighth Gym Leader in Pokemon Sapphire. Atramor follows Pretzel's lead. Edited August 4, 2014 by CallMePie
Waterbrick Down Posted August 5, 2014 Author Posted August 5, 2014 ^<^>^>v<^<v>v>^> I try my luck on the ice and see where I end up. Pretzel pushes forward with the Party following behind. After much slipping and sliding and a few scraped knees and bruised egos, the Party lands safely on the other side, successfully crossing the frozen hallway! U'reeve leads them through a maze of corridors and passages, each lined with hundreds of doors, sprinkled here and there lie bodies of the undead and paladins alike. Finally the party turns around the last corner. "Just around this corner, we'll find the Paladin's quarters and the Library just to it's left around this corner. And... uh oh." Thankfully the Party seems to have avoided disturbing the mob of undead ahead of them for the time being. What will the Party do?
CMP Posted August 5, 2014 Posted August 5, 2014 Atramor raises a finger to his mouth to get the rest of the party to shut the hell up for the time being, quietly moving towards the door leading to the library.
Cutcobra Posted August 5, 2014 Posted August 5, 2014 Heckz was just about to shout something about Atramor sacrificing himself for the party but he stopped when the regulator asked for silence. He tip toed to the library, being carefu not to touch the icy parts of the floor.
Waterbrick Down Posted August 5, 2014 Author Posted August 5, 2014 Both Atramor and Heckz silently tiptoe to the Library Door.
Waterbrick Down Posted August 5, 2014 Author Posted August 5, 2014 Atramor pushes the door open. The door seems to be locked.
CMP Posted August 5, 2014 Posted August 5, 2014 The regulator sighs, cursing under his breath as he moves to the window and attempts to pop it out of its frame, or if that fails, to cut a hole in the lattice.
Waterbrick Down Posted August 5, 2014 Author Posted August 5, 2014 The regulator sighs, cursing under his breath as he moves to the window and attempts to pop it out of its frame, or if that fails, to cut a hole in the lattice. Atramor inspects the window and actually finds what he confused to be a lattice to be a geared mechanism, though it seems to have recently been smashed and be missing some parts.
CMP Posted August 5, 2014 Posted August 5, 2014 Atramor looks down at the floor, checking to see if the round gray objects were in fact loose gears.
Waterbrick Down Posted August 5, 2014 Author Posted August 5, 2014 Atramor looks down at the floor, checking to see if the round gray objects were in fact loose gears. Atramor finds six gears lying on the floor! Two 12 teeth gears, two 16 teeth gears, one 8 teeth gear, and one 40 teeth gear. Atramor also notes that there are four loose axles on the ground as well. Atramor sees that one gear is already in place and has 36 teeth, though it is jammed and looks as if it will only move one rotation. Upon further inspection the regulator identifies what looks to be the locking mechanism hidden inside the alcove, 20 rotations long. What will Atramor do? QM Note: Note the puzzle is not to scale with the picture, but it does work with in real-life. Please let me know if you need more clarification, basically what combination of gears and axles equates 1 rotaiton on the 36 tooth gear to 20 rotations on the final axle?
CMP Posted August 5, 2014 Posted August 5, 2014 (edited) So the 36-tooth gear turning once has to rotate the final axle twenty times? Edited August 5, 2014 by CallMePie
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