-obelix- Posted August 7, 2014 Posted August 7, 2014 "What does the Crown of Helvetia do exactly, that you would be seeking it Magwin?"
Waterbrick Down Posted August 7, 2014 Author Posted August 7, 2014 (edited) Aroosie, makes a sudden twist away from Magwin's knife and in one swift strike to the ribs disarms the necromancer. "Ahhh." "Now, where was I oh yes, my scrolls wouldn't serve any practical purpose I'm afraid, but that is why we had a cohort of Paladins down here. There are no other exits I'm afraid aside from the one you came through and it's a miracle someone was able to fix the door to get in in the first place. The Crown of Helvetia, grants its wearer a second chance in life, its effects are similar to a Phoenix Essence, somewhat useless to individuals like myself or you I believe for that matter, but some would see it as an easy way to cheat the inevitable." Edited August 7, 2014 by Waterbrick Down
CMP Posted August 8, 2014 Posted August 8, 2014 "Finally, some useful information..." "We'll deal with the undead, then, and then you can give us the map to our stuff so we can go investigate the rest of the place and find Greenhood so we can get the hell out. Are either of you any good in a fight?"
Waterbrick Down Posted August 8, 2014 Author Posted August 8, 2014 (edited) "We're both low on ether, but if we could make it to the Paladins' quarters we'd be able to refresh ourselves at the font there." Edited August 8, 2014 by Waterbrick Down
Cutcobra Posted August 8, 2014 Posted August 8, 2014 "I wouldn't really like to have a hideous sneaky bird in my party, but do as you like Mr. Unfashion." Heckz seemed like he was out of questions for the cherubian and the were-vulture, so he was just waiting for Atramor to lead them outside. Even though he'd like to lead himself.
CMP Posted August 8, 2014 Posted August 8, 2014 "Sounds like a plan. Everyone get ready. Gettin' beatin' into unconsciousness by a horde of undead ain't somethin' I wanna relive." Atramor turned, and raised his shield, preparing himself as he pushed open the door.
Waterbrick Down Posted August 8, 2014 Author Posted August 8, 2014 As the door opened Atramor noted that the mob of undead had turned back to the door they were earlier trying to get into. A few lay motionless on the ground, their bodies smoking.
CMP Posted August 8, 2014 Posted August 8, 2014 Atramor lowered his voice. "Change of plans, they're distracted. Far as I know that way leads to the paladin's quarters - Arosia, can ya' lead us to our stuff before we take 'em on?"
Waterbrick Down Posted August 8, 2014 Author Posted August 8, 2014 (edited) "Yes I can, not sure how long they're going to last though, they've been holding that mob off for almost a week I'd imagine." "Um, if it's OK, I'm going to wait inside here if it's OK with you." Edited August 8, 2014 by Waterbrick Down
CMP Posted August 8, 2014 Posted August 8, 2014 "Fine then, we're doin' this the hard way." Atramor turns, and aims to swing the Pheles Kris into the nearest undead. "You're in our way."
Cutcobra Posted August 8, 2014 Posted August 8, 2014 (edited) Heckz finds the burning corpses disgusting but attacks one of them with his Bone Whip from the back row. Edited August 9, 2014 by Cutcobra
-obelix- Posted August 8, 2014 Posted August 8, 2014 Following Atramor's lead, Thalion, still wielding Pretzel's weapon, attacks the undead nearest to him.
Palathadric Posted August 8, 2014 Posted August 8, 2014 I nervously heal an undead twice from the back row, because all of my mates are already attacking.
Waterbrick Down Posted August 9, 2014 Author Posted August 9, 2014 (edited) The party charges the undead! On the other side of the crowd they can see the gleam of armor and the Paladin standard. The standard is wavering though and the party can tell the Paladins won't hold out for long. QM Note: CMP remember, since you are in Chaotic Form you get a free hit. Note for this battle, every round it lasts a Paladin will be lost. Also, it seems I don't have pictures of some of these enemies on my computer, that will be remedied as soon as I can get them. The Enemy: Ravenous Remains Undead Level: 20 Health: 50/50 Defense: 0 Special: Brain Drain - The monster goes after the target's juicy parts, delivering a painful bite to the skull cutting their HP or Ether in 1/2 which ever is currently higher. Drops: Bone, 10 Gold Ravenous Remains Undead Level: 20 Health: 50/50 Defense: 0 Special: Brain Drain - The monster goes after the target's juicy parts, delivering a painful bite to the skull cutting their HP or Ether in 1/2 which ever is currently higher. Drops: Bone, 10 Gold Baneful Body Undead *Deals Poisoned 10* Level: 20 Health: 50/50 Defense: 0 Special: Morbid Mauling - The monster mauls the target for 15 Poison Damage. Passive Special: Causes the poisoned by 10 Drops: Deadly Venom Baneful Body Undead *Deals Poisoned 10* Level: 20 Health: 50/50 Defense: 0 Special: Morbid Mauling - The monster mauls the target for 15 Poison Damage. Passive Special: Causes the poisoned by 10 Drops: Deadly Venom Deadly Departed Undead Level: 25 Health: 40/40 Defense: 0 Special: Call from the Beyond - The monster's soulless eyes beckon the target into insanity, Jinxing them. Drops: Jinxy Juice Deadly Departed Undead Level: 25 Health: 40/40 Defense: 0 Special: Call from the Beyond - The monster's soulless eyes beckon the target into insanity, Jinxing them. Drops: Jinxy Juice Scary Stiff Undead Level: 40 Health: 100/100 Defense: 0 Special: The Talking Dead - The monster begins a terrifying monologue about what it will do to it's target as it does 20 Damage to the target that ignores SP. Passive Special: If a scary stiff is targeted twice in a row, the target is Weakened & made Fragile Drops: Nothing Skittish Skeletons A Undead *Mob 10* Level: 50 (10*5) Health: 200/200 (10*20) Defense: 0 Special: Frenzied Rush - Does 20 Damage to every party member in the same row as the target. Drops: Skeleton Decoy, 100 Gold Skittish Skeletons B Undead *Mob 10* Level: 50 (10*5) Health: 200/200 (10*20) Defense: 0 Special: Frenzied Rush - Does 20 Damage to every party member in the same row as the target. Drops: Skeleton Decoy, 100 Gold QM Note: The Mob counts as one target but is made up of individual members. As each member of the Mob is killed its stats lower, also until the Standing Party #>Mob # the Mob always gets a free hit. Party: Atramor Gibbin (CallMePie) *Party Leader* 32 year old male human Regulator Level: 32.25 *Immune to Fire, Water, Lightning, Wood, Earth, Wind, Light, Darkness, Poisoned, and Doomed* *Negative Effects Last One Round* *Battle Style: Chaotic* Power Bonus: 0 Defense: 26 Health: 62/62 Gold: 11 Equipment: Pheles Kris (WP: 20, user has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Rat's Hide (Suitable for anyone, SP: 4, backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire, earth, wind, light, darkness, and doomed, bodywear), Helmet of Azzurat (Suitable for anyone, SP: 4, immune to poison, headwear) Inventory: Anointed Spear (WP: 5, damages undead), Flint & Steel (Handy for starting fires), High Heels (Power +1; suitable for women.), Bone, Paladin Shield (SP 5) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level: 23 *Immune to Sealed* *Jinxed Spells* Power Bonus: 10 (Spells) Defense: 3 Health: 31/31 Ether: 34/34 Gold: 779 Equipment: Bone Whip (WP:9, damages undead, whip), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Deluxe Skeleton Decoy Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Paladin Level: 29 1/3 Power Bonus: 5 (In the Front Row) Defense: 27 (+5, in the Back Row) Health: 50/50 Ether: 38/38 Gold: 1021 Equipment: Alpha and Omega (WP:13, dual healing/spellcasting at the cost of 2 ether, staves), Mythril Shield (SP:20), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Heavy Armour (SP:5, Immune to Fragile) Inventory: Blessed Amulet (Protects from cursed-effect.), 2 Bones Thalion Dwinlas, the Super Sleuth and School Inspector (-obelix-) 213 years old male elf Sorcerer Level: 28 2/3 *Immune to Fragile, Sealed* *Causes Jinxed on successful hits* Power Bonus: 0 Defense: 7 Health: 36/36 Ether: 39/43 Gold: 500 Equipment: Dual Staff (WP:8,Ice,Lightning,Fire,Wind,Light; dual strike; staff), Robe of the Archmagi (SP:3, Max. Ether +5, Immunity to Sealed, bodywear), Emerald Hood (SP:4, Immunity to Fragile, headwear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional Jinxed effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Peasant’s Hood (Max. Health +1.), Leather Armour (SP:1, suitable for barbarians, knights, rogues, rangers, minstrels, cannoneers, dragoons, beast warriors, skirmishers, harlots, inflitrators, regulators and winged warriors.), Bone Ratabor Mossycloak (Takes suggestions from Monk Pretzel) Male Human Cleric Level: 20 1/3 Power Bonus: 0 Defense: 2 Health: 29/30 Ether: 27/29 Gold: 0 Equipment: Oaken Staff (WP: 10, stave), Ethereal Cloak (SP: 2, Max Ether +4, backwear) Aroosie (Takes suggestions from Thalion) Male Cherubian Scholar Level: 30 Power Bonus: 0 Defense: 0 Health: 41/41 Ether: 10/44 Gold: 0 Equipment: "Of Were-mice & Men" (WP:15, inflicts Afraid; retrievable book) Inventory: Scroll of Ice Armor (Enables the user to conjur a layer of ice on the the target for the duration of one battle. After a player rolls and is inflicted with Damage or Special Damage, the opponent has a 50/50 chance of being Stunned for the next round. Each casting has a 50/50 chance of success and costs 5 ether), Scroll of Fire Armor (Enables the user to conjur a layer of ice on the the target for the duration of one battle. After a player rolls and is inflicted with Damage or Special Damage, the opponent has a 50/50 chance of being Burned 10. Each casting has a 50/50 chance of success and costs 5 ether), "Paragon's Progress" (WP:10, inflictsSlowed; retrievable book), "The Crimson Z-mail" (WP:10, inflicts Fragile; retrievable book) Magwin (Takes suggestions from Atramor) Female Were-vulture Necromancer Level: 25 Power Bonus: 0 Defense: 3 Health: 35/35 Ether: 10/35 Gold: 0 Equipment: Anointed Gladius (WP: 8, greatsword; deals damage to Undead.), Cloak of Necrotic Shielding(SP: 3, provides SPECIAL GUARD against Undead Enemies, backwear) Inventory: Opal Party Leader, please provide a battle order, Party members please dictate an action and a row to perform it from. Edited August 9, 2014 by Waterbrick Down
Palathadric Posted August 9, 2014 Posted August 9, 2014 I dual-heal Deadly Departed 1 and 2 from the back row, unless instructed otherwise. "Come on, now is the time to show your power," I mumble.
CMP Posted August 9, 2014 Posted August 9, 2014 I'm assuming the Skeleton Decoy would overpower my Aura for free hits if I happened to get it. Atramor's wild mind took over, and without thinking he swung at the first undead he could see - decapitating the Scary Stiff immediately. "Damn, that's a lotta corpses." "Aroosie, try and fling that Crimson book at Mob A, back row. Ya' won't do any damage, but it'll be easier for Magwhy and Ratabor to take down. Thalion, have at those Ravenous Remains, ya' might be able to get both down in one good swing. Heckz, now would be a good time to put up that Skeleton Decoy." The regulator swung at Baneful Body A from the back row. Magwin hacked at Mob A from the back row, unless Atramor had an aura, in which case she attacks from the front row. Battle Order >Aroosie vs. Mob A (Crimson Z-Mail) - >Atramor vs. Baneful Body A - >Pretzel heals Deadly Departed A (and B) - Thalion Heckz sets up Deluxe Skeleton Decoy Ratabor >Magwin vs. Mob A -
-obelix- Posted August 9, 2014 Posted August 9, 2014 "Aye!" Thalion nods as he attacks the Ravenous Remains 1 (and 2) from front row. "Aroosie, you might want to throw that Crimson-covers book at the first mob of the undead..." Aroosie throws The Crimson Z-Mail at Mob A from back row.
Cutcobra Posted August 9, 2014 Posted August 9, 2014 (edited) "Ugh, more skeletons..." He says as he puts up the Deluxe Skeleton Decoy from the back row. OoC: As I said before, I'm moving to Switzerland so I will probably not be active for the next 2-3 days, so Callmepie should control Heckz. I'll try my best to update. Edited August 9, 2014 by Cutcobra
Waterbrick Down Posted August 9, 2014 Author Posted August 9, 2014 (edited) "More... oppression..." Round 1 of the Morbid Mob Fight: >Aroosie vs. Mob A (Crimson Z-Mail) - Educated Hit (0 Damage, Mob A made Fragile) >Atramor vs. Baneful Body A - Pessimism (Baneful Body Jinxed, No Aura) >Pretzel heals Deadly Departed A (and B) - Heal (42 Damage each) Thalion vs. Ravenous Remanins A (and B) - Razzmatazz >Heckz sets up Deluxe Skeleton Decoy >Ratabor vs. Baneful Body B - Damage (Stunned) >Magwin vs. Mob A - Meditate (+1 Ether) Free Hits - Ravenous Remains B, Mob A, Mob B no longer stunned Thalion - Mob B (Skeleton Decoy takes 47 Damage) Atramor slays the Stiff right off the bat as Aroosie's well aimed tome slams into the first mob of Skittish Skeletons. The regulator manages to jinx one of the Baneful Bodies as Pretzel smites the Deadly Departed into oblivion. Thalion releases a stupefying spell that stops most of the crowd of cadavers in their tracks giving Heckz enough time to setup a Deluxe Skeleton Decoy. Ratabor dodges out of the way of the other Baneful Body as Magwin disinterestedly meditates. The Enemy: Ravenous Remains A Undead *Jinxed & Stunned* Level: 20 Health: 50/50 Defense: 0 Special: Brain Drain - The monster goes after the target's juicy parts, delivering a painful bite to the skull cutting their HP or Ether in 1/2 which ever is currently higher. Drops: Bone, 10 Gold Ravenous Remains B Undead *Jinxed* Level: 20 Health: 50/50 Defense: 0 Special: Brain Drain - The monster goes after the target's juicy parts, delivering a painful bite to the skull cutting their HP or Ether in 1/2 which ever is currently higher. Drops: Bone, 10 Gold Baneful Body A Undead *Deals Poisoned 10* *Jinxed & Stunned* Level: 20 Health: 50/50 Defense: 0 Special: Morbid Mauling - The monster mauls the target for 15 Poison Damage. Passive Special: Causes the poisoned by 10 Drops: Deadly Venom Baneful Body B Undead *Deals Poisoned 10* *Jinxed & Stunned* Level: 20 Health: 50/50 Defense: 0 Special: Morbid Mauling - The monster mauls the target for 15 Poison Damage. Passive Special: Causes the poisoned by 10 Drops: Deadly Venom Skittish Skeletons A *Fragile* *Jinxed* *Hastened* Undead *Mob 10* Level: 50 (10*5) Health: 200/200 (10*20) Defense: 0 Special: Frenzied Rush - Does 20 Damage to every party member in the same row as the target. Drops: Skeleton Decoy, 100 Gold Skittish Skeletons B *Jinxed* *Hastened* Undead *Mob 10* Level: 50 (10*5) Health: 200/200 (10*20) Defense: 0 Special: Frenzied Rush - Does 20 Damage to every party member in the same row as the target. Drops: Skeleton Decoy, 100 Gold QM Note: The Mob counts as one target but is made up of individual members. As each member of the Mob is killed its stats lower, also until the Standing Party #>Mob # the Mob is Hastened. Party: Atramor Gibbin (CallMePie) *Party Leader* 32 year old male human Regulator Level: 32.25 *Immune to Fire, Water, Lightning, Wood, Earth, Wind, Light, Darkness, Poisoned, and Doomed* *Negative Effects Last One Round* *Battle Style: Chaotic* Power Bonus: 0 Defense: 26 Health: 62/62 Gold: 11 Equipment: Pheles Kris (WP: 20, user has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Rat's Hide (Suitable for anyone, SP: 4, backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire, earth, wind, light, darkness, and doomed, bodywear), Helmet of Azzurat (Suitable for anyone, SP: 4, immune to poison, headwear) Inventory: Anointed Spear (WP: 5, damages undead), Flint & Steel (Handy for starting fires), High Heels (Power +1; suitable for women.), Bone, Paladin Shield (SP 5) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level: 23 *Immune to Sealed* *Jinxed Spells* Power Bonus: 10 (Spells) Defense: 3 Health: 31/31 Ether: 34/34 Gold: 779 Equipment: Bone Whip (WP:9, damages undead, whip), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Deluxe Skeleton Decoy Health: 53/100 Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Paladin Level: 29 1/3 Power Bonus: 5 (In the Front Row) Defense: 27 (+5, in the Back Row) Health: 50/50 Ether: 36/38 Gold: 1021 Equipment: Alpha and Omega (WP:13, dual healing/spellcasting at the cost of 2 ether, staves), Mythril Shield (SP:20), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Heavy Armour (SP:5, Immune to Fragile) Inventory: Blessed Amulet (Protects from cursed-effect.), 2 Bones Thalion Dwinlas, the Super Sleuth and School Inspector (-obelix-) 213 years old male elf Sorcerer Level: 28 2/3 *Immune to Fragile, Sealed* *Causes Jinxed on successful hits* Power Bonus: 0 Defense: 7 Health: 36/36 Ether: 28/43 Gold: 640 Equipment: Dual Staff (WP:8,Ice,Lightning,Fire,Wind,Light; dual strike; staff), Robe of the Archmagi (SP:3, Max. Ether +5, Immunity to Sealed, bodywear), Emerald Hood (SP:4, Immunity to Fragile, headwear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional Jinxed effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Peasant’s Hood (Max. Health +1.), Leather Armour (SP:1, suitable for barbarians, knights, rogues, rangers, minstrels, cannoneers, dragoons, beast warriors, skirmishers, harlots, inflitrators, regulators and winged warriors.), Bone Ratabor Mossycloak (Takes suggestions from Monk Pretzel) Male Human Cleric Level: 20 1/3 Power Bonus: 0 Defense: 2 Health: 29/30 Ether: 27/29 Gold: 0 Equipment: Oaken Staff (WP: 10, stave), Ethereal Cloak (SP: 2, Max Ether +4, backwear) Aroosie (Takes suggestions from Thalion) Male Cherubian Scholar Level: 30 Power Bonus: 0 Defense: 0 Health: 41/41 Ether: 10/44 Gold: 0 Equipment: "Of Were-mice & Men" (WP:15, inflicts Afraid; retrievable book) Inventory: Scroll of Ice Armor (Enables the user to conjur a layer of ice on the the target for the duration of one battle. After a player rolls and is inflicted with Damage or Special Damage, the opponent has a 50/50 chance of being Stunned for the next round. Each casting has a 50/50 chance of success and costs 5 ether), Scroll of Fire Armor (Enables the user to conjur a layer of ice on the the target for the duration of one battle. After a player rolls and is inflicted with Damage or Special Damage, the opponent has a 50/50 chance of being Burned 10. Each casting has a 50/50 chance of success and costs 5 ether), "Paragon's Progress" (WP:10, inflictsSlowed; retrievable book), "The Crimson Z-mail" (WP:10, inflicts Fragile; retrievable book) Magwin (Takes suggestions from Atramor) Female Were-vulture Necromancer Level: 25 Power Bonus: 0 Defense: 3 Health: 35/35 Ether: 11/35 Gold: 0 Equipment: Anointed Gladius (WP: 8, greatsword; deals damage to Undead.), Cloak of Necrotic Shielding(SP: 3, provides SPECIAL GUARD against Undead Enemies, backwear) Inventory: Opal Party Leader, please provide a battle order, Party members please dictate an action and a row to perform it from. Edited August 9, 2014 by Waterbrick Down
Cutcobra Posted August 9, 2014 Posted August 9, 2014 OoC: So, how did the Deluxe Skeleton Decoy lose HP? "If no one has any objections, I'll attack those ravenous looking things." Heckz attacks the Ravenous Remains A from the back row (front row if Atramor has Aura).
Waterbrick Down Posted August 9, 2014 Author Posted August 9, 2014 (edited) OoC: So, how did the Deluxe Skeleton Decoy lose HP? "If no one has any objections, I'll attack those ravenous looking things." Heckz attacks the Ravenous Remains A from the back row (front row if Atramor has Aura). QM Note: Skeleton Decoys absorb free hits, the Skittish Skeleton B's first free hit was absorbed by the stunned effect, the second free hit did damage to the decoy. I realized their free hits could be explained by just saying they are hastened, so I've clarified that in their descriptions. Edited August 9, 2014 by Waterbrick Down
CMP Posted August 9, 2014 Posted August 9, 2014 The Mobs, Ravenous Remains B, and Baneful Body B should no longer be stunned. Also, I'm taking this to mean the mobs get additional free hits, rather than forcing their own regardless of whether or not they're targeted? "Good work mates. Thalion, repeat. Pretzel, try and heal those Baneful Bodies. Aroosie, Magwin, Ratabor, see if ya' can handle the first mob. It'd help if those walkin' corpses were afraid." Atramor lowered his shield, storming right into the ranks of Skeleton Mob B, kris held high in the back row. Magwin raised her gladius and chopped right into Mob A, from the back row unless Atramor has an aura. Battle Order Pretzel >Atramor vs. Mob B - Thalion Aroosie >Heckz vs. Ravenous Remains A Ratabor >Magwin vs. Mob A -
-obelix- Posted August 9, 2014 Posted August 9, 2014 (edited) Thalion repeats. Aroosie throws Of Were-mice & Men at Mob A from back row. Edited August 9, 2014 by -obelix-
Palathadric Posted August 9, 2014 Posted August 9, 2014 I Dual-Heal Baneful Body A and B from the Back Row as I revel in the power of healing flowing through me. "Ah, ha! We have the advantage. Victory is ours!"
Waterbrick Down Posted August 10, 2014 Author Posted August 10, 2014 (edited) Round 2 of the Morbid Mob Fight: >Pretzel heals Baneful Body A (and B) - Heal Damage (42 Damage each) >Atramor vs. Mob B - Critical Hit Special Damage (Mob B, KO'd) Thalion vs. Ravenous Remains A (and B) - Damage Damage (Stunned) >Aroosie vs. Mob A (Of Were-mice & Men) - Critical Educated Hit Meditate (0 Damage, Mob A made Afraid) Heckz vs. Ravenous Remains A - Critical Hit Special Damage (41 Damage) >Ratabor vs. Baneful Body B - Heal More Heal (40 Damage, KO'd) Magwin vs. Mob A - Amplified Hit Hit (50 Damage) Pretzel - Free Hits (Ravenous Remains B)(Skeleton Decoy takes 10 Damage) Atramor- Free Hits (Mob A)(Sekeleton Decoy takes 25 Damage) Pretzel severely wounds two more of the corpses as Atramor mows down the second mob of skittish skeletons like a bulldozer going through a cemetery. Aroosie continues to lob books at the first mob as Heckz and Magwin lead the charge from the front row with Ratabor smiting a Baneful Body as they go. The Enemy: Ravenous Remains A Undead *Jinxed* Level: 20 Health: 9/50 Defense: 0 Special: Brain Drain - The monster goes after the target's juicy parts, delivering a painful bite to the skull cutting their HP or Ether in 1/2 which ever is currently higher. Drops: Bone, 10 Gold Ravenous Remains B Undead *Jinxed* Level: 20 Health: 50/50 Defense: 0 Special: Brain Drain - The monster goes after the target's juicy parts, delivering a painful bite to the skull cutting their HP or Ether in 1/2 which ever is currently higher. Drops: Bone, 10 Gold Baneful Body A Undead *Deals Poisoned 10* *Jinxed & Stunned* Level: 20 Health: 8/50 Defense: 0 Special: Morbid Mauling - The monster mauls the target for 15 Poison Damage. Passive Special: Causes the poisoned by 10 Drops: Deadly Venom Skittish Skeletons A *Fragile* *Jinxed* *Hastened* *Afraid* Undead *Mob 10* Level: 40 (8*5) Health: 150/180 (8*20) Defense: 0 Special: Frenzied Rush - Does 20 Damage to every party member in the same row as the target. Drops: Skeleton Decoy, 100 Gold QM Note: The Mob counts as one target but is made up of individual members. As each member of the Mob is killed its stats lower, also until the Standing Party #>Mob # the Mob is Hastened. Party: Atramor Gibbin (CallMePie) *Party Leader* 32 year old male human Regulator Level: 32.25 *Immune to Fire, Water, Lightning, Wood, Earth, Wind, Light, Darkness, Poisoned, and Doomed* *Negative Effects Last One Round* *Battle Style: Chaotic* Power Bonus: 0 Defense: 26 Health: 62/62 Gold: 11 Equipment: Pheles Kris (WP: 20, user has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Rat's Hide (Suitable for anyone, SP: 4, backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire, earth, wind, light, darkness, and doomed, bodywear), Helmet of Azzurat (Suitable for anyone, SP: 4, immune to poison, headwear) Inventory: Anointed Spear (WP: 5, damages undead), Flint & Steel (Handy for starting fires), High Heels (Power +1; suitable for women.), Bone, Paladin Shield (SP 5) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level: 23 *Immune to Sealed* *Jinxed Spells* Power Bonus: 10 (Spells) Defense: 3 Health: 31/31 Ether: 34/34 Gold: 779 Equipment: Bone Whip (WP:9, damages undead, whip), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Deluxe Skeleton Decoy Health: 25/100 Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Paladin Level: 29 1/3 Power Bonus: 5 (In the Front Row) Defense: 27 (+5, in the Back Row) Health: 50/50 Ether: 32/38 Gold: 1021 Equipment: Alpha and Omega (WP:13, dual healing/spellcasting at the cost of 2 ether, staves), Mythril Shield (SP:20), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Heavy Armour (SP:5, Immune to Fragile) Inventory: Blessed Amulet (Protects from cursed-effect.), 2 Bones Thalion Dwinlas, the Super Sleuth and School Inspector (-obelix-) 213 years old male elf Sorcerer Level: 28 2/3 *Immune to Fragile, Sealed* *Causes Jinxed on successful hits* Power Bonus: 0 Defense: 7 Health: 36/36 Ether: 28/43 Gold: 640 Equipment: Dual Staff (WP:8,Ice,Lightning,Fire,Wind,Light; dual strike; staff), Robe of the Archmagi (SP:3, Max. Ether +5, Immunity to Sealed, bodywear), Emerald Hood (SP:4, Immunity to Fragile, headwear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional Jinxed effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Peasant’s Hood (Max. Health +1.), Leather Armour (SP:1, suitable for barbarians, knights, rogues, rangers, minstrels, cannoneers, dragoons, beast warriors, skirmishers, harlots, inflitrators, regulators and winged warriors.), Bone Ratabor Mossycloak (Takes suggestions from Monk Pretzel) Male Human Cleric Level: 20 1/3 Power Bonus: 0 Defense: 2 Health: 29/30 Ether: 26/29 Gold: 0 Equipment: Oaken Staff (WP: 10, stave), Ethereal Cloak (SP: 2, Max Ether +4, backwear) Aroosie (Takes suggestions from Thalion) Male Cherubian Scholar Level: 30 Power Bonus: 0 Defense: 0 Health: 41/41 Ether: 10/44 Gold: 0 Equipment: "Of Were-mice & Men" (WP:15, inflicts Afraid; retrievable book) Inventory: Scroll of Ice Armor (Enables the user to conjur a layer of ice on the the target for the duration of one battle. After a player rolls and is inflicted with Damage or Special Damage, the opponent has a 50/50 chance of being Stunned for the next round. Each casting has a 50/50 chance of success and costs 5 ether), Scroll of Fire Armor (Enables the user to conjur a layer of ice on the the target for the duration of one battle. After a player rolls and is inflicted with Damage or Special Damage, the opponent has a 50/50 chance of being Burned 10. Each casting has a 50/50 chance of success and costs 5 ether), "Paragon's Progress" (WP:10, inflictsSlowed; retrievable book), "The Crimson Z-mail" (WP:10, inflicts Fragile; retrievable book) Magwin (Takes suggestions from Atramor) Female Were-vulture Necromancer Level: 25 Power Bonus: 0 Defense: 3 Health: 35/35 Ether: 11/35 Gold: 0 Equipment: Anointed Gladius (WP: 8, greatsword; deals damage to Undead.), Cloak of Necrotic Shielding(SP: 3, provides SPECIAL GUARD against Undead Enemies, backwear) Inventory: Opal Party Leader, please provide a battle order, Party members please dictate an action and a row to perform it from. Edited August 10, 2014 by Waterbrick Down
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