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THIS IS THE TEST SITE OF EUROBRICKS! ×
THIS IS THE TEST SITE OF EUROBRICKS!

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Light Combat Round 9

>Ellaria uses Scroll of Frailty - Failure (Roll of 6, -1 ether)

Hybros v. Soul of Paladins - Special Damage/Hit (31*2*2=124, KO, -1 ether)

Hybros v. Soul G - Special Damage/Damage (40 Damage)

>Skrall v. Soul G - Shield (KO)

With a clean sweep, the heroes defeat the souls. The statue shatters.

The battle is victorious! Doc Daneeka and Heweyrt stumble forth away from the cloud of souls.

The Party

14260855264_c8919cec5c_o.jpg

Hybros (played by JimButcher)

53-year-old male imp Chi Monk
*Hastened*
*Immune to
Cursed
,
Asleep
,
Blinded
,
Confused
,
Fragile
,
Weakened,
Poisoned,
Bleeding
*
*Immune to all elements except wood*
*Intimidation* (Party Leader)

Level:
31.75

Power Bonus:
1 (6 in front row)
*

Defense:
0

Health:
12/53
(7+30+12+3*)

Ether:
21/34
(30+3)

Gold:
1184

Equipment:
Golden Armor
(user is permanently hastened and cursed,
fire
-,
water
-,
earth
-,
wind
-,
ice
-,
lightning
-,
darkness
-,
light
-elemental, grants immunity to Sleep, Blindness, Confusion, Frailty, and Weakening; bodywear),
The Black Hat
(Suitable for anyone, grants
Intimidation
, immune to
darkness
and
cursed
, headwear),
Fighting Boots
(Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors),

Inventory:

• Sword of Ancestral Hatred (WP: 45.25 gains 1/4 WP every kill made with it; longsword), Zoot's Reaper (WP:15; scythe, suitable to Hybros), Clock Cog (WP:14, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Justice (WP:8, causes blinded-effect, dagger), Twin Kunai (WP:6, dual strike, daggers), Spinning Bolas (WP: 5, deals the Slowed effect, but the effect is removed when retrieved; retrievable), Wrench (WP:3, decreases the target’s level by 1, retrievable), Crescent Shield (SP: 5, halved damage from elemental attacks, shield)

• Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Sterile Gloves (grants immunity to poisoned- and bleeding-effects, handwear),

• Emerald, Garnet, Amethyst, Diamond, Ruby, Sapphire, Opal

•13 Potions, 12 Grand Potions, 16 Health Cores, 11 Remedies, 2 Neutralizers, 3 Elixirs, 2 Phoenix Essences, 4 Phoenix Incenses, 2 Deadly Venoms, 3 Smoke Bombs, 3 Holy Bombs, 5 Nostrums, Mead, 2 Mulled Wines, Minimizing Dust, 3 Pumpkin Bombs (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2 Gold Rings (Worth 15 gold; can be given to someone to make them enamored with the giver), Skeleton Decoy, Bone, 3 Grand Tonics, Soma

• Bedroll, Shovel, Pickaxe, 4 Mythril Shards, Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Grating Stone

skrall_avatar.jpg

Skrall (Waterbrick Down)

81 year old Male Ogre Hunter

Level 38.25
*
Favors Luminous and Humanoid enemies
* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience*

Power Bonus:
+2 WP

Defense:
8

Health:
33/52

Gold:
83

Equipment:
Hunter's Crossbow (WP:12/24 vs. Beasts,
fire
,
ice
,
wind
, and
darkness
-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory)

Inventory:

• Composite Bow (WP:12, ignores SP,
light
,
lightning
,
water
,
wood
, and
earth
-elemental; bow), Oversized Greatsword (WP: 16 - Double damage on targets that are clearly smaller than the hero, greatsword) Wooden Shield (SP:5)

• Lucky Doubloon (Grants "Special Guard"), Darksteel Armour (SP:6, Max. Health +3; bodywear)

• Potion, Grand Potion, Remedy, Phoenix Essence, 4 Phoenix Incenses,

• 8 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, 4 Bone,

• Feather of Lithe, Minimizing Dust, 3 Meads, Nostrum,

• 6 Venoms, 1 Deadly Venoms, Blind Fury,

• Amethyst

• Wolfgang Insignia, Black Goo

5909627714_af21b5c29f_t.jpg

Nyx
(played by Pandora)

19 years old Female Human Battle Mage
*Natural Respite*
*Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep*

Level:
32

Power:
48

Defense:
8

Health:
23/43

Ether:
32/44

Gold:
282

Equipment:
Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).

Inventory:

• Book of a Thousand Creatures (WP:15, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Healing Staff (WP: 5), Darksteel Dagger WP: 13, blinded effect) Bone Scepter (WP: 10, On Hit, gives enemies the Undead type if they do not have a second type, Wand.)

• Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Scarlet Fascinator (Max. Ether +1, suitable to females only; headwear)

• Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice), Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness, Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song),

• 2 Potions, 4 Tonics, 2 Grand Tonics, Ether Core, 3 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect),

• 3 Meads, 2 Nostrums, Ambrosia, Smelling Salts, Feather of Lithe

• 6 Venoms, 5 Deadly Venoms, Paralyzing Venom,

• Fire Bomb, Smoke Bomb, Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies),

• 2 Bedrolls, 5 Bones, Amethyst, Bright Polish,

ava-ellaria4.jpg

Ellaria Arbour
(Sandy)

23 years old female human Druid

Level 29
*Immune to Sealing, Poisoned and Bleeding* *Ignis Fatuus: permanently
poisoned by 15
*

Power:
40
(27+12)

Defense:
7
(3+4)

Health:
41/45
(9+26+7+1)

Ether:
16/43
(5+26+5+1+2)

Gold:
93

Equipment:
Ignis Fatuus (WP:12, permanently
poisoned by 15
,
fire
- and
lighting
-elemental staff), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear), Spider Helmet (SP:4, passes poisoned and bleeding effects to the enemy when the wearer is hit; headwear)

Inventory:

Weapons
: Sylvania's Crossbow (WP:10,
wood
-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1,
fire
-,
wind
-,
water
- and
earth
-elemental staff),

Artefacts:
Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear), Black Bandana (Power +3, pirate lingo; headwear), Paper Doll (Protects from Hexed, Accessory)

Spell Items:
Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song), Ruby (
Fire
)

Consumables:
3 Potions, 2 Grand Potions, 4 Health Cores, 4 Tonics, 5 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizers, Tiger Balm, 2 Phoenix Essences, 2 Meads, 2 Smelling Salts, 2 Nostrum, 2 Soma, Ambrosia, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)

Tools:
Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass

IMG_2127_zps9bce482c.jpg

Deborah, The Golden Warden

Level 26.33 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill*

Power Bonus: 0

Health: 35/48

SP: 20

Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack)

Inventory: Mead, Grand Potion, Soma x2, Ambrosia

IMG_2156_zpscc275904.jpg

Minoid 2.0

Level 22 Drilling Automaton

HP: 12/34

SP: 2

Equipment: Minoid Drill Arm (WP: 10), Iron Shell (SP: 2), Scanning Eye (Allows the Minoid to analyze most foes before battle. If in battle, it can spend a turn to analyze the fight)

Inventory: None

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

"Well, shall we?" asks Heweyrt with a smirk as he walks towards the doors.

Posted

Hybros exhales at the end of the battle, and helps Daneeka up. He looks to Hewyrt, then the other heroes. "Yes." He looks on with determination.

Posted

Daneeka holds his books close to his person, and Heweyrt and Deborah, Hybros and Nyx do the same. Heweyrt reaches forward, and retches the door open...

And the darkness, the chaos, spills out. Only Nyx knows what it's like, floating in the realm of Zoot - she has done it once before, a long time ago, with someone very different. And as the darkness surrounds them, the heroes are thrown apart, thrown far and wide, thrown through the chaos. And they see faces, and hear voices. Here is what they see, here is what they hear:

---

As Skrall floats through the darkness, mind ahead, body behind, ripped in every which direction, he hears a familiar voice. It drifts up in the back of his mind somehow:

DSCN0092_zpsebb35789.jpg

"Skrall? What are you doing here?" asks the voice. "This is not the place for you." A pause. "But I never say no to a visit. I miss Olegia. I hope things are going as swell out there as they are in here."

And a giggle from the back of his brain.

DSCN0048-1_zps21383205.jpg

"Oh my dear dear Ogre. It's not so bad in here, is it?" She giggles. "Okay, dear. Felton is right. I'm sure there's much out there for you to still do, to still learn." Her face swims into view, and she taps her nose knowingly. "Just remember that the chaos is everywhere, alright, darling. Have fun out there. Do me proud, alright?"

---

Ellaria's brain rebels against the chaos. There has been too much these last few hours, too many realms, too many surprises, too many hopes and dreams. She feels hands crawling over her body, guiding her. She resists them at first, but they are too strong, and she lets them guide her, and she feels as if the pressure is growing less- and then she feels as if she is floating on some great body of water, but that she is on top of it. It is cozy, warm, tight. She feels young again.

A baby cries out somewhere. Ellaria's brain sparks. Is that a cry of terror? But no. It is not. It is a happy gurgle. And as she listens the laughter grows closer and closer. Soon it is so close that she is sure all she has to do is reach out her hand, and she will be able to grab it. She raises her hand, but then it is all gone.

---

"HELLO. NYX AND XX. YOU HAVE COME TO OPEN ANOTHER DOOR, HAVE YOU?" is the first thing Nyx hears, but perhaps she adds in one of the names on her own.

"CHILD OF THE FLAME. WILL YOU NOT SERVE ME? I ASK YOU."

"WE ALL ASK YOU," says another voice she recognizes, that of Naamah the greedy widow.

"WHO DO YOU SERVE OTHER THAN US? DON'T YOU WANT SOMETHING IN YOUR LIFE, SOME PURPOSE, YOU PITIFUL MORTAL."

"HAVE YOU COME TO FEED ME YOUR SOUL?"

"SILENCE, MEPHISTO THIS ONE IS NOT YOUR'S."

"SHE IS MINE."

"OURS."

"SHE BE ALL YOURS. SURELY A MORTAL LIKE THIS WILL WANT THE GRANDEST MASTERS! SHE SHOULD BE ALL OF OURS!"

"SHE IS MINE."

"DON'T YOU WANT SOME PURPOSE? NYX? WHAT ARE YOU?"

The voices grow until Nyx can hardly hear them. Then:

DSCN0048-1_zps21383205.jpg

"Away, foul beasts." Wren giggles. "Sorry, I love calling them foul beasts." She shrugs, and Nyx feels herself shrug too. There is no "self" in the void. "But they'll leave you alone now, dearie. They just see you as a vessel is all. They don't know you like I do. I know you're an independent lady, right?" Wren giggles again. "Remember that time you and a bunch of your friends tried to kill me? Such fun. What have you done since then, Nyx? Vanquished archdeacons, I hear. But there's not much to accomplish, is there? They just seem to keep popping up - and they're always here in the void, always just on the edge. And all the other things we do... I once thought I was accomplishing things too. He he he." Wren grabs Nyx by the hand. "Alright dearest, off you go. Tell XX I say a little hello and that I'm really really sort of sorry about getting Sphinx killed. Okay, best of luck, have fun out there."

---

"Child," says a chorus of voices. "You have returned."

"Once we lived on Olegia. We were a great race. We lived in the forest and with the earth. But other mortals found us. They thought we were demons. So they sent us here with their great magic of light and darkness and flame."

"We have had many years to be angry, many eternities. But we are angry no more. We have been here forever, just as we were on Olegia forever. We have grown to be demons, though we never forget what we were."

"And you our child. Now on Olegia again. We do not know why you are there, but you are. Perhaps you can work some good."

"Remember, Hybros, we are children of the forest, children of the stone and mud and clay. And we are too now children of the chaos, for this is where we dwell, and we are where we dwell."

---

The heroes find themselves in a sewer, standing knee deep in water. Daneeka and Heweyrt stand besides them, and Deborah too. Minoid's scanning eye is blinking idly. All the heroes and all their allies are wide eyed. They all certainly experienced... something, down there.

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

"What a trip," says Heweyrt. He glances up. "Sure hope this is our Eubric."

97044e91-b3a8-4b3b-95c7-412bd3ca9efe_zps626f4568.jpg

"There is an easy way to find out." Daneeka indicates a ladder near by, and the heroes climb to the surface. They find themselves outside Guffington manor.

97044e91-b3a8-4b3b-95c7-412bd3ca9efe_zps626f4568.jpg

"How convient. Very considerate." Daneeka pulls out of his pocket 100 gold for each hero. He tosses it to them. "I do not know what answers you all found below the ground, and on realms far beyond our own. I have found many, and these books-" he holds up the book he has in hand, "will surely reveal more with time." He pauses. "Thank you for your assistance, heroes. I believe that battles are won in small steps. And we have made strides towards a truth, whatever it may be."

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

"Right-o, thanks a bunch heroes. Deborah, Minoid, with me." And with a sweep of his cape, Heweyrt turns around and begins to march down the streets. He calls over his shoulder. "We'll get you this book on religions soon, Daneeka. You know where I'm staying."

Deborah stiffly bows to the heroes, but her eyes are still wide... whatever she saw in the void shook her severely, apparently. The Minoid follows behind them.

And the heroes are left with Daneeka.

97044e91-b3a8-4b3b-95c7-412bd3ca9efe_zps626f4568.jpg

"If you need those books translated, Nyx, Hybros, please bring them to me at the manor. I must go collect the remnants of our drill from the gnomish colony and thank them for their cooperation. I thank you again, heroes. You may now return to your hall. I hope you find that some of your questions were answered."

Perhaps some of them were, though there are many left. Such is the way of Olegia.

The Quest is a success!

The Party

14260855264_c8919cec5c_o.jpg

Hybros (played by JimButcher)

53-year-old male imp Chi Monk
*Hastened*
*Immune to
Cursed
,
Asleep
,
Blinded
,
Confused
,
Fragile
,
Weakened,
Poisoned,
Bleeding
*
*Immune to all elements except wood*
*Intimidation* (Party Leader)

Level:
32.75

Power Bonus:
1 (6 in front row)
*

Defense:
0

Health:
13/54
(7+30+12+3*)

Ether:
22/35
(30+3)

Gold:
1284

Equipment:
Golden Armor
(user is permanently hastened and cursed,
fire
-,
water
-,
earth
-,
wind
-,
ice
-,
lightning
-,
darkness
-,
light
-elemental, grants immunity to Sleep, Blindness, Confusion, Frailty, and Weakening; bodywear),
The Black Hat
(Suitable for anyone, grants
Intimidation
, immune to
darkness
and
cursed
, headwear),
Fighting Boots
(Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors),

Inventory:

• Sword of Ancestral Hatred (WP: 45.25 gains 1/4 WP every kill made with it; longsword), Zoot's Reaper (WP:15; scythe, suitable to Hybros), Clock Cog (WP:14, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Justice (WP:8, causes blinded-effect, dagger), Twin Kunai (WP:6, dual strike, daggers), Spinning Bolas (WP: 5, deals the Slowed effect, but the effect is removed when retrieved; retrievable), Wrench (WP:3, decreases the target’s level by 1, retrievable), Crescent Shield (SP: 5, halved damage from elemental attacks, shield)

• Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Sterile Gloves (grants immunity to poisoned- and bleeding-effects, handwear),

• Emerald, Garnet, Amethyst, Diamond, Ruby, Sapphire, Opal

•13 Potions, 12 Grand Potions, 16 Health Cores, 11 Remedies, 2 Neutralizers, 3 Elixirs, 2 Phoenix Essences, 4 Phoenix Incenses, 2 Deadly Venoms, 3 Smoke Bombs, 3 Holy Bombs, 5 Nostrums, Mead, 2 Mulled Wines, Minimizing Dust, 3 Pumpkin Bombs (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2 Gold Rings (Worth 15 gold; can be given to someone to make them enamored with the giver), Skeleton Decoy, Bone, 3 Grand Tonics, Soma

• Bedroll, Shovel, Pickaxe, 4 Mythril Shards, Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Grating Stone

skrall_avatar.jpg

Skrall (Waterbrick Down)

81 year old Male Ogre Hunter

Level 39.25
*
Favors Luminous and Humanoid enemies
* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience*

Power Bonus:
+2 WP

Defense:
8

Health:
34/53

Gold:
183

Equipment:
Hunter's Crossbow (WP:12/24 vs. Beasts,
fire
,
ice
,
wind
, and
darkness
-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory)

Inventory:

• Composite Bow (WP:12, ignores SP,
light
,
lightning
,
water
,
wood
, and
earth
-elemental; bow), Oversized Greatsword (WP: 16 - Double damage on targets that are clearly smaller than the hero, greatsword) Wooden Shield (SP:5)

• Lucky Doubloon (Grants "Special Guard"), Darksteel Armour (SP:6, Max. Health +3; bodywear)

• Potion, Grand Potion, Remedy, Phoenix Essence, 4 Phoenix Incenses,

• 8 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, 4 Bone,

• Feather of Lithe, Minimizing Dust, 3 Meads, Nostrum,

• 6 Venoms, 1 Deadly Venoms, Blind Fury,

• Amethyst

• Wolfgang Insignia, Black Goo

5909627714_af21b5c29f_t.jpg

Nyx
(played by Pandora)

19 years old Female Human Battle Mage
*Natural Respite*
*Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep*

Level:
33

Power:
49

Defense:
8

Health:
24/44

Ether:
33/45

Gold:
382

Equipment:
Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).

Inventory:

• Book of a Thousand Creatures (WP:15, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Healing Staff (WP: 5), Darksteel Dagger WP: 13, blinded effect) Bone Scepter (WP: 10, On Hit, gives enemies the Undead type if they do not have a second type, Wand.)

• Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Scarlet Fascinator (Max. Ether +1, suitable to females only; headwear)

• Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice), Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness, Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song),

• 2 Potions, 4 Tonics, 2 Grand Tonics, Ether Core, 3 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect),

• 3 Meads, 2 Nostrums, Ambrosia, Smelling Salts, Feather of Lithe

• 6 Venoms, 5 Deadly Venoms, Paralyzing Venom,

• Fire Bomb, Smoke Bomb, Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies),

• 2 Bedrolls, 5 Bones, Amethyst, Bright Polish,

ava-ellaria4.jpg

Ellaria Arbour
(Sandy)

23 years old female human Druid

Level 30
*Immune to Sealing, Poisoned and Bleeding* *Ignis Fatuus: permanently
poisoned by 15
*

Power:
41
(27+12)

Defense:
7
(3+4)

Health:
42/46
(9+26+7+1)

Ether:
17/44
(5+26+5+1+2)

Gold:
193

Equipment:
Ignis Fatuus (WP:12, permanently
poisoned by 15
,
fire
- and
lighting
-elemental staff), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear), Spider Helmet (SP:4, passes poisoned and bleeding effects to the enemy when the wearer is hit; headwear)

Inventory:

Weapons
: Sylvania's Crossbow (WP:10,
wood
-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1,
fire
-,
wind
-,
water
- and
earth
-elemental staff),

Artefacts:
Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear), Black Bandana (Power +3, pirate lingo; headwear), Paper Doll (Protects from Hexed, Accessory)

Spell Items:
Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song), Ruby (
Fire
)

Consumables:
3 Potions, 2 Grand Potions, 4 Health Cores, 4 Tonics, 5 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizers, Tiger Balm, 2 Phoenix Essences, 2 Meads, 2 Smelling Salts, 2 Nostrum, 2 Soma, Ambrosia, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)

Tools:
Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass
Posted

Hybros shook his head. He had much to ponder. Demons, the realm of Zoot... is that where his people were? Is that where he was from? The whole time of searching had lead him deep below Uland, to the ancient library and ruins of a city much older than Eubric. To the realm of chaos that Nyx and Skrall and perhaps even Ellaria were familiar with, as he himself was since going underground to find Mephisto all those years ago. To speak to them was... incredible, but they still seemed so far away. How would he reach them? Or bring them back to Olegaia? They mentioned the forest and the earth - places his people were once native to. Perhaps he would find answers there. But where? Olegaia had many tree and a lot of mud. But he knew he would find them... some day. Before his death, if he even could die as a demon. Something led him this far; whatever that thing was would not fail him this time.

He looked up. He had much to ponder for the coming times, but for now he had to return. Return to Heroica, return to searching. He was closer than he ever had been to finding his people, yet it felt so far away even now.

He looked to Daneeka. "Doctor, I..." he paused for a long while. "Thank you. Please send the people of Zylstra and Guffington my regards. I have learned much on this journey." He gripped the ancient tome he found in the library. "I will be back with this book." He paused again. "...Can we not return down to that place?"

He then turned his solemn gaze to the other heroes. "Nyx, Skrall, Ellaria... you are all good... friends. I thank you for going on this quest with me. I, too, hope that you have also found answers as I have."

With that, he turned, headed not to the forests outside of Eubric, but to the place he had come to call home. A place to think. Heroica Hall.

Posted

A cold sweat was on Skrall's brow. He hadn't seen her, had he? First the past, then the future, now this... The ogre's attention snapped back to the present. "Yer welcome, Hybros, there's no tellin' what all happened down there, but I'm glad to see yer a little closer to what ya were seekin'. Nyx, Ellaria, I'll see ya back at the Hall."

The ogre doffed his cap to Daneeka and Hewyrt, "Pleasure workin' with ya." Skrall shouldered his equipment and started strolling toward the hall, head down, mind deep in thought.

Posted
"Nyx, Skrall, Ellaria... you are all good... friends. I thank you for going on this quest with me. I, too, hope that you have also found answers as I have."

Ellaria kneels in front of Hybros and gives him a long hug. "I know this meant much to you, my dear, innocent Hybros. I did find answers I didn't even think I could find down there. Maybe we can both move on from here, knowing that we have someone looking after us."

Ellaria also thanks her employers - without a hug, though - and smiles to Nyx and Skrall. It was time to head to new adventures.

Posted

The void again. So close, right there, just a hair's breadth away from this reality, and so many in it. She wonders if things can move out of the void, but realises she has already. What else has done the same, apart from herself and the people she knew about, like... XX? Was this related to the thoughts nagging at the back of her head? Involuntarily, though, she finds herself thinking more of XX. She wants a drink.

"Hybros, it was my pleasure to accompany you, especially in such good company. I found answers, maybe, but they aren't answers to any questions I had. Maybe I'm not thinking of the right questions? I'm glad that you have found something, and I hope that in time you will find more. No doubt I'll see you at the bar back at the Hall. You too, Ellaria, Skrall and Doctor Daneeka, please extend my courtesies to Lord Guffington, thank you."

Posted

Side Quest: The Lost Child

Hybros' and Ellaria's eyes open. They are outside. It is nighttime. There are stars above... and yet, they can still see the edges of the cavern.

Deborah stands up next to them, and with her, the Minoid. She offers Hybros a hand.

IMG_2127_zps9bce482c.jpg

"Where are we?"

IMG_2156_zpscc275904.jpg

"STATEMENT: We are below ground. STATEMENT: There are stars. STATEMENT: This is impossible."

Hybros shakes his head, confused at the fact that his mind was in multiple places at once. He took Deborah's hand and stood up.

"The same cavern it seems... hmm. I wonder if the Moon Elves or magic relating to them has to do with this. Or perhaps a greater and older force. Ellaria, are you alright? We should try to move on, to... well, wherever we are there must be a destination."

Hybros leads the way forward.

The heroes get up and brush themselves off. They look around. Darkness. Hybros picks a random direction and begins to walk in it, but their journey is interrupted swiftly as something darts by.

IMG_2162_zps9955e240.jpg

Before they can react, it is gone into the darkness again.

IMG_2127_zps9bce482c.jpg

"I like the Paladins better," grumbles Deborah with a faint smile.

"I seem to be alright, thanks. I just really don't like this place..."

Ellaria shivers as the strange creature passes them.

There is more movement before the heroes, and there, suddenly, is the little creature again. It looks up at them.

IMG_2163_zps5da12dd8.jpg

IMG_2170_zps4fe167f4.jpg

"Are you my parents?" it asks.

IMG_2127_zps9bce482c.jpg

"Oh no."

"Which paladins do you speak of, Deborah?"

Hybros looked at the creature with interest. "Ehem, no, I do not think so... who are you, and where are we?"

Ellaria instantly felt sorry for the creature. It looked harmless and lost.

"Poor little thing... We are not your parents, but perhaps we can help you find them. Minoid, do you have any idea what type of creature this one is?"

IMG_2127_zps9bce482c.jpg

"Oh, you know, Reginald and his valiant friends, wherever they might be." She shakes her head. "Strange, that name. Don't know where it came from."

IMG_2156_zpscc275904.jpg

"STATEMENT: I will perform a scan." The Minoid's "eye" lights up and scans the little creature, which hops around nervously but submits just the same. The Minoid whirs and whistles before falling silent. It gives it another go, some clicking machinery and ticking noises. "STATEMENT: This is no creature I know."

IMG_2170_zps4fe167f4.jpg

"I don't know who I am. I have no name. I have no memory." It looks around. "We are here." It hops forward. "I know I must have parents, so I've been looking for them. But also," it shivers, "I have to keep moving all the time. Something is chasing me. It doesn't like me. I've heard it behind me before." It glances over it's shoulder. "It says it wants to hurt me."

"Hm... well now what? Do you have a home, creature? If so, could you take us there? I can not think of any better idea. We are... unfamiliar with this place."

Hybros looks to Ellaria. "Be on guard." He nods to Deborah and the Minoid to reinforce the same advice. To Deborah's comment, he replied, with uncertainty and some awe, "Reginald... yes, the name seems familiar to me as well...hm..."

IMG_2170_zps4fe167f4.jpg

"You are in my home," says the creature, more cheerily than it has been in the past. "This is all my home. The whole world is my home. I know this."

And then the creature cries out and hides behind Deborah, who lifts her shield protectively.

IMG_2127_zps9bce482c.jpg

"Is it the hunter, child? I will protect you. You no longer need to fear." She readies her crossbow. "I am Deborah, and nothing will best me."

IMG_2170_zps4fe167f4.jpg

"Yes, can't you hear it?!" The heroes hear nothing.

IMG_2156_zpscc275904.jpg

"STATEMENT: The creature has better hearing than you. STATEMENT: I will amplify the incoming sound waves." And, with a mechanical buzz of static, the heroes can hear a tinny and raspy voice, different than the Minoid's even filtered through the same box it uses to speak. "Kill, kill... come here, child. Come to me. I am your grandfather and grandmother and all your ancestors. You will not live, child. You cannot live."

"Hm, disturbing indeed... It must be far away. Um, creature, is there any place to take shelter? Anything at all in this... place?"

IMG_2170_zps4fe167f4.jpg

"There is grass. There is stone. There is darkness. I don't know! I have walked a long distance and found nothing. The earth here is barren."

IMG_2156_zpscc275904.jpg

"Come to me, child. Come close. You must die so that we may live. You must die so that we may be remembered."

A buzz.

"STATEMENT: The voice is getting closer."

IMG_2127_zps9bce482c.jpg

"Well stop amplifying it, damn it. Giving me the damn willies. What do you say, heroes? Cut and run, stay and fight? This little guy says this creature follows him everywhere. Maybe we should deal with it?"

Hybros replies to Deborah, "I suppose so. If this creature has known nothing else but the grass and the darkness, then how can it know that it is barren, and more exists beyond it? How did it learn to speak? This is all too strange, I feel that whatever is chasing this creature is no more real than this world, this... place that we are in."

But the creature was right, there was little to the world. Every time Hybros tried to look at something, it dissolved into nothingness like a faint memory or half-remembered dream. Other visions of paladins, impaled on sharp rocks and strangled by vines, replaced them. Faces... familiar and unfamiliar... Daneeka, Nyx... Even more visions of a different world, a past life... or a present life? A dark cell, an arena, more visions...

"Where... who am I?"

Hybros snapped out of his daze to become aware of the world; the barren landscape with the strange creature and impending enemy coming into focus. "I am ready to fight this creature."

OoC: Sorry I can't contribute more at this time. :(

"I'm with you", Ellaria says.

The heroes lay in wait.

IMG_2156_zpscc275904.jpg

"I have never seen combat before," remarks the Minoid. "The creature is getting closer."

And then, before them:

IMG_2165_zps1e29097e.jpg

IMG_2172_zpsfdb7fa0a.jpg

"Child, come to me. I must destroy you. I must... I must..." The strange rasping creature looks at the heroes. "Stand aside. You do not know what you protect. That child is the death of me."

The air smells of rotten, rancid meat, and the creature's voice, while forceful, is wispy. It hunches forward a little.

Hybros appeared to be slightly disturbed by the creature. "This child speaks the same of you. Why must you kill it? How is it harming you?"

He turned to Ellaria. "I have... little experience with children. Perhaps... perhaps you can speak to it?"

If you're able to post of course. :blush:

IMG_2172_zpsfdb7fa0a.jpg

"If it lives, I will die," is all the explanation the creature gives. "This I know for fact. Now I ask you a second time, step aside."

"And if you live, it dies. Why must it come down to a choice between either of you? Is there no other solution?"

IMG_2172_zpsfdb7fa0a.jpg

"No. There is no other way." The creature coughs. "You can see I decline already. Darkness falls on me. Now I ask you a third and final time, step aside."

The little creature cowers and shivers.

IMG_2170_zps4fe167f4.jpg

"Please protect me."

"Well that is not much of an explanation... we have no choice but to protect the child."

Hybros wondered on the ethics of the decision, and pondered if he should interfere.

IMG_2172_zpsfdb7fa0a.jpg

"Then I have no choice but to remove you."

The creature lunges forward shakily.

The Enemies

IMG_2172_zpsfdb7fa0a.jpg

The Old

Level 120 Ancient *Immune to Negative Effects (excluding Doomed) and Instant Kill* *Doomed (3 Rounds)*

Health: 670/670

Special:
End of Days
- The Old grabs hold of the hero. The hero loses health equal to The Old's lost health divided by four.

Drops: Nothing

The Party

14260855264_c8919cec5c_o.jpg

Hybros (played by JimButcher)

53-year-old male imp Chi Monk
*Hastened*
*Immune to
Cursed
,
Asleep
,
Blinded
,
Confused
,
Fragile
,
Weakened,
Poisoned,
Bleeding
*
*Immune to all elements except wood*
*Intimidation* *Inspired* *Encouraged* (Party Leader)

Level:
31

Power Bonus:
1 (6 in front row)
*

Defense:
0

Health:
106/106
(7+30+12+3*)

Ether:
31/34
(30+3)

Gold:
1184

Equipment:
Golden Armor
(user is permanently hastened and cursed,
fire
-,
water
-,
earth
-,
wind
-,
ice
-,
lightning
-,
darkness
-,
light
-elemental, grants immunity to Sleep, Blindness, Confusion, Frailty, and Weakening; bodywear),
The Black Hat
(Suitable for anyone, grants
Intimidation
, immune to
darkness
and
cursed
, headwear),
Fighting Boots
(Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors),

Inventory:

• Sword of Ancestral Hatred (WP: 45.25 gains 1/4 WP every kill made with it; longsword), Zoot's Reaper (WP:15; scythe, suitable to Hybros), Clock Cog (WP:14, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Justice (WP:8, causes blinded-effect, dagger), Twin Kunai (WP:6, dual strike, daggers), Spinning Bolas (WP: 5, deals the Slowed effect, but the effect is removed when retrieved; retrievable), Wrench (WP:3, decreases the target’s level by 1, retrievable), Crescent Shield (SP: 5, halved damage from elemental attacks, shield)

• Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red megablocks
assin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Sterile Gloves (grants immunity to poisoned- and bleeding-effects, handwear),

• Emerald, Garnet, Amethyst, Diamond, Ruby, Sapphire, Opal

13 Potions, 12 Grand Potions, 16 Health Cores, 11 Remedies, 2 Neutralizers, 3 Elixirs, 2 Phoenix Essences, 4 Phoenix Incenses, 2 Deadly Venoms, 3 Smoke Bombs, 3 Holy Bombs, 5 Nostrums, Mead, 2 Mulled Wines, Minimizing Dust, 3 Pumpkin Bombs (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2 Gold Rings (Worth 15 gold; can be given to someone to make them enamored with the giver), Skeleton Decoy, Bone, 3 Grand Tonics, Soma

• Bedroll, Shovel, Pickaxe, 4 Mythril Shards, Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently)

ava-ellaria4.jpg

Ellaria Arbour
(Sandy)

23 years old female human Druid

Level 28
*Immune to Sealing, Poisoned and Bleeding* *Ignis Fatuus: permanently
poisoned by 15
* *Inspired*

Power:
40
(27+12)

Defense:
7
(3+4)

Health:
88/88
(9+26+7+1)

Ether:
9/40
(5+26+5+1+2)

Gold:
93

Equipment:
Ignis Fatuus (WP:12, permanently poisoned by 15,
fire
- and
lighting
-elemental staff), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear), Spider Helmet (SP:4, passes poisoned and bleeding effects to the enemy when the wearer is hit; headwear)

Inventory:

Weapons
Sylvania's Crossbow (WP:10,
wood
-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1,
fire
-,
wind
-,
water
- and
earth
-elemental staff),

Artefacts:
Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear), Black Bandana (Power +3, pirate lingo; headwear),

Spell Items:
Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song), Ruby (
Fire
)

Consumables:
3 Potions, 2 Grand Potions, 4 Health Cores, 4 Tonics, 5 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizers, Tiger Balm, 2 Phoenix Essences, 2 Meads, 2 Smelling Salts, 2 Nostrum, 2 Soma, Ambrosia, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)

Tools:
Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass

IMG_2127_zps9bce482c.jpg

Deborah, The Golden Warden

Level 25.3 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill* *Inspired*

Power Bonus: 0

Health: 82/94

SP: 20

Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack)

Inventory: Mead, Grand Potion, Soma x2, Ambrosia

IMG_2156_zpscc275904.jpg

Minoid 2.0

Level 21 Drilling Automaton

HP: 33/33

SP: 2

Equipment: Minoid Drill Arm (WP: 10), Iron Shell (SP: 2), Scanning Eye (Allows the Minoid to analyze most foes before battle. If in battle, it can spend a turn to analyze the fight)

Inventory: None

"He looks close to dead anyway, just stand back and let him wither... eheh. We will let time take it's course, and not interfere. Minoid, can you study the creature to find anything more about it? Ellaria, perhaps your healing powers will reinforce my own."

Hybros and Ellaria heal Deborah from the back row. Deborah does nothing from the back row.

Battle Order:

>Deborah (does nothing)

>Ellaria (heals Deb)

>Hybros (heals Deb if needed)

>Hybros (heals Deb if needed)

>Minoid (scans battle)

Death's Doorstep Battle Round One

>Deborah does nothing

>Ellaria heals Deborah - Failure (5)

>Hybros heals Deborah - Shield (Blessed, -1 ether)

>Hybros does nothing

>Minoid scans battle

The Old v. Deborah - [120/2]-20=40 Damage

IMG_2156_zpscc275904.jpg

"STATEMENT: Scan complete. STATEMENT: This creature is dying. STATEMENT: Cause of death unknown. STATEMENT: It appears to be rotting from the inside. CONCLUSION: This creature must be healed if it wishes to live. CONCLUSION: You may choose if this creature lives or dies."

The creature lunges forward, swiping at the smaller creature, but Deborah steps forward and the blow lands with a dull thud on her shield instead. A sharp shriek from the creature, a wounded desperate cry.

The Enemies

IMG_2172_zpsfdb7fa0a.jpg

The Old

Level 120 Ancient *Immune to Negative Effects (excluding Doomed) and Instant Kill* *Doomed (2 Rounds)*

Health: 670/670

Special:
End of Days
- The Old grabs hold of the hero. The hero loses health equal to The Old's lost health divided by four.

Drops: Nothing

The Party

14260855264_c8919cec5c_o.jpg

Hybros (played by JimButcher)

53-year-old male imp Chi Monk
*Hastened*
*Immune to
Cursed
,
Asleep
,
Blinded
,
Confused
,
Fragile
,
Weakened,
Poisoned,
Bleeding
*
*Immune to all elements except wood*
*Intimidation* *Inspired* *Encouraged* *Blessed* (Party Leader)

Level:
31

Power Bonus:
1 (6 in front row)
*

Defense:
0

Health:
106/106
(7+30+12+3*)

Ether:
31/34
(30+3)

Gold:
1184

Equipment:
Golden Armor
(user is permanently hastened and cursed,
fire
-,
water
-,
earth
-,
wind
-,
ice
-,
lightning
-,
darkness
-,
light
-elemental, grants immunity to Sleep, Blindness, Confusion, Frailty, and Weakening; bodywear),
The Black Hat
(Suitable for anyone, grants
Intimidation
, immune to
darkness
and
cursed
, headwear),
Fighting Boots
(Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors),

Inventory:

• Sword of Ancestral Hatred (WP: 45.25 gains 1/4 WP every kill made with it; longsword), Zoot's Reaper (WP:15; scythe, suitable to Hybros), Clock Cog (WP:14, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Justice (WP:8, causes blinded-effect, dagger), Twin Kunai (WP:6, dual strike, daggers), Spinning Bolas (WP: 5, deals the Slowed effect, but the effect is removed when retrieved; retrievable), Wrench (WP:3, decreases the target’s level by 1, retrievable), Crescent Shield (SP: 5, halved damage from elemental attacks, shield)

• Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red megablocks
assin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Sterile Gloves (grants immunity to poisoned- and bleeding-effects, handwear),

• Emerald, Garnet, Amethyst, Diamond, Ruby, Sapphire, Opal

13 Potions, 12 Grand Potions, 16 Health Cores, 11 Remedies, 2 Neutralizers, 3 Elixirs, 2 Phoenix Essences, 4 Phoenix Incenses, 2 Deadly Venoms, 3 Smoke Bombs, 3 Holy Bombs, 5 Nostrums, Mead, 2 Mulled Wines, Minimizing Dust, 3 Pumpkin Bombs (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2 Gold Rings (Worth 15 gold; can be given to someone to make them enamored with the giver), Skeleton Decoy, Bone, 3 Grand Tonics, Soma

• Bedroll, Shovel, Pickaxe, 4 Mythril Shards, Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently)

ava-ellaria4.jpg

Ellaria Arbour
(Sandy)

23 years old female human Druid

Level 28
*Immune to Sealing, Poisoned and Bleeding* *Ignis Fatuus: permanently
poisoned by 15
* *Inspired*

Power:
40
(27+12)

Defense:
7
(3+4)

Health:
88/88
(9+26+7+1)

Ether:
9/40
(5+26+5+1+2)

Gold:
93

Equipment:
Ignis Fatuus (WP:12, permanently poisoned by 15,
fire
- and
lighting
-elemental staff), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear), Spider Helmet (SP:4, passes poisoned and bleeding effects to the enemy when the wearer is hit; headwear)

Inventory:

Weapons
Sylvania's Crossbow (WP:10,
wood
-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1,
fire
-,
wind
-,
water
- and
earth
-elemental staff),

Artefacts:
Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear), Black Bandana (Power +3, pirate lingo; headwear),

Spell Items:
Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song), Ruby (
Fire
)

Consumables:
3 Potions, 2 Grand Potions, 4 Health Cores, 4 Tonics, 5 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizers, Tiger Balm, 2 Phoenix Essences, 2 Meads, 2 Smelling Salts, 2 Nostrum, 2 Soma, Ambrosia, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)

Tools:
Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass

IMG_2127_zps9bce482c.jpg

Deborah, The Golden Warden

Level 25.3 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill* *Inspired*

Power Bonus: 0

Health: 42/94

SP: 20

Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack)

Inventory: Mead, Grand Potion, Soma x2, Ambrosia

IMG_2156_zpscc275904.jpg

Minoid 2.0

Level 21 Drilling Automaton

HP: 33/33

SP: 2

Equipment: Minoid Drill Arm (WP: 10), Iron Shell (SP: 2), Scanning Eye (Allows the Minoid to analyze most foes before battle. If in battle, it can spend a turn to analyze the fight)

Inventory: None

"But if we heal it, will it continue to attack the creature? Hm... only time will tell, I suppose... heheheh." Finished laughing at his pun, he addresses The Old. "Here, you will be cured. Or will the child's existence continue to threaten you?"

Hybros uses a remedy on The Old from the back row. He then tries to heal Deborah, with Ellaria's help.

Battle Order:

>Deborah (does nothing)

>Hybros (uses remedy)

>Hybros (heals Deb)

>Ellaria (heals Deb)

>Minoid (scans child)

OOC: I would like to hear what The Old has to say before actually carrying out the round. :wink:

IMG_2172_zpsfdb7fa0a.jpg

"If it lives, I continue to die. We cannot both survive. This despicable creature-" it claws feebly at the child, but stays back, eyeing Deborah warily- "kills simply by living. That is the evil. It eats away at my soul."

IMG_2170_zps4fe167f4.jpg

"I don't mean to…"

IMG_2172_zpsfdb7fa0a.jpg

"It does not matter. I feel your soul gnawing now, even as we speak. It consumes me… kill… kill… come here child… I want to live… I want to kill… I want to live." It starts to whimper to itself.

OoC: No round as per your request!

"Well then there is nothing to be done... the creature is not harming you directly, I do not see why it is killing you. Perhaps you are fulfilling some kind of your own prophecy. Death is certain for most."

Hybros puts away the Remedy and tries to heal Deborah from the back row again. Ellaria does the same. The minoid continues its scan. Deborah does nothing in the back row.

Same BO.

A doubt creeps into Ellaria's mind. "Are we making a mistake here, Hybros? This child-like creature... he looks innocent, but what if that other creature is telling the truth and it is some kind of a parasite?"

Ellaria looks down at the pathetic creature. "We made the choice to protect you already, so we will carry it out. Don't make us regret it, little one. Will you? I suppose you can't say..."

Ellaria keeps on nurturing Deborah from the back row, holding her breath to see how this situation will conclude.

Ellaria looks down at the pathetic creature. "We made the choice to protect you already, so we will carry it out. Don't make us regret it, little one. Will you? I suppose you can't say..."

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"No I can't say," says the creature sadly. "I've never met anything but that creature over there. Maybe I eat at the souls of all creatures," it hangs its head, "but I hope not."

Death's Doorstep Battle Round Two

>Deborah does nothing

>Ellaria heals Deborah - Shield (All healed by 55, -1 ether)

>Hybros heals Deborah - Failure (6)

>Hybros does nothing

>Minoid does nothing

The Old v. Deborah - [120/2]-20=40 Damage

The Enemies

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The Old

Level 120 Ancient *Immune to Negative Effects (excluding Doomed) and Instant Kill* *Doomed (1 Rounds)*

Health: 670/670

Special:
End of Days
- The Old grabs hold of the hero. The hero loses health equal to The Old's lost health divided by four.

Drops: Nothing

The Party

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Hybros (played by JimButcher)

53-year-old male imp Chi Monk
*Hastened*
*Immune to
Cursed
,
Asleep
,
Blinded
,
Confused
,
Fragile
,
Weakened,
Poisoned,
Bleeding
*
*Immune to all elements except wood*
*Intimidation* *Inspired* *Encouraged* *Blessed* (Party Leader)

Level:
31

Power Bonus:
1 (6 in front row)
*

Defense:
0

Health:
106/106
(7+30+12+3*)

Ether:
31/34
(30+3)

Gold:
1184

Equipment:
Golden Armor
(user is permanently hastened and cursed,
fire
-,
water
-,
earth
-,
wind
-,
ice
-,
lightning
-,
darkness
-,
light
-elemental, grants immunity to Sleep, Blindness, Confusion, Frailty, and Weakening; bodywear),
The Black Hat
(Suitable for anyone, grants
Intimidation
, immune to
darkness
and
cursed
, headwear),
Fighting Boots
(Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors),

Inventory:

• Sword of Ancestral Hatred (WP: 45.25 gains 1/4 WP every kill made with it; longsword), Zoot's Reaper (WP:15; scythe, suitable to Hybros), Clock Cog (WP:14, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Justice (WP:8, causes blinded-effect, dagger), Twin Kunai (WP:6, dual strike, daggers), Spinning Bolas (WP: 5, deals the Slowed effect, but the effect is removed when retrieved; retrievable), Wrench (WP:3, decreases the target’s level by 1, retrievable), Crescent Shield (SP: 5, halved damage from elemental attacks, shield)

• Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red megablocks
assin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Sterile Gloves (grants immunity to poisoned- and bleeding-effects, handwear),

• Emerald, Garnet, Amethyst, Diamond, Ruby, Sapphire, Opal

13 Potions, 12 Grand Potions, 16 Health Cores, 11 Remedies, 2 Neutralizers, 3 Elixirs, 2 Phoenix Essences, 4 Phoenix Incenses, 2 Deadly Venoms, 3 Smoke Bombs, 3 Holy Bombs, 5 Nostrums, Mead, 2 Mulled Wines, Minimizing Dust, 3 Pumpkin Bombs (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2 Gold Rings (Worth 15 gold; can be given to someone to make them enamored with the giver), Skeleton Decoy, Bone, 3 Grand Tonics, Soma

• Bedroll, Shovel, Pickaxe, 4 Mythril Shards, Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently)

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Ellaria Arbour
(Sandy)

23 years old female human Druid

Level 28
*Immune to Sealing, Poisoned and Bleeding* *Ignis Fatuus: permanently
poisoned by 15
* *Inspired*

Power:
40
(27+12)

Defense:
7
(3+4)

Health:
88/88
(9+26+7+1)

Ether:
9/40
(5+26+5+1+2)

Gold:
93

Equipment:
Ignis Fatuus (WP:12, permanently poisoned by 15,
fire
- and
lighting
-elemental staff), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear), Spider Helmet (SP:4, passes poisoned and bleeding effects to the enemy when the wearer is hit; headwear)

Inventory:

Weapons
Sylvania's Crossbow (WP:10,
wood
-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1,
fire
-,
wind
-,
water
- and
earth
-elemental staff),

Artefacts:
Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear), Black Bandana (Power +3, pirate lingo; headwear),

Spell Items:
Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song), Ruby (
Fire
)

Consumables:
3 Potions, 2 Grand Potions, 4 Health Cores, 4 Tonics, 5 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizers, Tiger Balm, 2 Phoenix Essences, 2 Meads, 2 Smelling Salts, 2 Nostrum, 2 Soma, Ambrosia, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)

Tools:
Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass

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Deborah, The Golden Warden

Level 25.3 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill* *Inspired*

Power Bonus: 0

Health: 94/94

SP: 20

Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack)

Inventory: Mead, Grand Potion, Soma x2, Ambrosia

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Minoid 2.0

Level 21 Drilling Automaton

HP: 33/33

SP: 2

Equipment: Minoid Drill Arm (WP: 10), Iron Shell (SP: 2), Scanning Eye (Allows the Minoid to analyze most foes before battle. If in battle, it can spend a turn to analyze the fight)

Inventory: None

The air smells of dry dirt, of brimstone, or heavy fog. They heroes turn around and striding towards them is a skeletal figure, a cape billowing behind him. As he walks a scythe fades into existence, gripped tightly in his hand.

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"Ellaria, Hybros, Deborah, do you mind if I join you for the end of this?" he asks is a drawling serpentine voice.

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The Stranger

Level --

Health: --/--

Equipment: Scythe (WP: 0, Instant Kill, Rolls of Miss, Damage and Special Damage are considered hits)

Ellaria pats the little creature to the head. "It's all right. We will see what you are in the end." She then keeps on nurturing Deborah.

When the stranger arrives, Ellaria feels chills run down her spine. The skeletal creature felt immensely scary, yet somehow very familiar, as if she had known it her whole life. Seeing the scythe the stranger carried, a question escaped her lips. "A-are you... Death?"

Tears began rolling down her cheeks all of a sudden. "If you are, please tell me... Have you taken my daughter? Please, I need to know. Is Elpis in the Afterlife?"

Somehow Ellaria knew in her heart that this creature could answer the question that had been tormenting her for years now.

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"What is death?" asks the stranger with a faint smile. "You see only what you see. If I am death to you, than I am death, I guess." The voice continues to hiss out. "Do not fear, Ellaria. Many people assume that I am malicious, because of my work. But I do not kill. I only lead the dead." The dark empty eyes stare at her. "Many creatures of my breed - those that are somehow not mortal, not god, nothing, even- they say they will not meddle in your affairs. But they do. They do, over and over again. And I am lord of all of them. I do not make the same claim. When I meet mortals - and I do meet all mortals, and all other creatures as well - I grow to love them. They are life." The dark eyes continue their stare. "I have not yet met your daughter, Ellaria. I do not know where she is. I do not know if that gives you hope or fear, but she is not mine yet. Now, shall we attend to our business here?"

The dark eyes continue their stare. "I have not yet met your daughter, Ellaria. I do not know where she is. I do not know if that gives you hope or fear, but she is not mine yet. Now, shall we attend to our business here?"

Ellaria felt like a huge stone was lifted from her chest. For a long time she couldn't do anything but breathe deeply with her eyes closed. Then she lifted her eyes to gaze at the cloaked stranger. "You are not a stranger to me, Death. I know all too well that all life must end, or it would not be living at all. But nevertheless I am immensely relieved that my daughter has not grabbed your hand. That means I can still find her in this lifetime. Thank you."

She then turned to the menacing creature ahead of them. "I have no reason to give up now. Nothing stands in my way anymore!"

Hybros nodded to the stranger. "We have little idea of what is going on. This is not our realm." He paused. "I have slain many with my own scythe. I am not death, but perhaps there is a little bit of it in all of us."

He looked to Ellaria, closing his eyes and tipping the brim of his hat over them. He remembered her child. The creature was repulsive to the imp, but he understood and respected the druid's loss.

"Ellaria, we must continue. Perhaps you are better suited to healing than I, eheh..." Hybros sits back and watches the next round take place.

Same BO.

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"You're here for me," says the creature sadly, deflating a little. He barely bothers to attack, but still, almost mechanically, lunges at the younger creature cowering behind Deborah's shield.

Death's Doorstep Battle Round Two

>Deborah does nothing

>Ellaria heals Deborah - Failure (6)

>Hybros heals Deborah - Failure (6)

>Hybros does nothing

>Minoid does nothing

Stranger v. The Old - Miss (KO)

The Stranger strides forward confidently and rests a hand on the creature's shoulder.

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"It is time."

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"I know," wheezes the creature. "I don't want-" it continues to sag, to deflate, to grow less there somehow- "want to-" and now it is on it's knees, its feathers and flesh fanned out around it, as if the flesh were leaving the sack- "to go."

And it is gone.

The heroes feel something somewhere tugging at them... and they too start to see darkness...

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"Thank you," whispers the creature from far away...

...

and nothingness for some time...

OoC: Just have to wait for the other side-quests to catch up! Thanks for playing along!

Posted

Side Quest: The Great Paladin

Hybros and Nyx walk through the forest. Beside them are Daneeka and Deborah.

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"It is strange. I do not recall beginning to walk, and yet I am walking. I do not recall entering a forest, and yet I am in it." He looks around. "But I can see the edges of the cave. That creature, whatever she was, had great power. I wonder too if we are still in our own world. Or if we shall ever return."

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"Hopefully. I had some stuff I wanted to finish in our realm."

And then... they stumble upon a man, sword drawn.

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"The Light is good!" he cries. "I was afraid that you'd never make it. The others went on ahead. I told them reinforcements would be on their way... but they were impatient. The fools. I hope they did not perish in combat. Are you prepared, or do you need time to rest?" He looks around. "The trees are not too thick here, I think we will be safe. Regardless, stay on your guard. These demons are tricky."

Nyx manages to keep her wits about her - having been thrown through various alternate dimensions, dreamscapes, time vortices and whatnot. Being magical probably helped a bit too, along with... other things.

This is all very familiar, she thinks to herself. Daneeka's here too... and I'm getting a headache.

"Hello good sir" Nyx greets the man with the sword "do you have a name for us? And remind me, what are we preparing for, exactly?"

"Daneeka, I think we are here to learn something, or see something, and will be returned in time. Well, most of us, I'm not certain."

Hybros wonders how his mind can be in two places at once, and perhaps his body in a third. Without time to consider the phenomenon, however, he looks to both Nyx and Daneeka.

"This is quite strange... but I suppose there is only one way to find out if this will lead us anywhere. I have a feeling there are old, powerful magicks at work here. You remember the moonlight in the cavern? I wonder if the Moon Elves are responsible."

He turned to the warrior before them. "Lead on."

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"Yes. I am Reginald Rumfoord, Paladin of the Light of Ennoc." He glances around. "We are here to deal with demons. They are in the trees, in the ground. They make this forest into chaos. They are clearly servants of Azazut."

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"That is hopeful, Nyx, though I am a man of fact, and there is no indication that Eubric exists and is waiting for us. Perhaps that was all a dream. Perhaps this is our life now."

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"The rest of the regiment went ahead. They thought that the reinforcements would not be coming. But I waited." Even as he speaks, the sound of distant combat begins. The cry of men. The sounds of "other" beasts, whatever they may be. Reginald blanches. "If they are ambushed, they will not survive. In the forest, there are too many demons. This land does not want mortals upon it."

"I doubt I will henceforth have two lives, Doctor." Nyx mutters to Daneeka thoughtfully. She turns to the paladin.

"Nice to meet you Reginald, I am Nyx. May I ask why your regiment went on ahead knowing they would be outnumbered by demons? I get the whole 'paladin vs demon' thing, and I've killed a few demons in my time, maybe a god or two, my memory's hazy, but I'm not a fan of running headlong into danger. Danger seems to find me just fine as it is."

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"That is a very narrow view of things, Nyx. We do not know how many lives we will have."

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"That is just the trouble. Danger does indeed find us." He glances at the trees. "But come, let us find these demons, if you are ready." He leads the way into the forest, following the sounds of the combat. If the heroes wish to prepare for combat, now would be the time.

Hybros nodded at Nyx, glad to see he wasn't the only one experiencing two places at once.

"Demons? In the forest? Hm..." Hybros followed silently, looking troubled.

"I meant at the same time and in perpetuity, Doc." she grumbles to Daneeka as she follows Reginald.

She turns to Hybros, noting his look as much as she could under his bandages "I'm not keen on searching out demons under these circumstances either, but it seems we have no choice. I wonder if these demons will be the kind of 'demons' we're expecting, or something else entirely. Anyway, I feel about as prepared for this as I can be, and I guess you do too?"

The heroes rush forward... and stumble upon a graveyard.

Men in similar armor to Reginald are strewn everywhere. Many have vines wrapped around them, plunging through their eye sockets and down their throats. A few others have been impaled on spires of rock, reaching out of the earth. Reginald has the good sense to not drop his sword along with his jaw. While turning away, he draws a shuddering breath.

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"We are too late for them." He sighs deeply. "Come. We must find some high ground far from the trees where we can make camp for the night."

"It is not these circumstances that worry me, Nyx, but something else... Something familiar, yet elusive..." Hybros began to look even more troubled, alarmed, even, at the sight of the warrior corpses.

"Reginald, explain why you are here. Who are you fighting, and why? Where are we?"

"...oh. That doesn't sound good at all Hybros. Can we talk about this as we get moving? Reginald's idea of high ground far from the trees is sounding more and more appealing."

Nyx looks around, expecting trouble, and indicates they should really get walking.

Reginald leads the way, hacking through the forest.

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"The Paladins are devoted to the light of all mortals. There are many unexplored lands in the world. When the mortals find a new land, as we often do, we wish to claim it for our own. Then we can spread the light! But there is always darkness standing in the way of mortals. Always demons who wish to see the best in us fail."

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"This much we know is true."

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"There are even demons within us, and we must try our best to combat them. But these exterior demons... they are easier to vanquish. Sometimes." His sword connects sharply with a tree as he swings it wildly. "I wish the others hadn't run ahead! The fools. Even the knowledge they had could have been useful." He turns to the others. "This battle will not go on forever. Even now our high priests work on a way to vanquish these demons to the realm from which they came. We, all of us, carry with us a small experiment. If we know it works, the priests may be able to implement it on a wider scale."

The heroes come out of the forest, onto a small rocky ridge. Trees still surround them, but perhaps it is a safe enough place to pass the night.

"...oh. That doesn't sound good at all Hybros. Can we talk about this as we get moving? Reginald's idea of high ground far from the trees is sounding more and more appealing."

Nyx looks around, expecting trouble, and indicates they should really get walking.

"Hm... I am not sure." Hybros spoke as he walked behind the paladin. He was trying to take in the environment as he walked, but it was strange... elusive, hard to remember, as if he were in a dream. "A vision, or a dream I had... it feels like from a past life, maybe a past life of a past life... ehehm, I mean to say, in the world we existed in when we were digging, was the world that I once had a dream in. It was in a dungeon, belonging to Wren - I am sure you are familiar, eheh... a vision very similar to the world we are experiencing now."

Hybros thought for a moment, then turned to Daneeka. "When I first met you, you sent me into Guffington's dream... is it possible that the same magic or machine that you used then is at work now?"

He continued to look troubled as the paladin spoke. "I am not sure I agree... why must you force your belief on those who reside here? Have they caused you harm? Why can they not decide for themselves what is good and what is not?" The imp paused, recalling the argument that had been on his mind since delivering the AUIPIIUP. The Crimson Crown, the masked men and their fake Masked Man from the Guild of Invision, Guts, Posco, the Baron... "Who really gets to decide what is best for others?"

"A vision or dream? Hmm, I have ended up in lots of weird and wonderful places, and I suspect visions and dreams would be reasonable ways of describing some of them. And yes, chasing Wren, I remember a particularly vivid vision I had with XX..." Nyx trails off and finds the least uncomfortable looking rock on the ridge to sit on, frowning.

Daneeka and Deborah take up seats besides the others.

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"I am both a man of science, and a man of wonder. I do not know the science behind this, Hybros, so I only marvel at it. If you know where we are, if you have memory of it- all things I see before me I consider true. Reality, no, but the truth, yes. Guffington's dream was the truth to him, and the truth to you when you were there. And Nyx, this vision you had with XX, surely that too was true in some regard." He exhales, and his breathing machine rattles. "I have seen much in the world, and I believe it all. We have no idea where the truth ends because all is true. Space and time are infinite."

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"Gods almighty, I didn't know you scientists went in for all that philosophy stuff."

Reginald listens carefully to all that the heroes have to say, but he directs his response to Hybros.

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"I don't decide right from wrong. That is for the gods and the priests and the people. I live to serve."

"How do you know what is right? I believe it is deep within us. We know right from wrong. It is what makes us mortals - it is a challenge sometimes to act on it, but it is there. What is guilt otherwise? What is nobility otherwise? What is courage? What would be fear? It is all because we know, at our heart, at our center, that there is good, and there is evil. I'd give my life for what I think is right. All Paladins would. Such is our way. We live to serve. We die to serve. I am looking out for mortals. All mortals. Staving off the demons. Doing what is right."

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"Someone has to look out for us mortals, after all," Deborah agrees. "If we don't, the the Hel should?"

Hybros looks at Daneeka as he speaks. "I see... well then if this experience is perhaps the truth, then I have seen it before. I do think I know where we are..."

"Perhaps you are right paladin. And I must do what I think is right... eheh... how much farther?"

"There aren't just demons and mortals in existence, and I agree that 'truth' will always be dependent on perspective. All we can do is what we think is right at the time, if doing 'right' is what is intended, but one man's demon is another man's god." Nyx pauses, chewing on her bottom lip as she thinks

"Hybros, can you tell me more about why this seems familiar? What is this experience familiar to? Where do you think we are?"

"I have had a vision, or a dream... of this place before, Nyx. I am not sure, but... it may be the home of my people."

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"We came to find secrets. It seems we may have found one already."

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"Don't know if you look like these creatures, but I can hardly tell what you look like at all under those bandages. They are small. I've hardly gotten a good look at them, they're speedy little devils. How much farther until we're out of the forest? Another day's journey. Which reminds me, we should probably get a good night's sleep now. Matter to anyone who takes first watch?"

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"I would not mind taking it along with someone else."

Nyx sits silently, letting the potential ramifications of what Hybros was saying sink in.

"Oh..." she manages after a while, with a frown. "So I wonder again if these demons will be the type of 'demons' we're expecting. And I will say again that there aren't just mortals and demons in existence."

"Paladin Reginald, tell me more about what you're fighting and this 'experiment' you carry."

"The magic is recognizable, similar to my own. If they are... well, we will see." There is a lot of doubt and uncertainty in Hybros' voice. "I will take the first watch with Deborah. Get some rest, Nyx. And keep an eye on the paladin."

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"The experiment I carry..." he pauses. "It is a last resort. It is within me. And it will draw much energy." He stares into the forest. "As I said, the Paladins are willing to die to protect the peoples of this world."

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"Very well, Hybros."

Daneeka finds a rock to lay down on, and closes his eyes. Only seconds later, he is snoring.

The Paladin lays out a bedroll and climbs into his. He places his helmet down beside him, and his sword next to that, but leaves his armor on.

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"You must always be prepared for combat," he says. And then moments later he too is asleep.

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"Do you not trust him, Hybros?" asks Deborah. "He seems willing to stand up for his beliefs at least. That is better than a coward any day, even if he does turn out to be a foe."

"Perhaps you are right, Deborah, but no, I do not trust him. I must stand for what I believe in as well. What do you think about this? Who has the right to decide what is best for more than themselves?"

Nyx nods almost imperceptibly at Hybros.

"See, the thing is, I think we need a better definition of 'peoples', Reginald. Anyway, to sleep." She curls up on the ground, comfortable even without either of her bedrolls.

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"I don't have a good answer to that. Heweyrt does must of the thinking, I do most of the doing." She sits down and her armor clatters. "I know it's not the perfect response, but I generally just do what I feel is right. I'm not a philosopher, and I don't try to be."

The others drift off to sleep swiftly, but Hybros and Deborah stare out at the forest. Suddenly Deborah is on her feet.

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"There."

A root drives out of the forest and slams into her chest, causing her to gasp wildly. In her shock, she unleashes a crossbow bolt. More vines leap up.

Reginald, Nyx and Daneeka struggle to their feet, but they're still bleary eyed and won't be able to act for a round.

The Enemies

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Protective Root A

Level 20 Plant

Health: 140/130

SP: 20

Special:
Tough Bark
- All roots gain 20 SP next round.

Passive Special:
Nature's Blessing
- Roots are not affected by area of effect attacks until the Protective Roots are KO'd.

Drops: Bright Polish

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Protective Root B

Level 20 Plant

Health: 140/130

SP: 20

Special:
Tough Bark
- All roots gain 20 SP next round.

Passive Special:
Nature's Blessing
- Roots are not affected by area of effect attacks until the Protective Roots are KO'd.

Drops: Nothing

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Agressive Root A

Level 45 Plant

Health: 110/110

Special:
Piercing Wood
- The Aggressive Root stabs through the hero, dealing 40 damage ignoring SP. It drags the hero into the front row until defeated.

Passive Special:
Nature's Fury -
All Agressive Roots boost the other Aggressive Root's level by 10
.

Drops: Grating Stone

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Agressive Root B

Level 45 Plant

Health: 110/110

Special:
Piercing Wood
- The Aggressive Root stabs through the hero, dealing 40 damage ignoring SP. It drags the hero into the front row until defeated.

Passive Special:
Nature's Fury -
All Agressive Roots boost the other Aggressive Root's level by 10
.

Drops: Nothing

13093686355_101f3d9c95_t.jpg

Agressive Root C

Level 45 Plant

Health: 110/110

Special:
Piercing Wood
- The Aggressive Root stabs through the hero, dealing 40 damage ignoring SP. It drags the hero into the front row until defeated.

Passive Special:
Nature's Fury -
All Agressive Roots boost the other Aggressive Root's level by 10
.

Drops: Nothing

The Party

14260855264_c8919cec5c_o.jpg

Hybros (played by JimButcher)

53-year-old male imp Chi Monk
*Hastened*
*Immune to
Cursed
,
Asleep
,
Blinded
,
Confused
,
Fragile
,
Weakened,
Poisoned,
Bleeding
*
*Immune to all elements except wood*
*Intimidation* *Inspired* *Encouraged* (Party Leader)

Level:
31

Power Bonus:
1 (6 in front row)
*

Defense:
0

Health:
106/106
(7+30+12+3*)

Ether:
31/34
(30+3)

Gold:
1184

Equipment:
Golden Armor
(user is permanently hastened and cursed,
fire
-,
water
-,
earth
-,
wind
-,
ice
-,
lightning
-,
darkness
-,
light
-elemental, grants immunity to Sleep, Blindness, Confusion, Frailty, and Weakening; bodywear),
The Black Hat
(Suitable for anyone, grants
Intimidation
, immune to
darkness
and
cursed
, headwear),
Fighting Boots
(Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors),

Inventory:

• Sword of Ancestral Hatred (WP: 45.25 gains 1/4 WP every kill made with it; longsword), Zoot's Reaper (WP:15; scythe, suitable to Hybros), Clock Cog (WP:14, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Justice (WP:8, causes blinded-effect, dagger), Twin Kunai (WP:6, dual strike, daggers), Spinning Bolas (WP: 5, deals the Slowed effect, but the effect is removed when retrieved; retrievable), Wrench (WP:3, decreases the target’s level by 1, retrievable), Crescent Shield (SP: 5, halved damage from elemental attacks, shield)

• Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red megablocks
assin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Sterile Gloves (grants immunity to poisoned- and bleeding-effects, handwear),

• Emerald, Garnet, Amethyst, Diamond, Ruby, Sapphire, Opal

13 Potions, 12 Grand Potions, 16 Health Cores, 11 Remedies, 2 Neutralizers, 3 Elixirs, 2 Phoenix Essences, 4 Phoenix Incenses, 2 Deadly Venoms, 3 Smoke Bombs, 3 Holy Bombs, 5 Nostrums, Mead, 2 Mulled Wines, Minimizing Dust, 3 Pumpkin Bombs (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2 Gold Rings (Worth 15 gold; can be given to someone to make them enamored with the giver), Skeleton Decoy, Bone, 3 Grand Tonics, Soma

• Bedroll, Shovel, Pickaxe, 4 Mythril Shards, Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently)

IMG_2127_zps9bce482c.jpg

Deborah, The Golden Warden

Level 25.3 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill* *Inspired*

Power Bonus: 0

Health: 82/94

SP: 20

Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack)

Inventory: Mead, Grand Potion, Soma x2, Ambrosia

"Hm. Just as I feared..." Hybros prepares himself, noticing the similarities between the roots and his own proficiency with wood magic. "Deborah, let us take the more aggressive roots so that only the weaker variety in back are left to attack us."

Hybros steps back from the roots and encases himself in an ice cocoon, so that the roots attacking him would freeze (Aggressive Roots A and B).

Battle Order:

Deborah

Hybros

Hybros

OoC: Last update for a few days. The health of the protective roots is odd - 140/130.

Nyx watches with horror through sleepy eyes, and prepares herself to send a Fireball through her Ruby and Zee Standard at Protective Root A from the back row as soon as she is able to.

The Great Forest Battle Round One

>Deborah v. Agressive Root C - Aim (10 Damage)

>Hybros v. Agressive Root A - Hit (31*2*2/2=62 Damage, -1 ether)

>Hybros v. Agressive Root B - Shield (Hybros Blessed, -1 ether)

Protective Root A v. Deborah - No Effect

Protective Root B v. Hybros - 10 Damage

Hybros recovers 3 health

The Enemies

13093686355_101f3d9c95_t.jpg

Protective Root A

Level 20 Plant

Health: 140/140

SP: 20

Special:
Tough Bark
- All roots gain 20 SP next round.

Passive Special:
Nature's Blessing
- Roots are not affected by area of effect attacks until the Protective Roots are KO'd.

Drops: Bright Polish

13093686355_101f3d9c95_t.jpg

Protective Root B

Level 20 Plant

Health: 140/140

SP: 20

Special:
Tough Bark
- All roots gain 20 SP next round.

Passive Special:
Nature's Blessing
- Roots are not affected by area of effect attacks until the Protective Roots are KO'd.

Drops: Nothing

13093686355_101f3d9c95_t.jpg

Agressive Root A

Level 45 Plant

Health: 64/110

Special:
Piercing Wood
- The Aggressive Root stabs through the hero, dealing 40 damage ignoring SP. It drags the hero into the front row until defeated.

Passive Special:
Nature's Fury -
All Agressive Roots boost the other Aggressive Root's level by 10
.

Drops: Nothing

13093686355_101f3d9c95_t.jpg

Agressive Root B

Level 45 Plant

Health: 110/110

Special: Piercing Wood - The Aggressive Root stabs through the hero, dealing 40 damage ignoring SP. It drags the hero into the front row until defeated.

Passive Special: Nature's Fury - All Agressive Roots boost the other Aggressive Root's level by 10.

Drops: Nothing

13093686355_101f3d9c95_t.jpg

Agressive Root C

Level 45 Plant

Health: 100/110

Special:
Piercing Wood
- The Aggressive Root stabs through the hero, dealing 40 damage ignoring SP. It drags the hero into the front row until defeated.

Passive Special:
Nature's Fury -
All Agressive Roots boost the other Aggressive Root's level by 10
.

Drops: Nothing

The Party

14260855264_c8919cec5c_o.jpg

Hybros (played by JimButcher)

53-year-old male imp Chi Monk
*Hastened*
*Immune to
Cursed
,
Asleep
,
Blinded
,
Confused
,
Fragile
,
Weakened,
Poisoned,
Bleeding
*
*Immune to all elements except wood*
*Intimidation* *Inspired* *Encouraged* *Blessed* (Party Leader)

Level:
31

Power Bonus:
1 (6 in front row)
*

Defense:
0

Health:
99/106
(7+30+12+3*)

Ether:
29/34
(30+3)

Gold:
1184

Equipment:
Golden Armor
(user is permanently hastened and cursed,
fire
-,
water
-,
earth
-,
wind
-,
ice
-,
lightning
-,
darkness
-,
light
-elemental, grants immunity to Sleep, Blindness, Confusion, Frailty, and Weakening; bodywear),
The Black Hat
(Suitable for anyone, grants
Intimidation
, immune to
darkness
and
cursed
, headwear),
Fighting Boots
(Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors),

Inventory:

• Sword of Ancestral Hatred (WP: 45.25 gains 1/4 WP every kill made with it; longsword), Zoot's Reaper (WP:15; scythe, suitable to Hybros), Clock Cog (WP:14, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Justice (WP:8, causes blinded-effect, dagger), Twin Kunai (WP:6, dual strike, daggers), Spinning Bolas (WP: 5, deals the Slowed effect, but the effect is removed when retrieved; retrievable), Wrench (WP:3, decreases the target’s level by 1, retrievable), Crescent Shield (SP: 5, halved damage from elemental attacks, shield)

• Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red megablocks
assin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Sterile Gloves (grants immunity to poisoned- and bleeding-effects, handwear),

• Emerald, Garnet, Amethyst, Diamond, Ruby, Sapphire, Opal

13 Potions, 12 Grand Potions, 16 Health Cores, 11 Remedies, 2 Neutralizers, 3 Elixirs, 2 Phoenix Essences, 4 Phoenix Incenses, 2 Deadly Venoms, 3 Smoke Bombs, 3 Holy Bombs, 5 Nostrums, Mead, 2 Mulled Wines, Minimizing Dust, 3 Pumpkin Bombs (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2 Gold Rings (Worth 15 gold; can be given to someone to make them enamored with the giver), Skeleton Decoy, Bone, 3 Grand Tonics, Soma

• Bedroll, Shovel, Pickaxe, 4 Mythril Shards, Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently)

IMG_2127_zps9bce482c.jpg

Deborah, The Golden Warden

Level 25.3 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill* *Inspired*

Power Bonus: 0

Health: 82/94

SP: 20

Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack)

Inventory: Mead, Grand Potion, Soma x2, Ambrosia

5909627714_af21b5c29f_t.jpg

Nyx
(played by Pandora)

19 years old Female Human Battle Mage
*Natural Respite*
*Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* *Inspired*

Level:
31.25

Power:
47

Defense:
8

Health:
42/42

Ether:
38/43

Gold:
282

Equipment:
Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).

Inventory:
Book of a Thousand Creatures (WP:15, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Healing Staff (WP: 5), Darksteel Dagger WP: 13, blinded effect) Bone Scepter (WP: 10, On Hit, gives enemies the Undead type if they do not have a second type, Wand.)

* Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song), Scarlet Fascinator (Max. Ether +1, suitable to females only; headwear)

*Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Ambrosia, Smelling Salts, 5 Deadly Venoms, Paralyzing Venom, Venom x6, 3 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 2 Potions, Remedy, 4 Tonics, 2 Grand Tonics, Ether Core.
Fire Bomb, Smoke Bomb, Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). 2 Bedrolls, 5 Bones, Feather of Lithe

IMG_2154_zps05897b55.jpg

Reginald

Level 20 Paladin

Health: 40/40

Defense: 4

Ether: 20/20

Equipment: Paladin's Sword (WP: 6 Fire Ice Elemental), Paladin's Helm (SP: 1) Paladin's Armor (SP: 3)

Inventory: None

OOC: I was in the back row and should have done half damage, and should have lost two ether. Also AR C should be at 100 health. Will Reginald and Daneeka be joining the battle or not?

"We could use some help, Paladin. Deborah, take Aggressive Root A for me." Hybros shattered his ice cocoon and picked up two shards to act like daggers, stepping forward to take Aggressive Roots B and C head on.

Battle Order:

Deborah

Hybros

Hybros

Nyx

OoC: Yes, apologies, I am busy at the moment but the information is wrong (Paladin should be in the fight, you should have done less damage). I will fix that when I get the chance!

Should be fixed. I keep forgetting that your elemental attacks aren't ranged - I think it's the only class like that, it's difficult to remember. :blush: Daneeka is not a fighter.

OOC: No worries, this is why we check each other! :classic: Chi Monk is a bit weird in that sense, but it trades advantages like full power in the back row and WP for flexibility (e.g. ability to heal, attack, and restore health and give positive effects).

...although AR C should be 10 health less, again.

"Paladin, the last root is all yours."

Battle Order:

>Deborah (AR A)

Hybros (AR B)

Hybros (AR C)

>Nyx (PR A)

Reginald (PR B)

The Great Forest Battle Round Two

>Deborah v. Agressive Root A - Aim (10 Damage)

Hybros v. Agressive Root B - Critical Hit ([31*3]*2=KO, -1 ether)

Hybros v. Agressive Root C - Martial Counter (45 Damage Hybros, [31*2]*2=KO, -1 ether)

>Nyx v. Protective Root A - Counter (20/2-8=2 Damage Nyx, [[15+31]*2]-20=72, -1 ether)

Reginald v. Protective Root B - Shield (Guardian...?)

Hybros recovers 3 health

Deborah, Hybros and Nyx drive back the plants with a great show of force, showering them in ice and fire. The roots make a valiant counter attack, stabbing at the heroes, trying to twist under their armor. Out of the corner of his eye, Hybros sees Reginald step up. He shouts something - he will protect the heroes. Hybros and Nyx look towards the sky, waiting to see what angel Reginald has in store, each thinking fondly of their old pals Boomers and Barty ( :wub::look: ) but no angel comes. The heroes return their gaze to Reginald. His eyes glow white, and he opens his mouth - light shines out, a beacon! The roots writher backwards.

IMG_2154_zps05897b55.jpg

"They will not harm you now."

The Enemies

13093686355_101f3d9c95_t.jpg

Protective Root A

Level 20 Plant

Health: 68/140

SP: 20

Special:
Tough Bark
- All roots gain 20 SP next round.

Passive Special:
Nature's Blessing
- Roots are not affected by area of effect attacks until the Protective Roots are KO'd.

Drops: Bright Polish

13093686355_101f3d9c95_t.jpg

Protective Root B

Level 20 Plant

Health: 140/140

SP: 20

Special:
Tough Bark
- All roots gain 20 SP next round.

Passive Special:
Nature's Blessing
- Roots are not affected by area of effect attacks until the Protective Roots are KO'd.

Drops: Nothing

13093686355_101f3d9c95_t.jpg

Agressive Root A

Level 45 Plant

Health: 54/110

Special:
Piercing Wood
- The Aggressive Root stabs through the hero, dealing 40 damage ignoring SP. It drags the hero into the front row until defeated.

Passive Special:
Nature's Fury -
All Agressive Roots boost the other Aggressive Root's level by 10
.

Drops: Nothing

The Party

14260855264_c8919cec5c_o.jpg

Hybros (played by JimButcher)

53-year-old male imp Chi Monk
*Hastened*
*Immune to
Cursed
,
Asleep
,
Blinded
,
Confused
,
Fragile
,
Weakened,
Poisoned,
Bleeding
*
*Immune to all elements except wood*
*Intimidation* *Inspired* *Encouraged* *Blessed* (Party Leader)

Level:
31

Power Bonus:
1 (6 in front row)
*

Defense:
0

Health:
57/106
(7+30+12+3*)

Ether:
27/34
(30+3)

Gold:
1184

Equipment:
Golden Armor
(user is permanently hastened and cursed,
fire
-,
water
-,
earth
-,
wind
-,
ice
-,
lightning
-,
darkness
-,
light
-elemental, grants immunity to Sleep, Blindness, Confusion, Frailty, and Weakening; bodywear),
The Black Hat
(Suitable for anyone, grants
Intimidation
, immune to
darkness
and
cursed
, headwear),
Fighting Boots
(Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors),

Inventory:

• Sword of Ancestral Hatred (WP: 45.25 gains 1/4 WP every kill made with it; longsword), Zoot's Reaper (WP:15; scythe, suitable to Hybros), Clock Cog (WP:14, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Justice (WP:8, causes blinded-effect, dagger), Twin Kunai (WP:6, dual strike, daggers), Spinning Bolas (WP: 5, deals the Slowed effect, but the effect is removed when retrieved; retrievable), Wrench (WP:3, decreases the target’s level by 1, retrievable), Crescent Shield (SP: 5, halved damage from elemental attacks, shield)

• Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red megablocks
assin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Sterile Gloves (grants immunity to poisoned- and bleeding-effects, handwear),

• Emerald, Garnet, Amethyst, Diamond, Ruby, Sapphire, Opal

13 Potions, 12 Grand Potions, 16 Health Cores, 11 Remedies, 2 Neutralizers, 3 Elixirs, 2 Phoenix Essences, 4 Phoenix Incenses, 2 Deadly Venoms, 3 Smoke Bombs, 3 Holy Bombs, 5 Nostrums, Mead, 2 Mulled Wines, Minimizing Dust, 3 Pumpkin Bombs (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2 Gold Rings (Worth 15 gold; can be given to someone to make them enamored with the giver), Skeleton Decoy, Bone, 3 Grand Tonics, Soma

• Bedroll, Shovel, Pickaxe, 4 Mythril Shards, Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently)

IMG_2127_zps9bce482c.jpg

Deborah, The Golden Warden

Level 25.3 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill* *Inspired*

Power Bonus: 0

Health: 82/94

SP: 20

Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack)

Inventory: Mead, Grand Potion, Soma x2, Ambrosia

5909627714_af21b5c29f_t.jpg

Nyx
(played by Pandora)

19 years old Female Human Battle Mage
*Natural Respite*
*Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* *Inspired*

Level:
31.25

Power:
47

Defense:
8

Health:
42/42

Ether:
37/43

Gold:
282

Equipment:
Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).

Inventory:
Book of a Thousand Creatures (WP:15, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Healing Staff (WP: 5), Darksteel Dagger WP: 13, blinded effect) Bone Scepter (WP: 10, On Hit, gives enemies the Undead type if they do not have a second type, Wand.)

* Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song), Scarlet Fascinator (Max. Ether +1, suitable to females only; headwear)

*Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Ambrosia, Smelling Salts, 5 Deadly Venoms, Paralyzing Venom, Venom x6, 3 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 2 Potions, Remedy, 4 Tonics, 2 Grand Tonics, Ether Core.
Fire Bomb, Smoke Bomb, Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). 2 Bedrolls, 5 Bones, Feather of Lithe

IMG_2154_zps05897b55.jpg

Reginald

Level 20 Paladin

Health: 40/40

Defense: 4

Ether: 20/20

Equipment: Paladin's Sword (WP: 6 Fire Ice Elemental), Paladin's Helm (SP: 1) Paladin's Armor (SP: 3)

Inventory: None

"Well there is more to you than what once seemed, Paladin..."

Hybros attacks Protective Roots A and B from the front row with ice. Nyx, Reginald, and Deborah repeat their attacks.

Same Battle Order.

The Great Forest Battle Round Three

>Deborah v. Agressive Root A - Hit (35 Damage)

Hybros v. Protective Root B - Damage (No Effect)

Hybros v. Protective Root A - Damage (No Effect)

>Nyx v. Protective Root A - Special Damage (+20 SP all Roots)

Reginald v. Protective Root B - Hit ([26*2*2]-20=84)

Hybros recovers 3 health

The plants attempt to approach the heroes, but the light emanating from Reginald keeps them at bay. Just as the light flickers out Reginald leaps forward and hacks off an enormous portion of one of the roots.

The Enemies

13093686355_101f3d9c95_t.jpg

Protective Root A

Level 20 Plant

Health: 68/140

SP: 40

Special:
Tough Bark
- All roots gain 20 SP next round.

Passive Special:
Nature's Blessing
- Roots are not affected by area of effect attacks until the Protective Roots are KO'd.

Drops: Bright Polish

13093686355_101f3d9c95_t.jpg

Protective Root B

Level 20 Plant

Health: 56/140

SP: 40

Special:
Tough Bark
- All roots gain 20 SP next round.

Passive Special:
Nature's Blessing
- Roots are not affected by area of effect attacks until the Protective Roots are KO'd.

Drops: Nothing

13093686355_101f3d9c95_t.jpg

Agressive Root A

Level 45 Plant

Health: 19/110

SP: 20

Special:
Piercing Wood
- The Aggressive Root stabs through the hero, dealing 40 damage ignoring SP. It drags the hero into the front row until defeated.

Passive Special:
Nature's Fury -
All Agressive Roots boost the other Aggressive Root's level by 10
.

Drops: Nothing

The Party

14260855264_c8919cec5c_o.jpg

Hybros (played by JimButcher)

53-year-old male imp Chi Monk
*Hastened*
*Immune to
Cursed
,
Asleep
,
Blinded
,
Confused
,
Fragile
,
Weakened,
Poisoned,
Bleeding
*
*Immune to all elements except wood*
*Intimidation* *Inspired* *Encouraged* *Blessed* (Party Leader)

Level:
31

Power Bonus:
1 (6 in front row)
*

Defense:
0

Health:
60/106
(7+30+12+3*)

Ether:
27/34
(30+3)

Gold:
1184

Equipment:
Golden Armor
(user is permanently hastened and cursed,
fire
-,
water
-,
earth
-,
wind
-,
ice
-,
lightning
-,
darkness
-,
light
-elemental, grants immunity to Sleep, Blindness, Confusion, Frailty, and Weakening; bodywear),
The Black Hat
(Suitable for anyone, grants
Intimidation
, immune to
darkness
and
cursed
, headwear),
Fighting Boots
(Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors),

Inventory:

• Sword of Ancestral Hatred (WP: 45.25 gains 1/4 WP every kill made with it; longsword), Zoot's Reaper (WP:15; scythe, suitable to Hybros), Clock Cog (WP:14, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Justice (WP:8, causes blinded-effect, dagger), Twin Kunai (WP:6, dual strike, daggers), Spinning Bolas (WP: 5, deals the Slowed effect, but the effect is removed when retrieved; retrievable), Wrench (WP:3, decreases the target’s level by 1, retrievable), Crescent Shield (SP: 5, halved damage from elemental attacks, shield)

• Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red megablocks
assin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Sterile Gloves (grants immunity to poisoned- and bleeding-effects, handwear),

• Emerald, Garnet, Amethyst, Diamond, Ruby, Sapphire, Opal

13 Potions, 12 Grand Potions, 16 Health Cores, 11 Remedies, 2 Neutralizers, 3 Elixirs, 2 Phoenix Essences, 4 Phoenix Incenses, 2 Deadly Venoms, 3 Smoke Bombs, 3 Holy Bombs, 5 Nostrums, Mead, 2 Mulled Wines, Minimizing Dust, 3 Pumpkin Bombs (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2 Gold Rings (Worth 15 gold; can be given to someone to make them enamored with the giver), Skeleton Decoy, Bone, 3 Grand Tonics, Soma

• Bedroll, Shovel, Pickaxe, 4 Mythril Shards, Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently)

IMG_2127_zps9bce482c.jpg

Deborah, The Golden Warden

Level 25.3 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill* *Inspired*

Power Bonus: 0

Health: 82/94

SP: 20

Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack)

Inventory: Mead, Grand Potion, Soma x2, Ambrosia

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Nyx
(played by Pandora)

19 years old Female Human Battle Mage
*Natural Respite*
*Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* *Inspired*

Level:
31.25

Power:
47

Defense:
8

Health:
42/42

Ether:
37/43

Gold:
282

Equipment:
Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).

Inventory:
Book of a Thousand Creatures (WP:15, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Healing Staff (WP: 5), Darksteel Dagger WP: 13, blinded effect) Bone Scepter (WP: 10, On Hit, gives enemies the Undead type if they do not have a second type, Wand.)

* Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song), Scarlet Fascinator (Max. Ether +1, suitable to females only; headwear)

*Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Ambrosia, Smelling Salts, 5 Deadly Venoms, Paralyzing Venom, Venom x6, 3 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 2 Potions, Remedy, 4 Tonics, 2 Grand Tonics, Ether Core.
Fire Bomb, Smoke Bomb, Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). 2 Bedrolls, 5 Bones, Feather of Lithe

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Reginald

Level 20 Paladin

Health: 40/40

Defense: 4

Ether: 20/20

Equipment: Paladin's Sword (WP: 6 Fire Ice Elemental), Paladin's Helm (SP: 1) Paladin's Armor (SP: 3)

Inventory: None

"Continue your attacks, we are almost finished here." Everyone repeats.

Same BO.

The Great Forest Battle Round Four

>Deborah v. Agressive Root A - Special Damage (40/2=20 Damage)

Hybros v. Protective Root B - Special Damage (All plants +20 SP next round)

Hybros v. Protective Root A - Hit ([31*2*2]-40=84, KO, -1 ether)

>Nyx v. Protective Root A B - Hit ([15+31*2]-40=52, -1 ether)

Reginald v. Protective Root B - Critical Hit (

Hybros recovers 3 health

The heroes hack through the roots.

The Enemies

13093686355_101f3d9c95_t.jpg

Agressive Root A

Level 45 Plant

Health: 19/110

SP: 20

Special:
Piercing Wood
- The Aggressive Root stabs through the hero, dealing 40 damage ignoring SP. It drags the hero into the front row until defeated.

Passive Special:
Nature's Fury -
All Agressive Roots boost the other Aggressive Root's level by 10
.

Drops: Nothing

The Party

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Hybros (played by JimButcher)

53-year-old male imp Chi Monk
*Hastened*
*Immune to
Cursed
,
Asleep
,
Blinded
,
Confused
,
Fragile
,
Weakened,
Poisoned,
Bleeding
*
*Immune to all elements except wood*
*Intimidation* *Inspired* *Encouraged* *Blessed* (Party Leader)

Level:
31

Power Bonus:
1 (6 in front row)
*

Defense:
0

Health:
63/106
(7+30+12+3*)

Ether:
27/34
(30+3)

Gold:
1184

Equipment:
Golden Armor
(user is permanently hastened and cursed,
fire
-,
water
-,
earth
-,
wind
-,
ice
-,
lightning
-,
darkness
-,
light
-elemental, grants immunity to Sleep, Blindness, Confusion, Frailty, and Weakening; bodywear),
The Black Hat
(Suitable for anyone, grants
Intimidation
, immune to
darkness
and
cursed
, headwear),
Fighting Boots
(Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors),

Inventory:

• Sword of Ancestral Hatred (WP: 45.25 gains 1/4 WP every kill made with it; longsword), Zoot's Reaper (WP:15; scythe, suitable to Hybros), Clock Cog (WP:14, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Justice (WP:8, causes blinded-effect, dagger), Twin Kunai (WP:6, dual strike, daggers), Spinning Bolas (WP: 5, deals the Slowed effect, but the effect is removed when retrieved; retrievable), Wrench (WP:3, decreases the target’s level by 1, retrievable), Crescent Shield (SP: 5, halved damage from elemental attacks, shield)

• Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red megablocks
assin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Sterile Gloves (grants immunity to poisoned- and bleeding-effects, handwear),

• Emerald, Garnet, Amethyst, Diamond, Ruby, Sapphire, Opal

13 Potions, 12 Grand Potions, 16 Health Cores, 11 Remedies, 2 Neutralizers, 3 Elixirs, 2 Phoenix Essences, 4 Phoenix Incenses, 2 Deadly Venoms, 3 Smoke Bombs, 3 Holy Bombs, 5 Nostrums, Mead, 2 Mulled Wines, Minimizing Dust, 3 Pumpkin Bombs (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2 Gold Rings (Worth 15 gold; can be given to someone to make them enamored with the giver), Skeleton Decoy, Bone, 3 Grand Tonics, Soma

• Bedroll, Shovel, Pickaxe, 4 Mythril Shards, Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently)

IMG_2127_zps9bce482c.jpg

Deborah, The Golden Warden

Level 25.3 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill* *Inspired*

Power Bonus: 0

Health: 62/94

SP: 20

Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack)

Inventory: Mead, Grand Potion, Soma x2, Ambrosia

5909627714_af21b5c29f_t.jpg

Nyx
(played by Pandora)

19 years old Female Human Battle Mage
*Natural Respite*
*Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* *Inspired*

Level:
31.25

Power:
47

Defense:
8

Health:
42/42

Ether:
36/43

Gold:
282

Equipment:
Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).

Inventory:
Book of a Thousand Creatures (WP:15, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Healing Staff (WP: 5), Darksteel Dagger WP: 13, blinded effect) Bone Scepter (WP: 10, On Hit, gives enemies the Undead type if they do not have a second type, Wand.)

* Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song), Scarlet Fascinator (Max. Ether +1, suitable to females only; headwear)

*Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Ambrosia, Smelling Salts, 5 Deadly Venoms, Paralyzing Venom, Venom x6, 3 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 2 Potions, Remedy, 4 Tonics, 2 Grand Tonics, Ether Core.
Fire Bomb, Smoke Bomb, Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). 2 Bedrolls, 5 Bones, Feather of Lithe

IMG_2154_zps05897b55.jpg

Reginald

Level 20 Paladin

Health: 40/40

Defense: 4

Ether: 20/20

Equipment: Paladin's Sword (WP: 6 Fire Ice Elemental), Paladin's Helm (SP: 1) Paladin's Armor (SP: 3)

Inventory: None

Everyone repeats from the back row.

Same BO.

The Great Forest Battle Round Five

>Deborah v. Agressive Root A - Hit (KO)

Deborah sinks an arrow into the last root, and it withers away.

The heroes have little time to celebrate, however. Out of the forest launches a dark shape. Deborah stands in it's way, shield raised, but it whips it's tail around and slams her aside. It cries wildly, baring sharp teeth. It's eyes are dark and wild, and it darts around, impossible to see. It is behind Nyx now - and it bites her in the back. She feels her skin split. And now besides Hybros, staring into his soul, but before Hybros can even register it, it's gone again. Daneeka offers it his hand, starts to say something, but it lashes out and it's hand is inside Daneeka's belly, blood leaking through the Doctor's normally pristine suit. Daneeka mumbles something dreamily before hunching forward and clattering to the ground.

IMG_2154_zps05897b55.jpg

"At me, foul beast!" declares Reginald, his sword raised in the air. The thing nods knowingly - this is its true foe, surely - and springs on Reginald. He has only a moment to turn to Nyx and Hybros: "Tell the others what I've done."

And then he opens his mouth, and the light erupts out again, engulfing the beast in mid-air, engulfing the Paladin, his sword raised, throwing back the heroes as their world turns white...

OoC: Thanks for playing along. The other side-quests should conclude shortly!

Posted

Side Quest: End of Times with Bonesy Jones

"Hey, where did you come from?" asks the voice. "Did you make it out of the forest? That's incredible!!" Ellaria and Skrall's eyes open. It is dark. They glance around. Heweyrt is brushing dirt off of himself as he stands up. Minoid buzzes as it tries to get to its feet. The other heroes, Deborah, Daneeka... all missing.

But before them is the strangest sight.

OoC: These always look a bit brighter on my camera, sorry.

IMG_2146_zps99eb8f51.jpg

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"Hi there! My name is Bonesy Jones. Who are you? Where do you hail from? I didn't think anyone was still alive in the forest, that anyone could get to us. Thank the gods!"

Skrall dusted himself off, what was with heroes always blacking out? "Skrall, this is Ellaria and the gentleman over there Heweyrt. We're from Eubric, where exactly is here if ya don't mind me askin'? And what do ya mean 'still alive'?"

IMG_2157_zps83c4d847.jpg

"Hello Skrall, Ellaria, and Heweyrt. Eubric? I've never heard of it."

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

"Can't say I'm shocked, if you're afraid to step outside into the forest. What's out there, anyway?"

IMG_2157_zps83c4d847.jpg

"Bad things. Terrible things. The darkness." He glances around. "We are not even safe here. Everyday the darkness expands. It has swallowed many lands." He hangs his head. "Perhaps even your Eubric. Many people have lost their homes, their families, their loved ones."

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

"Well why don't you light some torches, why don't you do something?"

IMG_2157_zps83c4d847.jpg

"There is no way to fight the darkness. Do you not know? The darkness is expanding always. It is coming for all of us. There is nothing to do but to wait, and to hope. We are the last generation. The age of the mortals has come to an end."

Heweyrt exhales sharply.

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

"Oh dear."

"Well I ain't much one for waiting around. How do you know the darkness is destroying anything?"

OoC: Having issues with photobucket, will edit in pictures when I get the chance!

IMG_2157_zps83c4d847.jpg

"Where are you from, partner? I thought the darkness was everywhere!" He glances around. "As far as I know, we're the last mortals alive. But perhaps there are more!"

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

"What happened to create the darkness?"

IMG_2157_zps83c4d847.jpg

"Nothing happened. It just grew. It was there when I was born, and it will be there after me." Bonesy Jones shivers. "I knew a wise woman, when I was young. She told me that all things must come to an end, so must mortals. Out of the light, darkness, and out of the darkness, light." He attempts to smile reassuringly. "Helps me sleep at night, at least."

There is a clattering of feet on the stairs. The heroes turn to see another skeleton holding a spyglass.

IMG_2148_zpsed6905af.jpg

IMG_2153_zpse06f1823.jpg

"The darkness is advancing," says the other skeleton. "We must prepare to push it back."

IMG_2157_zps83c4d847.jpg

"All mortals must die," says Jones to the heroes. "But hopefully not today. Help me barricade the gate."

"With what? And if ya don't mind me askin', ya don't look quite alive at all?"

Ellaria felt disoriented.

"Sorry, something's off..." she muttered to the three men before her.

IMG_2157_zps83c4d847.jpg

"Don't quite look alive?" Jones looks up at the massive ogre. "Look, fellow, mortals have been falling back for some time now, so there's been a lot of species mashing up and meeting up who have never seen each other before. As there becomes less and less space, we've all got to share a little more. I've never seen anything like you before, but that doesn't mean you're not alive."

IMG_2153_zpse06f1823.jpg

"You're going to want to use those," says the other skeleton, indicating some boxes previously hidden in shadow. "And welcome to The Last Settlement, as we like to call ourselves. Bit of defeatist, I know, but you gotta have a sense of humor. The name is Simon Skellie, by the way. Don't know where you came from, but if Bonesy trusts you, that's good enough for me."

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

"Minoid, get to work stacking those boxes, and see if you can't figure out how to light me a torch."

IMG_2156_zpscc275904.jpg

"STATEMENT: I accept this task."

Heweyrt wanders to the gate and looks out at the forest. The moon shines down, but his eyes dart around.

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

"Heroes, come look at this."

Ellaria and Skrall come to stand next to him, and they see darkness spilling forth, slowly, like molasses, through the trees, eating up light.

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

"Maybe we should start stacking boxes."

Skrall grunted and began stacking boxes. "So either of you two have any idea when this whole darkness thing started?"

IMG_2157_zps83c4d847.jpg

"Like I said, by the time I was born, darkness had already encompassed at least half the globe."

IMG_2153_zpse06f1823.jpg

"Where are you from that you don't know this?"

IMG_2157_zps83c4d847.jpg

"Be kind, Simon. They have come from the forest. You know that the darkness can drive even the strongest souls mad before it eats them up. Memory lose is not unusual." Bonesy smiles kindly at the heroes. "Thank you for helping out."

IMG_2153_zpse06f1823.jpg

"Hey, they're saving their skins too!" says Simon, but this time a little more affectionately.

IMG_2157_zps83c4d847.jpg

"Not everyone is brave enough to save themselves."

IMG_2153_zpse06f1823.jpg

"I know it." And then silence as he works.

IMG_2157_zps83c4d847.jpg

"He lost his family to the darkness. He doesn't talk about it much." Jones sighs. "I am sorry too if you've lost anyone. The end of days, am I right?" He shrugs, but his smile has fallen. "I hear some people thought we could beat the darkness if we fought it hard enough long enough, long before I was born. Apparently they were the first to go."

Skrall paused for a moment. "Wait end of days? What were these people called? They wouldn't have been known as Heroica, would they have?"

IMG_2153_zpse06f1823.jpg

"Their names have been lost in time, but I'm sure they thought themselves heroic. Really all they did was kill themselves and give the darkness an advantage from the start."

IMG_2157_zps83c4d847.jpg

"I am still not convinced that our method of running is better."

IMG_2153_zpse06f1823.jpg

"Course it is. We're still alive. Don't be foolish."

IMG_2157_zps83c4d847.jpg

"Yes, and I suppose that's something." The heroes stand back, admiring their barricade. "It won't stop the darkness, only slow it down. But we can give it a good run for it's money if we've to a bit of time to prepare."

Heweyrt and Minoid step forward. Heweyrt holds a torch now. It strangely throws the darkness outside into further darkness, further relief.

IMG_2156_zpscc275904.jpg

"Come bz bz child chirr close, you zzz bz zz may live zz must die zz bzzz chirr may chirr remembered."

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"Ah, cut it out, Minoid. We've all got a lot to deal with right now."

IMG_2149_zpscfa3c0f1.jpg

Heweyrt steps near the barricade, and the heroes watch as the darkness creeps forward, begins to climb up the outward facing side of the crates.

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

"Hey, Bonesy, Simon, if you fellows really are the last mortals, you might want to get to safety. We can give the darkness a try, or do you think it'd be best if we all worked together to try to drive it back?"

"If we're all inevitability going out, wouldn't it make sense for all of us to try doing something about it?" Skrall decided to attempt an arrow from his bow at the darkness, perhaps the imbued diamond would have some sort of effect.

Skrall fires his weapon into the darkness, which draws back as the light imbued arrow soars through the air and lands with a thunk in a tree. The darkness tests it, prodding at it, before welling up and swallowing it, plunging the arrow and tree into darkness.

Bonesy Jones draws a sword. Simon does the same.

IMG_2157_zps83c4d847.jpg

"Let us fight!"

The darkness seems to hear, rushing towards the heroes barricade.

The Enemies

heroicaquest93-darktarget.jpg

Darkness A

Level 60 Dark Ethereal

Health: 352/400

Special:
Heart of Darkness
- The darkness envelops the hero, dealing 100 darkness damage and binding the hero.

Drops: Amethyst

heroicaquest93-darktarget.jpg

Darkness B

Level 50 Dark Ancient

Health: 500/500

Special:
Fall of Darkness
- The darkness spreads, raising its level by 5 and its health by 50.

Drops: Amethyst

The Party

skrall_avatar.jpgskrall.jpg

Skrall (Waterbrick Down) *Party Leader*

81 year old Male Ogre Hunter

Level 36.75
*
Favors Demons and Humanoid enemies
* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* *Inspired*

Power Bonus:
+2 WP

Defense:
8

Health:
100/100

Gold:
83

Equipment:
Hunter's Crossbow (WP:12/24 vs. Beasts,
fire
,
ice
,
wind
, and
darkness
-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory)

Inventory:
Composite Bow (WP:12, ignores SP,
light
,
lightning
,
water
,
wood
, and
earth
-elemental; bow), Oversized Greatsword (WP: 16 - Double damage on targets that are clearly smaller than the hero, greatsword) Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), Darksteel Armour, SP:6, Max. Health +3; bodywear, 8 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 1 Deadly Venoms, Potion, 1 Grand Potion, Phoenix Essence, 5 Phoenix Incenses, 3 Meads, 1 Nostrums, 1 Remedy, Blind Fury, Wolfgang Insignia, Black Goo, Feather of Lithe

ava-ellaria4.jpg

Ellaria Arbour
(Sandy)

23 years old female human Druid

Level 28
*Immune to Sealing, Poisoned and Bleeding* *Ignis Fatuus: permanently
poisoned by 15
* *Inspired*

Power:
40
(27+12)

Defense:
7
(3+4)

Health:
88/88
(9+26+7+1)

Ether:
9/40
(5+26+5+1+2)

Gold:
93

Equipment:
Ignis Fatuus (WP:12, permanently poisoned by 15,
fire
- and
lighting
-elemental staff), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear), Spider Helmet (SP:4, passes poisoned and bleeding effects to the enemy when the wearer is hit; headwear)

Inventory:

Weapons
Sylvania's Crossbow (WP:10,
wood
-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1,
fire
-,
wind
-,
water
- and
earth
-elemental staff),

Artefacts:
Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear), Black Bandana (Power +3, pirate lingo; headwear),

Spell Items:
Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song), Ruby (
Fire
)

Consumables:
3 Potions, 2 Grand Potions, 4 Health Cores, 4 Tonics, 5 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizers, Tiger Balm, 2 Phoenix Essences, 2 Meads, 2 Smelling Salts, 2 Nostrum, 2 Soma, Ambrosia, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)

Tools:
Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass

IMG_2156_zpscc275904.jpg

Minoid 2.0

Level 21 Drilling Automaton

HP: 33/33

SP: 2

Equipment: Minoid Drill Arm (WP: 10), Iron Shell (SP: 2), Scanning Eye (Allows the Minoid to analyze most foes before battle. If in battle, it can spend a turn to analyze the fight)

Inventory: None

IMG_2153_zpse06f1823.jpg

Simon Skellie

Level 12 Rogue

Health: 18/18

Equipment: Dagger (WP: 6)

Inventory: Telescope

IMG_2157_zps83c4d847.jpg

Bonesy Jones

Level 16 Knight *Immune to Negative Effects*

Health: 25/25

SP: 4

Equipment: The Last Sword (WP: 30, can damage undead), Armor of the End (SP: 4, Grants Immunity to Negative Effects)

Inventory: Potion

Barricade

Health: 100/100

NOTE: The barricade takes half the damage of any hero hit for as long as it is up.

"Simon and Bonesy, you're on the Darkness A, back row and look sharp. Ellaria how about tryin' that Scroll of Frailty on Darkness B, stick near the skelies" Skrall nocked another arrow to the string and let loose at Darkness B from the back row.

Battle Order:

Simon

Bonesy

Ellaria

Skrall

Darkness Falls Battle Round One

>Simon v. Darkness A - Special Damage (100/2=50: Divided between barrier and Simon, Simon KO'd)

>Bonesy v. Darkness A - Special Damage (100/2=50: Divided between barrier and Bonesy, Bonesy KO'd)

>Ellaria uses Scroll of Fragility on Darkness B - Success (Roll of 1)

>Skrall v. Darkness B - Hit ((12+2+36)*2*2=200 Damage)

The first darkness swells forward and swallows both the skeletons, blocking them entirely from view. Ellaria is able to weaken the darkness that crawls towards Skrall and her, and Skrall lets loose an arrow that shatters the darkness into two entities. The two continue to approach the heroes - darkness now closes in from everywhere.

IMG_2156_zpscc275904.jpg

"STATEMENT: I am also capable of combat."

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

"And I'm not much with a sword, but I can certainly help you out!"

The Enemies

heroicaquest93-darktarget.jpg

Darkness A

Level 60 Dark Ethereal

Health: 352/400

Special:
Heart of Darkness
- The darkness envelops the hero, dealing 100 darkness damage and binding the hero.

Drops: Amethyst

heroicaquest93-darktarget.jpg

Darkness B

Level 25 Dark Ancient *Fragile (3 Rounds)*

Health: 150/500

Special:
Fall of Darkness
- The darkness spreads, raising its level by 5 and its health by 50.

Drops: Amethyst

heroicaquest93-darktarget.jpg

Darkness C

Level 25 Dark Ancient *Fragile (3 Rounds)*

Health: 150/500

Special: Fall of Darkness - The darkness spreads, raising its level by 5 and its health by 50.

Drops: Amethyst

The Party

skrall_avatar.jpgskrall.jpg

Skrall (Waterbrick Down) *Party Leader*

81 year old Male Ogre Hunter

Level 36.75
*
Favors Demons and Humanoid enemies
* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* *Inspired*

Power Bonus:
+2 WP

Defense:
8

Health:
100/100

Gold:
83

Equipment:
Hunter's Crossbow (WP:12/24 vs. Beasts,
fire
,
ice
,
wind
, and
darkness
-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory)

Inventory:
Composite Bow (WP:12, ignores SP,
light
,
lightning
,
water
,
wood
, and
earth
-elemental; bow), Oversized Greatsword (WP: 16 - Double damage on targets that are clearly smaller than the hero, greatsword) Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), Darksteel Armour, SP:6, Max. Health +3; bodywear, 8 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 1 Deadly Venoms, Potion, 1 Grand Potion, Phoenix Essence, 5 Phoenix Incenses, 3 Meads, 1 Nostrums, 1 Remedy, Blind Fury, Wolfgang Insignia, Black Goo, Feather of Lithe

ava-ellaria4.jpg

Ellaria Arbour
(Sandy)

23 years old female human Druid

Level 28
*Immune to Sealing, Poisoned and Bleeding* *Ignis Fatuus: permanently
poisoned by 15
* *Inspired*

Power:
40
(27+12)

Defense:
7
(3+4)

Health:
88/88
(9+26+7+1)

Ether:
9/40
(5+26+5+1+2)

Gold:
93

Equipment:
Ignis Fatuus (WP:12, permanently poisoned by 15,
fire
- and
lighting
-elemental staff), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear), Spider Helmet (SP:4, passes poisoned and bleeding effects to the enemy when the wearer is hit; headwear)

Inventory:

Weapons
Sylvania's Crossbow (WP:10,
wood
-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1,
fire
-,
wind
-,
water
- and
earth
-elemental staff),

Artefacts:
Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear), Black Bandana (Power +3, pirate lingo; headwear),

Spell Items:
Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song), Ruby (
Fire
)

Consumables:
3 Potions, 2 Grand Potions, 4 Health Cores, 4 Tonics, 5 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizers, Tiger Balm, 2 Phoenix Essences, 2 Meads, 2 Smelling Salts, 2 Nostrum, 2 Soma, Ambrosia, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)

Tools:
Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass

IMG_2156_zpscc275904.jpg

Minoid 2.0

Level 21 Drilling Automaton

HP: 33/33

SP: 2

Equipment: Minoid Drill Arm (WP: 10), Iron Shell (SP: 2), Scanning Eye (Allows the Minoid to analyze most foes before battle. If in battle, it can spend a turn to analyze the fight)

Inventory: None

IMG_2153_zpse06f1823.jpg

Simon Skellie

Level 12 Rogue *KO'd*

Health: 0/18

Equipment: Dagger (WP: 6)

Inventory: Telescope

IMG_2157_zps83c4d847.jpg

Bonesy Jones

Level 16 Knight *Immune to Negative Effects* *KO'd*

Health: 0/25

SP: 4

Equipment: The Last Sword (WP: 30, can damage undead), Armor of the End (SP: 4, Grants Immunity to Negative Effects)

Inventory: Potion

Barricade

Health: 50/100

NOTE: The barricade takes half the damage of any hero hit for as long as it is up.

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

Heweyrt
(Non-Combatant NPC)

Heweyrt has a 1/2 chance of encouraging someone

Heweyrt has a 1/3 chance of making someone lucky

Heweyrt has a 1/6 chance of inspiring someone

"Well, so much for the last mortals."

"Heweyrt, I wouldn't mind bein' a little Lucky. Ellaria you'd best deal with Darkness C from the back. Minoid go ahead and deal with Darkness A, but stay back." Skrall drew another arrow and fired the shot off at Darkness B from the back row.

Battle Order:

Heweyrt

Skrall

Minoid

Ellaria

OoC: Please note that only 2 Amethysts should be dropped for this battle. Anything else was a copy/paste error.

Darkness Falls Battle Round Two

Heweyrt makes Skrall Lucky - Failure (Round of 4)

Skrall v. Darkness B - Hit (200 Damage, KO)

>Minoid v. Darkness A - Hit (21+10/2=16 Damage)

>Ellaria v. Darkness C - Damage ([25/2]-7=6 Damage)

The darkness continues to twist around the heroes.

The Enemies

heroicaquest93-darktarget.jpg

Darkness A

Level 30 Dark Ethereal

Health: 161/400

Special:
Heart of Darkness
- The darkness envelops the hero, dealing 100 darkness damage and binding the hero.

Drops: Amethyst

heroicaquest93-darktarget.jpg

Darkness C

Level 25 Dark Ancient *Fragile (2 Rounds)*

Health: 150/500

Special: Fall of Darkness - The darkness spreads, raising its level by 5 and its health by 50.

Drops: Nothing

heroicaquest93-darktarget.jpg

Darkness D

Level 30 Dark Ethereal

Health: 161/400

Special:
Heart of Darkness
- The darkness envelops the hero, dealing 100 darkness damage and binding the hero.

Drops: Nothing

The Party

skrall_avatar.jpgskrall.jpg

Skrall (Waterbrick Down) *Party Leader*

81 year old Male Ogre Hunter

Level 36.75
*
Favors Demons and Humanoid enemies
* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* *Inspired*

Power Bonus:
+2 WP

Defense:
8

Health:
100/100

Gold:
83

Equipment:
Hunter's Crossbow (WP:12/24 vs. Beasts,
fire
,
ice
,
wind
, and
darkness
-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory)

Inventory:
Composite Bow (WP:12, ignores SP,
light
,
lightning
,
water
,
wood
, and
earth
-elemental; bow), Oversized Greatsword (WP: 16 - Double damage on targets that are clearly smaller than the hero, greatsword) Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), Darksteel Armour, SP:6, Max. Health +3; bodywear, 8 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 1 Deadly Venoms, Potion, 1 Grand Potion, Phoenix Essence, 5 Phoenix Incenses, 3 Meads, 1 Nostrums, 1 Remedy, Blind Fury, Wolfgang Insignia, Black Goo, Feather of Lithe

ava-ellaria4.jpg

Ellaria Arbour
(Sandy)

23 years old female human Druid

Level 28
*Immune to Sealing, Poisoned and Bleeding* *Ignis Fatuus: permanently
poisoned by 15
* *Inspired*

Power:
40
(27+12)

Defense:
7
(3+4)

Health:
75/88
(9+26+7+1)

Ether:
9/40
(5+26+5+1+2)

Gold:
93

Equipment:
Ignis Fatuus (WP:12, permanently poisoned by 15,
fire
- and
lighting
-elemental staff), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear), Spider Helmet (SP:4, passes poisoned and bleeding effects to the enemy when the wearer is hit; headwear)

Inventory:

Weapons
Sylvania's Crossbow (WP:10,
wood
-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1,
fire
-,
wind
-,
water
- and
earth
-elemental staff),

Artefacts:
Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear), Black Bandana (Power +3, pirate lingo; headwear),

Spell Items:
Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song), Ruby (
Fire
)

Consumables:
3 Potions, 2 Grand Potions, 4 Health Cores, 4 Tonics, 5 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizers, Tiger Balm, 2 Phoenix Essences, 2 Meads, 2 Smelling Salts, 2 Nostrum, 2 Soma, Ambrosia, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)

Tools:
Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass

IMG_2156_zpscc275904.jpg

Minoid 2.0

Level 21 Drilling Automaton

HP: 33/33

SP: 2

Equipment: Minoid Drill Arm (WP: 10), Iron Shell (SP: 2), Scanning Eye (Allows the Minoid to analyze most foes before battle. If in battle, it can spend a turn to analyze the fight)

Inventory: None

IMG_2153_zpse06f1823.jpg

Simon Skellie

Level 12 Rogue *KO'd*

Health: 0/18

Equipment: Dagger (WP: 6)

Inventory: Telescope

IMG_2157_zps83c4d847.jpg

Bonesy Jones

Level 16 Knight *Immune to Negative Effects* *KO'd*

Health: 0/25

SP: 4

Equipment: The Last Sword (WP: 30, can damage undead), Armor of the End (SP: 4, Grants Immunity to Negative Effects)

Inventory: Potion

Barricade

Health: 50/100

NOTE: The barricade takes half the damage of any hero hit for as long as it is up.

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

Heweyrt
(Non-Combatant NPC)

Heweyrt has a 1/2 chance of encouraging someone

Heweyrt has a 1/3 chance of making someone lucky

Heweyrt has a 1/6 chance of inspiring someone

"Minoid, Darkness A and keep back. Ellaria, try yer scroll of frailty on Darkness D, Hewyrt probably wouldn't hurt if I was a bit Encouraged right about now." Skrall quickly drew another arrow and fired at Darkness C, they'd need to end this quickly or they'd be over-run.

Battle Order:

>Hewyrt

>Skrall

>Ellaria

>Minoid 2.0

Darkness Falls Battle Round Three

Heweyrt makes Skrall Encrouaged - Failure (Roll of 5)

>Skrall v. Darkness C - Hit (KO)

>Minoid v. Darkness A - Hit (21+10/2=16 Damage)

>Ellaria uses Scroll of Fraility on Darkness D - Success (Roll of 3, -1 ether)

Darkness D v. Skrall - 15 Damage Barricade, 15/2-8=0 Damage Skrall

The darkness continues to twist around the heroes.

The Enemies

heroicaquest93-darktarget.jpg

Darkness A

Level 15 Dark Ethereal

Health: 73/400

Special:
Heart of Darkness
- The darkness envelops the hero, dealing 100 darkness damage and binding the hero.

Drops: Amethyst

heroicaquest93-darktarget.jpg

Darkness D

Level 30 Dark Ethereal *Fragile (3 Rounds)*

Health: 161/400

Special:
Heart of Darkness
- The darkness envelops the hero, dealing 100 darkness damage and binding the hero.

Drops: Nothing

heroicaquest93-darktarget.jpg

Darkness E

Level 15 Dark Ethereal

Health: 73/400

Special:
Heart of Darkness
- The darkness envelops the hero, dealing 100 darkness damage and binding the hero.

Drops: Nothing

The Party

skrall_avatar.jpgskrall.jpg

Skrall (Waterbrick Down) *Party Leader*

81 year old Male Ogre Hunter

Level 36.75
*
Favors Demons and Humanoid enemies
* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* *Inspired*

Power Bonus:
+2 WP

Defense:
8

Health:
100/100

Gold:
83

Equipment:
Hunter's Crossbow (WP:12/24 vs. Beasts,
fire
,
ice
,
wind
, and
darkness
-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory)

Inventory:
Composite Bow (WP:12, ignores SP,
light
,
lightning
,
water
,
wood
, and
earth
-elemental; bow), Oversized Greatsword (WP: 16 - Double damage on targets that are clearly smaller than the hero, greatsword) Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), Darksteel Armour, SP:6, Max. Health +3; bodywear, 8 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 1 Deadly Venoms, Potion, 1 Grand Potion, Phoenix Essence, 5 Phoenix Incenses, 3 Meads, 1 Nostrums, 1 Remedy, Blind Fury, Wolfgang Insignia, Black Goo, Feather of Lithe

ava-ellaria4.jpg

Ellaria Arbour
(Sandy)

23 years old female human Druid

Level 28
*Immune to Sealing, Poisoned and Bleeding* *Ignis Fatuus: permanently
poisoned by 15
* *Inspired*

Power:
40
(27+12)

Defense:
7
(3+4)

Health:
75/88
(9+26+7+1)

Ether:
8/40
(5+26+5+1+2)

Gold:
93

Equipment:
Ignis Fatuus (WP:12, permanently poisoned by 15,
fire
- and
lighting
-elemental staff), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear), Spider Helmet (SP:4, passes poisoned and bleeding effects to the enemy when the wearer is hit; headwear)

Inventory:

Weapons
Sylvania's Crossbow (WP:10,
wood
-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1,
fire
-,
wind
-,
water
- and
earth
-elemental staff),

Artefacts:
Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear), Black Bandana (Power +3, pirate lingo; headwear),

Spell Items:
Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song), Ruby (
Fire
)

Consumables:
3 Potions, 2 Grand Potions, 4 Health Cores, 4 Tonics, 5 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizers, Tiger Balm, 2 Phoenix Essences, 2 Meads, 2 Smelling Salts, 2 Nostrum, 2 Soma, Ambrosia, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)

Tools:
Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass

IMG_2156_zpscc275904.jpg

Minoid 2.0

Level 21 Drilling Automaton

HP: 33/33

SP: 2

Equipment: Minoid Drill Arm (WP: 10), Iron Shell (SP: 2), Scanning Eye (Allows the Minoid to analyze most foes before battle. If in battle, it can spend a turn to analyze the fight)

Inventory: None

IMG_2153_zpse06f1823.jpg

Simon Skellie

Level 12 Rogue *KO'd*

Health: 0/18

Equipment: Dagger (WP: 6)

Inventory: Telescope

IMG_2157_zps83c4d847.jpg

Bonesy Jones

Level 16 Knight *Immune to Negative Effects* *KO'd*

Health: 0/25

SP: 4

Equipment: The Last Sword (WP: 30, can damage undead), Armor of the End (SP: 4, Grants Immunity to Negative Effects)

Inventory: Potion

Barricade

Health: 35/100

NOTE: The barricade takes half the damage of any hero hit for as long as it is up.

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

Heweyrt
(Non-Combatant NPC)

Heweyrt has a 1/2 chance of encouraging someone

Heweyrt has a 1/3 chance of making someone lucky

Heweyrt has a 1/6 chance of inspiring someone

OoC: Back to business, then. I take it that Darkness D was successfully made fragile last round?

"I can't hurt it myself, but I can make your job easier, my friend", Ellaria shouts to Skrall, chanting another spell from the Scroll of Frailty towards Darkness A.

"Ellaria, why don't ya see about Healin' yerself? Ya'd take a chance at maybe bringin' back our comrades that way as well. Hewyrt, a little luck Ellaria's way wouldn't hurt right about now. Minoid, Darkness E, back row." Skrall fired off an arrow at Darkness D from the back.

Battle Order:

Hewyrt

Skrall

Minoid

Ellaria

"Ah yes, that might be better. I wouldn't go as far as calling these undead creatures our friends, though... There is something really wrong in this place, and they're a part of it."

Ellaria attempts to nurture herself from the back row instead.

Darkness Falls Battle Round Three

Hewyrt makes Ellaria Lucky - Success (Roll of 1)

>Skrall v. Darkness D - Special Damage (100/2=50 Damage Barricade, Barricade destroyed) ([100/2/2]-8=17 Damage Skrall)

>Minoid v. Darkness E - Miss

>Ellaria heals self - Heal More/Failure (Full Health, -1 ether)

Darkness a v. Skrall - [15/2]-8=0 Damage

The darkness bursts through the barricade, but still can't defeat the heroes, who beat it back.

The Enemies

heroicaquest93-darktarget.jpg

Darkness A

Level 15 Dark Ethereal

Health: 73/400

Special:
Heart of Darkness
- The darkness envelops the hero, dealing 100 darkness damage and binding the hero.

Drops: Amethyst

heroicaquest93-darktarget.jpg

Darkness D

Level 30 Dark Ethereal *Fragile (3 Rounds)*

Health: 161/400

Special:
Heart of Darkness
- The darkness envelops the hero, dealing 100 darkness damage and binding the hero.

Drops: Nothing

heroicaquest93-darktarget.jpg

Darkness E

Level 15 Dark Ethereal

Health: 73/400

Special:
Heart of Darkness
- The darkness envelops the hero, dealing 100 darkness damage and binding the hero.

Drops: Nothing

The Party

skrall_avatar.jpgskrall.jpg

Skrall (Waterbrick Down) *Party Leader*

81 year old Male Ogre Hunter

Level 36.75
*
Favors Demons and Humanoid enemies
* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* *Inspired*

Power Bonus:
+2 WP

Defense:
8

Health:
83/100

Gold:
83

Equipment:
Hunter's Crossbow (WP:12/24 vs. Beasts,
fire
,
ice
,
wind
, and
darkness
-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory)

Inventory:
Composite Bow (WP:12, ignores SP,
light
,
lightning
,
water
,
wood
, and
earth
-elemental; bow), Oversized Greatsword (WP: 16 - Double damage on targets that are clearly smaller than the hero, greatsword) Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), Darksteel Armour, SP:6, Max. Health +3; bodywear, 8 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 1 Deadly Venoms, Potion, 1 Grand Potion, Phoenix Essence, 5 Phoenix Incenses, 3 Meads, 1 Nostrums, 1 Remedy, Blind Fury, Wolfgang Insignia, Black Goo, Feather of Lithe

ava-ellaria4.jpg

Ellaria Arbour
(Sandy)

23 years old female human Druid

Level 28
*Immune to Sealing, Poisoned and Bleeding* *Ignis Fatuus: permanently
poisoned by 15
* *Inspired* *Lucky*

Power:
40
(27+12)

Defense:
7
(3+4)

Health:
88/88
(9+26+7+1)

Ether:
7/40
(5+26+5+1+2)

Gold:
93

Equipment:
Ignis Fatuus (WP:12, permanently poisoned by 15,
fire
- and
lighting
-elemental staff), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear), Spider Helmet (SP:4, passes poisoned and bleeding effects to the enemy when the wearer is hit; headwear)

Inventory:

Weapons
Sylvania's Crossbow (WP:10,
wood
-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1,
fire
-,
wind
-,
water
- and
earth
-elemental staff),

Artefacts:
Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear), Black Bandana (Power +3, pirate lingo; headwear),

Spell Items:
Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song), Ruby (
Fire
)

Consumables:
3 Potions, 2 Grand Potions, 4 Health Cores, 4 Tonics, 5 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizers, Tiger Balm, 2 Phoenix Essences, 2 Meads, 2 Smelling Salts, 2 Nostrum, 2 Soma, Ambrosia, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)

Tools:
Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass

IMG_2156_zpscc275904.jpg

Minoid 2.0

Level 21 Drilling Automaton

HP: 33/33

SP: 2

Equipment: Minoid Drill Arm (WP: 10), Iron Shell (SP: 2), Scanning Eye (Allows the Minoid to analyze most foes before battle. If in battle, it can spend a turn to analyze the fight)

Inventory: None

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Simon Skellie

Level 12 Rogue *KO'd*

Health: 0/18

Equipment: Dagger (WP: 6)

Inventory: Telescope

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Bonesy Jones

Level 16 Knight *Immune to Negative Effects* *KO'd*

Health: 0/25

SP: 4

Equipment: The Last Sword (WP: 30, can damage undead), Armor of the End (SP: 4, Grants Immunity to Negative Effects)

Inventory: Potion

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

Heweyrt
(Non-Combatant NPC)

Heweyrt has a 1/2 chance of encouraging someone

Heweyrt has a 1/3 chance of making someone lucky

Heweyrt has a 1/6 chance of inspiring someone

"Hewyrt, could use some luck myself. Minoid, keep at 'em." Skrall repeats, same battle order.

Darkness Falls Battle Round Four

Hewyrt makes Skrall Lucky - Failure (Roll of 1)

>Skrall v. Darkness D - Shield (KO)

>Minoid v. Darkness E - Shield (31 Damage All)

>Ellaria heals Skrall - Failure/Heal Less (22 Health Restored, -1 ether)

Darkness A v. Skrall - [15/2]-8=0 Damage

The darkness billows forth, thin but still plentiful. There is an embarrassed knock on the gate, and all eyes whip to it. A creature in tattered clothing stands there, leaning stylishly against a scythe. It speaks up almost sheepishly.

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"Apologies for interrupting heroes, but I have business here." He bows slightly. "I'm not here for you, never fear."

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"Well, balls."

The Enemies

heroicaquest93-darktarget.jpg

Darkness A

Level 8 Dark Ethereal

Health: 22/400

Special:
Heart of Darkness
- The darkness envelops the hero, dealing 100 darkness damage and binding the hero.

Drops: Amethyst

heroicaquest93-darktarget.jpg

Darkness E

Level 8 Dark Ethereal

Health: 22/400

Special:
Heart of Darkness
- The darkness envelops the hero, dealing 100 darkness damage and binding the hero.

Drops: Nothing

heroicaquest93-darktarget.jpg

Darkness F

Level 8 Dark Ethereal

Health: 44/400

Special:
Heart of Darkness
- The darkness envelops the hero, dealing 100 darkness damage and binding the hero.

Drops: Amethyst

heroicaquest93-darktarget.jpg

Darkness G

Level 8 Dark Ethereal

Health: 22/400

Special:
Heart of Darkness
- The darkness envelops the hero, dealing 100 darkness damage and binding the hero.

Drops: Amethyst

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The Stranger

Level -- --

Health: --/--

Special:
Death
- Instantly kills the target. Ignores immunities.

Drops: --

NOTE: Free hits will be redirected to specific targets.

The Party

skrall_avatar.jpgskrall.jpg

Skrall (Waterbrick Down) *Party Leader*

81 year old Male Ogre Hunter

Level 36.75
*
Favors Demons and Humanoid enemies
* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* *Inspired*

Power Bonus:
+2 WP

Defense:
8

Health:
100/100

Gold:
83

Equipment:
Hunter's Crossbow (WP:12/24 vs. Beasts,
fire
,
ice
,
wind
, and
darkness
-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory)

Inventory:
Composite Bow (WP:12, ignores SP,
light
,
lightning
,
water
,
wood
, and
earth
-elemental; bow), Oversized Greatsword (WP: 16 - Double damage on targets that are clearly smaller than the hero, greatsword) Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), Darksteel Armour, SP:6, Max. Health +3; bodywear, 8 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 1 Deadly Venoms, Potion, 1 Grand Potion, Phoenix Essence, 5 Phoenix Incenses, 3 Meads, 1 Nostrums, 1 Remedy, Blind Fury, Wolfgang Insignia, Black Goo, Feather of Lithe

ava-ellaria4.jpg

Ellaria Arbour
(Sandy)

23 years old female human Druid

Level 28
*Immune to Sealing, Poisoned and Bleeding* *Ignis Fatuus: permanently
poisoned by 15
* *Inspired* *Lucky*

Power:
40
(27+12)

Defense:
7
(3+4)

Health:
88/88
(9+26+7+1)

Ether:
6/40
(5+26+5+1+2)

Gold:
93

Equipment:
Ignis Fatuus (WP:12, permanently poisoned by 15,
fire
- and
lighting
-elemental staff), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear), Spider Helmet (SP:4, passes poisoned and bleeding effects to the enemy when the wearer is hit; headwear)

Inventory:

Weapons
Sylvania's Crossbow (WP:10,
wood
-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1,
fire
-,
wind
-,
water
- and
earth
-elemental staff),

Artefacts:
Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear), Black Bandana (Power +3, pirate lingo; headwear),

Spell Items:
Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song), Ruby (
Fire
)

Consumables:
3 Potions, 2 Grand Potions, 4 Health Cores, 4 Tonics, 5 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizers, Tiger Balm, 2 Phoenix Essences, 2 Meads, 2 Smelling Salts, 2 Nostrum, 2 Soma, Ambrosia, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)

Tools:
Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass

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Minoid 2.0

Level 21 Drilling Automaton

HP: 33/33

SP: 2

Equipment: Minoid Drill Arm (WP: 10), Iron Shell (SP: 2), Scanning Eye (Allows the Minoid to analyze most foes before battle. If in battle, it can spend a turn to analyze the fight)

Inventory: None

IMG_2153_zpse06f1823.jpg

Simon Skellie

Level 12 Rogue *KO'd*

Health: 0/18

Equipment: Dagger (WP: 6)

Inventory: Telescope

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Bonesy Jones

Level 16 Knight *Immune to Negative Effects* *KO'd*

Health: 0/25

SP: 4

Equipment: The Last Sword (WP: 30, can damage undead), Armor of the End (SP: 4, Grants Immunity to Negative Effects)

Inventory: Potion

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Heweyrt
(Non-Combatant NPC)

Heweyrt has a 1/2 chance of encouraging someone

Heweyrt has a 1/3 chance of making someone lucky

Heweyrt has a 1/6 chance of inspiring someone

OoC: Now this is getting twisted... :tongue:

Ellaria gasped as the stranger appears. The skeletal creature felt immensely scary, yet somehow very familiar, as if she had known it her whole life. Seeing the scythe the stranger carried, a question escaped her lips. "A-are you... Death?"

Tears began rolling down her cheeks all of a sudden. "If you are, please tell me... Have you taken my daughter? Please, I need to know. Is Elpis in the Afterlife?"

Somehow Ellaria knew in her heart that this creature could answer the question that had been tormenting her for years now. She tried to focus to get a hit on Darkness E from the back row.

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"I am not here for the both of them, Skrall. Only one." He smiles kindly. "It is Simon's time." And now he turns to Ellaria. "My dear, I have said it to you in many more words, but Elpis' time has not come yet. She is alive- I cannot promise well, but alive- somewhere. Our paths have not crossed." The Stranger stays Skrall's hand. "That will do little good, Skrall. It is not the time."

Darkness Falls Battle Round Five

Hewyrt make Skrall Lucky - Success

Ellaria v. Darkness E - Shield/Shield - All Raised with 1 health

Minoid vs. Darkness A - Critical Hit (KO)

Skrall uses Phoenix Incense

Simon vs. Darkness F - Shield ([6*3]+12=30 Damage)

Bonesy vs. Darkness G - Critical Hit (KO)

Stranger v. Simon - Death

The last living mortals stand up. The heroes and they continue to fend off the darkness... but the Stranger strides forward and stands in front of Simon.

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"It is time, Simon."

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"Is it?" he asks almost dreamily.

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"Yes."

And he takes him by the hand... and they are both gone.

The Enemies

heroicaquest93-darktarget.jpg

Darkness E

Level 8 Dark Ethereal

Health: 22/400

Special:
Heart of Darkness
- The darkness envelops the hero, dealing 100 darkness damage and binding the hero.

Drops: Nothing

heroicaquest93-darktarget.jpg

Darkness F

Level 4 Dark Ethereal

Health: 6/400

Special:
Heart of Darkness
- The darkness envelops the hero, dealing 100 darkness damage and binding the hero.

Drops: Amethyst

heroicaquest93-darktarget.jpg

Darkness H

Level 4 Dark Ethereal

Health: 6/400

Special:
Heart of Darkness
- The darkness envelops the hero, dealing 100 darkness damage and binding the hero.

Drops: Amethyst

The Party

skrall_avatar.jpgskrall.jpg

Skrall (Waterbrick Down) *Party Leader*

81 year old Male Ogre Hunter

Level 36.75
*
Favors Demons and Humanoid enemies
* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* *Inspired*

Power Bonus:
+2 WP

Defense:
8

Health:
100/100

Gold:
83

Equipment:
Hunter's Crossbow (WP:12/24 vs. Beasts,
fire
,
ice
,
wind
, and
darkness
-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory)

Inventory:
Composite Bow (WP:12, ignores SP,
light
,
lightning
,
water
,
wood
, and
earth
-elemental; bow), Oversized Greatsword (WP: 16 - Double damage on targets that are clearly smaller than the hero, greatsword) Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), Darksteel Armour, SP:6, Max. Health +3; bodywear, 8 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 1 Deadly Venoms, Potion, 1 Grand Potion, Phoenix Essence, 5 Phoenix Incenses, 3 Meads, 1 Nostrums, 1 Remedy, Blind Fury, Wolfgang Insignia, Black Goo, Feather of Lithe

ava-ellaria4.jpg

Ellaria Arbour
(Sandy)

23 years old female human Druid

Level 28
*Immune to Sealing, Poisoned and Bleeding* *Ignis Fatuus: permanently
poisoned by 15
* *Inspired* *Lucky*

Power:
40
(27+12)

Defense:
7
(3+4)

Health:
88/88
(9+26+7+1)

Ether:
6/40
(5+26+5+1+2)

Gold:
93

Equipment:
Ignis Fatuus (WP:12, permanently poisoned by 15,
fire
- and
lighting
-elemental staff), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear), Spider Helmet (SP:4, passes poisoned and bleeding effects to the enemy when the wearer is hit; headwear)

Inventory:

Weapons
Sylvania's Crossbow (WP:10,
wood
-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1,
fire
-,
wind
-,
water
- and
earth
-elemental staff),

Artefacts:
Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear), Black Bandana (Power +3, pirate lingo; headwear),

Spell Items:
Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song), Ruby (
Fire
)

Consumables:
3 Potions, 2 Grand Potions, 4 Health Cores, 4 Tonics, 5 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizers, Tiger Balm, 2 Phoenix Essences, 2 Meads, 2 Smelling Salts, 2 Nostrum, 2 Soma, Ambrosia, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)

Tools:
Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass

IMG_2156_zpscc275904.jpg

Minoid 2.0

Level 21 Drilling Automaton

HP: 33/33

SP: 2

Equipment: Minoid Drill Arm (WP: 10), Iron Shell (SP: 2), Scanning Eye (Allows the Minoid to analyze most foes before battle. If in battle, it can spend a turn to analyze the fight)

Inventory: None

IMG_2157_zps83c4d847.jpg

Bonesy Jones

Level 16 Knight *Immune to Negative Effects*

Health: 1/25

SP: 4

Equipment: The Last Sword (WP: 30, can damage undead), Armor of the End (SP: 4, Grants Immunity to Negative Effects)

Inventory: Potion

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

Heweyrt
(Non-Combatant NPC)

Heweyrt has a 1/2 chance of encouraging someone

Heweyrt has a 1/3 chance of making someone lucky

Heweyrt has a 1/6 chance of inspiring someone

OoC: Druid's Shield-skill does not only revive, it also heals the revived party members.

Ellaria felt like a stone has been lifted off her chest.

"Thank you..." she whispered to the Stranger. She didn't even flinch when the figure took one of the skeletal men with him. Knowing that Elpis was somewhere out there made her more determined than ever.

"It is time to go, Skrall and Mr. Heweyrt. We do not belong to this place." Ellaria then tossed a Holy Bomb into the darkness.

"Minoid Darkness F, Bonsey Darkness H." Skrall aimed at Darkness E from the back row.

Battle Order:

Skrall

Minoid

Bonsey

Ellaria

Darkness Falls Round Six

Skrall v. Darkness E - Aim/Hit (KO)

Minoid v. Darkness F - Miss

Bonesy v. Darkness H - Hit (KO)

Ellaria uses a Holy Bomb (KO Final Foe)

The heroes whittle down the darkness. Ellaria tosses a bomb, destroying it.

The darkness recedes, yet the heroes still remain. With them stands only Bonesy Jones, left all alone in his fortress. He smiles meekly at them.

IMG_2157_zps83c4d847.jpg

"It was Simon's time, I suppose." He follows up with an even sadder but braver smile. "And you must go too now, I suspect."

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

"What will you do now?"

IMG_2157_zps83c4d847.jpg

"Keep fighting. Keep waiting." With a look out at the darkness, his smile falters a little. "All men's times must come. The darkness took Simon from me... he was my last friend. But that's how things are, I guess. So I will keep trying, keep fighting. And then, one day, the darkness will come for me too." He shrugs. "Such is the fate of all men. But until that day, I'll keep beating it back. Never fear." He offers his hand. "Thank you. And best of luck."

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

"You are a brave man, Bonesy. And I respect you." Heweyrt tries to shake the skeleton's hand, but his hand passes right through, and the heroes feel a tug. "I wish you the best of luck as well," says Heweyrt, but they are already gone...

OoC: One final side quest to conclude, and then we'll be back to the main thread. Thanks for playing with me!

Posted

Side Quest: Home Sweet Home

Skrall, Nyx, Daneeka and Heweyrt stand on a street corner. The sun is high.

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"It is much nicer here."

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"Indeed. The warmth alone... and I can actually see!"

A passing man stops.

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"I apologize for the interruption," says the man. "I am new in town. I am looking for a creature named Bing Ling. Have you heard of him? Or could you direct me to a tavern?" He pauses, considering things. "I am a bounty hunter. Bing is extremely dangerous. I would like to bring him to justice swiftly."

Nyx manages to keep her wits about her - having been thrown through various alternate dimensions, dreamscapes, time vortices and whatnot. Being magical probably helped a bit too, along with... other things.

"Oh no, it's no interruption, unfortunately we're new here too, so we know neither the town nor this creature. I'll gladly find a tavern with you and you can tell me why this Bing Ling is so dangerous. Are you sure you're a bounty hunter? Maybe you were something else a little while ago?"

She pauses, wondering if she might break things, shrugs and ploughs on.

"Daneeka, do you have a sense of being somewhere else with me?"

IMG_2155_zpscac3672e.jpg

"You've never heard of Bing Ling? Perhaps you are not from Uland. I am sure he is notorious all over the island, at least, though I feel we often assume that other lands take more interest in our affairs than they actually do." The man offers his hand. "My apologies, my manners seem to have deserted me. I am Malachi Arctor, and yes, I am a bounty hunter. I have been one my whole life."

Malachi begins to wander the streets, and the heroes follow.

"Bing Ling is a thief and a murderer. He went after a powerful magical artifact the Porthiar family has had for ages. In stealing it, he murdered a number of their guards. I will bring him to justice."

Daneeka walks close behind Nyx.

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"Ms. Nyx, I do indeed share that experience. It is as if I am dreaming twice over."

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

"And the island!" calls Heweyrt to Malachi. "It is thriving still, yes?"

IMG_2155_zpscac3672e.jpg

"What, Uland? Yes. Of course. It takes more than one mad man to ruin an entire civilization."

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

"Not sure everyone would agree with you there," murmurs Heweyrt.

"Pleased to meet you Malachi, my name is Nyx and this is Daneeka, Heweyrt and Skrall." Nyx indicates each person in turn as they walk. "This Bing Ling sounds like a nasty piece of work. Can you tell me more about this artifact he's stolen? I'm interested in things like that."

Skrall's head was spinning, as if his mind was being torn in two, but he decided to focus on the here and now. "If this Bing Ling fellow's so dangerous, why didn't someone hire Heroica to go after him?"

IMG_2155_zpscac3672e.jpg

"The artifact he stole is a powerful sword known only as the 'The Great Sword of Light'. As for Heroica, I have never heard of something like that."

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

"Outrageous!" cries Heweyrt sarcastically.

The streets of the city are hectic. Many creatures pass by... a huge number of which Skrall and Nyx don't recognize.

OoC: I apologize profusely. I thought I had transferred all the pictures I needed from my camera on to my laptop, but I seem to have forgotten to do ones for this one side quest. I'm extremely frustrated, but there's no fix for it. You will have to go on descriptions alone - I'm going home in two weekends and will edit in the pictures then, though we'll probably be well past the point where we need them. Still, I have them somewhere, so I might as well upload them eventually.

Malachi leads the heroes down to the docks.

IMG_2155_zpscac3672e.jpg

"This is the best place to gather information on a town. And there, look!" The heroes follow Malachi's gaze and see a dragon about the size of Skrall. "A gossip. I'm sure he'll know where there's a tavern."

Skrall glanced around him before commenting to Nyx, "I don't believe this is the Eubric we know. Too much is different, you'd never see a dragon like that wanderin' alive around here."

Nyx leans towards Skrall to reply "I agree, I spend, and have spent, a lot of time down by Eubrick docks and there's a lot of unfamiliarity here right now. Maybe this is a different time to the one we're used to? I haven't seen a dragon such as that before, certainly not hanging around by the docks, and I was under the impression there weren't all that many of them."

She looks around, and concludes it falls to one of them to approach the dragon. She approaches the gossip and bows gracefully "Hello, I am Nyx. How is the day faring for you? May I trouble you for directions to the nearest tavern please?"

IMG_2160_zps2adf8829.jpg

"Oh ho ho," says the dragon in a deep warm voice. "How do you do?! The day has been treating me just swimmingly, thank you so much for asking. As for a tavern, well, you'll never believe this, but I own one! Ha ha ha! Isn't that wonderful news for you?" He looks over at the others. "Are these your friends? Follow me, I will lead the way!"

IMG_2155_zpscac3672e.jpg

"She is very competent," says Malachi to Skrall. "What is your association with her? What are you two doing in town?"

IMG_2155_zpscac3672e.jpg

"She is very competent," says Malachi to Skrall. "What is your association with her? What are you two doing in town?"

"Sell-swords, we've served on many a mission together. Presently, I guess we're looking for the rest of our group, whom we seem to have been separated from."

"Oh, how lucky!" Nyx replies to the dragon "And what a smashing coincidence" she adds cheerily.

She turns to wave at Skrall and Malachi to follow and, ensuring the dragon cannot see, shoots a look of wariness at Skrall.

Skrall shrugged back, if this was Eubric Freeport, he was sure they could handle this one bounty hunter.

The Dragon leads the heroes and company forward a short while. He stops outside an impressive looking tavern, and leads them inside. Scattered around are various patrons - some species they recognize, some they don't.

IMG_2155_zpscac3672e.jpg

"Begin asking around for information about Bing Ling," orders Malachi.

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

"That's really your plan?" asks Heweyrt skeptically. "This city must be enormous, and even so, if Bing Ling is as dangerous as you say he is-"

A mass of plants, organized roughly like a centaur, only with leaves instead of legs, in the corner speaks up.

OoC: Again, would be better with the large pictures, but at least I uploaded the icon from this one.

IMG_2161_zpsdd0ede88.jpg

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"Bing Ling?" it calls wispily. "I know of Bing Ling."

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"Sometimes the easiest solution is the best solution."

"Even I know of Bing Ling, friend. The question is, to what extent does our knowledge differ? You are?"

Nyx just nods and remains respectfully silent as they wait for the centaur to reply.

IMG_2159_zps645a075c.jpg

"I assume that you are hunting Bing Ling, and not associating with him." The leaves rustle as the creature shifts. "My name is Two-Leaf of Tree Maple."

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"I know of the Tree Maple clan. Dark-Wood-"

IMG_2159_zps645a075c.jpg

"Yes. He brought great shame upon my tree. He is who inspired me to hunt down evil. And Bing Ling is evil." Two-Lead pauses. "I am not ashamed to admit I fear facing him alone."

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"I don't often split a bounty."

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"The bounty does not interest me. I wish only to see an end to him. He has burned many forests in his travels. Many trees have lost homes, lands they have inhabited for countless seasons." Two-Leaf returns his gaze to Skrall. "I have informants in the underbelly of the city. Bing Ling has committed vulgar crimes in the past, but never so near an organized crime fighting unit, and never against a tree like the Porthiars. They have the resources to hunt him, and he knows it. He will likely be in hiding. I can find him, given time. I need only to ask the ground where he is."

IMG_2155_zpscac3672e.jpg

"That takes time."

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"And a safe place, yes. We would need a room for the night. Bing Ling is a powerful mystic as well. Once he realized I was chasing him, he would send his own spirits after my physical body. I would need people to defend me."

IMG_2155_zpscac3672e.jpg

"I believe we can handle that." Malachi turns to the heroes. "What do you think?"

"Fighting a mystic being tracked down by a plant and hand-cannon toting bounty hunter in an inn proprietored by a dragon? I don't think I've got anything nearly as interesting on my plate. I'm in." Skrall glanced inquisitively over at Nyx.

Porthiars, where the hell have I heard that name before? Nyx thinks to herself before catching Skrall's look.

"Two-leaf of Tree Maple, it is good to meet you, I am Nyx. Yes, I am also definitely in. For pretty much the same reasons as Skrall here." She grins.

"Any chance of a drink while we're here...?"

IMG_2155_zpscac3672e.jpg

"Surely. I will go procure a room, you may buy a drink if you like." Malachi walks off.

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

"I'll come with you, Nyx!" Heweyrt makes his way to the bar beside her. "Need a drink, what with everything that's going on. Maybe it will make my head stop spinning."

"Haha, you clearly miss the point about drinking, Heweyrt." Nyx replies with a smile as she heads to the bar.

The Dragon greets them.

"Well howdy there! Hope you're liking the place! Looking for a drink? Here's what we've got!"

Brine Bomb - Encourages the drinker. Five gold.

Cherry Mash - Makes the drinker lucky. Forty gold.

Radish Raze - Makes the drinker blessed. Thirteen gold.

"I like any place that sells booze, my friend." Nyx grins at the Dragon. "But yes, it seems very pleasant here. I'd love a Cherry Mash, but it's very expensive, especially compared to the other drinks. Uhm, may I please have a Brine Bomb?" She forks over the 5 gold.

"Cherries are out of season!" exclaims the Dragon. "Everyone knows that."

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

"I'll also give the Brine Bomb a taste," says Heweyrt, tossing some coins down on the counter. "So what do you think about all this, Nyx? The Porthairs... they've been dead for years in our Eubric, yet here they are." His Brine Bomb arrives, and he sips at it. "Do you think you and I are out there, somewhere in this Eubric?"

Nyx sips at her Brine Bomb.

"I'm afraid my memory can be a bit noodley sometimes, I cannot place the Porthairs. Can you remind me about them?" She at least has the decency to blush. "And I don't what the time gap is; I doubt I am around but... maybe my..." Nyx trails off yet again. "Yeah, and maybe you're out there too, Heweyrt. Probably break something if you met yourself, though."

Skrall ordered a Brine Bomb and drained the drink in one swig. "If that's the case, I wouldn't be too anxious of runnin' into myself."

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

"Nonsense. Why would that happen? I'd love to meet myself, I'm certain I'm charming as all Hel. As for the Porthairs, they are one of the founding families of Eubric. They died out long before most of us were born. In our Eubric, at least. This Eubric is different, I guess, or maybe we're just further into it's past."

IMG_2155_zpscac3672e.jpg

"The room is ready," says Malachi from behind them. The three turn. "Maple is ready. We will have to protect him once he is in the trance, in case Bing Ling attacks. If you are finished drinking, please follow me." He steps through an archway and up a flight of stairs.

OoC: Last update for a few days.

"I'm ready" Nyx finishes the end of her drink and follows Malachi.

"Let's get goin' this is certainly goin' be an interestin' time."

The heroes are guided into a room. Two-Leaf and Daneeka already sit there. Two-Leaf is humming.

IMG_2159_zps645a075c.jpg

"Are you prepared?"

IMG_2155_zpscac3672e.jpg

"You will be safe while you are under."

Two-Leaf nods. He closes his eye.

Time passes. The heroes sit in silence.

The night drags on.

IMG_2159_zps645a075c.jpg

"I have found him," says Two-Leraf suddenly, his eye still closed. "He is defending himself. I don't know where his body is yet, but his spirits are coming. Prepare yourself."

Skrall reached into his satchel and gave 3 bones to Malachi, "These might come in handy."

IMG_2155_zpscac3672e.jpg

"Thank you."

With disorienting grace the walls fold down and in on the heroes, or so it seems until they see that the shadows themselves are climbing off the walls. Around them swirls dark ghosts.

IMG_2155_zpscac3672e.jpg

"Now, we fight."

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

"You know the drill, Skrall."

The Enemies

Dark Soul A

Level 30 Dark

Health: 140/140

Special:
Dark Souls
- Deals 40 darkness damage and "possesses" the hero - all damage to the dark soul will be dealt to the hero (divided by 2).

Drops: Nothing

Dark Soul B

Level 30 Dark

Health: 140/140

Special:
Dark Souls
- Deals 40 darkness damage and "possesses" the hero - all damage to the dark soul will be dealt to the hero (divided by 2).

Drops: Nothing

Lost Soul

Level 42 Ethereal

Health: 170/170

Special:
Lost Soul
- The soul passes through the hero, jinxing and hexing them.

Drops: Paper Doll

Dead Soul A

Level 32 Undead

Health: 180/180

Special: Out of Body Experience - The hero is removed from combat the following round.

Drops: Ecoplasm

Dead Soul B

Level 32 Undead

Health: 180/180

Special: Out of Body Experience - The hero is removed from combat the following round.

Drops: Nothing

The Party

skrall_avatar.jpgskrall.jpg

Skrall (Waterbrick Down)

81 year old Male Ogre Hunter

Level 36.75
*
Favors Demons and Humanoid enemies
* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* *Inspired* *Encouraged*

Power Bonus:
+2 WP

Defense:
8

Health:
100/100

Gold:
78

Equipment:
Hunter's Crossbow (WP:12/24 vs. Beasts,
fire
,
ice
,
wind
, and
darkness
-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory)

Inventory:
Composite Bow (WP:12, ignores SP,
light
,
lightning
,
water
,
wood
, and
earth
-elemental; bow), Oversized Greatsword (WP: 16 - Double damage on targets that are clearly smaller than the hero, greatsword) Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), Darksteel Armour, SP:6, Max. Health +3; bodywear, 8 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 1 Deadly Venoms, Potion, 1 Grand Potion, Phoenix Essence, 5 Phoenix Incenses, 3 Meads, 1 Nostrums, 1 Remedy, Blind Fury, Wolfgang Insignia, Black Goo, Feather of Lithe

5909627714_af21b5c29f_t.jpg

Nyx
(played by Pandora)

19 years old Female Human Battle Mage
*Natural Respite*
*Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* *Inspired* *Encouraged*

Level:
31.25

Power:
47

Defense:
8

Health:
42/42

Ether:
38/43

Gold:
277

Equipment:
Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).

Inventory:
Book of a Thousand Creatures (WP:15, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Healing Staff (WP: 5), Darksteel Dagger WP: 13, blinded effect) Bone Scepter (WP: 10, On Hit, gives enemies the Undead type if they do not have a second type, Wand.)

* Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song), Scarlet Fascinator (Max. Ether +1, suitable to females only; headwear)

*Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Ambrosia, Smelling Salts, 5 Deadly Venoms, Paralyzing Venom, Venom x6, 3 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 2 Potions, Remedy, 4 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). 2 Bedrolls, 5 Bones, Feather of Lithe

IMG_2155_zpscac3672e.jpg

Malachi Arctor

Level 22 Powder Poet *Immune to Blind*

Health: 33/33

Gold: 54

Equipment: Malachi's Axe-Gun (WP: 8/10, Earth-Ice/Fire Elemental), Northern Tribe Focus Band (Aims become hits, immunity to blindness, headwear)

Inventory: 3 Bones, Potion

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

Heweyrt
(Non-Combatant NPC)

Heweyrt has a 1/2 chance of encouraging someone

Heweyrt has a 1/3 chance of making someone lucky

Heweyrt has a 1/6 chance of inspiring someone

"Hewyrt, want to see about makin' Nyx lucky? Malachi, go Dead Soul B, Nyx why don't you handle the Lost Soul with that bone scepter of yers? Step lively and keep yer distance." Skrall, standing back, drew an arrow and lined up Dead Soul A in his sights on his Composite bow.

Battle Order:

Hewyrt - Make Nyx Lucky

>Skrall vs. Dead Soul A (Composite Bow)

>Nyx vs. Lost Soul (Bone Scepter)

>Malachi vs. Dead Soul B (Axe Gun)

Soul Slaughter Round One

Hewyrt makes Nyx Lucky - Success (Roll of 2)

>Skrall vs. Dead Soul A - Shield ([14*3]+36)*2*2= KO)

>Nyx vs. Lost Soul - Critical Hit/Counter (([10*3]+31)/2=31 Damage, Lost Soul Undead)

>Malachi vs. Dead Soul B - Special Damage (Malachi removed from combat)

Dark Soul A v. Skrall ([30/2]-8=7)

Dark Soul B v. Nyx ([30/2]-8=7)

The heroes show people how it's done, though Nyx makes one of their foes a little tougher (seriously, does anyone know how to handle that enemy type?). Malachi fares less well as one of the souls slams into him and he disappears in a puff of smoke.

The Enemies

Dark Soul A

Level 30 Dark

Health: 140/140

Special:
Dark Souls
- Deals 40 darkness damage and "possesses" the hero - all damage to the dark soul will be dealt to the hero (divided by 2).

Drops: Nothing

Dark Soul B

Level 30 Dark

Health: 140/140

Special:
Dark Souls
- Deals 40 darkness damage and "possesses" the hero - all damage to the dark soul will be dealt to the hero (divided by 2).

Drops: Nothing

Lost Soul

Level 42 Ethereal Undead

Health: 139/170

Special:
Lost Soul
- The soul passes through the hero, jinxing and hexing them.

Drops: Paper Doll

Dead Soul B

Level 32 Undead

Health: 180/180

Special: Out of Body Experience - The hero is removed from combat the following round.

Drops: Nothing

The Party

skrall_avatar.jpgskrall.jpg

Skrall (Waterbrick Down)

81 year old Male Ogre Hunter

Level 36.75
*
Favors Demons and Humanoid enemies
* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* *Inspired* *Encouraged*

Power Bonus:
+2 WP

Defense:
8

Health:
93/100

Gold:
78

Equipment:
Hunter's Crossbow (WP:12/24 vs. Beasts,
fire
,
ice
,
wind
, and
darkness
-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory)

Inventory:
Composite Bow (WP:12, ignores SP,
light
,
lightning
,
water
,
wood
, and
earth
-elemental; bow), Oversized Greatsword (WP: 16 - Double damage on targets that are clearly smaller than the hero, greatsword) Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), Darksteel Armour, SP:6, Max. Health +3; bodywear, 8 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 1 Deadly Venoms, Potion, 1 Grand Potion, Phoenix Essence, 5 Phoenix Incenses, 3 Meads, 1 Nostrums, 1 Remedy, Blind Fury, Wolfgang Insignia, Black Goo, Feather of Lithe

5909627714_af21b5c29f_t.jpg

Nyx
(played by Pandora)

19 years old Female Human Battle Mage
*Natural Respite*
*Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* *Inspired* *Encouraged* *Lucky*

Level:
31.25

Power:
47

Defense:
8

Health:
77/84

Ether:
38/43

Gold:
277

Equipment:
Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).

Inventory:
Book of a Thousand Creatures (WP:15, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Healing Staff (WP: 5), Darksteel Dagger WP: 13, blinded effect) Bone Scepter (WP: 10, On Hit, gives enemies the Undead type if they do not have a second type, Wand.)

* Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song), Scarlet Fascinator (Max. Ether +1, suitable to females only; headwear)

*Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Ambrosia, Smelling Salts, 5 Deadly Venoms, Paralyzing Venom, Venom x6, 3 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 2 Potions, Remedy, 4 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). 2 Bedrolls, 5 Bones, Feather of Lithe

IMG_2155_zpscac3672e.jpg

Malachi Arctor

Level 22 Powder Poet *Immune to Blind* *Removed from Combat next round*

Health: 33/33

Gold: 54

Equipment: Malachi's Axe-Gun (WP: 8/10, Earth-Ice/Fire Elemental), Northern Tribe Focus Band (Aims become hits, immunity to blindness, headwear)

Inventory: 3 Bones, Potion

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

Heweyrt
(Non-Combatant NPC)

Heweyrt has a 1/2 chance of encouraging someone

Heweyrt has a 1/3 chance of making someone lucky

Heweyrt has a 1/6 chance of inspiring someone

OoC: Malachi targetted a Dead Soul, so I think the Passive Special is different. Etherial/Undead is just like Etherial/Dark, so it takes normal damage from light elemental and healing. Also, no free hits?

"Hewyrt, I could use a bit of luck myself. Nyx how about a Light spell at that Dark Soul A with that Standard of yers? Malachi, Dead Soul B again if ya don't mind." Skrall drew another arrow and took aim at the Lost Soul from the back row.

Battle Order:

Hewyrt

>Skrall vs. Lost Soul (Composite Bow)

>Nyx vs. Dark Soul A (Diamond/Zee's Standard)

>Malachi vs. Dead Soul B (Axe Gun)

OoC: Sorry, no time to run the round right now, but I am fixing the previous one so I can run the next one this evening/tomorrow morning!

Soul Slaughter Round One

Hewyrt makes Skrall Lucky - Failure (Roll of 4)

>Skrall v. Lost Soul - Special Damage (Skrall jinxed and hexed)

>Nyx v. Dark Soul A - Special Damage/Damage (30/2-8=7 Damage)

>Malachi vs. Dead Soul B - Removed from combat

Dark Soul B v. Skrall ([30/2]-8=7)

A dark soul passes by Nyx and she feels a wound open in her arm, though she feels no blade. A soul passes through the great Ogre's torso, and he shivers, feeling alone and lost and cold all over. Malachi bursts back into existence, takes a deep breath, and looks at the heroes, ready to continue the battle.

The Enemies

Dark Soul A

Level 30 Dark

Health: 140/140

Special:
Dark Souls
- Deals 40 darkness damage and "possesses" the hero - all damage to the dark soul will be dealt to the hero (divided by 2).

Drops: Nothing

Dark Soul B

Level 30 Dark

Health: 140/140

Special:
Dark Souls
- Deals 40 darkness damage and "possesses" the hero - all damage to the dark soul will be dealt to the hero (divided by 2).

Drops: Nothing

Lost Soul

Level 42 Ethereal Undead

Health: 139/170

Special:
Lost Soul
- The soul passes through the hero, jinxing and hexing them.

Drops: Paper Doll

Dead Soul B

Level 32 Undead

Health: 180/180

Special: Out of Body Experience - The hero is removed from combat the following round.

Drops: Nothing

The Party

skrall_avatar.jpgskrall.jpg

Skrall (Waterbrick Down)

81 year old Male Ogre Hunter

Level 36.75
*
Favors Demons and Humanoid enemies
* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* *Inspired* *Encouraged* *Jinxed (3 Rounds)* *Hexed*

Power Bonus:
+2 WP

Defense:
8

Health:
86/100

Gold:
78

Equipment:
Hunter's Crossbow (WP:12/24 vs. Beasts,
fire
,
ice
,
wind
, and
darkness
-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory)

Inventory:
Composite Bow (WP:12, ignores SP,
light
,
lightning
,
water
,
wood
, and
earth
-elemental; bow), Oversized Greatsword (WP: 16 - Double damage on targets that are clearly smaller than the hero, greatsword) Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), Darksteel Armour, SP:6, Max. Health +3; bodywear, 8 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 1 Deadly Venoms, Potion, 1 Grand Potion, Phoenix Essence, 5 Phoenix Incenses, 3 Meads, 1 Nostrums, 1 Remedy, Blind Fury, Wolfgang Insignia, Black Goo, Feather of Lithe

5909627714_af21b5c29f_t.jpg

Nyx
(played by Pandora)

19 years old Female Human Battle Mage
*Natural Respite*
*Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* *Inspired* *Encouraged* *Lucky*

Level:
31.25

Power:
47

Defense:
8

Health:
70/84

Ether:
38/43

Gold:
277

Equipment:
Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).

Inventory:
Book of a Thousand Creatures (WP:15, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Healing Staff (WP: 5), Darksteel Dagger WP: 13, blinded effect) Bone Scepter (WP: 10, On Hit, gives enemies the Undead type if they do not have a second type, Wand.)

* Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song), Scarlet Fascinator (Max. Ether +1, suitable to females only; headwear)

*Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Ambrosia, Smelling Salts, 5 Deadly Venoms, Paralyzing Venom, Venom x6, 3 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 2 Potions, Remedy, 4 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). 2 Bedrolls, 5 Bones, Feather of Lithe

IMG_2155_zpscac3672e.jpg

Malachi Arctor

Level 22 Powder Poet *Immune to Blind*

Health: 33/33

Gold: 54

Equipment: Malachi's Axe-Gun (WP: 8/10, Earth-Ice/Fire Elemental), Northern Tribe Focus Band (Aims become hits, immunity to blindness, headwear)

Inventory: 3 Bones, Potion

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

Heweyrt
(Non-Combatant NPC)

Heweyrt has a 1/2 chance of encouraging someone

Heweyrt has a 1/3 chance of making someone lucky

Heweyrt has a 1/6 chance of inspiring someone

Skrall slowly leveled his next knocked arrow at his Party his hands trembling, "Nyx, if'n ya'd rather I didn't skewer ya all, I'd suggest a Remedy might be helpful. Hewyrt, a little luck fer myself wouldn't hurt. Malachi how about takin' a shot at that Dead Soul." Skrall mustered as much strength as he could and took aim at the Lost Soul again from the Back Row.

Battle Order:

>Hewyrt make Skrall Lucky

>Nyx use a Remedy on Skrall

>Skrall vs. Lost Soul

>Malachi vs. Dead Soul

Soul Slaughter Round Two

>Hewyrt make Skrall Lucky - Failure (Roll of 5)

>Nyx use a Remedy on Skrall

>Skrall v. Lost Soul - Special Damage (Jinxes and Hexes Skrall)

>Malachi v. Dead Soul - Special Damage (Malachi removed from combat following round)

Dark Soul A v. Nyx - 7 Damage

Dark Soul B v. Skrall - 7 Damage

Bing Ling proves he is really a force to be reckoned with as the souls continue to close in on the heroes.

The Enemies

Dark Soul A

Level 30 Dark

Health: 140/140

Special:
Dark Souls
- Deals 40 darkness damage and "possesses" the hero - all damage to the dark soul will be dealt to the hero (divided by 2).

Drops: Nothing

Dark Soul B

Level 30 Dark

Health: 140/140

Special:
Dark Souls
- Deals 40 darkness damage and "possesses" the hero - all damage to the dark soul will be dealt to the hero (divided by 2).

Drops: Nothing

Lost Soul

Level 42 Ethereal Undead

Health: 139/170

Special:
Lost Soul
- The soul passes through the hero, jinxing and hexing them.

Drops: Paper Doll

Dead Soul B

Level 32 Undead

Health: 180/180

Special: Out of Body Experience - The hero is removed from combat the following round.

Drops: Nothing

The Party

skrall_avatar.jpgskrall.jpg

Skrall (Waterbrick Down)

81 year old Male Ogre Hunter

Level 36.75
*
Favors Demons and Humanoid enemies
* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* *Inspired* *Encouraged* *Jinxed (3 Rounds)* *Hexed*

Power Bonus:
+2 WP

Defense:
8

Health:
79/100

Gold:
78

Equipment:
Hunter's Crossbow (WP:12/24 vs. Beasts,
fire
,
ice
,
wind
, and
darkness
-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory)

Inventory:
Composite Bow (WP:12, ignores SP,
light
,
lightning
,
water
,
wood
, and
earth
-elemental; bow), Oversized Greatsword (WP: 16 - Double damage on targets that are clearly smaller than the hero, greatsword) Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), Darksteel Armour, SP:6, Max. Health +3; bodywear, 8 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 1 Deadly Venoms, Potion, 1 Grand Potion, Phoenix Essence, 5 Phoenix Incenses, 3 Meads, 1 Nostrums, 1 Remedy, Blind Fury, Wolfgang Insignia, Black Goo, Feather of Lithe

5909627714_af21b5c29f_t.jpg

Nyx
(played by Pandora)

19 years old Female Human Battle Mage
*Natural Respite*
*Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* *Inspired* *Encouraged* *Lucky*

Level:
31.25

Power:
47

Defense:
8

Health:
63/84

Ether:
38/43

Gold:
277

Equipment:
Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).

Inventory:
Book of a Thousand Creatures (WP:15, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Healing Staff (WP: 5), Darksteel Dagger WP: 13, blinded effect) Bone Scepter (WP: 10, On Hit, gives enemies the Undead type if they do not have a second type, Wand.)

* Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song), Scarlet Fascinator (Max. Ether +1, suitable to females only; headwear)

*Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Ambrosia, Smelling Salts, 5 Deadly Venoms, Paralyzing Venom, Venom x6, 3 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 2 Potions, 4 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). 2 Bedrolls, 5 Bones, Feather of Lithe

IMG_2155_zpscac3672e.jpg

Malachi Arctor

Level 22 Powder Poet *Immune to Blind* *Removed from combat*

Health: 33/33

Gold: 54

Equipment: Malachi's Axe-Gun (WP: 8/10, Earth-Ice/Fire Elemental), Northern Tribe Focus Band (Aims become hits, immunity to blindness, headwear)

Inventory: 3 Bones, Potion

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

Heweyrt
(Non-Combatant NPC)

Heweyrt has a 1/2 chance of encouraging someone

Heweyrt has a 1/3 chance of making someone lucky

Heweyrt has a 1/6 chance of inspiring someone

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

"Nothing seems to be going right for me today," grimaces Heweyrt.

Daneeka just moans and clutches his stomach.

97044e91-b3a8-4b3b-95c7-412bd3ca9efe_zps626f4568.jpg

"I would appreciate it if you protected this body, heroes. It may be the only one I have left."

"Hewyrt, some luck would be good one of these days. Nyx, ya'd best deal with the Lost Soul try some light magic and watch out." Skrall did his best to avoid injuring his companions as he tried his best to will his body to attack Dead Soul from the back row.

Battle Order:

>Skrall vs. Dead Soul

>Hewyrt make Skrall Lucky

>Nyx vs. Lost Soul

Soul Slaughter Round Three

>Skrall v. Dead Soul - Damage/Damage ([32/2]-8=8)

Heweyrt makes Skrall Lucky - Failure (4... sorry...)

>Nyx v. Lost Soul - Critical Hit/Hit ([15*3]+31)*2=152 Damage, KO, -1 ether)

Dark Soul A v. Nyx - 7 Damage

Dark Soul B v. Skrall - 7 Damage

Skrall has some continued troubles, though Nyx is able to blast one of the souls away. Malachi once more stumbles into the mortal plane, and the determined look on his face proves that he believes this battle can still be won.

The Enemies

Dark Soul A

Level 30 Dark

Health: 140/140

Special:
Dark Souls
- Deals 40 darkness damage and "possesses" the hero - all damage to the dark soul will be dealt to the hero (divided by 2).

Drops: Nothing

Dark Soul B

Level 30 Dark

Health: 140/140

Special:
Dark Souls
- Deals 40 darkness damage and "possesses" the hero - all damage to the dark soul will be dealt to the hero (divided by 2).

Drops: Nothing

Dead Soul B

Level 32 Undead

Health: 180/180

Special: Out of Body Experience - The hero is removed from combat the following round.

Drops: Nothing

The Party

skrall.jpg

Skrall (Waterbrick Down)

81 year old Male Ogre Hunter

Level 36.75
*
Favors Demons and Humanoid enemies
* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* *Inspired* *Encouraged* *Jinxed (2 Rounds)*

Power Bonus:
+2 WP

Defense:
8

Health:
64/100

Gold:
78

Equipment:
Hunter's Crossbow (WP:12/24 vs. Beasts,
fire
,
ice
,
wind
, and
darkness
-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory)

Inventory:
Composite Bow (WP:12, ignores SP,
light
,
lightning
,
water
,
wood
, and
earth
-elemental; bow), Oversized Greatsword (WP: 16 - Double damage on targets that are clearly smaller than the hero, greatsword) Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), Darksteel Armour, SP:6, Max. Health +3; bodywear, 8 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 1 Deadly Venoms, Potion, 1 Grand Potion, Phoenix Essence, 5 Phoenix Incenses, 3 Meads, 1 Nostrums, 1 Remedy, Blind Fury, Wolfgang Insignia, Black Goo, Feather of Lithe

5909627714_af21b5c29f_t.jpg

Nyx
(played by Pandora)

19 years old Female Human Battle Mage
*Natural Respite*
*Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* *Inspired* *Encouraged* *Lucky*

Level:
31.25

Power:
47

Defense:
8

Health:
56/84

Ether:
38/43

Gold:
277

Equipment:
Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).

Inventory:
Book of a Thousand Creatures (WP:15, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Healing Staff (WP: 5), Darksteel Dagger WP: 13, blinded effect) Bone Scepter (WP: 10, On Hit, gives enemies the Undead type if they do not have a second type, Wand.)

* Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song), Scarlet Fascinator (Max. Ether +1, suitable to females only; headwear)

*Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Ambrosia, Smelling Salts, 5 Deadly Venoms, Paralyzing Venom, Venom x6, 3 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 2 Potions, 4 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). 2 Bedrolls, 5 Bones, Feather of Lithe

IMG_2155_zpscac3672e.jpg

Malachi Arctor

Level 22 Powder Poet *Immune to Blind*

Health: 33/33

Gold: 54

Equipment: Malachi's Axe-Gun (WP: 8/10, Earth-Ice/Fire Elemental), Northern Tribe Focus Band (Aims become hits, immunity to blindness, headwear)

Inventory: 3 Bones, Potion

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

Heweyrt
(Non-Combatant NPC)

Heweyrt has a 1/2 chance of encouraging someone

Heweyrt has a 1/3 chance of making someone lucky

Heweyrt has a 1/6 chance of inspiring someone

OoC: Nyx is Lucky.

Skrall turned his attention to Dark Soul A from the back row. "Nyx, how about a light spell at Dark Soul B? Malachi good to have you back, try and finish off that dead soul."

Battle Order:

Skrall

Nyx

Malachi

OoC: Fixed. Thanks. The effects in different worlds are hard for me to keep track of. :blush: Didn't change the round.

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

"I'm not a failure yet, Skrall. As long as I'm living, I'll keep trying to help you out."

Soul Slaughter Round Four

Heweyrt makes Skrall Lucky - Success (Roll of 3)

>Skrall v. Dark Soul A - Special Damage ([40/2]-8=12 Damage Skrall, Skrall Possessed)

>Nyx v. Dark Soul B - Hit/Special Damage ([15+31]*2*2=184, KO, -1 ether)

>Malachi v. Dead Soul B - Shield (([8*3]+22)+([10*2]+22)=88 Damage, Malachi deals double damage to undead)

The heroes (excluding Skrall) beat the foes backwards. Malachi shows his prowess as he beats back one of the souls with a well placed axe, and then shoots it as it retreats. One of the souls hovers over Skrall

The Enemies

Dark Soul A

Level 30 Dark

Health: 140/140

Special:
Dark Souls
- Deals 40 darkness damage and "possesses" the hero - all damage to the dark soul will be dealt to the hero (divided by 2).

Drops: Nothing

Dead Soul B

Level 32 Undead

Health: 92/180

Special: Out of Body Experience - The hero is removed from combat the following round.

Drops: Nothing

The Party

skrall.jpg

Skrall (Waterbrick Down)

81 year old Male Ogre Hunter

Level 36.75
*
Favors Demons and Humanoid enemies
* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* *Inspired* *Encouraged* *Jinxed (1 Rounds)* *Lucky* *Possessed*

Power Bonus:
+2 WP

Defense:
8

Health:
52/100

Gold:
78

Equipment:
Hunter's Crossbow (WP:12/24 vs. Beasts,
fire
,
ice
,
wind
, and
darkness
-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory)

Inventory:
Composite Bow (WP:12, ignores SP,
light
,
lightning
,
water
,
wood
, and
earth
-elemental; bow), Oversized Greatsword (WP: 16 - Double damage on targets that are clearly smaller than the hero, greatsword) Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), Darksteel Armour, SP:6, Max. Health +3; bodywear, 8 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 1 Deadly Venoms, Potion, 1 Grand Potion, Phoenix Essence, 5 Phoenix Incenses, 3 Meads, 1 Nostrums, 1 Remedy, Blind Fury, Wolfgang Insignia, Black Goo, Feather of Lithe

5909627714_af21b5c29f_t.jpg

Nyx
(played by Pandora)

19 years old Female Human Battle Mage
*Natural Respite*
*Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* *Inspired* *Encouraged* *Lucky*

Level:
31.25

Power:
47

Defense:
8

Health:
56/84

Ether:
37/43

Gold:
277

Equipment:
Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).

Inventory:
Book of a Thousand Creatures (WP:15, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Healing Staff (WP: 5), Darksteel Dagger WP: 13, blinded effect) Bone Scepter (WP: 10, On Hit, gives enemies the Undead type if they do not have a second type, Wand.)

* Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song), Scarlet Fascinator (Max. Ether +1, suitable to females only; headwear)

*Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Ambrosia, Smelling Salts, 5 Deadly Venoms, Paralyzing Venom, Venom x6, 3 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 2 Potions, 4 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). 2 Bedrolls, 5 Bones, Feather of Lithe

IMG_2155_zpscac3672e.jpg

Malachi Arctor

Level 22 Powder Poet *Immune to Blind* *Deals Double Damage Undead*

Health: 33/33

Gold: 54

Equipment: Malachi's Axe-Gun (WP: 8/10, Earth-Ice/Fire Elemental), Northern Tribe Focus Band (Aims become hits, immunity to blindness, headwear)

Inventory: 3 Bones, Potion

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

Heweyrt
(Non-Combatant NPC)

Heweyrt has a 1/2 chance of encouraging someone

Heweyrt has a 1/3 chance of making someone lucky

Heweyrt has a 1/6 chance of inspiring someone

Soul Slaughter Round Five

Heweyrt makes Malachi Lucky - Success (Roll of 3)

>Malachi v. Dead Soul - Critical Hit/Shield (88 Damage)

>Skrall v. Dark Soul A - Aim/Special Damage ([12*2*2]=48 Damage, 24 Damage Skrall)

>Nyx v. Dark Soul A - Critical Hit/Critical Hit ([[15*3]+31]*2=158, Dark Soul KO'd, Skrall KO'd -1 ether)

Skrall and the final soul go down... and the world fades away quietly, quickly. The last thing the heroes see is Two-Leaf coming out of his trance and speaking hurriedly with Malachi...

The Party

skrall.jpg

Skrall (Waterbrick Down)

81 year old Male Ogre Hunter

Level 36.75
*
Favors Demons and Humanoid enemies
* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* *Inspired* *Encouraged* *Jinxed (1 Rounds)* *Lucky* *Possessed*

Power Bonus:
+2 WP

Defense:
8

Health:
40/100

Gold:
78

Equipment:
Hunter's Crossbow (WP:12/24 vs. Beasts,
fire
,
ice
,
wind
, and
darkness
-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory)

Inventory:
Composite Bow (WP:12, ignores SP,
light
,
lightning
,
water
,
wood
, and
earth
-elemental; bow), Oversized Greatsword (WP: 16 - Double damage on targets that are clearly smaller than the hero, greatsword) Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), Darksteel Armour, SP:6, Max. Health +3; bodywear, 8 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 1 Deadly Venoms, Potion, 1 Grand Potion, Phoenix Essence, 5 Phoenix Incenses, 3 Meads, 1 Nostrums, 1 Remedy, Blind Fury, Wolfgang Insignia, Black Goo, Feather of Lithe

5909627714_af21b5c29f_t.jpg

Nyx
(played by Pandora)

19 years old Female Human Battle Mage
*Natural Respite*
*Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* *Inspired* *Encouraged* *Lucky*

Level:
31.25

Power:
47

Defense:
8

Health:
56/84

Ether:
37/43

Gold:
277

Equipment:
Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).

Inventory:
Book of a Thousand Creatures (WP:15, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Healing Staff (WP: 5), Darksteel Dagger WP: 13, blinded effect) Bone Scepter (WP: 10, On Hit, gives enemies the Undead type if they do not have a second type, Wand.)

* Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song), Scarlet Fascinator (Max. Ether +1, suitable to females only; headwear)

*Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Ambrosia, Smelling Salts, 5 Deadly Venoms, Paralyzing Venom, Venom x6, 3 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 2 Potions, 4 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). 2 Bedrolls, 5 Bones, Feather of Lithe

IMG_2155_zpscac3672e.jpg

Malachi Arctor

Level 22 Powder Poet *Immune to Blind* *Deals Double Damage Undead*

Health: 33/33

Gold: 54

Equipment: Malachi's Axe-Gun (WP: 8/10, Earth-Ice/Fire Elemental), Northern Tribe Focus Band (Aims become hits, immunity to blindness, headwear)

Inventory: 3 Bones, Potion

352abbef-fd1c-4799-ad5d-1a3827fe57ab_zps8cd65e4b.jpg

Heweyrt
(Non-Combatant NPC)

Heweyrt has a 1/2 chance of encouraging someone

Heweyrt has a 1/3 chance of making someone lucky

Heweyrt has a 1/6 chance of inspiring someone

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