Endgame Posted August 20, 2014 Author Posted August 20, 2014 QM Note: Through sheer luck I'm back in working order. Anyone can post a battle order/NPC actions I suppose: After all, you folks are invincible. Quote
The_Customizer Posted August 20, 2014 Posted August 20, 2014 (edited) OOC: Punii should no longer have the bomb in his inventory. Battle order: -------------------------------- Em Johon Erdathcath attacks Harvester (left, back row, handcannon) Jeaux Johon Karie Masson attacks Blue tentacle (left) Boomingham Punii sits in the back row doing nothing Erdathcath attacks Harvester (right, back row, handcannon) Edited August 20, 2014 by The_Customizer Quote
Bricksandparts Posted August 21, 2014 Posted August 21, 2014 OoC: Just for specification. Jeaux: Blue tentacle (left) Johon: Blue tentacle (right), FR Johon: Red tentacle, FR Quote
Endgame Posted August 21, 2014 Author Posted August 21, 2014 (edited) Round Three of The Artist's Trials! >Em VS Seerus (back): Critical Hit (7x2=14+18=32+5=37-7=30 damage) >Johon VS Blue Tentacle (right) (front): Hit Shield: Ravage (13x2=26+30=56 damage, 90 gold earned) >Erdathcath VS The Harvester (left) (back): Damage Critical Hit (16x2=32+23=55 damage) >Jeaux VS Blue Tentacle (right) (light) (back): Hit (19+13=32+5=37x2=74 damage) >Johon VS Red Tentacle (front): Special Damage Shield: Ravage (13x2=26+30=56 damage, 90 gold earned) >Karie heals Masson (back): No heal >Masson VS Red Tentacle (front): Hit (12+50=62+5=67 damage) >Boomingham VS Crusher Tentacle (right) (front): Critical Hit (10x2=20+31=51+5=56x2=112-4=108 damage) >Punii does nothing >Erdathcath VS The Harvester (right) (back): Damage Hit (16+213=39 damage) >Right Harvester takes Poison/Curse damage With Barty standing guard, the party tears through Seerus tentacles. They disable several and render them limp and lifeless, and even manage to sever one. "Gotta hand it to you, heroes, you did a decent number on me... This is getting more intriguing by the second." "...Urgh." Seerus, Level 90 Demon *Half-Blind!* *Blind! 1 round remaining* HP: 1381/2400 SP: 7 Immune to Sealing, Fast Asleep, Hexed and Weakened! Specials: Canvas Curse: Seerus uses his magic to raises a stone slab from the ground, and uses the Canvas Curse to trap the hero who rolled Special Damage within it. The trapped hero cannot act until the canvas is destroyed. Mind Reader: Seerus reads the mind of the hero who rolled Special Damage, predicting their moves. For the next two rounds, any enemy they attack will counterstrike them. Succumbing Sonar: Seerus ensnares the mind of a random hero with his words, dealing 50 damage and Hexing them. Specials decided by die roll. Passive Specials: Acidic: On rolls of damage and free hits, Seerus reduces the SP of the damaged hero by 25%, rounded down. Drops: Oculoid Fireworks x3, 150 gold, Ectoplasm Crusher Tentacle (Right), Level 75 Demon *Blind! 3 rounds remaining* *Stunned!* HP: 94/450 SP: 4 Immune to Weakened! Specials: Smasher: The Crusher Tentacle picks up the hero who rolls Special Damage and smashes him into another random hero. Both are reduced to 1 HP. Pin Down: The Crusher Tentacle pins down the hero who rolls Special Damage. The hero is stuck in the tentacle's grasp, made Slow and Poisoned 10 until the claw is destroyed. If HP is above 200, Smasher is used. If not, Pin Down is used. Passive Specials: Dismemberment: Destroying this tentacle does 150 damage (disregarding Fragile) to Seerus. Drops: Mead The Harvester (Right), Level 65 Mechanical *Confused! 3 rounds remaining* *Poison 21!* *Cursed!* HP: 6/360 SP: 4 Immune to Hexed and Weakened! Specials: Beaten Senseless: The Harvester bludgeons the hero who rolled Special Damage, reducing them to 1 HP and making them Blind, Fragile, and Doomed. Potent Hexing: The Harvester steals the common sense of a random hero, Hexing them until the Harvester controlling them is destroyed. Specials alternate. Drops: Greating Stone The Party: Lord Lawrence Boomingham (Zepher) Level 31.25 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* *Encouraged!* Power: 50 Power Bonus: 5 Defense: 10 Health: 1/54 Ether: 30/30 Gold: 808 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), *Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect), Sabre (WP:6, Longsword), Darksteel Greatsword (WP: 10, Blinded Effect, Greatsword), Grand Potion, Grand Tonic, Remedy, Phoenix Essence • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) Cloak of Blood Magick (+5 ether, attacks made with darkness magic weaken the enemy, bodywear suitable for Mages, Necromancers, Chi Monks) Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)• Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), 2x Mead, x2 Nostrum, Ambrosia, Smelling Salts, Hair of the Dog • Bedroll *Chicken Leg (+2, Quest 28), Drumstick (+1, Quest 70) **Pseudo's Blessing (+4, Quest 40), Big Apple (+1, Quest 70) Karie Alderflask-Cour 23? years old human female Level 25.66 Witch Defence: 2 Health: 26/41 (7+24+8+2) Ether: 29/31 (1+24+4+2) Gold: 680 Equipment: Oculoid Palm (WP: 11, successful hits lowers the target's level by 1; coils around the users arm when outside of battle, whip), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and Free Hits, suitable to women only; body wear), Ethereal Cloak (SP: +2, Max. Ether: +4, back wear), Paper Doll (immunity to hexed, accessory) Inventory: *Weapons: Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount; water elemental staff), Grumpy's Staff (WP: 10, fire elemental staff), Sexy (WP: 8, disregards SP, longsword), Heirloom Dagger (WP: 3), Rusty Dagger (WP: 2, deals poisoned by 10 effect, breaks after 3 uses) *Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky) *Artefacts: Glittering Dress (The user's job traits are replaced with those of a Harlot: Promiscuity, Flee, and Money Maker; suitable for women only, body wear), Medal of Valour (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (Changes user's appearance into an elf, accessory), Witch's Talisman (Makes the witch's poisonous attacks cause poisoned by 10-effect instead of poisoned by 1, suitable for witches; accessory) *Minstrel Artefacts: Encore Plectrum (If the same battle song is sung more than one round in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels; accessory) *Gems: Ruby (Fire) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Newtity *Battle Songs: True Love's Serenade (restores 50 health to the rest of the party per round, cost 10 ether; Battle Song) *Consumables: Potion, Grand Potion x2, Tonic, Grand Tonic x5, Remedy x5, Phoenix Essence x5, Nostrum x3, Mulled Wine, 9 Venoms, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x2, Tasty Pretzel (1/3 chance each of granting lucky, hastened, and encouraged-effects upon consumption), 5 Herbal Infusions (Removes negative effects and causes Blessed and Transcended effects), Grating Stone *Tools: Telescope, Bedroll, Magnifying Glass, Shovel, Pickaxe, Magic Compass *Sheep: Baaffy (Pet Sheep, whenever unleashed, puts random enemy fast asleep, unlimited use) Quest Items/Roleplay Item: Masson's Journal Entry 11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Uniform, Kayla's Mask, Ulric's Letter Jeaux Elmfyre (joeshmoe554) Automaton male, Evoker Level 19 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused* Power Bonus: 0 Defense: 2 Health: 27/27 Ether: 20/20 Gold: 758 Equipment: Divine Cannonade (WP:13; gives blessed- and transcended-effects to user; Poison 7 and Cursed; Phoenix Essence; handcannon), Spellbound Gloves (Spellpower +5), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear) Inventory: Enchanted Bracelet (protects from sealing; accessory), Handy Suitcase (SP-2, use 2 items per round; accessory), Professor's Kit (successful attacks on Mechanical enemies have a 1/3 of turning them to the hero’s side for the next three rounds as a tamed monsters, accessory), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Topaz, Diamond, Amethyst, Soma, Tonic, Grand Tonic x2, Grand Potion, Phoenix Essence x2, Remedy x2, Venom x2, Volatile Venom x4, Jinxy Juice, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Experienced Turdwing (Deals the confused and poisoned by 1 effects on an opponent when used, fly familiar), Ruby, Sapphire Summons: Nilrem (Paladin Armor, Lightning Armor, Demon Armor) Mortimer "Em" Mahzan (Em) *Reinforced!* *Half-Blind!* Unknown age human male Warden Level 18 Power Bonus: 5 Defense: 25 (50) Health: 36/37 Gold: 86 Equipment: Aquabow (WP: 7, Water-elemental), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Vigilant (SP 12, halved damage from elemental attacks, immune to electricity, shield), Anniversary Medal (Artefact/Accessory) (Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year) Inventory: Consumables: Smoke bomb, Nostrum, Potion x3, Remedy x2, Venom, Grand Potion x5, Mead x2, Ambrosia, Smelling Salts, Silver Ore Weapons: Doppleganger (WP: 10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword), Old Whip (WP: 10/20 against Beasts) Tools: Bedroll, Shovel, Pickaxe Equipment: Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Frost Helm (SP: 3, immune to ice, suitable for anyone), Eyepatch Buffs: Permanent + 3 HP, +2 Power, and +1 Ether from Crystal Sovereign. Erdathcath Madilinas, 199 years old, Level 23 Druid *Party Leader!* *Hastened!* Power: 38 Health: 37/37 Ether: 26/26 Gold: 195 Equipped: Tritech Handcannon (WP:16, Fire-elemental, permanent poisoned 7, cursed), Satchel of Awesomeness (Permanent Lucky-effect; bodywear, suitable for anyone), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Machine's Heart (The hollowed out heart of Monolith, after being defeated, halves all damage from Earth, Electrical, and Mechanical type enemies; bodywear, suitable for anyone) Inventory: *Qlice (WP: 8, club, permanent Poison 4), Longbow (WP:7), Quick bow (WP: 6, bow, provides hastened effect for one round each battle) *Mage's muffler (protects from sealing; accessory, suitable for anyone), Helmet (+1 max. health; headwear, suitable for anyone), Snake Eye Charm (protects from petrified; accessory, suitable for anyone), Helmet (+1 max. health), *Bedroll, Shovel, Pickaxe, Telescope, *Scroll of Weakening *6 Potions, Grand Potion x2, 6 Mead, 4 Smelling Salts, 15 Venoms, 2 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Bone, Skeleton Decoy, Saber teeth, Jinxy Juice x2, Grand Tonic x3, Love Potion, Blind Fury, Grating Stone, Mythril Shard x2, Silver Ore, 3 Elixirs, 2 Phoenix Essences, Emergency Essence x2, Agni Bomb, Sushi (restores 5 HP and 5 Ether), Neutralizer, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Equilibrium Tonic, Remedy Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Lucky!* *Hastened!* Level: 30.5 Power Bonus: +0 (0art+0perm) Health: 14/44 (lvl30+cls7+7perm+0art) Defense: 5 (5art+0Shield+0perm) Ether: 0/0/30 (lvl30 Kept Effects: *Natural Respite* *Restoration**Immune to: Fragile* *1.5 stealing multiplier* *Hide of The Bleeding* Temporary Effects: Gold: 3078 Equipment: Weapon: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*) Shield: Artefact 1 (1+): Heavy Armour (suit: Bararians/Knights, SP:+5, *Immune to Fragile*) Artefact 2 (10+): Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats) Artefact 3 (20+): Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing) Artefact 4 (30+):Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) Artefact 5 (40+): Artefact 6 (50+): Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*) Weapons: Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers) Consumables: Potions (25), Grand Potions (18), Tonics (0), Grand Tonics (1), Health Cores (1), Phoenix Essences (2), Remedies (9), Mead (14), Smelling Salts (17), Nostrums 15), Venoms (10), Deadly Venoms (7), Smoke Bombs (1) , Fire Bombs (1), Water Bombs (5), Lightning Bombs (14), Bones (13), Skeleton Decoys (1), Ambrosia (2), Mulled Wine (1), (1)Trial Brews (1), Ectoplasms (1), Level-Up Mushrooms (1) Elements: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) Tools: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Magniscopes (1) Quest/RP/Misc. items: Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1) "Urgh." Masson Cour, 26 years old, Level 50.2 Paragon HP: 5/70 SP: 5 Power Bonus: 5 Gold: 50 Equipment: Zandatsu (WP: 12, Longsword, suitable to Masson only, each succesful hit lowers target's Level/SP by 1) Syndicate Cowl Deluxe (SP: 5, Headwear, suitable to Masson only), Syndicate Uniform (+5 power, Bodywear), Quickdraw Sheathe (1/6 chance of starting every battle Hastened, Backwear), Wedding Ring (Immune to Enamored, Suitable to Masson only, cannot be dequipped, Accesory) Inventory: Spare Dagger (WP: 8), Remedy x3, Grand Potion x3 "Masson?" Punii, Level 20.33 Alchemist HP: 6/36 SP: 3 Equipment: Yellow Carapace (SP: 3, Backwear, cannot be dequipped, suitable to Punii only... Unless you want to skin him alive?), Tiny Tail (WP: 7, cannot be dequipped, suitable to Punii only... Unless you want to amputate it?) Inventory: Health Core, Ether Core, Grand Tonic x2, Nostrum, Bad Breath Edited August 21, 2014 by Endgame Quote
Endgame Posted August 21, 2014 Author Posted August 21, 2014 QM Note: Forgot to add Stunned to the remaining Crusher Claw - this has been remedied. Just as a notice, I count Poison before free hits, so the remaining Harvester is more or less dead - leaving you with one weakened claw and a half dead Seerus. Quote
Emjajoas Posted August 21, 2014 Posted August 21, 2014 (edited) Mortimer fires another arrow at Seerus with his aquabow from the back row, wanting nothing more than to tear the demon apart. Edited August 21, 2014 by Emjajoas Quote
Bricksandparts Posted August 21, 2014 Posted August 21, 2014 "Focus on his head while he's still weakened!" Johon says, striking Seerus twice from the front row. Quote
Endgame Posted August 21, 2014 Author Posted August 21, 2014 "Y'know, we can actually *wheeze* cast blindness on his main body... We don't have to *cough* rely on his half-blindness. Looks like we can make him fragile, too." Quote
joeshmoe554 Posted August 21, 2014 Posted August 21, 2014 Jeaux casts a light spell at Seerus from the back row Quote
Zepher Posted August 21, 2014 Posted August 21, 2014 Boomingham quietly heals himself from the back row. Quote
The_Customizer Posted August 22, 2014 Posted August 22, 2014 OOC: Once Karie posts I'll get the battle order and NPC actions up. Quote
Kintobor Posted August 22, 2014 Posted August 22, 2014 "Ugh, come on, heal already!" Karie heals Masson from the Back row with the Spring Staff. Quote
Endgame Posted August 22, 2014 Author Posted August 22, 2014 "Ugh, come on, heal already!" "Here I was, thinking I would be the one protecting you... I really should be, though, after what we were up to a couple days ago." Quote
Kintobor Posted August 22, 2014 Posted August 22, 2014 "Here I was, thinking I would be the one protecting you... I really should be, though, after what we were up to a couple days ago." Karie puts a finger over Masson's lips... or where his lips should be, speaking in a hushed but concerning tone. "We've got more important things to worry about. Besides, last time we did we didn't have a lot of luck, so let's focus on this before we focus on anything else." She kisses him on the forehead as she continues to heal. "I get angry around these guys. Really angry. If I lose it... promise me you'll at least not get in my way." Quote
Endgame Posted August 22, 2014 Author Posted August 22, 2014 (edited) "...I know. We're getting out of here alive. We have to." "High hopes for a guy with staggeringly low chances of coming out of this alive. Hah." "I get angry around these guys. Really angry. If I lose it... promise me you'll at least not get in my way." "Elaborate, please." The Paragon had a nasty habit of doing this - switching from open and warm to his analytical and more aloof self nigh instantly. Edited August 22, 2014 by Endgame Quote
Endgame Posted August 22, 2014 Author Posted August 22, 2014 QM Note: Could anyone post a battle order? Quote
Kintobor Posted August 22, 2014 Posted August 22, 2014 (edited) OOC: Since we need a battle order, and since Erdathcath hasn't posted an action, I put her on the Crusher for one attack, seeing as how I really don't want our go to healer getting knocked out. If she manages to roll damage or Special, nothing will happen, so we'll see how this goes. We don't need nothing too fancy, seeing how Seerus's specials aren't AoE, and the Harvester will be gone before it has a chance to hit anyone with a free hit. Battle order: -------------------------------- Em Johon Erdathcath attacks Crusher (Right, back row, handcannon) Jeaux Johon Karie Masson sits in the back row doing nothing Boomingham Punii sits in the back row doing nothing Erdathcath does nothing Edited August 22, 2014 by Kintobor Quote
Endgame Posted August 22, 2014 Author Posted August 22, 2014 (edited) Round Four of The Artist's Trials! >Em VS Seerus (back): Hit (7+5=12+19=31-7=24 damage) >Johon VS Seerus (front): Hit Critical Hit (13x2=26+30=56-7=49 damage) >Erdathcath VS Crusher Tentacle (back): Special Damage Hit (16+21=37-4=33 damage) >Jeaux VS Seerus (light) (back): Hit (13+19=32x2=64 damage) >Johon VS Seerus (front): Critical Hit Shield: Ravage (13x2=26+30=56 damage to all enemies, 90 gold earned) >Karie heals Masson (back): Greater Heal (49 HP healed to both) >Boomingham heals himself (back): Guardian Angel! >Harvester deactivates from Poison rusting >Crusher Claw takes Poison Damage >Em's bad eye: No effect! >Seerus's bad eye: No effect! The party assaults the Oculoid Mastermind once again, Barty being summoned to the scene as the last Harvester explodes. "Really? Is there any rule against this?" QM Note: Shall I auto-roll everyone bombarding Seerus from the front, or is there any specific tactic/scrolls you want to use before I roll? "Everyone's a critic." Seerus, Level 90 Demon *Half-Blind!* HP: 1195/2400 SP: 7 Immune to Sealing, Fast Asleep, Hexed and Weakened! Specials: Canvas Curse: Seerus uses his magic to raises a stone slab from the ground, and uses the Canvas Curse to trap the hero who rolled Special Damage within it. The trapped hero cannot act until the canvas is destroyed. Mind Reader: Seerus reads the mind of the hero who rolled Special Damage, predicting their moves. For the next two rounds, any enemy they attack will counterstrike them. Succumbing Sonar: Seerus ensnares the mind of a random hero with his words, dealing 50 damage and Hexing them. Specials decided by die roll. Passive Specials: Acidic: On rolls of damage and free hits, Seerus reduces the SP of the damaged hero by 25%, rounded down. Drops: Oculoid Fireworks x3, 150 gold, Ectoplasm Crusher Tentacle (Right), Level 75 Demon *Blind! 3 rounds remaining* *Stunned!* *Poison 7!* HP: 9/450 SP: 4 Immune to Weakened! Specials: Smasher: The Crusher Tentacle picks up the hero who rolls Special Damage and smashes him into another random hero. Both are reduced to 1 HP. Pin Down: The Crusher Tentacle pins down the hero who rolls Special Damage. The hero is stuck in the tentacle's grasp, made Slow and Poisoned 10 until the claw is destroyed. If HP is above 200, Smasher is used. If not, Pin Down is used. Passive Specials: Dismemberment: Destroying this tentacle does 150 damage (disregarding Fragile) to Seerus. Drops: Mead The Party: Lord Lawrence Boomingham (Zepher) Level 31.25 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* *Encouraged!* Power: 50 Power Bonus: 5 Defense: 10 Health: 1/54 Ether: 30/30 Gold: 808 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), *Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect), Sabre (WP:6, Longsword), Darksteel Greatsword (WP: 10, Blinded Effect, Greatsword), Grand Potion, Grand Tonic, Remedy, Phoenix Essence • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) Cloak of Blood Magick (+5 ether, attacks made with darkness magic weaken the enemy, bodywear suitable for Mages, Necromancers, Chi Monks) Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)• Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), 2x Mead, x2 Nostrum, Ambrosia, Smelling Salts, Hair of the Dog • Bedroll *Chicken Leg (+2, Quest 28), Drumstick (+1, Quest 70) **Pseudo's Blessing (+4, Quest 40), Big Apple (+1, Quest 70) Karie Alderflask-Cour 23? years old human female Level 25.66 Witch Defence: 2 Health: 41/41 (7+24+8+2) Ether: 28/31 (1+24+4+2) Gold: 680 Equipment: Oculoid Palm (WP: 11, successful hits lowers the target's level by 1; coils around the users arm when outside of battle, whip), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and Free Hits, suitable to women only; body wear), Ethereal Cloak (SP: +2, Max. Ether: +4, back wear), Paper Doll (immunity to hexed, accessory) Inventory: *Weapons: Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount; water elemental staff), Grumpy's Staff (WP: 10, fire elemental staff), Sexy (WP: 8, disregards SP, longsword), Heirloom Dagger (WP: 3), Rusty Dagger (WP: 2, deals poisoned by 10 effect, breaks after 3 uses) *Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky) *Artefacts: Glittering Dress (The user's job traits are replaced with those of a Harlot: Promiscuity, Flee, and Money Maker; suitable for women only, body wear), Medal of Valour (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (Changes user's appearance into an elf, accessory), Witch's Talisman (Makes the witch's poisonous attacks cause poisoned by 10-effect instead of poisoned by 1, suitable for witches; accessory) *Minstrel Artefacts: Encore Plectrum (If the same battle song is sung more than one round in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels; accessory) *Gems: Ruby (Fire) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Newtity *Battle Songs: True Love's Serenade (restores 50 health to the rest of the party per round, cost 10 ether; Battle Song) *Consumables: Potion, Grand Potion x2, Tonic, Grand Tonic x5, Remedy x5, Phoenix Essence x5, Nostrum x3, Mulled Wine, 9 Venoms, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x2, Tasty Pretzel (1/3 chance each of granting lucky, hastened, and encouraged-effects upon consumption), 5 Herbal Infusions (Removes negative effects and causes Blessed and Transcended effects), Grating Stone *Tools: Telescope, Bedroll, Magnifying Glass, Shovel, Pickaxe, Magic Compass *Sheep: Baaffy (Pet Sheep, whenever unleashed, puts random enemy fast asleep, unlimited use) Quest Items/Roleplay Item: Masson's Journal Entry 11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Uniform, Kayla's Mask, Ulric's Letter Jeaux Elmfyre (joeshmoe554) Automaton male, Evoker Level 19 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused* Power Bonus: 0 Defense: 2 Health: 27/27 Ether: 20/20 Gold: 758 Equipment: Divine Cannonade (WP:13; gives blessed- and transcended-effects to user; Poison 7 and Cursed; Phoenix Essence; handcannon), Spellbound Gloves (Spellpower +5), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear) Inventory: Enchanted Bracelet (protects from sealing; accessory), Handy Suitcase (SP-2, use 2 items per round; accessory), Professor's Kit (successful attacks on Mechanical enemies have a 1/3 of turning them to the hero’s side for the next three rounds as a tamed monsters, accessory), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Topaz, Diamond, Amethyst, Soma, Tonic, Grand Tonic x2, Grand Potion, Phoenix Essence x2, Remedy x2, Venom x2, Volatile Venom x4, Jinxy Juice, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Experienced Turdwing (Deals the confused and poisoned by 1 effects on an opponent when used, fly familiar), Ruby, Sapphire Summons: Nilrem (Paladin Armor, Lightning Armor, Demon Armor) Mortimer "Em" Mahzan (Em) *Reinforced!* *Half-Blind!* Unknown age human male Warden Level 18 Power Bonus: 5 Defense: 25 (50) Health: 36/37 Gold: 86 Equipment: Aquabow (WP: 7, Water-elemental), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Vigilant (SP 12, halved damage from elemental attacks, immune to electricity, shield), Anniversary Medal (Artefact/Accessory) (Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year) Inventory: Consumables: Smoke bomb, Nostrum, Potion x3, Remedy x2, Venom, Grand Potion x5, Mead x2, Ambrosia, Smelling Salts, Silver Ore Weapons: Doppleganger (WP: 10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword), Old Whip (WP: 10/20 against Beasts) Tools: Bedroll, Shovel, Pickaxe Equipment: Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Frost Helm (SP: 3, immune to ice, suitable for anyone), Eyepatch Buffs: Permanent + 3 HP, +2 Power, and +1 Ether from Crystal Sovereign. Erdathcath Madilinas, 199 years old, Level 23 Druid *Party Leader!* *Hastened!* Power: 38 Health: 37/37 Ether: 26/26 Gold: 195 Equipped: Tritech Handcannon (WP:16, Fire-elemental, permanent poisoned 7, cursed), Satchel of Awesomeness (Permanent Lucky-effect; bodywear, suitable for anyone), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Machine's Heart (The hollowed out heart of Monolith, after being defeated, halves all damage from Earth, Electrical, and Mechanical type enemies; bodywear, suitable for anyone) Inventory: *Qlice (WP: 8, club, permanent Poison 4), Longbow (WP:7), Quick bow (WP: 6, bow, provides hastened effect for one round each battle) *Mage's muffler (protects from sealing; accessory, suitable for anyone), Helmet (+1 max. health; headwear, suitable for anyone), Snake Eye Charm (protects from petrified; accessory, suitable for anyone), Helmet (+1 max. health), *Bedroll, Shovel, Pickaxe, Telescope, *Scroll of Weakening *6 Potions, Grand Potion x2, 6 Mead, 4 Smelling Salts, 15 Venoms, 2 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Bone, Skeleton Decoy, Saber teeth, Jinxy Juice x2, Grand Tonic x3, Love Potion, Blind Fury, Grating Stone, Mythril Shard x2, Silver Ore, 3 Elixirs, 2 Phoenix Essences, Emergency Essence x2, Agni Bomb, Sushi (restores 5 HP and 5 Ether), Neutralizer, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Equilibrium Tonic, Remedy Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Lucky!* *Hastened!* Level: 30.5 Power Bonus: +0 (0art+0perm) Health: 14/44 (lvl30+cls7+7perm+0art) Defense: 5 (5art+0Shield+0perm) Ether: 0/0/30 (lvl30 Kept Effects: *Natural Respite* *Restoration**Immune to: Fragile* *1.5 stealing multiplier* *Hide of The Bleeding* Temporary Effects: Gold: 3168 Equipment: Weapon: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*) Shield: Artefact 1 (1+): Heavy Armour (suit: Bararians/Knights, SP:+5, *Immune to Fragile*) Artefact 2 (10+): Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats) Artefact 3 (20+): Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing) Artefact 4 (30+):Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) Artefact 5 (40+): Artefact 6 (50+): Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*) Weapons: Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers) Consumables: Potions (25), Grand Potions (18), Tonics (0), Grand Tonics (1), Health Cores (1), Phoenix Essences (2), Remedies (9), Mead (14), Smelling Salts (17), Nostrums 15), Venoms (10), Deadly Venoms (7), Smoke Bombs (1) , Fire Bombs (1), Water Bombs (5), Lightning Bombs (14), Bones (13), Skeleton Decoys (1), Ambrosia (2), Mulled Wine (1), (1)Trial Brews (1), Ectoplasms (1), Level-Up Mushrooms (1) Elements: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) Tools: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Magniscopes (1) Quest/RP/Misc. items: Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1) "Urgh." Masson Cour, 26 years old, Level 50.2 Paragon *Poison 25!* HP: 54/70 SP: 5 Power Bonus: 5 Gold: 50 Equipment: Zandatsu (WP: 12, Longsword, suitable to Masson only, each succesful hit lowers target's Level/SP by 1) Syndicate Cowl Deluxe (SP: 5, Headwear, suitable to Masson only), Syndicate Uniform (+5 power, Bodywear), Quickdraw Sheathe (1/6 chance of starting every battle Hastened, Backwear), Wedding Ring (Immune to Enamored, Suitable to Masson only, cannot be dequipped, Accesory) Inventory: Spare Dagger (WP: 8), Remedy x3, Grand Potion x3 "Masson?" Punii, Level 20.33 Alchemist HP: 6/36 SP: 3 Equipment: Yellow Carapace (SP: 3, Backwear, cannot be dequipped, suitable to Punii only... Unless you want to skin him alive?), Tiny Tail (WP: 7, cannot be dequipped, suitable to Punii only... Unless you want to amputate it?) Inventory: Health Core, Ether Core, Grand Tonic x2, Nostrum, Bad Breath Edited August 22, 2014 by Endgame Quote
The_Customizer Posted August 22, 2014 Posted August 22, 2014 OOC: Apologies, college is starting again and I've been focused on that. I may have to turn over the role of party leader to someone else, as I soon will only be able to post a small amount here and there. "Karie darling, I like your thinking, let's go with your battle order!" Quote
Endgame Posted August 22, 2014 Author Posted August 22, 2014 (edited) QM Note: No problem! Looks like we cross posted. Does anyone want to use any sort of scorll, or should I just have everyone attack seerus from the front? Edited August 22, 2014 by Endgame Quote
The_Customizer Posted August 22, 2014 Posted August 22, 2014 OOC: Well, any ranged attacks (handcannons or bows, etc) can be from the back row, have Punii in the back row as well, otherwise, yeah just have everyone in the front. You could probably roll a few rounds until someone is close to KO. Quote
Kintobor Posted August 22, 2014 Posted August 22, 2014 "Elaborate, please." The Paragon had a nasty habit of doing this - switching from open and warm to his analytical and more aloof self nigh instantly. "These guys just... anger me, and the last time I got angry around one of these guys, it wasn't pretty. I'll probably be okay." Karie wasn't sure if she'd be truly okay after seeing both Em's eye gouged out of his skull and two harvesters, but she at least didn't have the Oculoid Mastermind constantly prying into her like the green one in the woods. "Karie darling, I like your thinking, let's go with your battle order!" "Um... thanks? I've done this before, you know. Thrice, actually. I'm, um... quite the strategist, if I do say so myself." Karie said, sounding confident in herself. Quote
Emjajoas Posted August 22, 2014 Posted August 22, 2014 Em grinds his teeth again, his killer smile more vivid than ever, his crazed eye focused on the bloody demon in front of him. He runs a hand over his face, the dried blood peeling off as he claws at it, his tears frozen to his cheeks. "Ready to be torn apart, Seerus? I'm quite looking forward to making you a skid mark across this barren ground. A fitting end-- and the best work of art you'll ever take part in." Em slices at Seerus from the front row with Doppelganger. "But you're enjoying this, aren't you? You don't care if you die, do you? You just wanted to have a little fun before you left, yeah?" His hands ball into fists, his bloodthirsty grin breaks, his entire body shakes. "You're a monster who doesn't care about death. You shouldn't exist. You're an abomination. You're a mistake. You're nothing." Quote
Bricksandparts Posted August 22, 2014 Posted August 22, 2014 OoC: no need to worry about the crusher, it's stunned and it'll be killed by the poison after stun wears off. "Karie, can you blind it again? Then we can all focus our attacks!" Quote
Endgame Posted August 22, 2014 Author Posted August 22, 2014 "That, Mortimer, is a misconception. I plan on leaving this battle alive. I shouldn't exist? I will be a general to one of the most supreme beings of all time. I shall have a large part of wiping out mankind, and will reduce Olegaia to a blank canvas. Don't you get that there is an aftermath, Mortimer? Did you really think we'd exterminate all humanoids and just... Call it a day? We aren't just going to leave olegaia desolate. The only thing we're removing from Olegaia are its absolute worst denizens - humans. After that, we shall make this world into a paradise. Your kind is short sighted. You value your own lives over that of the millions of years of paradise and prosperity we shall bring forth. You see The regret as a destroyer, someone who does nothing but kill and maim. But it also happens that he is one of the most wonderful creators to ever walk this world. He built this Citadel. He has created islands. He has made some of the most advanced technology and medicine, and he has created a species or two. Quite the portfolio, isn't it?" "And you think that *wheeze* justifies what you're doing to innocent people!?" "Innocent? Do you think that an exterminator judges the life of each and every rat he kills? No. He kills them all, all the same, for regardless of what little good they may have done, they are vermin. We can't have a paradise teeming with disease, can we, heroes?" QM Note: I'll run if/when Karie agrees with johon's suggestion, and autoroll from there. Quote
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